GS4iv  Player: spontiff Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-12-06.16:01:11.ttyrec Time: (1765036871) Sat Dec 6 16:01:11 2025 GS4i)0NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. GS4i˛VShall I pick character's race, role, gender and alignment for you? [ynaq] IS4i[ n name: spontiff  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) KS4iK+ name: spontiff  role: Healer  race: choosing now  gender: not yet specified  alignment: neutral Pick a race or species  h - human g - gnome * + Random  ? - Pick another role first " - Pick gender first role forces neutral q - Quit(end) KS4i+ name: spontiff  role: Healer  race: gnome  gender: choosing now  alignment: neutral Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first / - Pick another race first role forces neutral q - Quit(end) KS4iUT + name: spontiff  role: Healer  race: gnome  gender: male  alignment: neutral Is this ok? [ynq]  spontiff, neutral male gnomish Healer  y + Yes; start game n - No; choose role again q - Quit(end) LS4iZLS4i(0lqqqqqqqk(B(0x~~~~~~~x(B(0x~~~~(B@d(0~x(B(0x~~~~~~~x(B(0x~~~~~~~~(B(0x~~~~~~~x(B(0~~~~~~~~~(B(0mqqqqqqqj(BLS4ib[Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:0 Dlvl:1 $:1007 HP:12(12) Pw:7(7) AC:8 Xp:1/0 T:1 It is written in the Book of Hermes:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Hermes seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rhizotomist, have been heralded from birth as the instrument of Hermes. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sakeLS4iAE of us all: Go bravely with Hermes!--More--MS4iO (0qqqqk~~~~x~(B@d(0~x~~~~x~~~~~~~~~x~~~~~qqqqj(BMS4i9SnHello spontiff, welcome to NetHack! You are a neutral male gnomish Healer.--More--NS4i(You are lucky! Full moon tonight.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:0 Dlvl:1 $:1007 HP:12(12) Pw:7(7) AC:8 Xp:1/0 T:1OS4i OS4i|# OS4iYaOS4iv djustOS4iQ>What do you want to adjust? [a-k or ?*] OS4ik FAdjust letter to what [al-zA-Z] (? see used letters)? OS4i.R JSwapping: k - an uncursed +0 scalpel (weapon in hand).PS4ib# PS4i.aPS4i3 djustPS4ib PS4i٨ gQS4i  QS4i QS4ijjustQS4i>What do you want to adjust? [a-k or ?*] QS4i FAdjust letter to what [bl-zA-Z] (? see used letters)? QS4i,USwapping: c - an uncursed +1 pair of leather gloves (being worn).RS4i # RS4i& aRS4icSS4i7ac: unknown extended command.SS4iPI)In what direction? SS4iE3What a strange direction!TS4i}> TS4i # TS4iaTS4i djustTS4i>What do you want to adjust? [a-k or ?*] TS4i FAdjust letter to what [cl-zA-Z] (? see used letters)? TS4iF USwapping: g - an uncursed +1 pair of leather gloves (being worn).TS4iP# US4i#aUS4i djustUS4i3>What do you want to adjust? [a-k or ?*] US4i@FAdjust letter to what [bl-zA-Z] (? see used letters)? VS4ia Inventory letters used:  Coins $ - 1007 gold pieces Weapons k - an uncursed +0 scalpel (weapon in hand) Armor g - an uncursed +1 pair of leather gloves (being worn) Comestibles a - 5 uncursed apples Spellbooks h - a blessed spellbook of healing i - a blessed spellbook of extra healing j - a blessed spellbook of stone to flesh Potions d - 3 uncursed potions of healing e - a blessed potion of healing f - 4 uncursed potions of extra healing Wands c - an uncursed wand of sleep (0:8) Tools b - an uncursed stethoscope(end) ZS4i?(0qqk~~x(Bd(0~x~~x~~~~~x~~~qqj(B [Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:0 Dlvl:1 $:1007 HP:12(12) Pw:7(7) AC:8 Xp:1/0 T:1Adjust letter to what [bl-zA-Z] (? see used letters)? ZS4i ;Collecting b - an uncursed stethoscope.[S4iq# [S4ia[S4i djust[S4i4 >What do you want to adjust? [a-k or ?*] [S4i^b FAdjust letter to what [bl-zA-Z] (? see used letters)? [S4iQ8Moving: s - an uncursed stethoscope.\S4i# \S4ia\S4iT djust\S4ia@What do you want to adjust? [ac-ks or ?*] \S4i(CJAdjust letter to what [bcl-rt-zA-Z] (? see used letters)? \S4i BSwapping: s - an uncursed wand of sleep (0:8).]S4i7P# ]S4i1a]S4i djust]S4iZ @What do you want to adjust? [ac-ks or ?*] ^S4iJAdjust letter to what [bcl-rt-zA-Z] (? see used letters)? ^S4i6:Swapping: s - an uncursed stethoscope.^S4i&# ^S4iE a^S4i@ djust^S4i @What do you want to adjust? [ac-ks or ?*] ^S4iJAdjust letter to what [bcl-rt-zA-Z] (? see used letters)? _S4i@Moving: S - an uncursed wand of sleep (0:8)._S4i2 Coins $ - 1007 gold pieces Weapons k - an uncursed +0 scalpel (weapon in hand) Armor g - an uncursed +1 pair of leather gloves (being worn) Comestibles a - 5 uncursed apples Spellbooks i - a blessed spellbook of extra healing h - a blessed spellbook of healing j - a blessed spellbook of stone to flesh Potions f - 4 uncursed potions of extra healing e - a blessed potion of healing d - 3 uncursed potions of healing Wands S - an uncursed wand of sleep (0:8) Tools s - an uncursed stethoscope(end) `S4i9(0qqk~~x(Bd(0~x~~x~~~~~x~~~qqj(B [Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:0 Dlvl:1 $:1007 HP:12(12) Pw:7(7) AC:8 Xp:1/0 T:1`S4i# `S4ia`S4i{ djust`S4iAWhat do you want to adjust? [ad-ksS or ?*] `S4i NAdjust letter to what [bcel-rt-zA-RT-Z] (? see used letters)? `S4iA <Moving: c - a blessed potion of healing.aS4ijq# aS4iaaS4i djustaS4i CWhat do you want to adjust? [acdf-ksS or ?*] aS4i4 Weapons k - an uncursed +0 scalpel (weapon in hand) Armor g - an uncursed +1 pair of leather gloves (being worn) Comestibles a - 5 uncursed apples Spellbooks i - a blessed spellbook of extra healing h - a blessed spellbook of healing j - a blessed spellbook of stone to flesh Potions f - 4 uncursed potions of extra healing c - a blessed potion of healing d - 3 uncursed potions of healing Wands S - an uncursed wand of sleep (0:8) Tools s - an uncursed stethoscope(end) bS4if+(0qqk~~x(Bd(0~x~~x~~~~~x~~~qqj(BAdjust letter to what [abel-rt-zA-RT-Z] (? see used letters)? bS4i 2Moving: y - 5 uncursed apples.bS4i 2 Coins $ - 1007 gold pieces Weapons k - an uncursed +0 scalpel (weapon in hand) Armor g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - 5 uncursed apples Spellbooks i - a blessed spellbook of extra healing h - a blessed spellbook of healing j - a blessed spellbook of stone to flesh Potions f - 4 uncursed potions of extra healing c - a blessed potion of healing d - 3 uncursed potions of healing Wands S - an uncursed wand of sleep (0:8) Tools s - an uncursed stethoscope(end) eS4i :(0qqk~~x(Bd(0~x~~x~~~~~x~~~qqj(B [Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:0 Dlvl:1 $:1007 HP:12(12) Pw:7(7) AC:8 Xp:1/0 T:1eS4iW[ # eS4i aeS4i[ djusteS4i;YCWhat do you want to adjust? [cdf-ksyS or ?*] fS4i7PAdjust letter to what [abefl-rt-xzA-RT-Z] (? see used letters)? fS4iFSwapping: c - 4 uncursed potions of extra healing.fS4i # fS4i afS4i&[ djustgS4ipCWhat do you want to adjust? [cdf-ksyS or ?*] gS4iyPAdjust letter to what [abefl-rt-xzA-RT-Z] (? see used letters)? gS4i <Moving: C - a blessed potion of healing.hS4i# hS4iahS4il\ djusthS4i4DWhat do you want to adjust? [cdg-ksyCS or ?*] hS4i_0You don't have that object.--More--iS4i>What do you want to adjust? [cdg-ksyCS or ?*] iS4i  Weapons k - an uncursed +0 scalpel (weapon in hand) Armor g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - 5 uncursed apples Spellbooks i - a blessed spellbook of extra healing h - a blessed spellbook of healing j - a blessed spellbook of stone to flesh Potions c - 4 uncursed potions of extra healing C - a blessed potion of healing d - 3 uncursed potions of healing Wands S - an uncursed wand of sleep (0:8) Tools s - an uncursed stethoscope(end) kS4iy i+(0qqk~~x(Bd(0~x~~x~~~~~x~~~qqj(BAdjust letter to what [abefl-rt-xzA-RT-Z] (? see used letters)? kS4i$ >Swapping: c - a blessed potion of healing.lS4i] 2 Coins $ - 1007 gold pieces Weapons k - an uncursed +0 scalpel (weapon in hand) Armor g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - 5 uncursed apples Spellbooks i - a blessed spellbook of extra healing h - a blessed spellbook of healing j - a blessed spellbook of stone to flesh Potions C - 4 uncursed potions of extra healing c - a blessed potion of healing d - 3 uncursed potions of healing Wands S - an uncursed wand of sleep (0:8) Tools s - an uncursed stethoscope(end) lS4i (0qqk~~x(Bd(0~x~~x~~~~~x~~~qqj(B [Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:0 Dlvl:1 $:1007 HP:12(12) Pw:7(7) AC:8 Xp:1/0 T:1mS4i#6What do you want to use or apply? [sS or ?*] mS4iiC#In what direction? mS4i_\Status of the little dog (neutral): Level 1 HP 8(8) AC 6, tame.mS4i >You are empty handed.--More--nS4i,bk - an uncursed +0 scalpel (alternate weapon; not wielded). T:2nS4iE&<@nS4i3M(0~(B(0~(Bd@nS4i T:3d(0~~(B@ T:4(0~(Bd(0~(B@nS4i߽r T:5  T:6(0~(B(0~(BdnS4in* Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6).--More--oS4i:  oS4ilV T:7(0~~(B(0~(B(0~(B##@(0~(Bd(0~(BpS4iU(0~~~~~(B(0~~~(B(0~~(B(0~~~~~~(B#(0~~~~~~~(B@(0~~~~~~~(B(0~(B(0~~~~~~(BpS4iVS##@#(0~~(BpS4iuV` T:8@##d T:9#@###d T:10#@#(0~(B T:11#@#pS4iVE T:12#@##pS4iVE T:13#@##pS4iV T:14##@#d## T:15#@#d# T:16#@##d T:17+@#d##pS4iVd T:18  T:19#d#qS4iV`The door resists! T:20##dqS4i! qS4i9 DThe door resists! T:21#rS4i\ rS4i]The door opens. T:22(0lqqq(B(0x~~~(B(0x~~~~~(B(0x~~(B:(0~~~a(B(0x~~~~~(B#(0mq(B(0q(B(0q(BrS4i  T:23(0qqq(B(0~~~(B(0~x(B@#d(0~x(B(0~(B(0q(BrS4i-O(0k(B@(0a(B(0j(BrS4iRk(0~(B@(0~(Bd(0~(BrS4ina T:24@(0~(Bd#rS4i T:25@(0~(Bd#You see here a statue of a newt. T:27d#sS4i0* T:28:(0~a(B@dsS4i k T:29(0~(B(0~~(B@##tS4inH(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@#(0~(B(0~(B(0~(B(0~(B(0~(B(0qqq(BtS4io(0~(B(0~(B(0~~(B(0~(B(0~~(B#@#(0~(B(0~(B(0q(B(0q(BtS4io T:30(0~~~(B(0~~(B(0~(B(0~~(B#@#(0~(B(0~(B T:31#@(0~(B(0~(B(0~(B(0~(B(0m(B(0q(B T:32  T:33tS4iL  T:34#(0q(B@(0q(B(0~~(B(0~~(B(0x~(B(0~~~(B(0x~(B(0~~~~~(B(0x(B(0~~~~x(B(0qqqj(BuS4iA T:35(0lq(B(0~(B(0qqqqqk(B(0x(B@(0~~~~x(B(0~~x(B(0~(BuS4i6What do you want to use or apply? [sS or ?*] uS4i#In what direction? uS4i 3You hear nothing special.uS4i0 p T:36#d(0~(B@vS4i9w T:37##d(0~(B@vS4il(0~(B@vS4iZ#(0~(Bd(0~(B@vS4iӗ T:38(0~(Bd(0~(B(0~(B@ T:39(0~(Bd(0~(B@ T:40(0~(Bd(0~(B@ T:41  T:42(0~(BdvS4i.  T:43#(0~(B(0~(B@#(0~(BdwS4i@Z(0~~~~~~~~~(B#(0~~~~~~~~~(B@#(0~~~~~~~~(B(0~(B(0~~~~~~(BwS4iQZ#@##(0~(Bd(0~~~(BwS4iZ T:44###@#d(0~(B T:45@##d# T:46d#@#### T:47##d#@##wS4iZ^ T:48d##@##wS4iZb T:49##d#@##wS4i[ T:50###@d# T:51##d@0## T:52  T:53d#xS4i2h T:54#d##@#xS4i r T:55#d@#+yS4iǦbThe door resists! T:56d#yS4it yS4it The door opens. T:57#d(0a~(B(0{~(B$(0qqqq(BzS4i  T:58d(0q(B(0qqqqqqk(B#(0~~~~~~~~~(B@(0~~~(B>(0~~~~x(B(0~~~~~~x(B(0qqqqqj(BzS4i7  T:59#(0~(B(0~(Bd(0x~(B#@(0x(BzS4inu T:60(0l(B#(0a(B@(0m(B{S4i ; T:61(0~(B@{S4iK (0~(B@{S4ib S:4  $:1011$ - 4 gold pieces. T:62#d@{S4iJ t T:63(0a(Bd@(0~(B{S4i Z T:64(0~~(Bd(0~(B@|S4iHHS T:65(0~(B(0~(Bd|S4i %You descend the stairs.--More--|S4i X(0l(B(0qqqqk(B (0x~~~~~(Bd (0x~~~~(B@(0x(B (0x~~~~~x(B (0mqqqqqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:54 Dlvl:2 $:1011 HP:12(12) Pw:7(7) AC:8 Xp:1/0 T:65|S4i9 I  T:66(0a(Bd}S4i] b T:67(0~(Bd @<~S4i4eQ T:68(0a(B (0~(B@~S4i R T:69d @<~S4i d T:70d(0a(B(0~(B@S4ip&You climb up the stairs.--More--S4i(0lqqqqqqk(B(0lqqqqqqqk(B(0x~~~~~~~(B(0x~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~(B<(0~~x(B(0x~~(B:(0~~~a(B##########(0x~~~~~~~x(B(0x~~~~~~x(B####(0x~~~~~~~~(B(0mq~q~qqj(B#(0x~~~~~~~x(B###(0~~~~~~~~~(B#(0mqqqqqqqj(B###########(0lqq~qqqqqqk(B######0(0x~~~~~~~~~x(B####(0l~q~qqqqqqk(B(0x~~~~~~~~~x(B###(0x~~~~~~~~~~(B(0x~~~~~~~~~~(B##(0a~~~~(B@(0~~~~x(B(0x~~~~~~~~~x(B[1S4i 8;28H(0x{~~~(Bd(0~~~~x(B(0mqqqqqqqqqj(B(0mqqqqqqqqqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:54 Dlvl:1 $:1011 HP:12(12) Pw:7(7) AC:8 Xp:1/0 T:70S4i\  T:71d(0~(B(0~(BS4i,d T:72@(0~~(B>dS4i! T:73##@(0~(Bd(0~~~~(B(0~(B(0~~(BS4iH T:74#@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(BS4i  T:75@#(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~~(BS4iDWith great effort you move the boulder. T:760@#d(0~(B(0~(B(0~~(B(0~~~(BS4iX T:770@d##(0~~(B(0~~~(B(0~~~~(BS4iBO T:780@d##S4iJ O T:790@d##S4iG T:80##@dS4i f T:810@#d##S4iY T:82@d##S4i?)\ T:83##@##S4i 0#@#S4iM # T:84S4iU T:85#@d#S4i%a T:86@##dS4iE& t T:87##@#d#S4i%"@#S4i.&P T:88d##S4iu^ T:89@#dS4i  T:90(0~~~(B(0~~(B(0~~~(B@(0~~~(Bd##S4i g T:91##(0~~~(B@(0~~(B(0~~~(Bd#(0~~~(B#S4iv T:92(0~~~~~~(B#@(0~~~~(B##S4i\n T:93@#(0~(B(0~~(B(0~(BS4i6  T:94#@(0~(Bd(0~~(B#(0~(B#S4i )d@S4i ! You swap places with your little dog. T:95(0~~~~~~(Bd#(0~~~~(BS4io2 T:96#(0~~(Bd(0~~(B(0~~~(B@(0~~(BS4i  T:97(0~(B##@(0~(BdS4i T:98(0~(Bd@(0~(B#S4iN/What do you want to throw? [$k or ?*] S4i9#In what direction? S4izAn uncursed +0 scalpel hits the rock cavern, then falls back on top of your head.--More--S4iy An uncursed +0 scalpel hits the ground.[Spontiff the Rhizotomist  ]  HP:11 T:99#dS4i# S4i$ wk - an uncursed +0 scalpel. T:100#@d#S4iA<What do you want to throw? [$k or ?*] S4i_#In what direction? S4iAn uncursed +0 scalpel almost hits the rock cavern, then falls back on top of your head. --More--S4i An uncursed +0 scalpel hits the ground.[Spontiff the Rhizotomist ]  HP:10 T:101d#S4i? S4iD? jk - an uncursed +0 scalpel. T:102d#@S4ix <What do you want to throw? [$k or ?*] S4i%0You don't have that object.--More--S4i36What do you want to throw? [$k or ?*] S4i0You don't have that object.--More--S4i 6What do you want to throw? [$k or ?*] S4i #In what direction? S4i zAn uncursed +0 scalpel hits the rock cavern, then falls back on top of your head.--More--S4iAn uncursed +0 scalpel hits the ground.[Spontiff the Rhizotomist ]  HP:7(12) Pw:7(7) AC:8 Xp:1/0 T:103#d#S4i S4ivk - an uncursed +0 scalpel. T:104#@dS4iS <What do you want to throw? [$k or ?*] S4i #In what direction? S4iAn uncursed +0 scalpel almost hits the rock cavern, then falls back on top of your head. --More--S4i0 An uncursed +0 scalpel hits the ground. T:105#dS4i( S4i(k - an uncursed +0 scalpel. T:106d@##S4i< <What do you want to throw? [$k or ?*] S4i#In what direction? S4izAn uncursed +0 scalpel hits the rock cavern, then falls back on top of your head.--More--S4iAn uncursed +0 scalpel hits the ground.[Spontiff the Rhizotomist ]  HP:6 T:107d#S4i) S4iB) sk - an uncursed +0 scalpel. T:108#@dS4i<What do you want to throw? [$k or ?*] S4if#In what direction? S4izAn uncursed +0 scalpel hits the rock cavern, then falls back on top of your head.--More--S4iAn uncursed +0 scalpel hits the ground.[Spontiff the Rhizotomist ]  HP:5 T:109d#S4i  # S4iprayS4iR>Are you sure you want to pray? [yn] (n) S4i0You begin praying to Hermes.S4i% You are surrounded by a shimmering light. T:110d# T:111d##d T:112--More--S4i$UYou finish your prayer.You feel that Hermes is pleased.S4i5You feel much better.[Spontiff the Rhizotomist ]  HP:14(14) Pw:7(7) AC:8 Xp:1/0 T:112S4i S4i8sk - an uncursed +0 scalpel. T:113d@#S4iғ=What do you want to wield? [- k or ?*] S4iS4iLzk - an uncursed +0 scalpel (weapon in hand). T:114d#S4i >You are empty handed.--More--S4iUk - an uncursed +0 scalpel (alternate weapon; not wielded). T:115d#S4i5#@S4iM,#d#@S4i T:116#d#@ T:117  T:118#dS4i0  T:119(0~~(B(0~~~(B#d@S4iSpn T:120#d@(0~(BS4iu T:121(0~~~~~(B(0~~~(B(0~~(B(0~~~~~~(B#(0~~(Bx(0~~~~(Bd(0~~~~~~~(B@x(0~~~~~~(BS4i9(0~~~~~(B(0~~~(B(0~~(B(0~~~~(B(0~~~(B(0~(B@x(0~(BThe little dog misses the grid bug. T:122S4iEYou stop. Your little dog is in the way!S4i%The grid bug bites!S4itYou get zapped![Spontiff the Rhizotomist  ]  HP:13--More--S4il 0The little dog bites the grid bug.S4i wThe grid bug is killed! T:123d#(0~(BS4i T:124(0~~~~~(B(0~~~(B(0~~(B(0~~~~(B#(0~~~(Bdx#@S4ir (0~~(B(0~(B(0~(B#(0~(B@The grid bug bites!S4ir You get zapped![Spontiff the Rhizotomist  ]  HP:12  T:125dS4i2(0~(Bx@The little dog misses the grid bug. T:126S4iYT The grid bug bites!You get zapped![Spontiff the Rhizotomist ]  HP:11The little dog bites the grid bug.--More--S4i_The grid bug is killed! T:127(0~(BdS4i~ &(0~(B@S4i 8(0~(Bd(0~(B@S4iO : T:128(0~(Bd(0~(B@ T:129(0~(Bd(0~(B(0~(B@ T:130(0~(Bd(0~(B(0~(B@S4i~ r T:131  T:132(0~(Bd(0~(BS4iL T:133(0~~(B(0~(B(0~(B(0~(Bd#(0~(B@##S4i T:134(0~(B(0~~(B(0~~~~(B(0~(B(0~~~~~~(B#(0~~~~~~~(B@#(0~~~~~~(B(0~(BdS4i=_[Spontiff the Rhizotomist  ]  HP:12 T:135(0~~~~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~~~~~~(B@(0~~~~~~(Bd(0~~~~(B(0~(B#S4i  T:136(0~~(B(0~(B(0~(B(0~~~~~(B#(0~~~~~~(Bd@#(0~~~~(B(0~~(B#S4i7(0~~(B(0~(B(0~~~(B(0~(B#(0~~(B@:###S4i7The newt bites![Spontiff the Rhizotomist ]  HP:11  T:137#dS4iH  T:138(0~~~~(B(0~~(B(0~(B(0~~~(B(0~(B#d#@####S4iFThe newt bites![Spontiff the Rhizotomist ]  HP:10The little dog bites the newt.The newt is killed!#d--More--S4i LThe little dog eats a newt corpse. T:139S4i T:140(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B#0@S4i  T:141(0~(B(0~~(B(0~(B(0~~~(B(0~(B@##S4ir^ T:142(0~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~~~~~~(B(0~~(B#d##@S4iAWith great effort you move the boulder. T:143d##@0S4iAe T:144#d@#S4i W T:145d#@#S4ij ##@##@#d# T:146#@#d## T:147#@##d T:148#@#d# T:149 [Spontiff the Rhizotomist ]  HP:11 T:150d##@#@#d## T:151  T:152#dS4i96What do you want to use or apply? [sS or ?*] S4i $In what direction? S4iu 5You hear nothing special.S4i6DWhat do you want to use or apply? [sS or ?*] S4i$In what direction? S4i^NS4iN^You hear nothing special. T:153#dS4i6DWhat do you want to use or apply? [sS or ?*] S4iB$In what direction? S4i@5You hear nothing special.S4io V T:154#@#dS4iD T:155#@d#S4iMb"d@S4ibgYou swap places with your little dog. T:156d#S4im #@S4i 0#d#@S4il  T:157##d#@ T:158#d#@ T:159  T:160#dS4iG#@S4i)d##@S4iV T:161  T:162##dS4i T:163(0~~(B(0~~~~(B(0~~~~~~(B(0~~~(Bd@##S4iP(0~~(B(0~~~~(B(0~~~~~~(B(0~~~(B#@S4i(0~~~~(B(0~~(B(0~~~(B(0~(B###@d# T:164 [Spontiff the Rhizotomist  ]  HP:12 T:165#dS4ia  T:166(0~~~~(B(0~~(B(0~~~(B(0~(B(0~~(Bd###@###S4i, T:167(0~~(B##@#d#S4ie2n T:168#@##dS4i%y T:169##@d##S4i( @#S4io J T:170#dS4iLe T:171d@###S4i P T:172d#@S4iH T:173##@S4id T:174##d@S4in T:175d##@##S4i T:176#d#@##+S4i k T:177###@#dS4iK.*d@S4i.oYou swap places with your little dog. T:178#dS4is T:179###@d##S4izH {[Spontiff the Rhizotomist  ]  HP:13 T:180@###S4i`L T:181@d##S4isd T:182d@###S4iV T:183(0~~(B(0~~~~(B(0~~~~~~(B(0~~~(B@d##S4i T:184(0~~(B(0~~~~(B(0~~~~~~(B(0~~~(Bd##@S4i*OWith great effort you move the boulder. T:185(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B#d0@#S4iU  T:186(0~~(B(0~~~(B(0~~~~(B(0~~~~(B(0~~~(B(0~(B#@#doS4i[(0~(B@#o#You hear some noises. T:187#S4iwT T:188#dS4iX T:189(0~~~~(B(0~~(B(0~~~(B#@d#S4iD(0~~~~(B(0~~(B(0~~~(B(0~(B(0~~(B#@)S4i_}The little dog drops an iron skull cap. T:190[dS4iY(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~(B#@S4iuuThe little dog picks up a crude dagger. T:191#dS4iO(0~(B(0~~~(B(0~~~~(B(0~~~(B@#S4iOqYou see here an iron skull cap. T:192d#S4i S4i Vl - an iron skull cap.@#dS4i The little dog drops a crude dagger. T:193)dS4iIg  T:194(0~(B(0~~(B(0~~~~(B(0~~~(B(0~~~(B#@d#S4i "d@S4i You swap places with your little dog.(0~(B(0~(B(0~(B(0~(BS4i You see here a crude dagger.[Spontiff the Rhizotomist ]  HP:14 T:195#dS4i_S4i`jm - a crude dagger. T:196@dS4i5# S4i aS4ik3 djustS4iSEWhat do you want to adjust? [cdg-msyCS or ?*] S4iSAdjust letter to what [abefm-rt-xzABD-RT-Z] (? see used letters)? S4if 1Moving: K - a crude dagger.S4i{} # S4i;aS4iI djustS4iFFWhat do you want to adjust? [cdg-lsyCKS or ?*] S4iVAdjust letter to what [abefl-rt-xzABD-JL-RT-Z] (? see used letters)? S4iw6Swapping: h - an iron skull cap.S4i T:197(0~(B(0~(B(0~(Bd#@S4ie  T:198(0~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(B#d#@S4i4W T:199d#@#S4i"  T:200#@#(0~(B(0~(Bx(0~(B(0~~~~(BS4it6What do you want to use or apply? [sS or ?*] S4iQ$In what direction? S4iЄ\You hear a hollow sound. This must be a secret passage!#S4i T:201###(0~~~~~~~(Bx@d(0~~~~(B(0~(B(0~(B#(0~~~(B(0~(BS4i9 T:202#(0~~~~~~~~(Bx(0~(Bd(0~~~~(B(0~~~~(B@#(0~~~~~~~~(BS4i6What do you want to use or apply? [sS or ?*] S4i~$In what direction? S4i.\You hear a hollow sound. This must be a secret passage!#S4iuZ+You find a hidden door.(0~(BxS4iCThe little dog bites the grid bug.--More--S4i4SThe grid bug is killed! T:203(0~(BS4iYS4iwThe door opens. T:204#d(0~a(BS4ie T:205(0~~~~~~(B(0~(Bd(0~~~~(B(0~~~(B#(0~~~~~~~(B@S4io T:206(0~~~(B#(0~(B#@dS4i@(0a(B@(0~(B# T:207@(0~(Bd#S4i T:208@(0~(Bd(0a(B T:209  T:210d(0~(BS4i5U T:211@d(0~~~(BS4i5 m T:212>(0~(B@d(0~(BS4i=L T:213@d(0~~(BS4i[[ T:214d@(0~~(BS4il T:215(0~(B@(0~(BdS4i%  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Wands i - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) S4i +S4iw=n++++++++++++S4i ###S4ii Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Wands i - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) S4imj+S4i### What would you like to drop?  Weapons K - a crude dagger Armor h - an iron skull cap(end) S4i ++S4i% #A crude dagger lands on the altar.S4i& zAn iron skull cap lands on the altar. T:216d(0~~(BS4iS4il Pick up what?  Weapons a - an uncursed crude dagger Armor b - an uncursed iron skull cap(end) S4i ++S4i;x #K - an uncursed crude dagger.S4iWx h - an uncursed iron skull cap. T:217d(0~(B@(0~(BS4i;What do you want to wear? [h or ?*] S4i(0~(Bd(0~(B T:218You finish your dressing maneuver. AC:7S4iTA# S4i(S4iP# S4iaS4iU- djustS4i FWhat do you want to adjust? [cdg-lsyCKS or ?*] S4iSAdjust letter to what [abefm-rt-xzABD-RT-Z] (? see used letters)? S4i=Swapping: k - an uncursed crude dagger.S4iQ r T:219d(0~(B@(0{(BS4i6What do you want to use or apply? [sS or ?*] S4i$In what direction? S4id`Status of the little dog (neutral): Level 2 HP 12(13) AC 6, tame.S4iR j T:220(0~(B@d(0~(BS4i T:221@d(0~(B(0~~~~(B(0~(B(0~~(BS4i6What do you want to use or apply? [sS or ?*] S4i mS4imIn what direction? S4i25You hear nothing special.S4i<  T:222@d(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(BS4i 6What do you want to use or apply? [sS or ?*] S4i] $In what direction? S4i15You hear nothing special.S4i-X T:223d(0~(BS4id I T:224#dS4i T:225d#@(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(BS4i T:226##(0~(B@(0~~~~~~(B(0~~~~(B(0~~(BS4i{) a T:227(0~(Bd@S4idZ T:228#d(0~(B@S4iee T:229(0a(Bd(0~(B@S4iS' >@S4i' (0~~(Bd(0~(B@ T:230(0~~(Bd(0~(B@ T:231d>(0~(B(0~(B@S4i' c T:232  T:233(0~(BdS4ind T:234(0~(Bd@(0~(BS4iy  T:235(0~~~~~~~~~~(Bd(0~~~~(B(0~~~~(B@(0~~~~~~~(BS4i; T:236(0~(B#d@#(0~(BS4iwI(0~(B#@#(0~(BS4iw(0~~~(B##d#@#(0~~~(BS4iwU T:237  T:238#dS4i, b T:239@#d+S4iK6What do you want to use or apply? [sS or ?*] S4i)$In what direction? S4iH5You hear nothing special.S4iAMS4iTMWThe door resists! T:240d#S4itS4iWThe door resists! T:241d#S4isxS4ixWThe door resists! T:242#dS4is, S4i, {The door opens. T:243d(0a~(B(0qq(BS4i~ T:244@d#(0~(BS4iV "This door is locked.S4i$*In what direction? S4i7 S4iJ ZWHAMMM!!! T:245d#S4i*In what direction? S4i6S4iFKWHAMMM!!! T:246dS4in *In what direction? S4iJS4i%JZWHAMMM!!! T:247#dS4i*In what direction? S4i, S4i, JWHAMMM!!! T:248##S4ib*In what direction? S4i?=S4iS=KWHAMMM!!! T:249dS4i@*In what direction? S4in{ S4i~{ ZWHAMMM!!! T:250#dS4i*In what direction? S4ifLS4iLZWHAMMM!!! T:251d#S4i*In what direction? S4i1~ S4iI~ ZWHAMMM!!! T:252d#S4iv*In what direction? S4i&S4i6ZWHAMMM!!! T:253#dS4ia *In what direction? S4i S4i/ ZWHAMMM!!! T:254d#S4i*In what direction? S4i:2S4iX2ZWHAMMM!!! T:255d#S4ig *In what direction? S4i IWHAMMM!!! T:256#S4iv T:257#@#d(0~(BS4i] *d@S4i] LYou swap places with your little dog. T:258(0qqqqqq(B(0qqk(B(0~~~~~~~~~x(Bd(0~~~~~~~~~~~x(B#(0~~~~~~(B$(0~~~~~~x(B(0~~~~~~~~~~~~~(B+(0qqqqqqqqqqqqj(BS4ij T:259(0qqqq(B(0~~~~(B#(0~~~(Bd(0x~(B#@(0m(BS4i  T:260(0lq(BF(0x(B#d(0a(B@S4iNc T:261@d(0a~(BS4il (0~(B@S4i O(0~(B@#(0a(BdS4i = T:262(0~(Bd(0~(B@(0~(B T:263(0~(Bd(0~(B@ T:264(0~(B(0~(Bd(0~(B@S4ij  T:265(0~~~(B@d S:61  $:1018 T:266$ - 7 gold pieces. T:267@(0~(BdS4i{ T:268@(0~~(Bd(0~(BS4iة (0~(B@S4i 4(0~(B@d(0~(BS4i? p T:269  T:270(0~(B(0~(BdS4iC:a T:271@(0~(Bd(0~(BS4iL T:272@d(0~~(BS4i  T:273(0~(BF@d(0~(BS4iy@(0~(Bd(0~(BThe lichen touches you! T:274S4ipS4iYou pull free from the lichen. T:275@(0~(Bd(0~(BS4iud(0~(BThe little dog misses the lichen. T:276S4iM<The little dog bites the lichen.S4iOThe lichen is killed! T:277(0~(BS4iDU0This door is locked.S4i+ *In what direction? S4iS4iي^WHAMMM!!! T:278d(0~(BS4i*In what direction? S4i" S4i As you kick the door, it crashes open! T:279(0~(Bd(0~(BS4iDS4ir T:280@d(0~~(B(0~(BS4i 7 T:281@d(0~~~~~~~~~~~~~~~(B(0~~~~~~~~~~~(B(0~(B(0~(B(0~~~~~~~~~(B(0~~~(B(0~~~~~~~(B(0~~~(BS4ic' T:282@d#(0~(B(0~~~(B(0~(B(0~~~~(B(0~~~(B(0~~~~~~(B(0~~~(BS4iA#@###S4iZ@##d#S4i  T:283#@#d# T:284d#@### T:285#d#@#S4iV T:286#d##@S4iT T:287###@###S4ir T:288###@##d T:289###@##d# T:290#@##d#S4i T:291##@##d#S4iLh T:292(0qqqqqqqqqqk(B@#(0~~~~~~~~~~~x(B#(0~~~~~~(B*(0x(Bd(0~x(B#(0x(B T:293#@##(0~(B#(0~~~(BS4il T:294d#@(0~(B(0~~~(B(0~~~~~(B(0~~~x(B(0qqqj(BS4iT T:295  T:296#dS4i; T:297(0l(B#d@(0x~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0qqqqqq(BS4i T:298#d@(0x(B(0x~(B(0x~(B(0mq(BS4ik (0~(B@S4i!l B(0~(Bd(0~(B@S4il ( T:299d(0~~(B@ T:300(0~(Bd(0~(B@ T:301(0~(B(0~(B@dS4i+m n T:302d(0~(B@(0~(BS4im  T:303(0~~(Bd(0~(B@ T:304(0~~~(B@d T:305(0~(B@(0~(BdS4i*n mYou see here a yellow gem. T:307d(0~~(BS4i{< S4i<mn - a yellow gem. T:308d(0~(B@S4i# S4iª nameS4idK d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) S4iQ+(0lqqqqqqqqqqk(B####(0~~~~~~~~~~(Bd(0x(B#(0x~~~~~~~~~(B@(0x(B#####(0x~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B######(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B######What do you want to call? [cdg-jlnCS or ?*] S4i0&Call a yellow gem: S4iY yS4iV 1S4i!u S4i6What do you want to use or apply? [sS or ?*] S4io#In what direction? S4i{3You hear nothing special.S4i3 CWhat do you want to use or apply? [sS or ?*] S4ig #In what direction? S4i S4iu qYou hear nothing special. T:309d(0~(B(0~(BS4ieCWhat do you want to use or apply? [sS or ?*] S4i#In what direction? S4in3You hear nothing special.S4i^Lq T:310(0~~(Bd(0~(B@S4iu6What do you want to use or apply? [sS or ?*] S4i #In what direction? S4i-F3You hear nothing special.S4i p T:311(0~(Bd(0~(B@S4i1 6What do you want to use or apply? [sS or ?*] S4i\F #In what direction? S4i 3You hear nothing special.S4im T:312(0~(Bd(0~(B@S4i6What do you want to use or apply? [sS or ?*] S4i6#In what direction? S4iӫ3You hear nothing special.S4i' CWhat do you want to use or apply? [sS or ?*] S4i7 #In what direction? S4iON S4ivN sYou hear nothing special. T:313(0~(Bd(0~(BS4i'CWhat do you want to use or apply? [sS or ?*] S4i,#In what direction? S4i3You hear nothing special.S4ieh T:314(0~(B@(0~(BdS4iSp T:315(0~(B@(0~(Bd(0~(BS4ip V T:316@(0~~(BdS4idg 6What do you want to use or apply? [sS or ?*] S4i܀ #In what direction? S4i 3You hear nothing special.S4iCWhat do you want to use or apply? [sS or ?*] S4i#In what direction? S4i S4ingYou hear nothing special. T:317d(0~(BS4ibhCWhat do you want to use or apply? [sS or ?*] S4i#In what direction? S4iyP3You hear nothing special.S4i e T:318@(0~(Bd(0~(BS4i 6What do you want to use or apply? [sS or ?*] S4i.9 #In what direction? S4iP 3You hear nothing special.S4iP T:319@d(0~~(BS4i?6What do you want to use or apply? [sS or ?*] S4i#In what direction? S4i3You hear nothing special.S4i@_ T:320d@(0~~(BS4i6What do you want to use or apply? [sS or ?*] S4iUD #In what direction? S4i) 3You hear nothing special.S4iK n T:321d(0~(B@(0~(BS4ii6What do you want to use or apply? [sS or ?*] S4i.#In what direction? S4iih3You hear nothing special.S4it T:322(0~(B@d(0~(BS4i6What do you want to use or apply? [sS or ?*] S4i#In what direction? S4i3You hear nothing special.S4iD CWhat do you want to use or apply? [sS or ?*] S4iٶ #In what direction? S4i S4i kYou hear nothing special. T:323d(0~~(BS4iR+CWhat do you want to use or apply? [sS or ?*] S4i#In what direction? S4i0_You hear a hollow sound. This must be a secret door!+S4i/@(0~(BS4i N T:324(0~(BdS4i rThe door opens. T:325(0a(Bd(0~(BS4i(o T:326#@(0~(Bd(0~(BS4i(0~~~(B(0~(B@(0a(B(0~(B(0~~~(BS4iO T:327(0~(BdS4iM~6What do you want to use or apply? [sS or ?*] S4i?G#In what direction? S4i S4iIYou hear a hollow sound. This must be a secret passage!#S4i3(0~~~(B(0~(B@#(0~(B(0~~~(BS4i(0~~~(B(0~(B@#d(0~(B(0~(B(0~~~(B T:328  T:329d(0a(BS4i X T:330(0~(B@(0~~~~~~~(B#d#(0~~~~~~~~~~(B(0~~~~~~~(B(0~(BS4iǬ T:331#(0~~~~~(B@d#(0~~~~~~~~~~(B(0~~~~~(BS4i T:332(0~(B@#d#(0~(BS4iׂ T:333(0~(B@#d##(0~(BS4iT I T:334##dS4i T:335(0~~~(B#(0~~~~~~~~~~(B@d##(0~~~(BS4i> T:336#dS4i%` T:337###@dS4i> T:338#dS4i9 #@#S4i$9 N##@#d#S4i9  T:339#@#d# T:340@#d# T:341@#d##S4i9 P T:342@##dS4i9 [ T:343  T:344#dS4iXV T:345@#d#S4i6What do you want to use or apply? [sS or ?*] S4i#In what direction? S4it3You hear nothing special.S4i٤ CWhat do you want to use or apply? [sS or ?*] S4i #In what direction? S4i5 S4i aYou hear nothing special. T:346d#S4iNCWhat do you want to use or apply? [sS or ?*] S4i%=#In what direction? S4i 3You hear nothing special.S4iQCWhat do you want to use or apply? [sS or ?*] S4i##In what direction? S4i\ S4i]You hear nothing special. T:347d#S4i CWhat do you want to use or apply? [sS or ?*] S4i #In what direction? S4i& 3You hear nothing special.S4i&/d@S4i&pYou swap places with your little dog. T:348d#S4i{#@S4iI{,#d#@S4i'| T:349#d#@ T:350d##@ T:351##d#@S4iN|J T:352d##@S4ie|U T:353  T:354##dS4i P T:355#d@S4i6What do you want to use or apply? [sS or ?*] S4ik#In what direction? S4i.3You hear nothing special.S4i CWhat do you want to use or apply? [sS or ?*] S4i #In what direction? S4ib S4ioc You hear a hollow sound. This must be a secret passage! T:356#d#S4i3CWhat do you want to use or apply? [sS or ?*] S4ieJ#In what direction? S4iIV3You hear nothing special.S4ip\ T:357#d@#S4i F T:358#d#S4i`q [ T:359#d#@S4iD"\ T:360#d#@S4iG T:361##@dS4i] @#S4i^ @#d# T:362  T:363#dS4ic T:364d##@#S4iB^ T:365d##@S4ic T:366#d#@#S4i '##@#S4i .d##@#S4i  T:367#d#@# T:368#d#@# T:369#d#@#S4i T T:370##d#@#S4i S T:371#d#@#S4i  T:372#d#@#(0~~(B(0~~(B(0~~(B(0~(B T:373  T:374#dS4it T:375#d@(0~~(B(0~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~(BS4iY6What do you want to use or apply? [sS or ?*] S4i"3$In what direction? S4it5You hear nothing special.S4ir  T:376#@(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(BS4iPg6What do you want to use or apply? [sS or ?*] S4i $In what direction? S4iy5You hear nothing special.S4i T:377#@(0~~(Bd(0~~(B(0~~~(B(0~(B(0~(B(0~~~~~(B(0~(B(0~~~~~~(BS4i  T:378(0~(B(0~~~~~~~~~(B(0~(B@(0~~~~~~~(Bd(0~~~~~(B(0~~~(BS4il6What do you want to use or apply? [sS or ?*] S4i]$In what direction? S4i55You hear nothing special.S4i(_ T:379(0~~(Bd@S4iZ6What do you want to use or apply? [sS or ?*] S4ij$In what direction? S4ix5You hear nothing special.S4i q T:380d(0~(B(0~~(B@S4i] 6What do you want to use or apply? [sS or ?*] S4i$In what direction? S4i5You hear nothing special.S4iCS4iwjThe door resists! T:381(0~~(BdS4i, S4i- aThe door resists! T:382d(0~(BS4iwThe door resists! T:383d(0~(BS4iG& S4i|& vThe door resists! T:384(0~(B(0~(BdS4iXS4i YThe door resists! T:385(0~(BdS4i=S4i=eThe door resists! T:386(0~(BdS4i3 S4i4 \The door opens. T:387(0~(BdS4i~U T:388(0~(B@d S4ib} "d@S4i ~ You swap places with your little dog. T:389(0~(Bd(0~(B#S4iږ T:390(0~~~~(B(0~~~(B(0~(B(0~~(Bd@#T4i>"v(0~~~~~(B(0~~~(B(0~(B#@#T4i"(0~~~~(B(0~~~(B(0~(B(0a(Bd#@#T4i#y T:391(0~~~(B(0~(B#d#@# T:392(0~~(B(0~(Bd##@## T:393  T:394#dT4i|  T:395(0~~~~~~~~~(B(0~~~~~~~~~~~~~~(B##d@##T4if T:396#d#@#T4in T:397#d(0x(B@#(0~~(B{(0~x(B(0x(BT4i '##@#T4i .d##@#T4i  T:398(0x(B(#d#@#!(0qj(B T:399(0~(B#d#@)(0q(B T:400  T:401##dT4i; T:402(0qq~k(B(0~~~(B(0x(B(#d@(0x~(B(0q(BT4i"Unknown command '''.T4ias(0l(B(0x(B@(0~(B(0m(B S:65  $:1022$ - 4 gold pieces.@T4isjYou see here a large box. T:403#(0~(BdT4i׏g T:404(d(0~(B@T4i * #{@T4iS* Vo - a swirly potion.(0~(Bd@T4i* zThe little dog picks up a bag. T:405(0~(BdT4i'@(0~(BT4ihYou see here 7 arrows. T:406(0~(BdT4i7p - 7 arrows.@T4iqThe little dog drops a bag. T:407(0~(BdT4i)# T4i+ aT4i djustT4i% IWhat do you want to adjust? [cdg-ln-psyCKS or ?*] T4iWAdjust letter to what [abefmp-rt-xzABD-JL-RT-Z] (? see used letters)?  T4i +Moving: W - 7 arrows. T4i @(0~(BThe little dog picks up a bag. T:408d(0~(B T4i T4ipThe little dog drops a bag. T:409d(0~(B T4icd@You swap places with your little dog. T4ixYou see here a bag. T:410{d(0~(B T4i#  T4iș loot T4i"~ ?There is a bag here, loot it? [ynq] (q)  T4i6 3You carefully open the bag...--More-- T4i(S Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) T4i+(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B################### T4i1]The bag is empty. T:411(0~(Bd T4i  T4i  q - an empty bag. T:412{@d(0~(B T4i# T4ivZaT4i]. djustT4iJWhat do you want to adjust? [cdg-lnoqsyCKSW or ?*] T4i/MZAdjust letter to what [abefmp-rt-xzABD-JL-RT-VX-Z] (? see used letters)? T4iv/Moving: f - an empty bag.T4i`Sw T:413@(0~(B(0~(BdT4ip@(0~(BT4i-qYou see here a large box. T:414d(0~(B(0~(BT4i5# T4ilootT4i9EThere is a large box here, loot it? [ynq] (q) T4i9You carefully open the large box...--More--T4iCde Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) T4i2+(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B###################T4iOiThe large box is empty. T:415d(0~(BT4inckYou have a little trouble lifting an empty unlocked large box. Continue? [ynq] (q) T4iP T:416(0~(BdT4i ^T4i sYou find a magic trap. T:417(0~(B(0~(BdT4iu T:418@((0~(B(0~(BdT4i7What do you want to use or apply? [fsS or ?*] T4i$In what direction? T4iv5You hear nothing special.T4iQP Message History   You hear nothing special.  In what direction? y  What do you want to use or apply? [fsS or ?*] s  You find a magic trap.  You have a little trouble lifting an empty unlocked large box. Continue? [ynq] (q) n  The large box is empty.  You carefully open the large box...  There is a large box here, loot it? [ynq] (q) y  You see here a large box.  Moving: f - an empty bag.  Adjust letter to what [abefmp-rt-xzABD-JL-RT-VX-Z] (? see used letters)? f  What do you want to adjust? [cdg-lnoqsyCKSW or ?*] q  q - an empty bag.  The bag is empty.  You carefully open the bag...  There is a bag here, loot it? [ynq] (q) y  You swap places with your little dog. You see here a bag.  The little dog drops a bag.  The little dog picks up a bag.  Moving: W - 7 arrows. --More--T4iA(0lqqqqqqqqqqk (B(0lqqqqqqk(B(0lqqqqqqqk(B####(0~~~~~~~~~~~x (B(0x~~~~~~~(B###(0x~~~~~~~x(B#(0x~~~~~~~~~~x (B(0x~~~~~~x(B#(0x~~~~(B<(0~~x(B#######(0a~~~~~~~~~~x (B(0x~~(B:(0~~~a(B##########(0x~~~~~~~x(B####(0x~~~~~~~~~~x (B(0x~~~~~~x(B####(0x~~~~~~~~(B###########(0x~~~~~~~~~~x (B(0mq~q~qqj(B##(0x~~~~~~~x(B######(0mqqqqqqqqqqj (B######(0~T4iz[1m~~~~~~~~(B########## ###(0mqqqqqqqj(B######### ###########0################### ######0#####(0lqqqqqqqqqqq~qqk (B(0lqq~qqqqqqk(B#############(0~~~~~~~~~~~~~~~x (B(0x~~~~~~~~~x(B######(0l~q~qqqqqqk(B####(0x~~~~~~~~~~~~~~x (B(0x~~~~~~~~~x(B###(0x~~~~~~~~~~(B##(0x~~~~~~~~~~~~~~x(B(0lqq~k (B(0x~~~~~~~~~~(B##(0a~~~~(B>(0~~~~x(B#####(0a~~~~~~~~~~~~~~a(B######(0x(B^@(0~x (B(0x~~~~~~~~~xT4i(B(0x{~~~~~~~~a(B#(0mqqqqqqqqqqqqqqj(B##(0x(B((0~~x (B(0mqqqqqqqqqj(B(0mqqqqqqqqqj(B######(0~~(B{(0~x (B(0x~(Bd(0~x (B(0mqqqj (B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:65 Dlvl:1 $:1022 HP:14(14) Pw:7(7) AC:7 Xp:1/0 T:418T4ik# T4i aT4i nnotateT4i7 GWhat do you want to call this dungeon level? T4iE mT4i̎aT4igT4i?iT4icT4i T4i" tT4i ~rT4i3gaT4ipT4iT4iO  T:419##@(0~(Bd(0~(B(0~(BT4it#@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~(BT4iNtM#@#(0~(B(0~(BT4iau/ T:420#@# T:421#@# T:422#@#d T:4230@#dT4iu^ T:424  T:425d##T4i,With great effort you move the boulder. T:4260@#d#T4i؟ b T:4270@#d#T4ikZ T:4280@#d##T4iXY T:4290@#d#T4iJ T:4300@d##T4iP T:4310@#dT4i J T:4320@d##T4id P T:433#0@d#T4i7What do you want to use or apply? [fsS or ?*] T4i$In what direction? T4i05You hear nothing special.T4iZ i T:434#@d#T4iBm T:435#@d#T4iQ` T:436@d#T4i7What do you want to use or apply? [fsS or ?*] T4i$$In what direction? T4iE5You hear nothing special.T4ip(EWhat do you want to use or apply? [fsS or ?*] T4i/$In what direction? T4iT4ijYou hear nothing special. T:437d#T4i+EWhat do you want to use or apply? [fsS or ?*] T4i~q$In what direction? T4i9 `Status of the little dog (neutral): Level 2 HP 14(14) AC 6, tame.T4iU T4i?7What do you want to use or apply? [fsS or ?*] T4iP$In what direction? T4i'T4i(jYou hear nothing special. T:438#dT4iVS T:439#@#T4ip ^ T:440#@dT4i*d@T4iOYou swap places with your little dog. T:441T4i EWhat do you want to use or apply? [fsS or ?*] T4i T4i` In what direction? T4i `Status of the little dog (neutral): Level 2 HP 14(14) AC 6, tame. T4id Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100% b - extra healing 3 healing 74% 91%-100% c - stone to flesh 3 healing 82% 91%-100%(end) T4i A+(0lqqqqqqqqqqkqqqqqqk(B####(0~~~~~~~~~~~x~~~~~~x(B#(0x~~~~~~~~~~x~~~(B<(0~~x(B#######(0a~~~~~~~~~~x~~~~~~x(B####(0x~~~~~~~~~~x~~~~~~~(B###########(0x~~~~~~~~~~x(B Pw:2In what direction?  T4i> T4i8?nThe little dog looks better. T:442d#!T4i,##@!T4i'd#@!T4i  T:443d##@ T:444##d#@ T:445#d#@ T:446d##@ T:447##d#@ T:448#d#@ T:449d##@!T4iD O T:450##d#@!T4if 5 T:451k!T4i 0The kobold throws a dart!)!T4i 7You are hit by a dart.)#!T4i [Spontiff the Rhizotomist  ]  HP:13  T:452#d@!T4iG:%@d!T4it;OYou swap places with your little dog. T:453"T4i? T:454k#"T4iж ak#You hear some noises. T:455##T4i}W Pw:4 T:456)d#T4i!D#@#T4iUD>You see here a dart. T:457#T4iH #T4i br - a dart. T:458@)d$T4i #@$T4iG[You see here 12 darts. T:459#d%T4i\%T4iɨSr - 12 darts. T:460@d#%T4i^# %T4it a%T4i.? djust%T4i, JWhat do you want to adjust? [cdf-lnorsyCKSW or ?*] &T4i4YAdjust letter to what [abemp-rt-xzABD-JL-RT-VX-Z] (? see used letters)? &T4i -Swapping: W - 13 darts.&T4i10d@&T4igYou swap places with your little dog. T:461#d'T4ii T:462d#@(0~(B'T4i T:463##d@(0~(B(0~~(B(0~(B(0~(B(0~~~(B'T4i [ T:464##d@(T4i| (0~(B@(T4i|You see here an empty unlocked large box.[Spontiff the Rhizotomist ]  HP:14 T:465(0~(B(0~(Bd(T4ikYou have a little trouble lifting an empty unlocked large box. Continue? [ynq] (q) (T4iJ You have a little trouble lifting t - an empty unlocked large box.@ Burdened--More--(T4i Your movements are slowed slightly because of your load. T:467d(0~(B(0~~(B)T4i$jWhere do you want to travel to?(For instructions type a '?'))T4iIr )T4ir +lawful altar)T4i)T4i.(0~(B@)T4i(0~(B(0~~(B(0~(B@(0~(B(0~(B)T4iDs T:468(0~(B@#(0~(B)T4i_ T:469(0~(B@#d(0~(B)T4iqW T:471@#d)T4iza T:472@#d(0~(B)T4i T:473@#d###(0~(B(0~(B)T4i T:475(0~~~~~~~~(B(0~~~~~~~~~~~~~~(B@#d##)T4ix T:476(0~(B@#d#)T4i T:477(0~~(B(0~(B@#### T:479  Pw:5 T:480#d)T4iS(0~~~(B(0~(B@##)T4iw(0~~~~(B(0~~~(B(0~(B@#d#)T4i T:481(0~~~~~(B(0~~~(B(0~(B@##d#)T4i T:483(0~~~~(B(0~~~(B(0~(B@#d#)T4iu T:484(0~(B@(0a(Bd#)T4it d T:485@(0~a(Bd#)T4i]!j T:487@(0~(Bd(0a(B#)T4iI"l T:488d@(0~(B(0~(B)T4i5#n T:489d(0~(B@(0~~~(B)T4i1$s T:491(0~~(B@(0~(Bd)T4i%j T:492@(0~(Bd(0~(B)T4i%d T:493@(0~(Bd(0~~~~(B)T4i&l T:495d@(0~(B(0~(B)T4i-'k T:496d(0~(B@(0~(B)T4i' T:497(0~(B(0~(B@(0~(B(0~(Bd)T4i(e T:499@(0~(Bd(0~~(B)T4i[) T:500@(0~(Bd(0~(B T:501(0~(Bd@(0~(B(0~~(B)T4i) T:503  Pw:6 T:504(0~(Bd(0~(B)T4i)=(0~(B@(0~(B)T4iw*(0~~~~(B(0~~~(B(0~(B@(0a(Bd(0~(B)T4i* T:505(0~~~~~(B(0~~~(B(0~(B@#(0~~(B)T4iX+ T:507(0~~~~(B(0~~~(B(0~~~(B(0~(B@#d(0~(B(0~~~(B)T4ih+{ T:508  T:509:d(0a(B+T4iN T:511(0~~~~(B(0~~~(B(0~~~(Bd(0~(B##@#(0~~~(B,T4i T:512(0~~~~~(B(0~~~(B#(0~(Bd#@-T4il(0~~~~~(B(0~~~(B(0~(B@#You hear some noises. T:513-T4iR%@d-T4iRYou swap places with your little dog.(0~~~~(B(0~~~(B(0~~~(B(0~(B:(0~~~(B-T4iiSThe newt bites![Spontiff the Rhizotomist  ]  HP:12  T:515d#.T4i 0d@.T4iR You swap places with your little dog. T:516(0~~~~(B(0~~~(B(0~~~(B(0~(B#(0~~~(B/T4i+  Coins  $ - 1022 gold pieces  Weapons  r - 7 arrows  W - 13 darts  k - an uncursed crude dagger  K - an uncursed +0 scalpel (alternate weapon; not wielded)  Armor  h - an uncursed +0 iron skull cap (being worn)  g - an uncursed +1 pair of leather gloves (being worn)  Comestibles  y - 5 uncursed apples  Spellbooks  i - a blessed spellbook of extra healing  l - a blessed spellbook of healing  j - a blessed spellbook of stone to flesh  Potions  o - a swirly potion  C - 4 uncursed potions of extra healing  c - a blessed potion of healing  d - 3 uncursed potions of healing  Wands  S - an uncursed wand of sleep (0:8)  Tools (1 of 2)0T4iK  f - an empty bag  t - an empty unlocked large box  s - an uncursed stethoscope  Gems/Stones  n - a gem called y1 (2 of 2)1T4iu3[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:65 Dlvl:1 $:1022 HP:12(14) Pw:6(7) AC:7 Xp:1/0 T:516 Burdened(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqk(B####(0~~~~~~~~~~~x(B(0x~~~~~~~(B###(0x~~~~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~(B<(0~~x(B#######(0a~~~~~~~~~~x(B(0x~~(B:(0~~~a(B##########(0x~~~~~~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~x(B####(0x~~~~~~~~(B###########(0x~~~~~~~~~~x(B(0mq~q~qqj(B##(0x~~~~~~~x(B######1T4i3[m(0mqqqqqqqqqqj(B######(0~~~~~~~~~(B#############(0mqqqqqqqj(B####################0##########################0#####(0lqqqqqqqqqqq~qqk(B#(0lqq~qqqqqqk(B#############(0~~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B######(0l~q~qqqqqqk(B####(0x~~~~~~~~~~~~~~x(B0###############(0x~~~~~~~~~x(B###(0x~~~~~~~~~~(B##(0x~~~~~~~~~~~~~~x(B(0lqq~k(B(0x~~~~~~~~~~(B##(0a~~~~(B>(0~~~~x(B##d@#(0a~~~~~~~~~~~~~~a(B######(0x(B^(0~~x(B1T4i 4w(0x~~~~~~~~~x(B(0x{~~~~~~~~a(B#(0mqqqqqqqqqqqqqqj(B##(0x~~~x(B(0mqqqqqqqqqj(B(0mqqqqqqqqqj(B######(0~~(B{(0~x(B(0x~~~x(B(0mqqqj(B1T4i|  Coins  $ - 1022 gold pieces  Weapons  r - 7 arrows  W - 13 darts  k - an uncursed crude dagger  K - an uncursed +0 scalpel (alternate weapon; not wielded)  Armor  h - an uncursed +0 iron skull cap (being worn)  g - an uncursed +1 pair of leather gloves (being worn)  Comestibles  y - 5 uncursed apples  Spellbooks  i - a blessed spellbook of extra healing  l - a blessed spellbook of healing  j - a blessed spellbook of stone to flesh  Potions  o - a swirly potion  C - 4 uncursed potions of extra healing  c - a blessed potion of healing  d - 3 uncursed potions of healing  Wands  S - an uncursed wand of sleep (0:8)  Tools (1 of 2)2T4i f - an empty bag  t - an empty unlocked large box  s - an uncursed stethoscope  Gems/Stones  n - a gem called y1 (2 of 2)2T4i9[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:65 Dlvl:1 $:1022 HP:12(14) Pw:6(7) AC:7 Xp:1/0 T:516 Burdened(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqk(B####(0~~~~~~~~~~~x(B(0x~~~~~~~(B###(0x~~~~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~(B<(0~~x(B#######(0a~~~~~~~~~~x(B(0x~~(B:(0~~~a(B##########(0x~~~~~~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~x(B####(0x~~~~~~~~(B###########(0x~~~~~~~~~~x(B(0mq~q~qqj(B##(0x~~~~~~~x(B######2T4i:[m(0mqqqqqqqqqqj(B######(0~~~~~~~~~(B#############(0mqqqqqqqj(B####################0##########################0#####(0lqqqqqqqqqqq~qqk(B#(0lqq~qqqqqqk(B#############(0~~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B######(0l~q~qqqqqqk(B####(0x~~~~~~~~~~~~~~x(B0###############(0x~~~~~~~~~x(B###(0x~~~~~~~~~~(B##(0x~~~~~~~~~~~~~~x(B(0lqq~k(B(0x~~~~~~~~~~(B##(0a~~~~(B>(0~~~~x(B##d@#(0a~~~~~~~~~~~~~~a(B######(0x(B^(0~~x(B2T4iM:w(0x~~~~~~~~~x(B(0x{~~~~~~~~a(B#(0mqqqqqqqqqqqqqqj(B##(0x~~~x(B(0mqqqqqqqqqj(B(0mqqqqqqqqqj(B######(0~~(B{(0~x(B(0x~~~x(B(0mqqqj(B3T4i5<What do you want to drop? [$cdf-lnor-tyCKSW or ?*] 3T4iu;You drop an empty unlocked large box.3T4iYour movements are now unencumbered. T:517d#4T4i  T:518(0~~~~(B(0~~~(B(0~~~(B(0~(B@((0~~~(B4T4iA ( T:519#5T4i T:520(0~~~(B(0~(Bd#(0~(B#@#(0~(B5T4i  T:521(0~~~(B(0~(B(0~(B(0~(B#d@(0~(B5T4il (0~~~~(B(0~~~(B(0~~~(B(0~(B#@(0~~~(B5T4i?l kYou see here an empty unlocked large box. T:522#d5T4ikYou have a little trouble lifting an empty unlocked large box. Continue? [ynq] (q) 6T4iYou have a little trouble lifting t - an empty unlocked large box.@ Burdened--More--6T4izYour movements are slowed slightly because of your load. T:523d#7T4i7[Spontiff the Rhizotomist  ]  HP:13 T:525(0~~~~(B(0~~~(B(0~~~(B(0~(Bd#@#(0~~~(B7T4i(0~~~(B(0~(Br(0~(B@#(0~(BThe little dog bites the sewer rat.7T4i!XThe sewer rat is killed! T:526(0~(B8T4ių(0~~(B(0~~~~~~~(Br@(0~~~~~~~~~~(B(0~~~~(B(0~~~(B#(0~~~~~~~~~~~~~~(B(0~~~~~(B(0~~(BThe little dog bites the sewer rat.The sewer rat misses the little dog. T:5279T4i9 A(0~~(B(0~~~~~~~(B(0~(Br(0~~~~~~~~~~(B(0~~~~(B(0~~~(B@(0~~~~~~~~~~~~~~(B(0~~~~~(B(0~~(BThe little dog misses the sewer rat.9T4i_9 d Pw:7 T:528The sewer rat just misses!--More--:T4iQvThe little dog misses the sewer rat.The little dog bites the sewer rat.--More--;T4iNThe sewer rat is killed! T:529#d(0~~(B@(0~(B T:542(0~(Bd=T4i4b T:543@(0~(Bd(0~~(B>T4iE Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) >T4i^+>T4iG4(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B####################(0qqqqqqqqqqq~qqk(B#(0~~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~~x(B0###############(0~~~~~~~~~~~~~~x(B(0lqq~k~~~~~~~~~~~~~~a(B######(0x(B^(0~~xqqqqqqqqqqqqqqj(B##(0x~~~x(B######(0~~(B{(0~x(B(0x~~~x>T4i@5c(B What would you like to drop?  Weapons r - 7 arrows W - 13 darts Potions o - a swirly potion Tools f - an empty bag t - an empty unlocked large box Gems/Stones n - a gem called y1(end) >T4in :++++++>T4i*(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B####################(0qqqqqqqqqqq~qqk(B#(0~~~~~~~~~~~~~~x(B#7 arrows land on the altar.13 darts land on the altar.--More--?T4i?T4i-[  T:544d(0~(B?T4iS Pick up what?  Weapons a - 7 uncursed arrows b - 13 uncursed darts Potions c - an uncursed swirly potion Tools d - an empty uncursed bag e - an empty uncursed unlocked large box Gems/Stones f - an uncursed gem called y1(end) ?T4i :++++++?T4iz#(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B####################(0qqqqqqqqqqq~qqk(B#(0~~~~~~~~~~~~~~x(B#r - 7 uncursed arrows.W - 13 uncursed darts.o - an uncursed swirly potion.--More--@T4iK7 |You have a little trouble lifting an empty uncursed unlocked large box. Continue? [ynq]  (q) AT4i-You have a little trouble lifting t - an empty uncursed unlocked large box.--More--AT4ia @AT4i j Burdened  T:546d(0~~(BBT4i8What do you want to use or apply? [fstS or ?*] BT4iq:Sorry, I don't know how to use that.BT4ikYp T:547d(0~(B(0{(B@CT4i<What do you want to drop? [$cdf-lnor-tyCKSW or ?*] CT4iBlYou drop an empty uncursed unlocked large box.--More--CT4i#1 Your movements are now unencumbered. T:548(0~(Bd(0~(BDT4i# DT4ilootDT4i^There is an empty uncursed unlocked large box here, loot it? [ynq] (q) DT4i] /You open the large box...--More--ET4iy The large box is empty. Do what with it?  : - Look inside the large box i - put something in r - put in, then take out s - stash one item into the large box  q + do nothing(end) ET4iA+(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B##### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) ET4i_;+ET4i(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B####################(0qqqqqqqqqqq~qqk(B#(0~~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~~x(B0###############(0~~~~~~~~~~~~~~x(B(0lqq~k~~~~~~~~~~~~~~a(B######(0x(B^(0~~xqqqqqqqqqqqqqqj(B##(0x~~~x(B######(0~~(B{(0~x(B Put in what?  T4iRX;1H Coins  $ - 1022 gold pieces  Weapons  r - 7 uncursed arrows  W - 13 uncursed darts  k - an uncursed crude dagger  K - an uncursed +0 scalpel (alternate weapon; not wielded)  Armor  h - an uncursed +0 iron skull cap (being worn)  g - an uncursed +1 pair of leather gloves (being worn)  Comestibles  y - 5 uncursed apples  Spellbooks  i - a blessed spellbook of extra healing  l - a blessed spellbook of healing  j - a blessed spellbook of stone to flesh  Potions  o - an uncursed swirly potion  C - 4 uncursed potions of extra healing  c - a blessed potion of healing  d - 3 uncursed potions of healing  Wands (1 of 2)ET4i +++GT4iW +NT4i S - an uncursed wand of sleep (0:8)  Tools  f - an empty uncursed bag  s - an uncursed stethoscope  Gems/Stones  n - an uncursed gem called y1 (2 of 2)RT4ixz Put in what?   Coins  $ - 1022 gold pieces  Weapons  r - 7 uncursed arrows  W - 13 uncursed darts  k - an uncursed crude dagger  K - an uncursed +0 scalpel (alternate weapon; not wielded)  Armor  h - an uncursed +0 iron skull cap (being worn)  g - an uncursed +1 pair of leather gloves (being worn)  Comestibles  y - 5 uncursed apples  Spellbooks  i + a blessed spellbook of extra healing  l + a blessed spellbook of healing  j + a blessed spellbook of stone to flesh  Potions  o - an uncursed swirly potion  C + 4 uncursed potions of extra healing  c - a blessed potion of healing  d - 3 uncursed potions of healing  Wands (1 of 2)RT4i> ---ST4iA -TT4i R +++UT4i:-[T4i S - an uncursed wand of sleep (0:8)  Tools  f - an empty uncursed bag  s - an uncursed stethoscope  Gems/Stones  n - an uncursed gem called y1 (2 of 2)]T4i* (0lqqqqqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqk(B####(0~~~~~~~~~~~x(B(0x~~~~~~~(B###(0x~~~~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~(B<(0~~x(B#######(0a~~~~~~~~~~x(B(0x~~(B:(0~~~a(B##########(0x~~~~~~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~x(B####(0x~~~~~~~~(B###########(0x~~~~~~~~~~x(B(0mq~q~qqj(B##(0x~~~~~~~x(B######(0mqqqqqqqqqqj(B######(0~~~~~~~~~(B#############]T4i [C(0mqqqqqqqj(B####################0##########################0#####(0lqqqqqqqqqqq~qqk(B#(0lqq~qqqqqqk(B#############(0~~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B######(0l~q~qqqqqqk(B####(0x~~~~~~~~~~~~~~x(B0###############(0x~~~~~~~~~x(B###(0x~~(Bd(0~~~~~~~(B##(0x~~~~~~~~~~~~~~x(B(0lqq~k(B(0x~~~~~~~~~~(B##(0a~~~~(B>(0~~~~x(B#####(0a~~~~~~~~~~~~~~a(B######(0x(B^(0~~x(B(0x~~~~~~~~~x(B(0x{(B@(0~~~~~~~a(B#(0mqqqqqqqqqqqqqqj(B##(0x~~~x(B(0]T4i mqqqqqqqqqj(B(0mqqqqqqqqqj(B######(0~~(B{(0~x(B(0x~~~x(B(0mqqqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:65 Dlvl:1 $:1022 HP:14(14) Pw:7(7) AC:7 Xp:1/0 T:548You put a blessed spellbook of extra healing into the large box.--More--^T4ipX T:549(0~(Bd^T4i7h 7What do you want to use or apply? [fsS or ?*] ^T4iP  Your bag is empty. Do what with it?  : - Look inside the bag i - put something in r - put in, then take out s - stash one item into the bag  q + do nothing(end) ^T4i +(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B##### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) _T4i+_T4i8(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B####################(0qqqqqqqqqqq~qqk(B#(0~~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~~x(B0###############(0~~~~~~~~~~~~~~x(B(0lqq~k~~~~~~~~~~~~~~a(B######(0x(B^(0~~xqqqqqqqqqqqqqqj(B##(0x~~~x(B######(0~~(B{(0~x(B Put in what?  [3_T4iָ&;1H Coins  $ - 1022 gold pieces  Weapons  r - 7 uncursed arrows  W - 13 uncursed darts  k - an uncursed crude dagger  K - an uncursed +0 scalpel (alternate weapon; not wielded)  Armor  h - an uncursed +0 iron skull cap (being worn)  g - an uncursed +1 pair of leather gloves (being worn)  Comestibles  y - 5 uncursed apples  Spellbooks  l - a blessed spellbook of healing  Potions  o - an uncursed swirly potion  C - 4 uncursed potions of extra healing  c - a blessed potion of healing  d - 3 uncursed potions of healing  Wands  S - an uncursed wand of sleep (0:8)  Tools (1 of 2)`T4i +aT4i# $++++bT4i-cT4i -eT4iv+gT4i\D (++++hT4iC -mT4i" f - an empty uncursed bag  s - an uncursed stethoscope  Gems/Stones  n - an uncursed gem called y1 (2 of 2)nT4iR  +oT4i(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqk(B####(0~~~~~~~~~~~x(B(0x~~~~~~~(B###(0x~~~~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~(B<(0~~x(B#######(0a~~~~~~~~~~x(B(0x~~(B:(0~~~a(B##########(0x~~~~~~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~x(B####(0x~~~~~~~~(B###########(0x~~~~~~~~~~x(B(0mq~q~qqj(B##(0x~~~~~~~x(B######(0mqqqqqqqqqqj(B######(0~~~~~~~~~(B#############oT4i+[C(0mqqqqqqqj(B####################0##########################0#####(0lqqqqqqqqqqq~qqk(B#(0lqq~qqqqqqk(B#############(0~~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B######(0l~q~qqqqqqk(B####(0x~~~~~~~~~~~~~~x(B0###############(0x~~~~~~~~~x(B###(0x~~~~~~~~~~(B##(0x~~~~~~~~~~~~~~x(B(0lqq~k(B(0x~~~~~~~~~~(B##(0a~~(Bd(0~(B>(0~~~~x(B#####(0a~~~~~~~~~~~~~~a(B######(0x(B^(0~~x(B(0x~~~~~~~~~x(B(0x{(B@(0~~~~~~~a(B#(0mqqqqqqqqqqqqqqj(B##(0x~~~x(B(0oT4idmqqqqqqqqqj(B(0mqqqqqqqqqj(B######(0~~(B{(0~x(B(0x~~~x(B(0mqqqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:50 Dlvl:1 $:0 HP:14(14) Pw:7(7) AC:7 Xp:1/0 T:549You put 1022 gold pieces into the bag. S:65 You put 7 uncursed arrows into the bag.--More--oT4iioT4isiL T:550(0~(BdpT4i*k Weapons k - an uncursed crude dagger K - an uncursed +0 scalpel (alternate weapon; not wielded) Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - 5 uncursed apples Potions c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:8) Tools f - an uncursed bag containing 8 items s - an uncursed stethoscope(end) _]4iU(0lqqqqqqqqqqkqqqqqqk(B####(0~~~~~~~~~~~x~~~~~~x(B#(0x~~~~~~~~~~x~~~(B<(0~~x(B#######(0a~~~~~~~~~~x~~~~~~x(B####(0x~~~~~~~~~~x~~~~~~~(B###########(0x~~~~~~~~~~x~~~~~~x(B######(0mqqqqqqqqqqj~~~~~~~(B##########(0qqqqqqj(B#################0#######################(0lqqqqqqqqqqq~qqk(B#######(0~~~~~~~~~~~~~~~x(B#(0~q~qqqqqqk(B####(0x~~~~~~~~~~~~~~x(B0###############(0~~~~~~~~~~(B##(0x~~~~_]4iU~~~~~~~~~~x(B(0lqq~k~~~~(B>(0~~~~x(B#####(0a~~~~~~~~~~~~~~a(B######(0x(B^(0~~x(Ba]4imxMYou see here an uncursed unlocked large box containing 2 items.b]4i b]4iW : What type of object do you want an inventory of?  a - Weapons b - Armor c - Comestibles d - Potions e - Wands f - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) c]4i,+(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B##########(0x~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B####################################(0lqqqqqqqqqqq~qqk(B# Tools f - an uncursed bag containing 8 items s - an uncursed stethoscope(end) c]4i (0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(Bd]4iD g T:551d@((0~(Be]4ij T:552d@(0~(B(0~(Be]4ih T:553(0~(B(0~(Bd@e]4i E T:554(0~(Bdf]4iI# f]4i9af]4iT nnotatef]4iE QWhat do you want to call this dungeon level? magic trapg]4i;g]4il g]4iWZ sg]4i-tth]4iah]4ish]4i5hh]4i i]4itP T:555(0~(Bdi]4i! W T:556(0~(B(0~(Bdk]4iA%You descend the stairs.--More--k]4i\(0l~qqqqk(B (0x~~~(Bd(0~a(B (0x~~~~(B@(0x(B (0x~~~~~x(B (0mqqqqqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:65 Dlvl:2 $:0 HP:14(14) Pw:7(7) AC:7 Xp:1/0 T:556k]4iE  T:557d(0~(Bm]4io/7What do you want to use or apply? [fsS or ?*] m]4i|m]4iIn what direction? m]4i3You hear nothing special.m]4ij T:558(0~(B@d<m]4i 7What do you want to use or apply? [fsS or ?*] m]4im #In what direction? m]4i( 3You hear nothing special.n]4iIDWhat do you want to use or apply? [fsS or ?*] n]4i#In what direction? n]4ia! n]4i!wYou hear nothing special. T:559d(0~(B(0~(Bn]4i2DWhat do you want to use or apply? [fsS or ?*] n]4iL#In what direction? n]4i3You hear nothing special.n]4ik O T:560(0~(B@(0~(Bo]4i W T:561d@(0~(Bo]4i 1@do]4iQ You swap places with your little dog. T:562##d(0~~~(B p]4i;DWhat do you want to use or apply? [fsS or ?*] p]4in#In what direction? p]4i^Status of the little dog (neutral): Level 3 HP 18(19) AC 6, tame.p]4i1 d Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100% b - extra healing 3 healing 74% 91%-100% c - stone to flesh 3 healing 82% 91%-100%(end) q]4i+ Pw:2In what direction? q]4i= q]4i,>hThe little dog looks better. T:563(0~(Bdq]4io @(0~(B(0~~(B(0~~~~(B (0~~~~~(Bq]4io K T:564d(0~(Br]4i[77What do you want to use or apply? [fsS or ?*] r]4iD#In what direction? r]4i 73You hear nothing special.r]4i@I DWhat do you want to use or apply? [fsS or ?*] r]4i #In what direction? r]4iQ5 r]4iz5 jYou hear nothing special. T:565d(0~(Bs]4iDWhat do you want to use or apply? [fsS or ?*] s]4i#In what direction? s]4iXYou hear a hollow sound. This must be a secret passage!#t]4ib Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [false]  k - color [true] (1 of 5)w]4i] a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [true]  k - hilite_pile [true]  l - hitpointbar [true]  m - ignintr [false]  n - implicit_uncursed [false]  o - lit_corridor [false]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [true]  x - pickup_thrown [true] (2 of 5)x]4i=&[Spontiff the Rhizotomist ] St:11 Dx:8 Co:11 In:12 Wi:15 Ch:18 Neutral S:65 Dlvl:2 $:0 HP:14(14) Pw:2(7) AC:7 Xp:1/0 T:565d@# (0l~qqqqk(B (0x~~~~~a(B (0x~~~~(B<(0x(B (0x~~~~~x(B (0mqqqqqj(By]4i'4#@(0~(By]4i:( T:566##y]4iE7What do you want to use or apply? [fsS or ?*] y]4i #In what direction? y]4iP XYou hear a hollow sound. This must be a secret passage!#y]4i5 DWhat do you want to use or apply? [fsS or ?*] y]4i #In what direction? y]4i` y]4iFYou hear nothing special. T:567#z]4i>/DWhat do you want to use or apply? [fsS or ?*] z]4i#In what direction? z]4iW3You hear nothing special.z]4i$#@#z]4i+1#d#@#z]4iub T:568#d#@# T:569#d##@# T:570#d#@ T:571#@##d#z]4ip T:572#@##dz]4ir T:573@##d#z]4iݷ T:574#@### T:575  Pw:3 T:576#+#@#d#@z]4iV T:577  T:578##d{]4iK SThe door resists! T:579#d|]4ip|]4iqSThe door resists! T:580#d|]4i1|]4i1The door opens. T:581(0qqqqk(B(0~~~(B(0~~~x(B(0~~(B(0~~x(B(0~x(B(0a(Bd#}]4i T:582(0qqqqqqqq(B(0~~~~~~~~(B(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B(0q(B@(0j(B#d#}]4i  T:583(0l(B(0x~(B(0x~~~(B (0x~~~~~(B (0x~~~~~~(B) (0x~~~~(B((0~~~~(B@ (0mqqqqqqqqqq(Bd##}]4i 7What do you want to use or apply? [fsS or ?*] ~]4i|#In what direction? ~]4iz3You hear nothing special.~]4i7(0~(B@(0~(B~]4i&h(0~(Bd@(0~~(B(0a(B~]4i T:584(0~(B@(0~(Bd T:585d@(0~(B(0~(B T:586d(0~(B@(0~(B T:587(0~(Bd@(0~(B~]4ik T:588(0~~(B@(0~(Bd~]4iФmYou see here a large box. T:590d(0~(B]4i # ]4iloot]4iGCThere is a large box here, loot it? [ynq] (q) ]4iâ2Hmmm, it turns out to be locked.]4i SK - an uncursed +0 scalpel (weapon in hand).--More--]4iesYou have no secondary weapon readied. T:591d(0~~(B]4iac# ]4i force]4iQThere is a locked large box here; force its lock? [ynq] (q) ]4iZ >You force your scalpel into a crack and pry.]4i[ The little dog picks up a dart. T:592)d(0~(B T:593d(0~~(B T:594(0~(Bd T:595d(0~(B(0~(B T:596(0~(Bd--More--]4ibThe little dog drops a dart. T:597d)You succeed in forcing the lock. T:598(0~(Bd]4i <You are empty handed.--More--]4ik K - an uncursed +0 scalpel (alternate weapon; not wielded). T:599)d]4i\# ]4illoot]4ibIJThere is a broken large box here, loot it? [ynq] (q) ]4i < 7You carefully open the large box...--More--]4i$e Do what with the large box?  : - Look inside the large box o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the large box  q + do nothing(end) ]4i0+ Take out what type of objects?  A - Auto-select every item  a - All types b - Comestibles c - Spellbooks d - Potions  X - Items of unknown Bless/Curse status(end) ]4iTd +]4i Take out what?  Comestibles a - a lembas wafer Spellbooks b - a dark green spellbook c - a thick spellbook Potions d - a clear potion(end) ]4i(++++]4i5 u - a lembas wafer.v - a dark green spellbook.w - a thick spellbook.--More--]4it+ x - a clear potion.d(0~(B Co:12  Pw:4 T:600You feel tough!--More--]4i<You must have been leading a healthy life-style.]4ih@dYou swap places with your little dog.]4isYou see here a dart. T:601d((0~(B]4i{U 1z - a dart.@]4iU kThe little dog picks up a dart. T:602d)]4iv *(0~(B@]4i gThe little dog drops a dart. T:603)d]4i}AYou stop. Your little dog is in the way!]4id~|The little dog picks up a dart. T:604)d(0~(B]4iY -@(0~(B]4i iYou see here 4 darts. T:605d(0~(B]4i ]4i az - 4 darts. T:606@d(0~(B]4iQ%@(0~(B]4iFQhYou see here a dart. T:607(0~(Bd]4i1z - a dart.@]4i:sThe little dog drops a dart. T:608d)]4i+ @(0~(B(0~(BdThe little dog picks up a dart. T:609d(0~(B]4i` T:610(0~(B(0~(Bd]4i _ T:611(0~(B@d(0~(B]4iSj(0~(B@]4ijiThe little dog drops a dart. T:612)d]4iT0 /@(0~(B]4i0 fYou see here a dart. T:613d(0~(B]4i1 ]4i1jz - a dart. T:614d@(0~~(B]4i n T:615(0~~(B(0~(Bd@]4iAs T:616(0~(Bd(0~(B@(0~(B]4io T:617(0~(B@(0~~(Bd]4iw T:618@(0~(Bd(0~(B]4iz8  T:619@#d#(0~(B(0~(B(0~(B]4i3 T:620(0~~~~~~~~~~~(B(0~(B (0~~~~~~~~~~~~(B@ (0~~~~~~~~~~~(B(0~(Bd (0~~~~~~~~~(B(0~(B (0~~~~(B(0~~(B]4i  T:621(0~~~~~~~~~~~(B (0~~~~~~~~~~~~(Bd (0~~~~~~~~~~~(B@# (0~~~~~~~~~(B# (0~~~~(B(0~~(B(0~(B]4i? T:622(0~~~~~~~(B(0~(B (0~~~~~~~~~(Bd (0~~~~~~~~~~~(B(0~(B# (0~~~~~~~~~~~~(B@ (0~~~~(B(0~~~~~~~(B##]4i[  T:623(0~~~~(B(0~~~(B#(0~(Bd#@###]4i[ Pw:6 T:624(0~(Bd#@x #]4ie | T:625#d# @#]4ia )#@#]4iw Z#d#@#]4i s T:626#d#@# T:627##d#@###(0~(B T:628  T:629#d]4i[W T:630###@d]4i2 0@#]4ig , T:631##]4i$qWith great effort you move the boulder. T:6320@d#]4im _ T:6330@#d#]4ir J T:6340@d##]4iB D T:6350@d#]4i C T:6360@d#]4i{ T:6370@#d#(0~(B(0~~~~(B]4iN r T:6380@d##(0~(B(0~(B]4iJ r T:6390@(0~a(Bd(0~(B]4ip T:640(0~(Bd (0~(B@]4ib ? T:641d]4ij g T:642(0~(B#d@<]4iua T:643(0~(B#(0~(B@]4iۍ? T:644d]4i| / T:645#]4iGZYou hear some noises. T:646d]4idxw T:647(0~(B(0a(Bd@<]4i.  Pw:7 T:648(0~(Bd#(0~(B@]4i Q T:649(0~a(Bd]4i&You climb up the stairs.--More--]4i(0lqqqqqqqqqqk(B(0lqqqqqqk(B(0lqqqqqqqk(B####(0~~~~~~~~~~~x(B(0x~~~~~~~(B###(0x~~~~~~~x(B#(0x~~~~~~~~~~x(B(0x~~~~~~x(B#(0x~~~~(B<(0~~x(B#######(0a~~~~~~~~~~x(B(0x~~(B:(0~~~a(B##########(0x~~~~~~~x(B####(0x~~~~~~~~~~x(B(0x~~~~~~x(B####(0x~~~~~~~~(B###########(0x~~~~~~~~~~x(B(0mq~q~qqj(B##(0x~~~~~~~x(B######(0mqqqqqqqqqqj(B######(0~~~~~~~~~(B#############]4iA[m(0mqqqqqqqj(B####################0##########################0#####(0lqqqqqqqqqqq~qqk(B#(0lqq~qqqqqqk(B#############(0~~~~~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B######(0l~q~qqqqqqk(B####(0x~~~~~~~~~~~~~~x(B0###############(0x~~~~~~~~~x(B###(0x~~~~~~~~~~(B##(0x~~~~~~~~~~~~~~x(B(0lqq~k(B(0x~~~~~~~~~~(B##(0a~~~(Bd@(0~~~~x(B#####(0a~~~~~~~~~~~~~~a(B######(0x(B^(0~~x(B(0x~~~~~~~~~x(B(0x{(B((0~~~~~~~a(B#(0mqqqqqqqqqqqqqqj(B##(0x~~~x(B[]4i`U19;7H(0mqqqqqqqqqj(B(0mqqqqqqqqqj(B######(0~~(B{(0~x(B(0x~~~x(B(0mqqqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:65 Dlvl:1 $:0 HP:14(14) Pw:7(7) AC:7 Xp:1/0 T:649]4iϕ]4iYou remember this level as magic trap; stash. T:650(0~(Bd(0~(B]4i{e T:651>(0{(Bd@]4i# V T:652(0~(B(@d]4i] T:653@d(0~(B]4iYg T:654(0~(Bd@(0~(B]4i  Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Spellbooks f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ]4i$+]4i2(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B####################(0qqqqqqqqqqq~qqk(B#(0~~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~~x(B0###############(0~~~~~~~~~~~~~~x(B(0lqq~k~~~~~~~~~~~~~~a(B######(0x(B^(0~~xqqqqqqqqqqqqqqj(B##(0x~~~x(B What would you like to drop?  Weapons z - 7 darts Comestibles]4i2[6;46H u - a lembas wafer Spellbooks v - a dark green spellbook w - a thick spellbook Potions x - a clear potion(end) ]4i&1+++++]4i`!(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B####################(0qqqqqqqqqqq~qqk(B#7 darts land on the altar.A lembas wafer lands on the altar.--More--]4iK ]4iK R T:655(0~(Bd]4i3j Pick up what?  Weapons a - 7 uncursed darts Comestibles b - an uncursed lembas wafer Spellbooks c - an uncursed dark green spellbook d - an uncursed thick spellbook Potions e - an uncursed clear potion(end) ]4i1+++++]4iZ|(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B####################(0qqqqqqqqqqq~qqk(B#z - 7 uncursed darts.u - an uncursed lembas wafer.--More--]4i5]4i5] T:656@(0~(Bd]4i+ 7What do you want to use or apply? [fsS or ?*] ]4i- T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ]4ii +(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B#################### Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Spellbooks f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) ]4i^+]4iO`(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B####################(0qqqqqqqqqqq~qqk(B#(0~~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~~x(B0###############(0~~~~~~~~~~~~~~x(B(0lqq~k~~~~~~~~~~~~~~a(B######(0x(B^(0~~x(B Put in what?  Weapons z - 7 uncursed darts k - an uncursed crude dagger K - an uncursed +0 scalpel (alternate weapon; not wielded)[7;3]4i`0H Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - 5 uncursed apples u - an uncursed lembas wafer Spellbooks v - an uncursed dark green spellbook w - an uncursed thick spellbook Potions x - an uncursed clear potion c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:8) Tools f - an uncursed bag containing 8 items s - an uncursed stethoscope(end) ]4izX+]4i+]4i$+]4i1 -]4i+]4iy (0lqqqqqqqqqqkqqqqqqk(B####(0~~~~~~~~~~~x~~~~~~x(B#(0x~~~~~~~~~~x~~~(B<(0~~x(B#######(0a~~~~~~~~~~x~~~~~~x(B####(0x~~~~~~~~~~x~~~~~~~(B###########(0x~~~~~~~~~~x~~~~~~x(B######(0mqqqqqqqqqqj~~~~~~~(B##########(0qqqqqqj(B#################0#######################(0lqqqqqqqqqqq~qqk(B#######(0~~~~~~~~~~~~~~~x(B#(0~q~qqqqqqk(B####(0x~~~~~~~~~~~~~~x(B0###############(0~~~~~~~~~~(B##(0x~~~~]4i ~~~~~~~~~~x(B(0lqq~k~~~~(B>(0~~~~x(B#####(0a~~~~~~~~~~~~~~a(B######(0x(B^(0~~x(B@((0~~(Bd(0~~~~a(B#(0mqqqqqqqqqqqqqqj(B##(0x~~~xqqqqqqqqqj(B######(0~~(B{(0~x(B(0x~~~x(B(0mqqqj(B [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:65 Dlvl:1 $:0 HP:14(14) Pw:7(7) AC:7 Xp:1/0 T:656]4i CYou put 7 uncursed darts into the bag.--More--]4iL]4i]S T:657d(0~~(B]4in Weapons k - an uncursed crude dagger K - an uncursed +0 scalpel (alternate weapon; not wielded) Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - 5 uncursed apples u - an uncursed lembas wafer Potions x - an uncursed clear potion c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:8) Tools f - an uncursed bag containing 10 items s - an uncursed stethoscope(end) ]4i& (0lqqqqqqqqqqkqqqqqqk(B####(0~~~~~~~~~~~x~~~~~~x(B#(0x~~~~~~~~~~x~~~(B<(0~~x(B#######(0a~~~~~~~~~~x~~~~~~x(B####(0x~~~~~~~~~~x~~~~~~~(B###########(0x~~~~~~~~~~x~~~~~~x(B######(0mqqqqqqqqqqj~~~~~~~(B##########(0qqqqqqj(B#################0#######################(0lqqqqqqqqqqq~qqk(B#######(0~~~~~~~~~~~~~~~x(B#(0~q~qqqqqqk(B####(0x~~~~~~~~~~~~~~x(B0###############(0~~~~~~~~~~(B##(0x~~~~]4iN ~~~~~~~~~~x(B(0lqq~k~~~(Bd>(0~~~~x(B#####(0a~~~~~~~~~~~~~~a(B######(0x(B^(0~~x(B@((0~~~~~~~a(B#(0mqqqqqqqqqqqqqqj(B##(0x~~~xqqqqqqqqqj(B######(0~~(B{(0~x(B]4i\ # ]4iname]4iEd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ]4iu%+(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B##########(0x~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B######What do you want to call? [cf-hxS or ?*] ]4i3a)Call a clear potion: ]4i@X w]4i a]4iX t]4i(e]4i ]4iG.You don't have anything to read.]4iرEWhat do you want to use or apply? [fsS or ?*] ]4iW T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ]4iY.(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B####################]4iV7What do you want to use or apply? [fsS or ?*] ]4iѽT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ]4i k+(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B#################### Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) ]4iĕ +]4io t(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B####################(0qqqqqqqqqqq~qqk(B#(0~~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~~x(B0###############(0~~~~~~~~~~~~~~x(B(0lqq~k(B Put in what?  Potions x - an uncursed potion called wate c - a blessed potion of healing(end) ]4i? D(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B]4i # ]4iTaname]4i`d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ]4i%+(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B##########(0x~~~~~~~~~~x(B###(0mqqqqqqqqqqj(B######What do you want to call? [cf-hxS or ?*] ]4i3Call a potion called wate: wate]4i6 r]4i]4i7What do you want to use or apply? [fsS or ?*] ]4iaT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ]4i k+(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B#################### Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) ]4i4o +]4i[ u(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B########(0x~~~~~~~~~~x(B##(0mqqqqqqqqqqj(B####################(0qqqqqqqqqqq~qqk(B#(0~~~~~~~~~~~~~~x(B#(0~~~~~~~~~~~~~~x(B0###############(0~~~~~~~~~~~~~~x(B(0lqq~k(B Put in what?  Potions x - an uncursed potion called water c - a blessed potion of healing(end) ]4i"-+]4iBD(0lqqqqqqqqqqk(B####(0~~~~~~~~~~~x(B#(0x~~~~~~~~~~x(B#######(0a~~~~~~~~~~x(B####(0x~~~~~~~~~~x(B]4iBYou put an uncursed potion called water into the bag. T:658d(0~(B(0~(B]4ik T:659@(0~(B(0{(Bd]4iy T:660@(0~(Bd((0~(B]4i w T:661(0~(B(0~(B@(0~(Bd]4iP\ T:662d@(0~~(B]4io7What do you want to use or apply? [fsS or ?*] ]4i $In what direction? ]4iI `Status of the little dog (neutral): Level 3 HP 20(20) AC 6, tame.]4ii]4ill%You descend the stairs.--More--]4iC(0lqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~(B# (0x~~~~~~~~~~~~x(B# (0x~~~~~~~~~~~~~(B# (0x~~~~~~~~~~~~x(B# (0x~~~~(B((0~~~~~~~x(B## (0mqqqqqqqqqqqaj(B############ ######### (0l~qqqqk(B# (0x~~(B0(0~~a(B######### (0x~~~(Bd@(0x(B (0x~~~~~x(B(0~(B (0mqqqqqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:65 Dlvl:2 $:0 HP:14(14) Pw:7(7) AC:7 Xp:1/0 T:662]4i-K  T:663d(0~(B]4ilm7What do you want to use or apply? [fsS or ?*] ]4iL8#In what direction? ]4ik3You hear nothing special.]4it i T:664@(0~(B<d]4iٝ i T:665d@<(0~(B]4i?A(0a(B@(0~~~(B]4istd(0a(B#@(0~(B (0~~(B]4irr T:666(0~(Bd#@ (0~~~(B T:667(0a(B#d#@ T:668#d#@ T:669#d#@]4iN T:670#d#@]4i T:671d##@ T:672##d#@## T:673#d#@#]4iS T:674#d#@0]4i0U T:675  T:676d#]4i] T:677(0~~(Bd##@#(0~(B(0~~~(B(0~~~~(B(0qqqqq(B]4ii7# T:678#d(0lqqqqqqqqqqqk(B@(0~~~~~~~~~~x(B(0x(B(0~~~~~~~~x(B(0~(B(0~~~~(B{(0~~(B(0q(B(0qqqqqj(B]4ir7What do you want to use or apply? [fsS or ?*] ]4i7$In what direction? ]4iF5You hear nothing special.]4i  T:679#d@(0x(B(0m(B]4iB7What do you want to use or apply? [fsS or ?*] ]4i;$In what direction? ]4i_ 5You hear nothing special.]4i) Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [true]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [false]  k - color [true] (1 of 5)]4iT a - confirm [true]  b - dark_room [true]  c - eight_bit_tty [false]  d - extmenu [false]  e - fixinv [true]  f - force_invmenu [false]  g - goldX [false]  h - help [true]  i - herecmd_menu [false]  j - hilite_pet [true]  k - hilite_pile [true]  l - hitpointbar [true]  m - ignintr [false]  n - implicit_uncursed [false]  o - lit_corridor [false]  p - lootabc [false]  q - mail [true]  r - mention_walls [false]  s - menucolors [true]  t - menu_objsyms [false]  u - menu_overlay [true]  v - null [true]  w - perm_invent [true]  x - pickup_thrown [true] (2 of 5)]4i9  a - pushweapon [false]  b - rest_on_space [false]  c - safe_pet [true]  d - showexp [true]  e - showrace [false]  f - showscore [true]  g - silent [true]  h - sortpack [true]  i - sparkle [false]  j - standout [false]  k - time [true]  l - tombstone [true]  m - toptenwin [false]  n - travel [true]  o - use_inverse [false]  p - verbose [true]  q - whatis_menu [false]  r - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [spontiff]  role [Healer]  race [gnome] (3 of 5)]4iu gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [0]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [reversed]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [Confirm quit attack wand-break pray Remove]  k - pickup_burden [unencumbered]  l - pickup_types [$"?!/=]  m - pile_limit [5]  n - runmode [crawl]  o - scores []4ikuN3 top/2 around]  p - sortloot [full] (4 of 5)]4ila a - statushilites [0 (off: don't highlight status fields)]  b - statuslines [2]  c - symset [DECgraphics, active]  d - roguesymset [default]  e - suppress_alert [(none)]  f - whatis_coord [none]  g - whatis_filter [none]   Other settings:  h - autopickup exceptions [(0 currently set)]  i - menu colors [(5 currently set)]  j - message types [(3 currently set)]  k - status hilite rules [(0 currently set)] (5 of 5)]4i gender [male]  align [neutral]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [0]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [reversed]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [Confirm quit attack wand-break pray Remove]  k - pickup_burden [unencumbered]  l - pickup_types [$"?!/=]  m - pile_limit [5]  n - runmode [crawl]  o - scores []4iHN3 top/2 around]  p - sortloot [full] (4 of 5)]4i  +]4i Select run/travel display mode:  t - teleport r - run w - walk c - crawl(end) ]4i [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:65 Dlvl:2 $:0 HP:14(14) Pw:7(7) AC:7 Xp:1/0 T:679(0lqqqqqqqqqqqqk(B (0x~~~~~~~~~~~~~(B# (0x~~~~~~~~~~~~x(B# (0x~~~~~~~~~~~~~(B# (0x~~~~~~~~~~~~x(B# (0x~~~~(B((0~~~~~~~x(B## (0mqqqqqqqqqqqaj(B############ ######### (0l~qqqqk(B# (0x~~(B0(0~~a(B###########0 (0x~~~~(B<(0x(B#(0lqqqqqqqqqqqk(B (0x~~~~~x(B#d(0~~~~~~~~~~~x(B (0mqqqqqj(B(0x(B@(0~~~~~~~~~~x(B[20;]4i@ T20H(0x~~~~~~~~~(B{(0~~(B(0mqqqqqqqqqqqj(B]4i7(0~(B@]4i^Dd(0~(B(0~(B@]4iA T:680#d(0~(B@ T:681(0~(Bd(0~(B@ T:682(0~(Bd(0~(B@(0~(B]4i6q T:683(0~~(B(0~(B@d]4i: T:684(0~(Bd(0~(B@(0~(B T:685(0~(Bd(0~(B@ T:686  T:687d(0~~(B]4i z T:688(0~(B(0~(B(0~(Bd@]4ion  T:689d@(0~(B{]4iL ~ T:690(0~(B(0~(B#{d@#]4iR4(0~~~~~~~~~~~(B#(0~~~~~~~~~~~(B@(0~~~~~~~~~(B(0~(B]4i4e#@#(0~~(Bd]4in5b T:691##0@### T:692#@#d T:693##@#d##]4i@6 T:694#@#### T:695##@##]4ic6 T:696###@#d#]4iA7( T:697(0x(B##(0~x(B#@(0~~~~~~~~~~~~~x(B#(0~x(B#(0qj(B#d T:698##@(0~(B#(0~~~~~~~~~~~~(B(0~(Bd# T:699  T:700d#]4igi T:701#@#d#]4ix#@#]4ixB#@#d#]4ix\ T:702#@#d#]4izk T:703#@#d# T:704#@#d## T:705#@##d T:706#@##d]4i1z\ T:707@#d##]4i{ T:708@#d# T:709  T:710d##]4i$M T:711@##]4i> T:712d]4iK # ]4iUt]4is h]4i1X i]4i s]4i ]4iNi]4i)s]4i ]4i<c]4i* r]4i5N a]4ia w]4il]4iT?]4iCthis is crawl?: unknown extended command.]4i H T:713d#]4iSU T:714:#d]4if T:715(0~(B:d#]4i)@#The newt bites![Spontiff the Rhizotomist  ]  HP:13  T:716d#]4i> wThe little dog misses the newt.The little dog bites the newt.--More--]4iGThe newt is killed! T:717#]4i[ T:718#d#@]4i/ U T:719d##@]4i؍ 7What do you want to use or apply? [fsS or ?*] ]4i$In what direction? ]4i]4i|V [Spontiff the Rhizotomist ]  HP:14 T:720#d#@]4i{[^ Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100% b - extra healing 3 healing 74% 91%-100% c - stone to flesh 3 healing 82% 91%-100%(end) ]4i- + Pw:2In what direction? ]4i8 ]4id KThe little dog looks better. T:721##]4i%EWhat do you want to use or apply? [fsS or ?*] ]4i'$In what direction? ]4i^Status of spontiff (fervently neutral): Level 1 HP 14(14) AC 7.]4iFL #@]4iiL +d#@]4iL  T:722##d#@ T:723d#You are beginning to feel hungry. T:724 Hungry]4i_ #@]4i_ 0#d#@]4i` C T:725#d#@ T:726##d#@ T:727#d#@ T:728  T:729#d]4i-What do you want to eat? [uy or ?*] ]4i~} Comestibles y - 5 uncursed apples u - an uncursed lembas wafer(end) ]4iB+]4i!dCore dumped.  T:730d#]4in ;What do you want to eat? [uy or ?*] ]4iP; +Blecch! Rotten food!]4i { The world spins and goes dark. T:731 Deaf#d T:732d#]4i*{  T:733d# T:734d# T:735#d]4i;{ < T:736d#]4i{  T:737d# T:738d##d T:739You are conscious again.]4iG<What do you want to eat? [uyB or ?*] ]4iVCore dumped. T:740#d]4ih<What do you want to eat? [uyB or ?*] ]4i ]4i NCore dumped. T:741#d]4i(.<What do you want to eat? [uyB or ?*] ]4i Comestibles y - an uncursed apple B - an uncursed partly eaten apple u - an uncursed lembas wafer(end) ]4i +Blecch! Rotten food!You feel rather light headed.]4i * Conf--More--]4i^You finish eating the apple. T:742#d]4iD]4iD< T:743#d]4iE Pw:3 T:744d#d#You feel less confused now. T:745You stop searching.]4i"T T:746#d#@]4inqb T:747#@#d#]4it>#@##]4iT#+@#d]4i T:748@##d T:749  T:750d##]4iBN!This door is locked.]4ir.This door is locked.]4i)In what direction? ]4i ]4i(! As you kick the door, it crashes open! T:751(0qqqk(B(0~~~~x(Bd(0~~x(B#(0x(B]4i/y T:752(0l(Bd@#(0x(BF(0~~~(B(0~~~(B(0qqj(B]4i= #d@(0x(B(0x~(B(0mq(BThe little dog misses the lichen. T:753]4i'WThe little dog misses the lichen. T:754]4iThe little dog bites the lichen.The lichen is killed! T:755(0~(B(0~(B]4if\ T:756d(0~(B@]4i# ` T:757(0~(Bd(0~(B@]4i!7What do you want to use or apply? [fsS or ?*] ]4i#In what direction? ]4ixk3You hear nothing special.]4i~DWhat do you want to use or apply? [fsS or ?*] ]4iɣ#In what direction? ]4i  ]4i `You hear nothing special. T:758(0~(Bd]4i2 a T:759@d(0~~(B]4iK7What do you want to use or apply? [fsS or ?*] ]4i 4#In what direction? ]4i3You hear nothing special.]4iDWhat do you want to use or apply? [fsS or ?*] ]4ix#In what direction? ]4i  ]4idYou hear nothing special. T:760(0~(B(0~(Bd]4ir DWhat do you want to use or apply? [fsS or ?*] ]4iE #In what direction? ]4i 3You hear nothing special.]4i{ s T:761(0~(B@d(0~(B]4iHk T:762(0~(B@d(0~(B]4ia T:763(0~(Bd@(0~(B]4iXJ7What do you want to use or apply? [fsS or ?*] ]4i8G #In what direction? ]4iM3You hear nothing special.]4iDWhat do you want to use or apply? [fsS or ?*] ]4iҷ#In what direction? ]4i ]4iiYou hear nothing special. T:764(0~(Bd]4i#DWhat do you want to use or apply? [fsS or ?*] ]4iɭ0You don't have that object.--More--]4iQ >What do you want to use or apply? [fsS or ?*] ]4i#In what direction? ]4i(3You hear nothing special.]4i/ DWhat do you want to use or apply? [fsS or ?*] ]4ikb #In what direction? ]4iv ]4iLvpYou hear nothing special. T:765(0~(Bdd]4iwd(0~(B@(0~(BThe little dog bites the jackal.The jackal misses the little dog. T:766]4iDWhat do you want to use or apply? [fsS or ?*] ]4i#In what direction? ]4i\ 3You hear nothing special.]4iThe jackal bites![Spontiff the Rhizotomist  ]  HP:12The little dog misses the jackal.--More--]4iSJThe little dog misses the jackal. T:767]4i ]4i The jackal bites![Spontiff the Rhizotomist ]  HP:10The little dog misses the jackal.--More--]4iWThe little dog misses the jackal. Pw:4 T:768]4i ]4i+ The jackal bites![Spontiff the Rhizotomist ]  HP:9(14) Pw:4(7) AC:7 Xp:1/0 T:768The little dog misses the jackal.--More--]4i^KJThe little dog misses the jackal. T:769]4ie ]4iThe jackal bites![Spontiff the Rhizotomist ]  HP:7The little dog bites the jackal.]4iRThe jackal is killed! T:770%]4i.@(0~(B]4i(iYou see here a jackal corpse. T:771d(0~(B]4i GThere is a jackal corpse here; eat it? [ynq] (n) ]4i޸ ]4i xThis jackal corpse tastes okay. T:772(0~~(Bd]4i1 . T:773 ]4i@  T:774 T:775 T:776 T:777 T:778You finish eating the jackal corpse. T:779]4iV# ]4i> c]4i,g hat]4i at]4i8Talk to whom? (in what direction) ]4i} ]4iG[Spontiff the Rhizotomist ]  HP:8 T:780(0~(B(0~(B#@##]4in{ T:781(0~(B(0~~(B(0~(B@##d#]4i # ]4iFtc]4i7hat]4iwat]4iI9Talk to whom? (in what direction) ]4iM]4iM[The little dog barks. T:782d#]4ioH T:783##d]4i$ . T:784(0~~(B(0~~(B(0~~~(B(0~(B#(0~~~~~~(B#@#d(0~~~~~~~~~~~~(B(0~~~~~~(B(0qqqqq(B]4i [(0~(B#@#(0~(B]4iǹ r(0~(B@#d#(0~(B]4i ^ T:785  T:786d##]4ik5 T:787(0~~~~(Bd#(0~~~~~~~~~~~~(B@(0~~~~(B]4i# ]4iƗo]4i~k]4iJk,]4i  ]4i^ n]4iB6 e]4iqx]4i (t]4i? ]4iio]4iU n]4i<2 e]4i  ]4ii]4iWs]4iu ]4i}y]4ix*o]4i$+ u]4i0 r]4is]4i,]4i ]4i DI]4i  ]4i~p]4ir]4i()o]4i)b]4i{ m]4ic i]4i s]4iUe]4iXok, next one is yours, I probmise: unknown extended command.]4i J T:788d#]4iH T:789##@d]4iUJ T:790d##]4im Z T:791#d@]4i k Pw:5 T:792##d@]4i=WR T:793#d@]4i2W T:794###@d]4i #@#]4iƺ t[Spontiff the Rhizotomist ]  HP:9 T:795d#]4iغ #@#]4ir #@#d# T:7960@#d# T:797  T:798d#]4iWith great effort you move the boulder. T:7990@#d##]4i>\ T:8000@##d]4i \ T:8010@#d#]4ip \ T:8020@#d#]4i=_ T:8030@#d#]4ihJ T:804#@d##]4i' "d@]4im gYou swap places with your little dog. T:805d#]4iSc T T:806#d#@]4i8#@]4i80#d#@]4i8J T:807##d#@ T:808#d#@ T:809 [Spontiff the Rhizotomist ]  HP:10(14) Pw:5(7) AC:7 Xp:1/0 T:810d##@]4i80#d#@]4i8V T:811  T:812##d]4i J T:813#d@]4iN|With great effort you move the boulder. T:814d#@0^4iV T:815##d@0^4iX7You try to move the boulder, but in vain.^4il EYou try to move the boulder, but in vain.^4i EYou try to move the boulder, but in vain.^4iEYou try to move the boulder, but in vain.^4iEWhat do you want to use or apply? [fsS or ?*] ^4i $In what direction? ^4ita5You hear nothing special.^4iv EWhat do you want to use or apply? [fsS or ?*] ^4iF $In what direction? ^4i7~ ^4is~ dYou hear nothing special. Pw:7 T:816d^4i<%@d^4i<OYou swap places with your little dog. T:817^4i} T:818@d##d#^4i 1@##^4if ?You hear some noises. T:819^4i|r T:820#@#d^4i5 V T:821#@d#^4i\S T:822##d@^4i|##@d#@(0~(B^4ie T:823  T:824#d^4ifu(0~~~~~~~~~~~(B(0~~~~~~~~~~(BZ#(0~~~~~~~~~(B@^4ifThe kobold zombie hits![Spontiff the Rhizotomist ]  HP:8(14) Pw:7(7) AC:7 Xp:1/0 T:824 [Spontiff the Rhizotomist ]  HP:9 T:825#d^4i/R T:826#@d#^4iCY A@(0~(BThe kobold zombie misses!^4ifY HThe little dog bites the kobold zombie.--More--^4i:|The kobold zombie hits the little dog.The little dog bites the kobold zombie.--More--^4ie The kobold zombie is destroyed!(0~(BYour little dog grows up into a dog. T:827d^4iէ e T:828{@(0~(Bd^4i^  T:829d(0~(B@#^4i 7What do you want to use or apply? [fsS or ?*] ^4iJf $In what direction? ^4i" YStatus of the dog (neutral): Level 4 HP 22(25) AC 5, tame. ^4iL d Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 0% 91%-100% b - extra healing 3 healing 74% 91%-100% c - stone to flesh 3 healing 82% 91%-100%(end) ^4i +(0lqqqk(B#(0~~~~x(B#(0x~~~x(B#(0x~~~x(B#  Pw:2In what direction?  ^4iq ^4iaThe dog looks better. T:830#d ^4iEWhat do you want to use or apply? [fsS or ?*]  ^4i$In what direction?  ^4i(\Status of spontiff (devoutly neutral): Level 1 HP 9(14) AC 7. ^4i 0Unknown command ' '. ^4i T:831(0~~~~~~~~~~~(B(0~~~~~~~~~~~(B@(0~~~~~~~~~(B(0~(Bd ^4iA\Where do you want to travel to?(For instructions type a '?') ^4i ^4i17doorway (no travel path) ^4ic>unexplored (no travel path) ^4iw=unexplored (no travel path) ^4iG3 Bunexplored (no travel path) ^4i ^4i<4stone (no travel path) ^4i" ^4i" ^4i"corridor ^4i~ ^4iK@#(0~(B ^4iN@#d# ^4io T:832@#d# ^4iNo T:833@##d ^4iky T:834@#d## ^4i T:835@##d T:836@## ^4i T:837(0~~~~(B@(0~~~~~~~~~~~~(B#(0~~~~(B T:838(0~(B#@(0~(B ^4i T:839 [Spontiff the Rhizotomist ]  HP:10(14) Pw:3(7) AC:7 Xp:1/0 T:840 ^4iE(0~(B#@(0~(B ^4ix(0~~(B(0~~(B(0~~~(B(0~(B@(0~~~~~~(B#(0~~~~~~~~~~~~(B(0~~~~~~(B T:841(0~~(B(0~~(B(0~(B(0~~(B@# ^4i~ T:842#(0~~(B@(0~~(B# ^4i< T:843  T:844^4iz M##@#(0~(B^4iz @#^4i{  T:845#@# T:846#@# T:847#@# T:848#@#^4in|  T:849#d#@# T:850#d#@# T:851#d#@#^4i| U T:852#d#@#^4i7} ' T:853##d#@# T:854 [Spontiff the Rhizotomist ]  HP:11 T:855d##@###d#@#^4i}  T:856#d#@# T:857#d#@0 T:858  T:859d#^4iHWith great effort you move the boulder. T:860#d#@0^4irU X T:861#d#@0^4ia R T:862#d#@0^4iO T:863##d@0^4i6You try to move the boulder, but in vain.^4ig,CYou try to move the boulder, but in vain.^4iCYou try to move the boulder, but in vain.^4i DWhat do you want to use or apply? [fsS or ?*] ^4iHu#In what direction? ^4i43You hear nothing special.^4iWDWhat do you want to use or apply? [fsS or ?*] ^4i#In what direction? ^4iM ^4ixgYou hear nothing special. Pw:5 T:864d#^4iT T:865d#@#^4iX`@#^4i`)d@#^4ia T:866d@# T:867d@# T:868  T:869#d^4i" @d^4i¡ You swap places with your dog.[Spontiff the Rhizotomist  ]  HP:12 T:870#d^4i: @#^4i; 4@#d#^4iS<  T:871@#d# T:872@##d T:873@#d#^4i< \ T:874@#d#^4i< Z T:875@##d^4i>  T:876@#d# T:877@#d# T:878@#d#^4iF> [ T:879  T:880d#^4i G T:881##@^4i1|/#@(0~(B^4i|# T:882^4i*~ T:883(0~~(B(0~~~(B(0~~~(B#(0~~(B@^4i3X(0~(B(0~~(B(0~(B@^4i3$ T:884^4im1 (0~~(B(0~~(B(0~~~(B(0~(B#(0~~~~~~~~(B@#(0~~~~~~~~~~~~(B$(0~~~~~~~(B(0qq(B^4i1 Z[Spontiff the Rhizotomist  ]  HP:13 T:885^4i2 H(0~~(B(0~~~(B+(0~(B(0~~~(B(0~(B#@#(0~(B(0q(B(0~~(B(0qqk(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~(B#@#(0~(B(0q(B T:886(0qqqqq(B(0~~~~~(B(0~~~(B(0~(B#@(0~(B(0q(B^4i-2 J T:887  Pw:6 T:888^4i T:889(0qqqq(B(0~~~~(B(0~~~(B(0x~(B#@(0x~(B(0q(B^4i T:890(0lq(B(0x~(B(0x(B(0~(B@(0m(B^4iM (0~(B@^4iM (0~(B@^4ixN  T:891d(0~(B@ T:892#d(0~(B@^4iN  S:74  $:9 T:893$ - 9 gold pieces. T:894#d@^4iۇ0@(0~(B^4i U@###d(0~(B^4i^ T:895@(0~(Bd(0~(B(0~(B T:896@d(0~(B(0~(B T:897  T:898d(0~(B^4i8 (0~(B@^4iS9 >(0~(Bd(0~(B@ T:899 [Spontiff the Rhizotomist ]  HP:14 T:900(0~(Bd(0~(B@ T:901(0~~(Bd^4i-7What do you want to use or apply? [fsS or ?*] ^4i_RT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ^4io+#########0(0qqqqqqqqqk~~~~(Bd(0~~~(B@+(0~~~~~~~~~x~~~~~~~~~x~~~~~~~~~x~~~~~~~~~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) ^4iR+^4i #########0(0qqqqqqqqqk~~~~(Bd(0~~~(B@+(0~~~~~~~~~x~~~~~~~~~x~~~~~~~~~x~~~~~~~~~xqqqqqqqqqj(B Put in what?  Coins $ - 9 gold pieces(end) ^4iG+^4iiP#########0^4ij S:65  $:0You put 9 gold pieces into the bag. S:74  T:902(0~(Bd^4iNX ^4iX mThe door opens. T:903(0~(Bd(0a(B^4iQ T:904(0~(B(0~(B@#d(0~(B(0~(B^4id (0a(B@#(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B^4i #@#(0~(B(0~~~(Br(0~~~~~(B(0~~~~~(B^4i  T:905d#@#(0~(B#(0~~~(B##(0~~(B T:906(0~(Bd#@(0~(B(0~~~(B T:907(0~~~~~~~~~~~~a(B##(0~~~~~~~~(B@#^4i W T:908##@#^4i׺ i T:909  T:910d:^4i 0@d^4i yYou swap places with your dog.#You hear some noises. T:911^4i7d@^4i`You swap places with your dog. Pw:7 T:912#^4i 9#@##^4i Ld#@#^4iO S T:913##d#@## T:914d##@# T:915#d#@#^4i  T:916##d#@## T:917#d#@^4iG b T:918  T:919##d^4iO V T:920@#d^4iOI T:921d ^4iE T:922#@#^4i~b T:923#@#d^4i>I T:924#@d ^4iQ X T:925@##d^4i)b T:926#@#d^4i U T:927d@# ^4i$ T:928d#@##(0~(B(0q(B ^4i$ T:929(0qqk(B#(0~~x(Bd(0~~~~x(B@(0~~~~~x(B(0qqqqj(B ^4iY  T:930(0qqq(B(0~~~(B#(0x~(Bd@(0m(B!^4io}k T:931(0l(B(0x(B@#(0~(B!^4in7What do you want to use or apply? [fsS or ?*] !^4isv$In what direction? !^4io5You hear nothing special.!^4i L T:932@(0~(B"^4ik+7What do you want to use or apply? [fsS or ?*] "^4i$In what direction? "^4i5You hear nothing special."^4i+EWhat do you want to use or apply? [fsS or ?*] "^4i$In what direction? "^4iA"^4iAYou hear a hollow sound. This must be a secret door! T:933+d"^4i EWhat do you want to use or apply? [fsS or ?*] "^4i $In what direction? "^4i! 5You hear nothing special."^4i { T:934d@(0~(B(0~(B#^4i37What do you want to use or apply? [fsS or ?*] #^4i$In what direction? #^4i5You hear nothing special.#^4inew T:935(0~~(B@dr#^4i!]7What do you want to use or apply? [fsS or ?*] #^4i$ $In what direction? #^4iU 5You hear nothing special.#^4i  T:936(0~(B(0~(B@#rd$^4i|L7What do you want to use or apply? [fsS or ?*] $^4i'$In what direction? $^4iJ5You hear nothing special.$^4i&3EWhat do you want to use or apply? [fsS or ?*] $^4i$^4iIn what direction? $^4iR$^4iuYou hear nothing special. T:937rd(0~(B(0~(B$^4i+ EWhat do you want to use or apply? [fsS or ?*] $^4iR $In what direction? $^4i3 5You hear nothing special.%^4iRp T:938(0~(B(0~~(Br@d%^4iK+%^4iuYou find a hidden door. T:939d(0~(Br(0~(B&^4iJc@(0~(BrThe dog bites the sewer rat.&^4iJSThe sewer rat is killed! T:940(0~(B&^4iє p T:941(0~(Bd(0~(B@&^4iL "This door is locked.(^4i#*In what direction? (^4i"(^4iOaWHAMMM!!! T:942(0~(Bd(^4i. S T:943(0~(B@d(^4i In what direction? )^4iu)^4iAs you kick the door, it crashes open! T:944d(0~(B(0~(B)^4i*In what direction? )^4i )^4i=K  T:945(0~(B(0~(B(0~~(Bd@*^4i)7What do you want to use or apply? [fsS or ?*] *^4i:$In what direction? *^4i'*^4i'NYou hear a hollow sound. This must be a secret passage!#*^4iH  T:946(0~~(B(0~~(B(0~~(B(0~(B(0~(B@*^4isY 7What do you want to use or apply? [fsS or ?*] *^4i%$In what direction? +^4ivV5You hear nothing special.+^4i T:947(0~~(B(0~~(B(0~~(Bd(0~(B@#+^4i7What do you want to use or apply? [fsS or ?*] +^4iL$In what direction? +^4iO`5You hear nothing special.+^4iW EWhat do you want to use or apply? [fsS or ?*] +^4i9' $In what direction? +^4i4 +^4ij qYou hear nothing special. T:948(0~(Bd,^4iy T:949(0~(B@(0~(Bd(0~(B,^4im[i T:950@(0~(Bd(0~(B,^4imf T:951@d(0~~(B(0~(B,^4i eThe door resists! T:952(0~(Bd-^4i9}-^4ii}}The door opens. T:953(0a(B(0~(Bd-^4i<4m T:954(0~(B@d(0~(B-^4i)  T:955##@(0~(B(0~(Bd(0~(B-^4iq@(0a(B(0~(B(0~~(B(0~~(B(0~~(B-^4i#@#d(0~~(B(0~~~(B(0~~(B T:956##@#(0a(B(0~~(B(0~(B(0~(B T:957##d#@#-^4i T:958d##@ T:959##@#d# T:960@###-^4iS T:961(0~(B(0~(B(0~(B##@#d T:962(0qqqqq(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B#@##-^4iw T:963(0qq(B(0k(B>(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@##d T:964  T:965d#.^4i4 { T:966(0lqq(B(0x~~~(B(0x(B(0x~~~~(B(0x(B(0a~~~~(B(0x(B(0~~~~~(B(0~x(B(0~~~(B(0~x(B:(0~(B(0~~(B(0q(B@(0q(Bd#/^4i0  T:967(0x(B(0x~~(B(0x~~~~(Bd@(0x(B(0mqqqqq(B(0~(B(0qj(B#0^4iLt@(0~(BThe dog misses the newt.The dog bites the newt.0^4iLWThe newt is killed! T:968%0^4ip (0~(B@ S:78  $:4$ - 4 gold pieces.@0^4ip TYou see here a newt corpse. T:969(0~(B2^4iEEThere is a newt corpse here; eat it? [ynq] (n) 2^4i 2^4i @This newt corpse tastes okay. T:970(0~(Bd T:971d(0~(B T:972d(0~(BYou finish eating the newt corpse.--More--3^4ikYou feel a mild buzz. Pw:8(8) T:973(0~(B(0~(B3^4i{ # 4^4ib4^4iz4^4i[z4^4i=6 z5^4iz5^4i :5^4i D6^4i<bzzzz:D: unknown extended command.6^4ix | T:974d(0~(B@(0~(B(0~(B7^4i7What do you want to use or apply? [fsS or ?*] 7^4iT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 7^4i2+(0lqqqqqqqqqk(B(0x~~~(B>(0~~~~~x(B(0x~~~~~~~~~x(B#########0(0a~~~~~~~~~xqqqqqqqqqk(B(0x~~~~~~~~~x~~~~~~~~~a(B####(0x~~~~~~~(Bd(0~x~~~~~~~~~x(B#(0x~~~~~(B@(0~~~x~~~~~~~~~x(B#(0mqqqqqq~qqj~~~~~~~~~x(B##(0~~~~~~~~~x(B##### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed7^4i2[16;46H(end) 7^4iע+7^4i(0lqqqqqqqqqk(B(0x~~~(B>(0~~~~~x(B(0x~~~~~~~~~x(B#########0(0a~~~~~~~~~xqqqqqqqqqk(B(0x~~~~~~~~~x~~~~~~~~~a(B####(0x~~~~~~~(Bd(0~x~~~~~~~~~x(B#(0x~~~~~(B@(0~~~x~~~~~~~~~x(B#(0mqqqqqq~qqj~~~~~~~~~x(B##(0~~~~~~~~~x(B#####(0qqqqqqqqqj(B#############(0lqaqqqk(B###(0x~~~~~x(B#(0x~~~~~x(B Put in what?  Coins $ - 4 gold pieces(end) 7^4i +7^4i (0lqqqqqqqqqk(B(0x~~~(B>(0~~~~~x(B(0x~~~~~~~~~x(B#########0(0a~~~~~~~~~x(B7^4iƐ  S:74  $:0You put 4 gold pieces into the bag. S:78  T:975(0~(Bd8^4ir T:976@d(0~(B(0~(B8^4iG '@(0~(B8^4i#G [@(0~(B(0~(Bd(0~(B8^4iG P T:977@(0~(Bd(0~(B T:978@(0~(Bd(0~(B T:979  T:980d(0~(B:^4iv T:981(0~(Bd@(0~(B(0~(B:^4i X T:982(0~(B@d;^4is>[ T:983d@(0~(B;^4i%You descend the stairs.--More--;^4i(0lqqqqqqqqqqqqqk(B+(0~~~~~~(Bd(0~~~~~~~(B(0x~~~~~~~(B@(0~~~~~x(B(0x~~~~~~~~~(B$(0~~~x(B(0x~~~~~~(B!(0~~~~~~(B+(0mqqqqqqqqqqq(B+(0qj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:128 Dlvl:3 $:0 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:983;^4i)E  T:984(0~(Bd<^4i p T:985(0~(B<(0~(B@d=^4i(0~(B@=^4i S:131  $:3$ - 3 gold pieces. T:986@!d=^4i@ h T:987@(0~(Bd(0~(B>^4ib T:988@(0~(B!d>^4i[(0~(B@>^4i[rE - a murky potion. T:989d@(0~~(B?^4iDWhat do you want to use or apply? [fsS or ?*] ?^4i_8Sorry, I don't know how to use that.?^4i} p T:990@d(0~(B(0~(B@^4i}s T:991@(0~(Bd(0~(B@^4iX T:992(0~(B@d(0~(BA^4i&You climb up the stairs.--More--A^4is(0lqqqqqqqqqk(B (0lqqqqqqqqqqqqk(B(0x~~~(B@(0~~~~~x(B (0x~~~~~~~~~~~~~(B#(0lqqqk(B(0x~~~(Bd(0~~~~~x(B (0x~~~~~~~~~~~~x(B##(0~~~~x(B##################0(0a~~~~~~~~~x(B (0x~~~~~~~~~~~~~(B##(0x~~~x(B#(0lqqqqqqqqqqqqk(B(0x~~~~~~~~~x(B (0x~~~~~~~~~~~~x(B##(0x~~~x(B#(0x~~~~~~~~~~~~a(B####(0x~~~~~~~~~x(B (0x~~~~(B((0~~~~~~~x(B###(0x~~~~(B#(0x~~~~~~~~~~~~x(B#(0x~~~~~~~~~x(B (0mqqqqqqqqqqqaj(B##############(0mqqqj(B##(0x~~~~~~~~~~~~x(B#(A^4i0mqqqqqq~qqj(B#################(0~~~~~~~~~~~~~x(B######(0x~~~~~~~~~~~~x(B########(0mqqqqqqqqqqqqj(B### #################### (0l~qqqqk(B###(0lqaqqqk(B (0x~~(B0(0~~a(B###########00#############0###(0x~~~~~x(B (0x~~~~(B<(0x(B#(0lqqqqqqqqqqqk(B##(0x~~~~~x(B (0x~~~~~x(B#(0~~~~~~~~~~~~x(B###(0~~~~~~x(B (0mqqqqqj(B(0x~~~~~~~~~~~x(B#(0mqqq~qj(B(0x~~~~~~~~~A^4i(B{(0~~(B##(0mqqqqqqqqqqqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:131 Dlvl:2 $:3 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:992A^4iS  T:993(0~(Bd(0~(BA^4i 7What do you want to use or apply? [fsS or ?*] A^4i>l T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) A^4i$ +(0lqqqqqqqqqk(B(0x~~~(B@(0~(Bd(0~~~x(B(0x~~~~~~~~~x(B#########0(0a~~~~~~~~~xqqqqqqqqqk(B(0x~~~~~~~~~x~~~~~~~~~a(B####(0x~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B#(0mqqqqqq~qqj~~~~~~~~~x(B##(0~~~~~~~~~x(B##### Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed^4i$ @H X - Items of unknown Bless/Curse status(end) A^4i+B^4ii+B^4iϰ(0lqqqqqqqqqk(B(0x~~~(B@(0~(Bd(0~~~x(B(0x~~~~~~~~~x(B#########0(0a~~~~~~~~~xqqqqqqqqqk(B(0x~~~~~~~~~x~~~~~~~~~a(B####(0x~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x~~~~~~~~~x(B#(0mqqqqqq~qqj~~~~~~~~~x(B##(0~~~~~~~~~x(B#####(0qqqqqqqqqj(B#############(0lqaqqqk(B###(0x~~~~~x(B#(0x~~~~~x(B##(0~~~~~~x(B Put in what?  CoinsB^4i $ - 3 gold pieces Potions E - a murky potion c - a blessed potion of healing(end) B^4i+++B^4i-B^4i (0lqqqqqqqqqk(B(0x~~~(B@(0~(Bd(0~~~x(B(0x~~~~~~~~~x(B#########0(0a~~~~~~~~~xqqqqqqqqqk(B(0x~~~~~~~~~x~~~~~~~~~a(B####(0x~~~~~~~~~x~~~~~~~~~x(B#(0x~~~~~~~~~x(BB^4i u S:128  $:0You put 3 gold pieces into the bag. S:131 B^4i% {You put a murky potion into the bag. T:994(0~(BdC^4i+ C^4iRz @>C^4iz @(0~(Bd(0~(B T:995@(0~(B>d T:996  T:997(0~(Bd(0~(BD^4i+(0~(B@D^4i2+O T:998(0~(BdD^4i0t T:999(0~(B(0~(B@dD^4i)  T:1000#@(0~(Bd(0~(B(0~(B(0~(BE^4i(0~~~(B(0~(B#@(0a(B(0~(B(0~~~(B(0~~~~(BE^4iX:(0~~(B(0~(B#@#d(0~(B(0~(B(0~~~(B(0~~~~(B T:1001(0~~~(B(0~(B#@#d(0~(B(0~(B(0~~~(B T:1002(0~(B#@#d(0~(B(0~(BE^4im T:1003(0~(B#@#(0~(B(0~(B T:1004(0~(B#@#(0~(B T:1005(0~(B#@#(0~(BE^4it T:1006(0~(B#@#(0~(BE^4i T:1007(0~(B#@#(0~(B T:1008#@# T:1009#@#E^4i* T:10100@#d T:1011  T:1012d(0~(BE^4ia#@E^4iaB#@d(0a(BE^4i]aX T:1013#@d# T:1014(0~(B#@d#(0~(B T:1015(0~(B#@##d(0~(BE^4isa T:1016(0~(B#@d#(0~(BE^4ia{ T:1017(0~(B#@d##x(0~(B T:1018(0~(B#@#dx(0~(B(0~(B T:1019  T:1020d#x(0a(BF^4iĭ"d@F^4iYou swap places with your dog. T:1021(0~(B#dx#(0~(BF^4i= $@dF^4iS _You swap places with your dog.(0~(B(0~(BF^4ij ^You hear some noises. T:1022#dG^4i JG(0~(B#@(0~(BG^4i"J? T:1023d#G^4i ? T:1024#dH^4ig(0~~~(B(0~(B#@(0~(B(0~~~(BH^4i(0~~(B(0~(B#@d(0~(B(0~~~(B(0~~~~(BH^4id T:1025  T:1026(0a(BdH^4i  T:1027(0~~~(B(0~(B#@d(0~(B(0~~~(B(0~~~~(BI^4iK T:1028d(0~(BI^4i2Mu T:1029(0~~(B(0a(B@d(0~(BI^4i 7What do you want to use or apply? [fsS or ?*] I^4it#In what direction? I^4iWStatus of the dog (neutral): Level 4 HP 28(29) AC 5, tame.J^4i ^ T:1030(0~~(Bd@J^4isv7What do you want to use or apply? [fsS or ?*] J^4i>#In what direction? J^4ie@3You hear nothing special.J^4ib r T:1031(0~~(B(0~(Bd@J^4i% 7What do you want to use or apply? [fsS or ?*] J^4i#In what direction? K^4i3You hear nothing special.K^4iPxn T:1032(0~(B(0~(Bd@K^4iW7What do you want to use or apply? [fsS or ?*] K^4ia#In what direction? K^4ir3You hear nothing special.K^4i DWhat do you want to use or apply? [fsS or ?*] K^4i #In what direction? K^4ih K^4i_i hYou hear nothing special. T:1033(0~(BdL^4i0DWhat do you want to use or apply? [fsS or ?*] L^4i#In what direction? L^4i3You hear nothing special.L^4in T:1034d(0~(B(0~(B@L^4i~7What do you want to use or apply? [fsS or ?*] L^4iwP#In what direction? L^4i?Y3You hear nothing special.L^4in T:1035(0~(Bd(0~(B@L^4i( 7What do you want to use or apply? [fsS or ?*] L^4i #In what direction? L^4iI 3You hear nothing special.M^4i h T:1036(0~(Bd(0~~(B@M^4ijI T:1037(0~(BdM^4iއ7What do you want to use or apply? [fsS or ?*] N^4i7#In what direction? N^4ik3You hear nothing special.N^4iDWhat do you want to use or apply? [fsS or ?*] N^4icm#In what direction? N^4i N^4iStatus of the dog (neutral): Level 4 HP 28(29) AC 5, tame. T:1038(0~(BdO^4iV^.Unknown command ' '.P^4iogWhere do you want to travel to?(For instructions type a '?')P^4iP^4i&fountainQ^4i% Q^4i 1dark part of a roomR^4iR^4i3wall (no travel path)R^4iR^4in&corridorR^4i2staircase downT^4i" T^4i3# T^4ips hU^4imU^4iYmU^4ic8hmm: unknown extended command.U^4i V^4im Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) V^4iV ](0lqqqqqqqqqk(B(0x~~~(B>(0~~~~~x(B(0x~~~~~~~~~x(B#########00############(0a~~~~~~~~~xqqqqqqqqqk(B(0x~~~~~~~~~x~~~~~~~~~a(B####(0x~~~~~~~~~x~~~~~~~~~x(B#(0x~~~(Bd@(0~~~~x~~~~~~~~~x(B#(0mqqqqqq~qqj~~~~~~~~~x(B##(0~~~~~~~~~x(B#####(0qqqqqqqqqj(B#############(0lqaqqqk(B###(0x~~~~~x(BW^4i]/7What do you want to use or apply? [fsS or ?*] W^4iT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) W^4i+(0lqqqqqqqqqk(B(0x~~~(B>(0~~~~~x(B(0x~~~~~~~~~x(B#########00############(0a~~~~~~~~~xqqqqqqqqqk(B(0x~~~~~~~~~x~~~~~~~~~a(B####(0x~~~~~~~~~x~~~~~~~~~x(B#(0x~~~(Bd@(0~~~~x~~~~~~~~~x(B#(0mqqqqqq~qqj~~~~~~~~~x(B##(0~~~~~~~~~x(B##### Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/W^4i{ Curse status(end) W^4i +W^4i!3 (0lqqqqqqqqqk(B(0x~~~(B>(0~~~~~x(B(0x~~~~~~~~~x(B#########00############(0a~~~~~~~~~xqqqqqqqqqk(B(0x~~~~~~~~~x~~~~~~~~~a(B####(0x~~~~~~~~~x~~~~~~~~~x(B#(0x~~~(Bd@(0~~~~x~~~~~~~~~x(B#(0mqqqqqq~qqj~~~~~~~~~x(B##(0~~~~~~~~~x(B#####(0qqqqqqqqqj(B#############(0lqaqqqk(B###(0x~~~~~x(B Take out what?  Potions a - a murky potion(end) X^4iL(0lqqqqqqqqqk(B(0x~~~(B>(0~~~~~x(B(0x~~~~~~~~~x(B#########00############(0a~~~~~~~~~x(BY^4iK%@(0~(BY^4iL@d(0~(B(0~(BY^4i٘n T:1039@d(0~(B(0~(B T:1040@(0~(B(0~(B(0~(Bd T:1041  T:1042d(0~(B(0~(BY^4iy T:1043@(0~(Bd(0~(BY^4iT [ T:1044(0~(B(0~(BdZ^4iEm T:1045@>(0~(BdZ^4i T:1046(0~(B@d(0~(B(0~(B[^4iD%You descend the stairs.--More--[^4i e(0lqqqqqqqqqqqqqk(B+(0~~~~~~~~~~~~~~(B(0x~~~~~~~(B@(0~~~~~x(B(0x~~~~~~~~(Bd(0~~~~x(B(0x~~~~~~~~~~~~~(B+(0mqqqqqqqqqqq(B+(0qj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:131 Dlvl:3 $:0 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:1046[^4iukK  T:1047d(0~(B\^4i@<\^4i@@(0~(B(0~(Bd\^4i܈ T:1048@(0~(Bd(0~(B T:1049@(0~(B(0~(Bd T:1050@(0~(B(0~(Bd T:1051@(0~(B(0~(Bd\^4in T:1052@(0~(Bd(0~(B\^4i\t T:1053  T:1054d(0~(B(0~(B\^4iz+ !This door is locked.]^4i )In what direction? ]^4i ]^4i As you kick the door, it crashes open! T:1055(0~(Bd(0~~(B^^4i5 T:1056##@d(0x~~~~(B#(0~(B(0~(B(0mqqq(B(0~(B^^4iG #@(0~(B#(0~(B(0~~~(B(0~~~~(B^^4ii #@#d(0~~(B#(0~(B(0~~~(B(0~~~~~(B^^4i ( T:1057#@#d(0~(B#(0~(B(0~~~(B(0~~~(B T:1058#@#d##(0~(B(0~~~(B T:1059(0lqq(B(0x~~(B(0~~~~(B#@#d##(0~(B(0~(B^^4iM  T:1060(0q(B(0~(B(0~(B##@#d#(0~(B#(0~(B^^4ia  T:1061(0~(B@#d##(0~(B(0~(B^^4i a T:1062  T:1063d##_^4i- T:1064(0~(B(0x~~(B#(0~~~~x(B#(0~~~~~(B(0~~(B@d(0~~~~~(B(0j(B_^4i{  T:1065(0k(B(0~x(B@(0~~~~~~~~(B(0~(B#_^4i f T:1066@#(0~(Bd`^4iRh T:1067@(0~(Bd#`^4i.a T:1068@(0~(Bd#`^4i 7What do you want to use or apply? [fsS or ?*] `^4i[ #In what direction? `^4i 3You hear nothing special.a^4iDWhat do you want to use or apply? [fsS or ?*] a^4i#In what direction? a^4i" a^4i#nYou hear nothing special. T:1069d(0~(Ba^4iDWhat do you want to use or apply? [fsS or ?*] a^4iO#In what direction? a^4iy3You hear nothing special.a^4i c T:1070(0~~(B@da^4i 7What do you want to use or apply? [fsS or ?*] a^4i #In what direction? a^4i563You hear nothing special.b^4iIs T:1071(0~(B(0~(B#@db^4i (0~~~(B(0~(B#@(0~(B(0~~~(B(0~(B(0qqq(Bb^4i0(0~(B#@#d(0~(B(0~(B#(0~(Bb^4i T:1072(0~(B@#(0~(Bd(0~(B#(0~(B T:1073(0lqqqq(B(0x(B$(0~~~(B#(0~~~(B(0x~~~~~(B@(0m(B(0q(B T:1074  T:1075dc^4i` T:1076(0q(B(0~x(Bd(0~~(B@#(0j(Bc^4idy T:1077(0k(B@#(0~(B(0~(Bc^4id= 4@(0~(B(0~(Bc^4i= :@(0~(Bdc^4iJ>  T:1078@(0~(Bd T:1079@(0~(Bd#c^4i>  S:138  $:7 T:1080$ - 7 gold pieces. T:1081@(0~(Bdd^4í*(0~(B@d^4iaA gush of water hits you! T:1082#dd^4iw T:1083^(0~~(B#@#d^4iFe7What do you want to use or apply? [fsS or ?*] e^4iT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) e^4iUf)+(0k~xx(B+(0j(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) e^4iY+e^4i :(0k~xx(B+(0j(B Put in what?  Coins $ - 7 gold pieces(end) e^4i +e^4i] M(0k~(Be^4i  S:131  $:0You put 7 gold pieces into the bag. S:138  T:1084f^4io(0~~~(B(0~~(B(0~(B@#f^4i0L(0~(B#@#f^4iM T:1085#@# T:1086(0~(B#@##(0~(B(0~(B T:1087#@##(0~(Bf^4i=D T:1088#@#f^4iΒ T:1089#@#(0~~(B(0~~~(B(0~~~~(B(0qqqj(B T:1090  T:1091g^4i. T:1092@#(0~(B(0~(B(0~(Bg^4i T:1093@#(0~(B(0~~(B(0~~(Bh^4iN-X T:1094@#(0~(Bh^4iy7What do you want to use or apply? [fsS or ?*] h^4iC$In what direction? h^4i5You hear nothing special.h^4i EWhat do you want to use or apply? [fsS or ?*] h^4i1 $In what direction? h^4inh^4inYou hear a hollow sound. This must be a secret passage! T:1095(0~(Bd#i^4i} T:1096#d#@(0~(Bi^4i J T:1097##@i^4iZ  T:1098d#@(0~~(B(0~~~(B(0~~~(Bj^4iV T:1099#d#(0q(B@(0q(B(0~~(B(0~(B(0~~(B$(0~~(B(0x(B(0x~~~~~~(B(0mqqqqqq(Bj^4i T:1100#d(0lqqqq(B(0~(B(0qqk(B(0x~~~(B@(0~x(B(0x~(Bj^4i w T:1101#(0~(Bd(0~(B@j^4ii d T:1102d(0~(B@(0~(Bk^4i @(0~(Bk^4i S:148  $:10 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:1102$ - 10 gold pieces. T:1103(0~(B@(0~(Bdk^4i &(0~(B@k^4i Dd(0~(B@(0~(Bk^4i  T:1104(0~(Bd(0~(B@ T:1105(0~(Bd(0~(B@ T:1106(0~(Bd(0~(B@k^4i; i T:1107  T:1108(0~~(Bdk^4i7What do you want to use or apply? [fsS or ?*] l^4in@$In what direction? l^4i(5You hear nothing special.l^4im T:1109@d(0~(Bl^4iU7What do you want to use or apply? [fsS or ?*] l^4iUC$In what direction? l^4i5You hear nothing special.l^4ipN EWhat do you want to use or apply? [fsS or ?*] l^4i $In what direction? l^4i4 l^4i qYou hear nothing special. T:1110d(0~(Bm^4i]EWhat do you want to use or apply? [fsS or ?*] m^4i3/$In what direction? m^4i5You hear nothing special.m^4i' ~ T:1111(0~(Bd@(0~(B(0~(Bm^4i d T:1112(0~(Bd(0~~(B@n^4iUf T:1113(0~(Bd@#n^4i T:1114(0~~~(B(0~(Bd@#n^4i 7What do you want to use or apply? [fsS or ?*] n^4iT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) o^4i)+(0k~xx(B+(0j(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed(end) o^4iZM+o^4i+;(0k~xx(B+(0j(B Put in what?  Coins $ - 10 gold pieces(end) o^4ij +o^4i O(0k~(Bo^4i  S:138  $:0 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:1114You put 10 gold pieces into the bag. S:148  T:1115(0~(Bp^4i](0~~~(B(0~(B#@#p^4i߸m(0~~~(B(0~(Bd#@#p^4iT T:1116(0~(B(0~(Bd#@# T:1117(0~(B##d#@# T:1118(0~(Bd##@#p^4iP T:1119(0~(B#d#@# T:1120(0~(B#d#@# T:1121(0~(B#d#@p^4i9X T:1122  T:1123##dp^4i. 7What do you want to use or apply? [fsS or ?*] p^4i" $In what direction? p^4iU 5You hear nothing special.p^4ix-EWhat do you want to use or apply? [fsS or ?*] q^4it$In what direction? q^4iq^4i\You hear nothing special. T:1124d#q^4i EWhat do you want to use or apply? [fsS or ?*] q^4i"{$In what direction? q^4i5You hear nothing special.q^4iK 2(0~(B@#q^4it = T:1125#dr^4i= T:1126d#r^4i"-(0~(B@#r^4iMA(0~(Bd@#r^4iW T:1127  T:1128#ds^4iL= T:1129d#s^4ip2-(0~(B@#s^4i2A(0~(Bd@#s^4i3A T:1130(0~(Bd@# T:1131(0~~~(B(0~(Bd@# T:1132(0~~~(B(0~(Bd@#s^4i3] T:1133  T:1134d(0~(Bs^4i?f(0~~~(B(0~(Bd(0~(B@# T:1135You are beginning to feel hungry. Hungryt^4iC  Weapons k - an uncursed crude dagger K - an uncursed +0 scalpel (alternate weapon; not wielded) Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - an uncursed apple u - an uncursed lembas wafer Potions c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:8) Tools f - an uncursed bag containing 12 items s - an uncursed stethoscope(end) u^4iz#(0lqqqqqqqqqqqqqk(B##(0~~~~~~~~~~~~~~~(B##(0x~~~~~~~(B<(0~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~(B+(0mqqqqqqqqqqq(B+(0qj(Bu^4iA 7What do you want to use or apply? [fsS or ?*] u^4i>L T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) u^4i 9+(0k~xx(B+(0j(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) v^4i,(0k~xx(B+(0j(Bw^4i j T:1136@d(0~(B(0~(Bw^4i*-What do you want to eat? [uy or ?*] w^4iJ } Comestibles y - an uncursed apple u - an uncursed lembas wafer(end) x^4i/+(0k(BThis lembas wafer is delicious! T:1137d(0~(B T:1138d(0~(BYou finish eating the lembas wafer. T:1139d(0~(Bx^4iT0Unknown command ' '.y^4i jWhere do you want to travel to?(For instructions type a '?')y^4if y^4i *staircase upz^4i8H z^4iH 3wall (no travel path){^4i{^4i6&corridor{^4i {^4i 2@(0~(B{^4iX@(0~(B(0~(B(0~(Bd{^4i T:1140@(0~~~(B(0~(Bd(0~(B(0~(B(0~(B(0~(B{^4iU T:1141@(0~(B(0~~(Bd(0~(B(0~~~~~(B(0~~~~~~(B{^4i T:1142@#d(0~~(B(0~(B(0~(B{^4i T:1143@#d(0~(B(0~(B(0~~(B(0~~(B{^4iN T:1144@##d(0~(B{^4i T:1145(0~(B@###(0~(B(0~(B{^4id T:1146@#d{^4i_ T:1147(0~(B@###{^4iyc T:1148(0~~~(B(0~~(B@#{^4iCa T:1149@(0~~(B(0~(B#{^4ikx T:1150(0~(B@ T:1151(0~(B@{^4i.< T:1152(0~(B@{^4iM T:1153(0~(B(0~(B@{^4ip T:1154(0~(B(0~(B(0~(B@{^4iz T:1155(0~~~~(B@(0~~~(B(0~~~~(B#{^4iKo T:1156(0~(B#@(0~(B(0~(B{^4imy T:1157(0~(B#@d(0~(B{^4i% T:1158(0~~~(B(0~(B#@(0~~~(B(0~(B{^4i^ T:1159(0~(B(0~~~~~~~~~~~(B@{^4iq T:1160d(0~(B(0~(B@{^4iu T:1161#d(0~(B(0~(B@{^4i T:1162(0~(B#(0~(B(0~(Bd(0~(B@{^4i S T:1163(0~~(B(0~~~(B(0~(B(0~(B(0~(Bd(0~(B@ T:1164(0~(B(0~(B(0~(Bd#@{^4i[! T:1165(0~~~(B(0~(B(0~(B(0~(B(0~~(Bd#@ T:1166(0~(B#d#@{^4i! T:1167(0~~~(B(0~(B#d#@{^4i4"7 T:1168(0~(B(0~(B#d#@ T:1169(0~(B#d#@ T:1170  T:1171d#|^4i7What do you want to use or apply? [fsS or ?*] |^4i-#In what direction? |^4i| 3You hear nothing special.}^4iSDWhat do you want to use or apply? [fsS or ?*] }^4i/#In what direction? }^4i+hYou hear nothing special. T:1172#d}^4iv  T:1173(0~~(Bd@(0~~~~~~~~~~~~(B##(0~~~~~~~(B(0~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~~(B}^4i` 8 T:1174##@d#(0~(B(0~~~~~~~~~~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~(B~^4iW T:1175@#d#(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B~^4i &#@##~^4i .d##@#~^4i J T:1176##d#@# T:1177#d#@# T:1178#d#@# T:1179d##@#~^4i V T:1180#d#@#~^4i'  T:1181#d#@ T:1182  T:1183#d^4i9G7What do you want to use or apply? [fsS or ?*] ^4iO#In what direction? ^4i3You hear nothing special.^4i9 DWhat do you want to use or apply? [fsS or ?*] ^4i #In what direction? ^4i ^4i [You hear nothing special. T:1184d#^4iV DWhat do you want to use or apply? [fsS or ?*] ^4i, #In what direction? ^4ia3You hear nothing special.^4i]B @#^4i|B< T:1185#d^4i@d^4icYou swap places with your dog. T:1186d#^4i @#^4i 1@#d#^4io  T:1187@#d# T:1188@#d# T:1189@##d^4i [ T:1190@#d##^4i ^ T:1191  T:1192d##^4ii  T:1193d##@(0~(B(0~~~(B(0~~~~(B(0~~~~~~(B^4iٴ T:1194#d@(0~~~~~~~~~~~~(B(0~~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~~~~~~(B(0~~~~~~(B^4im A#(0~(B@(0~(B^4i -d(0~(B@^4i  T:1195d(0~(B@ T:1196(0~~(Bd(0~(B@ T:1197d(0~~(B@^4i ] T:1198(0~(Bd(0~(B@^4i ] T:1199(0~(Bd(0~(B@^4i> ] T:1200  T:1201(0~~(Bd^4i\ T:1202(0~~(B(0~~~(B(0~(B@d^4ie<@^4i>d(0~~(B@^4ij T:1203  T:1204(0~(Bd^4i?a T:1205d(0~(B(0~(B@^4iNgThe door opens. T:1206(0~(Bd(0~(B(0a(B^4ib g T:1207(0~(Bd(0~(B@^4i<  T:1208(0~~~(B(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~~(Bd(0~(B@#^4i(0~~~~~~(B(0~~(B(0~~(B(0~~~(B(0~~(B(0~(B(0a(B@#^4i(0~(B(0~(B(0~(Bd#@#^4i T:1209(0~(B(0~(B(0~(Bd#@# T:1210(0~(B(0~(B(0a(Bd#@# T:1211#d#@+^4is T:1212  T:1213##d^4i_ The door opens. T:1214d#(0a(B(0x~(B(0x~~(B(0x~~(B(0x(B%(0~~(B(0mqqqq(B^4iG  T:1215#d#(0l(B@(0q(B(0~~(B(0~~x(B%(0~~(B(0~x(B(0j(B^4i(  T:1216#d(0a(B(0qqk(B@(0~x(B^4i3\Pick an object.^4i[2floor of a room^4iP 4a food ration^4i,8floor of a room^4i ^4i (some food rations^4iт ^4ir T:1217#(0a(Bd@^4i.a T:1218(0~(Bd@^4i (0~(B@^4iYou see here 2 food rations. T:1219(0~(B(0~(Bd^4i ^4i sF - 2 food rations. T:1220d@(0~(B^4i  T:1221(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bd^4ixA(0~(B@You see here a food ration.^4ixyA cloud of gas puts you to sleep! T:1222d(0~(B^4iQy T:1223d(0~(B T:1224(0~(Bd T:1225d(0~(B(0~(B T:1226(0~~(Bd T:1227d(0~(B^4ijyS T:1228(0~(Bd^4iwyU T:1229d(0~(B(0~(B^4iyS T:1230d(0~(B^4iyS T:1231d(0~(B^4iyS T:1232(0~(Bd^4iyM T:1233(0~(Bd^4i'z T:1234d(0~(B T:1235(0~(Bd(0~(Bd(0~(B T:1236--More--^4iW 5You dream that you hear someone counting money.^4i3W P T:1237d(0~~(B^4iW  T:1238(0~(Bd T:1239d(0~~(B T:1240(0~(Bd(0~(B T:1241(0~(Bd T:1242d(0~(B^4iW 4d(0~(B^4iW ; T:1243You wake up.^4i0Unknown command ' '.^4ik^4iG - a food ration. T:1244(0~(Bd(0~(B@^4i Weapons k - an uncursed crude dagger K - an uncursed +0 scalpel (alternate weapon; not wielded) Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - an uncursed apple F - 2 food rations G - a food ration Potions c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:8) Tools f - an uncursed bag containing 12 items s - an uncursed stethoscope(end) ^4ik###########(0lqqqqqqqqqqqqqk(B##(0~~~~~~~~~~~~~~~(B##(0x~~~~~~~(B<(0~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~(B+(0mqqqqqqqqqqqaqj(B#####(0laqqqk(B(0x~~~(Bd(0x(B(0x~~~~x(B(0x~~(B@(0~~(B^4i# ^4ima^4i djust^4iGWhat do you want to adjust? [cf-hksyFGKS or ?*] ^4isO YAdjust letter to what [abdeijl-rt-xzA-FH-JL-RT-Z] (? see used letters)? ^4i׬ 1Moving: n - 2 food rations.^4i! # ^4i a^4i djust^4i GWhat do you want to adjust? [cf-hknsyGKS or ?*] ^4iVXAdjust letter to what [abdeijlmo-rt-xzA-JL-RT-Z] (? see used letters)? ^4i0Moving: N - a food ration.^4i" v T:1245(0~(Bd@^^4i5Q_ T:1246(0~~(Bd@#^4iDR (0~~~(B(0~(B#(0~(B@#(0~(B^4i}R (0~(B(0~(B(0~(Bd#@(0~(B^4iS  T:1247#(0~~(B@(0~~(B(0~~(Bd#(0~~(B T:1248#@### T:1249#@#d^4iU | T:1250#@##d^4iU  T:1251#@##d T:1252#@#d#^4i&V z T:1253#@#d#^4iW b T:1254##@#d# T:1255##@#d# T:1256  T:1257d#^4iM 7What do you want to use or apply? [fsS or ?*] ^4iRJ $In what direction? ^4iS _You hear a hollow sound. This must be a secret passage!#^4i= =#@##^4i= $ T:1258^4i; T:1259#@#^4i7@ T:1260@d#^4i2W The door opens. T:1261(0~~~~~~~~(B(0~~~~~~~(B(0~~(B(0~~~~~~~~~~~~(B(0~~~~~~~~~~~~~a(B#d^4iq T:1262(0~~~~(B(0~~~(B(0~(B@d##^4i˫Q T:1263(0~(B@d#^4i@%@(0~(B^4ikD@(0~(B(0a(B#^4iţ> T:1264  T:1265^4i7  T:1266@#(0~(Bd(0~(B^4i}(0~(B@#(0~(B(0~~~(B(0~~~~(B^4id#@#(0~(B(0~~~(B(0~~~~~(B^4i  T:1267(0~(Bd#@#(0~(B(0~~~(B(0~~~(B T:1268##d#@#(0~(B#(0~~~(B T:1269+#d#@(0~(B(0~(B^4i b T:1270  T:1271##d^4i߹  T:1272#@(0~~~~~~~~~~~~~(Bd(0~~~~~~~(B#^4iaThe door resists! T:1273#d^4i,} T:1274#@#d#^4iqnl T:1275@d##^4i7What do you want to use or apply? [fsS or ?*] ^4i&^4i)'In what direction? ^4is3You hear nothing special.^4iYDWhat do you want to use or apply? [fsS or ?*] ^4i#In what direction? ^4i ^4i5iYou hear nothing special. T:1276d#^4iDWhat do you want to use or apply? [fsS or ?*] ^4i6#In what direction? ^4i3You hear nothing special.^4i# You stop. Your dog is in the way! T:1277d#^4i6d@^4i6HYou swap places with your dog. T:1278^4iz^ T:1279d#@^4i  T:1280##d(0~~~~~~~~~~~~~(B@(0~~~~~~~(B^4ifvaThe door resists! T:1281d#^4iK ^4ipaThe door resists! T:1282d#^4iC ^4ij eThe door resists! T:1283##d^4i ^4iuThe door opens. T:1284(0qqqq(B(0~~~(B(0a~(Bd#^4i_ F T:1285(0qqqk(B(0~(B:(0~~~~x(B@(0~~~~~~x(B(0~~~~~~~~~~~~~(B##d(0~~~~(B+(0~x(B(0~~~~~~~(B(0qqq(B(0qqj(B^4i\  T:1286(0x(B:(0~(B#@#(0x~(Bd(0q(B^4i[(0l(B(0a(B@#(0m(BThe newt bites![Spontiff the Rhizotomist  ]  HP:12  T:1287d^4i''{ T:1288d(0~(B@#(0~(B^4iOThe newt bites![Spontiff the Rhizotomist ]  HP:11  T:1289d(0a(B^4iY[Spontiff the Rhizotomist  ]  HP:12 T:1290#d(0~(B@^4iZZ X T:1291#d@(0~(B^4iThe newt bites![Spontiff the Rhizotomist ]  HP:11  T:1292d(0a(B^4i:x T:1293(0~(B#d:(0~(B@^4i>@(0~(BThe dog bites the newt.^4iKThe newt is killed! T:1294(0~(B^4i> l T:1295(0a(Bd(0~(B@^4ii ,(0~(B@r^4ii .(0~(Bd^4iYj The giant rat bites![Spontiff the Rhizotomist ]  HP:8(14) Pw:8(8) AC:7 Xp:1/0 T:1295  T:1296^4il T:1297@(0~(Bd(0~(Br(0~(B^4i%Tk(0~(B@You see here a gray spellbook.(0~(Bd^4iTwThe giant rat bites![Spontiff the Rhizotomist ]  HP:7--More--^4ixThe dog bites the giant rat.The giant rat is killed! T:1298%^4i [H - a gray spellbook.(0~(Bd@^4i ]The dog eats a giant rat corpse. T:1299--More--^4iu-You hear someone counting money.^4iDWhat do you want to use or apply? [fsS or ?*] ^4iwT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ^4i2+#(0lqqqqqqqk(B#(0x~~~~~~~xk(B#(0a~~~~~~~x~(B#####(0x~~~~(Bd@(0~xx(B#(0mqqqq~qqjxa(B#####(0j(B#### Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Spellbooks f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ^4i+^4i##(0lqqqqqqqk(B#(0x~~~~~~~xk(B#(0a~~~~~~~x~(B#####(0x~~~~(Bd@(0~xx(B#(0mqqqq~qqjxa(B#####(0j(B#######(0qqk(B#(0~~x(B#(0~~x(B# Put in what?  Comestibles n - 2 food rations N - a food ration Spellbooks H - a gray spellbook(end) ^4ie$ +^4i~%#(0lqqqqqqqk(B#(0x~~~~~~~xk(B#(0a~~~~~~~x~(B#####(0x~~~~(Bd@(0~xx(B#(0mqqqq~qqjxa(B#####^4i(~PYou put a gray spellbook into the bag. T:1300^4i1` T:1301d@(0~~(B^4ir7What do you want to use or apply? [fsS or ?*] ^4i,#In what direction? ^4i/3You hear nothing special.^4i&GDWhat do you want to use or apply? [fsS or ?*] ^4i#In what direction? ^4i ^4inYou hear nothing special. T:1302(0~(Bd^4i DWhat do you want to use or apply? [fsS or ?*] ^4i #In what direction? ^4i9 3You hear nothing special.^4i=p T:1303(0~(B(0~(B@d^4i~7What do you want to use or apply? [fsS or ?*] ^4i#In what direction? ^4i]You hear a hollow sound. This must be a secret door!+^4iU T:1304(0~(Bd^4i!This door is locked.^4i3y[Spontiff the Rhizotomist ]  HP:8 T:1305(0~(B@ ^4iw!This door is locked.^4idC T:1306@(0~(B^4i@< T:1307(0~~(B(0~(B@0#d ^4ip  T:1308(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B@#d##^4i4} T:1309(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B#@#d^4i In what direction? ^4i ^4i As you kick the door, it crashes open! T:1310(0~(B(0~(B#d#^4i& F T:1311(0~~~(B(0~(B(0~~~(B(0~(B(0~(B@d###(0a(B(0x~(B(0x~(B(0x~(B(0x~(B(0mqq(B^4i3a T:1312(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B#d@##(0~(B(0~(B(0~(B(0~(B^4i4 T:1313(0~~(B(0~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(Bd#@#(0~(B(0~(B(0~(B(0~(B^4i F T:1314(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B#@#d(0~(B(0~(B(0~(B(0~(B^4iE T:1315(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(Bd@##^4i 6You try to move the boulder, but in vain.^4i)R T:1316#d#^4is T:1317(0~(B(0~(B@d###^4i~  T:1318(0~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~(B@##d^4i]} T:1319(0~~(B@(0~(Bd#^4i'@(0~(B^4i[Spontiff the Rhizotomist ]  HP:9 T:1320#d^4i4@(0~(B#^4i$ T:1321^4i C T:1322(0~(B@^4iT= T:1323@(0~(B^4iz T:1324(0~(B@(0a(B(0~(B^4i_(0~(B(0~~~~(B#(0~~~~~~(B(0~~~~~~~~~~~~~(B@(0~~~~~~(B(0~~~~~~~(B^4i$ T:1325^4i" T:1326(0~~~(B(0~(B(0~~~~~~~~~~~~~(B#(0~~~~~~~(B@#^4i (#@#^4i‰ $ T:1327^4iBv T:1328(0~~~~~~~(B#(0~~~~~~~~~~~~~(B@#^4iBC8(0~(B#@#^4i]CC(0~(B##@#^4iC> T:1329  T:1330^4i]P T:1331(0~(B#@^4if T:1332(0~~~~(B@(0~~~~~~~~~~~~~(B#^4iiWith great effort you move the boulder. T:1333(0~~(B(0~~(B(0~~(B#@0^4iF  T:1334(0~~~~~(B(0~~~~~(B(0~~(B(0~(B@#d^4i[Spontiff the Rhizotomist ]  HP:10(14) Pw:8(8) AC:7 Xp:1/0 T:1335(0~~~~~(B(0~~~~~(B(0~~(B(0~(B(0~(B@d#^4ie  T:1336(0~~(B(0~~(B(0~~(B#@#d^4i{ With great effort you move the boulder. T:13370@d##^4iU T:1338(0~~~(B(0~(B(0~~~~(B(0~~(B(0~~(B0(0~~(B@##d^4i T:1339(0~~~(B(0~(B(0~(B(0~~(B@(0~~(B(0~(Bd#^4i*  T:1340(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B@d#^4i1With great effort you move the boulder. T:1341(0~(B(0~(B0(0~~(B@(0~(B#^4ih T:1342(0~~~(B(0~(B(0~(B@d#^4i3  T:1343(0~(B(0~(B(0~~~(B(0~~~~(Bd(0~(B@(0~(B(0~(B(0~(B(0~(B^4ir  T:1344(0~(B(0~(B(0~~(Bd@(0~(B(0~(B(0~(B(0~(B^4ipb9 T:1345(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(Bd#@(0~(B(0~(B(0~(B(0~(B^4iHa T:1346(0~~(B(0~(B(0~(B(0~(B#d@#^4i (0~~(B(0~~(B(0~~(B#@#^4iƑ #d#@#(0~(B(0q(B T:1347#d#@#(0~(B T:1348d##@(0~(B(0~(B(0j(B^4i  T:1349 [Spontiff the Rhizotomist ]  HP:11 T:1350#d^4i T:1351#d#(0l(B@(0q(B(0~~(B(0~x(B(0~~(B(0x(B^4i0 T:1352#d(0a(B+(0k(B@+^4i T:1353(0~(B(0~(B(0~(B#d(0~(B@^4iE  T:1354(0~(B(0~(B(0~(B(0a(B(0~(Bd(0~(B@^4i& 7What do you want to use or apply? [fsS or ?*] ^4i $In what direction? ^4iV5You hear nothing special.^4iEWhat do you want to use or apply? [fsS or ?*] ^4ib$In what direction? ^4i)I^4itI|You hear nothing special. T:1355(0~(B(0~(Bd^4i.EWhat do you want to use or apply? [fsS or ?*] ^4i$<That is a silly thing to use or apply.^4iIc T:1356d(0~(B(0~(B^4i q T:1357(0~(B@d(0~(B^4i.)7What do you want to use or apply? [fsS or ?*] ^4i $In what direction? ^4i5You hear nothing special.^4ia T:1358(0~(B(0~(B(0~(B(0~(B(0~(B@d^4ic T:1359d(0~~~(B@^4iO 7What do you want to use or apply? [fsS or ?*] ^4ik $In what direction? ^4iD 5You hear nothing special.^4i-EWhat do you want to use or apply? [fsS or ?*] ^4i$$In what direction? ^4i^4i rYou hear nothing special. T:1360d(0~(B^4iEWhat do you want to use or apply? [fsS or ?*] ^4i$In what direction? ^4iz&5You hear nothing special.^4i3 { T:1361d(0~(B(0~(B(0~(B@^4i1 T:1362(0~(B(0~(Bd@#(0~(B^4in T:1363(0~~~(B(0~(B(0~(Bd@#(0~(B^4iu i(0~(B##@#(0~(B^4iv C T:1364(0~(Bd^4id[Spontiff the Rhizotomist  ]  HP:12 T:1365#(0~(B@(0~~~(B##d(0~(B^4i߲ m T:1366#@d#^4is%n T:1367##@d#^4i7#0@#^4iX T:1368d##^4i 7What do you want to use or apply? [fsS or ?*] ^4i$In what direction? ^4i(5You hear nothing special.^4i%EWhat do you want to use or apply? [fsS or ?*] ^4i$In what direction? ^4i^4iֲhYou hear nothing special. T:1369d#^4i*6 EYou are carrying too much to get through.^4i Y T:1370d#@^4i(cU T:1371#@d^4iWith great effort you move the boulder. T:13720@d##^4iQ r T:13730@d#^4im T:13740@d#^4im T:1375#0@d#^4iR k T:13760@d#^4ie` T:1377##@d##^4i9g g T:1378###@d##^4ip= T:1379(0x(B#(0~x(Bd@#(0~~~~x(B#(0~x(B#(0x(B^4if [Spontiff the Rhizotomist  ]  HP:13 T:1380(0~(B##@(0~(B^4i With great effort you move the boulder. T:1381(0qqk(B>(0~(B(0~(B#d(0~~(B@(0~~(B0^4ǐ T:1382(0~(B(0~~~(B#(0~(Bd@^4i l T:1383#d#@#^4iC)#@#^4i2#d#@# T:1384d##@# T:1385  T:1386#d^4inx z T:1387##d#@#^4idAj T:1388d#@#^4ijdThe door resists! T:1389#d^4i ^4i The door opens. T:1390##(0~a(B(0~~~(B(0~~(B(0~~(B^4iX T:1391#(0~~(B@(0~(B(0~~(B(0~~(B^4i}{ T:1392@#(0~(B(0~~~(B(0~~(B^4i- ] T:1393@(0a(B(0~(B^4i <The door resists! T:1394^4i]^4iM]The door opens.[Spontiff the Rhizotomist ]  HP:14 T:1395(0a(B^4iZ T:1396#@(0~(B^4i1  T:1397#@(0a(B(0~~(B(0~(B(0~(B^4i7What do you want to use or apply? [fsS or ?*] ^4i$In what direction? ^4i5You hear nothing special.^4iV T:1398#@#(0~(B(0~(B^4i N#@#(0~(B^4i N#@#(0~(B^4i  T:1399@# T:1400(0~(B(0~(B(0~(B#@# T:1401  T:1402x^4i,R T:1403(0~(B(0~(B(0~(B(0~(B#x@#(0~(B(0~(B(0~(B(0~(B^4i2` ] T:1404(0~(B#x#@^4i { T:1405#x#@d#^4iw T:1406##@d#^4i s T:1407#x@d#^4ii|#xThe dog misses the grid bug.The dog bites the grid bug.--More--^4i2 EThe grid bug is killed! T:1408#^4iLi T:1409@d##^4i  T:1410(0~(Bd@(0~~~(B#(0~(B#^4i:^ T:1411#@(0~(B#d(0~~(B(0~~(B(0~~(B(0~~x(B(0q~j(B^4iM 7What do you want to use or apply? [fsS or ?*] ^4iըIn what direction? You hear a hollow sound. This must be a secret door!+^4iSF T:1412(0q(B(0~(B(0~(B#(0x~~~(B#d@(0~~(B(0x(B(0~(B^4i T:1413(0l(B@#d#(0x(B(0x~(B(0mq(B^4ir5!This door is locked.^4iv& T:1414@(0~(B(0~(B(0~(B(0~(B(0~(B^4inA T:1415d^4i7 T:1416(0~(B^4i(?You hear some noises. T:1417^4i T:1418>@(0~(B(0~(B(0~(B^4i y T:1419(0~(B@d(0~(B(0~(B^4i;z T:1420@(0~(B#d(0~(B^4ib 7 T:1421(0~(B^4iq T:1422>@d(0~(B(0~(B(0qqq(B^4i T:1423@d(0~(B(0~(B(0~(B(0~(B^4i%You descend the stairs.--More--^4iHvX(0lqqqk(B(0x~~~x(B(0x~~~x(B(0x(Bk(0~~x(B(0x(B@d(0~x(B(0mq~qj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:198 Dlvl:4 $:0 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:1423^4iysThe dog bites the kobold.The kobold hits the dog. T:1424^4i3The dog bites the kobold.^4iwThe kobold is killed! T:1425(0~(Bd(0~(B^4it  T:1426d(0~(B<(0~(B@###^4i7vt T:1427d(0~~(B@(0~(B^4iVP T:1428(0~(Bd^4i=&You climb up the stairs.--More--^4i}(0lqqqk(B#(0lqqqqqqqk(B(0x~~~x(B###########(0x~~~~~~~x(B(0lqqqk(B(0lqqqqqk(B(0x~~~~(B##(0lqqqqqqqqqqqqqk(B#(0a~~~~(B0(0~~x(B#+(0~(B@(0~x(B(0x~~~~~x(B###(0~~~~x(B#######(0~~~~~~~~~~~~~~~(B#####(0x~~~~~~~x(B#(0x~(Bd(0~x(B(0x(B^(0~~~~~(B##(0x~~~~(B#######(0x~~~~~~~(B<(0~~~~~x(B#(0mqqqq~q~j(B###(0~~~~x(B(0m~qqqqj(B(0mqqqj(B(0x~~~~~~~~~~~~~x(B############(0x~~~x(B#(0x~~~~~~~~~~~~~a(B############[^4iC###0(0x~~~x(B#(0mqqqqqqqqqqqaqj(B######(0x~~~x(B########(0mqq~j(B###########################(0lqqqqq~qqqk(B##(0laqak(B##(0~(B(0x~~~~~~~~~x(B(0laqqqk(B#(0x~~~a(B##(0~(B(0x~~~~~~~~~x(B(0x~~~~x(B#(0x~~~x(B#(0~(B(0x~~~~~~~~~~(B#########(0x~~~~x(B#(0x~~~~(B###(^4i 0~(B(0mqqqqqqqqqj(B(0x~~(B^(0~~(B##(0x~~~x(B(0~(B(0x~~~~x(B(0mqqqj(B(0qqq(B(0mqqqqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:198 Dlvl:3 $:0 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:1428^4i!K  T:1429d(0~~(B^4i"W  T:1430(0~(Bd@(0~(B(0~(B^4irIn what direction? ^4i ^4iTWHAMMM!!! T:1431>d^4id.This door is locked.^4i)In what direction? ^4i  ^4i As you kick the door, it crashes open! T:1432(0~(Bd(0~(B^4iJN T:1433@d>(0~(B(0~(B(0~(B(0~~(B^4i,Z(0~(B@(0~(B(0~(B(0~~(B^4i,K T:1434(0~(Bd^4i@0M T:1435(0~~(B@d^4i;-(0~(B@^4i[-J(0~(B(0~(Bd@^4i- T:1436(0~(B(0~(Bd@ T:1437  T:1438d(0~(B^4iX. 7What do you want to use or apply? [fsS or ?*] ^4i: $In what direction? ^4io 5You hear nothing special.^4iy T:1439(0~(Bd(0~(B(0~(B@^4i # T:1440(0~(Bd@#(0~(B(0~(B(0~(B(0~(B^4i= (0~(B(0~(B(0~~(B(0~(B@#(0~(B(0~(B(0q(B(0q(B^4i= (0~(B(0~(B(0~(B(0~(Bd#@#(0~(B(0~(B^4i`> ] T:1441(0~(B(0~(Bd#@(0~(B(0~(B(0~(B(0~(B(0m(B(0q(B T:1442  T:1443d#^4iP T:1444(0~(B#d#(0q(B@(0q(B(0~~(B(0~(B$(0x~(B(0~~x(B(0x~(B(0~~x(B(0x(B(0~x(B(0j(B^4iOrP T:1445(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B#d(0l~(B(0~(B(0qqk(B(0x(B@(0~x(B^4i>"7What do you want to use or apply? [fsS or ?*] ^4if8$In what direction? ^4i̱5You hear nothing special.^4ie  T:1446(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B#d(0~(B@^4i~j  T:1447(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(Bd@^4i2@d^4i,You swap places with your dog.^4iˤ S:204  $:6$ - 6 gold pieces. T:1448@(0~~(Bd^4iu EWhat do you want to use or apply? [fsS or ?*] ^4i $In what direction? ^4iMT5You hear nothing special.^4i4EWhat do you want to use or apply? [fsS or ?*] ^4i$In what direction? ^4ix^4ixrYou hear nothing special. T:1449d(0~(B^4in(0~(B(0~(B@(0~(BA board beneath the dog squeaks an F sharp loudly. T:1450d^4iEWhat do you want to use or apply? [fsS or ?*] ^4i $In what direction? ^4i9 5You hear nothing special.^4i EWhat do you want to use or apply? [fsS or ?*] ^4ip$In what direction? ^4i^4iyYou hear nothing special. T:1451^(0~(Bd^4i8@EWhat do you want to use or apply? [fsS or ?*] ^4i$$In what direction? ^4iF5You hear nothing special.^4it T:1452(0~(B@d(0~(B^4i 7What do you want to use or apply? [fsS or ?*] ^4i $In what direction? ^4iK 5You hear nothing special.^4im T:1453@d(0~(B^4i>(@(0~(B^4i^W T:1454d(0~(B^4i\  T:1455(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bd(0~(B^4i.(  T:1456(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@d(0~(B(0~(B^4i T:1457#@(0~(B(0~~~(B(0~(B^4iA T:1458@(0~(B(0~~(B(0~~~(B(0~~(B(0~(B(0~~~(B^4ih 7What do you want to use or apply? [fsS or ?*] ^4iYb $In what direction? ^4iX 5You hear nothing special.^4iǪEWhat do you want to use or apply? [fsS or ?*] ^4i:($In what direction? ^4iWO^4ipODYou hear nothing special. T:1459^4iwEWhat do you want to use or apply? [fsS or ?*] ^4i|$In what direction? ^4iY5You hear nothing special.^4i  T:1460#@(0~~(B(0~~~(B(0~~(B(0~(B(0~~~(B^4i  T:1461(0~(B(0~(B@d(0~~~(B(0~(B^4iZA T:1462(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(Bd(0~(B^4i% (0~(B@(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B^4i% (0~(B@#d(0~(B(0~(B(0~(B(0~(B^4iJ& R T:1463(0~(B(0~(B(0~(B(0~(B@##d(0~(B(0~(B T:1464  T:1465d(0~(B^4i T:1466(0~(B(0~(B(0~~(B@#d#(0~(B(0~(B^4i&@(0~(B^4iQ@(0~(Bd#^4io T:1467@(0~(Bd# T:1468@(0~(Bd(0~(B(0~(B T:1469@(0~(B(0~(Bd^4ik T:1470  T:1471d(0~(B^4i T:1472@(0~(Bd(0~(B(0~(B(0~(B^4i M T:1473(0~(Bd^4irT T:1474d(0~(B^4iBL P T:1475d(0~(B^4iN %You descend the stairs.--More--^4ig k(0lqqqk(B(0x~~~x(B(0x~~~x(B(0x~~~x(B(0x(B@(0~~x(B(0mq(Bd(0qj(B###[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:204 Dlvl:4 $:6 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:1475^4i K  T:1476d(0~(B^4iT X T:1477d(0~~(B@^4i2D T:1478(0~~~(B(0~~(B(0~~(B<(0~(B#@d^4i4x(0~(B(0~(B(0~~(B##@#^4i>4G##@#d#^4i`5/ T:1479#@#d## T:1480@#d### T:1481d##@#^4i5x T:1482###d@#^4i5e T:1483###@#^4i6: T:1484#@# T:1485d#@# T:1486##d#@#^4i6 T:1487##d#@(0~~(B#(0qq(B^4i=7g T:1488  T:1489d#^4iZp T:1490(0lqqq(B(0x~~(B{#(0x~~~~(B#(0x~~(B>(0~x(Bd(0x~~~(B@(0mqq(B(0j(B^4ik  T:1491(0~k(B(0~x(B(0x(B@#(0~(Bd^4iAd T:1492@(0~(Bd#^4iI T:1493d(0~(B^4iC%You descend the stairs.--More--^4iY4(0lqqqqqk(B+d(0~~~~x(B(0x(Br@(0~~~~(B(0~~~~~~x(B(0x~~~~~x(B+(0~~~~~x(B(0mqqqqqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:254 Dlvl:5 $:6 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:1493^4ic6 S:261  $:13 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:1493$ - 7 gold pieces.@The dog bites the giant rat.^4i6kThe giant rat is killed! T:1494(0~(Bd^4i ^4i &You climb up the stairs.--More--^4i< w(0lqqqk(B(0x~~~x(B(0x~~~x(B(0x~~~x(B(0x(B<(0~~x(B##(0mq~qj(B###########(0lqqq~k(B#(0x~~(B{(0~x(B#(0x~~(Bd(0~x(B#(0x~~(B@(0~x(B#(0x~~~~~(B#(0mqqqqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:261 Dlvl:4 $:13 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:1494^4i J  T:1495(0~(Bd^4i7What do you want to use or apply? [fsS or ?*] ^4i_T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) ^4i<+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) ^4i+^4i>& Put in what?  Coins $ - 13 gold pieces(end) ^4i.~ +^4i D^4i  S:248  $:0 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:1495You put 13 gold pieces into the bag. S:261  T:1496d(0~(B^4ih f T:1497{@d>^4is] T:1498@d(0~(B^4i<7What do you want to use or apply? [fsS or ?*] ^4iL$In what direction? ^4i5You hear nothing special.^4i3Q EWhat do you want to use or apply? [fsS or ?*] ^4i $In what direction? ^4iڀ ^4i nYou hear nothing special. T:1499d(0~(B^4iRK^4iKyYou stop. Your dog is in the way! T:1500d(0~(B^4i& t T:1501d(0~(B{@^4i  (0~(B@^4i S T:1502(0~(Bd^4i7What do you want to use or apply? [fsS or ?*] ^4i* $In what direction? ^4iB5You hear nothing special.^4i60Unknown command ' '.^4i y T:1503(0~(Bd(0~(B@^4ie< 7What do you want to use or apply? [fsS or ?*] ^4i $In what direction? ^4ii5You hear nothing special.^4iEWhat do you want to use or apply? [fsS or ?*] ^4ia$In what direction? ^4ilh^4ihYou hear a hollow sound. This must be a secret door! T:1504d(0~(B+^4i$EWhat do you want to use or apply? [fsS or ?*] ^4iy}$In what direction? ^4ig5You hear nothing special.^4i j T:1505(0~(B>(0~(B@d^4i, 7What do you want to use or apply? [fsS or ?*] ^4i $In what direction? ^4iɠ 5You hear nothing special.^4iH^4iHrThe door opens. T:1506(0~(Bd(0a(B^4i0 h T:1507d@(0~~~(B^4i |>d@You hear a door open. T:1508^4i$EWhat do you want to use or apply? [fsS or ?*] ^4i$In what direction? ^4i^4i٬NYou hear a hollow sound. This must be a secret passage!#^4i T:1509(0~(B(0~(B(0~(Bd(0~~(B(0a(B@^4iDk  T:1510(0~(B(0~(Bd(0~~~(B@#^4i\s T:1511d(0~(B@(0a(B^4iwo T:1512d@(0~(B(0~(B^4i^ 7What do you want to use or apply? [fsS or ?*] ^4iO $In what direction? ^4iH 5You hear nothing special.^4i+EWhat do you want to use or apply? [fsS or ?*] ^4i$In what direction? ^4i;^4i;rYou hear nothing special. T:1513d(0~(B^4iKEWhat do you want to use or apply? [fsS or ?*] ^4iK,$In what direction? ^4iA5You hear nothing special.^4i!Uk T:1514{@d(0~(B^4iX 7What do you want to use or apply? [fsS or ?*] ^4i@ $In what direction? ^4iS, 5You hear nothing special.^4i}n T:1515@(0~~(Bd^4ifn T:1516(0~(Bd@(0~~(B^4ir [ T:1517@(0~(Bd^4ig> T:1518##@(0~(Bd(0~(B^4iD0@(0~(B(0~(B(0~~(B(0~~(B(0~(B^4i]0##@#d(0~(B(0~~(B(0~(B(0~~~(B^4i0% T:1519(0qqq(B(0~(B(0~(B(0~(B(0~(B@##(0~(B(0~(B T:1520  T:1521d#^4i  T:1522(0~(B(0~(B(0~(Bd#@(0~(B^4i T:1523(0~(B(0~(B(0~(B#@d(0~(B^4i]8 c T:1524#@d#^4i/#@#^4i(0q(B(0q(B(0~(B(0~(B#@#d#^4i  T:1525(0~(B(0~(B@##d T:1526  T:1527d##^4iU T:1528(0lqqq(B(0k(B(0x~~~~(B(0~x(B(0~~~(B(0~~(B(0~~(B(0~~(B(0q(B@(0q(Bd#^4iOZ  T:1529(0x~(B(0x~~~(B@(0x(B(0mqqqq(Bd(0qj(B#_4iD}o T:1530d@(0~~(B(0~(B_4iU] T:1531d@(0~~(B_4i2u(0~(B@_4iSuE T:1532(0~(Bd_4i l T:1533(0~(B(0~(Bd@#_4iZY(0~(B(0~(B@#(0~(B_4iZ|(0~(B(0~(Bd#@#(0~(B_4i[ T:1534(0~(B(0~(Bd#@#(0~(B# T:1535(0~(B(0~(Bd#@(0~(B T:1536(0~~~~(B(0~~~~~~~~(B#d#(0~~~~(B@#_4i[] T:1537##d#@_4i\ T:1538###@r T:1539  T:1540dr#_4iOr T:1541#d#@r#_4iy /#d_4i The sewer rat bites![Spontiff the Rhizotomist  ]  HP:12  T:1542_4iiR@#The dog misses the sewer rat._4i5The sewer rat misses!--More--_4i GThe dog misses the sewer rat. T:1543_4iAxV#@hYou hear some noises._4ixeThe sewer rat is killed! T:1544#d_4iw} [Spontiff the Rhizotomist  ]  HP:13 T:1545d@##h#_4i>Y T:1546#dh#_4i#dThe hobbit hits![Spontiff the Rhizotomist  ]  HP:12_4iZ T:1547You hear the footsteps of a guard on patrol._4iDWhat do you want to use or apply? [fsS or ?*] _4i#In what direction? _4itQStatus of the hobbit (lawful): Level 1 HP 1(1) AC 5._4i>QThe dog misses the hobbit. T:1548_4i QThe dog misses the hobbit. T:1549 _4iP ` T:1550@##d _4iU#@The dog picks up a sling.d[ _4i3fThe dog drops a sling. T:1551)d _4il&#@ _4i3m`You see here a sling. T:1552d[ _4i  _4ilcI - a sling. T:1553#d@ _4i#@ _4i eYou see here an elven mithril-coat. T:1554#d _4iaq T:1555(0~(B(0~(B(0~~(B#[@ _4iϋ (0~(B(0~(B(0~~(Bd@# _4i lYou see here an elven mithril-coat. T:1556#d _4iW dYou have a little trouble lifting an elven mithril-coat. Continue? [ynq] (q) _4i;You have a little trouble lifting J - an elven mithril-coat.@ Burdened--More--_4i! zYour movements are slowed slightly because of your load. T:1557d#_4iluDWhat do you want to use or apply? [fsS or ?*] _4iT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) _4i'+ Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _4i+_4i G Put in what?  Weapons I - a sling Armor J - an elven mithril-coat Comestibles n - 2 food rations N - a food ration(end) _4iW +_4in+_4io You put a sling into the bag._4i |You put an elven mithril-coat into the bag. T:1559##d_4iZk.Unknown command ' '._4i[Spontiff the Rhizotomist  ]  HP:13 T:1560(0~(B(0~(B(0~~(B#d@_4iN  T:1561(0~~~(B(0~~(B(0~~(B@#d_4iV T:1563@(0~(B#_4i7What do you want to use or apply? [fsS or ?*] _4iT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) _4iKD.+ Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Spellbooks f - Potions g - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _4i+_4i Take out what?  Weapons a - a sling Armor b - an elven mithril-coat Spellbooks c - a gray spellbook Potions d - a murky potion(end) _4i8+_4i_4i6You have a little trouble removing J - an elven mithril-coat. T:1564#d_4iIEWhat do you want to drop? [cf-hknsyJKNS or ?*] _4iAm3You drop an elven mithril-coat._4imuYour movements are now unencumbered. T:1565#_4i8 f T:1566[@d#_4i+R T:1567(0~~~(B(0~~(B(0~~(B(0~(Bd#@###(0~(B(0~(B(0x~(B(0x(Bo(0x~(B(0x~(B(0mqq(B_4i T(0~(B(0~(B#@##_4i0 (0~(B(0~(B(0~~(B(0~(B###@#_4iW ) T:1568d#@#(0~(B(0q(B T:1569#d#@#(0~(B T:1570#d#@(0~(B(0~(B(0q(B T:1571  T:1572#d_4i0  T:1573#d(0l(B@(0q(B(0~(B$(0~~~(B(0~~~x(B(0~~~(B(0qj(B_4if T:1574#(0~(B(0q(B(0qk(B@d(0~~a(B(0x(B_4is7What do you want to use or apply? [fsS or ?*] _4i/$In what direction? _4iFThe goblin is in fine health for a statue._4i٦[Spontiff the Rhizotomist ]  HP:14 T:1575(0~~(Bd@_4i N T:1576$d_4i@(0~(B_4i|You see here a statue of a goblin. T:1577(0~~(Bd_4i T:1578@do(0~(B_4i7What do you want to use or apply? [fsS or ?*] _4in!Never mind._4iAW&(0~(B@_4ibW S:268  $:7$ - 7 gold pieces. T:1579d@(0~(B_4iEWhat do you want to use or apply? [fsS or ?*] _4i:T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) _4iA<+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _4imD+_4iGN % Put in what?  Coins $ - 7 gold pieces(end) _4i}+_4i*D_4il* S:261  $:0You put 7 gold pieces into the bag. S:268  T:1580(0~(B(0~(Bd_4i4hEWhat do you want to use or apply? [fsS or ?*] _4itT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) _4if+ Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _4i' +_4i? ~ Take out what?  Weapons a - a sling Spellbooks b - a gray spellbook Potions c - a murky potion(end) _4iem_4i Q T:1581(0~~(Bd_4i> T:1582#@(0~(B(0~(Bd(0~(B _4i[ T:1583#@d(0~~~~(B(0~(B(0~~(B(0~(B!_4i:7You are carrying too much to get through.!_4i(EWhat do you want to use or apply? [fsS or ?*] !_4i$In what direction? !_4iD5You hear nothing special.!_4i EWhat do you want to use or apply? [fsS or ?*] !_4ik $In what direction? !_4iv !_4i[w You hear a hollow sound. This must be a secret passage! T:1584#(0~(Bd!_4iEWhat do you want to use or apply? [fsS or ?*] "_4in+!Never mind."_4iO  T:1585#@d#(0~(B(0~~(B(0~(B(0~~(B(0~~~(B"_4i(0~(B#@#(0~~(B(0~~(B(0~(B(0~(B"_4i*m(0~(B@##d"_4i T:1586(0~(B#@## T:1587(0~(B(0~(B@#d#(0~(B(0~(B(0~(B T:1588  T:1589d###_4i  T:1590(0~(B(0~(B#@d#(0~(B(0~(B(0~(B#_4i$ } T:1591(0~(B@#d#$_4i'#@##$_4iN,d#@#$_4i$ T:1592#d#@# T:1593#d#@# T:1594d##@#$_4iLV T:1595#d#@#$_4ide T:1596#d#@##$_4i5= T:1597##d#@## T:1598###d#@## T:1599###@d#$_4iÅ] T:1600  T:1601##d%_4iv4l T:1602#@#d%_4iǁ y T:1603#@#d#&_4iуQ(0q(B(0~(B##@#&_4i(0qq(B#(0~~(B@#d##&_4i T:1604(0qqqqqqqqqqqk(B@(0~~~~(B$(0~~~~~~~x(B#(0~~~~~~~~~~~~~x(Bd(0~~~~~~~~~~~x(B#F(0~~~~~~~~x(B(0qqqqqqqqqj(B T:1605  T:1606d#&_4i&  T:1607(0l(Bd@#(0x~(BF(0~~(B(0~~~~(B(0qq(B+(0q(B'_4i[(0~(B@(0x(B(0x~(B(0ma(B'_4i/d(0~~(B@'_4i T:1608#d(0~(B@ T:1609d(0~(B(0~(B@ T:1610(0~(Bd(0~(B@'_4i` T:1611(0~(Bd(0~(B@'_4i , T:1612(0~(B(0~(B@d S:272  $:4 T:1613$ - 4 gold pieces. T:1614d@(0~(B(_4ifDWhat do you want to use or apply? [fsS or ?*] (_4i@T Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) (_4io+(0qqqqqqk~~~~~~x~~~~~~x~~~~~~x~~~~~~xqqqqqqj(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) (_4iW+(_4inX(0qqqqqqk~~~~~~x~~~~~~x~~~~~~x~~~~~~xqqqqqqj(B Put in what?  Coins $ - 4 gold pieces(end) (_4il +(_4iq h(0qqqqqqk~~~~~~x~~~~~~x~~~~~~x(B(_4i  S:268  $:0You put 4 gold pieces into the bag. S:272  T:1615(0~(Bd)_4i,(0~(B@)_4i=N(0~~(Bd(0~(B@)_4ij T:1616  T:1617d(0~(B)_4iI# i T:1618(0~(Bd@(0~(B)_4i-h T:1619d(0~(B(0~(B@*_4i5I T:1620d(0~(B*_4i1P T:1621(0~(Bd*_4i= ,The dog misses the yellow mold.*_4iƯ 3The dog staggers...--More--+_4iwThe dog bites the yellow mold.The yellow mold is killed! T:1622%,_4i(0~(B@(0~(Bd T:1623You hear someone counting money.,_4i`<The door opens.(0a(B,_4iThe dog picks up a yellow mold corpse. T:1624d(0~~(B,_4i  T:1625(0~~(B(0~~~~(B(0~(B(0~~~~~~(B(0~(B(0~(Bd(0~~~~~~~~(B@###-_4iBb7 T:1626(0~(B(0~~~~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0a(B@##-_4i֮(0~~~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B(0~~(Bd#@#-_4iaThe dog drops a yellow mold corpse. T:1627%-_4i(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B#@#-_4iB$ T:1628-_4i  T:1629(0~~~(B(0~~(B(0~(B@#d#._4it. 7What do you want to use or apply? [fsS or ?*] ._4i+ #In what direction? ._4i 3You hear nothing special./_4iDWhat do you want to use or apply? [fsS or ?*] /_4i#In what direction? /_4i6 /_4i86NYou hear nothing special. T:1630#/_4izCYou are carrying too much to get through./_4i6  T:1631(0~~~~~~(B(0~~~~~(B(0~~~(B(0~~(B@##0_4iq T:1632(0~~~~~(B(0~~~~~~~(B(0~~~~~~~~~(B@(0~(B(0~~~~~~~~~(B(0a(B0_4icI%@(0~(B0_4iILYou see here a statue of a lichen. T:16330_4i  T:1634:@Fd0_4iK?You begin bashing monsters with your gloved hands.0_4iufYou miss the newt. T:1635d#1_4i  T:1636(0~(B:@(0~(B(0~(Bd(0a(B1_4iX The newt bites![Spontiff the Rhizotomist  ]  HP:13  T:1637(0~(Bd2_4i۵ 2_4i$dThe newt misses! T:1638(0~(Bd2_4iz T:1639(0~(B@(0~(B%d2_4i֨ (0~(B@2_4i The newt bites![Spontiff the Rhizotomist ]  HP:11  T:1640%d3_4i<&@(0~(B3_4i<The newt bites![Spontiff the Rhizotomist ]  HP:10  T:1641(0~~(Bd3_4i3 T:1642(0~(B(0~(B:@d(0~(B3_4i! T:1643(0~(B(0~(B:(0~(B@d3_4i2_ I T:1644d(0~(B4_4ilRc T:1645(0~(B@d(0~(B4_4iA(0~(B@4_4iA~You see here a yellow mold corpse. T:1646(0~(B(0~(Bd4_4i | T:1647(0~(B:@d(0~~(B5_4ihrThe dog bites the newt.The newt is killed! T:1648(0~(B5_4iڈ x T:1649@d%(0~(B6_4il@(0~(B6_4i[Spontiff the Rhizotomist ]  HP:11 T:1650(0~(Bd6_4iDŽ@(0~(B6_4i@(0~(B(0~(Bd T:1651@(0~(B(0~(Bd T:1652  T:1653d(0~~(B6_4i T:1654@(0~(Bd(0~~(B(0~(B6_4i- T:1655(0~(B(0~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~(B(0~~~~~~~~~(B7_4iN=W T:1656(0~(B#@7_4i7#@7_4iv$ T:16577_4i = T:1658#@7_4ia $ T:16598_4i֋= T:1660#@8_4iDM T:1661#@#8_4iD )#@#8_4iD )#@#8_4i0E ; T:1662#@## T:1663#@# T:1664 [Spontiff the Rhizotomist  ]  HP:12 T:1665#@##8_4i=E U#(0~~~~~(B#@(0~(B##8_4iEE ? T:1666  T:16679_4iT T:1668#@#(0~(B:_4i T:1669(0~~~~~(B#(0~~(B@#:_4i¸ T:1670(0x(B#(0~x(B@#(0~~~~~~x(B###(0qqqqqj(B:_4iQ ~ T:1671(0~~~(B(0~~(B#(0~~~~~(B#@;_4iL(0~(B(0~(B#@#;_4i?(0~(B(0~(B@#;_4i.? T:1672  T:1673;_4i+P(0~(B(0~(B#@;_4i,G(0~(B(0~(B#@;_4i$,? T:1674  T:1675;_4i  T:1676(0x(B(0~(B(0~(B(0~(B#@<_4i  T:1677(0~(B(0~(B#(0~(B#@#<_4i$ T:1678(0~~(B#(0~(B@#(0~~(B(0~~~~~(B##<_4i  T:1679(0q(B+(0qqk(B(0~~~~(B(0~~~~(B(0~~(B(0~~(B#(0~~~~(B(0~~~~~(B@=_4iދ(0~(B(0x(B(0~~(B@(0~~~~(B(0~~~(B#(0m(B[Spontiff the Rhizotomist  ]  HP:13 T:1680You hear bubbling water.=_4iC T:1681(0~~~~(B#(0~~~~~(B@(0~~~~~(B(0~(B(0~~~~(B(0~~(B=_4i O#@#(0~(B=_4i/ /#@#=_4i`  T:1682##@# T:1683  T:1684>_4iE T:1685@##>_4i #@#>_4i #@#>_4i#  T:1686##@# T:1687  T:1688?_4iƣ##@## T:1689You hear someone counting money.?_4iDd  T:1690(0~~~(B(0~(B(0~(B(0~(B@#@_4iq" T:1691(0~~(B(0~~(B(0~~~(B(0~(B(0~(B@##@_4i  T:1692(0~(B(0~(B(0~(B(0~(B@#@_4i~d  T:1693(0~(B(0~(B(0~(B#@#A_4i T:1694(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@#A_4iz[Spontiff the Rhizotomist ]  HP:14 T:1695(0~~(B(0~~(B(0~~~(B(0~(B(0~(B#@A_4iW&  T:1696(0~~~(B(0~(B(0~(B(0~(B#@B_4i:? T:1697#@B_4i$<The door resists! T:1698B_4i+ B_4in The door opens. T:1699(0a(B(0~(B(0~~~(B(0~~~(B(0~~~~~(BC_4iB T:1700#@(0~~(B(0~~(B(0x~(B(0~(B(0~(B(0~(BC_4i5h T:1701(0lq(B(0a(B(0x(B@C_4i a T:1702d(0~(B@C_4i T:1703#(0a(Bd(0~(B@D_4i: T:1704(0~(B(0~(Bd(0~(B@(0~~(BD_4iK T:1705(0~(B(0~~(B@d(0~(B(0~~(BD_4i y T:1706(0~(B(0~(B@d(0~~~~(BD_4i7What do you want to use or apply? [fsS or ?*] E_4iĴ$In what direction? E_4iX5You hear nothing special.E_4iuEWhat do you want to use or apply? [fsS or ?*] E_4ip$In what direction? E_4iGE_4iGeYou hear nothing special. T:1707(0~(BdE_4i" EWhat do you want to use or apply? [fsS or ?*] E_4iG $In what direction? E_4i 5You hear nothing special.E_4i/  T:1708d(0~(B@(0~~(B(0~(BE_4i#7What do you want to use or apply? [fsS or ?*] F_4i$In what direction? F_4i 5You hear nothing special.F_4i1r T:1709d(0~~(B(0~(B@F_4i7What do you want to use or apply? [fsS or ?*] F_4ij$In what direction? F_4i5You hear nothing special.F_4i  T:1710d(0~(B@(0~(B(0~~~~~(BF_4i 7What do you want to use or apply? [fsS or ?*] F_4i? $In what direction? F_4i 5You hear nothing special.G_4iEWhat do you want to use or apply? [fsS or ?*] G_4is$In what direction? G_4i&G_4iRjYou hear nothing special. T:1711(0~(BdG_4iEWhat do you want to use or apply? [fsS or ?*] G_4i-$In what direction? G_4i 5You hear nothing special.G_4iz c T:1712@d(0~~(BG_4iZ 7What do you want to use or apply? [fsS or ?*] G_4ie $In what direction? G_4i=5You hear nothing special.H_4iv T:1713@d(0~(B(0~(BH_4i_h 7What do you want to use or apply? [fsS or ?*] H_4i0 $In what direction? H_4i 5You hear nothing special.I_4i^Ok T:1714(0~(B@(0~(BdI_4i]j T:1715@(0~~~(BdI_4i } T:1716@(0~(Bd(0~(BJ_4i_+ T:1717@(0a(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(BJ_4i0 T:1718@#(0~(Bd(0~(B(0~(B(0~~(B(0~~~(BJ_4iH T:1719#@#(0~~(B(0~~(B(0~~(B(0~~(BJ_4i_ #@#J_4i` F#d#@#J_4i`  T:1720F#d#@ T:1721  T:1722#dK_4ir}@#d#The lichen touches you! T:1723K_4iC H T:1724##dL_4ilThe dog bites the lichen.The lichen is killed! T:1725#d#L_4iv n T:1726##@#dL_4i@ ,##@#L_4i` ^0d#@###L_4i  T:1727###d#@ T:1728  T:1729#dM_4i e T:1730@###dM_4i| With great effort you move the boulder.0@#You hear some noises.--More--N_4iWiYour dog grows up into a large dog. T:1731dO_4iu T:1732#@#dO_4i #@#(0~(B(0~(BThe large dog picks up a lichen corpse.d#O_4i yThe large dog drops a lichen corpse. T:1733%dP_4iEWhat do you want to use or apply? [fsS or ?*] P_4i$In what direction? P_4ixd_Status of the large dog (neutral): Level 6 HP 39(41) AC 4, tame.P_4i" J#@(0~(BP_4iA jYou see here a lichen corpse. T:1734d#Q_4iQ_4iuL - a lichen corpse. T:1735d#@Q_4i% # Q_4i] aQ_4i? djustQ_4ilT HWhat do you want to adjust? [cf-hknsyKLNS or ?*] R_4iuZAdjust letter to what [abdeijlmo-rt-xzA-JLMO-RT-Z] (? see used letters)? R_4i%2Moving: u - a lichen corpse.R_4iNy T:1736#d#@##R_4i2@dR_4iAYou swap places with your large dog. T:1737d#(0~(BS_4i< T:1738@##d(0~(BS_4i_ { T:1739##@d##S_4iJ c T:1740@d#T_4i 7What do you want to use or apply? [fsS or ?*] T_4i/ $In what direction? T_4i 5You hear nothing special.U_4ik T:1741#@d#U_4i'7What do you want to use or apply? [fsS or ?*] U_4iĜ$In what direction? U_4iI5You hear nothing special.U_4i 3 T:1742#V_4i3With great effort you move the boulder. T:1743#@#d0V_4ih|] T:1744d##@V_4i t T:1745#d@(0~(BV_4iN With great effort you move the boulder. T:1746#0d@#(0~(BW_4ib7[ T:1747@#dW_4ivN^ T:17480@##dW_4i U T:1749d@#W_4ia #@#W_4i 1#d#@#W_4iG M T:1750#d#@# T:1751#d#@# T:1752#d#@# T:1753d##@#W_4ik W T:1754#d#@#W_4i  T:1755##d#@# T:1756  T:1757##dX_4i*Y T:1758@##dX_4i #@#X_4i"#@### T:1759dYou hear the footsteps of a guard on patrol.(0~(B##@# T:1760#d#@#X_4iTc T:1761#d#@##X_4i T:1762#d#@ T:1763#d#@#X_4i@n T:1764#d#@#X_4iXx T:1765#d#@##X_4iS T:1766#d#@# T:1767d##@# T:1768###@#X_4i T:1769#@(0~~(B#(0~(B{(0~(BF(0~~(B(0mqq(B T:1770  T:1771dY_4iϺ  T:1772#(0l(B+(0qq(Bd(0x~(B>(0~x(B#(0x~~(B@(0x(B(0x(B$(0q(BZ_4i#  T:1773(0k(B##(0~(B@(0x(B(0j(BZ_4it (0~(B@Z_4itt  S:277  $:5$ - 5 gold pieces. T:1774@Z_4il EWhat do you want to use or apply? [fsS or ?*] Z_4iT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) [_4io+(0qqqqqqk~~~~~~x~~~~~~x~~~~~~x~~~~~~xqqqqqqj(B(0~(B##########0################ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) [_4iGB+[_4i (0qqqqqqk~~~~~~x~~~~~~x~~~~~~x~~~~~~xqqqqqqj(B(0~(B##########0#########################(0~(B(0l(B+(0qqk(B#(0~(B(0x~(B>(0~x(B#(0x~~~~(B# Put in what?  Coins $ - 5 gold pieces(end) [_4i! +[_4i| (0qqqqqqk~~~~~~x~~~~~~x~~~~~~x(B[_4i|  S:272  $:0You put 5 gold pieces into the bag. S:277  T:1775\_4iVw T:1776#d@(0~(B\_4im What type of object do you want an inventory of?  a - Weapons b - Armor c - Comestibles d - Potions e - Wands f - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) \_4ixv+(0qqqqqqqqqqqqk~~~~~~~~~~~~x~~~~~~~~~~~~x~~~~~~~~~~~~x~~(B%(0~~~~~~~~~xqaqqqqqqqqqqj(B(0~(B####################0##########################(0qqk(B##### Potions c - a blessed potion of healing(end) ]_4i"V(0qqqqqqk~~~~~~x(B]_4i{ T:1777@d(0~(B{(0~(B]_4i T:1778@d(0~(B(0~(BF(0~(B]_4i[> %You descend the stairs.--More--]_4i? P(0x~~(B(0~(B@(0~(B(0~(Bd*fGd[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:277 Dlvl:5 $:0 HP:14(14) Pw:8(8) AC:7 Xp:1/0 T:1778]_4i P  T:1779(0~(Bd^_4ii(0~~(B(0~(B<(0~(B(0~(B@(0~(B(0~(B(0~(B^_4iXjYou see here 9 rocks. T:1780d(0~(Bf   dG `_4iE `_4iF WYou hear some noises.f  d`_4iF The kitten bites![Spontiff the Rhizotomist ]  HP:8(14) Pw:8(8) AC:7 Xp:1/0 T:1780  T:1781a_4iEWhat do you want to use or apply? [fsS or ?*] a_4iTU$In what direction? a_4i9MUStatus of the kitten (neutral): Level 2 HP 9(14) AC 6.b_4i=What do you want to throw? [kK or ?*] b_4iS$In what direction? b_4ib_4i2The apple misses the kitten.b_4iFThe large dog bites the kitten. T:1782r%f d  Gc_4i-(0~~(B(0~(B*(0~(B(0~(B@(0~(B(0~~(Bc_4iy - an uncursed apple. T:1783rrd(0~(B@d (0~(B fG d_4im T:1784 rrd*  G fd  Gd_4i' (0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(Bd_4i( %You see here 9 rocks.[Spontiff the Rhizotomist ]  HP:9 T:1785 r rdf(0~(BG   de_4i; T:1786 (0~~(Bdrr@(0~(B(0~(B*(0~~(B(0~~(Bf(0~(B d e_4iW<@(0~(B(0~(B(0~(B e_4i.The large dog picks up a potion. T:1787(0~(B rrdf(0~(Bd  G f_4i(0j~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bf_4iٽThe large dog drops a potion.rr(0~(Bf*d  Gf_4ifThe large dog misses the sewer rat. T:1788<ff_4iW  T:1789(0~~(B(0~(Br(0~(B(0~(Bf(0~(B@(0l(B*(0~~x(Bd g_4i>Y(0~~~(B(0~(B@(0~~m(Bg_4iThe large dog picks up a potion. T:1790(0~(B<fd h_4id(0~~~(B(0~(B@(0~(B(0~~(Bh_4iNThe large dog eats a sewer rat corpse. T:1791(0~(Bdf  i_4i8 T:1792(0~~(B(0~(B@(0~(Bf<d(0~(B(0~~(B Gj_4iJ] T:1793(0~~m(B@(0~(B(0~(B(0~(Bf(0~~~(B*dG j_4ilM  T:1794(0x~m(B(0x(B@(0~~(B(0~(Bd(0~~(B(0~(B(0~(Bd Gk_4i T:1795(0k(B(0~(B@d(0~(B(0~(B(0~(Bfd(0~(BG k_4i(0~(B(0~~(B(0q(B(0~(B@(0~(B(0~~l(Bhk_4iCThe large dog drops a potion. T:1796d!(0~(Bd h<(0~(Bfl_4is(0~(B@(0~~(B(0~(BYou have a little trouble lifting a potion called water. Continue? [ynq] (q) m_4ifYou have a little trouble lifting M - a potion called water.@m_4i. Burdened--More--m_4iT1UYour movements are slowed slightly because of your load.--More--m_4i The large dog misses the little dog. T:1797dh(0~(B(0~(Bf(0~(B*G n_4ivEWhat do you want to use or apply? [fsS or ?*] n_4iNT Do what with your bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) n_4iC+(0x~mk(B(0x~~mq(B(0j(Bd@(0~~(B Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) n_4i +n_4i (0x~mk(B(0x~~mq(B(0j(Bd@(0~~(B(0x(Bh(0~~(Bd(0~l(B(0~(Bf(0~~~l(B(0~~(B*(0~~x(B(0~~~~m(B(0~~~(B Put in what?  Comestibles n - 2 food rations N - a food ration u - a lichen corpse Potions M - a potion called water(end) p_4i~Q+p_4iR(0x~mk(Bp_4i4SYou put a potion called water into the bag. Burdened--More--p_4i+ The large dog misses the little dog.(0~(B(0~(Bd<f T:1798The large dog bites the little dog.--More--q_4iuThe little dog bites the large dog. T:1799(0~(Bh(0~(B(0~(B(0~(Bd fG q_4i< # q_4is nameq_4iJd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) r_4iC+(0x~mk(BWhat do you want to call? [cfghS or ?*] r_4i@2 Call a bag: r_4i or_4iPW ir_4i0Rls_4i!ss_4iVks_4iTWis_4iQ ns_4i  s_4i! /s_4i t_4ibnst_4i@Bat_4i>ct_4iCkt_4iޝ t_4i1t_4iC t_4i37What do you want to use or apply? [fsS or ?*] u_4iWl Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) u_4i#+(0x~mk(B(0x~~mq(B(0j~(B@(0~~(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) u_4i +u_4ig (0x~mk(B(0x~~mq(B(0j~(B@(0~~(B(0x~(Bh(0~(Bd(0~l(B(0~(B<(0~~~l(B(0~~(B*d(0~x(B(0~~~~m(B Take out what?  Weapons a - a sling Spellbooks b - a gray spellbook Potions c - a murky potion d - a potion called water(end) v_4iV+v_4i>(0x~mk(B(0x~~mq(Bv_4i<You have a little trouble removing I - a sling.[Spontiff the Rhizotomist ]  HP:10(14) Pw:8(8) AC:7 Xp:1/0 T:1800 Burdenedh(0~(B(0~(Bdd*(0~(Bf w_4i31GWhat do you want to drop? [cf-hknsuyIKNS or ?*] w_4i;w_4ijbYou drop a sling.You hear some noises.(0~(Bw_4i=The hobbit swings his sling.--More--w_4ixThe hobbit hits![Spontiff the Rhizotomist ]  HP:4(14) Pw:8(8) AC:7 Xp:1/0 T:1800 Burdened  T:1801 f Gy_4i6 T:1803(0~~(B(0~(B)(0~(B(0~(Bd@(0~~(B(0j(B(0~~(BG (0~(Bfz_4i' # z_4izpray{_4iy?Are you sure you want to pray? [yn] (n) {_4iG2You begin praying to Hermes.{_4icpYou are surrounded by a shimmering light.d(0~(B--More--{_4inThe large dog eats a hobbit corpse. T:1804f  T:1805 (0~(BG{_4iGf  T:1806You finish your prayer.--More--|_4i3You feel that Hermes is well-pleased.|_4iQYou feel much better.[Spontiff the Rhizotomist ]  HP:16(16) Pw:8(8) AC:7 Xp:1/0 T:1807 Burdenedf G(0~(B}_4iEWhat do you want to use or apply? [fsS or ?*] }_4izl Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) }_4i\ +(0x~mk(B(0x~~mq(B(0j(Bd)(0~~(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) }_4iq +}_4i_c ](0x~mk(B(0x~~mq(B(0j(Bd)(0~~(B(0x~~~~(B@(0l(B(0~(B<(0~~~lj(B(0~~(B*(0~~x(B(0~~(Bf(0~m(B Take out what?  Potions a - a murky potion b - an uncursed swirly potion c - an uncursed potion called water d - a potion called water e - 4 uncursed potions of extra healing f - 3 uncursed potions of healing(end) _4i+_4ij(0x~mk(B(0x~~mq(B_4iYou have a little trouble removing d - 3 uncursed potions of healing. T:1808f G_4in=What do you want to drink? [cd or ?*] _4i &You feel better._4iF [Spontiff the Rhizotomist ]  HP:17(17)Your movements are now unencumbered. T:1809f(0~(BG _4i3=What do you want to drink? [cd or ?*] _4i_4iYou feel better.[Spontiff the Rhizotomist ]  HP:18(18) T:1810(0~(Bf_4i=What do you want to drink? [cd or ?*] _4iMA _4iA You feel better.[Spontiff the Rhizotomist ]  HP:19(19) T:1811f(0~(B(0~(BG _4iK1<What do you want to drink? [c or ?*] _4i .c - a blessed potion of healing.--More--_4i8<What do you want to drink? [c or ?*] _4i&!Never mind._4i: _4i_ T:1812(0q(B@(0~(Bf(0~~(B(0k(B(0~(B_4ii}(0q(B(0~~(B@(0~(B(0~(B(0~(B _4i`~f(0k(B(0~(B(0~~(B@(0x(Bd(0~(B(0x(B(0~(BG T:1813You hear some noises in the distance. T:1814G _4i~na(0~(B(0~(B@(0x~x(B_4ink(0~~(B(0~(B@(0x~x(BG_4io T:1815(0~(B(0~(B@(0j(B(0m(B T:1816You hear some noises. T:1817_4ic+ T:1818_4iA T:1819d_4i \ T:1820d(0~(B_4iRN T:1821(0~(B(0~(B_4i&A T:1822d_4i T:1823d(0~(B(0~(B@(G(0~(BG_4i$(0~(B(0~(B(0q(B(0~(B(0~(B@(0~(B(0~~q(B_4i$wYou see here a tin opener. T:1824d(0~(BG_4imA T:1825 (0~(B(0~(B(0~(B((0~(BdG(0~(B@(0~~~(B_4i (0~(B(0~(B@(0~(B(0~~(B(0~~~(B_4i PYou hear some noises in the distance. T:1826_4i5 T:1827f(0~(B(0~(B(0~~(Bd(0~(B (0~(B@(0~(B (0~~~(BG_4i T:1828 f(0~~~(B(0~(B(0~(B(0~~(BdG@(0~(B(0~~~(B_4i  T:1829 fd(0~~~(B(0~(B(0~~(B(0~(BG@(0x(B(0~lj(B_4i  T:1830 f(d(0~~~(BG(0~(B@(0~(B(0~~~(B(0~(B(0~(B_4iV  T:1831 fd(0~(B(0~~~(B (0~~(B(0~(B(0~(B@(0~(B(0vk~(B_4i$  T:1832 f(0~~~(B(0~(B(0~(B@(0l(B(0mqj(B_4iF  T:1833f ((0~~~(B(0~(B@(0~(B(0~(B(0k(B_4iB/  T:1834 (0qq(B(0~(B@(0~(B(0~~(B(0~(B(0~(B_4i>  T:1835f (0~(BG(0~~(B(0~(B(0~(B@(0~(B(0~l(B_4i|+  T:1836 f d(0~(B(0~~~(B(0~(B@(0mqj(B_4i  T:1837(0~(B(0~(B(0~(B(0~~~(Bd(0~(B@(0~(B(0~(B(0q(B_4iz  T:1838(0~~(B(0~(Bd@(0~(B(0~(B(0~(B_4iO T:1839(0~~(B(0~~(B(0~(B(0~(Bd@(0~(B(0q(B_4i@  T:1840G(0~(B(0~(B(0~(Bd(0~(B@(0l(B(0j(B_4i  T:1841(0~mk(B(0~(B(0~(B@(0x(B(0~~(Bd(0j(B_4iE  T:1842(0~qk(B(0~(B@(0~(Bd(0~(B(0~(B_4i T:1843(0j~~(B(0~(B@(0~(B(0~(Bd(0~~(B_4i T:1844(0~~~(B@(0l(B(0~~(B(0u(B(0~~~(B(0~(B_4iV T:1845(0~~x(B(0~(B@(0x(B(0~~(B(0j(Bd_4ic T:1846(0qqk(B@(0~(B(0~(Bd(0~(B_4i  T:1847(0l(B(0j(B@(0~(B(0~(B(0~(Bd_4i T:1848(0l(B(0~~(B(0x(B@(0~(B(0~~(B(0~(B_4i  T:1849(0~(B(0~(B@ (0~~(Bd_4i= T:1850(0~~(B(0q(B(0~~(B(0~(B@(0~(Bd(0~(B_4i/R(0~(B(0~(B@(0~~(B_4ij(0~(B(0~(B@(0~(Bd(0~~(BG_4i T:1851@(0~~~(B(0~(B(0~(B T:1852(0~(B@(0~~(Bd(0~(B G_4iYou see here a tin opener. T:1854d(0~(BG(0~(B_4itq(0~(B(0~(B@((0~(B(0~(B_4itf(0~(B(0~(B@(0~(Bd(0~(BG(0~(B(0~(B _4inu T:1855  T:1856(0~~(Bfd(0~(B G_4i7What do you want to use or apply? [fsS or ?*] _4i$In what direction? _4i_Status of the kitten (neutral): Level 2 HP 6(14) AC 6, peaceful._4i  T:1857(0~~(Bf@(0~~~~(B(0~(B(0~~~(B G_4iaQ  T:1858(0~~(B(0~~~(Bf@(0~(Bd(0~(B(0~~~(B_4i T:1859(0~(B(0~(B(0~(B@(0~(B(0~~~(Bf((0~~~(BG _4i3p  T:1860(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(Bfd(0~(B(0~~~(B(0~(B_4iN  T:1861(0~(B(0~(B(0~(B@(0~~(B(0~(Bd(0~(BG(0~(Bf _4i  T:1862(0~~~(B(0k(B@(0~(B(0x(B(0~~(B((0~~(B(0~(Bdf_4if R T:1863(0k~~(B(0x(B@(0~(B(0m(B(0~~(B(0~~(Bd(0~(B(0~(B(0~(BG(0~(Bf_4iw T:1864(0~~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bd f(0~(BG(0~(B_4i0  T:1865(0~~x(B@(0~(B(0~~~(Bf(0~(BG(0~(Bd _4iS T:1866(0~~(B(0~~(B(0~(B(0~(B@(0~~~(Bf(0~~(B G(0~(Bd_4i< T:1867(0tq(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(Bf(0~(B(0~(Bd_4i T:1868(0~(B(0~~(B(0~(B@(0~(B(0~~~(B(0~(Bfd(0~(B_4id  T:1869(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(BfG(0~(B(0~(B(0~(B_4ivO(0~~m(B(0~(B@(0~(B(0~(B(0~~~(BG(0~(B(0~(BfYou hear some noises in the distance. T:1870(0~(Bf_4i T:1871h(0~(B(0k(B(0~~(B@(0~(B(0~(B(0~(B_4i  T:1872 h(0mqk(B(0~(B@(0~(B(0~(B(0~~(Bf(0~(B(0~(B_4iG T:1873(0~(B(0~(B@(0~(B(0k(B(0~(BG(0~(B(0~(Bf(0~(B_4i T:1874 (0~~x(B(0~(B@(0~(B(0~~(B(0~~(B(0~(Bf_4ih(0~~(B(0~(B@(0l(B(0~(Bd_4iX T:1875 hG(0~(Bd(0~(B(0~(Bf_4i#  T:1876 (0~~(B(0~~(B(0~(B@(0~(B(0x~~(B(0~(Bf(0~(B_4i T:1877(0~~~(B(0~(B@(0m(B(0~(BG(0~(Bdf(0~(B(0~(B_4i< T:1878(0~~~(B@(0~(B(0~(B(0~(BG(0~(B(0~(B_4i!  T:1879 h(0~~(B(0~(B@(0~(B(0~~(B(0~~(B(0~(BGd_4i  T:1880h (0~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B_4i2(0~~~(B@(0~(B(0~(BGGd_4ii (0~~m(B@(0~(B(0~~~(BG(0~(B G(0~(Bd T:1881(0qqk(B@(0~(B(0~~~(BG(0~(B(0~(B T:1882  T:1883G(0~(B_4i  T:1884(0~~(B(0k(B(0~(B@(0~~(B(0~(B_4iy  T:1885(0~(B@(0~(B(0~(B(0~~(BG(0~(B_4i T:1886(0l(B(0j(B@(0~(B(0~(B(0~(B(0~(B(0~(Bd_4i7(0~(B@(0~~~(B_4ih(0~~(B(0~(B@(0~~~(B(0~~(B T:1887(0~~~(B(0~(B@(0~~(B_4i T:1888h (0~~~(B(0~(B@(0qqj(B _4iP T:1889  T:1890h _4il T:1891(0~(B(0~(B(0~(B@(0~(B(0l(BG_4i" T:1892(0~(B(0~(B(0~(B@(0~~(B(0~(B_4i [(0~~~(B@(0~(B(0~(B_4i" (0~x~(B@(0~(B(0~~~(BG  T:1893  T:1894h G_4i%5 (0l(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(BYou step onto a level teleport trap!--More--_4ih 6You are momentarily blinded by a flash of light._4i --More--_4i1(0qqqqqqqqqqqqq(B(0~~~~~~~~~~~(B(0k~(B@(0~~l(B(0mqqk(B(0x(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1894_4iG!  T:1895_4i+# _4ia_4i ar_4ig_4i"h_4iҏ 9argh: unknown extended command._4iJd _4i/ T:1896(0q(B(0~(B(0~(B(0~(B@(0~(B(0~x(B(0x(B_4i8 T:1897(0~~~(B(0~~~(B(0~(B(0~(B@(0x(B(0x~(B(0x~x(B(0j~m(B(0~(B(0k~(B(0x~l(B(0x~x(B(0j~(B+(0~x(B@(0m(B(0~(B(0qqq(B_4iYc T:1898(0~~~(B(0~~(B(0~(B@@(0~(B@_4i T:1899(0~(B(0~(B@(0~(B@(0~(B_4i | T:1900(0~(B@(0~(B@(0~(B_4i(0~(B@(0~~(B(0~(B+(0q(B+@(0x(B(0~(B(0j(BYou hear a door open. T:1901_4i- T:1902(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B(0mq(B+(0~(B(0k(B(0x~~(B@(0~~~(B@(0x(B(0l(B(0~(B@(0~(B(0~(B(0~(B_4i  T:1903(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~~~(B(0~(B(0~(B(0~(B(0~(B_4iP~ T:1904@(0~(B(0~~(B(0~(B_4i= T:1905@(0~(B(0~(B(0~(B@_4iz y T:1906(0~(B@(0~(B(0~(B@_4i  T:1907(0~~~(B(0~~(B@(0~(B(0~(B@_4ip T:1908(0l(B(0~~~~(B(0~~(B(0~(B@(0~(B_4iW T:1909(0qqqqqqqqqqqqqqqqqk(B(0x(B@(0~~~~~~~~~~~~~~~~~~~~x(B(0x(B(0lqq(B(0~(B(0qqqk(B(0lqqqq(B+(0k(B(0lqqqk(B+(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B_4iW#x T:1910(0~(B@(0~(B(0~(B_4i; a T:1911(0~(B@(0~(B_4i\ T:1912(0~(B@(0~(B_4i  T:1913(0~(B@(0~(B(0~(B(0~x(B+_4ih T:1914(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~(B@(0x(B(0~(B(0x~m(B(0x~(B(0x~(B(0m(B+(0q(B_4io  T:1915(0~~(B(0~~(B(0~(B@G(0a(B(0~~~(B(0~~(B(0wq(B_4iW T:1916(0~(BG(0~(B(0~(B@:@(0~(B(0~~(B(0~(B(0k(B_4iu(0~~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0q(B(0~(B(0~~(B(0~m(B(0~(B(0q(B+The priestess of Poseidon intones:"Pilgrim, you enter a sacred place!"--More--_4iQYou have a forbidding feeling...(0~(BG_4i|~The newt bites![Spontiff the Rhizotomist  ]  HP:17  T:1917_4i (0~~(B(0~(B(0a(B@(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B_4i, Kaablamm! You hear an explosion in the distance! T:1918G(0~{(B_4ix _4iSThe door opens. T:1919(0w(B@(0~x(BG(0a~~x(B(0qqj(B_4i )Pick an object._4i#open door_4i1!newt_4i]-chaotic altar_4i% _4iM[Spontiff the Rhizotomist  ]  HP:18 T:1920G(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~~(B(0~~x(B(0~(B(0~(B_4i'2 T:1921(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B:(0~(B(0~(B(0u(B@(0~(B+_4i  T:1922(0a~(B(0~(B@(0~(B(0q(B_4i/) T:1923:(0~(B(0~(B@(0x(B(0~(B(0m(B(0k(B_4iN T:1924(0~(B(0~(B(0~(B(0qqqj(B(0l(B@(0~~~~~(B+(0~~x(B(0k(B(0m(B_4ib  T:1925(0~(B(0~~~(B(0~~(B(0~(B(0~(B@(0~(B(0q(B_4i, h T:1926(0~(B@(0~(B(0q(B_4i[The door opens. T:1927(0a(B(0~~(B(0x~~(B(0x~~(B(0mqq(B_4if  T:1928@(0~(B(0~(B(0~(B(0x(B(0~(B(0~x(B(0~(B(0~x(B(0qj(B_4i  T:1929:(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~~(B(0~~(B(0~(B(0~(B_4i6 T:1930(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0t(B(0a(B(0x(B@_4i T:1931(0~~(B(0~(B:(0~~(B(0~~(B@(0~(B_4iV T:1932(0~~(B(0~(B(0~(B@(0~~~(B(0a(B(0~~~(B(0~~(B(0~(B(0~(B_4i  T:1933:(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B_4i  T:1934(0~(B(0~(B:(0~(B@(0~~t(B(0~(B(0~~(B(0~~(B_4i@[Spontiff the Rhizotomist ]  HP:19 T:1935(0m(B+(0qq(B(0~~~~(B(0~(B(0~(B:(0~(B@(0~(B(0~~(B(0~~~(B(0~~~(B(0qqqq(B_4iW  T:1936(0~~(B(0~(B(0~x(B(0~x(B(0k~x(B(0x~(B(0j(B(0x(B(0~(B@(0~~~~(B:(0~(B(0~~(B(0~(B(0~(B(0~~~~~(B(0~~~~~(B(0qq(B_4i)\ T:1937(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0x(B+(0~(B(0j(B(0~(B(0~(B(0~(B(0qq(B_4iYThe door resists! T:1938(0~(B:_4i _4i The door opens. T:1939(0a(B@(0~(B%%(0qqqj(B_4i C T:1940(0~(B(0~~(B(0x(B@(0~~~~x(B:(0~(B(0qqqk(B(0x(B(0~~~(B(0~(B(0~(B(0~(B_4iߝ & T:1941(0~~(B(0~~(B(0~(B(0~~(B@(0~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B_4iEj T:1942(0x(B(0x~(B@(0~(B:(0~~(B(0~(B(0~(B_4ix T:1943(0~(B@(0m(B(0~(B:(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B_4iR W T:1944(0~(B(0~(B@(0~(B:(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B_4iW T:1945(0~(B(0~~~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B_4iS T:1946(0~~~~~~~~~~~~~~~~~~~~(B@(0~~~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B_4i T:1947@(0~(B(0~(B(0~~(B(0~(B(0~(B_4i'* \ T:1948@(0~(B(0~(B_4iv = T:1949@(0~(B_4iG U T:1950@(0~(B:_4i\= T:1951@(0~(B_4ib[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1952@(0~(B(0~(B(0~(B_4ix S[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1953(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~(B@(0~(B(0~(B(0~(B(0~(B_4iP(0~~(B(0~~(B(0~(B@G(0~(B(0~~~(B(0~~(BThe gnomish wizard casts a spell!_4iThe gnomish wizard is suddenly moving faster.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1954(0~(BG_4in[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1955(0~~(B(0~(B(0~(B(0~{(B@@(0~(BG(0~(B(0~~(B(0~(B_4i[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1956(0~~(B@(0~(B(0~(B(0~(B@(0~(B(0~~(BG(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B_4i_ N(0~(B(0~(B(0~(B@(0~(B@(0a(B(0~(B(0~(BG(0~~(B(0u(B(0~~~(B(0~(B(0~(B_4i [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1957You are beginning to feel hungry. Hungry_4i )In what direction? _4iT _4iHEThe door closes.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1958 Hungry(0~(B@+(0~(B(0~~(B(0~(BG(0~(B_4iՄ [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1959 Hungry@@(0{~(B(0~(BG_4iؔ Weapons k - an uncursed crude dagger K - an uncursed +0 scalpel (alternate weapon; not wielded) Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - an uncursed apple n - 2 food rations N - a food ration u - a lichen corpse Potions c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:8) Tools f - an uncursed bag called oilskin / sack 1 containing 13 items s - an uncursed stethoscope(end) _4i (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x(B(0lqqk~~~~lqqqk~lqqwq(B+(0k~~lqqqk(B+(0mqqk~x~~(B@(0x~x~~x(B(0x~~x(B(0x~x(B@(0{~(B+(0~a~~x(B(0x~~x(B(0x~x~~~x~mqqu(B(0mk~x(B(0x~x~~(BG(0x~~~~(B+(0x~m(B+(0qqj(B(0x(B(0x(B(0mq(B+(0j~mwqqu~~~~x(B(0x~~~~~~~~x_4i^(B(0x~~~~~~~~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x(B(0lq(B+(0k~~x(B(0x~~~~~~~~a~(B(0x~lj(B(0tqqak~~~~x~(B%%(0x~x(B(0x~~~tqqk~mqqqj(B(0j~(B+(0x~~~x(B(0x~~(B(0~x(B(0x~~~x(B+(0~~~(B(0~m(B(0mqqqj(B(0j~~~~~(B(0~(B(0~~~~~~(B_4i/What do you want to eat? [nuyN or ?*] _4iq_4irThis lichen corpse tastes okay.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1960G(0~~(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1961(0~(BG_4is[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1962G(0~(BYou finish eating the lichen corpse.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1963G(0{(B_4i .Unknown command ' '._4iDWhat do you want to use or apply? [fsS or ?*] _4i kl Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) _4it+(0qqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~xlqqwq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~xa~~x(B(0x~~xmqqu(B(0mk~x~~~(B+(0x~m(B+(0qqj(B(0x~~~x(B(0x~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _4i+_4i0 n(0qqqqqqqqqqqqk~~~~~~~~~~~~xq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~x(B(0mk~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~ak~~~~x~(B%%(0~tqqk~mqqqj(B Take out what?  Spellbooks a - a gray spellbook Potions b - a murky potion c - a potion called water(end) _4iG +++_4ixV(0qqqqqqqqqqqqk~~~~~~~~~~~~xq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~x(BH - a gray spellbook.E - a murky potion._4iyM - a potion called water.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1964(0~(BG_4iUA _4iN7Really attack the gnomish wizard? (yes|no) _4i_ _4i [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1965G(0{(B_4ie5 [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1966G(0~~(B(0~(B@@_4id4 Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Spellbooks f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) _4i׫+_4ii(0qqqqqqqqqqqqk~~~~~~~~~~~~xq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~x(B(0mk~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~ak~~~~x~(B%%(0~tqqk~mqqqj~x(B(0x~~~x(B+(0~~~(B What would you like to drop?  Comestibles n - 2 food rations N - a food ration Spellbooks H - a gray spellbook Potions E - a mur_4iBky potion M - a potion called water(end) _4i!O 1+++++_4i (0qqqqqqqqqqqqk~~~~~~~~~~~~xq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~x(B(0mk~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~x(B2 food rations land on the altar.--More--_4i _4il[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1967(0~(BG_4id_ Pick up what?  Comestibles a - 2 uncursed food rations b - a cursed food ration Spellbooks c - an uncursed gray spellbook Potions d - an uncursed murky potion e - a blessed potion called water(end) _4i2 1+++++_4i )(0qqqqqqqqqqqqk~~~~~~~~~~~~xq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~x(B(0mk~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~x(Bn - 2 uncursed food rations.N - a cursed food ration.--More--_4i _4i[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1968G(0~(B@(0~(B@_4iN7What do you want to use or apply? [fsS or ?*] _4ig l Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) _4iX +(0qqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~xlqqwq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~xa~~x(B(0x~~xmqqu(B(0mk~x~~~(B+(0x~m(B+(0qqj(B(0x~~~x(B(0x~~~~~~~~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Spellbooks f - Potions g - Wands h - Tools  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) _4iB +_4i (0qqqqqqqqqqqqk~~~~~~~~~~~~xq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~x(B(0mk~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~ak~~~~x~(B%%(0~tqqk~mqqqj~x(B(0x~~~x(B+(0~~~(B Put in what?  Weapons k - an uncursed crude dagger K - an uncursed +0 scalpel (alternate weapon; not wielded) Armor h - an uncursed +0 iron skull cap (bein_4i@ g worn) g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - an uncursed apple n - 2 uncursed food rations N - a cursed food ration Spellbooks H - an uncursed gray spellbook Potions E - an uncursed murky potion M - a blessed potion called water c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:8) Tools f - an uncursed bag called oilskin / sack 1 containing 10 items s - an uncursed stethoscope(end) _4if+_4i+_4iS(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x(B(0lqqk~~~~lqqqk~lqqwq(B+(0k~~lqqqk(B+(0mqqk~x(BG(0~~x~x~~x(B(0x~~x(B(0x~x~(B@(0~(B+(0~a~~x(B(0x~~x(B(0x~x~(B@(0~x~mqqu(B(0mk~x(B(0x~x~~~x~~~~(B+(0x~m(B+(0qqj(B(0x(B(0x(B(0mq(B+(0j~mwqqu~~~~x(B(0x~~~~~~~~x_4i5S(B(0x~~~~~~~~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x(B(0lq(B+(0k~~x(B(0x~~~~~~~~a~(B(0x~lj(B(0tqqak~~~~x~(B%%(0x~x(B(0x~~~tqqk~mqqqj(B(0j~(B+(0x~~~x(B(0x~~(B(0~x(B(0x~~~x(B+(0~~~(B(0~m(B(0mqqqj(B(0j~~~~~(B(0~(B(0~~~~~~(B(0qqq(B(0qqqqqqqq(B [_4iQS[7mSpontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1968You put an uncursed gray spellbook into the bag called oilskin / sack 1.--More--_4ir.You put an uncursed murky potion into the bag called oilskin / sack 1.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1969(0~~(B@G(0~(B_4i[ DWhat do you want to use or apply? [fsS or ?*] _4i l Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) _4ix +(0qqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~xlqqwq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~xa~~x(B(0x~~xmqqu(B(0mk~x~~~(B+(0x~m(B+(0qqj(B(0x~~~x(B(0x~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) _4i0+_4ig(0qqqqqqqqqqqqk~~~~~~~~~~~~xq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~x(B(0mk~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~ak~~~~x~(B%% Take out what?  Potions a - an uncursed murky potion b - an uncursed swirly potion c - an uncursed potion called water d - 4 uncursed potions of extra healing(end) _4i +_4iv (0qqqqqqqqqqqqk~~~~~~~~~~~~xq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~x(B_4i AC - 4 uncursed potions of extra healing.(0~(B_4i The gnomish wizard opens a door.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1970@(0~(BG(0a~(B(0~~(B_4i# _4ikdip_4i< EWhat do you want to dip? [cf-hknsyCKMNS or ?*] _4i^What do you want to dip 4 uncursed potions of extra healing into? [cCM or ?*] _4i5  Potions M - a blessed potion called water C - 4 uncursed potions of extra healing c - a blessed potion of healing(end) _4i}+(0qqqqqqqqqqqqk~~~~~~~~~~~~x(B_4i[Your 4 potions of extra healing glow with a light blue aura.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:19(19) Pw:8(8) AC:7 Xp:1/0 T:1971G(0~(B:_4iY<What do you want to drink? [cC or ?*] _4i7I Potions C - 4 blessed potions of extra healing c - a blessed potion of healing(end) _4i W+(0qqqqqqqqqqqqk(B_4i You feel much better.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:24(24) Pw:8(8) AC:7 Xp:1/0 T:1972(0~~(BG@_4i <What do you want to drink? [cC or ?*] _4iR_4iRYou feel much better.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:29(29) Pw:8(8) AC:7 Xp:1/0 T:1973G(0~(B(0~(B:(0~(B@_4i <What do you want to drink? [cC or ?*] _4i]_4iYou feel much better.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:34(34) Pw:8(8) AC:7 Xp:1/0 T:1974(0~(BG:(0a(B@(0~(B_4i<What do you want to drink? [cC or ?*] _4i _4i You feel much better.(0~(BG[Spontiff the Rhizotomist ]  HP:39(39)The newt bites![Spontiff the Rhizotomist  ]  HP:37 [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:7 Xp:1/0 T:1975@(0~(B_4i}# _4ikW _4i7What do you want to use or apply? [fsS or ?*] _4i`l Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) _4i=+(0qqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~xlqqwq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~xa~~x(B(0x~~xmqqu(B(0mk~x~~~(B+(0x~m(B+(0qqj(B(0x~~~x(B(0x~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) _4if+_4i (0qqqqqqqqqqqqk~~~~~~~~~~~~xq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~x(B(0mk~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~ak~~~~x~(B%% Take out what?  Coins $ - 1084 gold pieces Weapons a - 7 uncursed arrows b - 20 uncursed darts Spellbooks c - an uncursed dark green spellbook d - an uncursed gray spellbook e - an uncursed thick spellbook f - a blessed spellbook of healing [7_4iVmPotions g - an uncursed murky potion h - an uncursed swirly potion i - an uncursed potion called water Gems/Stones j - an uncursed gem called y1(end) _4i5 #_4iW(s(0qqqqqqqqqqqqk~~~~~~~~~~~~xq(B+(0k~~lqqqk(B+(0x~~x(B(0x~~x(B(0mk~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~ak~~~~x~(B%%(0~tqqk~mqqqj~x(B(0x~~~x(B+(0~~~qj(B(0j~~~~~(B(0~~~~~~(B_4i(: $:800 HP:37(39) Pw:8(8) AC:7 Xp:1/0 T:1975$ - 800 gold pieces.[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:427 Dlvl:8 $:800 HP:37(39) Pw:8(8) AC:7 Xp:1/0 T:1976@(0~(BG(0~(B_4i'# _4i c_4i& hat_4i at_4i8Talk to whom? (in what direction) _4i _4iޝSThe priestess of Poseidon asks you for a contribution for the temple.--More--_4iC,How much will you offer? _4i4_4i 0_4i? 0_4iJYou give the priestess of Poseidon 400 zorkmids._4i9 S:350  $:400--More--_4i"Thy devotion has been rewarded."[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:400 HP:37(39) Pw:8(8) AC:3 Xp:1/0 T:1977(0~(BG_4i!# _4ic_4iWhat_4iat_4iz8Talk to whom? (in what direction) _4i0 `The priestess of Poseidon asks you for a contribution for the temple.--More--_4i,How much will you offer? _4i,4_4iҖ0_4i?0_4ib KYou give the priestess of Poseidon all your gold._4i P $:0 HP:37(39) Pw:8(8) AC:3 Xp:1/0 T:1977--More--_4i/V"Thy devotion has been rewarded."(0~(BG_4i/The newt misses![Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1978_4i"E[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1979(0{~(B(0~(B@:G(0~(B_4i \@(0~(B(0~(BG(0~(B_4i The newt bites![Spontiff the Rhizotomist  ]  HP:36 [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1980(0~(B@_4i %[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1981(0~(B@(0~(B(0~~(BG@(0~(B_4i5[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1982@(0~(B(0{(B@(0~~(B(0~(B(0~(BG_4ige[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1983(0~(B(0~(B(0~(B(0~(B@(0~(BG:(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B_4iw [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1984(0~~(B(0~(B(0~(BG(0a(B@(0~~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B_4imIn what direction? _4i)" _4iz"The door resists![Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1985(0~(B@G(0{(B_4i)In what direction? _4i%W _4iW%The door closes.[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1986(0~~(B(0~(B(0~(B+(0~~(B_4ib[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1987@(0~(B(0~(B(0~(B(0~(B_4i [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1988(0~~(B(0~~(B@(0~(B(0~(B_4i. ~[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1989(0~~~~~~~~(Br@(0~~(B@(0~~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B_4ih [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1990r(0~~(B(0~(B@(0~(B(0~(B_4i$[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1991(0~(B@(0~(B@_4i[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1992(0~(B(0~(B@_4iN @r(0~(B@[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1993You hear the chime of a cash register._4iW [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:2 Xp:1/0 T:1994(0~(B(0~(Br(0~(B@(0~(B_4i+[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:1995@(0~(Br(0~(B@(0~(B(0~~(B(0~(B(0~(B_4iThe door opens.[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:1996(0~(Br(0a(B(0~~(B(0~(B(0nq(B_4iQt(0~~~~~~~~~~~~~~~~~~~~(B(0~(B(0~~~~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B_4iYou hear a door open.[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:1997_4i[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:1998(0~~(B(0~~(B(0~(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B_4i\[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:1999(0~(B@(0~~(B(0~(B_4ib [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:2000(0~(B(0~(B@(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B_4i%y[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:2001(0~(B(0~(B@(0~~(B(0~(B_4i[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:2002(0~~(B(0~~(B(0~(B(0~~(B(0~(B@(0~~~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B_4i'The door opens.[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:2003(((0x(B@](0x(B(0~~(B(0a(B_4ig [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:2004(0~(B!(0~(B((0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B_4i,(0~~(B@(0~(B(0~~~(B(0~(B(0~(B_4i9-"Hello, spontiff! Welcome to Izchak's lighting store!"[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:2005_4i][Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:2006@(@(0x(B(0a(B(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B_4iIn what direction? _4iz_4iv{The door closes.[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:2007+(0~(B_4i/@(0~(B_4i׭You see here a lamp (for sale, 7 zorkmids).[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:2008@(0~(B_4i `"For you, esteemed sir; only 7 zorkmids for this lamp."--More--_4i2sO - a lamp (unpaid, 7 zorkmids).[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:2 Xp:1/0 T:2009(@@_4i V # _4ii a_4i djust_4iGWhat do you want to adjust? [cf-hknsyKNOS or ?*] _4i9YAdjust letter to what [abdeijlmo-rt-xzA-JLMO-RT-Z] (? see used letters)? _4i&<Moving: x - a lamp (unpaid, 7 zorkmids)._4i\ # _4i'name_4iH d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _4i+(0qqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~xlqqwqak~~lqqqk(B+(0x~~x~~x~~x(B!(((0xa~~x~(B(0x~~x(B(@](0xmqqnq(B(0mk~x(B@(0~~x(BWhat do you want to call? [cf-hxS or ?*] _4i9 Call a lamp: _4io_4i- i_4i l_4iu_4iy _4ii _4i'@(0~(B_4ibYou see here a candle (for sale, 9 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2010_4iMa"For you, honored sir; only 9 zorkmids for this candle."--More--_4i`P - a candle (unpaid, 9 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2011@_4i' _4i Wait! That's a giant mimic![Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2012m_4i6;There is nothing here to pick up._4ic _4iYou cannot escape from the giant mimic![Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2013_4i8# _4iXo_4ih_4i f_4ib f_4i]s_4im:ohffs: unknown extended command._4ih@ Weapons k - an uncursed crude dagger K - an uncursed +0 scalpel (alternate weapon; not wielded) Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - an uncursed apple n - 2 uncursed food rations N - a cursed food ration Potions c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:8) Tools f - an uncursed bag called oilskin / sack 1 containing 11 items P - a candle (unpaid, 9 zorkmids) x - a lamp called oil (unpaid, 7 zorkmids) s - an uncursed stethoscope(end) _4i(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x(B(0lqqk~~~~lqqqk~lqqwqak~~lqqqk(B+(0mqqk~x~~~x~x~~x~~x~~x(B!m@(0x(B(0x~x~{~(B+(0~a~~x~(B(0x~~x(B((0~(B](0x(B(0x~x~~~x~mqqnq(B(0mk~x(B@(0~~x(B(0x~x~~~x~~~~(B+(0x~m(B+(0qqj(B(0x(B(0x(B[12;30_4i3H(0mq(B+(0j~mwqqu~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x(B(0lq(B+(0k~~x(B(0x~~~~~~~~a~(B(0x~lj(B(0tqqak~~~~x~(B%%(0x~x(B(0x~~~tqqk~mqqqj(B(0j~(B+(0x~~~x(B(0x~~(B(0~x(B(0x~~~x(B+(0~~~(B(0~m(B(0mqqqj(B(0j~~~~~(B(0~(B(0~~~~_4iPG~~(B(0qqq(B(0qqqqqqqq(B_4if ,What do you want to zap? [S or ?*] _4i+#In what direction? _4i!(0q(BThe sleep ray hits the giant mimic.The giant mimic's grip relaxes.(0q(B_4i[*(0q(B--More--`4iThe sleep ray bounces!`4i-[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2014(0x(B!m`4i[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2015(0~(B@`4i9What do you want to use or apply? [fsxPS or ?*] `4i} #In what direction? `4ii 3You hear nothing special.`4iN 0@(0~(B`4i= You see here a smoky potion (for sale, 222 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2016`4i?!@[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2017You hear the chime of a cash register.`4ia>d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `4iS +(0qqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~xlqqwqak~~lqqqk(B+(0x~~x~~x~~x(B!m(0~xa~~x~(B(0x~~x(B(@](0xmqqnq(B(0mk~x(B@(0~~x(B(For instructions type a '?')`4iIW Ha smoky potion (for sale, 222 zorkmids)`4i"(Call a smoky potion: `4i S`4ib O`4i"'M`4ie `4i `4i2 M`4iμ O`4i}AK`4i\Y`4iXK `4i9h`4ip+ o`4iG y`4ie l `4i] e `4i  `4i6@(0~(B `4i6You see here 5 candles (for sale, 65 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2018 `4i#c"For you, most gracious sir; only 13 zorkmids per candle."--More-- `4i9Q - 5 candles (unpaid, 65 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2019@ `4i[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2020(0~(B@ `4i> [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2021@(0~(B `4i& Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `4ic+ `4iV(0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!m@(0x~(B(0x~~x~~(B](0xq(B(0mk~x(B@(0~~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~ak~~~~x~(B%%(0~tqqk~mqqqj~x(B(0x~~~x(B+(0~~~qj(B(0j~~~~~(B What would you like to drop?  Tools P - a candle ( `4iunpaid, 9 zorkmids) Q - 5 candles (unpaid, 65 zorkmids) x - a lamp called oil (unpaid, 7 zorkmids)(end) `4i}F (0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!m@(0x(B`4iړ:What do you want to drop? [cf-hknsxyKNPQS or ?*] `4i`0 Count: 10`4i~ Never mind.`4in `4i:What do you want to use or apply? [fsxPQS or ?*] `4il Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) `4i +(0qqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~xlqqwqak~~lqqqk(B+(0x~~x~~x~~x(B!m@(0xa~~x~(B(0x~~x~~(B](0xmqqnq(B(0mk~x(B@(0~~x~~~(B+(0x~m(B+(0qqj(B(0x~~~x(B(0x~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(end) `4id+`4iJ@ (0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!m@(0x~(B(0x~~x~~(B](0xq(B(0mk~x(B@(0~~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~ak~~~~x~(B%% Take out what?  Coins $ - 284 gold pieces Weapons a - 7 uncursed arrows b - 20 uncursed darts Spellbooks c - an uncursed dark green spellbook d - an uncursed gray spellbook e - an u`4it@ Bncursed thick spellbook f - a blessed spellbook of healing Potions g - an uncursed murky potion h - an uncursed swirly potion i - an uncursed potion called water Gems/Stones j - an uncursed gem called y1(end) `4i#`4i(0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!m@(0x~(B(0x~~x~~(B](0xq(B(0mk~x(B@(0~~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~ak~~~~x~(B%%(0~tqqk~mqqqj~x(B(0x~~~x(B+(0~~~qj(B(0j~~~~~(B(0~~~~~~(B`4i  $:10 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2021$ - 10 gold pieces.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:10 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2022`4i HWhat do you want to drop? [$cf-hknsxyKNPQS or ?*] `4i`4i%You drop 10 gold pieces.`4i $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2022You have established 10 zorkmids credit.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2023`4i  Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools  u - Unpaid items B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `4i܆+`4i(0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!m@(0x~(B(0x~~x~~(B](0xq(B(0mk~x(B@(0~~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~ak~~~~x~(B%%(0~tqqk~mqqqj~x(B(0x~~~x(B+(0~~~qj(B(0j~~~~~(B What would you like to drop?  Tools P - a candle (`4iՕunpaid, 9 zorkmids) Q - 5 candles (unpaid, 65 zorkmids) x - a lamp called oil (unpaid, 7 zorkmids)(end) `4iY+++`4i-`4ie'E(0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!m@(0x(BYou drop a candle (unpaid, 9 zorkmids).--More--`4i# [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2024`4ida Pick 2 of what?  Coins $ - 10 gold pieces Tools a - 5 candles (for sale, 65 zorkmids)(end) `4iғ<+(0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!m@(0x(BYour credit is reduced by 2 zorkmids.`4ii $:2$ - 2 gold pieces.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2025@`4i*GA lamp called oil for 7 zorkmids. Pay? [yn] (n) `4i JThe price is deducted from your credit.--More--`4ie `4if[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2026(0~(B@`4i  What type of object do you want an inventory of?  a - Coins b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `4i+(0qqqqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~~~xk~lqqwqak~~lqqqk(B+(0x~x~~x~~x~~x(B!m@(0x(B+(0~a~~x~(B(0x~~x~~(B](0xx~mqqnq(B(0mk~x~(B@(0~xx~~~~(B+(0x~m(B+(0qqj(B(0xu~~~~x(B(0x~~~~~~~~xm(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x~~~~~~~~a~(B(0tqqak~~~~x~(B%%(0x`4i[30m~~~tqqk~mqqqj(B Tools f - an uncursed bag called oilskin / sack 1 containing 11 items x - a lamp called oil s - an uncursed stethoscope(end) `4i)(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B`4i$4You do not owe Izchak anything.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2027`4iW `4i<[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2028(@@(0~~(B`4i Pick an object.`4ir `4ir Ja potion called SMOKY hoyle (for sale, 222 zorkmids)`4i `4i [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2029(0~(B@`4iThe door opens.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2030(0a(B(0~(B`4i.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:39(39) Pw:8(8) AC:2 Xp:1/0 T:2031(0~(B@(0~~(B@(0~~(B(0~~(B(0~~~(B(0~~~~(B`4iO8 The wererat hits![Spontiff the Rhizotomist  ]  HP:33 [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2032`4iU@@(0~~~~~(B(0~~(B(0~~~(B(0~~~~(B`4iVThe wererat changes into a rat.[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2033r`4io )[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2034@r(0a(B(0~(B(0~(B(0~~(B(0~~(B`4ij@(0~(B(0~(B(0~(B(0~~(B(0~~(B`4ijYou see here a potion called SMOKY hoyle (for sale, 222 zorkmids).[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2035(0~(Br(0~(B@ `4i=  Message History  You see here a potion called SMOKY hoyle (for sale, 222 zorkmids). The wererat changes into a rat. The wererat hits! The door opens. Pick an object. You do not owe Izchak anything. "Thank you for shopping in Izchak's lighting store!" You bought a lamp called oil for 7 gold pieces. The price is deducted from your credit. A lamp called oil for 7 zorkmids. Pay? [yn] (n) y Your credit is reduced by 2 zorkmids. $ - 2 gold pieces. You drop 5 candles (unpaid, 65 zorkmids). You drop a candle (unpaid, 9 zorkmids). You drop 10 gold pieces. You have established 10 zorkmids credit. What do you want to drop? [$cf-hknsxyKNPQS or ?*] $ $ - 10 gold pieces. What do you want to use or apply? [fsxPQS or ?*] f Never mind. Count: 0  What do you want to drop? [cf-hknsxyK `4iT #NPQS or ?*] 1--More--"`4i*(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x(B(0lqqk~~~~lqqqk~lqqwqak~~lqqqk(B+(0mqqk~x~~~x~x~~x~~x~~x(B@m((0x(B(0x~x~{~(B+(0~a~~x~(B(0x~~x~(Br](0x(B(0x~x~~~x~mqqnq(B(0mk~x~(B@(0~x(B(0x~x~~~x~~~~(B+(0x~maqqj(B(0x(B["`4i*C(0x(B(0mq(B+(0j~mwqqu~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x(B(0lq(B+(0k~~x(B(0x~~~~~~~~a~(B(0x~lj(B(0tqqak~~~~x~(B%%(0x~x(B(0x~~~tqqk~mqqqj(B(0j~(B+(0x~~~x(B(0x~~(B(0~x(B(0x~~~x(B+(0~~~(B(0~m(B(0mqqqj(B(0j~~~~~(B"`4i+ (0~(B(0~~~~~~(B(0qqq(B(0qqqqqqqq(B [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2035#`4i  What type of object do you want an inventory of?  a - Coins b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) #`4ih+(0qqqqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~~~xk~lqqwqak~~lqqqk(B+(0x~x~~x~~x~~x(B@m((0x(B+(0~a~~x~(B(0x~~x~(Br](0xx~mqqnq(B(0mk~x~(B@(0~xx~~~~(B+(0x~maqqj(B(0xu~~~~x(B(0x~~~~~~~~xm(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x~~~~~~~~a~(B(0tqqak~~~~x~(B%#`4i%i%(0x~~~tqqk~mqqqj(B Tools f - an uncursed bag called oilskin / sack 1 containing 11 items x - a lamp called oil s - an uncursed stethoscope(end) $`4i(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B$`4iU # $`4iʻa%`4iDr%`4i |g%`4iߩh%`4i N9argh: unknown extended command.%`4i-K&!@%`4iKThe wererat misses![Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2036@(0~(B'`4i0,The wererat bites!'`4i1iYou feel feverish.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:2036 [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:2037(0~(B@'`4i-(0~(B@'`4iThe wererat bites![Spontiff the Rhizotomist ]  HP:28 [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:28(39) Pw:8(8) AC:2 Xp:1/0 T:2038(`4it)B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:28(39) Pw:8(8) AC:2 Xp:1/0 T:2039r(0~(B(0~(B@(0~~(B(0~~(B(0~~(B(0~~~(B(0~~~~(B(`4i G[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:2040r(0~(B(0~~(B(0a(B@(0~~~(B(0~(B(0~(B(`4i r In what direction? (`4i (`4iP The door closes.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:2041!(0~(B(0~~(B(0~(B+)`4ixE # *`4i b*`4ia*`4ih*`4iz:bah: unknown extended command.*`4iLO FWhat do you want to use or apply? [fsxS or ?*] *`4ih l Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) *`4i +(0qqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~xlqqwqak~~lqqqk(B+(0x~~x~~x~~x(B!(0~(B((0xa~~x~(B(0x~~x~~(B](0xmqqnq(B(0mk~x~~~x~~~(B+(0x~m(B+(0qqj(B(0x~~~x(B(0x~~(B@(0~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Spellbooks e - Potions f - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed(*`4i end) +`4io++`4i(0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!(0~(B((0x~(B(0x~~x~~(B](0xq(B(0mk~x~~~x(B(0x~m(B+(0qqj(B(0x(B(0x~~(B@(0~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~ak~~~~x~(B%% Take out what?  Potions a - an uncursed murky potion b - an uncursed swirly potion c - an uncursed potion called water(end) ,`4iM (0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!(0~(B((0x(B-`4i%~[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:2042(0~(B(0~(B(0~(B(0~(B(0~~~~(B@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B-`4iv[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:2043(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B@(0~(B%%(0x(B(0~(B(0x(B(0~(B-`4ik (0~(B(0~(B(0~(B(0~~(B(0~(B@@(0~(B(0~(B(0~~(B(0~~(B-`4i "Hello, spontiff! Welcome to Baliga's delicatessen!"[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:2044.`4i1 (0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0a(B@(0~(B(0~(B.`4i1[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:2045You hear someone praising Poseidon..`4i+Pick an object..`4i% .`4i; ?2 tripe rations (for sale, 20 zorkmids)/`4iIa tripe ration (for sale, 10 zorkmids)/`4iv/`4i(some food rations/`4i>4 'a cream pie0`4i<0`4i # 1`4iR.1`4iB.1`4i[ .2`4iX}w2`4io2`4il2`4ig f3`4i6s3`4i{ b3`4i) a3`4i{n4`4ie4`4i.,4`4i^ 4`4ij=n4`4io4`4i ?5`4i‘H...wolfsbane, no?: unknown extended command.6`4i2)GWhat do you want to drop? [$cf-hknsxyKNS or ?*] 6`4iM6`4iMYou drop an uncursed bag called oilskin / sack 1 containing 11 items.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:20467`4iE Coins $ - 2 gold pieces Weapons k - an uncursed crude dagger K - an uncursed +0 scalpel (alternate weapon; not wielded) Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - an uncursed apple n - 2 uncursed food rations N - a cursed food ration Potions c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:7) Tools x - a lamp called oil s - an uncursed stethoscope(end) 9`4i(0qqqqqqqqqqqqqqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~xqk~~~~lqqqk~lqqwqak~~lqqqk(B+(0mqqk~x~~~x~x~~x~~x~~x(B!(0~(B((0x(B(0x~x~{~(B+(0~a~~x~(B(0x~~x~~(B](0x(B(0x~x~~~x~mqqnq(B(0mk~x~~~x(B(0x~x~~~x~~~~(B+(0x~m(B+(0qqj(B(0x(B(0mq(B+(0j~mwqqu~~~~x(B9`4i(0x~~~~~~~~x~~~~~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0lq(B+(0k~~x(B(0x~~~~~~~~a(B@%%(0x(B(0x~lj(B(0tqqak~~~~x(B@%%(0x(B(0x~x(B(0x~~~tqqk~mqqqj(B(0j~(B+(0x~~~x(B(0x~~(B(0~x(B(0x~~~x(B+(0~~~(B(0~m(B(0mqqqj(B(0j~~~~~(B(0~(B(0~~~~~~(B(0qqq(B(0qqqqqqqq(B9`4iW # :`4iloot:`4iB}There is an uncursed bag called oilskin / sack 1 containing 11 items here, loot it? [ynq] (q) :`4i'#SYou open the bag called oilskin / sack 1...--More--:`4ik Do what with the bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) :`4i{ +(0qqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~xqqwqak~~lqqqk(B+(0~~x~~x~~x(B!(0~(B((0x~~x~(B(0x~~x~~(B](0xqqnq(B(0mk~x~~~x~~(B+(0x~m(B+(0qqj(B(0x~~x(B(0x~~~~~~~~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Wands h - Tools  B - Items known to be Blessed C - Items known to be Cursed[16;46:`4i jH U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) :`4i> +:`4i (0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!(0~(B((0x~(B(0x~~x~~(B](0xq(B(0mk~x~~~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a(B@%%(0xak~~~~x(B@%%(0x~tqqk~mqqqj~x(B(0x~~~x(B+(0~~~qj(B(0j~~~~~(B Put in what?  Coins[4;30:`4iU H $ - 2 gold pieces Weapons k - an uncursed crude dagger K - an uncursed +0 scalpel (alternate weapon; not wielded) Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) Comestibles y - an uncursed apple n - 2 uncursed food rations N - a cursed food ration Potions c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:7) Tools x - a lamp called oil s - an uncursed stethoscope(end) ;`4i¹ +<`4i#+++=`4iM++++++++?`4i>(0qqqqqqqqqqqqqqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~xqk~~~~lqqqk~lqqwqak~~lqqqk(B+(0mqqk~x~~~x~x~~x~~x~~x(B!(0~(B((0x(B(0x~x~{~(B+(0~a~~x~(B(0x~~x~~(B](0x(B(0x~x~~~x~mqqnq(B(0mk~x~~~x(B(0x~x~~~x~~~~(B+(0x~m(B+(0qqj(B(0x(B(0mq(B+(0j~mwqqu~~~~x(B?`4i{(0x~~~~~~~~x~~~~~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0lq(B+(0k~~x(B(0x~~~~~~~~a(B@%%(0x(B(0x~lj(B(0tqqak~~~~x(B@%%(0x(B(0x~x(B(0x~~~tqqk~mqqqj(B(0j~(B+(0x~~~x(B(0x~~(B(0~x(B(0x~~~x(B+(0~~~(B(0~m(B(0mqqqj(B(0j~~~~~(B(0~(B(0~~~~~~(B(0qqq(B(0qqqqqqqq(B?`4i [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:2 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:2046?`4ib $:0You put 2 gold pieces into the bag called oilskin / sack 1.?`4i--More--?`4iA ?`4i6 [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:2047@`4ip\f - an uncursed bag called oilskin / sack 1 containing 20 items.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:2048@A`4i?A`4iz  What do you want to take off?  Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn)(end) A`4i ++B`4i:(0qqqqqqqqqqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~~~~~~~~~x~~lqqqk~lqqwqak~~lqqqk(B+B`4iYou were wearing an uncursed +1 pair of leather gloves.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:4 Xp:1/0 T:2049--More--B`4i.B`4iN0[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:5 Xp:1/0 T:2050B`4i# B`4i$< lootB`4iC /Loot in what direction? C`4iBYou don't find anything there to loot.C`4i0Unknown command ' '.C`4ic Armor h - an uncursed +0 iron skull cap g - an uncursed +1 pair of leather gloves Tools f - an uncursed bag called oilskin / sack 1 containing 20 items(end) C`4i63(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x(B(0lqqk~~~~lqqqk~lqqwqak~~lqqqk(B+D`4iK# D`4i&lootD`4i/Loot in what direction? D`4i-'Never mind.E`4i\14You see no objects here.E`4iII F`4i Message History  You see no objects here. Never mind. Loot in what direction?  Unknown command ' '. You don't find anything there to loot. Loot in what direction? y You were wearing an uncursed +0 iron skull cap. You finish disrobing. You were wearing an uncursed +1 pair of leather gloves. f - an uncursed bag called oilskin / sack 1 containing 20 items. You put an uncursed stethoscope into the bag called oilskin / sack 1. You put a lamp called oil into the bag called oilskin / sack 1. You put an uncursed wand of sleep (0:7) into the bag called oilskin / sack 1. You put a blessed potion of healing into the bag called oilskin / sack 1. You put a cursed food ration into the bag called oilskin / sack 1. You put 2 uncursed food rations into the bag called oilskin / sack 1. You put an uncursed apple into the bag called oilF`4iGDskin / sack 1. You cannot stash something you are wearing. You put an uncursed +0 scalpel into the bag called oilskin / sack 1. You put an uncursed crude dagger into the bag called oilskin / sack 1. You put 2 gold pieces into the bag called oilskin / sack 1.--More--J`4i (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x(B(0lqqk~~~~lqqqk~lqqwqak~~lqqqk(B+(0mqqk~x~~~x~x~~x~~x~~x(B!(0~(B((0x(B(0x~x~{~(B+(0~a~~x~(B(0x~~x~~(B](0x(B(0x~x~~~x~mqqnq(B(0mk~x~~~x(B(0x~x~~~x~~~~(B+(0x~m(B+(0qqj(B(0x(B(0x(BJ`4i (0mq(B+(0j~mwqqu~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x(B(0lq(B+(0k~~x(B(0x~~~~~~~~a(B@%%(0x(B(0x~lj(B(0tqqak~~~~x(B@%%(0x(B(0x~x(B(0x~~~tqqk~mqqqj(B(0j~(B+(0x~~~x(B(0x~~(B(0~x(B(0x~~~x(B+(0~~~(B(0~m(B(0mqqqj(B(0j~~~~~(B`4i ;34H(0~(B(0~~~~~~(B(0qqq(B(0qqqqqqqq(B [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:5 Xp:1/0 T:2050K`4i/What do you want to drop? [fgh or ?*] K`4i K`4iYou drop an uncursed bag called oilskin / sack 1 containing 20 items.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:5 Xp:1/0 T:2051K`4i] 0Unknown command ' '.L`4i DYou don't have anything to use or apply.M`4iQ0Unknown command ' '.M`4i9You are not wearing anything.N`4i< # O`4ilootO`4iH}There is an uncursed bag called oilskin / sack 1 containing 20 items here, loot it? [ynq] (q) O`4iSYou open the bag called oilskin / sack 1...--More--P`4iZk Do what with the bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) P`4i5+(0qqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~xqqwqak~~lqqqk(B+(0~~x~~x~~x(B!(0~(B((0x~~x~(B(0x~~x~~(B](0xqqnq(B(0mk~x~~~x~~(B+(0x~m(B+(0qqj(B(0x~~x(B(0x~~~~~~~~x(B Put in what?  Armor h - an uncursed +0 iron skull cap g - an uncursed +1 pair of leather gloves(end) Q`4i++Q`4i@v(0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+You put an uncursed +0 iron skull cap into the bag called oilskin / sack 1.--More--Q`4i`You put an uncursed +1 pair of leather gloves into the bag called oilskin / sack 1.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:5 Xp:1/0 T:2052Q`4i= # R`4imlootR`4iP]# R`4iB R`4iNPick an object.S`4ibS`4i>2 tripe rations (for sale, 20 zorkmids)S`4i# Ia tripe ration (for sale, 10 zorkmids)T`4iT`4i-some food rationsU`4i U`4i $a cream pieV`4iW`4iAutopickup: OFF.X`4i>f(0~(B(@(0~(BX`4iYou see here 2 tripe rations (for sale, 20 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:5 Xp:1/0 T:2053((0~(B@Y`4i/z(0~(B(0~~~~~(B%(0~~(B@Y`4iW0You see here 2 food rations (for sale, 60 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:5 Xp:1/0 T:2054@%Z`4iYs(0~(B(0~~~~~(B@(0~(B%Z`4isZYou see here a cream pie (for sale, 7 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2055@%[`4i 6@%(0~(B[`4i You see here 2 tripe rations (for sale, 20 zorkmids).@%[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2056--More--\`4i0You hear the splashing of a naiad.]`4i|(0~~(B(0~~~~~~(B%(0~~(B@]`4i(You see here a tripe ration (for sale, 10 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2057(@]`4i{ y(0~(B(0~~~~~~(B@(0~~~(B%]`4iI| You see here an uncursed bag called oilskin / sack 1 containing 22 items (no charge).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2058_`4iMessage History You see here an uncursed bag called oilskin / sack 1 containing 22 items (no charge). You see here a tripe ration (for sale, 10 zorkmids). You hear the splashing of a naiad. You see here 2 tripe rations (for sale, 20 zorkmids). You see here a cream pie (for sale, 7 zorkmids). You see here 2 food rations (for sale, 60 zorkmids). You see here 2 tripe rations (for sale, 20 zorkmids). Autopickup: OFF. Pick an object. You put an uncursed +1 pair of leather gloves into the bag called oilskin / sack 1. You put an uncursed +0 iron skull cap into the bag called oilskin / sack 1. You open the bag called oilskin / sack 1... There is an uncursed bag called oilskin / sack 1 containing 20 items here, loot it? [ynq] (q) y You are not wearing anything. Unknown command ' '. You don't have anything to use or apply. Unknown _`4icommand ' '. You drop an uncursed bag called oilskin / sack 1 containing 20 items. What do you want to drop? [fgh or ?*] f You see no objects here. --More--``4i"[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2058(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x(B(0lqqk~~~~lqqqk~lqqwqak~~lqqqk(B+(0mqqk~x~~~x~x~~x~~x~~x(B!(0~(B((0x(B(0x~x~{~(B+(0~a~~x~(B(0x~~x~~(B](0x(B(0x~x~~~x~mqqnq(B(0mk~x~~~x(B(0x~x~~~x~~~~(B+(0x~m(B+(0qqj(B``4i"(0x(B(0x(B(0mq(B+(0j~mwqqu~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x(B(0lq(B+(0k~~x(B(0x~~~~~~~~a(B@@%(0x(B(0x~lj(B(0tqqak~~~~x~(B%%(0x(B(0x~x(B(0x~~~tqqk~mqqqj(B(0j~(B+(0x~~~x(B(0x~~(B(0~x(B(0x~~~x(B+(0~~~(B(0~m(B(0mqqqj(B(0j~~~~~(B(0~(B(0~~~~~~(B(0qqq(B``4i"(0qqqqqqqq(Ba`4i'h# a`4i(loota`4ih}There is an uncursed bag called oilskin / sack 1 containing 22 items here, loot it? [ynq] (q) a`4iP SYou open the bag called oilskin / sack 1...--More--a`4i"* Do what with the bag called oilskin / sack 1?  : - Look inside the bag o - take something out b - take out, then put in  q + do nothing(end) a`4i+(0qqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~xqqwqak~~lqqqk(B+(0~~x~~x~~x(B!(0~(B((0x~~x~(B(0x~~x~~(B](0x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) c`4i+c`4i(0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!(0~(B((0x~(B(0x~~x~~(B](0xq(B(0mk~x~~~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a(B@@%(0xak~~~~x~(B%%(0x~tqqk~mqqqj~x(B(0x~~~x(B+(0~~~qj(B(0j~~~~~(B(0~~~~~~(B(0qqqqqqqq(B Take c`4i<\out what?  Coins $ - 276 gold pieces(end) d`4i#e`4iv(0qqqqqqqqqqqqk~~~~~~~~~~~~x(Be`4i` $:98 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2058$ - 98 gold pieces.e`4iyYou hear a door open.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:98 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2059f`4ik ~(0~(B(0~~~~~~(B((0~~~(B@f`4iFl You see here a tripe ration (for sale, 10 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:98 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2060(%@f`4iLk"For you, esteemed sir; only 10 zorkmids for this tripe ration."--More--g`4ig@R - a tripe ration (unpaid, 10 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:98 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2061@(0~(B@g`4ifS(0~(B(0~(B(0~(B@g`4iYou see here 2 food rations (for sale, 60 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:98 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2062g`4ia j"For you, most gracious sir; only 30 zorkmids per food ration."--More--g`4io4 S - 2 food rations (unpaid, 60 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:98 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2063@h`4iv(0~(B(0~~~~~(B@(0~~(B(0~(Bh`4iaYou see here 2 tripe rations (for sale, 20 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:98 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2064h`4ieb"For you, good sir; only 10 zorkmids per tripe ration."--More--h`4i + R - 2 tripe rations (unpaid, 20 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:98 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2065@h`4i H(0~(B@(0~(Bh`4i' You see here a cream pie (for sale, 7 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:98 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2066i`4iPg"For you, esteemed sir; only 7 zorkmids for this cream pie."--More--i`4iT - a cream pie (unpaid, 7 zorkmids).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:98 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2067@i`4iݾ[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:98 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2068@(0~(B(0~(Bi`4i# j`4i;Oaj`4iM djustj`4i?What do you want to adjust? [RST or ?*] j`4iIAdjust letter to what [a-zA-QT-Z] (? see used letters)? j`4iޟ CMoving: a - a cream pie (unpaid, 7 zorkmids).k`4ii>What do you want to drop? [$aRS or ?*] k`4iР.You drop 98 gold pieces.k`4ix  $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2068You have established 98 zorkmids credit.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2069--More--l`4i4vYou turn into a wererat!r[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:5 HD:2 T:2069 OverloadedUse the command #monster to summon help.l`4imv* AC:1--More--m`4iȉ<You can't even move a handspan with this load!n`4i3Itemized billing? [ynq] (q) o`4iLThe price is deducted from your credit.--More--o`4ix o`4i4y [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2070 Overloaded(@q`4i*You see here 98 gold pieces.q`4i5gr`4i9You collapse under your load.[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2071 Overloaded@(0~(Bt`4if Comestibles a - a cream pie S - 2 food rations R - 3 tripe rations(end) w`4i v(0qqqqqqqqqqqqk~~~~~~~~~~~~x(Bx`4i# x`4i@Yax`4i djustx`4i)?What do you want to adjust? [aRS or ?*] y`4i-jIAdjust letter to what [b-zA-QS-Z] (? see used letters)? y`4i 1Moving: n - 2 food rations.y`4i # y`4iIQ ay`4i djusty`4iy?What do you want to adjust? [anR or ?*] z`4iBIAdjust letter to what [b-mo-zA-Z] (? see used letters)? z`4iH2Moving: p - 3 tripe rations.{`4ie Comestibles a - a cream pie n - 2 food rations p - 3 tripe rations(end) |`4i~v(0qqqqqqqqqqqqk~~~~~~~~~~~~x(B}`4i #(@}`4i You hear a door open.[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2072 Overloaded@(0~(B~`4i+[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2073 Overloaded@(0~(B~`4im [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2074 Overloaded@(0~(B`4iq[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2075 Overloaded@(0~(B`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2076 Overloaded(@`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2077 Overloaded(@`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2078 Overloaded(@[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2079 Overloaded(@`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2080 Overloaded((0~(B@`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2081 Overloaded(@[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2082 Overloaded(@(0~(B`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2083 OverloadedG(@`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2084 Overloaded(0~(BG(@`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2085 OverloadedG(0~(B(@`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2086 Overloaded(0~(B((0~(B@[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2087 OverloadedG(@`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2088 OverloadedG(0~(B(@(0~(B`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2089 Overloaded(0~(B(@[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2090 OverloadedG((0~(B@`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2091 Overloaded(0~(BG(@`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2092 Overloaded(0~(BG@(0~(B`4i> [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2093 Overloaded(0~~(BG@(0~(B`4i+ [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2094 Overloaded(0~(B@G(0~(B[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2095 OverloadedG((0~(B@`4iT [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2096 Overloaded(0~(B@(0~(B`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2097 Overloaded@G(0~(B[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2098 Overloaded(0~(BG@(0~(B(0~(B`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2099 Overloaded(0~(B@(0~(B`4i~[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2100 Overloaded(0~(B(G@`4i~[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2101 Overloaded(0~(B((0~(B(0~(B@`4i#[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2102 OverloadedG@(0~(B[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2103 Overloaded(0~(B(@@(0~(B`4iVYou hear a door open.[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2104 OverloadedG`4iE[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2105 Overloaded@G(0~(B(0~(B[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2106 OverloadedG((0~(B@`4i>(0~(B@(0~(B`4iȁ[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2107 OverloadedYou hear the chime of a cash register.`4i`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2108 Overloaded(@[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2109 Overloaded@(0~(B`4iR[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2110 Overloaded(@[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2111 Overloaded(G@(0~(B`4ip[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2112 OverloadedG((0~(B@`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2113 OverloadedG(0~(B@(0~(B[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2114 OverloadedG(0~(B(@`4i![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2115 Overloaded(0~(BG(@(0~(B`4i'k [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2116 Overloaded(0~(BG(@`4iLk [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2117 Overloaded(0~(B@(0~(B`4ik [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2118 OverloadedG(@[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2119 Overloaded:G(0~(B((0~(B@`4il [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2120 Overloaded(0~(B(@(0~(B`4il [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2121 OverloadedG@(0~(B[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2122 Overloaded(0~(B@(0~(B`4il [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2123 Overloaded(0~(B:(G@`4iiCount: 80`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2124 OverloadedG@(0~(B(0~(B`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2125 Overloaded(0~~(B(@`4ih=@(0~(B[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2126 OverloadedYou are beginning to feel hungry.You stop searching. Hungry Overloaded`4ic  Comestibles a - a cream pie n - 2 food rations p - 3 tripe rations(end) `4iv(0qqqqqqqqqqqqk~~~~~~~~~~~~x(B`4iu .What do you want to eat? [anp or ?*] `4iEYou can't do that while carrying so much stuff.`4i/*`4i*[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2127 Hungry Overloaded(0~(B:@(0~(B`4i*[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2128 Hungry Overloaded@(0~(B`4ix+[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2129 Hungry Overloaded(0~(B:@(0~(B[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2130 Hungry Overloaded@(0~(B`4i+[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2131 Hungry Overloaded(0~(B:@(0~(B[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2132 Hungry Overloaded@(0~(B`4i,[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2133 Hungry Overloaded@(0~(B`4ih,[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2134 Hungry Overloaded(0~(B:@(0~(B`4i" [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2135 Hungry Overloaded(@`4i" [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2136 Hungry Overloaded(0~(B:(@(0~(B`4i~# [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2137 Hungry Overloaded@(0~(B[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2138 Hungry Overloaded(@`4i# [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2139 Hungry Overloaded(0~(B:@(0~(B`4i$ [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2140 Hungry Overloaded(@[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2141 Hungry Overloaded(@(0~(B`4iI$ [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2142 Hungry Overloaded@(0~(B`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2143 Hungry Overloaded(0a(B:@`4iYou stop searching.[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2144 Hungry Overloaded`4i`4i'The newt misses![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2145 Hungry Overloaded`4i~k`4ikThe newt misses![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2146 Hungry Overloaded`4ih `4i The newt misses![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2147 Hungry Overloaded`4i `4i= The newt bites![Spontiff the Wererat  ]  HP:7 [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2148 Hungry Overloaded`4i"`4i"The newt bites![Spontiff the Wererat  ]  HP:7 [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2149 Hungry Overloaded`4i'[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2150 Hungry Overloaded`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2151 Hungry Overloaded`4i You stop searching.[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2152 Hungry Overloaded`4iD[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2153 Hungry Overloaded`4i@ The newt just misses![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2154 Hungry Overloaded`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2155 Hungry Overloaded`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2156 Hungry Overloaded`4iˡ The newt bites![Spontiff the Wererat  ]  HP:7 [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2157 Hungry Overloaded`4iJ[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2158 Hungry Overloaded`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2159 Hungry Overloaded`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2160 Hungry Overloaded`4iW` The newt misses![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2161 Hungry Overloaded`4i5`4i'5The newt misses![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2162 Hungry Overloaded`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2163 Hungry Overloaded`4iD The newt bites![Spontiff the Wererat  ]  HP:7 [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2164 Hungry Overloaded`4ih: [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2165 Hungry Overloaded`4iTThe newt just misses![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2166 Hungry Overloaded`4iή`4iThe newt misses![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2167 Hungry Overloaded`4i `4i The newt bites![Spontiff the Wererat  ]  HP:7 [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2168 Hungry Overloaded`4ia `4i The newt misses![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2169 Hungry Overloaded`4is`4i"tThe newt bites![Spontiff the Wererat  ]  HP:7 [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2170 Hungry Overloaded`4ij`4ijThe newt misses![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2171 Hungry Overloaded`4iu [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2172 Hungry Overloaded`4i߈[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2173 Hungry Overloaded`4iThe newt bites![Spontiff the Wererat  ]  HP:7 [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2174 Hungry Overloaded`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2175 Hungry Overloaded`4iR [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2176 Hungry Overloaded`4icj[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2177 Hungry Overloaded`4i*LThe newt bites![Spontiff the Wererat  ]  HP:7 [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2178 Hungry Overloaded`4i`4iZThe newt bites![Spontiff the Wererat  ]  HP:6 [Spontiff the Wererat  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:7(8) Pw:8(8) AC:1 HD:2 T:2179 Hungry Overloaded`4i `4i$ The newt misses![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2180 Hungry Overloaded`4iȦ[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2181 Hungry Overloaded`4ixThe newt bites![Spontiff the Wererat  ]  HP:7 [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2182 Hungry Overloaded`4iPg`4ihThe newt bites![Spontiff the Wererat  ]  HP:7 [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2183 Hungry Overloaded`4i]! `4i! The newt misses![Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2184 Hungry Overloaded`4i[Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2185 Hungry Overloaded`4iW8The newt bites![Spontiff the Wererat  ]  HP:7 [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2186 Hungry Overloaded`4i `4i The newt bites![Spontiff the Wererat  ]  HP:6 [Spontiff the Wererat  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:7(8) Pw:8(8) AC:1 HD:2 T:2187 Hungry Overloaded`4ie `4i The newt bites![Spontiff the Wererat ]  HP:5 [Spontiff the Wererat  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:6(8) Pw:8(8) AC:1 HD:2 T:2188 Hungry Overloaded`4i`4iThe newt misses![Spontiff the Wererat  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:7(8) Pw:8(8) AC:1 HD:2 T:2189 Hungry Overloaded`4i&`4ijThe newt bites![Spontiff the Wererat  ]  HP:6 [Spontiff the Wererat  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:7(8) Pw:8(8) AC:1 HD:2 T:2190 Hungry Overloaded`4i [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2191 Hungry Overloaded`4ib [Spontiff the Wererat ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2192 Hungry Overloaded`4iop[Spontiff the Wererat ] St:10 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2193 Hungry OverloadedYou are beginning to feel weak. Weak Overloaded`4i[Spontiff the Wererat ] St:10 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2194 Weak Overloaded`4i\ The newt misses![Spontiff the Wererat ] St:10 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2195 Weak Overloaded`4i(# `4i2 pray`4i?Are you sure you want to pray? [yn] (n) `4i(2You begin praying to Hermes.`4i)You are surrounded by a shimmering light.[Spontiff the Wererat ] St:10 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2196 Weak Overloaded[Spontiff the Wererat ] St:10 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2197 Weak Overloaded`4i*--More--`4i K The newt starts to attack you, but pulls back.[Spontiff the Wererat ] St:10 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:8(8) Pw:8(8) AC:1 HD:2 T:2198 Weak OverloadedYou finish your prayer.--More--`4iYou feel that Hermes is well-pleased.Your stomach feels content. St:11  Overloaded--More--`4i{.You feel purified.@`4i{[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2198You return to gnomish form!--More--`4iϙ2Your movements are now unencumbered.`4i[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2199(:@(0~(B`4i؃(0~~(B(0~~~~~~(B@(0~(B(0~(B(0~(B@`4iThe newt misses![Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2200`4iSe,(@`4ikeThe newt misses![Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2201`4i< z(0~(B(0~~~~~~(B@(0~~~(B(0~(B`4i} zYou see here an uncursed bag called oilskin / sack 1 containing 22 items (no charge). --More--`4iE The newt just misses![Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2202`4i `4i?f - an uncursed bag called oilskin / sack 1 containing 22 items.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2203@`4iV p[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:5 Xp:1/0 T:2204(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B@(0~(B$(0~(B:(0~(B`4i[n[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2205(0~(B(0~(B(0~(B(0~~(B@(0a(B:(0~~(B(0~(B(0~(BG(0~(B(0~~(B`4i [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2206(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(BG(0~~(B(0~(B(0~~~(B(0~~~~~~(B`4i[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2207(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~~(B(0~~~~(B(0~~~~(B`4i'[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2208(0~(B(0~(B(0~(B:(0~(B@(0~(B`4iD[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2209(0~~(B(0~~(B(0~~(B@(0~(B(0~~(B(0~~(B(0~~(B`4i: h[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2210@(0~(B:(0a(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`4i ][Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2211(0a(B(0~(B(0~~~(B(0~~(B(0~(B@(0~(B:(0~(B(0~(B(0~~(B(0~~(B`4iaj[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2212(0~(B(0~(B@(0~(B(0~~~~~(B(0~(B(0~(B(0~~(B(0~(B`4i=(0~(B@(0~(B(0~(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2213You hear someone beseeching Poseidon.`4i6 [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2214(0~(B@(0~(B(0~(B`4ihXO[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2215(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B`4id[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2216(0~(B(0~(B(0~(B@@(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B`4i(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B`4iYou have a forbidding feeling...[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2217@(0{(B:`4ie^ [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2218(0~(B(0~(B(0~(B@(0a(B(0~(B(0~~(B(0~~~(B(0~(B(0~(B`4if[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:5 Xp:1/0 T:2219@(0~(B`4i [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:5 Xp:1/0 T:2220(0{(B@`4iIn what direction? `4i-U `4iUThe door closes.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:5 Xp:1/0 T:2221+(0~(B(0~~(B`4i@ [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:5 Xp:1/0 T:2222@(0~(B`4i8i Drop what type of items?  A - Auto-select every item  a - All types b - Comestibles c - Tools  U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `4i+`4i@(0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!(0~(B((0x~(B(0x~~x~~(B](0xq(B(0mk~x~~~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~x(B What would you like to drop?  Comestibles a - a cream pie n - 2 food rations p - 3 tripe rations(end) `4i ~ +++`4iJ$ (0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!(0~(B((0x(BA cream pie lands on the altar.2 food rations land on the altar.--More--`4i [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:5 Xp:1/0 T:2223(0~(B@`4i:5What do you want to use or apply? [f or ?*] `4i7 Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out b - take out, then put in  q + do nothing(end) `4ih+(0qqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~xlqqwqak~~lqqqk(B+(0x~~x~~x~~x(B!(0~(B((0xa~~x~(B(0x~~x~~(B](0x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) `4i+`4ii(0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!(0~(B((0x~(B(0x~~x~~(B](0xq(B(0mk~x~~~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~(B$(0~xak~~~~x~~~x~tqqk~mqqqj~x(B(0x~~~x(B+(0~~~~qj(B(0j~~~~~(B(0~~~~~~(B[21;4`4i9H(0qqqqqqqq(B Take out what?  Tools a - a lamp called oil(end) `4i?M +`4iw] u(0qqqqqqqqqqqqk~~~~~~~~~~~~x(B`4i] x - a lamp called oil.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:5 Xp:1/0 T:2224(0~(B@`4i;What do you want to drop? [fx or ?*] `4i`4i?A lamp called oil lands on the altar.[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:5 Xp:1/0 T:2225@(0~(B`4im  Pick up what?  Comestibles a - an uncursed cream pie b - 2 uncursed food rations c - 3 uncursed tripe rations Tools d - an uncursed lamp called oil(end) `4i'++++`4i_(0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!(0~(B((0x~(B(0x~~x~~(B](0xq(B(0mk~x~~~x(Ba - an uncursed cream pie.n - 2 uncursed food rations.--More--`4i `4i [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:5 Xp:1/0 T:2226@@(0~(B`4i0.What do you want to wield? [- or ?*] `4iGm`4ima - an uncursed cream pie (weapon in hand).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:5 Xp:1/0 T:2227`4iDWhat do you want to use or apply? [afx or ?*] `4i{l Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) `4i]` +(0qqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~xlqqwqak~~lqqqk(B+(0x~~x~~x~~x(B!(0~(B((0xa~~x~(B(0x~~x~~(B](0xmqqnq(B(0mk~x~~~x~~~(B+(0x~m(B+(0qqj(B(0x~~~x(B(0x~~~~~~~~x(B Take out what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Wands i - Tools j - Gems/Stones  B `4i` - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) `4i+`4i(0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!(0~(B((0x~(B(0x~~x~~(B](0xq(B(0mk~x~~~x(B(0x~m(B+(0qqj(B(0x(B(0x~~~~~~~~xqqqj~~lqqqk(B(0x~~~~~~a~(B$(0~xak~~~~x~~~x~tqqk~mqqqj~x(B(0x~~~x(B+(0~~~~qj(B(0j~~~~~(B(0~~~~~~(B`4i[H Take out what?   Coins  $ - 178 gold pieces  Weapons  a - 7 uncursed arrows  b - 20 uncursed darts  c - an uncursed crude dagger  d - an uncursed +0 scalpel  Armor  e - an uncursed +0 iron skull cap  f - an uncursed +1 pair of leather gloves  Comestibles  g - an uncursed apple  h - 2 uncursed food rations  i - a cursed food ration  Spellbooks  j - an uncursed dark green spellbook  k - an uncursed gray spellbook  l - an uncursed thick spellbook  m - a blessed spellbook of healing  Potions  n - an uncursed murky potion  o - an uncursed swirly potion (1 of 2)`4iM= ++`4i+`4iZ' a - an uncursed potion called water  b - a blessed potion of healing  Wands  c - an uncursed wand of sleep (0:7)  Tools  d - an uncursed stethoscope  Gems/Stones  e - an uncursed gem called y1 (2 of 2)`4i̊+`4i +`4iu  +`4i3(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x(B(0lqqk~~~~lqqqk~lqqwqak~~lqqqk(B+(0mqqk~x~~(B@(0x~x~~x~~x~~x(B!(0~(B((0x(B(0x~x~(B@(0~(B+(0~a~~x~(B(0x~~x~~(B](0x(B(0x~x~~~x~mqqnq(B(0mk~x~~~x(B(0x~x~~~x~~~~(B+(0x~m(B+(0qqj(B(0x(B(0x(B(0mq(B+(0j~mwqqu~~~~x(B(0x~~~~~~~~x(B(0x[`4i_30m~~~~~~~~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x(B(0lq(B+(0k~~x(B(0x~~~~~~~~a~(B$(0~x(B(0x~lj(B(0tqqak~~~~x~~~x(B(0x~x(B(0x~~~tqqk~mqqqj(B(0j~(B+(0x~~~x(B(0x~~(B(0~x(B(0x~~~x(B+(0~~~~(B(0~m(B(0mqqqj(B(0j~~~~~(B(0~(B(0~~~~~~(B(0qqq(B(0qqqqqqqq(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(3`4io9) Pw:8(8) AC:5 Xp:1/0 T:2227k - an uncursed crude dagger.h - an uncursed +0 iron skull cap.--More--`4it `4i[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:5 Xp:1/0 T:2228@(0~(B`4i*i9What do you want to use or apply? [afsxS or ?*] `4i Never mind.`4il;What do you want to wear? [gh or ?*] `4i}%@(0~(B`4i}[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:5 Xp:1/0 T:2229You finish your dressing maneuver. AC:3`4i :What do you want to wear? [h or ?*] `4i(0~(B@[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:3 Xp:1/0 T:2230You finish your dressing maneuver. AC:2`4ih ?You don't have anything else to wear.`4i&| Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) `4iͩ(0qqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~xlqqwqak~~lqqqk(B+(0x~~x~~x~~x(B!(0~(B((0xa~~x~(B(0x~~x~~(B](0xmqqnq(B(0mk~x~~~x~~~(B+(0x~m(B+(0qqj(B(0x~~~x(B(0x~~~~~~~~xqk~mqqqj~~lqqqk(B(0x(B(0x~~~~~~~~a~(B$(0~x(B(0tqqak~~~~x~~~x(B(0x~~~tqqk~mqqqj(B(0x~~~x(B[`4i C(0x~~(B`4iX  Weapons k - an uncursed crude dagger Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) Comestibles a - an uncursed cream pie (weapon in hand) n - 2 uncursed food rations p - 3 uncursed tripe rations Potions c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:7) Tools f - an uncursed bag called oilskin / sack 1 containing 15 items x - an uncursed lamp called oil s - an uncursed stethoscope(end) `4i1 (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x(B(0lqqk~~~~lqqqk~lqqwqak~~lqqqk(B+(0mqqk~x~~~x~x~~x~~x~~x(B!(0~(B((0x(B(0x~x(B@@(0~(B+(0~a~~x~(B(0x~~x~~(B](0x(B(0x~x~~~x~mqqnq(B(0mk~x~~~x(B(0x~x~~~x~~~~(B+(0x~m(B+(0qqj(B(0x(B(0x(B(0mq(B+(0j~mwqqu~~~`4i-2 ~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x(B(0lq(B+(0k~~x(B(0x~~~~~~~~a~(B$(0~x(B(0x~lj(B(0tqqak~~~~x~~~x(B(0x~x(B(0x~~~tqqk~mqqqj(B(0j~(B+(0x~~~x(B(0x~~(B(0~x(B(0x~~~x(B+(0~~~~(B(0~m(B(0mqqqj(B(0j~~~~~(B`4iL [Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:2 Xp:1/0 T:2231(0~{(B@@`4i1You are empty handed.--More--`4i{ a - an uncursed cream pie (alternate weapon; not wielded).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:2 Xp:1/0 T:2232`4i;J=What do you want to wield? [- k or ?*] `4i`4i;k - an uncursed crude dagger (weapon in hand).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:2 Xp:1/0 T:2233`4iTa - an uncursed cream pie (weapon in hand).--More--`4i k - an uncursed crude dagger (alternate weapon; not wielded).[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:8(8) AC:2 Xp:1/0 T:2234`4i' `4iThe door opens.(0a~(B(0~~(B[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2235You hear someone cursing shoplifters.`4iI K[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2236@(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~(B(0~(B`4i [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2237(0~~(B(0~(B(0~(B(0a(B@(0~(B@(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B`4iu[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2238(0~~(B@(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(B`4i5 ][Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2239(0~(B:(0~(B@@(0~(B(0~(B(0~(B(0~~~(B(0~~(B`4iU19What do you want to use or apply? [afsxS or ?*] `4iBO #In what direction? `4i PStatus of the newt (neutral): Level 0 HP 4(4) AC 8.`4i[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2240(0~~~~~(B@(0~~~~~~(B(0~(B:@(0~(B@(0~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B`4i S[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2241(0~~~~~~~~~~~~(B(0~(B(0~~~~~~~~~~~~~~(B@(0~(B(0~(B(0~(B(0~(B`4i9q[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2242(0~~~~~(B@(0~~~~~~(B@(0~~(B@(0~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B`4i2[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2243(0~(B@(0~~(B:@(0~(B(0~(B(0~(B(0~(B`4i0 [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2244@@(0~(B@(0~(B(0~(B`4i[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2245(0~(B@(0~(B@`4i:[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2246@@(0~(B(0~(B(0~~(B(0~(B`4ig[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2247(0~(B@(0~~~~~~~~~~~~~~~~~~~~(B@(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`4i"w(0~~~~(B(0~~(B(0~(B(0~(B@`4i$([Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2248@(0~(B@(0~~~(B(0~~(B(0~(B@`4i$H(0~(B@Z(0~(B`4i&[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2249You hear the chime of a cash register.(0~(B(0~(B@`4i&[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2250(0~(B@Z(0~(B@@`4i2j [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2251(0~(B@(0~(B@(0~(B(0~(B(0~(B`4i[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2252(0~~~(B(0~~~(B@(0~(BZ(0~(B@`4ixX"[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2253(0~~~(B(0~~~(B(0~(B@@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`4igF *[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2254(0~(B@(0~(B@(0~~(B(0~(B(0~(B`4i [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2255(0~(B(0~(B(0~(B@(0~(B@`4iv[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2256(0~~~(B@@:(0~(B@(0~~~~~~~~~~~~~~~(B(0~(B(0~(B`4i [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2257@(0~(B(0~(B:(0~(B@(0~(B(0~(B@`4iq[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2258@(0~(B:(0~(B(0~(B(0~(B`4i [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2259@(0~(B@(0~(B(0~(B@(0~~(B(0x(B`4i 0[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2260(0~(B(0~~~~~~~~~~~~~~~~~~~~~~~~~~~~(B@(0~(B(0x(B(0~x(B(0x(Bh(0m(B(0x~(B(0~(B(0~(B(0~~(B(0x~l(B(0x~x(B(0x~x(B(0x~x(B(0x(B@(0m(B(0x~(B(0mqq(B`4iHG[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2261(0~(B(0~(B#@(0x~~~~~(B#(0x~~(B(0x(B(0~~(B(0~(B{(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`4iy (0qqq(B(0~(B(0~~~(B(0x(B#(0~(B#@(0~(B(0~~(B#(0~(B(0~(B`4i [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2262`4ich(0~(B(0~(B##@#`4ic[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2263(0~(B##@#`4i$e[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:8(8) AC:2 Xp:1/0 T:2264(0x(B<##@#(0~(B[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:8(8) AC:2 Xp:1/0 T:2265h`4iNem(0~(B(0~(B##@#(0~(B`4if8[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:8(8) AC:2 Xp:1/0 T:2266(0~(B(0lq(B(0~(B(0~(B@#(0~(B(0~(B(0mq(B`4i;f[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:8(8) AC:2 Xp:1/0 T:2267`4iR'[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:8(8) AC:2 Xp:1/0 T:2268(0~~~(B(0~x(Bh@#(0~x(B(0~~~(B(0qqq(B`4i`[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:8(8) AC:2 Xp:1/0 T:2269(0k(B@(0~~(B(0~(B(0j(B`4i6[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:8(8) AC:2 Xp:1/0 T:2270@(0~(B(0~(B`4i [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:8(8) AC:2 Xp:1/0 T:2271@(0~(B`4iΐ [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:8(8) AC:2 Xp:1/0 T:2272@(0~(B`4i:&You climb up the stairs.--More--`4i h(0x~~(B(0x(B@(0~(B(0mqq(B[Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:7 $:0 HP:35(39) Pw:8(8) AC:2 Xp:1/0 T:2272`4i"  T:2273`4i79What do you want to use or apply? [afsxS or ?*] `4i`4iYour lamp is now on. T:2274(0~~(B(0k~~~(B(0~~(B(0~~(B(0k(B`4i  T:2275(0qj~(B(0~(B(0~~(Bh(0~~(B@(0~(B>(0~(B(0~(B`4it.Really attack the dwarf? (yes|no) `4id`4i(T  T:2276(0~(B(0m(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B`4ik T:2277(0~~(B(0k(B(0~~(B(0~x(B(0~(Bh@(0m(B(0~~(B(0~(B`4ieJ T:2278(0~~~(B(0~(B(0~~(B(0l(B@(0~(B(0~~(Bh(0~~(B(0~~~(B`4ie& T:2279(0~~~(B(0~~(B(0~(B(0~(Bh(0~(B@(0~(B(0~(B(0~~(B(0~~~(B`4i [Spontiff the Rhizotomist  ]  HP:36 T:2280(0~~(B(0~~~(B(0~(Bh(0~(B(0~(B(0~(B(0j(B(0x(B(0~(B@(0~~(B<(0~(B(0~~(B(0~~~(B`4iK(0~(B(0~(B(0~(B(0~(B@(0~(B(0x(B(0~(B(0l(B(0k~l(B`4iYou fall into a pit![Spontiff the Rhizotomist ]  HP:31 T:2281(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~(B`4iˬ`4iBYou are still in a pit. T:2282`4i + T:2283`4i .You crawl to the edge of the pit. T:2284(0~(Bh(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~~~~(B(0~(B`4iG T:2285(0~(B(0~x(B(0~(B(0~(B@(0~(B(0~(B^(0~(B(0~~(B(0~~(B(0~(B`4iN T:2286(0x(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0q(B(0~(B(0j(B`4iͣ &You climb up the stairs.--More--`4i; (0x(B(0x~lj(B(0x~x~(B(0x~~~qk(B(0x(Bh(0~~~mk(B(0j~~(B@(0~~x(B(0x~~~~~~lj(B(0x~~lk~lj(B(0mqq(B(0mqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:6 $:0 HP:31(39) Pw:8(8) AC:2 Xp:1/0 T:2286`4i% "  T:2287`4i 9What do you want to use or apply? [afsxS or ?*] `4iyJ`4iK@Your lamp is now off. T:2288`4ijp  T:2289(0x~(B(0x~(B(0~(B(0lq(B>@(0~(B`4i=  T:2290(0mj(B(0~(B(0~(B(0q(B(0~(B(0l(B(0~l(B(0t(B(0~x(B(0~(B(0~(Bh@(0~(B(0~(B(0~(B`4id/  T:2291(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bh(0j(B`4i3  T:2292(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B`4i  T:2293(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B`4i{ T:2294(0j(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0x(B@(0~(B(0~(Bh(0~(B(0~~(B`4i˨ d[Spontiff the Rhizotomist ]  HP:32 T:2295(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B`4iǖ  T:2296(0~(B(0~(B(0~(B(0~(B@(0~(B(0u(B(0~(B(0~(B(0~(B`4iЃ T:2297(0lq(B(0~(B(0~(B(0~(B(0~(B(0~mk(B(0~~m(B(0~~(B(0~(B(0~(B(0x~~(B(0x(B@(0~(B(0~(B(0~(B(0~~(B(0~(B`4ic T:2298(0x(B(0x(B(0x(B(0x(B(0~(B(0qj(B(0x~(BB(0~(B(0~~(B(0~~l(B(0~(Be@(0~(B(0~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(B`4i  T:2299(0~(B(0~(B(0~(B(0~(B(0lq(B(0l(B(0~(B(0lj~(B(0~(B(0j~~~~~(B(0~(BB(0~(B(0~~~~(B(0~(B(0~l(B(0~~~(B@(0l(B(0~(B(0qj(B(0~~(B(0~(B`4ip T:2300(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0qk(B(0l(B(0~~~(B(0~~(B(0x~~(B(0~(B(0~~(B@(0~~(B(0~(B(0~(B(0~~(B(0~(B`4iI? T:2301(0q(B(0x(B(0x(B(0~(B@(0~~(B(0mk(B(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B(0~(B`4iS - T:2302(0~(B(0~(B@(0~(B(0~~(B(0~(B(0mq(B(0j(B(0u(B(0~(B(0~(B(0~(B(0~(B`4is_ T:2303(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B`4im T:2304(0~(B(0~(B(0~(B@(0~(B(0~(Be(0~(B(0qq(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`4i T:2305(0k(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B(0~(B(0u(B`4i T:2306(0~(B(0~~~(B(0~(B(0~~~~~~~(B@(0~~~(B(0~~(B`4i1. T:2307(0~(B(0~~~(B(0~~~(B(0~~(B(0~(B@(0~~(B(0lq(B`4iiI T:2308(0lqq(B(0j~~(B(0~~(B*(0~(B(0~~~(B(0k~~~(B(0~(B(0~~~m(B(0~~~(B(0k~~~mqqk(B(0~~~~(B(0x~~~~~~x(B(0mqk(B(0~~(B(0j~~~(B@(0~~~~~~m(B(0lqqv(B(0~(Bh(0~~~~(Bk(0~~~~~~~~~~x(B(0x~~~(B^(0~(B(0j~~~~~~~~~~~~~~~~lj(B(0x(B(0~~~~~~~~~~~~x~~~~~~m(B(0~~~~~~~(B(0lk~~~~lq(B(0qk~~~~~x(B(0~~~~~~~~~(B(0mqk~(B(0k(B<h(0~lj(B(0~~~~~~~~~~~(B(0mq(B(0qqqj(B(0~~~~~(B(0lk~~~~(B(0x~(B(0mqk(B(0l(B(0mk(B`4iyc T:2309(0j(B(0~(B(0~(B(0x(B(0k(B@k(0~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0j(B(0~~~~~~~(B(0~(B(0l(B(0~(B(0~~~~~~~~~(B(0~~(B(0q(B(0~~~~~(B(0~~~(B(0~~~(B(0~(B(0k(B`4i (0lqk(B(0~m(B(0~(B(0~(B(0l(B(0x(B@k(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~~~~(B(0~~~(B(0~~~(B(0~(Bh(0~~~~(B(0~~~~(B`4i You hear a F note squeak in the distance.[Spontiff the Rhizotomist  ]  HP:33 T:2310`4i8  T:2311(0l(B(0~(B(0x(B(0~(BG@(0m(Bk(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0x(Bh(0~(B(0j(B`4i  T:2312(0k(B(0x(BG(0x(B(0~(B(0~(B@k(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B`4i) T:2313(0x(B@(0mq(B(0~(B(0~(B(0~(B(0~(B(0~(B`4iB0@(0~(B(0j(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~~~(B(0~(B`4iYou see here 2 yellow gems. T:2314G(0~(Bh(0~(B`4id `4i U - 2 yellow gems. T:2315G(0~(B@k(0~(B`4ij# `4inname`4i>d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `4i+(0lqk(B(0lqqj~mk(B(0lj~~~(BG(0~x(B(0x~~(B@(0~~~x(B(0x~~~~~lj(B(0mqk(Bk(0~~x(B(0x~~~mk(B(0mk~~~mqqk(BWhat do you want to call? [cf-hxSU or ?*] `4iT &Call a yellow gem: `4i J`4i y`4i2`4i `4i `4i* `4i y`4iI 2`4il `4ie! Discoveries  Armor leather gloves (riding gloves) Spellbooks spellbook of healing (leathery) spellbook of extra healing (magenta) spellbook of stone to flesh (turquoise) Potions potion of healing (magenta) potion of extra healing (milky) * potion of full healing (fizzy) potion called water (clear) potion called SMOKY hoyle (smoky) Wands wand of sleep (balsa) Tools bag called oilskin / sack 1 lamp called oil Gems/Stones yellow gem called y1 yellow gem called y2--More--`4i(0lqk(B(0lqqj~mk(B(0lj~~~(BG(0~x(B(0x~~(B@(0~~~x(B(0x~~~~~lj(B(0mqk(Bk(0~~x(B(0x~~~mk(B(0mk~~~mqqk(B(0x~~~~~~x(B(0mqk(B(0j~~~~~~~~~~m(B(0~~~~~~~~~~~~~~~~x(B(0j~~~~~~~~~~~~~~~~lj(B(0~~~~~~~~~~~~x~~~~~~m(B(0~~~~~~~~lk~~~~lqjqk~(Bh(0~~~x(B(0~~~~~~~~~~(B(0l(B(0mqk~~x(B(0k(B<(0~~lj(B(0~~~~~~~~~~~~~(B(0mqqj(B(0qqqj`4i~~~(B(0lk~~~~~~~(B(0mqk(B(0lk(B [Spontiff the Rhizotomist  ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:6 $:0 HP:33(39) Pw:8(8) AC:2 Xp:1/0 T:2315`4iU(0~(BG(0~(B@k(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(BThe hobbit throws a runed dagger!))(0~(B)(0~(B)(0~(BThe runed dagger misses the kobold lord.)(0~(B--More--`4i rA runed dagger misses you.)k T:2316@`4i `4i6 tV - a runed dagger. T:2317@h(0~(B`4iEN$ T:2318(0~(B(0~(BG@h(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B`4icB{(0~(B(0~(B@(0~(B(0~(B(0~(B`4iBThe kobold lord hits![Spontiff the Rhizotomist ]  HP:26  T:2319h(0~(B`4i+/tG(0~(B(0~(B(0~(Bk(0~(B@(0~(B(0~~(B(0~~~~(B(0~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~~(Bh(0~~(B(0~~(B`4i|/{The hobbit hits![Spontiff the Rhizotomist ]  HP:22  T:2320`4i|a(0~(B(0~(B(0~(Bk@(0~(B(0~~(B(0~~(B(0~(B(0~(BhThe hobbit hits![Spontiff the Rhizotomist ]  HP:21  T:2321`4i T:2322(0~(BG(0~(B(0~(Bh(0~(Bk@(0~(B(0~(B(0~(Bh(0~(B`4i T:2323G(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bk@(0~~~(B(0~~~~~(B:(0~~~~~~(B(0~~~~~~(B(0~(B(0~(B(0~~~~~~~~(Bh(0~~~~~~~~~(B(0~~~~~~(B`4i7 T:2324(0~(B(0~(B(0~(Bh(0~(B(0x(B(0mq(B(0~(Bk(0k(B(0x~~~(B@(0~~~(B:(0~~~~~(B(0~(B(0~~(B?(0~~~~(B(0~~(Bh(0~(B(0x~~~~~~~(BF(0~~~(B(0mk~~~~~(B(0~~~(B(0~(B`4i;[Spontiff the Rhizotomist ]  HP:22 T:2325(0~(B(0~(B(0~(B(0~(B(0qk(B(0lq(Bh(0~(B(0~(B(0~(B(0~(Bk:@(0q(Bh(0~~~~~(B(0~(B(0~~~~~~~(B(0~(Bh(0k~~~~(B(0~~~~(B(0~~(B<(0~~~~~~(B(0~~~(B(0~~~(B(0~(B`4i? T:2326(0~(B(0~(B(0~(B(0~(Bh(0~~~~~~(B(0~(B(0~~~~~~~~(B(0~(Bk(0~~~~~~~~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~~~(B(0~~~~(B(0v(B(0~~(B(0~~~~~~(B(0~~~~~~(B(0~(B(0~~~~~~~~(B(0~~(B`4i (0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~(Bh(0~(B`4i The kobold lord hits![Spontiff the Rhizotomist ]  HP:17  T:2327(0~(Bh`4i]) T:2328(0~(B(0~~~(B(0~(B(0~(Bh(0~(B(0k(B@(0~(Bh(0m(B`4i u T:2329(0w(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@h(0m(B`4ip &You climb up the stairs.--More--`4i h(0lqqk(B(0lj~~mk(B(0~x~~~~x(B(0~~~~~~mqk(B(0x~mk(B(0~~~(B(0~~~~~~(BG(0~mk(B(0x~~mqqqk(B(0~(B@(0~(B(0~~~~lk~~~tqj~(B)(0~~~~x(B(0~~~(B(0~lqqjx~~~x~~~~~lk~x(B(0lqqk(B(0mk~~~(B<(0~~~ljx~x(B(0lj~~x(BG(0x~~~~(B*(0~~x(B(0x~x(B(0x~~~x(B(0mk~~~~~~mqj~mqj~~lj(B(0x~~~~~~~~(B((0~~~~~qu(B[18;`4i5 63H(0~~~~~~~~~qqq~~~mk(B(0~~~~~~~~~~~~~x(B(0~~~x~~~~~~~~lj(B(0~lvk~lk~lqqj(B(0mqjmqj(B[Spontiff the Rhizotomist ] St:11 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:5 $:0 HP:17(39) Pw:8(8) AC:2 Xp:1/0 T:2329`4i j  T:2330G(0~(BG `4i39What do you want to use or apply? [afsxS or ?*] `4i`4iB^Your lamp is now on. T:2331 h(0~~~(BG(0~~~~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~~(BG(0~~(B(0~~~(B`4i U T:2332 h(0~(B*(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B>(0~(B(0~~(B(0~~~(BG(0~~~(B`4iR T:2333(0~~~(B(0~m(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(BG`4ie T:2334h (0~~~(B(0~(B(0~~(BG(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B`4i  T:2335 h(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BG(0~(B(0~(B(0~(Ba4iu T:2336h (0~(B(0~(B(0~~(BG(0~~(B(0~(B(0~(B(0~(B(0~(BG@(0~(B(0~(B(0~(B(0~~(B(0~~~(Ba4iۋ$ T:2337(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0x(B(0lj(B(0~lj(Ba4iK ? T:2338(0~(B(0~~~(BG(0~~(B(0~(B(0~~(B(0~(BG(0~(B(0~(B@(0~~(B(0~~(B(0lqj(Ba4iT T:2339 h(0~(BG(0~~~(BG(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0~(Ba4i [Spontiff the Rhizotomist ]  HP:18 T:2340(0~(BG(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B(0x(B(0qqj(Ba4i& T:2341(0~(BG(0~(B(0~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(Ba4i, T:2342(0~~~(B(0~(B(0~~(BG(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~(Ba4i 4 T:2343 h(0~~~(B(0~~(B(0~(B(0~(BG(0~~(B@(0~(BG(0~(B(0~~(B(0~~(Ba4iS; T:2344(0~~(B(0~~(B(0~~(Bd(0~(B@(0~(B(0~(B(0~(BG(0~(B(0~~(B(0~(Ba4iHl T:2345(0m(B(0~~(B(0~~(B(0~(B@Gd(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(BG(0~(Ba4ic" T:2346(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B@d(0~(B(0~(B(0~(Ba4i9What do you want to use or apply? [afsxS or ?*] a4i $In what direction? a4i# _Status of the large dog (neutral): Level 7 HP 49(49) AC 4, tame.a4i'(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(BGa4iZrThe large dog misses the gnome lord. T:2347G(0~(Ba4ix  T:2348(0~(B(0~(B(0~(B(0~(BG(0~(B@d(0~(B(0~(B(0~(BG(0~(B(0~(Ba4i "(0~~(B(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(Ba4i The large dog bites the gnome lord. T:2349G(0~(B(0~(BGa4i.{I T:2350(0~(B(0~(B(0~(B(0~(B(0~(BG(0~(B(0~(B@d(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba4i~(0~(B(0~(B (0~~~(B@(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(Ba4i/The large dog misses the gnome lord. T:2351Gd(0~(BG(0~(Ba4i@(0~(B(0~(B(0~~(B(0~~~(BThe large dog bites the gnome lord.a4iDThe gnome lord misses the large dog.--More-- a4i JLThe gnome lord drinks a potion of extra healing!--More-- a4i fThe gnome lord looks much better. T:2352(0~(B a4ih(0~(B@(0~~(B(0~(BG a4iThe large dog misses the gnome lord. T:2353G(0~(BG(0~(B a4ioF=The large dog bites the gnome lord. a4iFaThe gnome lord misses the large dog.>G--More-- a4i MThe large dog bites the gnome lord. T:2354 a4ig=The large dog bites the gnome lord. a4iThe gnome lord is killed![Spontiff the Rhizotomist ]  HP:19 T:2355% a4i@(0~(B(0~~(B(0~(B(0~(BYou see here a gnome lord corpse. T:2356d(0~(B a4i6 d(0~(B@(0~(B(0~~(B(0~~~(B a4iW bThe large dog eats a gnome lord corpse. T:2357Ga4iB T:2358h(0~(B(0~(B (0~~~(B(0~(B(0~(B(0~~(B@(0~(B(0~~(B(0~~(B(0~(B(0~(BGa4iT T:2359(0lq(B(0w(B(0~(B(0~(B@(0~~~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(BGa4i6 T:2360(0k(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BG(0~(Ba4i$ T:2361 (0~(Bh(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BGa4iW T:2362(0~~(Bh(0~(B(0~(B (0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BG(0~(Ba4iV  T:2363(0~mqk(B(0~~(B(0x(B h(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~~~(Ba4ivF4 T:2364(0~(B(0~(B(0~(B (0~(B@(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BGa4iD(0~(B(0x(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba4iD?You see here 2 rocks.@--More--a4i[A trap door in the ceiling opens and a rock falls on your head!--More--a4izFortunately, you are wearing a hard helmet.[Spontiff the Rhizotomist ]  HP:17 T:2365h a4ipW - 3 rocks. T:2366@ ha4iG< T:2367(0~~m(B(0~~(B(0~~(B(0~(B@(0~(B^h(0~~(B (0~~(B(0~~~(BG(0~(Ba4i4:What do you want to drop? [acf-hknpsxSU-W or ?*] a4iZa4iaZYou drop 3 rocks. T:2368 hG(0~(Ba4iL. M T:2369(0lqq(B(0qj(B(0j~(B(0~(B@(0~(B*(0~(B(0~~(B(0~~(Bh (0~~~(BG(0~(Ba4i{A[Spontiff the Rhizotomist ]  HP:18 T:2370(0k(B(0l(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B h(0~(BGa4i[ T:2371(0~(B@(0~(B(0~(B(0~(B(0~(Bh (0~(BGa4i6 T:2372*#(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B ha4iy 5 T:2373*#(0~~(B@(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(Bh (0~(Ba4iS**@###h(0~(B(0~~(B a4i?T?You see here 6 rocks. T:2374a4i= N@*(0~(Ba4i> ?You see here 7 rocks. T:2375a4i{f T:2376*@#ha4i<!@#a4iM=@You see here 11 rocks. T:2377a4i p T:2378*@#0##0a4iN T:2379#@*a4iS N T:2380#@##a4iu3##@#a4i@You see here 11 rocks. T:2381a4i>j T:2382##**@#a4i_ Q T:2383##@*a4is~@# Things that are here: 9 rocks an orange gem--More--a4iغ***(0lqqk(B*###(0qj~~m(B###0### T:2384a4i Pick up what?  Gems/Stones a - an orange gem b - 9 rocks(end) a4i+a4iKP***(0lqqk(B*###(0qj~~m(B###0###(0~~~~~x(B##0@#(0~~~~~mqk(B*####*(0~~~(B*(0~~~xlqk(B(0lqqk(Ba4iX - an orange gem.[Spontiff the Rhizotomist ]  HP:19 T:2385@a4i+ FWhat do you want to write with? [- kSUVX or ?*] a4iwt>You write in the dust with an orange gem.--More--a4iEWhat do you want to write in the dust here? a4i %Never mind.a4i a4iM# a4inamea4i-d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a4iP+***(0lqqk(B*###(0lqj~~m(B###0###(0j~~~~~x(B##0@#(0~~~~~~mqk(B*####*(0~~~~(B*(0~~~xlqk(B(0lqqk(B(0~~~~(B^(0~~mj~mwj~~mk(B(0~~~~~~~~~~x~~~~x(B(0~~~~~~~~~~~~~~~mqk(B(0x~mk(BWhat do you want to call? [cf-hxSUX or ?*] a4i>< 'Call an orange gem: a4i oa4iI&2a4il a4iJ# a4inamea4i8d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a4ie+***(0lqqk(B*###(0lqj~~m(B###0###(0j~~~~~x(B##0@#(0~~~~~~mqk(B*####*(0~~~~(B*(0~~~xlqk(B(0lqqk(B(0~~~~(B^(0~~mj~mwj~~mk(B(0~~~~~~~~~~x~~~~x(B(0~~~~~~~~~~~~~~~mqk(B(0x~mk(BWhat do you want to call? [cf-hxSUX or ?*] a4iP,+Call a gem called o2: o2a4i*R  a4i 1a4i a4i &*#@a4i"AYou hear crashing rock. T:2386a4i  a4iPick an object. a4i/"corridor a4it !a4i}L T:2387###@!a4i| ,##@!a4i "You see here 9 rocks.!a4i 7You hear crashing rock.--More--"a4iOYou hear some noises in the distance. T:2388"a4iaR T:2389#*#@*#a4ioS T:2390*##@##a4iBW T:2391@####a4i @##a4iL ?You see here 9 rocks. T:2392$a4i9@*#$a4i?You see here 6 rocks. T:2393$a4i W T:2394*@(0~(B$a4iud  T:2395###*@###(0x(B(0~~(B(0mk~(B%a4ix4 T:2396#(0l(B@(0k(B(0x(B(0~m(B(0x~q(B%a4i]i T:2397#@(0~(B(0x~(B%a4i n T:2398(0~(B@(0m(B(0~~(B&a4iw1 T:2399(0~(B(0~(B@(0~(B(0~(B(0~(B(0mqqk(B&a4i[Spontiff the Rhizotomist ]  HP:20 T:2400(0~~(B(0~(B(0k(B(0~(B(0~(B(0k(B@(0~x(B(0x(B&a4i  T:2401(0~(B(0~(B(0~(B@(0~(B(0~(B'a4iW) T:2402(0~(B(0~(B@(0~(B)'a4i:l  T:2403(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B'a4iq T:2404(0~(B@(0~(B(0~(B(0~~~(B(a4i+,(0~(B(0~(B@(0~~(B(0~~(B Things that are here: a sling a black gem--More--(a4i ***#*###*(0lqqk(B*###*######(0qj~~m(B###0####(0l(B###(0k(B T:2405)a4i Pick up what?  Weapons a - a sling Gems/Stones b - a black gem(end) )a4i+)a4i#, c***#*###*(0lqqk(B*###*######(0qj~~m(B###0####(0l(B###(0k~~~~~x(B##0*###(0x~~~x~~~~~mqk(B*####*(0mk~~mk~~~(B*(0~~~xlqk(B(0lqqk(B(0x~q~mk~~~~(B^(0~~mj~mwj~~mk(B(0x~~~~x(B)a4ix, IY - a black gem. T:2406@*a4i_HWhat do you want to write with? [- kSUVXY or ?*] *a4i =You write in the dust with a black gem.--More--*a4iZm FWhat do you want to write in the dust here? *a4i'Never mind.+a4i+a4i$# +a4i3name+a4iTd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) +a4iB +***#*###*(0lqqk(B*###*######(0lqj~~m(B###0####(0l(B###(0k(B(0j~~~~~x(B##0*###(0x~~~x(B(0~~~~~~mqk(B*####*(0mk~~mk(B(0~~~~(B*(0~~~xlqk(B(0lqqk(B(0x~q~mk(B(0~~~~(B^(0~~mj~mwj~~mk(B(0x~~~~x(B(0~~~~~~~~~~x~~~~x(B(0mqqk~x(B(0~~~~~~~~~~~~~~~mqk(B(0x~mk(BWhat do you want to call? [cf-hxSUXY or ?*] +a4iT&Call a black gem: ,a4iua,a4i1,a4i_,a4iseEZ - a sling. T:2407@-a4i=(0~(B@(0~(B-a4i@You see here a sling. T:2408-a4i -a4iQ EI - a sling. T:2409@.a4is T:2410(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B.a4i+  T:2411(0~(B(0~(B(0~~(B(0~(B(0~(B@(0~~(B(0~~(B(0~~~(B/a4in(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~(B/a4i޸@You see here 9 rocks. T:2412/a4iW  T:2413(0~(B(0~(B(0~~(B(0~(B*(0~(B@(0~~(B(0~~(B(0~~~(B0a4i  T:2414(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~(B0a4iCpD[Spontiff the Rhizotomist ]  HP:21 T:2415(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B0a4i  T:2416(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0k~(B(0q(B0a4i * T:2417(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0qq(B(0m(B(0j(B1a4iq  T:2418(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0q(B1a4i[v  T:2419(0~~~(B(0~~(B(0j~(B(0~(B@(0~(B(0~(B(0~(B1a4iQ 9 T:2420(0~(B(0~(B(0~(B(0l(B(0~(B(0j(B@(0~(B(0~(B*(0~(B(0l(B(0~(B2a4iF T:2421(0~(B(0~(B(0~(B@(0~(B(0~(B(0x(B(0~(B(0~(B2a4i T:2422(0~~(B(0~~(B(0~~(B(0l(B(0~(B(0~(B@(0~(B(0x(B(0mq(B2a4ilz (0~(B(0~(B(0~(B@(0~(B(0~(B(0j(B2a4iz NYou see here a yellowish brown gem. T:24233a4i ab - a yellowish brown gem. T:2424@3a4iHk KWhat do you want to write with? [- bkISUVX-Z or ?*] 3a4i GYou write in the dust with a yellowish brown gem.--More--4a4iFWhat do you want to write in the dust here? 4a4iW'Never mind.4a4i4 4a4i # 4a4iname5a4iFd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) 5a4iR+***#*###*(0lqqk(B*###*######(0lqj~~m(B###0####(0l(B###(0k(B(0j~~~~~x(B##0*###(0x~~~x(B(0~~~~~~mqk(B*####*(0mk~~mk(B(0~~~~(B*(0~~~xlqk(B(0lqqk(B(0x~q~mk(B(0~~~~(B^(0~~mj~mwj~~mk(B(0x~~~~x(B(0~~~~~~~~~~x~~~~x(B(0mqqk~x(B(0~~~~~~~~~~~~~~~mqk(B(0x~mk(BWhat do you want to call? [bcf-hxSUXY or ?*] 5a4i.0Call a yellowish brown gem: 5a4iy y6a4ib6a4i:16a4i6a4iG  T:2425(0~~(B(0~~(B@(0~(B(0~(B(0~(B7a4i0(0~~(B(0~~~(B(0~~(B@(0~(B(0~(B(0~(B(0~(B St:12  T:2426You feel strong!You must have been exercising diligently.7a4i9GWhat do you want to use or apply? [afsxS or ?*] 8a4i You feel strong! You must have been exercising diligently. Call a yellowish brown gem: yb1 What do you want to call? [bcf-hxSUXY or ?*] b Never mind. What do you want to write in the dust here?  You write in the dust with a yellowish brown gem. What do you want to write with? [- bkISUVX-Z or ?*] b b - a yellowish brown gem. You see here a yellowish brown gem. You see here 9 rocks. I - a sling. You see here a sling. Z - a sling. Call a black gem: a1 What do you want to call? [cf-hxSUXY or ?*] Y Never mind. What do you want to write in the dust here?  You write in the dust with a black gem.--More--9a4iC***#*###*(0lqqk(B*###*######(0lqj~~m(B###0####(0l(B###(0k(B(0j~~~~~x(B##0*###(0x~~~x(B(0~~~~~~mqk(B*####*(0mk~~mk(B(0~~~~(B*(0~~~xlqk(B(0lqqk(B(0x~q~mk(B(0~~~~(B^(0~~mj~mwj~~mk(B(0x~~~~x(B(0~~~~~~~~~~x~~~~x(B(0mqqk~x(B(0~~~~~~~~~~~~~~~mqk(B(0x~mk(B(0~~~~~~~~~~~~~~~~~~mk(B(0x~~mqqqk(B(0~~~(B>9a4i[30m(0~~~~~~~~~~lk~~~tqj~~~~~~x(B(0~~~~~~~~~~~lqqjx~~~x~~~~~lk~x(B(0lqqk(B(0~~~~~~~~~~x(B(0mk~~~(B<(0~~~ljx~x(B(0lj~~x(B(0~~~~~~~~lj(B(0x~~~~(B*(0~~x(B(0x~x(B(0x~~~x(B(0~~~~~~lj(B(0mk~~~~~~mqj~mqj~~lj(B(0~~~~lqj(B(0x~~~~~~~~~~~~~~qu(B(0~~~x(B(0lj(B@(0~~~~~~~~qqq~~~mk(B(0qqj(B(0lj~~~~~~~~~~~~~~~~~x(B(0x~~~9a4i~~~~~x~~~~~~~~lj(B(0x~lqqqk~lvk~lk~lqqj(B(0mqj(B(0mqj(B(0mqjmqj(B [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:5 $:0 HP:21(39) Pw:8(8) AC:2 Xp:1/0 T:24269a4i49What do you want to use or apply? [afsxS or ?*] 9a4i*l Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) 9a4i\o +***#*###*(0lqqk(B*###*######(0lqj~~m(B###0####(0l(B###(0k(B(0j~~~~~x(B##0*###(0x~~~x(B(0~~~~~~mqk(B*####*(0mk~~mk(B(0~~~~(B*(0~~~xlqk(B(0lqqk(B(0x~q~mk(B(0~~~~(B^(0~~mj~mwj~~mk(B(0x~~~~x(B(0~~~~~~~~~~x~~~~x(B(0mqqk~x(B(0~~~~~~~~~~~~~~~mqk(B(0x~mk(B(0~~~~~~~~~~~~~~~~~~mk(B(0x~~mqqqk(B(0~~9a4io ~(B>(0~~~~~~~~~~lk~~~tqj~~~~~~x(B Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools h - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) 9a4i +9a4i ***#*###*(0lqqk(B*###*######(0qj~~m(B###0####(0l(B###(0k~~~~~x(B##0*###(0x~~~x~~~~~mqk(B*####*(0mk~~mk~~~(B*(0~~~xlqk(B(0lqqk(B(0x~q~mk~~~~(B^(0~~mj~mwj~~mk(B(0x~~~~x(B(0~~~~~~~~~~x~~~~x(B(0mqqk~x(B(0~~~~~~~~~~~~~~~mqk(B(0x~mk~~~~~~~~~~~~~~~~~~mk(B(0x~~mqqqk~~~(B>(0~~~~~~~~~~lk~~~tqj~~~~~~x~~~~~~~~~~~lqqjx9a4iz ~~~x~~~~~lk~x(B(0lqqk(B(0~~~~~~~~~~x(B(0mk~~~(B<(0~~~ljx~x(B(0lj~~x(B(0~~~~~~~~lj(B(0x~~~~(B*(0~~x(B(0x~x(B(0x~~~x(B(0~~~~~~lj(B(0mk~~~~~~mqj~mqj~~lj(B(0~~~~lqj(B(0x~~~~~~~~~~~~~~qu(B(0~~~x(B(0lj(B@(0~~~~~~~~qqq~~~mk(B Put in what?  Weapons I - a sling Z - a sling V - a runed dagger Gems/Stones Y - a gem called a1 X - a gem called o1 U - 29a4i C gems called y2 b - a gem called yb1(end) ;a4i B+++++++;a4i'***#*###*(0lqqk(B*###*######(0qj~~m(B###0####(0l(B###(0k~~~~~x(B##0*###(0x~~~x~~~~~mqk(B*####*(0mk~~mk~~~(B*(0~~~xlqk(B(0lqqk(B(0x~q~mk~~~~(B^(0~~mj~mwj~~mk(B(0x~~~~x(B(0~~~~~~~~~~x~~~~x(B(0mqqk~x(B(0~~~~~~~~~~~~~~~mqk(B(0x~mk~~~~~~~~~~~~~~~~~~mk(B(0x~~mqqqk~~~(B>(0~~~~~~~~~~lk~~~tqj~~~~~~x~~~~~~~~~~~lqqjx;a4i'~~~x~~~~~lk~x(B(0lqqk(BYou put a sling into the bag called oilskin / sack 1.--More--a4i T:2433(0~(B(0~~(B(0~(B@(0~(B(0~(B(0~~(B(0~(B>a4i^9 T:2434(0~(B(0~~(B(0~~(B(0~~(B@G(0~(B(0~(B(0~(B(0~~(B(0~(B>a4i ; T:2435(0~(B(0~(B(0~(BG(0~(B@(0~(B>(0~(B(0~(B(0~(B(0~(B(0~~(Bh(0~(B?a4i 9 T:2436(0~(B(0~(B(0~(B@(0~(B(0~(BG(0~(B(0~(Bh(0~(B?a4iO T:2437(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BG(0~(B?a4i  T:2438(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B?a4i} = T:2439(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@G(0~~(B(0~~(B@a4i6* T:2440(0~~~(B(0~~(B(0~(BG(0~(B(0~(B (0~(B(0~(B@h(0~~(B(0~~(B@a4i` T:2441(0~~~(BG(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B@a4i)  T:2442(0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~~(B@a4i°  T:2443G (0~~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0k~(B(0q(BAa4i[ T:2444G(0~(B(0~~~(B(0~(B(0~~(Bh(0~(B(0~(B(0~(B@(0m(BAa4i2[Spontiff the Rhizotomist ]  HP:23 T:2445 G(0~~~(B(0~~(B(0~(B(0~(B@(0qq(B(0~(BAa4iM  T:2446(0~~~(B(0~~(B(0k~(B(0j(B@(0~(B(0~(B(0~(B(0~(BBa4i T:2447(0~~(B(0~~(B(0k~(B@(0~(B(0~~(B(0~(Bh(0~~(B(0~~(BBa4is T:2448 d(0~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0qq(BhBa4ia ^ T:2449d(0~(B(0~~~(B(0~~~(B(0~~(B(0qqq(B(0~(B(0~(B(0~~(B@h(0~(B(0l(B(0~(BBa4i* T:2450(0~(Bd(0~~~(B(0~~~(B(0~~(B@h(0~(B(0~~(B(0~(B(0~~(BCa4i}H T:2451(0~(Bd(0~(B (0~~~(B(0~(B(0~(B(0~(B(0~(B@h(0~(B(0~(B(0~~(B(0~(BCa4ih T:2452(0~(BG(0~~~(B(0~(B(0~~(Bd(0k(B@(0~(B(0m(B(0~~(B(0~(Bh(0~~(B(0~~~(BCa4i' L T:2453(0~~~(B(0~~(B(0~(B(0~(B@(0~(Bd(0~(B(0m(B(0~(B(0~(B(0~~(B(0~(BCa4iY T:2454(0~~~(BG(0~~(B(0~~(B(0~~(B@(0~(B(0x(B(0l(B(0~(B(0~(B(0~(B(0~~(Bd(0~(BDa4iZ T:2455(0~~~(BG(0~~(B (0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(Bd(0~(B(0~(BhDa4iܟt T:2456(0~~~(B(0~~(B (0~~(BG@(0~(B(0~(B(0~(B(0~(B(0~~(Bd(0~~(B(0~(Bh(0~(BDa4iޞ  T:2457(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(BG(0~~(B(0~~(Bd(0~(B(0~~~(B(0~(BEa4id T:2458(0mq(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(BdG(0~~(B(0~(B(0~(BhEa4i} T:2459(0q(B(0j~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(Bd(0~~(B(0~(B(0~~~(B(0~(BEa4i 3 [Spontiff the Rhizotomist ]  HP:24 T:2460(0l(B(0k(B(0qq(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(Bd(0~(B(0~~~(BFa4iT T:2461(0~(B(0~(B(0~(B(0~(B@(0~(Bd(0k~(B(0~(B(0k(B*(0~(B(0~~~(Bh(0~(BFa4i͍6 T:2462(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bd(0m(B(0x(B(0j~~(BFa4i (0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(BFa4if tYou see here 9 rocks. T:2463d(0~(BGa4i%h T:2464(0m(B(0~~(Bd(0~(B(0~(B@(0~(B*(0~(B(0~~(B(0~~~(B(0~~(B(0~(BhGa4i_ T:2465(0q(B(0~~(Bd(0x~(B(0m(B(0x~(B@(0~(B(0mqq(B(0~(B(0~(B(0~~(B(0~~(BG(0~(BGa4iQ M T:2466(0lq(B(0k(B(0x(B(0x(B@(0~(Bd(0~(B(0~(B(0~~(B(0~(BG(0~(BhHa4ip T:2467(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(Bh(0~(BHa4iv T:2468(0~~(B#(0~(Bd(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(BHa4iNI (0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(B(0~~(B(0~(BHa4iI ~You see here 9 rocks. T:2469d(0m(B(0~(BIa4iWJ\ T:2470(0~~~(B(0~(B(0~(B(0~(Bd(0~(B(0~(B*@(0~(B(0~~(B(0~~(BGIa4i2  T:2471d(0~~~(B(0~(B(0~(B(0~(B(0~(B@(0~~(B(0~(B(0~(B(0lqj(BIa4i  T:2472d(0q(B(0~~(B(0~~(B(0~~(B(0~(B(0m(B(0~(B(0~(B(0~~(B@G(0~(B(0~~(B(0~(B(0~~(B(0~(BIa4i I T:2473d (0q(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0qk(B(0x~(B(0x(B(0qqj(BJa4i{ T:2474#d(0~(B(0~~(B(0~(B@(0m(BJa4i[Spontiff the Rhizotomist ]  HP:25 T:2475(0m(Bd(0lq(B(0lj(B(0x(B(0x(B@(0~(B(0m(B(0~(BJa4i&  T:2476(0~(B(0k(B@G(0~(B(0~(BKa4i T:2477(0~(Bd(0~(B(0~(B(0~(B@(0~(B(0~(BKa4ie T:2478(0~(Bd(0~(B(0~(B@Ka4iTU - T:2479d(0~(B(0~~(B(0~(B(0~(BG(0~(B@(0~~(B(0~(B(0~(B(0~(BKa4i&z T:2480d(0~~(B(0~(B(0~~(BG(0~~(B(0~(B@(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~(BLa4iv.Really attack the gnome? (yes|no) La4i La4iV  T:2481d(0~(B(0~(B(0~(B(0~(BG(0~(B(0~(B@(0~(B(0~(B(0~(B(0q(BMa4i<@ T:2482d(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0v(B(0j(BMa4ifI T:2483d(0m(B(0~(B(0~(BG(0~(B(0~(B(0~(B(0~(B@Z(0~(B(0~(B(0~(B(0~(BMa4ik0{ T:2484#dG(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B@Z(0~(B(0~(B(0~~(B(0~(BhNa4i=(0~~~(B(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(BNa4inpThe kobold zombie misses! T:2485(0q(BdNa4i Lx T:2486(0~~~(B(0~(B(0~~(Bd(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(BhNa4iT T:2487(0~~~(Bd(0~(B(0~(B(0~(B(0~(B*(0~(BG(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(BZ(0~~(B(0~~~(BOa4i\V T:2488(0~~~(B(0~~(B(0q(B(0~(Bd(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(BZ(0~~(B(0~~~(BOa4i T:2489d(0q(B(0~(B(0~(BGOa4i [Spontiff the Rhizotomist ]  HP:26 T:2490(0~(B(0~x(B(0~(Bd#(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BG(0~(B(0~(BPa4iIn what direction? Pa4iI!^*(0~(B*Pa4i[ T:2491d(0~(B*Pa4ij c T:2492(0~~(B(0~~(B(0x(B(0~~(B(0q(B(0~(B@d(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(BGQa4iC( (0~(B[(0~(B#(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(BQa4i(}You see here 3 rocks. T:2493(0~(BdZQa4i w T:2494(0~(B(0~(B(0~(Bd(0~(B*@(0~(B(0~(B*(0~(B(0~(B(0~(B(0~(B(0~(BhRa4iB& T:2495d#(0~(B(0~(B@(0~(B(0~(B(0~~(B(0~~(B(0~~~(Bh(0~(BRa4i/@dRa4iYou swap places with your large dog.(0~~(B0(0~(B(0~(B(0~~~(B--More--Ra4i> o Things that are here: a pair of hard shoes a pick-axe--More--Sa4iV<***#*###*(0lqqk(B*###*######(0qj~~m(B##0#0####(0l(B###(0k(B T:2496d#h(0~(BSa4i Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn)(end) Ta4i***#*###*(0lqqk(B*###*######(0lqqk(B(0lqk(B(0lqj~~m(B##0#0####(0l(B###(0k(B(0x~~mqqj~mqj~~~~~(B@d##0*###(0x~~~x(BTa4iE Pick up what?  Armor a - a pair of hard shoes Tools b - a pick-axe(end) Ua4iV++Ua4i***#*###*(0lqqk(B*###*######(0qj~~m(B##0#0####(0l(B###(0k~~~~~(B@d##0*###(0x~~~x~~~~~(B##(0k(B*####*(0mk~~mk~~~(B*(0~~~xlqk(B(0lqqk(B(0x~q~mk~~~~(B^(0~(B*(0mj~mwj~~mk(B(0x~~~~x(Bd - a pair of hard shoes.--More--Ua4i SYou have a little trouble lifting a pick-axe. Continue? [ynq] (q) Va4iG[ T:2497@#dVa4i, # Va4i:aWa4i! djustWa4iUGWhat do you want to adjust? [acdf-hknpsxS or ?*] Wa4iϪTAdjust letter to what [bdeijlmoqrt-wyzA-RT-Z] (? see used letters)? Wa4iQ5Moving: v - a pair of hard shoes.Xa4i  T:2498(0~(B(0~(B(d(0~(B@#(0~~(BZ(0~(B(0~~~(BG(0~(BYa4i T:2499(0~~(B(0~~(B#(0~(B(0~(B#(0~(BZ@d(0~(B(0~~(B(0~~~(BYa4i (0~~(B(0~~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~(BYa4i You see here a rock. T:2500(0~(B(0~(Bd(0~(BG(0~(BhZa4iH T:2501d(0~(B(0~(BhZa4iKt T:2502d(0~(BG(0~(BZa4i{ A*The kobold zombie is hit by a rock!Za4in{ The kobold zombie is destroyed! T:2503(0~(Bd*h(0~(B[a4i* T:2504d(0~(B(0~(B(0~(B*(0~(B@(0~~(B(0~~(B(0~~~(B[a4ią q[Spontiff the Rhizotomist ]  HP:27 T:2505(0~(B(0~(B(0~(Bd(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~(B(0~~~(B\a4idD T:2506(0~(Bd(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B\a4iw T:2507(0~(B(0~~(Bd(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~(B(0~~~(B\a4i  T:2508(0~(B(0~(Bd(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh(0~(B\a4iJ Q T:2509d(0~(B]a4i  T:2510(0~(B(0~~(Bd(0~(B(0~(B(0~(B(0~(B>@(0~(B(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B]a4i  T:2511(0~(B(0~~(Bd(0~(B(0~(B(0~(B(0~(BG@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B]a4i  T:2512d(0~(BG(0~(B(0~(Bh^a4i,pw T:2513(0~(Bd(0~(BG^a4ieW T:2514*(0~(B(0~(BdG(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@>(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh^a4i1  T:2515(0~(B(0~(B(0~(B(0~(B(0~(BdG(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh_a4iL T:2516G(0~(B(0~(Bd_a4i@ T:2517(0~(B(0~(B(0~(Bd(0~(B(0~(B(0~(B@>(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh(0~(B_a4i T:2518G(0~(Bd(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B_a4i0 } T:2519d(0~(Bh(0~(B`a4iaU[Spontiff the Rhizotomist ]  HP:28 T:2520G(0~(Bd(0~(B`a4i T:2521(0~(BG*(0~(B(0~(Bd(0~(B(0~(B(0~(B(0~(B(0~(B@>(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(B`a4i^D T:2522d(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B`a4iK T:2523(0~(B(0~(BGd(0~~~(B(0~~(B(0~~(B(0~(B(0~(B@(0~(B(0~~(Baa4i% T:2524(0~(BdG(0~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(Baa4id T:2525dG(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~(Bh(0~(B(0~~(B@(0~~(B(0~(Baa4i7 1 T:2526*(0~(Bd(0~~~(B(0~~~(Bh(0~~(B(0~(B(0~(B(0~~(B@(0~(Baa4iD# T:2527(0~(B(0~~(B(0l(B(0~(B(0~(B(0j(B@(0~(B(0~(B(0~(Bba4i T:2528(0~(B@(0~(B(0~(B(0~(B(0~(B(0qq(Bba4i T:2529(0qq(B(0~(B(0~~(B(0~(B@(0qq(B(0j(Bba4i y T:2530(0q(B(0~(B@(0~(B(0q(Bca4i#n T:2531@(0~(B(0~~(B(0~(Bca4i(3T T:2532(0~(B@(0~(Bca4i0n T:2533(0~(B(0~(Bd(0~(B@(0~(B(0~(B(0~(Bca4if  T:2534(0~~(B(0~(B(0~~(B(0~(B@d(0~(B(0~(Bca4i [Spontiff the Rhizotomist ]  HP:29 T:2535(0~~~(Bh(0~~(B(0~~(B@(0~(B(0~~(B(0~(B(0~~(Bdda4i9% T:2536G(0~~~(B(0~(B(0~(Bh(0~(B(0~(B@(0~(B(0~~(Bd(0~(B(0~(Bda4i T:2537(0~~~(B(0~(B(0~(B@(0~(Bd(0~(B(0~(Bda4i\  T:2538(0~~~(B(0~~(B(0~~(B@(0~(B(0~(Bd(0~(B(0~(B(0~(B(0~~(Bea4ig6 T:2539(0~~~(B(0~~(B(0~~(B(0~(Bd@(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(Bea4iO %You descend the stairs.--More--ea4i0 (0lqq(B(0lqk(B(0x~(B(0lqqj~mk(B(0x~(B(0lj~~~~~x(B(0x~x(B(0x~~~~~~x(B(0x~x(B(0x~~~~~lj(B(0lqklj~mk(B(0mqk~~~x(B(0lj~mj~~~mqkqj(B(0x~~~mk(B(0lj~~~~~~~~~x~~(B(0mk~~~mqqwqk(B(0x~~~~~~~~~~~~l(B(0lq(B(0x~~~~~~x~mqk(B(0mk~~x~~~~q~~lj(B(0x~(B(0mqj~~~~~~~~~~mk(B(0lqqvq~x~~x~~~lj(B(0x~~~~~~~~~~~~~~~~~x(B(0x~~~(B^(0ea4i~ ~x~lu~lqj(B(0j~~~~~~~~~~(Bk(0~~~~~lj(B(0x(B(0lqqqu~tj~x(B(0q~~~~~~~~~~~~~~~~~~~x~~~~~~mk(B(0x~x~~x(B(0~~~~~~~~~~~~~~~~~~lk~~~~lqvqk~~(Bd(0~~x(B(0x~~~qu(B(0k~~~~~~(B?(0~~~~~~~~~~~~(B(0l(B(0mqk~~x(B(0mk(B@(0~(Bh(0lj(B(0x~~~~mk(B(0x~~~~~~~~~~~~~~~~~~(B(0mqqj(B(0mqqqj(B(0lqj~~(B>(0~~x(B(0mk~~~~~(B(0lk~~~~~~~(B(0x~~~~~~lj(B(0x~(B(0mqk(B(0lk(Bea4i (0x~~lk~lj(B(0mk(B(0mqqjmqj(B[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:6 $:0 HP:29(39) Pw:8(8) AC:2 Xp:1/0 T:2539ea4i ea4i The large dog misses the dwarf. T:2540G(0~(Bhkh(0~(Bfa4iGWhat do you want to use or apply? [afsxS or ?*] fa4ifa4iõ#Your lamp is now off.fa4iG~The large dog misses the dwarf.(0~(B(0~(Bhk--More--ga4i'JThe large dog misses the dwarf. T:2541ga4i={ 0Unknown command ' '.ga4iV:@dga4iVYou swap places with your large dog.(0~(B(0~(B(0~(B(0~(B(0~~~~(B(0~(B(0~(Bga4iWEThe large dog bites the kobold lord.--More--ha4iȒThe kobold lord hits the large dog. T:2542(0~(Bkhh(0~(Bia4i(0~(B(0~(B(0~~(B(0~(B(0~(B@The large dog bites the hobbit.ia4imThe hobbit misses the large dog.(0~(Bkh--More--ia4iD -The large dog bites the hobbit.ia4ipD UThe hobbit is killed! T:2543%ja4i?d0Unknown command ' '.ja4i{ %@dja4i You swap places with your large dog.(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(BThe large dog bites the kobold lord.--More--ja4i3The kobold lord misses the large dog.ja4izThe kobold lord hits![Spontiff the Rhizotomist ]  HP:25--More--ka4idThe large dog bites the kobold lord.The kobold lord is killed! T:2544(0~(Bla4iS\u(0~(B(0~~(B(0~(B(0~(B@<la4i\jYou see here a hobbit corpse.The large dog bites the dwarf.--More--la4iiEThe dwarf wields a dagger! T:2545ma4ivZHThere is a hobbit corpse here; eat it? [ynq] (n) ma4i_CZBlecch! Rotten food!You feel rather light headed.ma4iC* Conf--More--ma4ih/,The large dog bites the dwarf.ma4i/VThe dwarf is killed! T:2546[ma4i0 T:2547d(0~(B T:2548d(0~(B--More--na4iYou finish eating the hobbit corpse. T:2549:(0~(Bdna4iE 0Unknown command ' '.oa4iI*[Spontiff the Rhizotomist ]  HP:26 T:2550d(0~(Boa4i k T:2551(0~(B:(0~(Bdoa4iM T:2552d(0~(Bpa4it(0~(BdYou feel less confused now. T:2553pa4iVf T:2554(0~(B:d(0~(Bqa4ij^The large dog bites the gecko.The gecko is killed! T:2555(0~(Bra4ii(0~(B(0~~~(B(0~(B@(0~(Bra4i6(0~(B(0~(B(0~(B(0~~~(BB(0~~~~~~~(B(0~(B@d(0~~~~~~~~~~~~(BZ(0~~~(Bh(0~(B(0~~(B(0~~~~~~~(BF(0~~~~~~~~(B(0~~~(B(0~~~~~~(B(0~~~~~(B(0~~~~~~(B T:2556  T:2557(0~~(BB(0~(Bdsa4i0(0~(B(0~(B(0~(BZ(0~(BB@d(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(BThe giant bat bites![Spontiff the Rhizotomist ]  HP:24  T:2558sa4iO 0d@sa4i You swap places with your large dog.(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(Bsa4i) The large dog misses the giant bat.B(0~(BZh(0~(B--More--ta4isThe large dog bites the giant bat.The giant bat bites the large dog.--More--ta4i @The giant bat misses! T:2559ua4i>The large dog bites the giant bat.ua4iThe giant bat is killed! T:2560%(0~(BZ(0~(Bhua4i'T0Unknown command ' '.ua4i_(0~(B@(0~(B(0~~~~~(B(0~~~(B(0~~~~~(B(0~(B(0~~~~(B(0~~~~~(B(0~~~~~~~~(B(0~~~~(Bua4i_You see here a giant bat corpse.hd(0~(B(0~(BThe hobbit shoots a gem called a1!ua4i_--More--va4iq@The gem called a1 hits the large dog.*va4ie T:2561Zd(0~(Bwa4i;The large dog bites the hobbit.wa4i WThe hobbit is killed!d*--More--wa4in+NThe large dog eats a hobbit corpse. T:2562xa4iD(0~(B(0~(B(0~(B@%(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bxa4iDaYou see here a gem called a1. T:2563(0~(BZxa4iV xa4iV Me - a gem called a1. T:2564@ya4iw[Spontiff the Rhizotomist ]  HP:25 T:2565(0~(BZya4iC T:2566Z(0~(Bza4i9u T:2567(0~(B(0~(BG(0~(B(0~(B(0~(B@(0~~~~~~(B(0~~~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~~~(B(0~~(Bza4iNoH T:2568(0~(BZza4i  T:2569(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~~~~~(B(0~~~~~~~(B(0~(B(0~~~~(B(0~~~~(B(0~~(B(0~~~~~~(B(0~~~(B(0~~~(B(0~(B{a4iJ% T:2570{a4i? T:2571(0~(BG{a4i 4The large dog bites the kobold zombie.{a4i |The kobold zombie is destroyed! T:2572(0~(BG(0~(B|a4i>~(0~(B(0~(B(0~(B(0~(B(0q(B(0~~(B(0~(B@(0~~~~~(B(0~~(B(0~~~~~~(BF(0~(B(0~~(B(0~(B(0~~~~(B(0~~(B(0~~(B(0~~~(B(0~(B(0~~~(B(0~(B|a4i]~The large dog picks up a sling.G(0~(B*dThe large dog drops a sling.d)--More--}a4iɭQThe large dog eats a giant bat corpse. T:2573~a4i5 T:2574(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B~a4i)F.(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B@(0~(B(0~~~~~~(B(0~(B(0~~~~~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~(B Things that are here: a green gem a scroll labeled KO BATE--More--~a4i (0lqk(B(0lqqj~mk(B T:2575~a4i^  Pick up what?  Scrolls a - a scroll labeled KO BATE Gems/Stones b - a green gem(end) a4i++a4it e(0lqk(B(0lqqj~mk(B(0lj~~~~~x(B(0x~~~(BG(0~~x(B(0x~~~~~lj(B(0mqk~~~x(Bi - a scroll labeled KO BATE.a4i nj - a green gem. T:2576(0~(BG@a4iFWhat do you want to write with? [- ejkS or ?*] a4id=You write in the dust with a green gem.--More--a4iC FWhat do you want to write in the dust here? a4iŅ 'Never mind.a4i>a4i# a4iwunamea4id What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) a4i+(0lqk(B(0lqqj~mk(B(0lj~~~~~x(B(0x~~~~~~x(B(0x~~(BG(0~~lj(B(0mqk~~~x(B(0x~~~mk(B(0mk~~~mqqwqk(BWhat do you want to call? [ce-jvxS or ?*] a4i, a4i, Call a green gem: a4if ga4iP1a4ia4i9What do you want to use or apply? [afsxS or ?*] a4il Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a4i)e +(0lqk(B(0lqqj~mk(B(0lj~~~~~x(B(0x~~~~~~x(B(0x~~(BG(0~~lj(B(0mqk~~~x(B(0x~~~mk(B(0mk~~~mqqwqk(B(0lqq(B(0x~~~~~~x~mqk(B(0x~~(B(0mqj~~~~~~~~~~mk(B Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Potions g - Wands h - Tools i - Gems/Stones  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a4i +a4i (0lqk(B(0lqqj~mk(B(0lj~~~~~x(B(0x~~~~~~x(B(0x~~(BG(0~~lj(B(0mqk~~~x(B(0x~~~mk(B(0mk~~~mqqwqk(B(0lqq(B(0x~~~~~~x~mqk(B(0x~~(B(0mqj~~~~~~~~~~mk(B(0x~~~~~~~~~(B@(0~(Bd(0~~~~~x(B(0j~~~~~~~~~~(B)(0~~~~~lj(B(0q~~~~~~~~~~~~~~~~~~~x~~~~~~mk~~~~~~(BF(0~~~~~~~~~~~lk~~~~lqvqk~~(B[(0~~x~~~(B?(0~~~~~~~~~~~~(B(0l(B(0mqk~~x(B(0mk(B<(0~~lj~~~~~~~~~~a4i7 ~~~~~(B(0mqqj(B(0mqqqj~~~(B(0lk~~~~~~~(B Put in what?  Armor v - a pair of hard shoes Scrolls i - a scroll labeled KO BATE Gems/Stones e - a gem called a1 j - a gem called g1(end) a4i6n+a4i{ ++a4iM3(0lqk(B(0lqqj~mk(B(0lj~~~~~x(B(0x~~~~~~x(B(0x~~(BG(0~~lj(B(0mqk~~~x(B(0x~~~mk(B(0mk~~~mqqwqk(B(0lqq(B(0x~~~~~~x~mqk(BYou put a scroll labeled KO BATE into the bag called oilskin / sack 1.--More--a4ia4is T:2577(0~(BG(0~~(Bda4i 8What do you want to drop? [acf-hknpsvxS or ?*] a4iPa4i_PYou drop a pair of hard shoes. T:2578(0~(BGd(0~(Ba4iP T:2579(0~(B(0~(B(0~(B(0~(B@[(0~~(Bd(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(Ba4iA[Spontiff the Rhizotomist ]  HP:26 T:2580(0~(Bd(0~(Ba4i vThe large dog picks up a sling. T:2581d(0~(Ba4ia T:2582d[(0~(Ba4ic(0~(B(0~(B(0~(B(0~(B(0~(B@F(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(BYou see here a pair of hard shoes.a4i-The large dog drops a sling. T:2583G(0~(B)da4iҋ a4i {v - a pair of hard shoes. T:2584(0~(B@da4iT;What do you want to wear? [v or ?*] a4i AC:0 T:2585G(0~(B(0~(Bd(0~(Bda4iM T:2586You finish your dressing maneuver.a4i/X T:2587(0~(B(0~(B(0~(B(0~(B(0~(BG(0~(B(0~(B(0~~(B(0~(B@(0~(B(0~~~~~~(Bd(0~(B(0~~~~~~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~~~(B(0~(Ba4i H(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba4i (0~(B(0~(B(0~~(B(0~(B@(0~(Bd(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B T:2588(0~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0q(B(0~(Bd@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(Ba4iN  T:2589(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bd(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B T:2590(0~~(B(0~(B@(0~(B(0~(Bd(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~~~(B(0~(B(0mq(Ba4i  T:2591(0k(B(0~(B(0~(B@(0~(Bd(0~(B(0~(B(0~~~(B(0~~~~(B(0~(B(0~(B(0~l(B(0~(B(0~~(B(0mq(B(0k(B T:2592(0~(B@(0~(Bd(0~(B(0~(B(0~~~(B(0~~(B(0~~(B(0~~~~~(B(0~(B(0q(B(0~(B(0~(B(0mq(Ba4i*  T:2593(0~(B@(0~(B(0~(Bd(0~(B(0~~~(B(0~~~~~(B(0j(B(0~~~~~~~(B(0~~~~~(B(0~(B(0~~(B(0~(B(0l(Ba4i  T:2594 [Spontiff the Rhizotomist ]  HP:27 T:2595(0~(Bda4iM T:2596(0~~(B(0~(B(0lqqq(B(0mj~~~(B(0mq(B(0~(B(0~~~~~~~~(B@(0~(Bd(0~~~~~~~~~~(BF(0~~~~~~(B(0~~~(B(0~~~~~~(B(0~~~~~~~(B(0~~(B(0~~~~~~~~~~~~(B(0x(B(0~~~~~(B(0~(B(0j(B(0~(Ba4i_S T:2597(0qq(B(0~(B(0~~(B(0~~~~~(B(0lj(B(0~(B(0~~~~(B(0x(B@(0~(B(0m(B(0~(B(0~(Ba4i  T:2598(0~(B(0~(B(0~(B(0~~~~~(B(0~~~~~~~~~(B(0lq(B(0~~~~~(B(0~~~~~~~(B(0~~(B(0~(B@(0~(B(0~(B(0x(B(0j(Ba4iX` T:2599(0~(B(0lq(B(0~~(B(0x~(B(0mj(B(0m(B(0k(B(0~~~~(B(0~~(B(0~(B(0~(B(0~(B@(0~~~(B(0j(Ba4i  T:2600(0~(B(0~(B(0~(B(0~(B(0~~~~~~~(B(0~(B(0~(B)(0~~~~(B(0~~(B(0~~(B(0~~(Bd(0~(B(0~(B@(0~(B(0~~~~(B(0~(Ba4ig (0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B@(0~(Ba4i (0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(Ba4ip  T:2601(0m(B(0~(B(0~~(B(0~(Bd(0~(B(0~(B@(0~(B(0~(B(0~(B T:2602(0~(B(0lq(B(0~(B(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0j(Ba4i  T:2603(0~(B(0x(B(0~(B(0~(B(0~(B(0~(B(0~(Bd(0~(B@(0~(B(0~(B(0l(B T:2604  T:2605(0~(B(0~(Bda4i T:2606(0~(B(0k~(B(0~~(B(0q(B(0~q(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(Bd(0~~~~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~(Ba4i d T:2607(0lq(B(0j~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0k(B(0~(B(0~(Bd@(0~(B(0~(B(0~~~(Ba4ie% T:2608(0mqq(B(0~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~~~(B(0~~~(B(0~~(B(0~(B(0~(Bd(0~~~~~(B(0~(B(0~~(B@(0~(B(0~(B(0~~l(B(0~(B(0qq(B(0mq(Ba4i(0~(B(0k(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0j(Ba4iYou see here a scroll labeled KERNOD WEL. T:2609(0~(B(0~(Bda4iGWhat do you want to use or apply? [afsxS or ?*] a4i4<l Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a4iM+(0lq(B(0j~mqqk(B(0lqk(B(0~~~~(B(0lqqj~mk(B(0~~~~(B(0lj~~~~~x(B(0~~~~(B(0x~~~~~~x(B(0~~~(B(0x~~~~~lj(B(0~~~(B(0mqk~~~x(B(0~~(B(0x~~~mk(B(0~~(B(0mk~~~mqqwqk(B(0k~(B(0lqqqk(B(0x~~~~~~x~mqklqq(B(0lq(B(0x~qk(B(0x~~~mqj~~~~~~~~~~mk(B Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c a4i- Armor d - Comestibles e - Potions f - Wands g - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a4i)+a4i^(0lq(B(0j~mqqk(B(0lqk(B(0~~~~(B(0lqqj~mk(B(0~~~~(B(0lj~~~~~x(B(0~~~~(B(0x~~~~~~x(B(0~~~(B(0x~~~~~lj(B(0~~~(B(0mqk~~~x(B(0~~(B(0x~~~mk(B(0~~(B(0mk~~~mqqwqk(B(0k~(B(0lqqqk(B(0x~~~~~~x~mqklq(B(0x~qk(B(0x~~~mqj~~~~~~~~~~mkj~mj~~m(B(0lqqqqqk(B(0x~~~~~~~(B)(0~~~~~~~~~x~~~~~~~mj~~~~~mqj~~~~~~~~~~~~~~a4i[30m~~lj~~~~~~q~~~~~~~~~~~~~~~~~~~x~~~~~~mk~~~~~~(BF(0~~~~~~~~~~(Bd(0lk~~~~lqvqk~~(B[(0~~x~~~(B@(0~~~~~~~~~~~~~ljmqk~~x(B(0mk(B<(0~~lj(B Put in what?  Armor v - a +0 pair of hard shoes (being worn)(end) a4if(0lq(B(0j~mqqk(B(0lqk(B(0~~~~(B(0lqqj~mk(B(0~~~~(B(0lj~~~~~x(B(0~~~~(B(0x~~~~~~x(Ba4i/"Unknown command '''.a4i"L?Autopickup: ON, for $"?!/= objects.a4i a4i l - a scroll labeled KERNOD WEL.[Spontiff the Rhizotomist ]  HP:28 T:2610(0~(B@da4iKGWhat do you want to use or apply? [afsxS or ?*] a4il Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a4i r+(0lq(B(0j~mqqk(B(0lqk(B(0~~~~(B(0lqqj~mk(B(0~~~~(B(0lj~~~~~x(B(0~~~~(B(0x~~~~~~x(B(0~~~(B(0x~~~~~lj(B(0~~~(B(0mqk~~~x(B(0~~(B(0x~~~mk(B(0~~(B(0mk~~~mqqwqk(B(0k~(B(0lqqqk(B(0x~~~~~~x~mqklqq(B(0lq(B(0x~qk(B(0x~~~mqj~~~~~~~~~~mk(B Put in what type of objects?  A - Auto-select every item  a - All types b - Weapons c a4iLr- Armor d - Comestibles e - Scrolls f - Potions g - Wands h - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a4i=+a4i(0lq(B(0j~mqqk(B(0lqk(B(0~~~~(B(0lqqj~mk(B(0~~~~(B(0lj~~~~~x(B(0~~~~(B(0x~~~~~~x(B(0~~~(B(0x~~~~~lj(B(0~~~(B(0mqk~~~x(B(0~~(B(0x~~~mk(B(0~~(B(0mk~~~mqqwqk(B(0k~(B(0lqqqk(B(0x~~~~~~x~mqklq(B(0x~qk(B(0x~~~mqj~~~~~~~~~~mkj~mj~~m(B(0lqqqqqk(B(0x~~~~~~~(B)(0~~~~~~~~~x~~~~~~~mj~~~~~mqj~~~~~~~~~~~~~~a4i=[30m~~lj~~~~~~q~~~~~~~~~~~~~~~~~~~x~~~~~~mk~~~~~~(BF(0~~~~~~~~~~~lk~~~~lqvqk~~(B[(0~~x~~~(B@(0~~~~~~~~~~~~(Bd(0ljmqk~~x(B(0mk(B<(0~~lj~~~~~~~~~~~~~~~~~x(B(0mqqj(B(0mqqqj(B Put in what?  Armor v - a +0 pair of hard shoes (being worn) Scrolls l - a scroll labeled KERNOD WEL(end) a4i%? +a4iY/ (0lq(B(0j~mqqk(B(0lqk(B(0~~~~(B(0lqqj~mk(B(0~~~~(B(0lj~~~~~x(B(0~~~~(B(0x~~~~~~x(B(0~~~(B(0x~~~~~lj(B(0~~~(B(0mqk~~~x(Ba4i/You put a scroll labeled KERNOD WEL into the bag called oilskin / sack 1. T:2611(0~(Bda4ik = T:2612(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B@d(0~(B(0~~~(B(0~(B(0~~~(B(0j(Ba4ij [ T:2613(0~(B(0k(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~~~~~~~~(B@(0~~~~~~(Ba4i3 T:2614(0~(B(0~(B(0~~~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~~(B@(0~~~~~(Bd(0~~~(B(0~(B(0~~~~(Ba4i T:2615(0~~~~~(B(0~(B(0k(B(0~(B(0~~(B(0~~~~(B(0~(B(0~~~(B(0~(B(0~~~(B@(0~(B(0~~(B(0~~~(Bd(0~~(B(0j(Ba4iQx V T:2616(0k(B(0~(B(0~~~~~~~(B(0~~~~~~~~~~~~(B(0~~~~~~(B(0~(B@(0~(Bd(0~(B(0~(B(0~(B(0~(Ba4i T:2617(0~(B@(0~~~~~~~~~~~(B(0~(Bd(0~~~~(B(0~(B(0~(B(0~(Ba4i T:2618(0~(B(0~(B@(0~(Bd(0~~~~~(B(0~(B(0~~(Ba4i p@(0t(B(0~(B(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(Ba4iٟ MThe large dog misses the shrieker. T:2619a4i:(0~(B@(0~~~~~(B(0~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~(B(0~(BThe large dog misses the shrieker.a4iPThe large dog bites the shrieker. T:2620a4i(0~(B(0~(B(0~(B@(0~~~~~(B(0~~(Ba4i„LThe large dog bites the shrieker. T:2621a4i(0~(B(0~~(Bi(0~~~~~(B(0~(B(0~~~~~~~~~~~~~(B@(0~~~~(B(0~(B(0~(Ba4iLThe large dog bites the shrieker. T:2622a4il (0~(Bi(0~~~~~~~(B(0~~(B(0~~~~~(B(0~(B(0~(B(0~~~~~(B(0~~(B(0~(B@a4i The large dog bites the shrieker. T:2623F(0~~(Bda4i (0~(B(0~(B(0~~(B(0~(B(0~(Bi(0~(B(0~(B@The large dog bites the shrieker.a4i ~The shrieker is killed! T:2624(0~(B(0~(Bda4i=[Spontiff the Rhizotomist ]  HP:29 T:2625(0~~m(B(0~~~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B(0~~~~~(B(0~~~(B(0~~(Bi(0~(B(0~~(B(0~~(B(0~~(B@d(0~(B(0~(B(0~(B(0~(Ba4iZ N T:2626(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~~~~(B(0~~~~~~~~~~~~(B@(0~~~~~~~~~~~~~~~~(B(0~(Bd(0~~~~~~~~~~(B(0~~~~(B(0~(B(0~(Ba4i\(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~~(B(0~~~~(B(0~~~~~~~(B(0~~~~(B(0~~~~(B(0~(Ba4i(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~(B(0~(B(0~~~(Bd(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~(B T:2627(0l(B(0x(B(0k(B(0j~(B(0x(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~l(B(0~(B(0~l(B@(0~(B(0~~(Bd(0~~~(B(0~~(B(0~~~~~(B(0~(B(0~~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~(B4iU3H(0~~~(B(0~(B(0~(Ba4iG T:2628(0qqq(B(0~~(B(0~(B(0~(B(0q(B(0~~(B(0~(B(0k~(B(0x(B@(0~(B(0u(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~~(B T:2629(0j(B(0~(B(0qq(B(0~(B(0l(B(0k(B@(0m(B(0~(B(0j(Bd(0~(B(0~(B(0~(B(0~(B(0~(Ba4i T:2630(0~(B(0~(B(0q(B(0x(B(0~~(B@(0m(B(0~(Bd(0~(B(0~(B(0~(Ba4i9 T:2631(0mq(B(0l(B((0~(B(0x(B(0q~~~~(B@(0lqq(Bd(0~(B(0j(B(0~(B(0~(B(0~(B(0~(B(0~(BA little dart shoots out at you!A little dart misses you. T:2633(0~(Bda4iX a4ikm - a dart. T:2634d@(0~(Ba4iO # a4id untrapa4iC)In what direction? a4iJ a4iJYou disarm the trap. T:2635G(0~(Bd(0~(Ba4iI/ WYou have a little trouble lifting 46 darts. Continue? [ynq] (q) a4iYou have a little trouble lifting o - 46 darts.@ Burdened--More--a4iYour movements are slowed slightly because of your load. T:2636(0~(Bda4iCFWhat do you want to use or apply? [afsxS or ?*] a4i4Ml Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a4iw+(0lq(B(0lj~mqqk(B(0lqk(B(0x~~~~~mkqqqj(B(0mq(B(0lqqj~mk(B(0lj~~~~~~x~~~~(B((0~(B(0lj~~~~~x(B(0x~~~~~~~~~(BG(0x~~~~~~x(B(0qqqq~~~~~~~x(B(0x~~~~~lj~~~~~~~~(B@(0~~~l(B(0mqk~~~x(B(0lqqk~~~(Bd(0~lj(B(0x~~~mk(B(0mk~~~~x(B(0mk~~~mqqwqk(B(0mk~~lj(B(0lqqqk(B(0x~~~~~~x~mqklqqklqkx~qu(B(0x~~~mqj~~~~~~~~~~mk(B Put in what type of objects?  A - Auto-select every item  a - All typa4ilx,es b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a4iԧ +a4i (0lq(B(0lj~mqqk(B(0lqk(B(0x~~~~~mkqqqj(B(0mq(B(0lqqj~mklj~~~~~~x~~~~(B((0~(B(0lj~~~~~xx~~~~~~~~~(BG(0x~~~~~~xqq~~~~~~~x(B(0x~~~~~lj~~~~(B@(0~~~l(B(0mqk~~~xqk~~~(Bd(0~lj(B(0x~~~mk(B(0mk~~~~x(B(0mk~~~mqqwqk(B(0mk~~lj(B(0lqqqk(B(0x~~~~~~x~mqklqkx~qu(B(0x~~~mqj~~~~~~~~~~mkj~mj~~mklqqqqqk(B(0x~~~~~~~(B)(0~~~~~~~~~x~~~~~~~mj~~~~~mqj~~~~~~~~~~~a4it H~~~~~lj~~~~~~q~~~~~~~~~~~~~~~~~~~x~~~~~~mk~~~~~~~~~~~~~~~~~~lk~~~~lqvqk~~(B[(0~~x~~~~~~~~~~~~~~~~~ljmqk~~x(B(0mk(B<(0~~lj(B Put in what?  Weapons m - a dart o - 46 darts Armor v - a +0 pair of hard shoes (being worn)(end) a4i+a4iY+a4i t(0lq(B(0lj~mqqk(B(0lqk(B(0x~~~~~mkqqqj(B(0mq(B(0lqqj~mklj~~~~~~x~~~~(B((0~(B(0lj~~~~~xx~~~~~~~~~(BG(0x~~~~~~xqq~~~~~~~x(B(0x~~~~~lj~~~~(B@(0~~~l(B(0mqk~~~xqk~~~(Bd(0~lj(B(0x~~~mk(BYou put a dart into the bag called oilskin / sack 1.--More--a4iEb T:2638d(0~(B(0~~(Ba4i]! Weapons k - an uncursed crude dagger (alternate weapon; not wielded) Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - a +0 pair of hard shoes (being worn) Comestibles a - an uncursed cream pie (weapon in hand) n - 2 uncursed food rations p - 3 uncursed tripe rations Potions c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:7) Tools f - an uncursed bag called oilskin / sack 1 containing 27 items x - an uncursed lamp called oil s - an uncursed stethoscope(end) a4ii\ (0lq(B(0lqq(B(0lj~mqqk(B(0lqk(B(0x~(B(0x~~~~~mkqqqj(B(0mq(B(0lqqj~mk(B(0x~(B(0lj~~~~~~x~~~~(B((0~(B(0lj~~~~~x(B(0x~x(B(0x~~~~~~~~~(BG(0x~~~~~~x(B(0x~x(B(0qqqq~~~~~~~x(B(0x~~~~~lj(B(0lqklj~mk(B(0q~~~~~~~~~(Bd@(0~~~l(B(0mqk~~~xlj~mj~~~mqkqj(B(0lqqk~~~~~lj(B(0x~~~mkj~~~~~~~~~x~~(B(0mk~~~~x(B(0mk~~~mqqwqk~~~~~~~~~~~~l(B(a4i\ 0mk~~lj(B(0lqqqk(B(0x~~~~~~x~mqkk~~x~~~~q~~lj(B(0lqqklqkx~qu(B(0x~~~mqj~~~~~~~~~~mkvq~x~~x~~~lj(B(0x~~mj~mj~~mklqqqqqk(B(0x~~~~~~~(B)(0~~~~~~~~~x~(B^(0~x~lu~lqj(B(0tq~~~~~~~~~mj~~~~~mqj~~~~~~~~~~~~~~~~ljqqqu~tj~x(B(0lj~~~~~~~~~q~~~~~~~~~~~~~~~~~~~x~~~~~~mk(B(0x~x~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~lk~~~~lqvqk~~4i\ 3m(B[(0~~x(B(0x~~~qu(B(0mk~~~~~~~~~~~~~~~~~~~~ljmqk~~x(B(0mk(B<(0~~lj(B(0x~~~~mk(B(0x~~~~~~~~~~~~~~~~~~~~x(B(0mqqj(B(0mqqqj(B(0lqj~~(B>(0~~x(B(0mk~~~~~~lk~~~~~~~~~lqj(B(0x~~~~~~lj(B(0x~~~~~ljmqk~lk~~~~x(Ba4i>R9What do you want to use or apply? [afsxS or ?*] a4itl Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a4iu>+(0lq(B(0lj~mqqk(B(0lqk(B(0x~~~~~mkqqqj(B(0mq(B(0lqqj~mk(B(0lj~~~~~~x~~~~(B((0~(B(0lj~~~~~x(B(0x~~~~~~~~~(BG(0x~~~~~~x(B(0qqqq~~~~~~~x(B(0x~~~~~lj~~~~~~~(Bd@(0~~~l(B(0mqk~~~x(B(0lqqk~~~~~lj(B(0x~~~mk(B(0mk~~~~x(B(0mk~~~mqqwqk(B(0mk~~lj(B(0lqqqk(B(0x~~~~~~x~mqklqqklqkx~qu(B(0x~~~mqj~~~~~~~~~~mk(B Put in what type of objects?  A - Auto-select every item  a - All typesa4i># b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools  B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a4i+a4i=(0lq(B(0lj~mqqk(B(0lqk(B(0x~~~~~mkqqqj(B(0mq(B(0lqqj~mklj~~~~~~x~~~~(B((0~(B(0lj~~~~~xx~~~~~~~~~(BG(0x~~~~~~xqq~~~~~~~x(B(0x~~~~~lj~~~(Bd@(0~~~l(B(0mqk~~~xqk~~~~~lj(B(0x~~~mk(B(0mk~~~~x(B(0mk~~~mqqwqk(B(0mk~~lj(B(0lqqqk(B(0x~~~~~~x~mqklqkx~qu(B(0x~~~mqj~~~~~~~~~~mkj~mj~~mklqqqqqk(B(0x~~~~~~~(B)(0~~~~~~~~~x~~~~~~~mj~~~~~mqj~~~~~~~~~~~~~~~~la4iX=j~~~~~~q~~~~~~~~~~~~~~~~~~~x~~~~~~mk~~~~~~~~~~~~~~~~~~lk~~~~lqvqk~~(B[(0~~x~~~~~~~~~~~~~~~~~ljmqk~~x(B(0mk(B<(0~~lj(B Put in what?  Weapons k - an uncursed crude dagger (alternate weapon; not wielded) Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - a +0 pair of hard shoes (being worn) Comestibles a - an uncursed cream pie (weapon in hand) n - 2 uncursed food rations p - 3 uncursed tripe rations Potions c - a blessed potion of healing Wands S - an uncursed wand of sleep (0:7)a4ij=[K Tools f - an uncursed bag called oilskin / sack 1 containing 27 items x - an uncursed lamp called oil s - an uncursed stethoscope(end) a4i8 #a4i#a4i%(0lq(B(0lqq(B(0lj~mqqk(B(0lqk(B(0x~(B(0x~~~~~mkqqqj(B(0mq(B(0lqqj~mk(B(0x~(B(0lj~~~~~~x~~~~(B((0~(B(0lj~~~~~x(B(0x~x(B(0x~~~~~~~~~(BG(0x~~~~~~x(B(0x~x(B(0qqqq~~~~~~~x(B(0x~~~~~lj(B(0lqklj~mk(B(0q~~~~~~~~~(Bd@(0~~~l(B(0mqk~~~xlj~mj~~~mqkqj(B(0lqqk~~~~~lj(B(0x~~~mkj~~~~~~~~~x~~(B(0mk~~~~x(B(0mk~~~mqqwqk~~~~~~~~~~~~l(B(a4i%0mk~~lj(B(0lqqqk(B(0x~~~~~~x~mqkk~~x~~~~q~~lj(B(0lqqklqkx~qu(B(0x~~~mqj~~~~~~~~~~mkvq~x~~x~~~lj(B(0x~~mj~mj~~mklqqqqqk(B(0x~~~~~~~(B)(0~~~~~~~~~x~(B^(0~x~lu~lqj(B(0tq~~~~~~~~~mj~~~~~mqj~~~~~~~~~~~~~~~~ljqqqu~tj~x(B(0lj~~~~~~~~~q~~~~~~~~~~~~~~~~~~~x~~~~~~mk(B(0x~x~~x(B(0x~~~~~~~~~~~~~~~~~~~~~~lk~~~~lqvqk~~4i%3m(B[(0~~x(B(0x~~~qu(B(0mk~~~~~~~~~~~~~~~~~~~~ljmqk~~x(B(0mk(B<(0~~lj(B(0x~~~~mk(B(0x~~~~~~~~~~~~~~~~~~~~x(B(0mqqj(B(0mqqqj(B(0lqj~~(B>(0~~x(B(0mk~~~~~~lk~~~~~~~~~lqj(B(0x~~~~~~lj(B(0x~~~~~ljmqk~lk~~~~x(B(0x~~lk~lj(B(0mk~lqqj(B(0mqjmqk~lj(B(0mqqjmqj(B(0mqj(B(0mqj(B [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:6 $:0 HP:29(39) Pw:8(8) AC:0 Xp:1/0 T:2638 Bura4i%mdenedYou put an uncursed food ration into the bag called oilskin / sack 1.--More--a4i You put 2 uncursed tripe rations into the bag called oilskin / sack 1. T:2639G(0~(Bd(0~(Ba4i.Unknown command ' '.a4io FWhat do you want to use or apply? [afsxS or ?*] a4i#rl Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a4i$+(0lq(B(0lj~mqqk(B(0lqk(B(0x~~~~~mkqqqj(B(0mq(B(0lqqj~mk(B(0lj~~~~~~x~~~~(B((0~(B(0lj~~~~~x(B(0x~~~~~~~~(BG(0~(B(0x~~~~~~x(B(0qqqq~~~~~~~x(B(0x~~~~~lj~~~~~~~(Bd@(0~~~l(B(0mqk~~~x(B(0lqqk~~~~~lj(B(0x~~~mk(B(0mk~~~~x(B(0mk~~~mqqwqk(B(0mk~~lj(B(0lqqqk(B(0x~~~~~~x~mqklqqklqkx~qu(B(0x~~~mqj~~~~~~~~~~mk(B Take out what type of objects?  A - Auto-select every item  a - All ta4iOxypes b - Coins c - Weapons d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Gems/Stones  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a4i+a4i (0lq(B(0lj~mqqk(B(0lqk(B(0x~~~~~mkqqqj(B(0mq(B(0lqqj~mklj~~~~~~x~~~~(B((0~(B(0lj~~~~~xx~~~~~~~~(BG(0~(B(0x~~~~~~xqq~~~~~~~x(B(0x~~~~~lj~~~(Bd@(0~~~l(B(0mqk~~~xqk~~~~~lj(B(0x~~~mk(B(0mk~~~~x(B(0mk~~~mqqwqk(B(0mk~~lj(B(0lqqqk(B(0x~~~~~~x~mqklqkx~qu(B(0x~~~mqj~~~~~~~~~~mkj~mj~~mklqqqqqk(B(0x~~~~~~~(B)(0~~~~~~~~~x~~~~~~~mj~~~~~mqj~~~~~~~~~~~a4i ~~~~~lj~~~~~~q~~~~~~~~~~~~~~~~~~~x~~~~~~mk~~~~~~~~~~~~~~~~~~lk~~~~lqvqk~~(B[(0~~x~~~~~~~~~~~~~~~~~ljmqk~~x(B(0mk(B<(0~~lj~~~~~~~~~~~~~~~~~x(B(0mqqj(B(0mqqqj~~~~lk~~~~~~~~~lqj(B Take out what?  Comestibles a - a cursed food ration(end) a4i<+a4ijP(0lq(B(0lj~mqqk(B(0lqk(B(0x~~~~~mkqqqj(B(0mq(B(0lqqj~mklj~~~~~~x~~~~(B((0~(B(0lj~~~~~xx~~~~~~~~(BG(0~(B(0x~~~~~~x(Ba4ijYou have a little trouble removing N - a cursed food ration.[Spontiff the Rhizotomist ]  HP:30 T:2640(0~(BG(0~(Bda4i_| T:2642(0k(B(0~(B(0~x(B(0~(BG(0~~(B@(0~(Bd(0~~~(B(0~~(B(0j(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(Ba4i} T:2643(0~(B@(0~(B(0~(B(0~~x(B(0v(B(0~(B(0~(Bd(0lqqj(B(0~~~(B(0~(B(0~~(B(0~~(B(0~(B(0~(Ba4i T:2644(0~(B@(0~~(B(0~~(B(0~(Bd(0~~~~~~(B(0~(B(0~(Ba4i&  T:2646(0~(B(0~(B(0~~~~(B(0~~(Bd@(0~~(BG(0~~~(B(0~(B(0~~(B(0~(B(0lj(B(0~(Ba4iy} T:2647(0~(B(0~~~~~(B(0w(B(0~~~~~~(B@G(0~~~~~~~~(B(0~(B(0~~~(Bd(0~(B(0~~~~(B(0k~(B(0qj(B(0~(Ba4i(0~(B@(0~(B(0~~~(B(0~~~(B(0v(B(0~(B(0~(Ba4iv(0~(BdG(0~(BThe large dog bites the gnome.a4iThe gnome is killed!(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0m(B(0~(B(0~(B T:2648(0qk(B(0~(B(0~~(B@(0~(B(0~(Bd(0~(B(0~(B(0~~(B(0~~(Ba4iB T:2650(0~~(B--More--a4idThe large dog suddenly falls asleep! T:2651da4i@v T:2652(0l(B(0~(B(0~(B(0~~~(B@(0~~~(B(0~~~~~~~(B(0~~(Ba4i'  T:2654(0~(B(@(0~(B(0~(Bd(0~~~(B(0~~~~~(Ba4i7` Pick an object.a4i-7a bag called oilskin / sack 1a4i.2 a4iJIn what direction? a4i{f^(((0~(B((0~(B((0~(Ba4in|[Spontiff the Rhizotomist ]  HP:31 T:2655(d(0~(Bia4i  T:2656(0~(B(0~~(B(0~(Bi@d(0~~~(B(0~~~~~(Ba4i;% T:2658(0~(B(0~~(Bi@(0~~(B(0~(Bda4iH  T:2659(0~(B(0~(Bi@d(0~(B(0~(B(0~~~~~(Ba4ig;a T:2660d(0~(Bi(0~(Ba4in (0~(B(0~(Bi@(0~(B(0~~~~~(BThe large dog bites the homunculus.a4io aThe large dog misses the homunculus. T:2661--More--a4ifThe homunculus misses!The large dog bites the homunculus.--More--a4i@8 NThe homunculus misses the large dog. T:2662a4i(0~~(B(0~~~~~~(B(0~(B(0~~~~(B@a4iThe homunculus bites![Spontiff the Rhizotomist ]  HP:28The large dog misses the homunculus. T:2663a4i/ .Unknown command ' '.a4i(0~~~~(B(0~~~~~~(B@(0~~~~~~(B(0~(B(0~~~~~~~~(B(0~~(Ba4iThe homunculus bites![Spontiff the Rhizotomist ]  HP:27The large dog bites the homunculus.--More--a4i, jThe homunculus is killed! T:2664(0~(Bda4i/ _ T:2666d%(0~(Ba4i$(0~(B(0~(B@(0~(B(0~~~(B(0~~(Ba4iNiYou see here a homunculus corpse. T:2667(0~(Bda4i@KThere is a homunculus corpse here; eat it? [ynq] (n) a4it {Ecch - that must have been poisonous!You seem unaffected by the poison.--More--a4i{>vThis homunculus corpse tastes okay. T:2668(0~(Bda4i>[Spontiff the Rhizotomist ]  HP:28 T:2670d(0~(B T:2671(0~(Bda4i>You finish eating the homunculus corpse. T:2672d(0~(B(0~(Ba4iA@  T:2674(0~(B(0~(B@(0~(B(0~(Bd(0~~~(B(0~~(Ba4i;(0~(B(0~~~~(B@(0~~~~~~(B(0~(B(0~~~(B(0~(B(0~~~~~(B(0~~(B(0~~~(B(0~~~(B(0~~(B(0~(Ba4iI|You see here a bag called oilskin / sack 1. T:2675(0~(Bda4i# a4ioloota4i~VThere is a bag called oilskin / sack 1 here, loot it? [ynq] (q) a4i} JYou carefully open the bag called oilskin / sack 1...--More--a4ik Do what with the bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a4i+(0lq(B(0lj~mqqk(B(0lqk(B(0lqk(B(0x~~~~~mwqqqj~mqk(B(0lqqj~mk(B(0lj~~~~~~x(B@(0~~~(B^(0~~x(B(0lj~~~~~x(B(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0qqvq~~~~~~~x~(Bd(0~lqqj(B(0x~~~~~lj~~~~~~~~~~~lvk~lj(B(0mqk~~~x(B(0lqqk~~~~~lj(B(0mqj(B(0x~~~mk(B(0mk~~~~x(B(0mk~~~mqqwqk(B(0mk~~lj(B(0lqqqk(B(0x~~~~~~x~mqkqqklqkx~qu(B(0x~~~ma4iQqj~~~~~~~~~~mk(BThe bag is empty. T:2676d(0~(Ba4i<  a4i[ You have a little trouble lifting q - an empty bag called oilskin / sack 1. T:2678@(0~(Bd(0~(Ba4i GWhat do you want to use or apply? [afqsxS or ?*] a4i #In what direction? a4i [Status of spontiff (devoutly neutral): Level 1 HP 28(39) AC 0.a4i a4i1!Unknown command ' '.a4i  T:2679(0~~~(B(0~~~~~(B(0~(B(0~(B(0~~~~~~(B@(0~(Bd(0~~~(B(0~~~~(B(0~(Ba4if T:2680(0~(B(0~~(B(0~(B@(0~~~(B(0~(Bd(0~(B(0~(B(0~(Ba4i  T:2682(0~(B(0~~~~(B@(0~~(B(0~~~~(B(0~(B(0~(B(0~(Ba4i=:What do you want to use or apply? [afqsxS or ?*] a4i.l Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a4iSq+(0lq(B(0lj~mqqk(B(0lqk(B(0lqk(B(0x~~~~~mwqqqj~mqk(B(0lqqj~mk(B(0lj~~~~~~x~~~~(B^(0~~x(B(0lj~~~~~x(B(0x~~~~~~~~~~~~~~~x(B(0x~~~~~~x(B(0qqvq~~~~~(B@(0~x~~~lqqj(B(0x~~~~~lj~~~~~~~~~~~~lvk~lj(B(0mqk~~~x(B(0lqqk~~~~~lj(B(0mqj(B(0x~~~mk(B(0mk~~~~x(B(0mk~~~mqqwqk(B(0mk~~lj(B(0lqqqk(B(0x~~~~~~x~mqklqqklqkx~qu(B(0x~~~mqj~~~~~~~~~~mk(B Put in what type of objects?a4iq  A - Auto-select every item  a - All types b - Weapons c - Armor d - Comestibles e - Potions f - Wands g - Tools  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a4iL+a4i6-(0lq(B(0lj~mqqk(B(0lqk(B(0lqk(B(0x~~~~~mwqqqj~mqk(B(0lqqj~mklj~~~~~~x~~~~(B^(0~~x(B(0lj~~~~~xx~~~~~~~~~~~~~~~x(B(0x~~~~~~xvq~~~~~(B@(0~x~~~lqqj(B(0x~~~~~lj~~~~~~~~lvk~lj(B(0mqk~~~xqk~~~~~lj(B(0mqj(B(0x~~~mk(B(0mk~~~~x(B(0mk~~~mqqwqk(B(0mk~~lj(B(0lqqqk(B(0x~~~~~~x~mqklqkx~qu(B(0x~~~mqj~~~~~~~~~~mkj~mj~~mklqqqqqk(B(0x~~~~~~~(B)(0~~~~~~~~~x~~a4i_-~~~~~mj~~~~~mqj~~~~~~~~~~~~~~~~lj~~~~~~q~~~~~~~~~~~~~~~~~~~x~~~~~~mk~~~~~~~~~~~~~~~~~~lk~~~~lqvqk~~(B[(0~~x~~~~~~~~~~~~~~~~~ljmqk~~x(B(0mk(B<(0~~lj~~~~~~~~~~~~~~~~~x(B(0mqqj(B(0mqqqj(B Put in what?  Armor v - a +0 pair of hard shoes (being worn) Tools q - an empty bag called oilskin / sack 1(end) a4i +a4i- -a4io$(0lq(B(0lj~mqqk(B(0lqk(B(0lqk(B(0x~~~~~mwqqqj~mqk(B(0lqqj~mklj~~~~~~x~~~~(B^(0~~x(B(0lj~~~~~xx~~~~~~~~~~~~~~~x(B(0x~~~~~~xvq~~~~~(B@(0~x~~~lqqj(B(0x~~~~~lj~~~~~~~~lvk~lj(B(0mqk~~~x(Ba4i(0~(B@(0~(B(0~(B(0~(B(0~(Ba4i(0~(Bd(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B T:2683d(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~(Ba4i T:2684 [Spontiff the Rhizotomist ]  HP:29 T:2686(0~~(Bd(0~(Ba4iU(0k(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bd(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B T:2687  T:2688d(0~(Ba4is T:2690(0~(B(0~(B(0~(B(0~(B(0lj(B(0~(B(0~~~~(B(0x~~(B(0~(B(0~(B(0~~~~~~(B@(0~~(B(0~~~(Bd(0x(B(0~(Ba4i<(0~~~~(B(0~~~~(B(0~~~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~(B(0~~(Ba4i(0lq(B(0~(B(0~~(B(0~(B(0~~~(Be(0~(B@(0~(Bd(0~(B(0~(B(0~(B(0~(B(0~(B(0l(B(0~~(B(0mk(B T:2691(0qj(B(0~(B(0~~(B(0~~~(B(0~~~~~(B(0~(B(0~(B@(0~(Bd(0~(B(0~(B(0~(B(0~~(B(0~(B(0q(Ba4i" T:2692  T:2694(0~(Be(0~(Bda4i6a T:2695(0lqk(B(0~mk(B(0~x(B@(0~~~~(B(0m(B(0~(B(0~~~~~~~~(B(0~~(B(0~(B(0j(B(0~~~(B(0q(B(0~(B(0~(B(0mq(Ba4ip  T:2696@(0~(B(0v(Be(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(Ba4i2w T:2698(0~(B@(0~~~(B(0x(B(0n(Ba4i7 T:2699(0~(B@(0~~~~~~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(Ba4i) [Spontiff the Rhizotomist ]  HP:30 T:2700(0~(B(0~(B(0lv(B(0~(B(0~~~~(B@(0~(Ba4i36S T:2702(0~(B(0~~~~~~~~(B(0w(B(0~(B(0~~~(B@(0~~(B(0~~(B(0~(B(0v(B(0~(B(0~(B(0~(Ba4i q T:2703(0~(B(0~~(B(0~(B(0~~~(Be@(0~(B(0~(B(0~(B(0~~(B(0~~(Ba4i T:2704(0~(B(0~~~(B(0~~(B(0~(B(0~~~~~~~~(B(0~(B(0~~~~~~~~(B@(0~(B(0~(B(0~(Ba4i T:2706(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Ba4ii  T:2707(0~(B(0~~(B(0~(B(0~~~~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(Ba4iVq  T:2708(0~~(B@(0~~(B(0~(B(0~(B(0~(B(0~(Bh(0~(B(0~(Ba4i T:2710(0~(B@(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~(Ba4i7} T:2711(0~(B(0~(B(0~(B@(0~(B(0~~~(B(0~(B(0~~(B(0~(B(0~(B(0~(Ba4iE T:2712(0q(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~~(Ba4i Y T:2714(0qk(B(0~~m(B(0~~(B@(0~(B(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba4iq[Spontiff the Rhizotomist ]  HP:31 T:2715(0k(B@(0~~x(B(0~(B(0~~lj(B(0qqj(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba4iTy T:2716(0~(B(0~(B@(0~t(Ba4iq f T:2718@(0~(B(0~(B(0~(Ba4iC$ 9 T:2719(0~(B(0~~(B@(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba4i T:2720(0~~(B(0~~(B(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba4i T:2722(0~(B(0~(B@(0~(Bd(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~(B(0~(Bh(0~~(Ba4i T:2723(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(Bd(0~(B(0~(Bh(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba4iA  T:2724(0~(B(0~(B(0~~(B@(0~(Bd(0~(B(0~(B(0~(B(0~(Ba4iU T:2726(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(Bd(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba4id(0~(B(0~(B(0~(B@(0~(B(0~(BThe large dog misses the dwarf.(0~(BhThe large dog bites the dwarf.--More--a4i'pEThe dwarf wields a dagger! T:2727a4i$/(0~(B(0~(B(0~(B@(0~(B(0~(B(0~(B(0~(BThe large dog bites the dwarf.The dwarf thrusts his dagger at the large dog.--More--a4iz eThe dwarf hits the large dog. T:2728h(0~(Ba4i\ :The large dog bites the dwarf.a4i] The dwarf is killed![Spontiff the Rhizotomist ]  HP:32 T:2730[(0~(B(0~(Bda4i(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B Things that are here: a pair of hard shoes a dagger--More--a4i> 8(0lqk(B(0lj~mqqk(B(0lqk(B(0lqk(B(0x~~~~~mwqqqj~mqk(B(0lqqj~mk(B T:2731d(0~(Ba4i T:2732(0~(B(0~(B@d(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba4iĉ M T:2734(0~(Bda4i4e~The large dog picks up a pair of hard shoes. T:2735d)a4i T:2736(0~(B(0~(B(0~(B)(0~(B@d(0~(B(0~(B(0~(B(0~(Ba4i8 T:2738(0~(B(0~~~(B(0~~~(B(0~(B(0~~(B(0~(B(0~~(B@d(0~(B(0~(B(0~(B(0~(Ba4i(  T:2739(0~(B(0~~~~~(B(0~(B(0~(Be(0~~~(B(0~~(B(0~~(B(0~(Bd(0~(B@a4iW T:2740(0~(B(0~~(B(0~~(B(0~~(B(0~~~(Bd@(0~(B(0~~(B(0~~~(B(0~~(B(0~~~(B(0~~(Ba4i{ T:2742(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B@d(0~(B(0~(B(0~~(B(0~(Ba4i  T:2743(0~(B(0~(B(0~(B(0~(B(0~~(B@d(0~(B(0~(B(0~(Ba4iU T:2744(0~(B(0~(B(0~(B(0~~(B@d(0~(Ba4iȅ(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bd@(0~(B(0~(Ba4i[Spontiff the Rhizotomist  ]  HP:33 T:2745The large dog drops a pair of hard shoes. T:2746d(0~(Ba4i@ a4iC 'You fall down the stairs.--More--a4is (0~~~(B(0~~~~~(B(0k~~~l(B(0mqj~~~xx~x(B(0~(Bh(0~~~~~mj~x~(B(0k~~~~~~~~~~~(B(0x~~~~~(B^(0~(B@d(0~q(B(0x(B>(0~~~~~~~x(B(0~(B(0mqqk~~~~lj(B(0k~l(B[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:7 $:0 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2746 Burdeneda4i J  T:2747d(0~(Ba4icf:What do you want to use or apply? [afqsxS or ?*] a4i{a4io:Your lamp is now on. T:2748(0~(B(0~(B(0~(B(0~(Bh(0~~(B(0~(B(0~~(B(0~(Bd(0~(B(0~~(B(0~(B(0~~(Ba4ia$ n T:2750(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B<(0~(Bh(0~(B@d(0~(B(0~~(B(0~(B(0j(B(0q(Ba4iS  T:2751(0~(B(0~~(Bd(0~(B(0~(B(0~~(B@(0mq(B(0m(B(0j(Ba4i  T:2752(0~(B(0~(Bh(0~(B(0~(B(0~(Bd@(0~(Ba4i T:2754(0~~~(B(0~~(B(0~(B@d(0~~~(B(0~(Ba4iJ  T:2755(0~(B(0~(B(0~(B(0~(B(0~(B@d(0~(B(0~(B(0~(B(0~(Ba4iJ T:2756(0~(B(0~(B(0~(B(0~(Bh@d(0~(B(0~(B(0~(B(0~(Ba4iT (0~(B(0~(B(0~(B@(0~(B(0~(B(0~(BThe large dog bites the dwarf.a4i ;The dwarf wields a dagger!--More--a4i>The large dog misses the dwarf. T:2757The large dog bites the dwarf.--More--a4i; hThe dwarf is killed! T:2758d(0~(Ba4i# a4i oa4i verviewa4ih= The Dungeons of Doom: levels 1 to 5  Level 1: "magic trap; stash" An altar, a fountain.  Level 2: A fountain.  Level 4: Some fountains. Stairs down to The Gnomish Mines.  Level 5: A fountain. The Gnomish Mines: levels 5 to 8  Level 7: <- You are here.  Level 8: Some shops, a temple, a fountain.--More--a4ia4iZ T:2759(0~(B(0~(B(0~~(B(0~~(B@[(0~(B>d(0~(B(0~(Ba4ifg :What do you want to use or apply? [afqsxS or ?*] a4iy$In what direction? a4il5You hear nothing special.a4i2K(0~(B(0~(B(0~(B(0~(B(0~(B@(0~(B(0~(B $:21 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2759 BurdenedYou have a little trouble lifting $ - 21 gold pieces.@--More--a4i  Other things that are here: a hooded cloak a pair of hard shoes a dagger--More--a4iOA:a4iAThe baby crocodile falls into a pit![Spontiff the Rhizotomist ]  HP:32 T:2760:(0~(Bda4iHWhat do you want to use or apply? [afqsxS or ?*] a4i1 l Do what with your bag called oilskin / sack 1?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag  q + do nothing(end) a4i/ d+ Put in what type of objects?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Potions g - Wands h - Tools  B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown Bless/Curse status(end) a4i +a4i@1 Put in what?  Coins $ - 21 gold pieces(end) a4iG+a4iM`Da4i` $:0 HP:32(39) Pw:8(8) AC:0 Xp:1/0 T:2760 BurdenedYou put 21 gold pieces into the bag called oilskin / sack 1. T:2762d(0~(B(0~(Ba4i% Armor h - an uncursed +0 iron skull cap (being worn) g - an uncursed +1 pair of leather gloves (being worn) v - a +0 pair of hard shoes (being worn)(end) a4iDa4id Pick up what?  Weapons a - a dagger Armor b - a pair of hard shoes c - a hooded cloak(end) a4i+++a4i6s-a4iyYou have a little trouble lifting r - a pair of hard shoes.--More--a4i(W You have a little trouble lifting t - a hooded cloak. T:2763(0~(B(0~(B@da4i:Y  T:2764(0~~(B(0~~(B(0~~(B(0~(B)^@d(0~(B(0~(Ba4i  T:2766(0~(B(0~(B(0~(B(0~(B@d(0~(B(0~(B(0~(Ba4iZ 'You fall down the stairs.--More--a4iB (0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~(Bd(0~~~(B(0x~lqqk~~~~lqqqk~lqqwqak~~lqqqk(B+(0x(B@(0~~~x(B######(0~~x(B(0mqqk~x~~~x~x~~x~~x~~x(B!(0~(B((0x(B(0x~~~~~(B######(0x~x(B(0x~x~{~a~a~~x~(B(0x~~x~~(B](0x(B(0x~~~~x(B#(0x~m(B(0x~x~~~x~mqqnq(B(0mk~x~~~x(B(0x~~~~~(Ba4iB [11;25H(0x~~(B(0x~x~~~x~~~~(B+(0x~m(B+(0qqj(B(0x(B(0mqqqqj(B(0x~(B{(0mq(B+(0j~mwqqu~~~~x(B(0x~~~~~~~~x(B(0x~~~~~~~~~~(B+(0m(B+(0qk~mqqqj~~lqqqk(B(0x(B(0x~~(B(0lq(B+(0k~~x(B(0x~~~~~~~~a~(B$(0~x(B(0x~l(B(0x~lj(B(0tqqak~~~~x~~~x(B(0x~x(B(0x~x(B(0x~~~tqqk~mqqqj(B(0x~x(B(0j4i5C 0m~(B+(0x~~~x(B(0x~~(B(0x~x(B(0~x(B(0x~~~x(B+(0~~~~(B(0x~m(B(0~m(B(0mqqqj(B(0j~~~~~(B(0x~(B(0~(B(0~~~~~~(B(0mqq(B(0qqq(B(0qqqqqqqq(B[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:0 Xp:1/0 T:2766 Burdeneda4iE [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:0 Xp:1/0 T:2767 Burdenedd(0~(B(0~(Ba4iC [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:0 Xp:1/0 T:2768 Burdened(0~(B<d(0~(B@h#a4i 3x - an uncursed lamp called oil (lit).a4iGWhat do you want to use or apply? [afqsxS or ?*] a4i a4i 1Your lamp is now off.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:0 Xp:1/0 T:2770 Burdenedd#(0~(BZ(0~(Bh#qa4ig7 [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:0 Xp:1/0 T:2771 Burdened(0~(B(0~(B(0~(Bd##@a4i?[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:0 Xp:1/0 T:2772 Burdened(0~(B(0~~(B@da4iD[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:30(39) Pw:8(8) AC:0 Xp:1/0 T:2774 Burdenedd(0~(Ba4i#[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2775 Burdened(0~(B(0~(B(0~(Bd@##a4ib I[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2776 Burdened(0~(B(0~(B(0~(B(0~~~~~(Bd@#a4ibb(0~~(B(0~~(B(0~~~(B(0~~~(B(0~(B#@#a4iGc[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2778 Burdened#d#@#a4ic[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2779 Burdened#d#@##a4ic[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2780 Burdenedq#da4id#@a4idS#q##da4ida[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2781 BurdenedYou hear a door open.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2782 Burdeneda4iĪ[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2783 Burdened#qda4i" "d@a4i You swap places with your large dog.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2784 Burdened##d##a4ik!HWhat do you want to use or apply? [afqsxS or ?*] a4il>$In what direction? a4i!_Status of the large dog (neutral): Level 9 HP 46(67) AC 4, tame.a4i4#q[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2785 BurdenedThe large dog bites the rothe.The rothe hits the large dog.--More--a4iU ,The rothe bites the large dog.a4iU The rothe misses the large dog.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:8(8) AC:0 Xp:1/0 T:2786 Burdeneda4i!z0Unknown command ' '.a4i14HWhat do you want to use or apply? [afqsxS or ?*] a4i$In what direction? a4iH_Status of the large dog (neutral): Level 9 HP 42(67) AC 4, tame.a4i d Choose which spell to cast   Name Level Category Fail Retention a - healing 1 healing 11% 81%-90% b - extra healing 3 healing 79% 81%-90% c - stone to flesh 3 healing 88% 81%-90%(end) a4i<+(0qqqqqqqqqqqqqqqqqqqqqqqqqqqqk~~~~~~~~~~~~~~~~~~~~~~~~~~~~xqk~~~~lqqqk~lqqwqak~~lqqqk(B+(0mqqk~x~~~x~x~~x~~x~~x(B!(0~(B((0x(B Pw:3In what direction? a4ip.7The large dog looks better.a4i.?The large dog bites the rothe.--More--a4i BThe rothe is killed!d#a4i The large dog eats a rothe corpse.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:3(8) AC:0 Xp:1/0 T:2787 Burdeneda4iB [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:31(39) Pw:3(8) AC:0 Xp:1/0 T:2788 Burdened#@##a4i=3##@#a4i+[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2790 Burdened##@##a4i[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2791 Burdened:a4ir [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2792 Burdenedh##:@#a4if[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2794 Burdened @#a4i* [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2795 Burdened##d@:#a4i9[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2796 Burdened@:#a4iϒ +The large dog bites the newt.a4i 0The newt misses the large dog.a4iK [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2797 Burdened--More--a4i} +The large dog bites the newt.a4i QThe newt is killed!#d--More--a4itThe large dog eats a newt corpse.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2798 Burdeneda4i*f 8d@a4if You swap places with your large dog.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2799 Burdeneda4i [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2800 Burdened##@a4i [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2802 Burdened  h#@##da4i[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2803 Burdened #@#da4iS *d@a4iG  You swap places with your large dog.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:32(39) Pw:3(8) AC:0 Xp:1/0 T:2804 Burdenedh #da4iY [Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:3(8) AC:0 Xp:1/0 T:2806 Burdenedh #d@#a4i [Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:3(8) AC:0 Xp:1/0 T:2807 Burdenedh #d@a4iE:What do you want to use or apply? [afqsxS or ?*] a4i$In what direction? a4iL5You hear nothing special.a4i ;@da4iYou swap places with your large dog.[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:5(8) AC:0 Xp:1/0 T:2808 Burdened ha4iU<Z@#a4i[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:5(8) AC:0 Xp:1/0 T:2810 Burdenedh d#a4ic[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:5(8) AC:0 Xp:1/0 T:2811 Burdened@d#a4i? C@#You hear some noises.a4i The gnome zombie is destroyed![Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:5(8) AC:0 Xp:1/0 T:2812 Burdened#a4iQ7#@#a4iR![Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:5(8) AC:0 Xp:1/0 T:2814 Burdened# d###@#a4iS[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:5(8) AC:0 Xp:1/0 T:2815 Burdenedd##@#a4i+S[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:5(8) AC:0 Xp:1/0 T:2816 Burdenedhd#a4i:S/#@#a4iS[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:5(8) AC:0 Xp:1/0 T:2818 Burdened##da4iS/#@#a4i/T[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:5(8) AC:0 Xp:1/0 T:2819 Burdenedhd#@#a4iET[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:5(8) AC:0 Xp:1/0 T:2820 Burdened##da4iST @#a4iT[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:5(8) AC:0 Xp:1/0 T:2822 Burdenedd##a4iF[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:5(8) AC:0 Xp:1/0 T:2823 Burdened(0~(B(0~~(B(0~(Bh(0~~~~(B@#d#a4iV[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:5(8) AC:0 Xp:1/0 T:2824 Burdened(0~(B(0~~(B@(0~(B#h(0~~(BZ@#{a4i [Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:5(8) AC:0 Xp:1/0 T:2826 Burdened(0~(B@d(0~(B(0~~~~(B#h(0~~(B(0~~(B@(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba4i +The large dog bites the dwarf.a4iUThe dwarf wields a dagger![Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:5(8) AC:0 Xp:1/0 T:2827 Burdened(0~(Ba4i The large dog bites the dwarf.The dwarf thrusts her dagger at the large dog.--More--a4iXThe dwarf misses the large dog.[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:5(8) AC:0 Xp:1/0 T:2828 Burdeneda4i M(0~(BThe large dog bites the dwarf.a4i The dwarf is killed![Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:5(8) AC:0 Xp:1/0 T:2830 Burdened(0~(Bd[a4i[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:5(8) AC:0 Xp:1/0 T:2831 Burdenedd[a4ih [Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:6(8) AC:0 Xp:1/0 T:2832 Burdened(0~(B[da4i4(0~(B(0~(B@(0~~~~(B(0~~(B(0~(B(0~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Ba4i[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:6(8) AC:0 Xp:1/0 T:2833 BurdenedYou hear a door open.[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:34(39) Pw:6(8) AC:0 Xp:1/0 T:2834 Burdenedd(0~(Ba4i [Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:6(8) AC:0 Xp:1/0 T:2835 Burdened(0~(Bdb4i[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:6(8) AC:0 Xp:1/0 T:2836 Burdened(0~(Bdb4iThe large dog picks up a hooded cloak.[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:6(8) AC:0 Xp:1/0 T:2838 Burdened(0~(Bdb4i- b4i The large dog drops a hooded cloak.[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:6(8) AC:0 Xp:1/0 T:2839 Burdenedd[b4i`_(0~(B(0~(B(0~~~~(B@(0~~(B(0~~(B(0~(B(0~~(B(0~~~(B(0~(B+(0q(B(0~(B(0~(B(0~(B(0~(B(0~(Bb4ia Things that are here: a hooded cloak a pair of hard shoes a dagger--More--b4i(0qqqqqqqqqqqqk(B[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:6(8) AC:0 Xp:1/0 T:2840 Burdened(0~(Bdb4i Pick up what?  Weapons a - a dagger Armor b - a pair of hard shoes c - a hooded cloak(end) b4iU ++b4i (0qqqqqqqqqqqqk~~~~~~~~~~~~xqak~~lqqqk(B+(0~~x~~x(B!(0~(B((0x~(B(0x~~x~~(B](0x(BYou have a little trouble lifting u - a pair of hard shoes.--More--b4iYYou have a little trouble lifting w - a hooded cloak.[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:6(8) AC:0 Xp:1/0 T:2842 Burdened(0~(Bd@b4i_ a[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:6(8) AC:0 Xp:1/0 T:2843 Burdened(0~(Bd@(0~~(B@(0~(B(0~~~(B(0~(B(0j(Bfb4i/(0~(B(0~(B(0~(BZ(0t(B)(0~~(Bd(0aqk(B@(0~x(B(0~(B@(0~(B(0~(Bb4i4[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:6(8) AC:0 Xp:1/0 T:2844 BurdenedYou hear someone praising Poseidon.b4i' [Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:6(8) AC:0 Xp:1/0 T:2846 Burdened(0~~(BZ(0~(B(0~(B(0~(Bd@(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(Bb4ix1Really attack the watchman? (yes|no) b4ib4i4{(0~(BZ(0~(B@(0~(B(0~(BThe large dog bites the gnome zombie.b4i{The gnome zombie is destroyed![Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:6(8) AC:0 Xp:1/0 T:2847 Burdened(0a(B@(0~(Bb4i0Unknown command ' '.b4i^[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:35(39) Pw:6(8) AC:0 Xp:1/0 T:2848 Burdened(0~(B(0~(B(0~(B(0~(Bd@(0~~~~a~(B@(0t(B@(0x(B(0~(Bb4iz[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:6(8) AC:0 Xp:1/0 T:2850 Burdened(0~(B(0~(B(0~~~(B(0~(B(0~(B@(0~~(B@(0~(B(0~(B(0~(Bb4i The door opens.[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:6(8) AC:0 Xp:1/0 T:2851 Burdened@(0~(Bd(0a(B(0~(Bb4iik[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:6(8) AC:0 Xp:1/0 T:2852 Burdened(0~(B(0~(B@(0~(Bd@(0~(B(0~(B(0~~(B(0mqq(Bb4i+ 4[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:6(8) AC:0 Xp:1/0 T:2853 Burdened [Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:6(8) AC:0 Xp:1/0 T:2854 Burdened(0~(B(0~(B(0~(B(0~~(B@@(0~(Bd(0~(B(0~(B(0~(B(0x(B(0~(B b4ib3[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:6(8) AC:0 Xp:1/0 T:2855 Burdened(0~(B(0~(B@(0~(B(0~(B(0~(B(0~~~~~~(Bd(0~(B(0~(B(0~(B(0a(B@(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B b4iۏ [Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:8(8) AC:0 Xp:1/0 T:2856 Burdened(0~(B(0~(B(0~(B(0~(B(0~(B(0~~~(B@(0~~~~(Bd@(0~(B(0~(B(0qj(B(0~(B(0~(B(0~(B b4i[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:8(8) AC:0 Xp:1/0 T:2858 Burdened(0~(B(0~(B(0~(B(0~(B(0~(B@(0~~~~~~(B(0~(Bd(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B b4i K[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:8(8) AC:0 Xp:1/0 T:2859 Burdened@@d(0~~(B(0~(B(0~(B(0~(B b4i3[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:8(8) AC:0 Xp:1/0 T:2860 Burdened(0~(B@@d(0~(B(0~(B(0~(B b4i[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:8(8) AC:0 Xp:1/0 T:2861 Burdened [Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:8(8) AC:0 Xp:1/0 T:2862 Burdened(0~(B(0~(B(0~(B@d(0~(Bf b4i#[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:8(8) AC:0 Xp:1/0 T:2863 Burdened(0~~~(B@(0~~(B@d(0~(B(0~(B b4izL[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:36(39) Pw:8(8) AC:0 Xp:1/0 T:2864 Burdened(0~~~(B(0~(B@(0~~~(B(0~(B@d(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B b4i.B(0~(B@(0~(B(0~(Bd@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B b4iCThe large dog misses the watchman.f[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:0 Xp:1/0 T:2865 BurdenedThe large dog bites the watchman.[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:0 Xp:1/0 T:2866 Burdened@(0~(Bf(0~(B b4iԖ@Z(0~~~~~~~~~~~~~~~~~~~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(BThe large dog bites the watchman. b4iThe watchman wields a short sword![Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:0 Xp:1/0 T:2867 Burdened@(0~(B b4i [Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:0 Xp:1/0 T:2868 Burdened@(0~(B@(0~(B(0~(Bd(0~(B(0~(B(0~(B(0~(Bf(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bb4iw[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:0 Xp:1/0 T:2870 Burdened(0~(B@@d(0~~(BZ(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bb4i[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:0 Xp:1/0 T:2871 Burdened(0~(Bd(0~(B@b4i =The large dog bites the watchman.--More--b4iQgRThe watchman thrusts her short sword at the large dog.--More--b4iThe watchman misses the large dog.[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:0 Xp:1/0 T:2872 Burdenedb4i2 .Unknown command ' '.b4ik '(0~(BZb4i #The large dog bites the watchman.[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:0 Xp:1/0 T:2874 Burdened(0~(B(0~(B(0~(BZ@db4i$(0~(B@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bb4i$The large dog misses the watchman.[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:0 Xp:1/0 T:2875 Burdened@(0~(Bb4iþ ?[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:0 Xp:1/0 T:2876 Burdened@d@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Bb4i8[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:0 Xp:1/0 T:2878 Burdened(0~(B@d(0~(B@(0~(BZ(0~(B(0~(Bb4iBh [Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:37(39) Pw:8(8) AC:0 Xp:1/0 T:2879 Burdened(0~(B@(0~(Bd(0~(B@(0~(Bb4i[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:0 Xp:1/0 T:2880 Burdened(0~(Bd(0~(B@(0~(Bb4i[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:0 Xp:1/0 T:2882 Burdened(0~(B(0~(Bd(0~(Bb4i{ @db4iO| You swap places with your large dog.[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:0 Xp:1/0 T:2883 Burdened(0~(Bb4ioi[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:0 Xp:1/0 T:2884 Burdened(0~(Bd(0~(Bb4i~ [Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:0 Xp:1/0 T:2886 Burdened(0~(B@(0~~(B(0~(B(0~(Bb4inr(0~(B@df(0~(B(0~(B(0~(B(0~(B[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:0 Xp:1/0 T:2887 BurdenedYou hear an animal carcass being offered in sacrifice.b4i y[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:38(39) Pw:8(8) AC:0 Xp:1/0 T:2888 Burdened(0~~~~~~~~~~~~(B(0~(Bd(0~(B(0~~~~~~~~~~~~~~(B@Z(0~(B(0~(B(0~(Bb4i((0~~(B(0~~(B(0~(B@@(0~(B(0~~~(B(0~~(Bb4i)The dwarf zombie hits![Spontiff the Rhizotomist  ]  HP:33(0~(BdBib4i*[Spontiff the Rhizotomist  ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:33(39) Pw:8(8) AC:0 Xp:1/0 T:2889 BurdenedThe dwarf zombie hits![Spontiff the Rhizotomist ]  HP:29 [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:0 Xp:1/0 T:2890 Burdenedi@Bb4i4 9@db4i5 fYou swap places with your large dog.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:0 Xp:1/0 T:2891 Burdened(0~~(B(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~~(Bb4ix[[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:0 Xp:1/0 T:2892 Burdened(0~(Bdb4i(0~~(B(0~~(B(0~(B@(0~(Bi(0~(BdZ(0~~~(B(0~~(Bb4i00[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:0 Xp:1/0 T:2893 BurdenedThe large dog bites the dwarf zombie.@The large dog bites the dwarf zombie.--More--b4i=The dwarf zombie misses the large dog.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:29(39) Pw:8(8) AC:0 Xp:1/0 T:2894 Burdenedb4i (0~~(B(0~(B(0~(B(0~(BB@(0~(B(0~(B(0~~(B(0~(Bb4i  The homunculus bites![Spontiff the Rhizotomist ]  HP:27The large dog bites the dwarf zombie.--More--b4i The dwarf zombie misses the large dog.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:28(39) Pw:8(8) AC:0 Xp:1/0 T:2895 Burdened@(0~(B@(0~(Bb4iv(0~~(B@(0~(B(0~{(B(0~(B(0~(B(0~(B(0~~(B(0~(BThe homunculus bites!b4iYou are put to sleep by the homunculus![Spontiff the Rhizotomist ]  HP:25--More--b4iA 2The large dog bites the dwarf zombie.b4iG ,The dwarf zombie is destroyed![Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:25(39) Pw:8(8) AC:0 Xp:1/0 T:2896 Burdened(0~(B(0~(B@B--More--b4iThe homunculus bites![Spontiff the Rhizotomist ]  HP:23@d(0a(B(0~~(Bb4i[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:23(39) Pw:8(8) AC:0 Xp:1/0 T:2897 BurdenedThe homunculus bites![Spontiff the Rhizotomist ]  HP:22--More--b4i+The large dog misses the homunculus.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:22(39) Pw:8(8) AC:0 Xp:1/0 T:2898 Burdened(0~(BB@B(0~(Bb4iyThe homunculus bites![Spontiff the Rhizotomist ]  HP:20--More--b4i0The large dog bites the homunculus.b4iy4The homunculus bites the large dog.b4i4--More--b4i6@The large dog is put to sleep by the homunculus.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:20(39) Pw:8(8) AC:0 Xp:1/0 T:2899 Burdened(0~(B@(0~(BThe homunculus misses!--More--b4i@ 0The large dog bites the homunculus.b4i\A The homunculus misses the large dog.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:20(39) Pw:8(8) AC:0 Xp:1/0 T:2900 Burdened(0~(BB--More--b4ilThe homunculus bites![Spontiff the Rhizotomist ]  HP:18The large dog bites the homunculus.--More--b4i|The homunculus misses the large dog.B@(0~(Brb4i[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:18(39) Pw:8(8) AC:0 Xp:1/0 T:2901 BurdenedThe combat suddenly awakens you.(0~(B--More--b4i fThe homunculus bites![Spontiff the Rhizotomist ]  HP:16b4i The large dog bites the homunculus.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:16(39) Pw:8(8) AC:0 Xp:1/0 T:2902 Burdened(0~(Br(0~(Bb4iPGWhat do you want to use or apply? [afqsxS or ?*] b4iՁ#In what direction? b4iWStatus of the homunculus (chaotic): Level 3 HP 4(20) AC 6. b4i$  b4i.Invalid direction for 'm' prefix. b4i BThe homunculus misses!The large dog bites the homunculus.--More--!b4i|The homunculus is killed![Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:16(39) Pw:8(8) AC:0 Xp:1/0 T:2903 Burdened(0~(BB@r(0~(B"b4iq[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:16(39) Pw:8(8) AC:0 Xp:1/0 T:2904 Burdened(0~~(B(0~~(B@d(0~a~(B(0~(B(0~~~(B(0~~(B#b4ii)d@#b4ijYou swap places with your large dog.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:16(39) Pw:8(8) AC:0 Xp:1/0 T:2906 Burdened(0~~~~~(Bd(0~(Br(0~(B(0~(B@(0~(B(0~~(B$b4i9@d$b4i7You swap places with your large dog.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:16(39) Pw:8(8) AC:0 Xp:1/0 T:2907 Burdened(0~~(B(0~~(B(0~(B(0~a(Bd(0~(B(0~~~(B(0~~(B$b4ij[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:16(39) Pw:8(8) AC:0 Xp:1/0 T:2908 Burdened(0~~(B(0~~(B(0~(B@(0~(B(0~(Bd(0~(B@B(0~(B(0~~(B%b4i![Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:17(39) Pw:8(8) AC:0 Xp:1/0 T:2910 Burdened(0~(Br(0~(B(0~(B(0~(BB@(0~(B(0~(B@(0~(B(0~~(B(0~(B%b4i[PYou stop. Your large dog is in the way![Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:17(39) Pw:8(8) AC:0 Xp:1/0 T:2911 Burdened(0~(Br(0{~(BB(0a(Bd@(0~(B&b4iiX[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:17(39) Pw:8(8) AC:0 Xp:1/0 T:2912 Burdened(0~~(B(0~(B(0~(Bd(0~(B(0a(BB@(0~(B(0~(B(0~~(B&b4iO(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Br(0~(BB@d(0~(B(0~(B(0~(B&b4i`[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:17(39) Pw:8(8) AC:0 Xp:1/0 T:2913 BurdenedThe giant bat misses![Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:17(39) Pw:8(8) AC:0 Xp:1/0 T:2914 Burdened&b4i /d@&b4iw You swap places with your large dog.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:17(39) Pw:8(8) AC:0 Xp:1/0 T:2915 Burdened(0~(Br(0a~(BBd'b4il[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:17(39) Pw:8(8) AC:0 Xp:1/0 T:2916 Burdenedd(0~(BB(0a~(B'b4i>a [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:17(39) Pw:8(8) AC:0 Xp:1/0 T:2918 Burdened(0~(B(0~(B(0~(Bd'b4i[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:17(39) Pw:8(8) AC:0 Xp:1/0 T:2919 Burdenedd(0~(B(b4i[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:17(39) Pw:8(8) AC:0 Xp:1/0 T:2920 Burdened(0~(B@d(b4iH (0~(BB(0~(B(0~(B(0{(B@d(0~(B(0~(B(0~(B(0~(B(b4ic [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:17(39) Pw:8(8) AC:0 Xp:1/0 T:2921 BurdenedYou hear a door open.[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:17(39) Pw:8(8) AC:0 Xp:1/0 T:2922 Burdened(0~(BB@)b4i(0~~(B(0~(B(0~(B@(0a(B(0~(B(0~~(B)b4iZThe giant bat bites![Spontiff the Rhizotomist ]  HP:16rd(0~(BThe giant bat misses![Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:16(39) Pw:8(8) AC:0 Xp:1/0 T:2923 Burdened)b4iLj(0~~(B(0~(B(0~(B@(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(BThe priestess of Poseidon intones:"Pilgrim, you enter a sacred place!"--More--*b4i`-You have a forbidding feeling...*b4i`The giant bat bites![Spontiff the Rhizotomist ]  HP:13d(0a(B*b4i`QThe wererat misses!(0~(B@--More--*b4i?The giant bat misses![Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:13(39) Pw:8(8) AC:0 Xp:1/0 T:2924 Burdened+b4i.a /d@+b4iJa *You swap places with your large dog.(0~~(B(0~(B(0~(B(0~(B(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(B+b4ia The giant bat bites![Spontiff the Rhizotomist ]  HP:7(39) Pw:8(8) AC:0 Xp:1/0 T:2924 Burdened--More--,b4ip-The large dog bites the wererat.,b4iqvThe wererat misses the large dog.r(0~(B(0~(B--More--,b4idThe giant bat bites![Spontiff the Rhizotomist ]  HP:4,b4if[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:5(39) Pw:8(8) AC:0 Xp:1/0 T:2925 BurdenedThe giant bat bites![Spontiff the Rhizotomist ]  HP:2 [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:2(39) Pw:8(8) AC:0 Xp:1/0 T:2926 Burdened(0~(Brd(0a(B@-b4i~ Message History  The giant bat bites! The giant bat bites! The large dog bites the wererat. The wererat misses the large dog. You swap places with your large dog. The giant bat bites! The giant bat misses! You have a forbidding feeling... The giant bat bites! The wererat misses! The priestess of Poseidon intones: "Pilgrim, you enter a sacred place!" The giant bat bites! The giant bat misses! You hear a door open. You swap places with your large dog. The giant bat misses! You stop. Your large dog is in the way! You swap places with your large dog. You swap places with your large dog. The homunculus is killed! The homunculus misses! The large dog bites the homunculus. Invalid direction for 'm' prefix. Status of the homunculus (chaotic): Level 3 HP 4(20) AC 6. In what direction? b[21;1-b4i4H What do you want to use or apply? [afqsxS or ?*] s The homunculus bites! The large dog bites the homunculus.--More--5b4i9(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqklqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~xx~~~~~(B(0x~lqqk~~~~lqqqk~lqqwqak~~lqqqk(B+(0x(B<(0~~~x(B######(0~~x~~tqqk~x~~~x(BB(0x~~x~~x~~x(B!(0~(B((0xx~~~~~(B######(0x(B)(0x~~(B(0x~x(Br(0{(Bd(0a(B@(0a~~x~(B(0x~~x~~(B](0xx~~~~x(B#(0x~maqk(B(0x~x~(B@(0~x~mqqnq(B5b4ih[m(0mk~x~~~xx~~~~~(B##(0x~~~~x(B(0x~x~~~x~~~~(B+(0x~m(B+(0qqj(B(0xmqqqqj(B##(0x~(B{(0~~mq(B+(0j~mwqqu~~~~x(B(0x~~~~~~~~x(B##(0x~~~~~~~~~~a~~t(B+(0qk~mqqqj~~lqqqk(B(0x(B##(0x~~~~lqak~~x(B(0~x(B(0x~~~~~~~~a~(B$(0~x(B##(0x~l(B+(0qj~~x~lj(B(0qj(B(0tqqak~~~~x5b4i[1m~~~x(B####(0x~x(B(0x~~x~x(B(0x~~~tqqk~mqqqj(B##(0x~x(B(0mqqj~(B+(0x~~~x(B(0x~~(B####(0x~x(B(0~x(B(0x~~~x(B+(0~~~~(B#(0x~m(B(0~m(B(0mqqqj(B(0j~~~~~(B#(0x~(B(0~(B(0~~~~~~(B#(0mqq(B(0qqq(B(0qqqqqqqq(B [Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:2(39) Pw:8(8) AC:0 Xp:1/0 T:2926 Burdened6b4i(0~~(B(0~(B(0~(B(0~(B(0~(Br(0~(B@B@(0~(Bd(0~~~(B(0~(B(0~(B(0~~(B(0~(B(0~(BThe giant bat bites![Spontiff the Rhizotomist ]  HP:0--More--7b4ipYou die...7b4is[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:0(39) Pw:8(8) AC:0 Xp:1/0 T:2926 Burdened7b4it--More--7b4iIDo you want your possessions identified? [ynq] (n) 8b4i  Weapons  k - an uncursed +0 orcish dagger (alternate weapon; not wielded)  Armor  h - an uncursed +0 orcish helm (being worn)  g - an uncursed +1 pair of leather gloves (being worn)  r - an uncursed +0 pair of iron shoes  u - an uncursed +0 pair of iron shoes  v - an uncursed +0 pair of iron shoes (being worn)  t - an uncursed +0 dwarvish cloak  w - an uncursed +0 dwarvish cloak  Comestibles  a - an uncursed cream pie (weapon in hand)  n - an uncursed food ration  N - a cursed food ration  p - an uncursed tripe ration  Potions  c - a blessed potion of healing  Wands  S - an uncursed wand of sleep (0:7)  Tools  f - an uncursed sack containing 27 items  q - an empty uncursed sack  x - an uncursed oil lamp  s - an uncursed stethoscope (end) =b4i Contents of the sack:  199 gold pieces  7 uncursed +0 arrows  an uncursed +0 sling  an uncursed +0 sling  20 uncursed +0 darts  46 cursed -3 darts  an uncursed +0 dart  an uncursed +0 elven dagger  an uncursed +0 scalpel  an uncursed apple  3 uncursed food rations  2 uncursed tripe rations  an uncursed scroll of confuse monster  an uncursed scroll of teleportation  an uncursed spellbook of finger of death  an uncursed spellbook of cure blindness  an uncursed spellbook of confuse monster  a blessed spellbook of healing  an uncursed potion of hallucination  an uncursed potion of gain energy  an uncursed potion of water  2 uncursed worthless pieces of black glass --More--Cb4i% an uncursed worthless piece of green glass  an uncursed worthless piece of orange glass  an uncursed worthless piece of yellow glass  2 uncursed chrysoberyl stones  an uncursed worthless piece of yellowish brown glass --More--Cb4i(0lqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqk(B(0lqqqqk(B(0x~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~x(B(0x~~~~~(B(0x~lqqk~~~~lqqqk~lqqwqak~~lqqqk(B+(0x(B<(0~~~x(B######(0~~x~~tqqk~x~~~x~x~~x~~x~~x(B!(0~(B((0x(B(0x~~~~~(B######(0x(B)(0x~~(B(0x~x~(Br(0~(B@B(0a~~x~(B(0x~~x~~(B](0x(B(0x~~~~x(B#(0x~maqk(B(0x~x(B@(0~(Bd(0x~mqqnq(B(0mk~x~~~x(BCb4i(0x~~~~~(B##(0x~~~~x(B(0x~x~~~x~~~~(B+(0x~m(B+(0qqj(B(0x(B(0mqqqqj(B##(0x~(B{(0~~mq(B+(0j~mwqqu~~~~x(B(0x~~~~~~~~x(B##(0x~~~~~~~~~~a~~t(B+(0qk~mqqqj~~lqqqk(B(0x(B##(0x~~~~lqak~~x(B(0~x(B(0x~~~~~~~~a~(B$(0~x(B##(0x~l(B+(0qj~~x~lj(B(0qj(B(0tqqak~~~~x~~~x(B####(0x~x(B(0x~~Cb4ikx~x(B(0x~~~tqqk~mqqqj(B##(0x~x(B(0mqqj~(B+(0x~~~x(B(0x~~(B####(0x~x(B(0~x(B(0x~~~x(B+(0~~~~(B#(0x~m(B(0~m(B(0mqqqj(B(0j~~~~~(B#(0x~(B(0~(B(0~~~~~~(B#(0mqq(B(0qqq(B(0qqqqqqqq(B[Spontiff the Rhizotomist ] St:12 Dx:8 Co:12 In:12 Wi:15 Ch:18 Neutral S:350 Dlvl:8 $:0 HP:0(39) Pw:8(8) AC:0 Xp:1/0 T:2926 BurdenedDo you want to see your attributes? [ynq] (n) Db4iKDo you want an account of creatures vanquished? [ynaq] (n) Db4i՞ ;Do you want to see your conduct? [ynq] (n) Eb4iCDo you want to see the dungeon overview? [ynq] (n) Eb4i  ----------  / \  / REST \  / IN \  / PEACE \  / \  | spontiff |  | 199 Au |  | killed by a |  | giant bat |  | |  | |  | 2025 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye spontiff the Healer... You died in The Gnomish Mines on dungeon level 8 with 350 points, and 199 pieces of gold, after 2926 moves. You were level 1 with a maximum of 39 hit points when you dEb4i[ $ied. --More--Fb4iLU  Fb4iЭ  Fb4i4 yYou reached the 972nd place on the top 2000 list. No Points Name Hp [max] 1 4307912 joan-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 392 [392] 2 3993130 Rourke-Wiz-Hum-Fem-Neu ascended to demigoddess-hood. 367 [367] 3 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] Fb4iY e 970 354 murineasso-Arc-Gno-Fem-Neu died in The Dungeons of Doom on level 7. Killed by a giant ant. - [12] 971 352 Kate213-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 5. Killed by a magic missile. - [30] 972 350 spontiff-Hea-Gno-Mal-Neu died in The Gnomish Mines on level 8. Killed by a giant bat. - [39] 973 349 murineasso-Bar-Hum-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a death ray. - [14] Fb4ir 974 348 Rourke-Hea-Hum-Fem-Neu died in The Dungeons of Doom on level 3 [max 5]. Killed by a gas spore's explosion. - [17]