ziratha, chaotic female devilish Poison Mage #### -- ----- ----------#####,,# .|#### |...| |........-,,,,,,,# ..m&,,,####### |...| |.....<..|##),,,,# ..|###,,,,,%,# ##|...| |........| ,,# #,#...| #######,# #,....| -------#-- #,#.>.| #,# ####,---.- #,#---- #,###,,,,# #,------------ #,,,,,#### #,|..........|####,,,# ,,|...........,,,#,#,#### #,...........|##,,,#,,,,# #,|..........| ,,,####,# #,-#----#--#-- #,,,##,# --- - ,,,,,,,.....| |............... #####, ..| |.. | --- [Ziratha the Poison Mixer] St8 Dx7 Co10 In18 Wi8 Ch9 PoiDevFemCha Dlvl:3 $40 HP-1(32) Pw11(33) AC10 Xp2/24 T570 Par Latest messages You are frozen by the floating mimic! The floating mimic claws you! [-6 -> 9] The floating mimic misses. You can move again. You fail to cast the spell correctly. In what direction? [47896321><] The blast of poison gas bounces! The blast of poison gas hits you! The poison doesn't seem to affect you. The blast of poison gas hits you! The poison doesn't seem to affect you. You hit the floating mimic. You just miss the floating mimic. You are frozen by the floating mimic! The floating mimic claws you! [-5 -> 6] Warning: HP low! The floating mimic claws you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara {24} x - 28 uncursed poisoned +0 darts {0} y - the uncursed +0 baseball bat named Bat from Hell (weapon in foreclaw) {12} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} z - an uncursed cram ration {0} Scrolls e - an uncursed finalized scroll of create monster {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} t - an uncursed scroll of reverse identify {0} u - an uncursed scroll of farming {0} w - an uncursed finalized scroll of remove curse {0} Spellbooks i - a blessed spellbook of confuse monster (1:2) {0} j - a blessed spellbook of protection (5:2) {0} k - a blessed finalized spellbook of cure blindness (5:1) {0} l - a blessed spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of speed {0} s - an uncursed potion of see invisible {0} Rings h - an uncursed -2 ring of gain dexterity {0} Wands f - a * uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:9) {0} Tools v - an uncursed large box {580} Contents of the large box: an uncursed +0 studded leather armor {80} a blessed spellbook of cure sickness (0:3) {0} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 14 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: poison resistance You could not have the double effect of this property: shock resistance Scroll identification only worked 100 times out of 252 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 39 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 183 Monsters only dropped their equipment with 91% chance Ring drop chance was reduced to 98% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 89% Food drop chance was reduced to 99% Shop item generation was reduced to 75% Concealing monsters were spawned underneath items 72% of the time only Mastering the following skill taught you the hidden power: riding The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: form I (Shii-Cho) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 36724) The following skill became harder to train at higher skill levels: trident Items were more likely to be generated cursed by 2% Number of artifacts generated was 2 Number of fake artifacts generated was 2 Monster spawn increase started at turn 58542 Monster spawn increase reached its maximum at turn 182196 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 3013250 The monster class that cannot be genocided was ghost The monster species that spawned more often: scrimping versicle (freq bonus 4) The monster species that spawned more often: alien spore (freq bonus 4) The monster species that spawned more often: suburbanite deter (freq bonus 36) The monster species that spawned more often: boycotting tsarism (freq bonus 8) The monster species that spawned more often: officeholder furling tangible flayed (freq bonus 2) The monster species that spawned more often: midgety dwarf (freq bonus 2) The monster species that spawned more often: patriarchy undergoing (freq bonus 2) The monster species that spawned more often: levitating roentgen (freq bonus 60) The monster species that spawned more often: Warden Brianna (freq bonus 4) The monster species that spawned more often: gnome sleeper (freq bonus 18) The monster species that spawned more often: suzaku (freq bonus 18) The monster species that spawned more often: beige mushroom (freq bonus 2) The monster species that spawned more often: shamble fish (freq bonus 9) The monster species that spawned more often: raticate (freq bonus 4) The monster species that spawned more often: nyrse (freq bonus 15) The monster species that spawned more often: carpenter ant (freq bonus 3) The monster species that spawned more often: sokozruty (freq bonus 6) The monster species that spawned more often: tanglederp mummy (freq bonus 3) The monster species that spawned more often: xebec legged (freq bonus 18) The monster species that spawned more often: worrisome subverting outcast (freq bonus 15) The monster trait that was more common: monsters that have scratch attacks (freq bonus 4) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster trait that was more common: monsters that can hide (freq bonus 2) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 1) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 1) The monster trait that was more common: monsters that count as major demon (freq bonus 6) The monster trait that was more common: monsters that count as lord (freq bonus 5) The monster species that never randomly spawned: nether stalk The monster species that never randomly spawned: stink homer The monster species that never randomly spawned: unlettered evangelistic The monster species that never randomly spawned: eurgh smoker The monster species that never randomly spawned: sludge mold The monster species that never randomly spawned: surikus sephirah The monster species that never randomly spawned: assball football The monster species that never randomly spawned: adventurer gnome The monster species that never randomly spawned: tai chi girl The monster species that never randomly spawned: pale fungus The RNG hath decreed that this item was never generated: gain ability (ruby) The RNG hath decreed that this item was never generated: data chip ((null)) The RNG hath decreed that this item was never generated: momhat (kitchen hat) The RNG hath decreed that this item was never generated: boiler kaboom (watered) The RNG hath decreed that this item was never generated: stat reduction (self-repairing) The RNG hath decreed that this item was never generated: pole lantern ((null)) The RNG hath decreed that this item was never generated: amulet of quadruple attack (signet) The RNG hath decreed that this item was never generated: elesde cloak (unostentatious cloak) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 41) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 32) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 13) The RNG hath decreed that this item was generated more often: nano pick ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of anti-cursing (shining robe, freq bonus 8) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 7) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 6) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 10) The RNG hath decreed that this item was generated more often: negative dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of climbing (mountainous, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of menstrating (moaning, freq bonus 4) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 2) The RNG hath decreed that this item was generated more often: grassland (GOOD THING YOU WERENT THERE, freq bonus 19) The RNG hath decreed that this item was generated more often: heavy crossbow bolt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 4) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 4) The RNG hath decreed that this item was always generated cursed: monster detection (bubbly) The RNG hath decreed that this item was always generated cursed: leather shoes ((null)) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: Thai combat boots (corona boots) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this trap was always invisible: farmland trap The RNG hath decreed that this trap was generated more often: stat decay trap (freq bonus 1) The spell school whose books are more common was attack spells (freq bonus 5) Trap randomization happened for 1 in 142 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 1022 Strength training was 10 Dexterity training was 7 Wisdom training was 4 Constitution training was 37 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were paralyzed (-5) You had not decided on your sexuality yet You were prevented from having slow digestion (0) You had infravision You had 1201 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 17% 299% Techniques known in the end Name Level Status reinforce memory 2X LIMIT(0) sigil of control 2X LIMIT(0) sigil of tempest 2X LIMIT(0) sigil of discharge 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) symbiosis 2 O LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (shadow cloak) Scrolls scroll of create monster (JEZYK NAZYWANY JEST POLSKIM I NIE HISZPANSKI) scroll of healing (PHCHYAR PA CHA MILCHITHER) scroll of mana (ATLANTIS AQUARIA) scroll of phase door (OUI TRES BIEN MERCI BEAUCOUP) scroll of standard id (THE NETHACK DEVTEAM IS NOT DEAD) scroll of cure (MAY THE FORCE BE WITH YOU) scroll of heal other (8008135) * scroll of extra healing (IN THE BUTT KIDNEYS) * scroll of greater mana restoration (YUME GA ARU) scroll of reverse identify (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of farming (UPPERCASE SOUNDS LIKE SHOUTING) scroll of remove curse (JENN TASQUE SELECTS A SONG FOR DJ DIE) Spellbooks spellbook of confuse monster (perverted) spellbook of protection (psychedelic) spellbook of cure blindness (leafy) spellbook of poison blast (priestly) spellbook of cure sickness (chartreuse) Potions potion of speed (vermillion) potion of see invisible (cranberry) Rings ring of gain dexterity (beautiful) Wands wand of poison (multicolor) wand of venom scattering (knotted) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You are here Vanquished creatures an ant 0 mimic ants (1 created) 0 quasicos (1 created) 0 kobolds (1 created) a small kobold 0 tropical sunsets (1 created) 0 floating mimics (1 created) 0 hares (1 created) 0 giant rats (1 created) 0 brown stalks (1 created) 0 green growths (1 created) 0 venom fungi (1 created) a grid xorn 0 cardboard golems (1 created) 0 aaah aaahs (1 created) a beginner 0 shopkeepers (1 created) 0 floating pit organs (1 created) 0 newts (1 created) 0 twens (2 created) 0 winged fish (1 created) 22 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 6 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 4 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (26 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (3 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 232 points, and 40 pieces of gold, after 570 moves. Killer: a monster (floating mimic), while paralyzed by a monster's passive attack You were level 2 with a maximum of 32 hit points when you died. You reached the 129th place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1363265 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 51]. Drowned in a pool of water by an electric eel. 195 [239] 3 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 127 274 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Corignac, the shopkeeper). - [45] 128 270 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Akalapi, the shopkeeper). - [43] *129 232 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 3. Killed by a monster (floating mimic), while paralyzed by a monster's passive attack. - [32] 130 216 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 4. 20 [20] 131 210 BSOD2-Tou-Pie-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [46]