(jz  Player: jamcb Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-06-10.05:13:38.ttyrec Time: (1781068418) Wed Jun 10 05:13:38 2026 (jYG NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. (jH Restoring save file...(jU --More--(jE----- |[..| |...-# |[[.|# |[))|# |[[.|# -----#########--+--------d|......<..|#@.........||.........|-----------(j:EaJamcb the Skirmisher St:18/01 Dx:11 Co:18 In:8 Wi:7 Ch:12 Lawful Dlvl:5 $:76 HP:36(36) Pw:6(6) AC:3 Xp:3Velkommen jamcb, the human Valkyrie, welcome back to NetHack!Jamcb the Skirmisher St:18/01 Dx:11 Co:18 In:8 Wi:7 Ch:12 Lawful Dlvl:5 $:76 HP:36(36) Pw:6(6) AC:3 Xp:3(jA Count: 66(j(jO Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_r(jJPVoom [true]  n - eight_bit_tty [false] (1 of 5)(jqkJamcb the Skirmisher St:18/01 Dx:11 Co:18 In:8 Wi:7 Ch:12 Lawful Dlvl:5 $:76 HP:36(36) Pw:6(6) AC:3 Xp:3----- |[..| |...-# |[[.|# |[))|# |[[.|# -----#########--+--------d|......<..|#@.........||.........|-----------(j3 Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_r(jVoom [true]  n - eight_bit_tty [false] (1 of 5)(j]  a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [false]  h - hilite_pile [false]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp (j u [false]  z - showrace [false]  A - showscore [false] (2 of 5)(j a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [jamcb]  role [Valkyrie]  race [human]  gender [female]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype (js [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)(j, a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [default]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings: (j w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)(j@M a - status hilite rules [(0 currently set)] (5 of 5)(j kJamcb the Skirmisher St:18/01 Dx:11 Co:18 In:8 Wi:7 Ch:12 Lawful Dlvl:5 $:76 HP:36(36) Pw:6(6) AC:3 Xp:3----- |[..| |...-# |[[.|# |[))|# |[[.|# -----#########--+--------d|......<..|#@.........||.........|-----------(jߋ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_r(jnVoom [true]  n - eight_bit_tty [false] (1 of 5)(j41 a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [false]  h - hilite_pile [false]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp (j2u [false]  z - showrace [false]  A - showscore [false] (2 of 5)(j  a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [jamcb]  role [Valkyrie]  race [human]  gender [female]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype (j- s [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)(jE  a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [default]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings: (j w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)(j1 M a - status hilite rules [(0 currently set)] (5 of 5)(j$kJamcb the Skirmisher St:18/01 Dx:11 Co:18 In:8 Wi:7 Ch:12 Lawful Dlvl:5 $:76 HP:36(36) Pw:6(6) AC:3 Xp:3----- |[..| |...-# |[[.|# |[))|# |[[.|# -----#########--+--------d|......<..|#@.........||.........|-----------(j^ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [false]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_r(j#_Voom [true]  n - eight_bit_tty [false] (1 of 5)(j a - extmenu [false]  b - fixinv [true]  c - force_invmenu [false]  d - goldX [false]  e - help [true]  f - herecmd_menu [false]  g - hilite_pet [false]  h - hilite_pile [false]  i - hitpointbar [false]  j - ignintr [false]  k - implicit_uncursed [true]  l - lit_corridor [false]  m - lootabc [false]  n - mail [true]  o - mention_walls [false]  p - menucolors [true]  q - menu_objsyms [false]  r - menu_overlay [true]  s - null [true]  t - perm_invent [false]  u - pickup_thrown [true]  v - pushweapon [false]  w - rest_on_space [false]  x - safe_pet [true]  y - showexp (ju [false]  z - showrace [false]  A - showscore [false] (2 of 5)(j  a - silent [true]  b - sortpack [true]  c - sparkle [true]  d - standout [false]  e - time [false]  f - tombstone [true]  g - toptenwin [false]  h - travel [true]  i - use_inverse [false]  j - verbose [true]  k - whatis_menu [false]  l - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [jamcb]  role [Valkyrie]  race [human]  gender [female]  align [lawful]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype (j} s [random]  windowtype [tty]  m - altkeyhandler [unknown] (3 of 5)(j a - boulder [`]  b - disclose [ni na nv ng nc no]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - paranoid_confirmation [pray]  j - pickup_burden [stressed]  k - pickup_types [all]  l - pile_limit [5]  m - runmode [run]  n - scores [3 top/2 around]  o - sortloot [loot]  p - statushilites [0 (off: don't highlight status fields)]  q - statuslines [2]  r - symset [default]  s - roguesymset [default]  t - suppress_alert [(none)]  u - whatis_coord [none]  v - whatis_filter [none]   Other settings: (j w - autopickup exceptions [(0 currently set)]  x - menu colors [(5 currently set)]  y - message types [(0 currently set)] (4 of 5)(j +(jZL Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)(end) (j #[?1l>Jamcb the Skirmisher St:18/01 Dx:11 Co:18 In:8 Wi:7 Ch:12 Lawful Dlvl:5 $:76 HP:36(36) Pw:6(6) AC:3 Xp:3----- |[..| |...-# |[[.|# |[))|# |[[.|# -----#########--+--------d|......<..|#@.........||.........|-----------(jBj(d##.@(js*#d@.(jj AThe door resists! ##d(ja(ja6The door opens.|.d(j^y =##@.d.(jp? B@|d.(jR B ###@####d#|.(jHv-----.... ... B...#d@####(jt_f-------|............. .B.-@-##d(jE +You miss the giant bat.d#(jE BThe giant bat bites! HP:32(jF BThe giant bat bites! HP:27(j 8You hit the giant bat!#d(j5 BThe giant bat bites! HP:25(jQ [The giant bat bites! HP:21  HP:22(jee9You miss the giant bat.d#(je-The giant bat misses!#d(jeBThe giant bat bites! HP:17(j$S<You kill the giant bat!)(jSkWelcome to experience level 4. HP:26(45) Pw:9(9) Xp:4d#(jr7S|.||"..@..|-----.----(j7.You see here an aklys.#d(jj}(j}.g - an aklys.@d#(jU-&.@d#(j< @.#d(jo@.d##(ji@.d#(jQ C HP:27@.##d(j @.(jS CYou see here a pyramidal amulet.d#(jC Gr - a pyramidal amulet.@#d(j] (j.@#d(j;.@##d(j>= .@d#(j.@#d(j$.@d#(jU% < HP:28.@##d(jԹ d@(jE8You swap places with your dog..d(j @d#(j##d##@(jQ HP:29####@#d#@#d#(j2 @#d#(jc} #d#@(jBK d#|@(jy##|d@(j= .@.d(j @d..(j5 HP:30@d.(j4@#d#..(j5X HP:31@#d######(jAS@@##d#d#(jK 5@..@d##(jq@#(jq_"Velkommen, jamcb! Welcome again to Siverek's used armor dealership!"#d(jZ_%@-#d(ji .@@#d(j$ 2@@..d# (j 2What do you want to drop? [$a-yAB or ?*] (j   Coins  $ - 76 gold pieces  Amulets  r - a pyramidal amulet  Weapons  a - a +1 long sword (weapon in hand)  b - a blessed +0 dagger  g - an aklys  j - 2 orcish daggers (at the ready)  l - a knife (alternate weapon; not wielded)  Armor  c - an uncursed +3 small shield (being worn)  q - a +0 crested helmet (being worn)  A - a +0 leather cloak  B - a +0 robe (being worn)  Comestibles  d - an uncursed food ration  m - a fortune cookie  Scrolls  i - a scroll labeled PRIRUTSENIE  n - a scroll labeled FOOBIE BLETCH  Spellbooks  k - a dark green spellbook  o - a copper spellbook  u - a cloth spellbook  v - a mottled spellbook  Potions (1 of 2)(jH|+----- |[.@| |@..-#------------ |[[.|#|........... |[))|d|..........| |[[.|#|..........| -----#------.-----#####################--|--------#|......<..|#..........||.........|-----------Jamcb the Skirmisher St:18/01 Dx:11 Co:18 In:8 Wi:7 Ch:12 Lawful Dlvl:5 $:76 HP:31(45) Pw:9(9) AC:3 Xp:4You drop an aklys.--More--(jIQSiverek offers 2 gold pieces for your aklys. Sell it? [ynaq] (y) (jt(jt $:78You sold an aklys for 2 gold pieces. HP:32d## (jڔ @.)@.d#(jF^ .@(jn^OYou see here a plate mail (for sale, 600 zorkmids)..@d-(jT[@(jKYou see here a bardiche (for sale, 7 zorkmids)..@d[(j)@(jOYou see here a bronze plate mail (for sale, 400 zorkmids).[d(j8@[(jvJYou see here a bardiche (for sale, 7 zorkmids).d[[(j @)(jM TYou see here a plate mail (for sale, 600 zorkmids).d)@.(j\5Really attack Siverek? [yn] (n) (jb(j[d.@[@(j 2 HP:33d.@.(j. [.d@.(jW)d@[(j] @..d@(j -d@(j 4.@##d#@(j/ < HP:34##d@(j T#####d##@.#d(jV#d@(j0 HP:35d#@(jb #.@d(j@d.(jӍ@d.(j d@(jE>You swap places with your dog.d|(jW +#|d@(jd..@(j1.d.@(j) HP:36.d.@(j2 .d.@(jXd...@(j"...@d(jP).@..d(j' d.(jzd.(jD<.d.@(j. HP:37d.(j9d..@.(jo.d@.(j".d@.(j d..(j".@d.(jD@d..(j @.d. (jA7 HP:38@...d (jV$@.d.. (jM@| (jk HP:39@####d#|....@# (j(##d@##: (jjU@#d (j #@.#d (j*Q<@.d## : (j0@d.. (jO B HP:40.@.d (jEE1d.@#.#. : (jw(.d.@::  (j/.d#@#: (j 9.d@#: (j¨/d#@: (jP HYou kill the gecko!d:# #(jR/:d #(j\ HP:41: #d#@#(j6 B :#d#@##(j+V :###d####@#(j+W ##d#@#..>..----(jB HP:42#d#--------#|+..F...|@..{....|*...|----(jT^/d##-.@-(j #d.@(jI#d.@(j #d.@(jh@{(jFYou see here a statue of a lichen..d(jRL .Fd@>(j  Coins  $ - 78 gold pieces  Amulets  r - a pyramidal amulet  Weapons  a - a +1 long sword (weapon in hand)  b - a blessed +0 dagger  j - 2 orcish daggers (at the ready)  l - a knife (alternate weapon; not wielded)  Armor  c - an uncursed +3 small shield (being worn)  q - a +0 crested helmet (being worn)  A - a +0 leather cloak  B - a +0 robe (being worn)  Comestibles  d - an uncursed food ration  m - a fortune cookie  Scrolls  i - a scroll labeled PRIRUTSENIE  n - a scroll labeled FOOBIE BLETCH  Spellbooks  k - a dark green spellbook  o - a copper spellbook  u - a cloth spellbook  v - a mottled spellbook  Potions  f - a white potion (1 of 2)*(jf  s - a ruby potion  t - a bubbly potion  Wands  h - a glass wand  Tools  e - an uncursed oil lamp  p - a key  Gems/Stones  w - a black gem  x - a green gem  y - a violet gem (2 of 2)*(jm rJamcb the Skirmisher St:18/01 Dx:11 Co:18 In:8 Wi:7 Ch:12 Lawful Dlvl:5 $:78 HP:42(45) Pw:9(9) AC:3 Xp:4----- |[..| |)..-#------------ |[[.|#|...........# |[))|#|..........|# |[[.|#|..........|# -----#------.-----##########################--|--------####|......<..|#---------#..........|#|+..F...||.........|#..d.@....-----------|>..*...|----------(j; {@-(j1You see here a black gem.d..(jI.(jIw - a black gem. HP:43d.@0(j- (.@d.0(jd@.>1(j@.1(j[;You see here a white spellbook.d.2(j02(j.13z - a white spellbook.@.d2(j d@..3(j d.@.4(j..d@4(j: HP:44..{@d4(jr ..@.d5(j^d.@.5(j #.d.@#6(j,ET---|.|.|.|....d@:7(j)+#@d# 7(j 2:#@d.8(j.*##@#d8(j S HP:45#@#d#9(j'X-. :F@d##:(j%DYou kill the lichen! :##d;(j^..##@#;(j_NThe iguana bites! HP:41#d#=(j$6#:@#d##=(j 7#@#:You hear some noises.@(j6-#:#@#dd@(j6d:#@##d  :dE(j'@#d d E(jTThe iguana bites! HP:38  HP:39G(j,8##@d  :dG(j޳ 7##d#@##d   dH(j3K3##d@Fd d I(j ]You kill the red mold!#d#d d  :J(ji P#d@#d#  :dL(jBdd###@## dM(jiO C#d#d@#: d N(jzG Q HP:40#d@#dd O(j7-#d@##d: dO(jn1You miss the fox.d O(joFThe fox bites! HP:37d#O(jDo<The fox bites! HP:36P(j4 You miss the fox. dThe fox misses!d#d :Q(j]Q(j?You kill the fox!%#d dR(j @#R(jq NYou see here a fox corpse.d#: d `(jEThere is a fox corpse here; eat it? [ynq] (n) a(j}a(j2This fox corpse tastes okay. HP:37#d# : ##d d :a(jkaYou finish eating the fox corpse.d#: : f(j<"@d# f(j@#d# f(jL$ 0 HP:38@d##f(j &-..@d#g(j X------................-@-###dj(jZ!#.#@d#j(j(#@##d#j(jb^ HP:39@###.##dk(j#dl(j*"d##m(jќ!#@#dm(ji5##@#do(j %#@d#:o(jV d@o(j jYou swap places with your dog.#dYou hear someone counting money.r(jۺ d@r(j# 6You swap places with your dog.d#s(jB HP:40##@ds(j״#@:#du(jF@d:##v(jn3:#You hear some noises.w(jx(jC&d.##:x(j03.dy(j .d@z(j#@z(jgThe iguana bites! HP:38  HP:39#d:{(jZ{(j›2You kill the iguana!d#%|(j#@|(jPYou see here an iguana corpse..d :(jIThere is an iguana corpse here; eat it? [ynq] (n) (j=(jJThis iguana corpse tastes okay.#d d (jIYou finish eating the iguana corpse.#d (jU,#d@d :(j8C HP:40#d@ d: (j> #d@: d(j'd##@d (jf %##d@: d(j A#d@# d(j0#d@# d(jm )d#@#  d:(j+y+#d#@#d  :(j HP:41-###d@##d.:.. |(j̅ }#d@d#  :..||The fox bites! HP:40(j<-------.............#=@d# :.--The dog misses the fox.The fox misses!The dog bites the fox.--More--(ji %The fox is killed!#(j%(jb Y.F.|....|@......|#--------#d(j<8.|#@d-#(jp$--.|-@(jp?You see here a moonstone ring.#d(j(jCC - a moonstone ring.d@##(j1.@d-. (jB HP:41@.#d(joq .@d-.(jXZd.@.(jFYou kill the yellow mold!.%d:(jHd.@(jcdRYou see here a yellow mold corpse..d.: (j,..d@(j (d% :(j 2.d.@ :(j) A HP:42d..@.(j\.@.(jm.<You see here a yellow mold corpse...d(j/.@d% :(j,.@#.#d :(j #.@.d (j" @#d.(j/ @..d(jL HP:43@..d...(j37@....d.%.d(jU #@.d..(j #@.d.(j#@#d.(jZ9 HP:44#@#.d#(j *@#.#.d(j !#+@..(jA OThe door opens......-.....------(j0.|@#.|-(jA!|@--(j۴.@(j} -@(jC HP:45@.#.(j#@d(j#@(j\The dog picks up a yellow mold corpse.#@d..--More--(jdd2You hear someone cursing shoplifters.(j=1 (#@d.:(j>.@d.:.(jd@(j7You swap places with your dog..d(j5^-.@:..d(j; .@d.(jd.@.(jbIX...@dYou hear the footsteps of a guard on patrol.(jRH 1.@.:.d(j<The dog drops a yellow mold corpse.%d(je #@.:...d(jW %..@:d.(jx=.@The iguana misses!.d.(j_IThe iguana bites! HP:42(j_GThe dog picks up a yellow mold corpse.--More--(j%+DThe dog misses the iguana. HP:43(j8".@:d.(j j@:d.The dog drops a yellow mold corpse.The dog misses the iguana.(jlIThe iguana bites! HP:39(j,The dog misses the iguana.(j |The dog picks up a yellow mold corpse.The dog bites the iguana.--More--(j>SThe dog bites the iguana.The iguana misses the dog.(jf(jg/You kill the iguana!d..(j!d.-@(j .d.@(j A HP:40d..@.(jU$.d@.(jW@.The dog drops a yellow mold corpse.d%(jR.d.@(j$.d.@.(jU..d@(j ..@d(jWP d@(jpQfYou swap places with your dog. HP:41.d#@#(jQT#####d#@###(jRQ HP:42######@d(jR!##@###d(j C @##@d#.(j)##@d##(j #@###d(j& +##@#d#(j xS#@#d#............-----(jw`F HP:43#@#d#.-(j" #@d#(jx@d#(jۥ Ud##-@-.%..|..--(jY#d-------.|.!...@|...|.(j;#d.@(j _%#d@.(j".d@.(j@.(jWYou see here a food ration. HP:44.d(j0.<D - a food ration.@d.(jL &@..d.(j@.(jqBYou see here a purple-red potion.d..(j'$!d.@.(j׻ .d.@.(j_..@d(j@d...(j @.(jL PYou see here a purple-red potion. HP:45d.(jS(j8E - a purple-red potion.@..d(j.@d.(j9=d@You swap places with your dog..d(j&d@.(j .d@(j ..@.d(jc.@.d.(jd.@#.(j ..d@(jY@.d(j5d@##(j #d@#(j#d@(j5F #d@(j'#d@(jڄ P#d@#........-----(j w#d#------------+-@............|..........|........|--------(j4Dd#-#@|.-(js 5#d.@|-(j#d.@(ju5 .d.@(j .d.@(j..d@(j..d@(jD;..@.d(jFT!.d...@..(jT...d..@(j7The door opens.|..d(j`| 5##@.d.(jR@|d(j= "#@##d.(j/> ,#@#d#######|(j'? Q@##d#######(jv? .@#d##(j0 )@#d#(jo @.d#(j,&ZWhere do you want to travel to?(For instructions type a '?')(ju (jiv ,staircase down(j (j# 6....#.d#@(j< 7You hear someone cursing shoplifters.@.(jI :...@..d--More--(jIYou hear the chime of a cash register.@.d.(j@-d.(j#d...#@#(j9#-.F@#######d (jf (jg8You kill the brown mold!## (j.@# (j}\Where do you want to travel to?(For instructions type a '?') (jx-staircase down (j -staircase down(j (j* &######@(j <##d ###@(j d .@(j @.(jc F# ###.@..d...(jd.(j{d(j.d(j~D {d(j"d..(jf d.(j=..d(j(dd.(j Bd..You hear the chime of a cash register.(j!.d.(jř%You descend the stairs.--More--(j2------------...........||..........||..........||...@......|+..d...[...||..........|------------Jamcb the Skirmisher St:18/01 Dx:11 Co:18 In:8 Wi:7 Ch:12 Lawful Dlvl:6 $:78 HP:45(45) Pw:9(9) AC:3 Xp:4(j!.d(j <d.@(j`.d.@(jN .@(j_ /You see here a large shield..d(jE.d[@(jXK..d(j4@d(jM,You swap places with your dog.(jz?You see here a large shield...d(j(j4F - a large shield.@.d!(jg Weapons a - a +1 long sword (weapon in hand) j - 2 orcish daggers (at the ready) l - a knife (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) q - a +0 crested helmet (being worn) B - a +0 robe (being worn)(end) l(j*------------...........||..........||..........||...<......|+......@...|l(j a Weapons a - a +1 long sword (weapon in hand) j - 2 orcish daggers (at the ready) l - a knife (alternate weapon; not wielded) Armor c - an uncursed +3 small shield (being worn) q - a +0 crested helmet (being worn) B - a +0 robe (being worn)(end) n(ju------------...........||..........||..........||...<......|+......@...|n(jP  Coins  $ - 78 gold pieces  Amulets  r - a pyramidal amulet  Weapons  a - a +1 long sword (weapon in hand)  b - a blessed +0 dagger  j - 2 orcish daggers (at the ready)  l - a knife (alternate weapon; not wielded)  Armor  c - an uncursed +3 small shield (being worn)  q - a +0 crested helmet (being worn)  A - a +0 leather cloak  B - a +0 robe (being worn)  F - a large shield  Comestibles  d - an uncursed food ration  m - a fortune cookie  D - a food ration  Scrolls  i - a scroll labeled PRIRUTSENIE  n - a scroll labeled FOOBIE BLETCH  Spellbooks  k - a dark green spellbook  o - a copper spellbook  u - a cloth spellbook  v - a mottled spellbook (1 of 2)(ja+  z - a white spellbook  Potions  f - a white potion  s - a ruby potion  t - a bubbly potion  E - a purple-red potion  Rings  C - a moonstone ring  Wands  h - a glass wand  Tools  e - an uncursed oil lamp  p - a key  Gems/Stones  w - 2 black gems  x - a green gem  y - a violet gem (2 of 2)(j; -Jamcb the Skirmisher St:18/01 Dx:11 Co:18 In:8 Wi:7 Ch:12 Lawful Dlvl:6 $:78 HP:45(45) Pw:9(9) AC:3 Xp:4------------...........||..........||..........||...<......|+......@...||.........d|------------(j=What do you want to write with? [- abhjlw-yC or ?*] (jj(j#?This glass wand is a wand of fire!--More-- (j-`:You burn into the floor with a wand of fire.--More--(j8" BWhat do you want to burn into the floor here? (jwx(j[ x(j$vx(j(j@:Flames fly from the wand.d..(j Coins  $ - 78 gold pieces  Amulets  r - a pyramidal amulet  Weapons  a - a +1 long sword (weapon in hand)  b - a blessed +0 dagger  j - 2 orcish daggers (at the ready)  l - a knife (alternate weapon; not wielded)  Armor  c - an uncursed +3 small shield (being worn)  q - a +0 crested helmet (being worn)  A - a +0 leather cloak  B - a +0 robe (being worn)  F - a large shield  Comestibles  d - an uncursed food ration  m - a fortune cookie  D - a food ration  Scrolls  i - a scroll labeled PRIRUTSENIE  n - a scroll labeled FOOBIE BLETCH  Spellbooks  k - a dark green spellbook  o - a copper spellbook  u - a cloth spellbook  v - a mottled spellbook (1 of 2)