k,i) Player: lyna Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-11-30.16:04:44.ttyrec Time: (1764518684) Sun Nov 30 16:04:44 2025 k,iV )0[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. k,iVShall I pick a female character's race, role and alignment for you? [ynq] "k,iy"k,i( NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--$k,iG (0lqqqqqk(Bn(0~~~~~x(B(0x(B'(0~~~~x(B(0x~~~~(Bn(0x(B(0x~(B$(0~~~x(B(0mq~qqqj(B$k,i [Lyna the Poschengband Noob ] St15 Dx11 Co5 In9 Wi10 Ch11 WilShoFemNeu S0 Dlvl:1 $0 HP 12(12)  Pw 11(11)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt459/1190 T1 0:00  It is written in the Book of Big Bear:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Big Bear seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Poschengband Noob, have been heralded from birth as the instrument of Big Bear. You are destined$k,iB to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Big Bear!--More--9k,iA(0qk~x~x(Bn(0x~xqj(B:k,i(:k,i/voHello lyna, welcome to SlashEMExtended! You are a neutral female shoe Wild Talent.--More--=k,i You are playing 'Unix SlashEMExtended Version 2.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--Nk,i"[ (0lqqqqqk (Bn(0~~~~~x(BMessage of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--Uk,iV  Uk,iK 9Attention, main weather broadcast coming in:Vk,i=#The sky is cloudy.Vk,i+?[Lyna the Poschengband Noob ] St15 Dx11 Co5 In9 Wi10 Ch11 WilShoFemNeu S0  12(12)  Pw 11(11)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt459/1190 T1 0:00 The moon is waxing tonight.[k,i  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) _k,iRy+ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] U - Remove 'I' markers [M-u] x - Show attributes y - Self-Polymorph [M-y](end) _k,i=+You are lyna, a neutral female shoe Wild Talent. Level 1 HP 12 (max 12) Pw 11 (max 11) AC 2 Score 0 Current status effects: . Your hairstyle is 'brush cut'. You have 0 casino chips. Weather is overcast.--More--ak,iK  Base Attributes  Starting name : lyna  race : shoe  role : Wild Talent  gender : female  alignment : neutral   Current race : shoe  role : Wild Talent  gender : female  alignment : neutral   Deities Chaotic : Faster-Than-All-Others Neutral : Big Bear (s,c) Lawful : Mr. Black (end) k,i\ [Lyna the Poschengband Noob ] St15 Dx11 Co5 In9 Wi10 Ch11 WilShoFemNeu S0  12(12)  Pw 11(11)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt459/1190 T1 0:02 k,i  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) k,i} *+ Game  O - Options r - Redraw Screen n - Switch Number Pad On/Off S - Save q - Quit [M-q](end) k,iu +Really quit? WARNING: this will erase your game permanently! [yes/no]? k,iiyk,i4ek,iG sk,i?[Lyna the Poschengband Noob  12(12)  Pw 11(11) k,iJw(0lqqqqqk(Bn(0~~~~~x(B(0x(B'(0~~~~x(B(0x~~~~(Bn(0x(B(0x~(B$(0~~~x(B(0mq~qqqj(Bk,iKX[Lyna the Poschengband Noob ] St15 Dx11 Co5 In9 Wi10 Ch11 WilShoFemNeu S0 Dlvl:1 $0 HP 12(12)  Pw 11(11)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt459/1190 T1 0:02 Do you want your possessions identified? DYWYPI? [ynq] (n) k,in Weapons  a - ) a * uncursed +0 spec lance (weapon in hand) {75}  b - ) the i-uncursed +2 war hammer named CE" {20}  c - ) a N-uncursed +0 nano axe {48}  d - ) a 2-uncursed +1 light club {3}  e - ) an u-uncursed +0 light star (in quiver) {0}  Armor  f - [ a w-uncursed +1 small shield (being worn) {12}  g - [ a 6-uncursed +3 organoshield {16}  h - [ an i-uncursed -2 scale mail (being worn) {100}  i - [ an i-uncursed +0 scenty helmet (being worn) {20}  j - [ an i-uncursed rustproof +0 banded mail {160}  Comestibles  p - % a % uncursed speedy mammal egg {0}  q - % a % uncursed egg {0}  r - % a v-uncursed asian pear {0}  Scrolls  u - ? a ? uncursed finalized scroll of enchant armor {0k,iN}  v - ? a ? uncursed scroll of identify {0}  E - ? 5 ? uncursed scrolls of healing {0}  F - ? 4 ? uncursed scrolls of mana {0}  G - ? 3 ? uncursed scrolls of phase door {0}  H - ? 2 ? uncursed scrolls of standard id {0}  I - ? a ? uncursed scroll of cure {0}  J - ? a ? uncursed scroll of heal other {0}  Spellbooks  w - + a ? uncursed spellbook of cure sickness (0:2) {0}  Potions  s - ! a * uncursed finalized potion of vampire blood {0} (1 of 2)k,i (0lqqqqqk(Bn(0~~~~~x(B(0x(B'(0~~~~x(B(0x~~~~(Bn(0x(B(0x~(B$(0~~~x(B(0mq~qqqj(Bk,i= 7[Lyna the Poschengband Noob ] St15 Dx11 Co5 In9 Wi10 Ch11 WilShoFemNeu S0 Dlvl:1 $0 HP 12(12)  Pw 11(11)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt459/1190 T1 0:02 The sack is empty.--More--k,ik" ADo you want to see your attributes? [ynq] (n) k,i nFinal Attributes: You were stridently aligned. Your alignment was 5. Your max alignment was 10. You carried 0 sins. You could not have this property at all: keen memory. You could not have this property intrinsically: psi resistance. You could not have the double effect of this property: contamination resistance. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 16. Implant identification only worked 1 times out of 48. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 19. Gem identification only worked 100 times out of 197. Tool identification only worked 5 times out of 7. Monsters only dropped their musable items with 81% chance. Monsters only dropped their equipment with 97% chance. Ring drop chance was reduced to 67%. Amulet drop chance was reduced to 92%. Potion drok,i p chance was reduced to 85%. Food drop chance was reduced to 96%. Shop item generation was reduced to 85%. Mastering the following skill taught you the hidden power: spirituality. The following skill was trained at one fifth the usual rate: javelin. The following skill was limited to basic proficiency: symbiosis. The following skill was limited to expert proficiency: martial arts. The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 35). The following skill became untrainable if you tried to train it too early: healing spells (turn 290). --More--k,i\ Monster spawn rate multiplier was currently 85. Number of artifacts generated was 1. Number of fake artifacts generated was 1. Your hairstyle was 'brush cut'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 28. Monster spawn increase would have started at turn 43201. Monster spawn increase had reached its maximum at turn 338058. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 3293. Your limit for ascension was at turn 317192. The monster class that cannot be genocided was piercer. The monster class that was spawned more often: wraith (freq bonus 18). The monster species that was spawned more often: needlessly bright lich (freq bonus 88). The monster species that was spawned more often: tree wort (freq bonus 57). The monstk,i\ er species that was spawned more often: cooperatively query (freq bonus 46). The monster species that was spawned more often: moonier clench lissomely concerting (freq bonus 40). The monster species that was spawned more often: conjuror dolefully (freq bonus 60). The monster species that was spawned more often: poison millipede (freq bonus 40). The monster species that was spawned more often: pointer mold (freq bonus 66). The monster species that was spawned more often: soft growth (freq bonus 168). The monster species that was spawned more often: ceiling warp patch (freq bonus 84). The monster species that was spawned more often: stormy weather (freq bonus 228). The monster species that was spawned more often: battle dog (freq bonus 22). The monster species that was spawned more often: solid warp patch (freq bonus 22). The monster species that was spawned more often: odd nemi k,ik] basher (freq bonus 42). The monster species that was spawned more often: trivium mystical (freq bonus 60). --More--k,iLThe monster species that was spawned more often: chunk devil (freq bonus 69). The monster species that was spawned more often: peached logarithm (freq bonus 80). The monster species that was spawned more often: charybdisone (freq bonus 63). The monster species that was spawned more often: Lisa's girl sneaker (freq bonus 42). The monster species that was spawned more often: skount (freq bonus 40). The monster species that was spawned more often: chaotic elemental (freq bonus 20). The monster trait that was more common: monsters that spawn dead (freq bonus 1). The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2). The monster trait that was more common: monsters that boast (freq bonus 1). The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 8). The monster trait that was more common: monsters that eat metal (freq bonus 1). The monster trait that was more cok,immon: monsters whose attacks banish you (freq bonus 1). The monster trait that was more common: monsters with levitation attacks (freq bonus 2). The monster trait that was more common: monsters whose attacks confuse you (freq bonus 4). The monster trait that was more common: monsters that have passive attacks (freq bonus 6). The monster species that was never randomly spawned: saloon joyfuller autodialled. The monster species that was never randomly spawned: deep dwarf. The monster species that was never randomly spawned: thatching liniment. The monster species that was never randomly spawned: flageolet cogitated. The monster species that was never randomly spawned: fileted bidirectional. The monster species that was never randomly spawned: fiercelock. The monster species that was never randomly spawned: quaffer udder. The monster species that was never randomly spawned:k,i@ undead archeologist. The monster species that was never randomly spawned: anticipator occasioning. The monster species that was never randomly spawned: smoldered stayer lenience. The RNG hath decreed that this item was never generated: magic banana (Comestibles). The RNG hath decreed that this item was never generated: green spell helmet (Armor). The RNG hath decreed that this item was never generated: treasure chest (Tools). The RNG hath decreed that this item was never generated: gouge dick (Spellbooks). --More--k,iDŽ The RNG hath decreed that this item was never generated: mojibake gloves (Armor). The RNG hath decreed that this item was never generated: elongated stone (Gems). The RNG hath decreed that this item was generated more often: operation cloak (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: spike (Weapons, freq bonus 16). The RNG hath decreed that this item was generated more often: borderless helmet (Armor, freq bonus 8). The RNG hath decreed that this item was generated more often: breaking wheel (Weapons, freq bonus 18). The RNG hath decreed that this item was generated more often: trump coat (Armor, freq bonus 18). The RNG hath decreed that this item was generated more often: fatman (Weapons, freq bonus 14). The RNG hath decreed that this item was generated more often: high-heeled sandal (Weapons, freq bonus 20). The RNG hath decreed that this item was generated more often: infernal axe (Weapons, freq bonus k,i7 6). The RNG hath decreed that this item was generated more often: green dragon scales (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: reinforced shirt (Armor, freq bonus 9). The RNG hath decreed that this item was generated more often: random detection (Spellbooks, freq bonus 5). The RNG hath decreed that this item was generated more often: giant foot (Spellbooks, freq bonus 7). The RNG hath decreed that this item was generated more often: corona dragon scales (Armor, freq bonus 10). The RNG hath decreed that this item was generated more often: eagle ball (Weapons, freq bonus 7). The RNG hath decreed that this item was generated more often: paralysis (Spellbooks, freq bonus 3). The RNG hath decreed that this item was generated more often: gray dragon scale mail (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: impk,i lant of full healing (Implants, freq bonus 4). The RNG hath decreed that this item was generated more often: good ESP helmet (Armor, freq bonus 11). The RNG hath decreed that this item was generated more often: borderless helmet (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: kite shield (Armor, freq bonus 8). The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 80). The RNG hath decreed that this item was always generated cursed: ruby (Gems). The RNG hath decreed that this item was always generated cursed: hard mode stone (Gems). The RNG hath decreed that this item was always generated cursed: Nemean Lion hide (Armor). The RNG hath decreed that this item was always generated cursed: create altar (Scrolls). The RNG hath decreed that this item was always generated cursed: lock pick (Tools). The RNG hath decreed that this item was always generated cursed: cloak of transfok,i? &rmation (Armor). --More--k,i` The RNG hath decreed that this item was always generated cursed: carrot (Comestibles). The RNG hath decreed that this item was always generated cursed: un-knowledge stone (Gems). The RNG hath decreed that this item was always generated cursed: diode (Tools). The RNG hath decreed that this item was always generated cursed: sin (Scrolls). The RNG hath decreed that this trap was always invisible: mariya trap. The RNG hath decreed that this trap was generated more often: monster cube (freq bonus 2). Trap randomization happened for 1 in 800 traps. Traps were spawned invisible 1 times in 100. Traps were extra hard to find 48% of the time. Next attribute increase check would have come at turn 367. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. Current weather was overcast. You had 1000 alla remaining. You had not decided onk,ia  your sexuality yet. You were prevented from having keen memory (0). Your chance to block was 12%. You had 1500 points of nutrition remaining. You could fly. You could survive without air. You had discount action. You had scent view. Your luck was zero. You had spell retention for remembering 80 spells. You could not have safely prayed (532). You survived. --More--k,ic (0lqqqqqk(Bn(0~~~~~x(B(0x(B'(0~~~~x(B(0x~~~~(Bn(0x(B(0x~(B$(0~~~x(B(0mq~qqqj(Bk,iI L[Lyna the Poschengband Noob ] St15 Dx11 Co5 In9 Wi10 Ch11 WilShoFemNeu S0 Dlvl:1 $0 HP 12(12)  Pw 11(11)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt459/1190 T1 0:02 Do you want to see your discoveries? [ynq] (n) k,iҤn Discoveries   Armor  [ scenty helmet (frequent helmet)  Scrolls  ? scroll of enchant armor (SWEET FEET)  ? scroll of identify (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS)  ? scroll of healing (SUPER LOTSA ADDED FREETIME HACK EXTENDED DEADLINES)  ? scroll of mana (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED)  ? scroll of phase door (VALHOG UNLEASHED)  ? scroll of standard id (CHE NON SONO IO)  ? scroll of cure (NONDESCRIPT DESCRIPTION)  ? scroll of heal other (EIT ME)  ? * scroll of extra healing (TRAINED THE HARD WAY)  ? * scroll of greater mana restoration (XOR OTA)  Spellbooks  + spellbook of cure sickness (lunar)  Potions  ! potion of oil (dark ochre)k,i,  ! potion of vampire blood (blood-red)  ! potion of water (clear)  Rings  = ring of gain intelligence (chrysoberyl)  = ring of conflict (azurite)  Wands  / wand of striking (magical)  / wand of cold (aluminium)  Tools  ( sack (bag) (1 of 2)k,ii ( horn of plenty (horn)  ( oil lamp (lamp)  Gems  * worthless piece of pink glass (pink)  * worthless piece of dark blue glass (dark blue)  * worthless piece of yellow glass (yellow)  * worthless piece of yellowish brown glass (yellowish brown)  Venoms  . * blinding venom (splash of venom)  . * tail spikes (splash of venom)  . * faerie floss rhing (splash of venom)  . * acid venom (splash of venom)  . * physio venom (splash of venom)  . * segfault venom (splash of venom) (2 of 2)k,in(0lqqqqqk(Bn(0~~~~~x(B(0x(B'(0~~~~x(B(0x~~~~(Bn(0x(B(0x~(B$(0~~~x(B(0mq~qqqj(Bk,ioW[Lyna the Poschengband Noob ] St15 Dx11 Co5 In9 Wi10 Ch11 WilShoFemNeu S0 Dlvl:1 $0 HP 12(12)  Pw 11(11)  AC2 MC0 Mov12 Sn0 Xp1/0 Wt459/1190 T1 0:02 Do you want an account of creatures vanquished? [ynq] (n) k,i0qk,i $ k,im@7 Since you quit, the score list will not be checked. k,i@