_ j&  Player: testthing Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-05-19.15:57:19.ttyrec Time: (1779206239) Tue May 19 15:57:19 2026 ` j(=This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2025 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. ` jݚWShall I pick a character's race, role, gender and alignment for you? [ynq] e j nChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer  t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child  z - a Chaos Sorceror  A - a Chevalier  B - a Climacterial  C - a Combatant  D - a Convict  E - a Cook  F - a Courier  G - a Cracker  H - a Cruel Abuser  I - a Cybernie j nja  J - a Dancer  K - a Death Eater  L - a Demagogue  M - a Diablist  N - a Dissident (1 of 5)r jsE O - a Diver  P - a Doll Mistress  Q - a Doom Marine  R - a DQ Slime  S - a Dragonmaster  T - a Druid  U - a Drunk  V - a Dunmer  W - an Electric Mage  X - an Elementalist  Y - an Elph  Z - an Emera  a - an Empath  b - an Erdrick  c - a Failed Existence  d - a Feat Master  e - a Feminist  f - a Fencer  g - a Fighter  h - a Firefighter  i - a Fjorde  j - a Flame Mage  k - a Form Changer  l - a Foxhound Agent  m - a Gamer  n - a Gang Scholar  o - a Gangster  p - a Geek  q - a Genderstarist  r - a Gladiator  s - a Goff  t - a Goldminer  u - a Graduate  v - a Grenadonin  w - a Gunner  x - a Half Baked  y - a Healer  z - a Hedderjedi  A - a Hussy  B - an Ice Mage  C - an Intel Scribe  D - a Janitor  E - a Jedi  F - ar jE Jester (2 of 5) jh G - a Jockey  H - a Justice Keeper  I - a Knight  J - a Korsair  K - a Kurwa  L - a Ladiesman  M - a Librarian  N - a Locksmith  O - a Lunatic  P - a Mahou Shoujo  Q - a Mason  R - a Mastermind  S - a Medium  T - a Midget  U - a Mill Swallower  V - a Monk  W - a Murderer  X - a Musician  Y - a Mystic  Z - a Necromancer  a - a Ninja  b - a Nobleman/Noblewoman  c - a Noob Mode Barb  d - a Nuclear Physicist  e - an Occult Master  f - an Officer  g - an Ordinator  h - an Otaku  i - a Paladin  j - a Pickpocket  k - a Pirate  l - a Poison Mage  m - a Pokemon  n - a Politician  o - a Practicant  p - a Preversioner  q - a Priest/Priestess  r - a Prostitute  s - a Psion  t - a Psyker  u - a Quarterback  v - a Ranger  w - a Rin j2gseeker  x - a Rocker (3 of 5) j +Choosing Race Pick the race of your Mastermind   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - artifinder  q - asgardian  r - asura  s - atlantean  t - aztpok  u - babylonian  v - bacteria  w - badstatter  x - bastard  y - batman  z - beacher  A - blait  B - bodymorpher  C - borg  D - bossrusher  E - bover  F - breton  G - buldozgar  H - burninator  I - carthage  J - celtic  K - centaur  L - cerberus  M - challenger  N - changeling (1 of jı  7) j O - chiquai  P - chiropteran  Q - clockwork automaton  R - cockatrice  S - colorator  T - cortex  U - cupid  V - curser  W - dark seducer  X - deathmold  Y - de-energiser  Z - deep elf  a - destabilizer  b - developer  c - devil  d - dictionary attack  e - dinosaur  f - dolgsman  g - doppelganger  h - dorian  i - dragon  j - droughter  k - drow  l - dryad  m - dufflepud  n - dunadan  o - duthol  p - dwarf  q - dynamo  r - egymid  s - elemental  t - elf  u - engchip  v - ent  w - erosator  x - etherealoid  y - evilvariant  z - expert  A - extravator  B - fairy  C - fawn  D - felid  E - feminizer  F - fenek (2 of 7) jQ  G - fiend  H - fixer  I - frendian  J - fro  K - gastly  L - gavil  M - gelatinous cube  N - gerteut  O - giant  P - glorkum  Q - gnome  R - goauld  S - golden saint  T - golem  U - green slime  V - gremlin  W - greuro  X - grid bug  Y - grouper  Z - hallucinator  a - hand  b - hardmoder  c - haxor  d - HC alien  e - hemi-doppelganger  f - hemophage  g - herald  h - herbalist  i - heretic  j - hobbit  k - homicider  l - hound  m - hidden elf  n - human  o - hunkajunk  p - hybridragon  q - hypothermic  r - illithid  s - immunizer  t - imp  u - imperial  v - incantifier  w - incorporealoid  x - indraenian (3 of 7) j. +Add hybrid races to your character? (these can change how the game plays; most of them will make the game harder and are generally meant for experienced players) [yn] (n)  jynChoosing Gender Pick the gender of your human Mastermind  m - male f - female * - Random ! - Quit(end) j6+Choosing Alignment Pick the alignment of your male human Mastermind  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) j0b+ jNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More-- jĿ@@:  Ŀ $/ j1[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha Dlvl:1 $0 HP 14(14)  Pw 21(21)  AC9 Exp1 T1  It is written in the Book of Albert Einstein:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Albert Einstein seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Far Herald, have been heralded from birth as the instrument of Albert Einstein. You are destined to recover the Amulet f jWor your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Albert Einstein!--More-- jD' j{Hello testthing, welcome to SlashEMExtended! You are a chaotic male human Mastermind.--More-- j3~You are playing 'Unix SlashEMExtended Version 2.9.9 (38f00bd5) - last build Mon Nov 3 01:40:08 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-- j Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. If you're using other dimensions, change them now, save them in your terminal emulator's settings and then start a new session; changing the dimensions after you've already opened the terminal doesn't work right. Amy takes no responsibility for character deaths caused by a disappearing HP display due to players using wrong terminal settings.--More-- j  IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More-- j& Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--Ȉ jh Ȉ j Ŀ@@k$atoo+k:$t`Ȉ jI !Ȉ jڂ [Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha Spa:27 $0 HP 14(14)  Pw 21(21)  AC9 Exp1 T1 Ȉ j3.You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--͈ j=^ ' ͈ j_ :Attention, main weather broadcast coming in:͈ jb $The sky is cloudy.͈ jh [Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha  14(14)  Pw 21(21)  AC9 Exp1 T1 Be careful! New moon tonight.ψ j# Ј j%7mЈ j@ onsterЈ j nsterЈ jJa sterЈ jl terЈ jMerш jٺrш jŏ Currently known abilities  Name Status ? - Sort abilities(end) Ԉ jU1[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha  14(14)  Pw 21(21)  AC9 Exp1 T1 و j9 6Do you want to turn on the number pad? [yn] (n) ۈ j-y Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [faۈ j-Tlse]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true] (1 of 4)݈ jz[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha Spa:27 $0 HP 14(14)  Pw 21(21)  AC9 Exp1 T1 Ŀ@@k$atoo+k[38;݈ j/|5;11m:$t`ވ j[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha  14(14)  Pw 21(21)  AC9 Exp1 T2 @<ވ jJ `[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha  14(14)  Pw 21(21)  AC9 Exp1 T2 [Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha  14(14)  Pw 21(21)  AC9 Exp1 T3 @k@ j Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false] jP  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true] (1 of 4) j~+ ja [Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha Spa:27 $0 HP 14(14)  Pw 21(21)  AC9 Exp1 T3 Ŀ@<k@$atoo+k[38 je &;5;7m:$t` jH Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false] jP  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true] (1 of 4) j~ + j>g)0[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha Spa:27 $0 HP 14(14)  Pw 21(21)  AC9 Exp1 T3 (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~(B<(0~~x(B(0x~~~~~~~~~~~~~~~~~~~~~(Bk(0~~~~~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~(B$(0~(Ba(0~~~~x(B(0x(Bt(0~~~~~~~(Boo(0~~~~~~~~~~~~~~~~~~~~~(B+(0x[38;5; jm7m~~~~~~~~~~~~~~~~(Bk(0~~~~~~~~~~~~~~x(B(0x~~~~~~~(B:(0~~~~~~~~~~~~~~~~~(B$(0~~~~~x(B(0~~~~~~~(Bt(0~~~~~~~~~~~~~~(B`(0~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B j Weapons g - an uncursed +1 raygun (weapon in hand) {20} h - 150 uncursed +0 raygun bolts (in quiver) {3} Armor e - an uncursed greased +0 silk mail (being worn) {45} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Spellbooks a - an uncursed spellbook of horrify (0:3) {0} b - an uncursed spellbook of aule smithing (0:5) {0} c - an uncursed spellbook of ESP (0:3) {0} Potions i - an uncursed potion of full healing {0} j - an uncursed finalized potion of cure insanity {0} Wands f - an uncursed wand of mana (0:20) {0} Tools d - an uncurs j?&ed stethoscope {0}(end) js[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha  14(14)  Pw 21(21)  AC9 Exp1 T3  j^ #  jquit j@8i  jU  j   j wipe jv ipe jqz  j a jq` r j`d j jwizard: unknown extended command.[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha  14(14)  Pw 21(21)  AC9 Exp1 T3  jַ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) jd[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha  14(14)  Pw 21(21)  AC9 Exp1 T3  j- *(0~(B@ jP 6[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha  14(14)  Pw 21(21)  AC9 Exp1 T3 Keytu Framer thrusts his runed short sword at the slow ant. jS @Keytu Framer hits the slow ant.--More-- j7The slow ant is killed!(0~(B(0~~(Bkoo(0~(B jThe kobold wields a sling {2}!(0~(BkThe small kobold throws a dart!) ji !(0~(B) j!f --More-- j{ KYou are almost hit by a dart.(0~(B) j_ [Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha  14(14)  Pw 21(21)  AC9 Exp1 T4 @ j#  j quit j(uit jߕit jf t j<[Really quit? WARNING: this will erase your game permanently! [yes/no]?  j y je j s j:[Testthing the Far Herald  14(14)  Pw 21(21)  jp(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B<(0~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~(Bk(0~~(B@(0~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~(B$(0~~~~~~x(B(0x(Bt(0~~~~~~~~~~~~~~~~(Bk(0~~~~~~~~~~~~~(B+(0x~~~~~~~(Boo(0~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~(B:(0~~~~~~~~~~~~~~~~~(B$(0~~~~~x(B(0~~~~~~~(Bt[38; jp5;7m(0~~~~~~~~~~~~~~(B`(0~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B jp2[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha Spa:27 $0 HP 14(14)  Pw 21(21)  AC9 Exp1 T4 Do you want your possessions identified? DYWYPI? [ynq] (n)  jDn Weapons g - an uncursed +1 raygun (weapon in hand) {20} h - 150 uncursed +0 raygun bolts (in quiver) {3} Armor e - an uncursed greased +0 silk mail (being worn) {45} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - an uncursed scroll of heal other {0} Spellbooks a - an uncursed spellbook of horrify (0:3) {0} b - an uncursed spellbook of aule smithing (0:5) {0} c - an uncursed spellbook of ESP (0:3) {0} Potions i - an uncursed potion of full healing {0} j - an uncursed finalized potion of cure insanity {0} Wands f - an uncursed wand of mana (0:20) {0} Tools d - jn0 an uncursed stethoscope {0}(end)  j FDo you want to see your attributes? [ynq] (n)  jCnFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: searching. You could not have the double effect of this property: teleport control. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 15. Implant identification only worked 1 times out of 14. Wand identification only worked 3 times out of 7. Spellbook identification only worked 2 times out of 11. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 89% chance. Scroll drop chance was reduced to 95%. Amulet drop chance was reduced to 95%. Potion drop chance was reduced to 93%. Weapon drop chance was reduced to 97%. Tool drop chance was reduced to 92%. Food drop chance was reduced to 97%. Concealing monsters w jCere spawned underneath items 73% of the time only. Monster death drops spawned with only 90% chance. Mastering the following skill taught you the hidden power: knife. The following skill was limited to basic proficiency: spear. The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 21). The following skill became untrainable after a while: grinder (turn 18265). The following skill couldn't be trained before a certain turn number is reached: body armor (turn 23938). The following skill became harder to train at higher skill levels: type 1: stiletto heels. Monster spawn rate multiplier was currently 190. Number of artifacts generated was 0. Number of fake artifacts generated was 3. Your hairstyle was 'comb over' and your beard type is 'pinch of soul'. Your current martial arts style was 'brawling'. Your amount of ca j1DOsino chips was 0. The last time you got a new haircut was 5003 turns ago. Your areola diameter was 28. Monster spawn increase would have started at turn 74774. Monster spawn increase had reached its maximum at turn 671438. In this game, Eevee's evolution was venomeon. Maximum amount of combined random monster spawn freqs was 3852. Your limit for ascension was at turn 597394. The monster class that cannot be genocided was worm. The monster class that was spawned more often: human or elf (freq bonus 1). --More-- jThe monster species that was spawned more often: acetified enginery chairwoman whizbang (freq bonus 8). The monster species that was spawned more often: mnemonic obsoleting (freq bonus 8). The monster species that was spawned more often: Maanzecorian (freq bonus 28). The monster species that was spawned more often: challenging slinger (freq bonus 6). The monster species that was spawned more often: eastern ogre (freq bonus 18). The monster species that was spawned more often: sexy chinese woman (freq bonus 10). The monster species that was spawned more often: magic-colored growth (freq bonus 12). The monster species that was spawned more often: snore mushroom (freq bonus 20). The monster species that was spawned more often: static vortex (freq bonus 12). The monster species that was spawned more often: Grazzt (freq bonus 4). The monster species that was spawned more often: shibboleth immensest hutched (freq bonus 15). The monster s jpecies that was spawned more often: hru (freq bonus 15). The monster species that was spawned more often: quarantine fungus (freq bonus 2). The monster species that was spawned more often: efreet merchant (freq bonus 3). The monster species that was spawned more often: moonwalker knight (freq bonus 9). The monster species that was spawned more often: fluidator fronter (freq bonus 8). The monster species that was spawned more often: kerned barrener bounced (freq bonus 2). The monster species that was spawned more often: traveler (freq bonus 12). The monster species that was spawned more often: Klara's pointy combat boot (freq bonus 12). The monster species that was spawned more often: fiberizing sedating (freq bonus 10). The monster trait that was more common: monsters that never leave a corpse (freq bonus 1). The monster species that was never randomly spawned: xtrawhoop goldfi jsh. The monster species that was never randomly spawned: isengard supplier. The monster species that was never randomly spawned: The Grand Lunar. The monster species that was never randomly spawned: Golgoth, the Soul Devourer. The monster species that was never randomly spawned: suborner ratiocinated. The monster species that was never randomly spawned: rubber golem. The monster species that was never randomly spawned: cavitation scarcer. The monster species that was never randomly spawned: oblivion stalk. The monster species that was never randomly spawned: elder priest. The monster species that was never randomly spawned: noxious Olog-hai. The RNG hath decreed that this item was never generated: checkerboard stone (Gems). The RNG hath decreed that this item was generated more often: great houchou (Weapons, freq bonus 18). The RNG hath decreed that this item was generated more often: platinum dragon scale mail (Armor, freq bo j-nus 7). The RNG hath decreed that this item was generated more often: teleport self (Spellbooks, freq bonus 15). The RNG hath decreed that this item was generated more often: inventory loss stone (Gems, freq bonus 67). The RNG hath decreed that this item was generated more often: ebb tide (Scrolls, freq bonus 16). The RNG hath decreed that this item was generated more often: echolocation (Spellbooks, freq bonus 27). The RNG hath decreed that this item was generated more often: unnatural sword (Weapons, freq bonus 7). The RNG hath decreed that this item was generated more often: implant of karma (Implants, freq bonus 3). The RNG hath decreed that this item was generated more often: manastone (Gems, freq bonus 15). The RNG hath decreed that this item was generated more often: resist poison (Spellbooks, freq bonus 2). The RNG hath decreed that this item was generated more often: cloak of jS freedom (Armor, freq bonus 3). The RNG hath decreed that this item was generated more often: trap detection (Scrolls, freq bonus 7). --More-- jThe RNG hath decreed that this item was generated more often: container kaboom stone (Gems, freq bonus 6). The RNG hath decreed that this item was generated more often: corona dragon scale mail (Armor, freq bonus 3). The RNG hath decreed that this item was generated more often: heavy conundrum ball (Iron balls, freq bonus 2). The RNG hath decreed that this item was generated more often: seven league boots (Armor, freq bonus 8). The RNG hath decreed that this item was generated more often: invulnerability (Potions, freq bonus 2). The RNG hath decreed that this item was generated more often: dragon eyepatch (Tools, freq bonus 7). The RNG hath decreed that this item was generated more often: egoist cloak (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: wax candle (Tools, freq bonus 7). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 78). The RNG hath decreed that this item cl jѝass was generated more often: Wands (freq bonus 74). The RNG hath decreed that this item was always generated cursed: ally (Scrolls). The RNG hath decreed that this item was always generated cursed: leather drum (Tools). The RNG hath decreed that this item was always generated cursed: lootcut (Rings). The RNG hath decreed that this item was always generated cursed: shield pate glasses (Tools). The RNG hath decreed that this item was always generated cursed: oldest staff (Weapons). The RNG hath decreed that this item was always generated cursed: batleth (Weapons). The RNG hath decreed that this trap was always invisible: hate trap. The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 2). The spell school whose books are more common was protection spells (freq bonus 19). Trap randomization happened for 1 in 616 traps. Traps were spawned  j#invisible 1 times in 80. Traps were extra hard to find 1% of the time. Next attribute increase check would have come at turn 398. Strength training was 0. Dexterity training was 0. Wisdom training was -2. Constitution training was 0. Your sanity was 0. Current weather was overcast. You had 1000 alla remaining. You had not decided on your sexuality yet. You saw invisible. You had 1497 points of nutrition remaining. Your memory was keen. Your luck was zero. You had spell retention for remembering 250 spells. You could not have safely prayed (481). You survived. --More-- jh (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B<(0~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~(Bk(0~~(B@(0~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~(B$(0~~~~~~x(B(0x(Bt(0~~~~~~~~~~~~~~~~(Bk(0~~~~~~~~~~~~~(B+(0x~~~~~~~(Boo(0~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~(B:(0~~~~~~~~~~~~~~~~~(B$(0~~~~~x(B(0~~~~~~~( j/ Bt(0~~~~~~~~~~~~~~(B`(0~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B jf &[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha Spa:27 $0 HP 14(14)  Pw 21(21)  AC9 Exp1 T4 Do you want to see your discoveries? [ynq] (n)  jF n Discoveries  Scrolls scroll of healing (THE FITNESS GRAM PACER TEST) scroll of mana (DAEDELDIDAET) scroll of phase door (DUBYA CHENEY SATAN) scroll of standard id (LAVA LAGOON) scroll of cure (BOBBLE HATS FOR DOGGOS) scroll of heal other (ULTRA BPLUSK ROUND 2) * scroll of extra healing (QUICKER USED THE STUNT OF ELF) * scroll of greater mana restoration (OMG AMY ASCENDED FOURK AND SURVIVED WAND DESTRUCTION) Spellbooks spellbook of horrify (red-hot) spellbook of aule smithing (continued) spellbook of ESP (corroded) Potions potion of full healing (lime green) potion of cure insanity (vapor) Wands wand of mana (octagonal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom)[2 jF 4;32H * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * ice block (splash of venom) * segfault venom (splash of venom)(end)  j (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(BDo you want an account of creatures vanquished? [ynq] (n)  jnVanquished creatures: a slow ant 0 sewer cockroaches (1 created) 0 flying toasters (3 created) 0 freshly hatched bees (1 created) 0 cocks (1 created) 0 turkey chicks (1 created) 0 little jackals (1 created) 0 jackals (1 created) 0 sissies (1 created) 0 greener hobbits (1 created) 0 kobolds (1 created) 0 small kobolds (1 created) 0 slowlings (1 created) 0 wimpgoblins (1 created) 0 marine goblins (2 created) 0 exact orcs (1 created) 0 low snotlings (2 created) 0 nooby piercers (1 created) 0 tiny lambs (1 created) 0 sewer rats (1 created) 0 bought plants (2 created) 0 fictional bugs (1 created) 0 generic errors (1 created) 0 one-winged bats (1 created) 0 sicklichens (1 created) 0 shaded lichens (2 created) 0 healtegrators (1 created) 0 brown spores (1 created) 0 yellow patches (1 created) 0 ye jllow spores (2 created) 0 low oozes (1 created) 0 tiny trolls (1 created) 0 grid xorns (2 created) 0 covxorns (1 created) 0 stillborn monkeys (1 created) 0 nonwanters (1 created) 0 haxors (1 created) 0 elven mages (1 created) 0 superjedis (1 created) 0 eh ghosts (1 created) 0 flying demons (1 created) 0 newts (1 created) --More-- jv0 nuuts (1 created) 0 dwens (1 created) 0 flipflops (1 created) 0 pi plants (1 created) 0 puppykins (1 created) 0 piles of worthless coins (1 created) 0 novice dark walls (1 created) 0 constant broadcasts (1 created) 58 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. --More-- jk(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B<(0~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~(Bk(0~~(B@(0~~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~~~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~~~(B$(0~~~~~~x(B(0x(Bt(0~~~~~~~~~~~~~~~~(Bk(0~~~~~~~~~~~~~(B+(0x~~~~~~~(Boo(0~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~~~(B:(0~~~~~~~~~~~~~~~~~(B$(0~~~~~x(B(0~~~~~~~( jlBt(0~~~~~~~~~~~~~~(B`(0~~~~~~~~~x(B(0mqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqj(B jl"[Testthing the Far Herald ] St6 Dx4 Co5 In16 Wi14 Ch3 MamHumMalCha Spa:27 $0 HP 14(14)  Pw 21(21)  AC9 Exp1 T4 Do you want to see your conduct? [ynq] (n)  j 6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 7.--More-- j Goodbye testthing the Mastermind... You quit in Space Base on dungeon level 27 with 1300 points, and 0 pieces of gold, after 4 moves. You were level 1 with a maximum of 14 hit points when you quit.--More-- j   j   jp 7 Since you quit, the score list will not be checked.