testthing, neutral female ogrotic Jester ----------- |.......... # |..<@.....| ,,,,,,,,,# |...@a..... |...a.....| |.......... |.........| |.........| |.........| |.........| |.........| ----------- [Testthing the Little Fool] St9 Dx6 Co11 In9 Wi9 Ch11 JesOgrFemNeu Dlvl:1 $0 HP16(16) Pw6(6) AC4 Exp1 T3 Brd Latest messages Hello testthing, welcome to SlashEMExtended! You are a neutral female ogrotic Jester. You are playing 'Unix SlashEMExtended Version 2.9.9 (38f00bd5) - last build Mon Nov 3 01:40:08 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. If you're using other dimensions, change them now, save them in your terminal emulator's settings and then start a new session; changing the dimensions after you've already opened the terminal doesn't work right. Amy takes no responsibility for character deaths caused by a disappearing HP display due to players using wrong terminal settings. IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off. Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think. Attention, main weather broadcast coming in: The sky is cloudy. The dunce cap glows black for a moment. You feel like sitting in a corner. Be careful! New moon tonight. Your movements are slowed slightly because of your load. Invalid command, possibly you tried to use the number pad to move? You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) Invalid command, possibly you tried to use the number pad to move? You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) You displaced your priest called Septimus the aspirant. You see here a gold piece {0}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons u - 2 blessed +1 daggers (wielded) {8} x - an uncursed +3 rubber hose (alternate weapon; not wielded) {8} B - an uncursed +0 club {12} Armor a - a cursed +3 Hawaiian shirt with text "-export-a-crypto-system-sig -RSA-3-lines-PERL" (being worn) {2} b - a cursed +3 dunce cap (being worn) {2} c - an uncursed +0 pair of regular gloves (being worn) {4} Comestibles v - 10 uncursed cream pies {0} w - an uncursed newly aircurrenter corpse {50} Scrolls C - 5 uncursed scrolls of healing {0} D - 5 uncursed scrolls of mana {0} E - 3 uncursed scrolls of phase door {0} F - 2 uncursed scrolls of standard id {0} G - an uncursed scroll of cure {0} H - an uncursed scroll of heal other {0} Spellbooks z - an uncursed finalized spellbook of cure confusion (4:3) {0} A - an uncursed finalized spellbook of mystery protection (0:1) {0} Tools y - an uncursed towel {0} Gems d - 81 uncursed +0 rocks (in quiver) {0} e - an uncursed +0 worthless piece of white glass {0} f - 10 uncursed -8 rocks named Belegennon {0} g - 7 uncursed +0 flint stones h - a blessed +1 kunzite stone {0} i - 3 uncursed +0 worthless pieces of pink glass {0} j - an uncursed +0 worthless piece of black glass {0} k - an uncursed +0 sling ammo l - an uncursed +0 worthless piece of violet glass {0} m - an uncursed +1 worthless piece of red glass {0} n - an uncursed +0 worthless piece of dark blue glass {0} o - a blessed +0 worthless piece of dark blue glass {0} p - 10 uncursed -1 rocks {0} q - a cursed +0 loadstone r - 8 uncursed -2 rocks {0} s - an uncursed -1 sling ammo t - 2 uncursed +0 worthless pieces of radiant glass {0} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 22 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 26 Gem identification only worked 100 times out of 114 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 87% Tool drop chance was reduced to 93% Food drop chance was reduced to 95% Shop item generation was reduced to 87% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 97% chance Mastering the following skill taught you the hidden power: devices The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: attack spells (turn 348) The following skill became harder to train at higher skill levels: two-handed weapons Monster spawn rate multiplier was currently 102 Number of artifacts generated was 3 Number of fake artifacts generated was 3 Your hairstyle was 'full bundle' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5002 turns ago Your areola diameter was 23 Monster spawn increase started at turn 77271 Monster spawn increase reached its maximum at turn 570301 In this game, Eevee's evolution was umbreon Maximum amount of combined random monster spawn freqs was 2919 Your limit for ascension was at turn 19688316 The monster class that cannot be genocided was gnome The monster color that was spawned more often: yellow (freq bonus 3) The monster species that spawned more often: fixedly freeze sestet (freq bonus 12) The monster species that spawned more often: palmian elite soldier (freq bonus 6) The monster species that spawned more often: Recerarak (freq bonus 12) The monster species that spawned more often: embarrassment mercurially (freq bonus 30) The monster species that spawned more often: sparkling fungus (freq bonus 4) The monster species that spawned more often: sow-stupid guy (freq bonus 4) The monster species that spawned more often: jinxing tart (freq bonus 4) The monster species that spawned more often: spirit drinker (freq bonus 4) The monster species that spawned more often: tome of nether wrath (freq bonus 9) The monster species that spawned more often: pest insect (freq bonus 2) The monster species that spawned more often: lacquer adducting (freq bonus 6) The monster species that spawned more often: smothering surveil grange endomorphism (freq bonus 4) The monster species that spawned more often: pupil djakarta (freq bonus 3) The monster species that spawned more often: miffy depredatory (freq bonus 4) The monster species that spawned more often: ten-footed snake (freq bonus 12) The monster species that spawned more often: stereoscope bicameral (freq bonus 12) The monster species that spawned more often: speccor horror (freq bonus 8) The monster species that spawned more often: chief gurgler (freq bonus 6) The monster species that spawned more often: parrot riding a giant penis (freq bonus 8) The monster species that spawned more often: plasma warp fungus (freq bonus 12) The monster trait that was more common: monsters who let you guess the secret code (freq bonus 1) The monster species that never randomly spawned: magicked hading vindictively sinistrality The monster species that never randomly spawned: son clutched The monster species that never randomly spawned: hitec mold The monster species that never randomly spawned: big armor trove The monster species that never randomly spawned: house ant The monster species that never randomly spawned: hueppogreifsch The monster species that never randomly spawned: karmic dragon The monster species that never randomly spawned: false fungus The monster species that never randomly spawned: impalazon The monster species that never randomly spawned: +4 nd cutoff The RNG hath decreed that this item was never generated: Verena stiletto sandals (Armor) The RNG hath decreed that this item was never generated: full plate mail (Armor) The RNG hath decreed that this item was never generated: beautiful shirt (Armor) The RNG hath decreed that this item was never generated: crow quill (Weapons) The RNG hath decreed that this item was never generated: spined ball (Weapons) The RNG hath decreed that this item was generated more often: wooden flute (Tools, freq bonus 7) The RNG hath decreed that this item was generated more often: aquamarine (Gems, freq bonus 7) The RNG hath decreed that this item was generated more often: bulky mithril ball (Iron balls, freq bonus 19) The RNG hath decreed that this item was generated more often: identify (Spellbooks, freq bonus 43) The RNG hath decreed that this item was generated more often: helm of starvation (Armor, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of physical resistance (Armor, freq bonus 3) The RNG hath decreed that this item was generated more often: natural candle (Tools, freq bonus 29) The RNG hath decreed that this item was generated more often: evil variant (Scrolls, freq bonus 6) The RNG hath decreed that this item was generated more often: Dora's jewel (Gems, freq bonus 40) The RNG hath decreed that this item was generated more often: dementia boots (Armor, freq bonus 3) The RNG hath decreed that this item was generated more often: morion (Gems, freq bonus 11) The RNG hath decreed that this item was generated more often: brittle spear (Weapons, freq bonus 6) The RNG hath decreed that this item was generated more often: snow (Spellbooks, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of climbing (Amulets, freq bonus 10) The RNG hath decreed that this item was generated more often: detect monsters (Wands, freq bonus 7) The RNG hath decreed that this item was generated more often: bone arrow (Weapons, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy alloy ball (Iron balls, freq bonus 7) The RNG hath decreed that this item was generated more often: power failure (Spellbooks, freq bonus 10) The RNG hath decreed that this item was generated more often: gemstone lash (Chains, freq bonus 13) The RNG hath decreed that this item was generated more often: plain cloak (Armor, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 91) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 99) The RNG hath decreed that this item was always generated cursed: disenchantment (Wands) The RNG hath decreed that this item was always generated cursed: maid dress (Armor) The RNG hath decreed that this item was always generated cursed: Ludgera's jewel (Gems) The RNG hath decreed that this item was always generated cursed: oilskin sack (Tools) The RNG hath decreed that this item was always generated cursed: men's underwear (Armor) The RNG hath decreed that this trap was always invisible: colorshift trap The RNG hath decreed that this trap was generated more often: fallout trap (freq bonus 2) Trap randomization happened for 1 in 231 traps Traps were spawned invisible 1 times in 85 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 1122 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 Current weather was overcast You had 1000 alla remaining You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You had infravision You had 1497 points of nutrition remaining You aggravated monsters You were aggravating monsters for 0 more turns Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Barnum, Bailey and Shaco Your deity was Bailey The version you were playing was: Unix SlashEMExtended Version 2.9.9 (38f00bd5) - last build Mon Nov 3 01:40:08 2025. You played for 0:00:13 hours (this value may or may not be correct) You could not have safely prayed (161) You survived Spells known in the end Name Level Pw Category Fail Memory a - cure confusion 3 + 15 healing 23% 200% b - mystery protection 3 + 15 protect 20% 200% Techniques known in the end Name Level Status missile flurry 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) buc test 1 R Prepared(0) Discoveries Armor dunce cap (conical hat) regular gloves (platinum gloves) Scrolls scroll of healing (KRIGGELKRAGG SCHNUPPSCHNAPP) scroll of mana (OTROUR MOURROUR APHLAU MANDRAROUROU SOU MARAROU) scroll of phase door (THE NETHACK DEVTEAM IS NOT DEAD) scroll of standard id (HP LOWED BY HOT AND HEAL BY WATE) scroll of cure (THX CHRIS FOR MAKING THE ELDER PRIEST) scroll of heal other (NOTY AND THE AMY WERE MVPS 2017) * scroll of extra healing (LOREM IPSUM SIT AMET) * scroll of greater mana restoration (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) Spellbooks spellbook of cure confusion (indexed) spellbook of mystery protection (mossy) Gems worthless piece of white glass (white) flint stone (gray) kunzite stone (pink) worthless piece of pink glass (pink) worthless piece of black glass (black) sling ammo (gray) worthless piece of violet glass (violet) worthless piece of red glass (red) worthless piece of dark blue glass (dark blue) loadstone (gray) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * ice block (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 small ants (1 created) 0 grants (1 created) 0 trainants (1 created) 0 worker ants (1 created) 0 little jackals (1 created) 0 thick jackals (1 created) 0 aes (1 created) 0 thirv spores (1 created) 0 backbringers (1 created) 0 nonstandard kobolds (1 created) 0 last hole kobolds (1 created) 0 gibbermimics (1 created) 0 background graphics (1 created) 0 hobgoblins (1 created) 0 new potato-ers (1 created) 0 escaped labrats (1 created) 0 giant rats (1 created) 0 fub crawlers (1 created) 0 replica unicorns (1 created) 0 grid bugs (1 created) 0 fruit bats (1 created) 0 hack pheasants (1 created) 0 one-legged centaurs (1 created) 0 spaces (1 created) 0 sicklichens (1 created) 0 mean molds (1 created) 0 unable gnomes (1 created) 0 rustbash hunks (1 created) 0 priests (1 created) 0 minighosts (1 created) 0 stationary shapes (1 created) 0 empty bottles (1 created) 0 demonoids (1 created) 0 early-leons (1 created) 34 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You interacted with a well 0 times You interacted with a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new ogre 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You honorably defeated high heels in battle 0 times You were kicked in the nuts during high heel battles 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 0 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (2 slots left) Fighting Skills body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) weight lifting [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 2: cone heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) Goodbye testthing the Jester... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 3 moves. Killer: quit You were level 1 with a maximum of 16 hit points when you quit. Since you quit, the score list will not be checked.