(i`; Player: blargius Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-11-27.19:46:09.ttyrec Time: (1764272769) Thu Nov 27 19:46:09 2025 (iG? This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net (i. Restoring save file...(i (i` Blargius the Footpad St:16 Dx:18 Co:10 In:9 Wi:10 Ch:10 Chaotic S:0 Dlvl:1 $:1515 HP: 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 You return to level 1 in The Dungeons of Doom.--More--(iF------|$...||....|+@d..|--.---(iPBlargius the Footpad St:16 Dx:18 Co:10 In:9 Wi:10 Ch:10 Chaotic S:0 Dlvl:1 $:1515 HP: Dlvl:1 $:1515 HP:12(12) Dlvl:1 $:1515 HP:12(12) Pw:2(2) AC:3 Xp:1/0 T:1 Hello blargius, the human Rogue, welcome back to SlashEM!(i= Weapons a - a +0 short sword (weapon in hand) b - 15 +0 daggers (alternate weapon; not wielded) c - 32 +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) (iG------|$...||....|+@d..|--.--- 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 (i&In what direction? [hykulnjb><] (iS 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 (i$T = Weapons a - a +0 short sword (weapon in hand) b - 15 +0 daggers (alternate weapon; not wielded) c - 32 +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) (i ------|$...||....|+@d..|--.--- 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 (iIm# (i adjust(i djust(i) ;What do you want to adjust? [a-i or ?*] (i -Adjust letter to what [i-zA-Z]? (iA Swapping: b - an uncursed oilskin sack. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 (i7b= Weapons a - a +0 short sword (weapon in hand) c - 32 +0 darts (in quiver) i - 15 +0 daggers (alternate weapon; not wielded) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools b - an uncursed oilskin sack h - an uncursed lock pick(end) ê(i------|$...||....|+@d..|--.--- 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 Ū(i# Ū(iD adjustƪ(i djustƪ(iN ;What do you want to adjust? [a-i or ?*] Ǫ(i/ .Adjust letter to what [hj-zA-Z]? ɪ(iqMoving: k - an uncursed lock pick. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 ˪(i = Weapons a - a +0 short sword (weapon in hand) c - 32 +0 darts (in quiver) i - 15 +0 daggers (alternate weapon; not wielded) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools b - an uncursed oilskin sack k - an uncursed lock pick(end) Ъ(i------|$...||....|+@d..|--.--- 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 Ҫ(i3What do you want to use or apply? [bk or ?*] Ҫ(i  Your oilskin sack is empty. Do what?  i - Put something into the oilskin sack(end) Ҫ(iW i+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Tools B - Items known to be Blessed U - Items known to be Uncursed(end) Ԫ(i +Ԫ(i ------|$...||....|+@d..|--.--- Put in what?  Coins h - 1515 gold pieces Weapons a - a +0 short sword (weapon in hand) c - 32 +0 darts (in quiver) i - 15 +0 daggers (alternate weapon; not wielded) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools b - an uncursed oilskin sack k - an uncursed lock pick(end) (i=#(iU+(i l------|$...||....|+@d..|--.---(i  12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 You put 4 blessed scrolls of gold detection into the oilskin sack. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 --More--(iYou put 3 blessed scrolls of teleportation into the oilskin sack. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1  12(12)  Pw:2(2) AC:3 Xp:1/0 T:2 (i Y 12(12)  Pw:2(2) AC:3 Xp:1/0 T:2 (i Weapons a - a +0 short sword (weapon in hand) c - 32 +0 darts (in quiver) i - 15 +0 daggers (alternate weapon; not wielded) Armor d - an uncursed +1 leather armor (being worn) Scrolls g - a blessed scroll of teleportation Potions e - an uncursed potion of sickness Tools b - an uncursed oilskin sack k - an uncursed lock pick(end) (i\------|$...||....|+@d..|--.--- 12(12)  Pw:2(2) AC:3 Xp:1/0 T:2 (i9 12(12)  Pw:2(2) AC:3 Xp:1/0 T:3 @d<.(i $@.(i7You see here 91 gold pieces..(i 12(12)  Pw:2(2) AC:3 Xp:1/0 T:3 The little dog falls into a pit! 12(12)  Pw:2(2) AC:3 Xp:1/0 T:4 d(i (i~91 gold pieces.91 606 12(12)  Pw:2(2) AC:3 Xp:1/0 T:5 (i][w 12(12)  Pw:2(2) AC:3 Xp:1/0 T:6 .@ (i q 12(12)  Pw:2(2) AC:3 Xp:1/0 T:7 .@ (i b 12(12)  Pw:2(2) AC:3 Xp:1/0 T:8 <@ (iw; .@## 12(12)  Pw:2(2) AC:3 Xp:1/0 T:9 You hear the splashing of a naiad. (i 12(12)  Pw:2(2) AC:3 Xp:1/0 T:10 ^.@#(iu] 12(12)  Pw:2(2) AC:3 Xp:1/0 T:11 #@##(i1  12(12)  Pw:2(2) AC:3 Xp:1/0 T:12 ##@(i 12(12)  Pw:2(2) AC:3 Xp:1/0 T:13 #@#+(i q 12(12)  Pw:2(2) AC:3 Xp:1/0 T:14 @#(i&In what direction? [hykulnjb><] (ia(idWHAMMM!!! 12(12)  Pw:2(2) AC:3 Xp:1/0 T:15 (iE4In what direction? [hykulnjb><] (i8 (iV dWHAMMM!!! 12(12)  Pw:2(2) AC:3 Xp:1/0 T:16 (iFC4In what direction? [hykulnjb><] (i; (i As you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Xp:1/0 T:17 . (i 12(12)  Pw:2(2) AC:3 Xp:1/0 T:18 #-@-.r.$(i7 You kill the rabbit!107  12(12)  Pw:2(2) AC:3 Xp:1/4 T:19 %&(i D.@...&(i xYou see here a rabbit corpse. 12(12)  Pw:2(2) AC:3 Xp:1/4 T:20 ,(iE6What do you want to eat? [* or ,] 0(iN s eat what?  Comestibles a - a rabbit corpse(end) 3(iEa+------3(ipBlecch! Rotten food! 12(12)  Pw:2(2) AC:3 Xp:1/4 T:21 B(i@ 12(12)  Pw:2(2) AC:3 Xp:1/4 T:22 .@...C(i 12(12)  Pw:2(2) AC:3 Xp:1/4 T:23  . .@. .C(iT  12(12)  Pw:2(2) AC:3 Xp:1/4 T:24 . .@. . D(i,U 12(12)  Pw:2(2) AC:3 Xp:1/4 T:25 | .@. | E(i 12(12)  Pw:2(2) AC:3 Xp:1/4 T:26 -@. F(ii  12(12)  Pw:2(2) AC:3 Xp:1/4 T:27 .@..G(i/&  12(12)  Pw:2(2) AC:3 Xp:1/4 T:28 ..@..H(ir- 12(12)  Pw:2(2) AC:3 Xp:1/4 T:29  . .@. .H(i  12(12)  Pw:2(2) AC:3 Xp:1/4 T:30  . .@. .I(i 12(12)  Pw:2(2) AC:3 Xp:1/4 T:31  | .@| |J(io  12(12)  Pw:2(2) AC:3 Xp:1/4 T:32 ---@. K(i  12(12)  Pw:2(2) AC:3 Xp:1/4 T:33 .@..L(i 12(12)  Pw:2(2) AC:3 Xp:1/4 T:34  .@..|M(iQ& 12(12)  Pw:2(2) AC:3 Xp:1/4 T:35  .@---N(i 12(12)  Pw:2(2) AC:3 Xp:1/4 T:36 ..@.-N(i  12(12)  Pw:2(2) AC:3 Xp:1/4 T:37 . .@. -O(i] 12(12)  Pw:2(2) AC:3 Xp:1/4 T:38 . .@. -O(i? 12(12)  Pw:2(2) AC:3 Xp:1/4 T:39  .@. -P(iv 12(12)  Pw:2(2) AC:3 Xp:1/4 T:40 # #@. Q(i 12(12)  Pw:2(2) AC:3 Xp:1/4 T:41  #@. R(i 12(12)  Pw:2(2) AC:3 Xp:1/4 T:42 #@#S(iD  12(12)  Pw:2(2) AC:3 Xp:1/4 T:43 ##@#T(i ~ 12(12)  Pw:2(2) AC:3 Xp:1/4 T:44 #@#U(i]t~ 12(12)  Pw:2(2) AC:3 Xp:1/4 T:45 #@#X(ib ~ 12(12)  Pw:2(2) AC:3 Xp:1/4 T:46 #@#Y(iv ~ 12(12)  Pw:2(2) AC:3 Xp:1/4 T:47 #@#Z(i( ~ 12(12)  Pw:2(2) AC:3 Xp:1/4 T:48 #@#[(il0 q 12(12)  Pw:2(2) AC:3 Xp:1/4 T:49 @#^(i8 ^ 12(12)  Pw:2(2) AC:3 Xp:1/4 T:50 +_(iU 12(12)  Pw:2(2) AC:3 Xp:1/4 T:51 c(i-&In what direction? [hykulnjb><] d(i d(i dWHAMMM!!! 12(12)  Pw:2(2) AC:3 Xp:1/4 T:52 f(i"|4In what direction? [hykulnjb><] f(i WHAMMM!!!f(i[  12(12)  Pw:2(2) AC:3 Xp:1/4 T:53 You hear the footsteps of a guard on patrol.h(iE4In what direction? [hykulnjb><] h(ih(iAs you kick the door, it crashes open!--|.|...|.....|....F..|.....+...----h(i\ 12(12)  Pw:2(2) AC:3 Xp:1/4 T:54 --More--n(i:You hear the footsteps of a guard on patrol.o(i4  12(12)  Pw:2(2) AC:3 Xp:1/4 T:55 ----........|@#.|...---p(ik 12(12)  Pw:2(2) AC:3 Xp:1/4 T:56 .-.||@.|-q(i4tYou kill the lichen!23  12(12)  Pw:2(2) AC:3 Xp:1/8 T:57 .r(im s 12(12)  Pw:2(2) AC:3 Xp:1/8 T:58 @.s(i t 12(12)  Pw:2(2) AC:3 Xp:1/8 T:59 .@t(i4t 12(12)  Pw:2(2) AC:3 Xp:1/8 T:60 .@t(iPU 12(12)  Pw:2(2) AC:3 Xp:1/8 T:60 t(i*U 12(12)  Pw:2(2) AC:3 Xp:1/8 T:60 u(i m 12(12)  Pw:2(2) AC:3 Xp:1/8 T:61 @.u(i? m 12(12)  Pw:2(2) AC:3 Xp:1/8 T:62 @.x(iK:&In what direction? [hykulnjb><] x(i(x(i)dWHAMMM!!! 12(12)  Pw:2(2) AC:3 Xp:1/8 T:63 z(iBI4In what direction? [hykulnjb><] z(i2z(i`As you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Xp:1/8 T:64 .|(i:s 12(12)  Pw:2(2) AC:3 Xp:1/8 T:65 @.(iU 12(12)  Pw:2(2) AC:3 Xp:1/8 T:66 (i*U 12(12)  Pw:2(2) AC:3 Xp:1/8 T:67 (iU 12(12)  Pw:2(2) AC:3 Xp:1/8 T:68 (i U 12(12)  Pw:2(2) AC:3 Xp:1/8 T:69 (iU 12(12)  Pw:2(2) AC:3 Xp:1/8 T:70 (i"PU 12(12)  Pw:2(2) AC:3 Xp:1/8 T:71 (i U 12(12)  Pw:2(2) AC:3 Xp:1/8 T:72 (i U 12(12)  Pw:2(2) AC:3 Xp:1/8 T:73 (iU 12(12)  Pw:2(2) AC:3 Xp:1/8 T:74 (ib 12(12)  Pw:2(2) AC:3 Xp:1/8 T:75 #(is U 12(12)  Pw:2(2) AC:3 Xp:1/8 T:76 (i- 12(12)  Pw:2(2) AC:3 Xp:1/8 T:77 ##@.(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:78 ##@#(iqs 12(12)  Pw:2(2) AC:3 Xp:1/8 T:79 ##@#(iZ 12(12)  Pw:2(2) AC:3 Xp:1/8 T:80 ##@#(iE  12(12)  Pw:2(2) AC:3 Xp:1/8 T:81 ##@#(i[8  12(12)  Pw:2(2) AC:3 Xp:1/8 T:82 #@#(i0v 12(12)  Pw:2(2) AC:3 Xp:1/8 T:83 ###@#(iV 12(12)  Pw:2(2) AC:3 Xp:1/8 T:84 #@#(i6  12(12)  Pw:2(2) AC:3 Xp:1/8 T:85 #@#(i U 12(12)  Pw:2(2) AC:3 Xp:1/8 T:85 (i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:87 #@#(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:88 ----|...|........#@#(i3  12(12)  Pw:2(2) AC:3 Xp:1/8 T:89 |....$@-----#(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:90 .|@#-(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:91 --.||@.(iz@.(izvYou see here 51 gold pieces. 12(12)  Pw:2(2) AC:3 Xp:1/8 T:92 (i5 (i~51 gold pieces.74 57 12(12)  Pw:2(2) AC:3 Xp:1/8 T:93 (ir 12(12)  Pw:2(2) AC:3 Xp:1/8 T:94 @.(iL l 12(12)  Pw:2(2) AC:3 Xp:1/8 T:95 @.(i> 12(12)  Pw:2(2) AC:3 Xp:1/8 T:96 #@.#(i> l 12(12)  Pw:2(2) AC:3 Xp:1/8 T:97 @.(iw 12(12)  Pw:2(2) AC:3 Xp:1/8 T:98 #@#(ix 12(12)  Pw:2(2) AC:3 Xp:1/8 T:99 #@#(iU 12(12)  Pw:2(2) AC:3 Xp:1/8 T:100 #@#(i1  12(12)  Pw:2(2) AC:3 Xp:1/8 T:101 #@###(iC#@# 12(12)  Pw:2(2) AC:3 Xp:1/8 T:102 You hear someone counting money.(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:103 ##@#(iwr 12(12)  Pw:2(2) AC:3 Xp:1/8 T:104 @#(iq 12(12)  Pw:2(2) AC:3 Xp:1/8 T:105 #@(i3 12(12)  Pw:2(2) AC:3 Xp:1/8 T:106 #@#(i% { 12(12)  Pw:2(2) AC:3 Xp:1/8 T:107 #@0(i'_With great effort you move the boulder. 12(12)  Pw:2(2) AC:3 Xp:1/8 T:108 #@0(iE  12(12)  Pw:2(2) AC:3 Xp:1/8 T:109 #@0(iY { 12(12)  Pw:2(2) AC:3 Xp:1/8 T:110 #@0(i{ 12(12)  Pw:2(2) AC:3 Xp:1/8 T:111 @#(i9 12(12)  Pw:2(2) AC:3 Xp:1/8 T:112 #@#(iQ With great effort you move the boulder. 12(12)  Pw:2(2) AC:3 Xp:1/8 T:113 0@#(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:114 0@#(i{ 12(12)  Pw:2(2) AC:3 Xp:1/8 T:115 0@#(i{ { 12(12)  Pw:2(2) AC:3 Xp:1/8 T:116 0@#(i{ 12(12)  Pw:2(2) AC:3 Xp:1/8 T:117 0@#(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:118 ##@#(i!y 12(12)  Pw:2(2) AC:3 Xp:1/8 T:119 #@(i&r 12(12)  Pw:2(2) AC:3 Xp:1/8 T:120 @#(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:121 #@#(iA 12(12)  Pw:2(2) AC:3 Xp:1/8 T:122 #@#(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:123 #@+(i8pThat door is closed. 12(12)  Pw:2(2) AC:3 Xp:1/8 T:123 ë(i4In what direction? [hykulnjb><] ī(izī(iW{eWHAMMM!!! 12(12)  Pw:2(2) AC:3 Xp:1/8 T:124 ū(i4In what direction? [hykulnjb><] ū(i ū(i# eWHAMMM!!! 12(12)  Pw:2(2) AC:3 Xp:1/8 T:125 ƫ(ir4In what direction? [hykulnjb><] ǫ(iǫ(iT As you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Xp:1/8 T:126 ........---ȫ(i- 12(12)  Pw:2(2) AC:3 Xp:1/8 T:127 #-@-....|....|.....|-------ɫ(iK  12(12)  Pw:2(2) AC:3 Xp:1/8 T:128 --.-----|@...|.|˫(i Ox 12(12)  Pw:2(2) AC:3 Xp:1/8 T:129 @.˫(i^x 12(12)  Pw:2(2) AC:3 Xp:1/8 T:130 @.̫(i| 12(12)  Pw:2(2) AC:3 Xp:1/8 T:131 @#̫(i| 12(12)  Pw:2(2) AC:3 Xp:1/8 T:132 @#ͫ(i+ 12(12)  Pw:2(2) AC:3 Xp:1/8 T:133 #@#Ϋ(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:134 #@#Ы(in 12(12)  Pw:2(2) AC:3 Xp:1/8 T:135 #@#Ы(i-f  12(12)  Pw:2(2) AC:3 Xp:1/8 T:136 #@#ѫ(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:137 #@#ѫ(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:138 ##@##ԫ(iQ 12(12)  Pw:2(2) AC:3 Xp:1/8 T:139 ##@#׫(i^ 12(12)  Pw:2(2) AC:3 Xp:1/8 T:140 #@##٫(i[ 12(12)  Pw:2(2) AC:3 Xp:1/8 T:141 #@#ګ(iv 12(12)  Pw:2(2) AC:3 Xp:1/8 T:142 #@##۫(iS_  12(12)  Pw:2(2) AC:3 Xp:1/8 T:143 d@#ݫ(iI`ݫ(i`You displaced your little dog. 12(12)  Pw:2(2) AC:3 Xp:1/8 T:144 @#d(iJ  12(12)  Pw:2(2) AC:3 Xp:1/8 T:145 @d#(ikh 12(12)  Pw:2(2) AC:3 Xp:1/8 T:146 d@##(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:147 #@#d(iYz 12(12)  Pw:2(2) AC:3 Xp:1/8 T:148 #@##(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:149 -----|............-#@#(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:150 ||..|....@-----#(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:151 $|@#.-(i8@ -@ 12(12)  Pw:2(2) AC:3 Xp:1/8 T:152 You hear the splashing of a naiad.(i&3In what direction? [hykulnjb><] (iO3(i3lThe door resists! 12(12)  Pw:2(2) AC:3 Xp:1/8 T:153 (i 3In what direction? [hykulnjb><] (i~U(i&VThe door closes. 12(12)  Pw:2(2) AC:3 Xp:1/8 T:154 +#(ip3In what direction? [hykulnjb><] (iw(iwAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Xp:1/8 T:155 .(ivw 12(12)  Pw:2(2) AC:3 Xp:1/8 T:156 @#(iI 12(12)  Pw:2(2) AC:3 Xp:1/8 T:157 --.||@.(iB?$@.(i?wYou see here 35 gold pieces. 12(12)  Pw:2(2) AC:3 Xp:1/8 T:158 (iW (iW35 gold pieces.209 92 12(12)  Pw:2(2) AC:3 Xp:1/8 T:159 (i y 12(12)  Pw:2(2) AC:3 Xp:1/8 T:160 .@(iSN s 12(12)  Pw:2(2) AC:3 Xp:1/8 T:161 .@(iz 12(12)  Pw:2(2) AC:3 Xp:1/8 T:162 .@#(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:163 .@##(i)[y 12(12)  Pw:2(2) AC:3 Xp:1/8 T:164 #@(iѻ 12(12)  Pw:2(2) AC:3 Xp:1/8 T:165 #@##(iz 12(12)  Pw:2(2) AC:3 Xp:1/8 T:166 #@##(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:167 ##@#(i{  12(12)  Pw:2(2) AC:3 Xp:1/8 T:168 #@##(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:169 ##@#(i5of 12(12)  Pw:2(2) AC:3 Xp:1/8 T:170 @d(iN 12(12)  Pw:2(2) AC:3 Xp:1/8 T:171 d#@##(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:172 ###@d(iSf 12(12)  Pw:2(2) AC:3 Xp:1/8 T:173 #@d#(i*N 12(12)  Pw:2(2) AC:3 Xp:1/8 T:174 #@##(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:175 #@#(i$  12(12)  Pw:2(2) AC:3 Xp:1/8 T:176 ##@#+ (it 12(12)  Pw:2(2) AC:3 Xp:1/8 T:177 -......|#@##(i]@ &In what direction? [hykulnjb><] $(i$(iG4~As you kick the door, it crashes open!.>...---$(i4 12(12)  Pw:2(2) AC:3 Xp:1/8 T:177 You hear some noises. 12(12)  Pw:2(2) AC:3 Xp:1/8 T:178 %(i`  12(12)  Pw:2(2) AC:3 Xp:1/8 T:179 #-@-...$|....-----&(iRl  12(12)  Pw:2(2) AC:3 Xp:1/8 T:180 -.-----------|@........#|.....#.|--------'(i+.@'(i|wYou see here 8 gold pieces. 12(12)  Pw:2(2) AC:3 Xp:1/8 T:181 *(i&*(iy'8 gold pieces.17 700 12(12)  Pw:2(2) AC:3 Xp:1/8 T:182 ,(ij$s 12(12)  Pw:2(2) AC:3 Xp:1/8 T:183 .@-(in 12(12)  Pw:2(2) AC:3 Xp:1/8 T:184 @.-(i_ n 12(12)  Pw:2(2) AC:3 Xp:1/8 T:185 @..(iy 12(12)  Pw:2(2) AC:3 Xp:1/8 T:186 @.1(iQ4  12(12)  Pw:2(2) AC:3 Xp:1/8 T:187 ..@2(i} m 12(12)  Pw:2(2) AC:3 Xp:1/8 T:188 @.3(if5 12(12)  Pw:2(2) AC:3 Xp:1/8 T:189 #@.3(i<>  12(12)  Pw:2(2) AC:3 Xp:1/8 T:190 #@.4(i z 12(12)  Pw:2(2) AC:3 Xp:1/8 T:191 @#4(i; U 12(12)  Pw:2(2) AC:3 Xp:1/8 T:191 5(i 8##@5(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:191 You hear some noises in the distance. 12(12)  Pw:2(2) AC:3 Xp:1/8 T:192 6(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:193 --..#@#7(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:194 ..#@#8(iX 12(12)  Pw:2(2) AC:3 Xp:1/8 T:195 ..#@#8(iy  12(12)  Pw:2(2) AC:3 Xp:1/8 T:196 ..#@#8(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:197 ---..|.|.|..@#<(iQ &In what direction? [hykulnjb><] =(i7=(i}The door closes. 12(12)  Pw:2(2) AC:3 Xp:1/8 T:198 +@(iH$ 4In what direction? [hykulnjb><] A(i(\A(i@\eWHAMMM!!! 12(12)  Pw:2(2) AC:3 Xp:1/8 T:199 B(i4In what direction? [hykulnjb><] B(i B(i eWHAMMM!!! 12(12)  Pw:2(2) AC:3 Xp:1/8 T:200 C(i6 4In what direction? [hykulnjb><] D(iD(i#As you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Xp:1/8 T:201 .E(iP 12(12)  Pw:2(2) AC:3 Xp:1/8 T:202 ---|..|... |... |.{..|...|...|-@-#F(i  12(12)  Pw:2(2) AC:3 Xp:1/8 T:203 |.|...@ -----.-M(iNs 12(12)  Pw:2(2) AC:3 Xp:1/8 T:204 .@N(iqu 12(12)  Pw:2(2) AC:3 Xp:1/8 T:205 .@O(i@y 12(12)  Pw:2(2) AC:3 Xp:1/8 T:206 #@O(i y 12(12)  Pw:2(2) AC:3 Xp:1/8 T:207 #@O(i y 12(12)  Pw:2(2) AC:3 Xp:1/8 T:208 #@P(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:209 #@dQ(iʝ  12(12)  Pw:2(2) AC:3 Xp:1/8 T:210 #@d#.R(iaB 12(12)  Pw:2(2) AC:3 Xp:1/8 T:211 d#@S(i 12(12)  Pw:2(2) AC:3 Xp:1/8 T:212 ##@T(i }s 12(12)  Pw:2(2) AC:3 Xp:1/8 T:213 .@T(iS l 12(12)  Pw:2(2) AC:3 Xp:1/8 T:214 .@Y(i"V 12(12)  Pw:2(2) AC:3 Xp:1/8 T:215 Z(ik 12(12)  Pw:2(2) AC:3 Xp:1/8 T:216 d](i& -----|...||@..||.d.||...||..F+-----Blargius the Footpad St:16 Dx:18 Co:10 In:9 Wi:10 Ch:10 Chaotic S:267 Dlvl:2 $:1700 HP: Dlvl:2 $:1700 HP:12(12) Dlvl:2 $:1700 HP:12(12) Pw:2(2) AC:3 Xp:1/8 T:216 ](i d x  12(12)  Pw:2(2) AC:3 Xp:1/8 T:217 d<g(iH 12(12)  Pw:2(2) AC:3 Xp:1/8 T:218 ..d@.i(ik)  12(12)  Pw:2(2) AC:3 Xp:1/8 T:219 d.<@m(i.What do you want to ready? [- ci or ?*] o(ia Weapons c - 32 +0 darts (in quiver) i - 15 +0 daggers (alternate weapon; not wielded)(end) u(iPh+-----i - 15 +0 daggers (in quiver). 12(12)  Pw:2(2) AC:3 Xp:1/8 T:219 {(i3In what direction? [hykulnjb><] ~(i/)~(i .~(i The dagger hits the brown mold! 12(12)  Pw:2(2) AC:3 Xp:1/8 T:220 ..d(iU3In what direction? [hykulnjb><] (i 1You throw 2 daggers.)(iK Q.The 1st dagger hits the brown mold!--More--(iYou kill the brown mold!)303  12(12)  Pw:2(2) AC:3 Xp:1/17 T:220 )(i߻ .(iȂ{ 12(12)  Pw:2(2) AC:3 Xp:1/17 T:221 <d(i4 (iYou displaced your little dog. 12(12)  Pw:2(2) AC:3 Xp:1/17 T:222 ..@d(i\You displaced your little dog.d@(iYou see here 3 +0 daggers. 12(12)  Pw:2(2) AC:3 Xp:1/17 T:223 .d(i] 12(12)  Pw:2(2) AC:3 Xp:1/17 T:223 (iUi - 3 +0 daggers (in quiver). 12(12)  Pw:2(2) AC:3 Xp:1/17 T:224 d..(i  12(12)  Pw:2(2) AC:3 Xp:1/17 T:225 d.@.(i &In what direction? [hykulnjb><] (io(ipAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Xp:1/17 T:226 d<..(iZ 12(12)  Pw:2(2) AC:3 Xp:1/17 T:227 ..#@##(i,..#.@# 12(12)  Pw:2(2) AC:3 Xp:1/17 T:228 You hear the chime of a cash register.(i  12(12)  Pw:2(2) AC:3 Xp:1/17 T:229 @#d##(iM  12(12)  Pw:2(2) AC:3 Xp:1/17 T:230 d@#.#(iBU 12(12)  Pw:2(2) AC:3 Xp:1/17 T:231 -----.....$...##d@##(iE 12(12)  Pw:2(2) AC:3 Xp:1/17 T:232 d###@#(i\  12(12)  Pw:2(2) AC:3 Xp:1/17 T:233 -|..#.#@#d#(i  12(12)  Pw:2(2) AC:3 Xp:1/17 T:234 |@....|#d------#(i# 12(12)  Pw:2(2) AC:3 Xp:1/17 T:235 -.|d@#-(io 12(12)  Pw:2(2) AC:3 Xp:1/17 T:236 -|d#.@(i0fYou displaced your little dog.@d.(iYou see here 57 gold pieces. 12(12)  Pw:2(2) AC:3 Xp:1/17 T:237 d.d(il (ilY57 gold pieces..dd.(il60 57 12(12)  Pw:2(2) AC:3 Xp:1/17 T:237 The little dog just misses the jackal. 12(12)  Pw:2(2) AC:3 Xp:1/17 T:238 (i+q  12(12)  Pw:2(2) AC:3 Xp:1/17 T:238 The little dog bites the jackal.(i@q The jackal misses the little dog. 12(12)  Pw:2(2) AC:3 Xp:1/17 T:239 d.(imp (ipYou kill the jackal!4  12(12)  Pw:2(2) AC:3 Xp:1/18 T:240 %..d(i$.@(iYYou see here a jackal corpse. 12(12)  Pw:2(2) AC:3 Xp:1/18 T:241 .d(i5What do you want to eat? [* or ,] (iVs eat what?  Comestibles a - a jackal corpse(end) (iGbK+(i*cThis jackal corpse tastes terrible! 12(12)  Pw:2(2) AC:3 Xp:1/18 T:242  12(12)  Pw:2(2) AC:3 Xp:1/18 T:243  12(12)  Pw:2(2) AC:3 Xp:1/18 T:244  12(12)  Pw:2(2) AC:3 Xp:1/18 T:245  12(12)  Pw:2(2) AC:3 Xp:1/18 T:246  12(12)  Pw:2(2) AC:3 Xp:1/18 T:247  12(12)  Pw:2(2) AC:3 Xp:1/18 T:248 .........d--More--(iYou finish eating the jackal corpse. 12(12)  Pw:2(2) AC:3 Xp:1/18 T:249 .(iGs 12(12)  Pw:2(2) AC:3 Xp:1/18 T:250 .@(iY t 12(12)  Pw:2(2) AC:3 Xp:1/18 T:251 .@(i  12(12)  Pw:2(2) AC:3 Xp:1/18 T:252 .@##dì(i7  12(12)  Pw:2(2) AC:3 Xp:1/18 T:253 .@##Ĭ(i 12(12)  Pw:2(2) AC:3 Xp:1/18 T:254 #@#Ŭ(ie 12(12)  Pw:2(2) AC:3 Xp:1/18 T:255 #@#Ƭ(iZ 12(12)  Pw:2(2) AC:3 Xp:1/18 T:256 d#@#Ǭ(i_y 12(12)  Pw:2(2) AC:3 Xp:1/18 T:257 #d@Ȭ(i#  12(12)  Pw:2(2) AC:3 Xp:1/18 T:258 #@d#ɬ(i_  12(12)  Pw:2(2) AC:3 Xp:1/18 T:259 #@d#ʬ(i V 12(12)  Pw:2(2) AC:3 Xp:1/18 T:259 ˬ(iS 12(12)  Pw:2(2) AC:3 Xp:1/18 T:260 #@##ˬ(i5  12(12)  Pw:2(2) AC:3 Xp:1/18 T:261 ##@#ͬ(ip 12(12)  Pw:2(2) AC:3 Xp:1/18 T:262 -------@#.......|#ͬ(i  12(12)  Pw:2(2) AC:3 Xp:1/18 T:263 #@#ά(i*n 12(12)  Pw:2(2) AC:3 Xp:1/18 T:264 #@#.|ά(i_  12(12)  Pw:2(2) AC:3 Xp:1/18 T:265 #@#.Ϭ(i 12(12)  Pw:2(2) AC:3 Xp:1/18 T:266 #@#.Ϭ(i;  12(12)  Pw:2(2) AC:3 Xp:1/18 T:267 #@#.Ь(i 12(12)  Pw:2(2) AC:3 Xp:1/18 T:268 #@#.Ѭ(ix1 12(12)  Pw:2(2) AC:3 Xp:1/18 T:269 #@....--.-Ѭ(ip  12(12)  Pw:2(2) AC:3 Xp:1/18 T:270 -#@|....---Ҭ(i 12(12)  Pw:2(2) AC:3 Xp:1/18 T:271 .@|-Ӭ(id t 12(12)  Pw:2(2) AC:3 Xp:1/18 T:272 .@Ԭ(i m 12(12)  Pw:2(2) AC:3 Xp:1/18 T:273 .@լ(im 12(12)  Pw:2(2) AC:3 Xp:1/18 T:274 .@լ(iWm 12(12)  Pw:2(2) AC:3 Xp:1/18 T:275 .@լ(i0Am 12(12)  Pw:2(2) AC:3 Xp:1/18 T:276 .@׬(i 12(12)  Pw:2(2) AC:3 Xp:1/18 T:277 .@##ج(i4.@# 12(12)  Pw:2(2) AC:3 Xp:1/18 T:278 You hear someone cursing shoplifters.ڬ(i 12(12)  Pw:2(2) AC:3 Xp:1/18 T:279 #@##F.۬(i 12(12)  Pw:2(2) AC:3 Xp:1/18 T:280 #@.ݬ(iN 12(12)  Pw:2(2) AC:3 Xp:1/18 T:281 #@##F....{|.--ެ(i?6 12(12)  Pw:2(2) AC:3 Xp:1/18 T:282 #@##..-߬(i 12(12)  Pw:2(2) AC:3 Xp:1/18 T:283 #@......---(imYou kill the lichen!80  12(12)  Pw:2(2) AC:3 Xp:1/22 T:284 %(iX1w#-@-...|.||.||-There is a doorway here.You see here a lichen corpse. 12(12)  Pw:2(2) AC:3 Xp:1/22 T:285 (iA(iLAqj - a lichen corpse. 12(12)  Pw:2(2) AC:3 Xp:1/22 T:286 (id  12(12)  Pw:2(2) AC:3 Xp:1/22 T:287 --.--|@|(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:288 d@.(i`U.@There's some graffiti on the floor here.(i*Use "r." to read it. 12(12)  Pw:2(2) AC:3 Xp:1/22 T:289 .d(i  12(12)  Pw:2(2) AC:3 Xp:1/22 T:290 .d.(i9>u 12(12)  Pw:2(2) AC:3 Xp:1/22 T:291 d.(ig  12(12)  Pw:2(2) AC:3 Xp:1/22 T:292 d..(i w 12(12)  Pw:2(2) AC:3 Xp:1/22 T:293 .d(ii 12(12)  Pw:2(2) AC:3 Xp:1/22 T:294 ..d(i'~ 12(12)  Pw:2(2) AC:3 Xp:1/22 T:295 {d(i  12(12)  Pw:2(2) AC:3 Xp:1/22 T:296 d..(ie 12(12)  Pw:2(2) AC:3 Xp:1/22 T:297 .d.@(i  12(12)  Pw:2(2) AC:3 Xp:1/22 T:298 d..(iR } 12(12)  Pw:2(2) AC:3 Xp:1/22 T:299 .d(ip, 12(12)  Pw:2(2) AC:3 Xp:1/22 T:300 ..d(iaw 12(12)  Pw:2(2) AC:3 Xp:1/22 T:301 .d(iH` [@.There's some graffiti on the floor here.(i` Use "r." to read it. 12(12)  Pw:2(2) AC:3 Xp:1/22 T:302 .d{(i  12(12)  Pw:2(2) AC:3 Xp:1/22 T:303 +.d(i\B 12(12)  Pw:2(2) AC:3 Xp:1/22 T:304 .d.(i v 12(12)  Pw:2(2) AC:3 Xp:1/22 T:305 d.(im 12(12)  Pw:2(2) AC:3 Xp:1/22 T:306 .d.(iJ| 12(12)  Pw:2(2) AC:3 Xp:1/22 T:307 d.(ie&In what direction? [hykulnjb><] (i(i WHAMMM!!! 12(12)  Pw:2(2) AC:3 Xp:1/22 T:308 d.{(i94In what direction? [hykulnjb><] (i(iAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Xp:1/22 T:309 ..d(i~- 12(12)  Pw:2(2) AC:3 Xp:1/22 T:310 #@d.(iF 12(12)  Pw:2(2) AC:3 Xp:1/22 T:311 #@d#.(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:312 d#.@##(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:313 #d#@#(iD  12(12)  Pw:2(2) AC:3 Xp:1/22 T:314 #d#@##(iX  12(12)  Pw:2(2) AC:3 Xp:1/22 T:315 ----#|....d|.......#@|....|(i| 12(12)  Pw:2(2) AC:3 Xp:1/22 T:316 -.#@#....----(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:317 -.|@#.|...---(iG  12(12)  Pw:2(2) AC:3 Xp:1/22 T:318 -@.|-(iio 12(12)  Pw:2(2) AC:3 Xp:1/22 T:319 @.(ic 12(12)  Pw:2(2) AC:3 Xp:1/22 T:320 .@.(iu 12(12)  Pw:2(2) AC:3 Xp:1/22 T:321 @.d(i W 12(12)  Pw:2(2) AC:3 Xp:1/22 T:321  (i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:322 @.d.. (i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:323 ##@..d (i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:324 #@.d. (i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:325 #@#. (i& 12(12)  Pw:2(2) AC:3 Xp:1/22 T:326 #@# (i  12(12)  Pw:2(2) AC:3 Xp:1/22 T:327 #@#(i8 12(12)  Pw:2(2) AC:3 Xp:1/22 T:328 #@#(ixr 12(12)  Pw:2(2) AC:3 Xp:1/22 T:329 #@#(i  12(12)  Pw:2(2) AC:3 Xp:1/22 T:330 #@#(iB 12(12)  Pw:2(2) AC:3 Xp:1/22 T:331 #@#(i, 12(12)  Pw:2(2) AC:3 Xp:1/22 T:332 #@#(i  12(12)  Pw:2(2) AC:3 Xp:1/22 T:333 #@#(i\7  12(12)  Pw:2(2) AC:3 Xp:1/22 T:334 #@#(i* 12(12)  Pw:2(2) AC:3 Xp:1/22 T:335 #@#(iW6 12(12)  Pw:2(2) AC:3 Xp:1/22 T:336 #@#(i@ 12(12)  Pw:2(2) AC:3 Xp:1/22 T:337 #@#(iY 12(12)  Pw:2(2) AC:3 Xp:1/22 T:338 #@#(i  12(12)  Pw:2(2) AC:3 Xp:1/22 T:339 #@#(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:340 #@#(i! 12(12)  Pw:2(2) AC:3 Xp:1/22 T:341 #@#(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:342 ##@#(i s 12(12)  Pw:2(2) AC:3 Xp:1/22 T:343 @#(i{a 12(12)  Pw:2(2) AC:3 Xp:1/22 T:343  12(12)  Pw:2(2) AC:3 Xp:1/22 T:344 ##@#(i####@## 12(12)  Pw:2(2) AC:3 Xp:1/22 T:344 *(irQYou are almost hit by a rock.#*(iOe 12(12)  Pw:2(2) AC:3 Xp:1/22 T:345 @(iC 12(12)  Pw:2(2) AC:3 Xp:1/22 T:346 *@#(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:346  12(12)  Pw:2(2) AC:3 Xp:1/22 T:347 #@#!(i9S  12(12)  Pw:2(2) AC:3 Xp:1/22 T:347 #@+#You hear some noises. 12(12)  Pw:2(2) AC:3 Xp:1/22 T:348 $(iZ#@ 12(12)  Pw:2(2) AC:3 Xp:1/22 T:348 $(io*$(imsYou are hit by a rock.#* 10(12)  Pw:2(2) AC:3 Xp:1/22 T:348 $(iDR@$(iVRYou hear some noises in the distance. 10(12)  Pw:2(2) AC:3 Xp:1/22 T:349 +(iThat door is closed. 10(12)  Pw:2(2) AC:3 Xp:1/22 T:349 .(i 4In what direction? [hykulnjb><] /(iٛ/(i%vThe door resists! 10(12)  Pw:2(2) AC:3 Xp:1/22 T:350 0(i 4In what direction? [hykulnjb><] 1(i1(i The door opens. 10(12)  Pw:2(2) AC:3 Xp:1/22 T:351 ---|..|....|.....-|....|..---5(iU 4In what direction? [hykulnjb><] 5(im 5(i ~The door closes. 10(12)  Pw:2(2) AC:3 Xp:1/22 T:352 +7(ib~ 4In what direction? [hykulnjb><] 8(iK8(inWHAMMM!!! 10(12)  Pw:2(2) AC:3 Xp:1/22 T:353 9(i ) 4In what direction? [hykulnjb><] :(ia:(i?bAs you kick the door, it crashes open! 10(12)  Pw:2(2) AC:3 Xp:1/22 T:354 .:(ib 10(12)  Pw:2(2) AC:3 Xp:1/22 T:355 ---....|@*.|...---;(iY 10(12)  Pw:2(2) AC:3 Xp:1/22 T:356 -|@.|-<(iO w 10(12)  Pw:2(2) AC:3 Xp:1/22 T:357 @.?(i8  Weapons a - a +0 short sword (weapon in hand) c - 32 +0 darts i - 15 +0 daggers (in quiver) Armor d - an uncursed +1 leather armor (being worn) Comestibles j - a lichen corpse Scrolls g - a blessed scroll of teleportation Potions e - an uncursed potion of sickness Tools b - an uncursed oilskin sack k - an uncursed lock pick(end) G(i" ----------------#########.......|--|......|#|........||......|#|......|.|#.......|#------.-.|###----.---###.|##############..#########--####---.---##......|##############|.....|-.------###|.{...||......|#|.....|(i# U4;1H 10(12)  Pw:2(2) AC:3 Xp:1/22 T:357 H(i  10(12)  Pw:2(2) AC:3 Xp:1/22 T:358 @.dI(i  10(12)  Pw:2(2) AC:3 Xp:1/22 T:359 @..M(i6_ 11(12)  Pw:2(2) AC:3 Xp:1/22 T:360 M(iG_ 11(12)  Pw:2(2) AC:3 Xp:1/22 T:361 M(i _ 11(12)  Pw:2(2) AC:3 Xp:1/22 T:362 N(i@'_ 11(12)  Pw:2(2) AC:3 Xp:1/22 T:363 N(i:w 11(12)  Pw:2(2) AC:3 Xp:1/22 T:364 @.N(i. _ 11(12)  Pw:2(2) AC:3 Xp:1/22 T:365 O(i1_ 11(12)  Pw:2(2) AC:3 Xp:1/22 T:366 O(i?J_ 11(12)  Pw:2(2) AC:3 Xp:1/22 T:367 O(i _ 11(12)  Pw:2(2) AC:3 Xp:1/22 T:368 O(ii _ 11(12)  Pw:2(2) AC:3 Xp:1/22 T:369 P(i]w 11(12)  Pw:2(2) AC:3 Xp:1/22 T:370 @.P(iIt 11(12)  Pw:2(2) AC:3 Xp:1/22 T:371 dP(i) p 11(12)  Pw:2(2) AC:3 Xp:1/22 T:372 .Q(iP_ 11(12)  Pw:2(2) AC:3 Xp:1/22 T:373 Q(i ~ 11(12)  Pw:2(2) AC:3 Xp:1/22 T:374 .@Q(iS W 12(12)  Pw:2(2) AC:3 Xp:1/22 T:375 Q(iW 12(12)  Pw:2(2) AC:3 Xp:1/22 T:376 R(i69W 12(12)  Pw:2(2) AC:3 Xp:1/22 T:377 R(iW 12(12)  Pw:2(2) AC:3 Xp:1/22 T:378 S(ipW 12(12)  Pw:2(2) AC:3 Xp:1/22 T:379 S(iQv 12(12)  Pw:2(2) AC:3 Xp:1/22 T:380 .@S(i W 12(12)  Pw:2(2) AC:3 Xp:1/22 T:381 S(i.AW 12(12)  Pw:2(2) AC:3 Xp:1/22 T:382 T(iArW 12(12)  Pw:2(2) AC:3 Xp:1/22 T:383 T(iNW 12(12)  Pw:2(2) AC:3 Xp:1/22 T:384 T(ilW 12(12)  Pw:2(2) AC:3 Xp:1/22 T:385 U(i+W 12(12)  Pw:2(2) AC:3 Xp:1/22 T:386 U(ip 12(12)  Pw:2(2) AC:3 Xp:1/22 T:387 .d@U(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:388 ..dU(i& } 12(12)  Pw:2(2) AC:3 Xp:1/22 T:389 d.U(i1~ 12(12)  Pw:2(2) AC:3 Xp:1/22 T:390 ..dV(iku 12(12)  Pw:2(2) AC:3 Xp:1/22 T:391 d.V(i ~ 12(12)  Pw:2(2) AC:3 Xp:1/22 T:392 d..X(i'@.X(iʑ 12(12)  Pw:2(2) AC:3 Xp:1/22 T:392 The little dog drops a sling. 12(12)  Pw:2(2) AC:3 Xp:1/22 T:393 )dX(i  12(12)  Pw:2(2) AC:3 Xp:1/22 T:394 .@d.Y(iB 12(12)  Pw:2(2) AC:3 Xp:1/22 T:395 .@.dY(i6 12(12)  Pw:2(2) AC:3 Xp:1/22 T:396 .@d..Z(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:397 *.@)d[(i#'@.[(iYou see here a rock. 12(12)  Pw:2(2) AC:3 Xp:1/22 T:398 .d.\(iNH 12(12)  Pw:2(2) AC:3 Xp:1/22 T:399 *@*.\(i!<D#@#\(if<a Things that are here: 2 rocks a leather armor--More--c(if --------#.......| 12(12)  Pw:2(2) AC:3 Xp:1/22 T:400 dd(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:401 #@d#f(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:402 ####@##*g(iC  12(12)  Pw:2(2) AC:3 Xp:1/22 T:403 #@##i(id 12(12)  Pw:2(2) AC:3 Xp:1/22 T:404 ###@dj(iӸ 12(12)  Pw:2(2) AC:3 Xp:1/22 T:405 ##@###l(i0 12(12)  Pw:2(2) AC:3 Xp:1/22 T:406 ##@d#m(iX 12(12)  Pw:2(2) AC:3 Xp:1/22 T:407 @d##n(iGO 12(12)  Pw:2(2) AC:3 Xp:1/22 T:408 d##@##o(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:409 #d@#p(i 12(12)  Pw:2(2) AC:3 Xp:1/22 T:410 ##@##p(i z 12(12)  Pw:2(2) AC:3 Xp:1/22 T:411 #@p(iW 12(12)  Pw:2(2) AC:3 Xp:1/22 T:411 q(i  12(12)  Pw:2(2) AC:3 Xp:1/22 T:412 #@##O(i;EReally save? [yn] (n) Q(i?yQ(iaSaving...Q(i"Be seeing you...