+Ÿüi¯¿ Ð Player: testthing Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-05-07.14:18:19.ttyrec Time: (1778163499) Thu May 7 14:18:19 2026 ,Ÿüi® This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2025 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. ,Ÿüik” Restoring save file...-Ÿüi{-Ÿüi·&0[Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha Dlvl:1 $10 HP 46(46)  Pw 17(17)  AC7 Exp3 T871 You return to level 1 in The Dungeons of Doom.--More--.ŸüiÆcÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³úúúúúúúúúúúúúú³##ÚÄÄÄÄÄ¿ ³úúúúúúú#úúúúúú³#°úúú<%ú³ ³úúúúúúúúúúúúú`³#°³ú#úúú³ ³úúúúúúúúúúúúúú³#°³úúúúú³ ³úúúúúúúúúúúúúú³#°³úúúúú³ ³úúúúúúúúúúúúúú³#°ÀÄúÄÄÄÙ ³úúúúúúúúúúúúúú³#°# ³[38;5;.Ÿüiÿe7múúúúúúúúúúúúúú³#°# ³úúúúúúúúúúúúúú³##°# ³úúúúúúúúúúúúúúþ°#°# ³úúúúúúúúúúúúúú³%#°# ³úúúúúúúúúúúúúú³°°°° ³úúúúúúúúúúúúúú³##°° ³úúúúúúú|úúúúúú³ ³ôúúúúúúúúúúúú1³ ³úúúú|úúúúúúúúú³ ³úúúúúúúúúúúúúú³ ³úúúúúúúúúúúúúú³ ³úúúúúúúúúúúúúú.ŸüiJfê³ ³úú@úúúúúúúúúñú³ ÀÄÄ@ÄÄÄÄÄÄÄÄÄÄÄÙ#°°.ŸüiègY[Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha Dlvl:1 $10 HP 46(46)  Pw 17(17)  AC7 Exp3 T871 Hello testthing, the orcish Barbarian, welcome back to SlashEMExtended!--More--/ŸüiûsóAttention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. If you're using other dimensions, change them now, save them in your terminal emulator's settings and then start a new session; changing the dimensions after you've already opened the terminal doesn't work right. Amy takes no responsibility for character deaths caused by a disappearing HP display due to players using wrong terminal settings.--More--0Ÿüi8„2 0Ÿüi}I[Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha  46(46)  Pw 17(17)  AC7 Exp3 T871 The moon is waning tonight.0ŸüiÖÍ þ[Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha  46(46)  Pw 17(17)  AC7 Exp3 T871 3Ÿüi°3 Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false3ŸüiÒ3Q]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true] (1 of 4)4Ÿüi@n[Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha Dlvl:1 $10 HP 46(46)  Pw 17(17)  AC7 Exp3 T871 ÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿ ³úúúúúúúúúúúúúú³##ÚÄÄÄÄÄ¿ ³úúúúúúú#úúúúúú³#°úúú<%ú³ ³úúúúúúúúúúúúú`³#°³ú#úúú³ ³úúúúúúúúúúúúúú³#°³úúúúú³ ³úúúúúúúúúúúúúú³#°³úúúúú³ [4ŸüiPp13;4H³úúúúúúúúúúúúúú³#°ÀÄúÄÄÄÙ ³úúúúúúúúúúúúúú³#°# ³úúúúúúúúúúúúúú³#°# ³úúúúúúúúúúúúúú³##°# ³úúúúúúúúúúúúúúþ°#°# ³úúúúúúúúúúúúúú³%#°# ³úúúúúúúúúúúúúú³°°°° ³úúúúúúúúúúúúúú³##°° ³úúúúúúú|úúúúúú³ ³ôúúúúúúúúúúúú1³ 4ŸüicqÚ³úúúú|úúúúúúúúú³ ³úúúúúúúúúúúúúú³ ³úúúúúúúúúúúúúú³ ³úúúúúúúúúúúúúú³ ³úú@úúúúúúúúúñú³ ÀÄÄ@ÄÄÄÄÄÄÄÄÄÄÄÙ#°°4ŸüiiB5c - an uncursed +0 orcish ring mail (being worn) {100}.[Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha  46(46)  Pw 17(17)  AC7 Exp3 T871 4Ÿüi€° What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[')(end) 5Ÿüi"/ >[Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha  46(46)  Pw 17(17)  AC7 Exp3 T871 6ŸüiÂ_ Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false6ŸüiÛ_Q]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true] (1 of 4)GŸüi +IŸüipy-JŸüi ó+LŸüi¿o)0[Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha Dlvl:1 $10 HP 46(46)  Pw 17(17)  AC7 Exp3 T871 (0lqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~x(B##(0lqqqqqk(B (0x~~~~~~~(B#(0~~~~~~x(B#,(0~~~(B<%(0~x(B (0x~~~~~~~~~~~~~(B`(0x(B#,(0x~(B#(0~~~x(B (0x~~~~~~~~~~~~~~x(B#,(0x~~~~~x(B (0x~~~~~~~~~~~~LŸüiÜw~~x(B#,(0x~~~~~x(B (0x~~~~~~~~~~~~~~x(B#,(0mq~qqqj(B (0x~~~~~~~~~~~~~~x(B#,# (0x~~~~~~~~~~~~~~x(B#,# (0x~~~~~~~~~~~~~~x(B##,# (0x~~~~~~~~~~~~~~a(B,#,# (0x~~~~~~~~~~~~~~x(B%#,# (0x~~~~~~~~~~~~~~x(B,,,, (0x~~~~~~~~~~~~~~x(B##,, Ÿüi Ëm(0x~~~~~~~(B|(0~~~~~~x(B (0x(B{(0~~~~~~~~~~~~(B1(0x(B (0x~~~~(B|(0~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B (0x~~(B@(0~~~~~~~~~g~x(B (0mqq(B@(0qqqqqqqqqqqj(B#,,NŸüiÿ÷½ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) OŸüiá#g[Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha  46(46)  Pw 17(17)  AC7 Exp3 T871 PŸüiw# PŸüi:j quitQŸüi<uitQŸüi¿>itQŸüiëñtQŸüi©¯ZReally quit? WARNING: this will erase your game permanently! [yes/no]? RŸüi¡‚yRŸüiñëeRŸüi¼sRŸüi›C §[Testthing the Pillager  46(46)  Pw 17(17) RŸüiZ¡ (0lqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~x(B##(0lqqqqqk(B (0x~~~~~~~(B#(0~~~~~~x(B#,(0~~~(B<%(0~x(B (0x~~~~~~~~~~~~~(B`(0x(B#,(0x~(B#(0~~~x(B (0x~~~~~~~~~~~~~~x(B#,(0x~~~~~x(B (0x~~~~~~~~~~~~~~x(B#,(0x~~~~~x(B (0x~~~~~~~~~~~~~~x(B#,(0mq~qqqj(B (0x~~~~~~~~~~~~~RŸüit¥ ~x(B#,# (0x~~~~~~~~~~~~~~x(B#,# (0x~~~~~~~~~~~~~~x(B##,# (0x~~~~~~~~~~~~~~a(B,#,# (0x~~~~~~~~~~~~~~x(B%#,# (0x~~~~~~~~~~~~~~x(B,,,, (0x~~~~~~~~~~~~~~x(B##,, (0x~~~~~~~(B|(0~~~~~~x(B (0x(B{(0~~~~~~~~~~~~(B1(0x(B (0x~~~~(B|(0~~~~~~~~~x(BŸüim§ ¾m (0x~~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B (0x~~(B@(0~~~~~~~~~g~x(B (0mqq(B@(0qqqqqqqqqqqj(B#,,RŸüiΧ 7[Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha Dlvl:1 $10 HP 46(46)  Pw 17(17)  AC7 Exp3 T871 Do you want your possessions identified? DYWYPI? [ynq] (n) TŸüi—‘ Òn Weapons a - an uncursed rusty +0 two-handed sword (weapon in hands) {60} b - an uncursed +0 axe (alternate weapon; not wielded) {24} Armor c - an uncursed +0 orcish ring mail (being worn) {100} p - an uncursed +0 pair of gauntlets of power {4} Comestibles d - 2 uncursed food rations {0} g - an uncursed twelve course dinner {0} o - 2 uncursed bananas {0} q - an uncursed tin of spore lichen {0} Scrolls e - an uncursed scroll of return {0} h - 9 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} Spellbooks n - an uncursed finalized spellbook of sterilize (0:0) {0}(end) UŸüibå$Do you want to see your attributes? [ynq] (n) UŸüiä1nFinal Attributes: You had transgressed. Your alignment was -39. Your max alignment was 13. You carried 0 sins. You could not have this property at all: sickopathy. You could not have this property intrinsically: teleport control. You could not have the double effect of this property: quad attacks. Scroll identification only worked 100 times out of 124. Potion identification only worked 3 times out of 14. Ring identification only worked 4 times out of 7. Implant identification only worked 1 times out of 55. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 18. Gem identification only worked 100 times out of 215. Tool identification only worked 5 times out of 12. Monsters only dropped their musable items with 98% chance. Scroll drop chance was reduced to 96%. Ring drop chance was reduced to 92%. Wand drop chance was redUŸüi72Àuced to 94%. Potion drop chance was reduced to 98%. Tool drop chance was reduced to 90%. Food drop chance was reduced to 96%. Shop item generation was reduced to 90%. Musable item generation frequency had a negative bias of 5%. Concealing monsters were spawned underneath items 83% of the time only. Monster death drops spawned with only 83% chance. Mastering the following skill taught you the hidden power: symbiosis. The following skill could not be trained at all: firearms. The following skill became untrainable if you tried to train it too early: elemental spells (turn 12). The following skill became harder to train at higher skill levels: sexy flats. Monster spawn rate multiplier was currently 100. Number of artifacts generated was 1. Number of fake artifacts generated was 1. Your hairstyle was 'spikey' and your beard type is 'bristly cool'.UŸüi³2Û Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5870 turns ago. Your areola diameter was 31. Monster spawn increase would have started at turn 95311. Monster spawn increase had reached its maximum at turn 483002. In this game, Eevee's evolution was leafeon. Maximum amount of combined random monster spawn freqs was 4752. --More--VŸüiTYour limit for ascension was at turn 5511096. The monster class that cannot be genocided was blob. The monster class that was spawned more often: dog or other canine (freq bonus 2). The monster species that was spawned more often: draug (freq bonus 3). The monster species that was spawned more often: enow desex (freq bonus 20). The monster species that was spawned more often: turkish woman (freq bonus 12). The monster species that was spawned more often: stranded rifled (freq bonus 18). The monster species that was spawned more often: coppered maser degum (freq bonus 6). The monster species that was spawned more often: force imp (freq bonus 5). The monster species that was spawned more often: g-choice (freq bonus 9). The monster species that was spawned more often: refurbish sagacity cytoplasmic soaker (freq bonus 30). The monster species that was spawned more often: Amadeus (freq bonus 48). The monster species that was spawVŸüi¢Àned more often: credibly muskier (freq bonus 8). The monster species that was spawned more often: scatterer culvert homesick gloater (freq bonus 48). The monster species that was spawned more often: casting spider (freq bonus 8). The monster species that was spawned more often: stoner giant (freq bonus 14). The monster species that was spawned more often: despite contemptibly grapnel pulse intoxicate (freq bonus 8). The monster species that was spawned more often: agency member (freq bonus 36). The monster species that was spawned more often: matte stalk (freq bonus 4). The monster species that was spawned more often: Alida (freq bonus 12). The monster species that was spawned more often: swim snake (freq bonus 16). The monster species that was spawned more often: Dora's sneaker (freq bonus 30). The monster species that was spawned more often: ECM nerve head (freq bonus 24). Ÿüi:24;1HThe monster trait that was more common: monsters that squawk (freq bonus 4). The monster trait that was more common: monsters that have weapon attacks (freq bonus 2). The monster species that was never randomly spawned: dark seraphon. The monster species that was never randomly spawned: lurid goblin. The monster species that was never randomly spawned: dengar scorpion. The monster species that was never randomly spawned: babylonian accused wharfinger djakarta. The monster species that was never randomly spawned: khaamnun tannin. The monster species that was never randomly spawned: sweet coquette. The monster species that was never randomly spawned: helped android. The monster species that was never randomly spawned: spark bug. The monster species that was never randomly spawned: requirement ghost. The monster species that was never randomly spawned: skulking thieftaker woodcarver hardboard flamier invade racism rethreadedVŸüij>. The RNG hath decreed that this item was never generated: amulet of spell metal (Amulets). The RNG hath decreed that this item was never generated: metal sling (Weapons). The RNG hath decreed that this item was never generated: lembas wafer (Comestibles). The RNG hath decreed that this item was generated more often: egoist cloak (Armor, freq bonus 17). The RNG hath decreed that this item was generated more often: wild blade (Weapons, freq bonus 8). The RNG hath decreed that this item was generated more often: immobility (Scrolls, freq bonus 259). The RNG hath decreed that this item was generated more often: leather leash (Tools, freq bonus 17). The RNG hath decreed that this item was generated more often: amnesia (Spellbooks, freq bonus 20). --More--VŸüiÉk The RNG hath decreed that this item was generated more often: ruby dragon scale mail (Armor, freq bonus 59). The RNG hath decreed that this item was generated more often: levitation (Spellbooks, freq bonus 7). The RNG hath decreed that this item was generated more often: ultra sword (Weapons, freq bonus 121). The RNG hath decreed that this item was generated more often: helm of shuffling (Armor, freq bonus 8). The RNG hath decreed that this item was generated more often: ultra-p (Spellbooks, freq bonus 8). The RNG hath decreed that this item was generated more often: cure stun (Spellbooks, freq bonus 4). The RNG hath decreed that this item was generated more often: heavy mercurial ball (Iron balls, freq bonus 11). The RNG hath decreed that this item was generated more often: Wendy leather pumps (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: magic harp (Tools, freq bonus 11). The RNG hath decreed that this iVŸüil Àtem was generated more often: wings of angel (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: create trap (Scrolls, freq bonus 5). The RNG hath decreed that this item was generated more often: unknown gauntlets (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: BUC randomization (Spellbooks, freq bonus 11). The RNG hath decreed that this item was generated more often: polymorph (Wands, freq bonus 11). The RNG hath decreed that this item was generated more often: amulet of insomnia (Amulets, freq bonus 6). The RNG hath decreed that this item was always generated cursed: ninja star (Weapons). The RNG hath decreed that this item was always generated cursed: energy bolt (Spellbooks). The RNG hath decreed that this item was always generated cursed: wonder dagger (Weapons). The RNG hath decreed that this item was always gVŸüi¹l enerated cursed: inertia (Wands). The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (Amulets). The RNG hath decreed that this item was always generated cursed: ruffled shirt (Armor). The RNG hath decreed that this item was always generated cursed: golden dragon scales (Armor). The RNG hath decreed that this trap was always invisible: volt trap. The RNG hath decreed that this trap was generated more often: filler trap (freq bonus 6). The spell school whose books are more common was occult spells (freq bonus 12). Trap randomization happened for 1 in 236 traps. Traps were spawned invisible 1 times in 83. Traps were extra hard to find 32% of the time. Next attribute increase check would have come at turn 12005. Strength training was 0. Dexterity training was 0. Wisdom training was 3. Constitution training was 29. Your sanity was 0. Current weather was overcast. VŸüiìl 3You had 1000 alla remaining. You were poison resistant. You were temporarily slower because you tried to hangup cheat (8). You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1). You had not decided on your sexuality yet. You were prevented from having sickopathy (0). You had infravision. You had 618 points of nutrition remaining. --More--VŸüi:;®You were unlucky (-1). You had spell retention for remembering 15 spells. You could not have safely prayed (0). You survived. --More--WŸüi3”(0lqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~x(B##(0lqqqqqk(B (0x~~~~~~~(B#(0~~~~~~x(B#,(0~~~(B<%(0~x(B (0x~~~~~~~~~~~~~(B`(0x(B#,(0x~(B#(0~~~x(B (0x~~~~~~~~~~~~~~x(B#,(0x~~~~~x(B (0x~~~~~~~~~~~~~~x(B#,(0x~~~~~x(B (0x~~~~~~~~~~~~~~x(B#,(0mq~qqqj(B (0x~~~WŸüiä™~~~~~~~~~~~x(B#,# (0x~~~~~~~~~~~~~~x(B#,# (0x~~~~~~~~~~~~~~x(B##,# (0x~~~~~~~~~~~~~~a(B,#,# (0x~~~~~~~~~~~~~~x(B%#,# (0x~~~~~~~~~~~~~~x(B,,,, (0x~~~~~~~~~~~~~~x(B##,, (0x~~~~~~~(B|(0~~~~~~x(B (0x(B{(0~~~~~~~~~~~~(B1(0x(B (0x~~~~(B|(0~~~~~~~~~ŸüiŽœÈ;10mx(B (0x~~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B (0x~~(B@(0~~~~~~~~~g~x(B (0mqq(B@(0qqqqqqqqqqqj(B#,,WŸüiôœ+[Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha Dlvl:1 $10 HP 46(46)  Pw 17(17)  AC7 Exp3 T871 Do you want to see your discoveries? [ynq] (n) YŸüiÙÝn Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * set of crow talons (set of three feather-etched daggers)  * blade of pity (curved dagger)  * parazonium (triangular dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * diskos (circular-sawbladed axe)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * mirrorblade (polished short sword)  * blade of mercy (split-bladed short sword)  * blade of grace (curved short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (bYŸüiQÞtlack runed short sword)  * vibroblade (gray short sword)  * isamusei (oddly-luminous sword)  * kachisei (razor-thin sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * orcish long sword (crude long sword)  * katana (samurai sword)  * zanbato (curved white sword)  * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * orcish scimitar (crude curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * crow quill (feather-etched rapier)  * rakuyo (latch-pommeled saber)  * falchion (heavy sword) (1 of 8)YŸüiœ#  * aklys (thonged club)  * metal club (heavy club)  * breaking wheel (wagon wheel)  * orcish morning star (crude morning star)  * quarterstaff (staff)  * double force-blade (double-bladed weapon)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * svaerdstav (swedish polearm)  * stangoekse (danish axe)  * bardiche (long poleaxe)  * infernal bardiche (black poleaxe)  * ancus (stone polearm)  * infernal ancus (ornamental polearm)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle)  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammerYŸüiÚ# } (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * pincer staff (claw-ended staff)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * footbow (warped bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow) (2 of 8)ZŸüiƒ© * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (japanese arrow)  * far-east arrow (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow)  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * windmill blade (giant throwing star)  * silver chakram (silver circular blade)  * force whip (segmented whip)  Armor  * orcish ring mail (crude ring mail)  * ichcahuipilli (thick undershirt)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * high-elven plate (runed plate mail)  * imperial elven armor (runed plate mail)  * eilistran armor (clockwork plate armor)  * harmonium plate (bladed armor)  * lantern plate mail (glass-set plate mail)  * droven plate mail (crested black plate)  * harmonium scale mail (spiked scale mail) Ÿüiᩘ1H * gnomish suit (little blue vest)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes)  * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * plain robe (stone robe)  * orcish cloak (coarse mantelet) (3 of 8)ZŸüi€— * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * sunlight maggot (parasitic insectoid)  * standard helmet (failuncap helmet)  * sedge hat (guzzle helmet)  * skullcap (yellow helmet)  * flack helmet (ceramic helmet)  * crystal helm (lead helmet)  * mining helm (greenery helmet)  * field helm (fearsome helmet)  * helm of safeguard (self-type helmet)  * war hat (thinking helmet)  * plasteel gloves (white gloves)  * regular gloves (gameble gloves)  * gauntlets of safeguard (digger gloves)  * ZŸüiï—2gauntlets of plugsuit (high-value gloves)  * commander gloves (platinum gloves)  * field gloves (odd pair of gloves)  * gauntlets of defusing (concrete gloves)  * complete blockage shield (pavise shield)  * super shield (high-grade shield)  * kite shield (dragon-shaped shield)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * orcish boots (crude shoes)  * gnomish boots (little black boots) (4 of 8)ZŸüi9O * high boots (jackboots)  * sneakers (turning shoes)  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * lady boots (lovely boots)  * didier sachs shoes (very expensive shoes)  * stiletto sandals (feminine sandals)  * boots of plugsuit (fin boots)  * field boots (erotic boots)  * boots of safeguard (wedge boots)  * Femmy stiletto boots (distancing boots)  * Madeleine plateau boots (bladed disks)  * Marlena hiking boots (opera pumps)  * Sabine block heel sandals (moon boots)  * Anastasia dancing shoes (iceblock heels)  * Jessica lady shoes (gentle sneakers)  * Solvejg mocassins (plateau boots)ZŸüi“Oà  * Judith leather pumps (tree sap shoes)  * Wendy leather pumps (old brogues)  * Katharina platform boots (cyan sneakers)  * Sabrina platform boots (platform sneakers)  * Elena combat boots (exceptional sneakers)  * Thai combat boots (plof heels)  * Elif sneakers (sweaty shoes)  * Janet lady pumps (cast iron boots)  * Nadja buckled lady shoes (children's section shoes)  * Sandra combat boots (iron boots)  * Natalje block heel sandals (comfortable sneakers)  * Jeanetta girl boots (doctor claw boots)  * Yvonne girl sneakers (roller boots)  * Maurah hugging boots (bronze shoes)  * Meltem combat boots (tightly fitting boots)  * Sarah hugging boots (unsexy boots)  * Claudia wooden sandals (thick-soled boots)  * Ludgera hiking boots (soccer shoes)  * Kati girl boots (not-slowing-down boots)  * Nelly lady pumps (alloy boots) (5 of 8)ZŸüi\ * Eveline wedge sandals (combat boots)  * Karin lady sandals (cuddle cloth boots)  * Juen peep-toes (tennis shoes)  * Kristina platform sneakers (gender-neutral boots)  * Lou sneakers (cheap shoes)  * Almut sneakers (platform fleecies)  * Julietta peep-toes (street boots)  * Arabella hugging boots (football shoes)  * Kristin combat boots (espadrilles)  * Anna hugging boots (loafers)  * Ruea combat boots (suede shoes)  * Tanja sneakers (sling pumps)  * Sonja sneakers (acorn-shaped shoes)  * Rhea lady pumps (enarmoring boots)  * Lara combat boots (indoor shoes)  * Dora combat boots (homo shoes)  * Marike sneakers (explosive boots)  * Jette combat boots stone (wedge sneakers)  * Ina hugging boots (flat-soled shoes)  * Sing platform boots (plastic sandals)  * Victoria combat boots (shale boots)  * Melissa wedge boots (radiant heels)  * Anita lady pumps (brittZŸüiÎle boots)  * Henrietta combat boots (cuddle boots)  * Annemarie platform sandals (failuncap shoes)  * Jil velcro shoes (high-heeled hugging boots)  * Jana sneakers stone (failed shoes)  * Katrin combat boots (calf-leather sandals)  * Gudrun wedge sandals (instafeminism shoes)  * Ella wedge sandals (ankle strap sandals)  * Manuela combat boots (house shoes)  * Jennifer combat boots (fungal sandals)  * Patricia steel-capped sandals (volcanic boots)  * Antje sneakers (chrome boots)  * Antje combat boots (demonologist boots)  * Kerstin combat boots (common shoes)  * Kerstin wooden sandals (marji shoes)  * Kerstin sneakers (super boots)  * Laura winter boots (winter boots)  * Larissa platform boots (area boots)  * Nora combat boots (sexes boots)  * Natalia wedge sandals (retractable block heels)  * Susanne combat boots (sand-als)  * Lisa combat boots (fluffy boots) Ÿüi;1H(6 of 8)ZŸüiò˜  * Bridghitte ski heels (profiled boots)  * Julia combat boots (female paragraph shoes)  * Nicole combat boots (meteoric steel boots)  * Rita stilettos (meso-american shoes)  * Janina lady pumps (sandals with socks)  * Rosa girl shoes (heavenly boots)  * Ksenia platform sandals stone (diamond delicately filigreed stilettos)  * Lydia lady pumps (weight attachment boots)  * Conny combat boots (sexy heels)  * Katia combat boots (alligator pumps)  * Mariya combat boots (ng shoes)  * Elise hippie heels (living boots)  * Ronja combat boots (generic high heels)  * Ariane combat boots (tinsel shoes)  * Johanna combat boots (spooky boots)  * Inge combat boots (steel toed boots)  * Ruth sneakers (bang-green boots)  * Magdalena combat boots (silver delicately filigreed stilettos)  * Marleen combat boots (opankes)  * Klara platform sandals (sputa boots)  * Friederike dancing shoes ZŸüia™ (expensive shoes)  * Naomi stilettos (chess boots)  * Ute platform sandals (pink sneakers)  * Jasieen wedge sandals (bone heels)  * Yasaman leather boots (rumble boots)  * May-Britt sandals (shadowy heels)  * Nadine stiletto sandals (throwaway sandals)  * Luisa hugging boots (orange boots)  * Irina wedge sandals (stroking boots)  * Liselotte hugging boots (standing footwear)  * Greta hugging boots (sister shoes)  * Jane hugging boots (biker boots)  * Sue Lyn winter boots (ugly boots)  * Charlotte hugging boots (snow boots)  * Hannah cuddle boots (fluffy sandals)  * Little Marie hugging boots (girl boots)  * Verena stiletto sandals (holu shoes)  gauntlets of power stone (gemmed gloves)  Scrolls  scroll of return (STUPIDAMY)  scroll of healing (KNIGHT SPORT FULL MILK)  scroll of mana (NAE TROOSERS)  scroll of phase door (TDTTOSTBDTECONWIALACI)ZŸüiÚ F  scroll of standard id (CLITUS DISCUS) (7 of 8)ZŸüiB  scroll of cure (PERQUE SON ELS MESTRES)  scroll of heal other (DELICATE SENSIBILITIES)  * scroll of extra healing (SHOUTOUT TO SINGLEFLIPS)  * scroll of greater mana restoration (FRANK SAHWIT SHOULD BE CALLED FRANK DIDIT)  Spellbooks  spellbook of sterilize (third-hand)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * physio venom (splash of venom)  * ice block (splash of venom)  * segfault venom (splash of venom) (8 of 8)ZŸüi:¼(0lqqqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~~x(B##(0lqqqqqk(B (0x~~~~~~~(B#(0~~~~~~x(B#,(0~~~(B<%(0~x(B (0x~~~~~~~~~~~~~(B`(0x(B#,(0x~(B#(0~~~x(B (0x~~~~~~~~~~~~~~x(B#,(0x~~~~~x(B (0x~~~~~~~~~~~~~~x(B#,(0x~~~~~x(B (0x~~~~~~~~~~~~~~x(B#,(0mq~qqqj(B (0x~~~ZŸüiAÅ~~~~~~~~~~~x(B#,# (0x~~~~~~~~~~~~~~x(B#,# (0x~~~~~~~~~~~~~~x(B##,# (0x~~~~~~~~~~~~~~a(B,#,# (0x~~~~~~~~~~~~~~x(B%#,# (0x~~~~~~~~~~~~~~x(B,,,, (0x~~~~~~~~~~~~~~x(B##,, (0x~~~~~~~(B|(0~~~~~~x(B (0x(B{(0~~~~~~~~~~~~(B1(0x(B (0x~~~~(B|(0~~~~~~~~~Ÿüi;ÉÈ;10mx(B (0x~~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B (0x~~~~~~~~~~~~~~x(B (0x~~(B@(0~~~~~~~~~g~x(B (0mqq(B@(0qqqqqqqqqqqj(B#,,ZŸüi›É6[Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha Dlvl:1 $10 HP 46(46)  Pw 17(17)  AC7 Exp3 T871 Do you want an account of creatures vanquished? [ynq] (n) [Ÿüi^æn Vanquished creatures:  0 little jackals (1 created) a little dog 0 greener hobbits (1 created) 0 kobolds (1 created) 0 mine kobolds (1 created) 0 small group kobolds (1 created) 0 baby tuchechauns (1 created) 0 mini tuchechauns (1 created) 0 strokemondaines (1 created) 0 goblins (2 created) 0 wimpgoblins (1 created) a superlooser goblin 0 easy piercers (1 created) 0 noob stonebiters (1 created) 0 little lambs (1 created) 0 little wild pigs (2 created) 0 sewer rats (2 created) 0 M girls (1 created) 0 helpless spiders (2 created) 0 worm that walkses (1 created) 0 angsty bats (1 created) 0 emus (1 created) 0 lichens (1 created) a porter lichen 0 Keystone Kops (1 created) an adom mummy 0 tiny troll[ŸüiËæ s (1 created) a hc beggar 0 hallucinating survivors (1 created) 0 smartphone users (1 created) a lush lieder 0 furries (1 created) 0 newts (1 created) a throwaway socks 0 novice medium walls (1 created) 0 ventilators (1 created) 0 nemi speakers (1 created)  41 creatures born. 7 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--[ŸüiÑÅ  [Testthing the Pillager ] St18/01 Dx10 Co13 In6 Wi8 Ch4 BarOrcMalCha Dlvl:1 $10 HP 46(46)  Pw 17(17)  AC7 Exp3 T871 Do you want to see your conduct? [ynq] (n) [ŸüiBÿGn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You used a wielded weapon 6 times. You killed 6 monsters. You read items or engraved 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You read scrolls 1 time. You read spellbooks 1 time. You had a minimum alignment of -40. You had a maximum alignment of 10. You fumbled 1 time. You allowed monsters to zap 3 wands. You had to read insults against your momma 1 time. You allowed 1 egg to hatch.--More--\ŸüiÙeþGoodbye testthing the Barbarian... You quit in The Dungeons of Doom on dungeon level 1 with 166 points, and 10 pieces of gold, after 871 moves. You were level 3 with a maximum of 46 hit points when you quit.--More--\ŸüiÕœ  \Ÿüi­* \Ÿüi°/œYou made the top ten list! No Points Name Hp [max] \Ÿüi0i 1 8122392 Melissa-Sam-Swi-Mal-Cha died in Neutral Quest on level 44 [max 48]. Killed by disturbing their deity. - [318] 2 1712 blink162-Aci-Evi-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [69] 3 1600 lyna-Gun-Vie-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [71] 4 232 BSOD2-Mon-Clk-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (mini xorn). - [34] \Ÿüi!0 5 169 testthing-Bar-Orc-Mal-Cha quit in The Dungeons of Doom on level 1. 46 [46]  6 166 testthing-Bar-Orc-Mal-Cha quit in The Dungeons of Doom on level 1. 46 [46] \Ÿüi=0ü 7 119 lyna-Gun-Vie-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (hunk goblin). - [22] 8 64 readyplaye-Gun-Eth-Mal-Neu quit in The Dungeons of Doom on level 1. 19 [19]