fW3( Player: noobster Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-08-27.21:17:26.ttyrec Time: (1472332646) Sat Aug 27 21:17:26 2016 fW=)0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] fWy(0lqqqqqqqqk(B(0x(B$(0~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~(Br(0~~(B@(0~a(B(0x~~~~(Brf(0~~x(B(0mqqqqqqqqj(B[Noobster the Rhymer ] St7 Dx15 Co4 In8 Wi9 Ch20 BrdNorFemNeu S0 Dlvl:1 $0 HP 15(15)  Pw 8(8)  AC7 MC1 Xp1/0 Wt43/650 T1It is written in the Book of Flandal Steelskin:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time.fW Your god Flandal Steelskin seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Rhymer, have been heralded from birth as the instrument of Flandal Steelskin. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Flandal Steelskin! --More--hW$ hWv*(0lqqqqqqqqk(B(0x(B$(0~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~(Br(0~~(B@(0~a(B(0x~~~~(Brf(0~~x(B(0mqqqqqqqqj(B[Noobster the Rhymer ] St7 Dx15 Co4 In8 Wi9 Ch20 BrdNorFemNeu S0 Dlvl:1 $0 HP 15(15)  Pw 8(8)  AC7 MC1 Xp1/0 Wt43/650 T1Hello noobster, welcome to SlashEMExtended! You are a neutral female nordish Bard.--More--jW: Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--kW`D The moon is waning tonight.kWX Unknown command '^J'.[Noobster the Rhymer ] St7 Dx15 Co4 In8 Wi9 Ch20 BrdNorFemNeu S0  15(15)  Pw 8(8)  AC7 MC1 Xp1/0 Wt43/650 T1kW7:What do you want to drink? [ef or ?*] mWNever mind.[Noobster the Rhymer ] St7 Dx15 Co4 In8 Wi9 Ch20 BrdNorFemNeu S0  15(15)  Pw 8(8)  AC7 MC1 Xp1/0 Wt43/650 T1nWx# nW[ enhanceoWT;  pWTquitpW5uitpWu itqW*Really quit [yes/no]? rWOCyrWb6 rrWX dsW_ sWTj  sW` esW stW#[Noobster the Rhymer  15(15)  Pw 8(8)(0lqqqqqqqqk(B(0x(B$(0~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~(Br(0~~(B@(0~a(B(0x~~~~(Brf(0~~x(B(0mqqqqqqqqj(B[Noobster the Rhymer ] St7 Dx15 Co4 In8 Wi9 Ch20 BrdNorFemNeu S0 Dlvl:1 $0 HP 15(15)  Pw 8(8)  AC7 MC1 Xp1/0 Wt43/650 T1Do you want your possessions identified? DYWYPI? [ynq] (y) uWX n Armor b - an uncursed +1 leather cloak (being worn) {7} Comestibles c - 11 uncursed apples {7} d - 13 uncursed oranges {7} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} Potions e - 4 uncursed potions of booze {4} f - a blessed potion of booze {1} Tools a - an uncursed wooden harp {1} g - an uncursed tin whistle {1}(end) vW8 k(0qqqqk~~~~x~~~~x~~(B@(0~a(BDo you want to see your attributes? [ynq] (y) wWp nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 117. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 5. Amulet identification only worked 15 times out of 32. Wand identification only worked 3 times out of 6. Armor identification only worked 15 times out of 29. Spellbook identification only worked 2 times out of 12. Monsters only dropped their musable items with 88% chance. Scroll drop chance was reduced to 69%. Potion drop chance was reduced to 78%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 16700. Monster spawn increase had reached its maximum at turn 37427. In this game, Eevee's evolution was glaceon. YourwW  limit for ascension was at turn 82810. The monster class that cannot be genocided was angelic being. --More--xWTPThe monster class that was spawned more often: elemental (freq bonus 1). The monster species that was spawned more often: lowercase minotaur (freq bonus 7).The monster species that was spawned more often: purple wraith (freq bonus 6). The monster species that was spawned more often: impact hound (freq bonus 6). The monster species that was spawned more often: refuge Uhlert (freq bonus 5). The monster species that was spawned more often: blinding monster (freq bonus 3).The monster species that was spawned more often: chaos plague bearer (freq bonus 10). The monster species that was spawned more often: sly water nymph (freq bonus 4).The monster species that was spawned more often: evasive soldier ant (freq bonus 3). The monster species that was spawned more often: Warder Lieutenant (freq bonus 5).The monster species that was spawned more often: golden warp patch (freq bonus 3).The monsxWqP`ter species that was spawned more often: greener spider (freq bonus 12). The monster species that was spawned more often: novice paladin (freq bonus 4). The monster species that was spawned more often: hell troll (freq bonus 2). The monster species that was spawned more often: bleeder (freq bonus 28). --More--xW:BThe monster species that was spawned more often: nexus stalk (freq bonus 7). The monster species that was spawned more often: Melkor (freq bonus 6). The monster species that was spawned more often: burner (freq bonus 7). The monster species that was spawned more often: stone jelly (freq bonus 3). The monster species that was spawned more often: disenchantment hound (freq bonus 6). The monster species that was spawned more often: bright blue fungus (freq bonus 6).The monster species that was never randomly spawned: timid goblin. The monster species that was never randomly spawned: small healing mimic. The monster species that was never randomly spawned: aquatic kobold. The monster species that was never randomly spawned: great lich. The monster species that was never randomly spawned: flaming buckyball. The monster species that was never randomly spawned: slimy spore. The monster species that was never randomly xWZBcspawned: plague mouse. The monster species that was never randomly spawned: taker colony. The monster species that was never randomly spawned: furry jaguar. The monster species that was never randomly spawned: Victoria. The monster class that was always generated with extra speed: gnome. The RNG hath decreed that this item was never generated: bath towel ((null)). The RNG hath decreed that this item was never generated: wedged little-girl sandal ((null)). The RNG hath decreed that this item was never generated: disthene (teal). --More--yWThe RNG hath decreed that this item was never generated: sky dragon scales ((null)). The RNG hath decreed that this item was never generated: stick of dynamite (red stick). The RNG hath decreed that this item was never generated: grappling hook (iron hook). The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 3). The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 8). The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 14). The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 12). The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 3). The RNG hath deyW:creed that this item was generated more often: really heavy iron ball ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 17). The RNG hath decreed that this item was generated more often: dancing shoes --More--yW5 (soft footwear, freq bonus 6). The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 15). The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 17). The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 9). The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 5). The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 4). The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 5). The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmeyW5 t, freq bonus 11). The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 17). The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 10). The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 9). --More--zW|The RNG hath decreed that this item was always generated cursed: sandwich ((null)). The RNG hath decreed that this item was always generated cursed: citrine (yellow). The RNG hath decreed that this item was always generated cursed: nether beam (underworld). The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield). The RNG hath decreed that this item was always generated cursed: endure heat (spotted). The RNG hath decreed that this trap was always invisible: out of magic trap. The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 4). Next attribute increase check would have come at turn 1057. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. You were cold resistant. You had 1500 points of nutrition remaining. Your luck was zero. WU;1HYou could not have safely prayed (193). You survived. --More--{Wz(0lqqqqqqqqk(B(0x(B$(0~~~~~~~x(B(0x~~~~~~~~x(B(0x~~~(Br(0~~(B@(0~a(B(0x~~~~(Brf(0~~x(B(0mqqqqqqqqj(B[Noobster the Rhymer ] St7 Dx15 Co4 In8 Wi9 Ch20 BrdNorFemNeu S0 Dlvl:1 $0 HP 15(15)  Pw 8(8)  AC7 MC1 Xp1/0 Wt43/650 T1Do you want an account of creatures vanquished? [ynq] (y) }W/{`n Vanquished creatures:  0 kittens (1 created) 0 evasive sewer rats (2 created) 0 Rame Ducks (1 created) 0 fire troves (1 created)  0 creatures vanquished. 5 creatures born. 0 bosses vanquished. 0 bosses born.--More--~WMDo you want to see your conduct? [ynq] (y) ~Wn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--~WLGoodbye noobster the Bard... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 15 hit points when you quit.--More--~W  No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 1845157 Heliokopis-Wiz-Gno-Mal-Neu was poisoned in The Wyrm Caves on level 29. Poisoned by an ore-spore lichen. 310 [310] 3 1667460 BSOD2-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 27. 297 [297] 426 1 keito940-Bar-Hum-Mal-Neu quit in The Dungeons of Doom on level 1. 20 [22] 427 1 noobster-Dol-Dry-Fem-Law quit in The Dungeons of Doom on level 1. 15 [15]  0 noobster-Brd-Nor-Fem-Neu quit in The Dungeons of Doom   on level 1. 15 [15]