testthing, chaotic male rohirrim Dancer ------ |..... |....| |....| |.<..| |....| |d...| |....| |@...| |....| ------ [Testthing the Swing Student] St8 Dx16 Co6 In8 Wi12 Ch9 DanRohMalCha Dlvl:1 $0 HP12(12) Pw4(4) AC8 Exp1 T9 Latest messages IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off. Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think. Attention, main weather broadcast coming in: The sky is cloudy. The moon is waning tonight. Invalid command, possibly you tried to use the number pad to move? You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) Number pad is ON now. You should add the following line to your configuration file to have it be turned on by default: OPTIONS=number_pad:2 The little dog misses the ant. You miss the ant. The ant misses. The little dog misses the ant. You start dancing. You finish dancing. You kill the ant! You start dancing. You finish dancing. You kill the gazelle! # (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 scimitar (weapon in hand) {16} Comestibles b - an uncursed melon {0} c - 4 uncursed lemons {0} d - 2 uncursed apples {0} e - an uncursed orange {0} f - an uncursed pear {0} Scrolls h - an uncursed scroll of identify {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Spellbooks g - an uncursed finalized spellbook of sleep (0:4) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: sickopathy You could not have this property intrinsically: quad attacks You could not have the double effect of this property: keen memory Scroll identification only worked 100 times out of 102 Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 28 Armor identification only worked 15 times out of 18 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 1% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 95% Armor drop chance was reduced to 89% Shop item generation was reduced to 91% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 99% chance Mastering the following skill taught you the hidden power: shield The following skill was trained at one fifth the usual rate: healing spells The following skill couldn't be trained before a certain turn number is reached: unicorn horn (turn 16853) Monster spawn rate multiplier was currently 114 Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your hairstyle was 'clean cut' and your beard type is 'backwater' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5008 turns ago Your areola diameter was 24 Monster spawn increase started at turn 54910 Monster spawn increase reached its maximum at turn 530723 In this game, Eevee's evolution was espeon Maximum amount of combined random monster spawn freqs was 2678 Your limit for ascension was at turn 2930318 The monster class that cannot be genocided was pile of coins The monster species that spawned more often: pandemic bat (freq bonus 1) The monster species that spawned more often: undead priestess (freq bonus 6) The monster species that spawned more often: thunder storm (freq bonus 12) The monster species that spawned more often: usage angolan inclusion (freq bonus 8) The monster species that spawned more often: endomorph asap (freq bonus 9) The monster species that spawned more often: blue-red warp fungus (freq bonus 24) The monster species that spawned more often: poniarded geese seater (freq bonus 16) The monster species that spawned more often: silver spore (freq bonus 24) The monster species that spawned more often: dissolution ludwig (freq bonus 12) The monster species that spawned more often: sissyish overproducing (freq bonus 8) The monster species that spawned more often: elo-nether hound (freq bonus 8) The monster species that spawned more often: hopping spider (freq bonus 3) The monster species that spawned more often: toadsavage tariti (freq bonus 12) The monster species that spawned more often: bariatrician souffle (freq bonus 1) The monster species that spawned more often: raspberry-gestaps (freq bonus 10) The monster species that spawned more often: phallist jujuism (freq bonus 12) The monster species that spawned more often: serves you right (freq bonus 18) The monster species that spawned more often: dogsled squirting barreling (freq bonus 8) The monster species that spawned more often: misemployment hydrotropism (freq bonus 8) The monster species that spawned more often: shawn vier (freq bonus 4) The monster trait that was more common: monsters who blabber about the plague (freq bonus 12) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters with illusion attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 12) The monster trait that was more common: monsters that are breathless (freq bonus 1) The monster trait that was more common: monsters of tiny size (freq bonus 1) The monster species that never randomly spawned: beauty from woman city The monster species that never randomly spawned: repaginating credential geologer The monster species that never randomly spawned: regulary authority overseer The monster species that never randomly spawned: diddling mayfly The monster species that never randomly spawned: engirdling superman The monster species that never randomly spawned: criminal garbage houses The monster species that never randomly spawned: beclouding tramell The monster species that never randomly spawned: gigantic pile of killer coins The monster species that never randomly spawned: Creosote The monster species that never randomly spawned: cancel vortex The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: Ella wedge sandals (Armor) The RNG hath decreed that this item was never generated: metal club (Weapons) The RNG hath decreed that this item was never generated: proof armor (Scrolls) The RNG hath decreed that this item was never generated: stone dragon scale mail (Armor) The RNG hath decreed that this item was never generated: spelldrain gloves (Armor) The RNG hath decreed that this item was never generated: chalcedon (Gems) The RNG hath decreed that this item was never generated: nothing (Wands) The RNG hath decreed that this item was never generated: assault rifle bullet (Weapons) The RNG hath decreed that this item was never generated: cloak of armor mystery (Armor) The RNG hath decreed that this item was generated more often: amulet of restful sleep (Amulets, freq bonus 13) The RNG hath decreed that this item was generated more often: tech loss helmet (Armor, freq bonus 5) The RNG hath decreed that this item was generated more often: rose whip (Weapons, freq bonus 13) The RNG hath decreed that this item was generated more often: stiletto sandals (Armor, freq bonus 52) The RNG hath decreed that this item was generated more often: two-handed flail (Weapons, freq bonus 29) The RNG hath decreed that this item was generated more often: robe of magic power (Armor, freq bonus 27) The RNG hath decreed that this item was generated more often: magic dragon scales (Armor, freq bonus 113) The RNG hath decreed that this item was generated more often: antiswitch helmet (Armor, freq bonus 5) The RNG hath decreed that this item was generated more often: undroppable gloves (Armor, freq bonus 107) The RNG hath decreed that this item was generated more often: silver gauntlets (Armor, freq bonus 18) The RNG hath decreed that this item was generated more often: inertia (Spellbooks, freq bonus 9) The RNG hath decreed that this item was generated more often: poured club (Weapons, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish short sword (Weapons, freq bonus 2) The RNG hath decreed that this item was generated more often: conundrum nugget (Gems, freq bonus 4) The RNG hath decreed that this item was generated more often: evil gloves (Armor, freq bonus 9) The RNG hath decreed that this item was generated more often: conglomerate pick (Tools, freq bonus 5) The RNG hath decreed that this item was generated more often: dark magic whistle (Tools, freq bonus 8) The RNG hath decreed that this item was generated more often: dispersion box (Tools, freq bonus 17) The RNG hath decreed that this item was generated more often: vaporize (Spellbooks, freq bonus 10) The RNG hath decreed that this item was generated more often: trap disarming (Scrolls, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 65) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 29) The RNG hath decreed that this item was always generated cursed: allpicking gloves (Armor) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (Armor) The RNG hath decreed that this item was always generated cursed: water dragon scale shield (Armor) The RNG hath decreed that this item was always generated cursed: implant of honor (Implants) The RNG hath decreed that this item was always generated cursed: multitrapping stone (Gems) The RNG hath decreed that this item was always generated cursed: extreme power (Potions) The RNG hath decreed that this item was always generated cursed: kunzite (Gems) The RNG hath decreed that this trap was always invisible: judith trap The RNG hath decreed that this trap was generated more often: gudrun trap (freq bonus 3) Trap randomization happened for 1 in 191 traps Traps were spawned invisible 1 times in 91 Traps were extra hard to find 30% of the time Next attribute increase check would have come at turn 707 Strength training was 2 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 Current weather was overcast You had 1000 alla remaining You had not decided on your sexuality yet You had 1489 points of nutrition remaining You aggravated monsters You were aggravating monsters for 0 more turns You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of the Archomentals, Cryonax and the Elder Elemental Your deity was the Elder Elemental The version you were playing was: Unix SlashEMExtended Version 2.9.9 (38f00bd5) - last build Mon Nov 3 01:40:08 2025. You played for 0:01:01 hours (this value may or may not be correct) You could not have safely prayed (166) You survived Spells known in the end Name Level Pw Category Fail Memory a - sleep 2 + 10 enchant 4% 100% Techniques known in the end Name Level Status chained blitz 1X Prepared(0) elemental fist 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) buc test 1 R Prepared(0) blink 1 R Prepared(0) Discoveries Weapons scimitar (curved sword) Scrolls scroll of identify (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) scroll of healing (AIR ELEMENTAL SPEED BEHOLDER) scroll of mana (BEER SHIPT) scroll of phase door (ONE WILL NEVER KNOW IT) scroll of standard id (DER SIGARD IHRE KEILABSAETZE HABEN KREPPSOHLEN MIT KLACK KLACK EFFEKT) scroll of cure (HAS README) scroll of heal other (SILMARELL SHOULD ADD MORE SLEX QUOTES) * scroll of extra healing (THE HELL FUN PATCH IS ACTUALLY THE HELL EVIL PATCH) * scroll of greater mana restoration (AMY WAS DECLARED A PARIAH) Spellbooks spellbook of sleep (fat) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * ice block (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 small ants (1 created) 0 slow ants (1 created) an ant 0 tuch blobs (1 created) 0 cocks (1 created) 0 little dogs (1 created) 0 singtraps (1 created) 0 femalemondaines (1 created) a gazelle 0 sewer rats (1 created) 0 black rats (1 created) 0 giant toxrats (1 created) 0 helpless spiders (1 created) 0 boom lights (1 created) 0 bats (2 created) 0 one-winged bats (1 created) 0 flupping bats (1 created) 0 young swallows (1 created) 0 red spores (1 created) 0 total covet liches (1 created) 0 blah mummies (1 created) 0 stillborn monkeys (1 created) 0 goblin zombies (1 created) 0 early gaardiens (1 created) 0 demonoids (2 created) 0 throwaway sockses (1 created) 0 +2 nd barricades (1 created) 29 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You interacted with a well 0 times You interacted with a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new rohirrim 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You honorably defeated high heels in battle 0 times You were kicked in the nuts during high heel battles 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 0 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Grand Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Basic] (max Master) (20 of 160) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) type 1: stiletto heels [Basic] (max Master) (20 of 160) type 2: cone heels [Basic] (max Grand Master) (20 of 160) type 3: block heels [Unskilled] (max Expert) (0 of 20) type 4: wedge heels [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (22 of 160) paddle [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) weight lifting [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) Goodbye testthing the Dancer... You quit in The Dungeons of Doom on dungeon level 1 with 32 points, and 0 pieces of gold, after 9 moves. Killer: quit You were level 1 with a maximum of 12 hit points when you quit. Since you quit, the score list will not be checked.