5t)j 0 Player: jamcb Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-06-10.14:27:01.ttyrec Time: (1781101621) Wed Jun 10 14:27:01 2026 5t)j9NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. 5t)j:Restoring save file...5t)jD--More--7t)j/-----------|.%..||%..||.`..----.`.||.`.....@`..||..--->---`.||---------.---|..^^^<|.....||..----|`....|--^||.`...||^-----.`...||..^^^^`.`..||..--------------7t)jرcJamcb the Fighter St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:6 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7Velkommen jamcb, the human Valkyrie, welcome back to NetHack!Jamcb the Fighter St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:6 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7:t)j0 Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_r:t)j,1,oom [true] (1 of 5);t)jb  a - eight_bit_tty [false]  b - extmenu [false]  c - fixinv [true]  d - force_invmenu [false]  e - goldX [false]  f - help [true]  g - herecmd_menu [false]  h - hilite_pet [false]  i - hilite_pile [false]  j - hitpointbar [false]  k - ignintr [false]  l - implicit_uncursed [true]  m - lit_corridor [false]  n - lootabc [false]  o - mail [true]  p - mention_walls [false]  q - menucolors [true]  r - menu_objsyms [false]  s - menu_overlay [true]  t - null [true]  u - perm_invent [false]  v - pickup_thrown [true]  w - pushweapon [false]  x - rest_on_space [false]  y - safe_pet ;t)j K [true]  z - showexp [false] (2 of 5);t)j  a - showrace [false]  b - showscore [false]  c - silent [true]  d - sortpack [true]  e - sparkle [true]  f - standout [false]  g - time [false]  h - tombstone [true]  i - toptenwin [false]  j - travel [true]  k - use_inverse [false]  l - verbose [true]  m - whatis_menu [false]  n - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [jamcb]  role [Valkyrie]  race [human]  gender [female]  align [lawful]  catname [(none)]  dogname [(none)]  horsename ;t)jp H [(none)]  msghistory [20] (3 of 5)=t)jn pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [default]  t - roguesymset [default]  u - suppress_alert [(none)] =t)jnn[24;1H v - whatis_coord [none]  w - whatis_filter [none]  (4 of 5)Ct)j +Dt)jh-----------|.%..||%..||.`..----.`.||.`.....@`..||..--->---`.||---------.---|..^^^<|.....||..----|`....|--^||.`...||^-----.`...||..^^^^`.`..||..--------------Jamcb the Fighter St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:6 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7Set boulder to what? Ft)jlNGt)j=Gt)j6 Gt)j  Ht)j0Ht)j Jamcb the Fighter St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:6 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7-----------|.%..||%..||.0..----.0.||.0.....@0..||..--->---0.||---------.---|..^^^<|.....||..----|0....|--^||.0...||^-----.0...||..^^^^0.0..||..--------------qt)j  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_rqt)j,oom [true] (1 of 5)tt)jm a - eight_bit_tty [false]  b - extmenu [false]  c - fixinv [true]  d - force_invmenu [false]  e - goldX [false]  f - help [true]  g - herecmd_menu [false]  h - hilite_pet [false]  i - hilite_pile [false]  j - hitpointbar [false]  k - ignintr [false]  l - implicit_uncursed [true]  m - lit_corridor [false]  n - lootabc [false]  o - mail [true]  p - mention_walls [false]  q - menucolors [true]  r - menu_objsyms [false]  s - menu_overlay [true]  t - null [true]  u - perm_invent [false]  v - pickup_thrown [true]  w - pushweapon [false]  x - rest_on_space [false]  y - safe_pet tt)jK [true]  z - showexp [false] (2 of 5)tt)jq a - showrace [false]  b - showscore [false]  c - silent [true]  d - sortpack [true]  e - sparkle [true]  f - standout [false]  g - time [false]  h - tombstone [true]  i - toptenwin [false]  j - travel [true]  k - use_inverse [false]  l - verbose [true]  m - whatis_menu [false]  n - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [jamcb]  role [Valkyrie]  race [human]  gender [female]  align [lawful]  catname [(none)]  dogname [(none)]  horsename tt)jqH [(none)]  msghistory [20] (3 of 5)vt)j  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [0]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [0=off]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)]  r - statuslines [2]  s - symset [default]  t - roguesymset [default]  u - suppress_alert [(none)] vt)j n[24;1H v - whatis_coord [none]  w - whatis_filter [none]  (4 of 5)yt)j=+zt)jzL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) {t)jZb +[?1l>Jamcb the Fighter St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:6 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7-----------|.%..||%..||.0..----.0.||.0.....@0..||..--->---0.||---------.---|..^^^<|.....||..----|0....|--^||.0...||^-----.0...||..^^^^0.0..||..--------------}t)jN @.~t)j^.@t)j:With great effort you move the boulder..@0t)j@.t)j 9@.You see here a tripe ration.t)j /d - a tripe ration.@t)j$ .@t)jF .@t)j% .@t)j .@t)je:With great effort you move the boulder.0@.t)j 0@.t)j1j .@t)j.@0t)j .@0t)jD .@0t)j .@t)jF.@t)jkS .@t)j .@t)jY .@t)j? @.t)j4@.t)j:With great effort you move the boulder.0@.t)j? .@t)j4 <%The boulder fills a pit..@.t)jq.@t)jX@.t)j/.@t)j .@t)j* .@t)jka :With great effort you move the boulder.0@.t)jG0@.t)j60@.t)j8 +The boulder fills a pit..@.t)j=.@t)j-m .@t)jx5 .@t)j.@t)j.@t)j< @.t)jUE@.t)j_ @.t)j&W@.t)j= @.t)ji@.t)j LWith great effort you move the boulder..@0t)ju"%.@0t)j.@0t)j5f .@t)j19 .@t)j :With great effort you move the boulder.0@.t)j0@.t)j0@.t)j0@.t)j` +The boulder fills a pit..@.t)j- .@t)j .@t)j:.@t)j& .@t)j[.@t)j.@t)j@.t)j @.t)j_@.t)jX7@.t)j@.u)j.@u)j ...@u)jBk @.u)jH @.@.u)j@.u)jjB@.u)j)@.?u)ji%In what direction? u)j~PEYou can't kick something that's in a pit!u)jxR@.?Air currents pull you down into a pit!@u)jxw HP:72There is a pit here.You see here a food ration.v)j 0R - a food ration.@v)jMn3You are still in a pit.v)j  v)j3$ HP:73 v)jg /You crawl to the edge of the pit. v)j ^@ v)jz' HP:74.@ v)j[ .@v)j.@v)j##.@v)jI{.@v)j+.@v)j' @.v)jl @.v)j2 HP:75@.v)jr/ @.v)j@.v)j LWith great effort you move the boulder..@0v)jQf%.@0v)jd .@v)jC  .@v)jF) HP:760@.v)jT 0@.v)j@0@.v)j،0@.v)j+The boulder fills a pit.r@.v)j .r@v)j*&You kill the sewer rat!.v)j8.@v)jM.@v)j.@v)jq@.v)j? @.v)j@.v)j@.v)jGX@.v)jÑ E.@You see here a scroll labeled FOOBIE BLETCH.!v)jj,Af - a scroll labeled FOOBIE BLETCH.@$v)jL@.You see here a scroll labeled FOOBIE BLETCH.&v)jb# &v)jX name'v)j(id What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) (v)jd+What do you want to name? [$a-fjlmo-twyzBDG-LP-WYZ or ?*] +v)jZa b  Coins  $ - 86 gold pieces  Weapons  a - the blessed rustproof +2 Excalibur (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  q - 3 orcish daggers  D - 4 darts (at the ready)  J - 2 elven daggers  U - a dart  Armor  c - an uncursed +3 small shield (being worn)  j - a +0 oilskin cloak  s - a +0 orcish helm (being worn)  H - a +0 leather armor  L - a mummy wrapping  V - a +0 cloak of invisibility  Y - an elven mithril-coat  Comestibles  d - a tripe ration  e - 2 lichen corpses  l - a tin  R - 2 food rations  Z - a cram ration  Scrolls  f - a scroll labeled FOOBIE BLETCH  B - 2 scrolls labeled THARR (1 of 2)1v)j\ 2 Potions  o - a ruby potion  p - 2 clear potions  r - a magenta potion  y - a bubbly potion  G - a purple-red potion  P - a bubbly potion  S - an orange potion  Wands  m - a wand of digging  w - a wand of light  z - a forked wand  Tools  I - a looking glass named uncursed  K - a looking glass  Q - a tinning kit  Gems/Stones  t - 2 blue gems  T - a white gem  W - 2 black gems (2 of 2)3v)j -----------|.%..||...||.0..----.0.||.0.....0...||..--->---..||---------.---|..^^^<|.....||..----|0....|--^||.....||^-----0....||...........||@.--------------Jamcb the Fighter St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:6 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7What do you want to name? [$a-fjlmo-twyzBDG-LP-WYZ or ?*] 7v)j4b  Coins  $ - 86 gold pieces  Weapons  a - the blessed rustproof +2 Excalibur (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  q - 3 orcish daggers  D - 4 darts (at the ready)  J - 2 elven daggers  U - a dart  Armor  c - an uncursed +3 small shield (being worn)  j - a +0 oilskin cloak  s - a +0 orcish helm (being worn)  H - a +0 leather armor  L - a mummy wrapping  V - a +0 cloak of invisibility  Y - an elven mithril-coat  Comestibles  d - a tripe ration  e - 2 lichen corpses  l - a tin  R - 2 food rations  Z - a cram ration  Scrolls  f - a scroll labeled FOOBIE BLETCH  B - 2 scrolls labeled THARR (1 of 2):v)jр +-----------|.%..||...||.0..----.0.||.0.....0...||..--->---..||---------.---|..^^^<|.....||..----|0....|--^||.....||^-----0....||...........||@.--------------Jamcb the Fighter St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:6 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7What do you want to name this scroll labeled FOOBIE BLETCH? ;v)j$e;v)jݐ a;v)jNRr---..||---------.---|..^^^<|.....||..----|0....|--^||.....||^-----0....||...........||@.--------------Hv)j# Hv)j,0 nameIv)jd What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) Jv)jh+What do you want to name? [$a-gjlmo-twyzBDG-LP-WYZ or ?*] Jv)jNPWhat do you want to name this scroll labeled FOOBIE BLETCH? Lv)jeLv)jR arLv)jtMv)jhMv)j"QOv)je=@.Ov)j|\.@Ov)jW .@Pv)j>.@Pv)j%.@Pv)j.@Pv)j .@Pv)j .@Qv)j@.Ow)j@.Ow)j'5 @.Ow)j @.Pw)jE @.Sw)jLWith great effort you move the boulder..@0Sw)j_ .@Tw)j .@Uw)j'0@.Uw)j|<0@.Uw)jf*0@.Uw)jt 0@.Vw)j0@.Ww)j\0@.Ww)jG .@Yw)jo=The boulder fills a pit..@.Zw)j .@[w)j.@[w)j=.@[w)jY.@[w)j .@[w)j#.@\w)jW@.\w)j @.]w)j'F@.]w)j/ @.^w)j]@._w)j{?@.`w)j[1wWith great effort you move the boulder..@0You see here a pine wand.aw)j%/@0aw)j.@0aw)jC7You try to move the boulder, but in vain.aw)jEYou try to move the boulder, but in vain.cw)jFO.@dw)jZ0@.dw)jl0@.ew)j?0@.ew)j0@.ew)j0@.ew)j0@.ew)j# .@fw)jb 0@.gw)jZ=The boulder fills a pit..@.iw)j@.kw)jP ;@.You see here a brass ring.lw)jƦ /h - a brass ring.@nw)jCL Coins  $ - 86 gold pieces  Weapons  a - the blessed rustproof +2 Excalibur (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  q - 3 orcish daggers  D - 4 darts (at the ready)  J - 2 elven daggers  U - a dart  Armor  c - an uncursed +3 small shield (being worn)  j - a +0 oilskin cloak  s - a +0 orcish helm (being worn)  H - a +0 leather armor  L - a mummy wrapping  V - a +0 cloak of invisibility  Y - an elven mithril-coat  Comestibles  d - a tripe ration  e - 2 lichen corpses  l - a tin  R - 2 food rations  Z - a cram ration  Scrolls  f - a scroll labeled FOOBIE BLETCH named earth  g - a scroll labeled FOOBIE BLETCH named earth (1 of 2)ow)j3 B - 2 scrolls labeled THARR  Potions  o - a ruby potion  p - 2 clear potions  r - a magenta potion  y - a bubbly potion  G - a purple-red potion  P - a bubbly potion  S - an orange potion  Rings  h - a brass ring  Wands  m - a wand of digging  w - a wand of light  z - a forked wand  Tools  I - a looking glass named uncursed  K - a looking glass  Q - a tinning kit  Gems/Stones  t - 2 blue gems  T - a white gem  W - 2 black gems (2 of 2)vw)jJamcb the Fighter St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:6 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7-----------|.%..||...||.0..----.0.||.0.....0...||..--->---..||---------.---|..^^^<|.....||@.----|/....|--.||.....||.-----.....||...........||..--------------ww)j* .@ww)j .@xw)j6 .@yw)j6.@yw)j].@zw)j?T.@zw)j .@{w)j@.{w)jf+@.|w)j@.|w)jK@.|w)jk @.}w)j[@.~w)jP @.w)j0@.w)jOi:With great effort you move the boulder.0@.w)j0@.w)j| 0@.w)j8 .@w)j> %You descend the stairs.--More--w)j-------------------#-......||....||...|---------#|@.)....####|....|#####-^.^||.<^....|#--------#|....|#####|.|.||.......|##.....|#####....|###-.......|##|.....#-|-|-#--.--------------##------############|.......##############0###############|......|######################|.......####-------###########|......|###......|######-.----.--|......-######|.....-#----.-#|..>....|--------|.....||....|#|.......||.....||.....#|.......||.....||....||.......||.....||....||.......|----------------------Jamcb the Fighter w)jJe St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:7 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7w)jw)j<@w)jy *.@You see here an elven bow.w)jr>)@w)j?.@w)jA .@w)j>\@.w)ji@.w)j@.w)j}'You see here an elven bow.w)jy>@)w)jQ @.w)j @.w)jCa@-w)j` #@w)jm #@w)j  #@w)j{< #@w)j'? #@w)jl #@w)j #@w)jI$ #@w)j #@w)j4 #@w)j @#w)j} @-w)jN}@.w)j@.w)jL @.w)jl @.w)j`@.w)j@.w)j@#w)j`? @#w)j@#w)jF@#w)j@#w)j @#w)j @.w)jb_ .@w)j @ .@w)j .@w)j t .@w)j .@w)jDJ.@w)jz-@w)j#####@w)j" +@f#.w)j.@f.w)j> .@f.w)jֻ f@w)j ?You swap places with your housecat..fw)j.@f..w)jef@w)j?You swap places with your housecat..fw)jtCYou stop. Your housecat is in the way!w)j'w)j) f@w)js<You swap places with your housecat.f..w)j. .f.@w)j-@w)j @.#w)j @#w)j\%@#fw)j@#-w)jо @#w)jF@#w)jHl@#w)jo @#w)j-:@#w)j.Z@#w)jd#@w)j -@w)jS .@w)j۳ &You climb up the stairs.--More--w)j -----------|.%..||...||.0..----.0.||.0..0......||..---@---..||---------.---|..^^^<|.....||..----|/....|--.||.....||.-----.....||...........||..--------------Jamcb the Fighter St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:6 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7w)j w)j$ @>w)j.@w)jc*.@w)j.@w)jT @.w)j@.w)j .@w)ju, JWith great effort you move the boulder..@0w)j5$.@0w)j[.@0w)jLj .@0w)j .@0w)jCc.@0w)j ] @.w)j,@.You see here a pine wand.w)jr.i - a pine wand.@w)j .@w)j.@w)j\ LWith great effort you move the boulder..@0w)j%.@0w)j.@w)j .@w)j. :With great effort you move the boulder.0@.w)j0@.w)j0@.w)jA0@.w)j 0@.w)j}0@.w)j0@.w)j0@.w)jt^7You try to move the boulder, but in vain.w)jEYou try to move the boulder, but in vain.w)j EYou try to move the boulder, but in vain.w)j'.@w)jq 0@.w)jӻ0@.w)jN0@.w)j{A0@.w)jZ @.w)j+The boulder fills a pit..@.w)jDw.@w)j .@w)j$ .@w)j.@.@w)j*@.w)j| .@w)j5.@w)j..@w)j.@w)jyl.@w)j .@w)j.@w)j @.w)j@.w)jzh@.w)j @.w)jr@.w)j@.w)jQ@.w)jc @.w)jB .@w)j@.w)j@..w)j& 3You don't find anything here to loot.w)j!AYou don't find anything here to loot.w)j|.@w)j.Q.@.@w)j.@w)j @.@.w)j@..w)j @.w)jpYou hear a monster behind the boulder.IPerhaps that's why you cannot move it.w)j? *In what direction? w)jޟ )0w)jI The dart misses.w)j*In what direction? w)jd.)0w)joJWith great effort you move the boulder..M0@.w)j+Pick an object.w)jQ .kobold mummyw)jb-M a mummy (kobold mummy)w)j7AYou destroy the kobold mummy!%w)jZ50@.You see here a dart.w)j}E@)You see here a kobold corpse.w)jw@%w)j@ ;@.)You see here a tripe ration.w)j`Q/d - a tripe ration.@w)jD.@w)j5-.@You see here a dart.w)j@ 8D - a dart (at the ready).@x)j  @.x)j( 9With great effort you move the boulder..@0x)j@.x)j0 .@x)j .@x)j9 .@ x)j KWith great effort you move the boulder.0@. x)j].@0 x)jv '.@0You see here a dart. x)j8)@0 x)jy.@0 x)j# .@0 x)jS.@0x)j.@0x)js@.x)jJ.@x)jx).@0x)jt.@0x)j .@0x)j.@0x)j.@0x)j..@0x)jjz.@0x)j7You try to move the boulder, but in vain.x)j.@x)j* .@x)j:With great effort you move the boulder.0@.x)j0@.x)jO0@.x)jΞ0@.x)jp@0@.x)j'0@.x)j0@.x)jV0@.x)j7You try to move the boulder, but in vain.x)jy .@x)j0@.x)jHg :0@.0@.x)j0@.x)jq@.x)jH.@0x)j +The boulder fills a pit..@.x)jz .@x)j4 @.x)j .@x)j$> .@x)j i .@x)jNz .@x)j.@x)j...@x)jo......@x)j[ @.x)j@.x)j~@.x)j@.x)j @. x)j @.!x)j)@.!x)j@.!x)jf @."x)j\@."x)j?@."x)j@'@.You see here a dart.#x)j}@)#x)j .@02x)j>M 7You try to move the boulder, but in vain.2x)j EYou try to move the boulder, but in vain.2x)j.@3x)j .@3x)j:With great effort you move the boulder.0@.4x)j0@.4x)j0@.4x)j'0@.4x)j0@.4x)jf0@.4x)j0@.4x)jU0@.4x)j9E7You try to move the boulder, but in vain.4x)jG: .@5x)j_0@.6x)j`0@.6x)j0@.6x)j>8 0@.7x)j @.8x)jB.@08x)j:9.@08x)j+The boulder fills a pit..@.9x)j^ :x)j_@.:x)j".@d;x)j-F.@The jackal bites! HP:75x)j6You kill the jackal!%@x)j`t HThere is a jackal corpse here; eat it? [ynq] (n) @x)j/ @x)jp IThis jackal corpse tastes okay. HP:76@x)j =You finish eating the jackal corpse.dEx)j۔ d.Fx)j_(You kill the jackal!%Gx)jd _.@dYou see here a jackal corpse.d.Jx)j,*In what direction? Kx)j).).Kx)j+You kill the jackal!%Lx)jz HThere is a jackal corpse here; eat it? [ynq] (n) Mx)joThis jackal corpse tastes terrible!You finish eating the jackal corpse.Ox)j>What do you want to eat? [delRZ or ?*] Ox)jM *You cannot eat that!Px)ja .@Qx)jV.@Qx)j.@Qx)jţ)You see here a food ration.Sx)jy0R - a food ration.@Tx)jgj.@Ux)j@.Ux)j- @.Wx)j*FPick an object.Wx)jF4floor of a roomWx)j0 1floor of a roomWx)jm /spotted jellyx)j .j a jelly (spotted jelly)x)jh @.x)j$In what direction? x)j2).).).x)jm.The dart hits the spotted jelly.x)j)P ".r.@x)jIn what direction? x)jc ).).x)j @The dart hits the spotted jelly..rx)j;;You have no ammunition readied.--More--x)j ;What do you want to throw? [$abqJU or ?*] x)j3   Coins  $ - 86 gold pieces  Weapons  a - the blessed rustproof +2 Excalibur (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  q - 3 orcish daggers  J - 2 elven daggers  U - a dart  Armor  c - an uncursed +3 small shield (being worn)  j - a +0 oilskin cloak  s - a +0 orcish helm (being worn)  H - a +0 leather armor  L - a mummy wrapping  V - a +0 cloak of invisibility  Y - an elven mithril-coat  Comestibles  d - 2 tripe rations  e - 2 lichen corpses  l - a tin  R - 3 food rations  Z - a cram ration  Scrolls  f - a scroll labeled FOOBIE BLETCH named earth  g - a scroll labeled FOOBIE BLETCH named earth  B - 2 scrolls labeled THARR (1 of 2)x)j4(+-----------|....||...||..0%----...||...).......||..--->---r.||---------.---|.....<|.....||..----|.@..j|--.||.....||.-----.....||...........||..--------------Jamcb the Fighter St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:6 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7You ready: q - 3 orcish daggers.--More--x)jaI$In what direction? x)jq).).x)jIThe orcish dagger hits the spotted jelly!.rx)j *In what direction? x)j").).x)j#MYou kill the spotted jelly!r.r)x)j <You kill the sewer rat!.x)j..r@.x)j< .rx)j.You kill the sewer rat!.x)j q.@x)jv!.@x)j.@ Things that are here: 2 orcish daggers an orange potion a dart--More--x)j<:x)jq  Pick up what?  Weapons a - a dart b - 2 orcish daggers Potions c - an orange potion(end) x)jf +x)j+x)j>+x)j{ D - a dart.q - 2 orcish daggers (at the ready).--More--x)j9VYou have a little trouble lifting k - an orange potion.@--More--x)jWeYour movements are slowed slightly because of your load. Burdenedx)jD Coins  $ - 86 gold pieces  Weapons  a - the blessed rustproof +2 Excalibur (weapon in hand)  b - a +0 dagger (alternate weapon; not wielded)  q - 3 orcish daggers (at the ready)  D - a dart  J - 2 elven daggers  U - a dart  Armor  c - an uncursed +3 small shield (being worn)  j - a +0 oilskin cloak  s - a +0 orcish helm (being worn)  H - a +0 leather armor  L - a mummy wrapping  V - a +0 cloak of invisibility  Y - an elven mithril-coat  Comestibles  d - 2 tripe rations  e - 2 lichen corpses  l - a tin  R - 3 food rations  Z - a cram ration  Scrolls  f - a scroll labeled FOOBIE BLETCH named earth  g - a scroll labeled FOOBIE BLETCH named earth (1 of 2))j+ B - 2 scrolls labeled THARR  Potions  k - an orange potion  o - a ruby potion  p - 2 clear potions  r - a magenta potion  y - a bubbly potion  G - a purple-red potion  P - a bubbly potion  S - an orange potion  Rings  h - a brass ring  Wands  i - a pine wand  m - a wand of digging  w - a wand of light  z - a forked wand  Tools  I - a looking glass named uncursed  K - a looking glass  Q - a tinning kit  Gems/Stones  t - 2 blue gems  T - a white gem  W - 2 black gems (2 of 2))j Jamcb the Fighter St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:6 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7 Burdened-----------|....||...||..0%----...||...).......||..--->---..||---------.---|.....<|.....||..----|....@|--.||.....||.-----.....||...........||..-------------- )jW #  )jw o )j< verview)j erview)j^ rview)j # The Dungeons of Doom: levels 1 to 8  Level 2: A sink.  Level 3: A general store, an altar, some fountains, a sink.  Level 4: A sink.  Level 5: A fountain.  Level 6: Some fountains, a grave. Oracle of Delphi. Final resting place for jamcb-Val-Hum-Fem-Law, poisoned by a rotted Green-elf corpse.  Level 7: A grave. Stairs up to Sokoban, level 6.  Level 8: Sokoban:  Level 6: <- You are here. Solved.--More--%)jQ-----------|....||...||..0%----...||...).......||..--->---..||---------.---|.....<|.....||..----|....@|--.||.....||.-----.....||...........||..-------------- Jamcb the Fighter St:18/02 Dx:15 Co:18 In:8 Wi:8 Ch:8 Lawful Dlvl:6 $:86 HP:76(76) Pw:20(20) AC:5 Xp:7 Burdened)j@.)jT @.)j @.)j9 @.˟)j