testthing, chaotic male rodneyan Elph -----.--- |......<| |.[..)d@. |.......| +.......| |.......| --------- [Testthing the Edhel] St15 Dx5 Co5 In5 Wi5 Ch6 ElpRodMalCha Dlvl:1 $0 HP22(22) Pw15(15) AC9 Exp1 T2 Latest messages Hello testthing, welcome to SlashEMExtended! You are a chaotic male rodneyan Elph. You are playing 'Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off. Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think. Attention, main weather broadcast coming in: The sky is cloudy. The moon is waning tonight. Invalid command, possibly you tried to use the number pad to move? You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +1 dagger (weapon in hand) {4} b - an uncursed +1 elven bow (alternate weapon; not wielded) {12} c - 55 uncursed +2 elven arrows (in quiver) {1} d - 30 uncursed +0 elven arrows {0} Armor e - the uncursed +2 cloak of displacement named Coldkill (being worn) {4} Comestibles f - 4 uncursed cram rations {0} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} q - an uncursed scroll of heal other {0} Spellbooks g - an uncursed finalized spellbook of resist random element (0:5) {0} h - an uncursed spellbook of light (0:5) {0} i - an uncursed spellbook of cure confusion (0:5) {0} j - an uncursed spellbook of cure blindness (4:5) {0} k - an uncursed spellbook of blank paper (5:5) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: confusion resistance You could not have the double effect of this property: cold resistance Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 35 Gem identification only worked 100 times out of 122 Scroll drop chance was reduced to 94% Ring drop chance was reduced to 98% Wand drop chance was reduced to 93% Tool drop chance was reduced to 93% Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: polymorphing The following skill was limited to basic proficiency: enchantment spells The following skill was limited to expert proficiency: enchantment spells The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 20548) The following skill became harder to train at higher skill levels: spear Monster spawn rate multiplier was currently 94 Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your hairstyle was 'bald' and your beard type is 'little chin beard' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5001 turns ago Your areola diameter was 20 Monster spawn increase started at turn 64545 Monster spawn increase reached its maximum at turn 315868 In this game, Eevee's evolution was flareon Maximum amount of combined random monster spawn freqs was 5515 Your limit for ascension was at turn 1310057 The monster class that cannot be genocided was sea monster The monster species that spawned more often: ergonomic gonif kanji descriptively begum misalignment (freq bonus 4) The monster species that spawned more often: undead mastermind (freq bonus 8) The monster species that spawned more often: sideliner zoster (freq bonus 6) The monster species that spawned more often: stealth fish (freq bonus 18) The monster species that spawned more often: Elke (freq bonus 16) The monster species that spawned more often: paroler onstage (freq bonus 4) The monster species that spawned more often: jam dwarf (freq bonus 16) The monster species that spawned more often: encyclopedia weirdie (freq bonus 24) The monster species that spawned more often: cron daemon (freq bonus 6) The monster species that spawned more often: octarine spore (freq bonus 18) The monster species that spawned more often: unyielding mainstay (freq bonus 12) The monster species that spawned more often: undead intel scribe (freq bonus 24) The monster species that spawned more often: gluing blob (freq bonus 4) The monster species that spawned more often: infect iambi khalif (freq bonus 4) The monster species that spawned more often: menthol puler (freq bonus 2) The monster species that spawned more often: falling ball dragon (freq bonus 10) The monster species that spawned more often: pridefully cushing impersonalize giggled (freq bonus 24) The monster species that spawned more often: deformity vernalizing (freq bonus 16) The monster species that spawned more often: volcanic golem (freq bonus 4) The monster species that spawned more often: femmer bulb (freq bonus 8) The monster trait that was more common: monsters that gurgle (freq bonus 1) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 2) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 4) The monster trait that was more common: monsters with nurse dialogue (freq bonus 1) The monster trait that was more common: monsters that have spit attacks (freq bonus 6) The monster trait that was more common: monsters that are humanoid (freq bonus 8) The monster species that never randomly spawned: nullificator watered grouchier clutchy boggiest The monster species that never randomly spawned: wypsilon light The monster species that never randomly spawned: poor fish The monster species that never randomly spawned: slime colony The monster species that never randomly spawned: world champion The monster species that never randomly spawned: harm doll The monster species that never randomly spawned: rock edge giant The monster species that never randomly spawned: refuge The monster species that never randomly spawned: outbalanced sallowing The monster species that never randomly spawned: now ur broke lul The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: scripted helmet (Armor) The RNG hath decreed that this item was never generated: elegant broadsword (Weapons) The RNG hath decreed that this item was never generated: heavy chrome ball (Iron balls) The RNG hath decreed that this item was never generated: helm of detoxification (Armor) The RNG hath decreed that this item was never generated: food ration (Comestibles) The RNG hath decreed that this item was never generated: cloak of shifting (Armor) The RNG hath decreed that this item was never generated: well building (Scrolls) The RNG hath decreed that this item was never generated: shiny star (Weapons) The RNG hath decreed that this item was never generated: amulet of depetrify (Amulets) The RNG hath decreed that this item was never generated: eternal liar boots (Armor) The RNG hath decreed that this item was generated more often: attune magic (Spellbooks, freq bonus 6) The RNG hath decreed that this item was generated more often: destroy weapon (Scrolls, freq bonus 2) The RNG hath decreed that this item was generated more often: rogues gloves (Armor, freq bonus 17) The RNG hath decreed that this item was generated more often: Maurah hugging boots (Armor, freq bonus 10) The RNG hath decreed that this item was generated more often: super healing (Spellbooks, freq bonus 17) The RNG hath decreed that this item was generated more often: vault cloak (Armor, freq bonus 32) The RNG hath decreed that this item was generated more often: world fall (Spellbooks, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of anal retention (Implants, freq bonus 6) The RNG hath decreed that this item was generated more often: very specific gloves (Armor, freq bonus 6) The RNG hath decreed that this item was generated more often: undressing (Wands, freq bonus 8) The RNG hath decreed that this item was generated more often: amber ball (Iron balls, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of lost knowledge (Amulets, freq bonus 9) The RNG hath decreed that this item was generated more often: rotten stone (Gems, freq bonus 6) The RNG hath decreed that this item was generated more often: Tanja sneakers (Armor, freq bonus 10) The RNG hath decreed that this item was generated more often: item-teleporting stone (Gems, freq bonus 10) The RNG hath decreed that this item was generated more often: random enchantment (Scrolls, freq bonus 3) The RNG hath decreed that this item was generated more often: world fall (Spellbooks, freq bonus 6) The RNG hath decreed that this item was generated more often: cuirass armor (Armor, freq bonus 9) The RNG hath decreed that this item was generated more often: plain cloak (Armor, freq bonus 3) The RNG hath decreed that this item was generated more often: oilskin gloves (Armor, freq bonus 10) The RNG hath decreed that this item was always generated cursed: elasthan chain (Chains) The RNG hath decreed that this item was always generated cursed: thunder wave (Spellbooks) The RNG hath decreed that this trap was always invisible: pet lashout trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 6) Trap randomization happened for 1 in 111 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 360 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 Current weather was overcast You had 1000 alla remaining You were fire resistant You were sleep resistant You were poison resistant You had not decided on your sexuality yet You saw invisible You were being totally fucked over You were able to sense monsters possessing coveted objects You had automatic searching You had infravision You had 1499 points of nutrition remaining You were displaced You had teleportitis You had teleport control You could fly You could survive without air You had the ability to disarm traps You had improved spell power You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 60 spells Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Erevan Ilesere The version you were playing was: Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025. You played for 0:00:06 hours (this value may or may not be correct) You could not have safely prayed (232) You survived Spells known in the end Name Level Pw Category Fail Memory a - resist random element 4 + 20 chaos 90% 300% b - light 1 + 5 divine 41% 100% c - cure confusion 3 + 15 healing 90% 200% d - cure blindness 2 + 10 healing 90% 100% Techniques known in the end Name Level Status missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) buc test 1 R Prepared(0) Discoveries Weapons * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor cloak of displacement (coral cloak) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (ski heels) * elven cloak (faded pall) Scrolls scroll of healing (EARNINGS SERVICES) scroll of mana (RESURRECTION) scroll of phase door (THERE IS FAR AND BROAD NO COURSE TO BE SEEN) scroll of standard id (GIMME A LITTLE SPANKING) scroll of cure (CDESIGN PROPONENTSIST) scroll of heal other (SMIRITELNAYA RUBASHKA) * scroll of extra healing (METOO IS THE GERMAN WORD OF THE YEAR 2017 LOL) * scroll of greater mana restoration (LEGEND OF FH BREATH OF THE DANK) Spellbooks spellbook of resist random element (antichrist) spellbook of light (wave-etched) spellbook of cure confusion (copied) spellbook of cure blindness (mint-scented) spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 older dog sisters (1 created) 0 little dogs (1 created) 0 newtechauns (1 created) 0 boot goblins (1 created) 0 demonoids (1 created) 0 newts (1 created) 6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You interacted with a well 0 times You interacted with a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new rodneyan 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 0 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) weight lifting [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 2: cone heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye testthing the Elph... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. Killer: quit You were level 1 with a maximum of 22 hit points when you quit. Since you quit, the score list will not be checked.