6=dS  Player: Skeff Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-04-17.19:08:38.ttyrec Time: (1681758518) Mon Apr 17 19:08:38 2023 6=dIa notdNetHack, Copyright 2017-2022  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. 6=dc WShall I pick a character's race, role, gender and alignment for you? [ynq] 7=d# nChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer i - an Illithanachronounbinder k - a Knight m - a Monk M - a Madman/Madwoman n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) 9=d +9=dChoosing Race Pick the race of your Troubadour  h - human c - clockwork automaton D - Drow e - elf g - gnome H - Half-dragon i - incantifier o - orc t - treant v - vampire y - yuki-onna * - Random q - Quit(end) :=dj +:=d Choosing Alignment Pick the alignment of your female yuki-onnic Troubadour  n - neutral c - chaotic * - Random q - Quit(end) <=da+<=d---...$.f.|...@|....|-.--#<=d'Skeff the Rhymer St:11 Dx:13 Co:13 In:11 Wi:10 Ch:20 Chaotic Dlvl:1 $:0 HP: 13(13)  Pw: 11(11)  Br:1 AC:9 DR:2 Exp:1 It is written in the Book of Dionysus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Dionysus seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rhymer, have been heralded from birth as the instrument of Dionysus. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of de<=dOfstiny has come. For the sake of us all: Go bravely with Dionysus!--More--==d==diHello Skeff, welcome to notdNetHack! You are a chaotic female yuki-onnic Troubadour.==dNPress Ctrl^W or type #ward to engrave a warding sign. 13(13)  Pw: 11(11)  Br:1 AC:9 DR:2 Exp:1?=d Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - artifact_descriptors [false] [?=d\31;1H y - force_artifact_names [true]  z - role_obj_names [true]  A - obscure_role_obj_names [false]  B - dnethack_dungeon_colors [true]  C - invweight [true]  D - hitpointbar [false]  E - hp_notify [false]  F - IBMgraphics [false]  G - ignintr [false]  H - item_use_menu [true]  I - lit_corridor [false]  J - lootabc [false]  K - mail [true] (1 of 3)C=dqJ+C=dз  a - menucolors [false]  b - menu_glyphs [false]  c - mod_turncount [false]  d - msg_wall_hits [false]  e - null [true]  f - old_C_behaviour [false]  g - paranoid_self_cast [false]  h - paranoid_hit [false]  i - paranoid_quit [false]  j - paranoid_remove [false]  k - perm_invent [false]  l - pickup_thrown [false]  m - polearm_old_style [false]  n - polearm_peace_safe [true]  o - polearm_pet_safe [true]  p - polearm_sequential_letters [true]  q - prayconfirm [true]  r - pushweapon [false]  s - quick_m_abilities [true]  t - quiver_fired [true]  u - qwertz_movement [false]  v - rest_on_space [false]  w - safe_pet [true]  x - showborn [false]  y - showbuc [false]  z - showexp [false]  A - show_obj_sym [true]  B - showrace [false]  C - showrealtime [false]  D - shoC=dr wscore [false]  E - show_shop_prices [true]  F - silent [true]  G - sortpack [true]  H - sound [true]  I - sparkle [true]  J - standout [false]  K - statuscolors [true]  L - suppress hurtness [false]  M - time [false]  N - timed_delay [true]  O - tombstone [true]  P - toptenwin [false]  Q - travel [true] (2 of 3)G=d+H=d +I=dY  a - UTF8graphics [false]  b - use_inverse [false]  c - win_edge [false]  d - verbose [true]  e - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [Skeff]  role [Troubadour]  race [yuki-onna]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  chaos_quest [unknown]  delay_length [normal]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  f - attack_mode [chat]  g - boulder [`]  h - disclose [ni na nv ng nc]  i -I=dsZ  fruit [slime mold]  j - hp_notify_fmt [[HP%c%a=%h]]  k - menustyle [full]  l - menu_headings [inverse]  m - msg_window [single]  n - number_pad [0=off]  o - packorder [$")[%?-+!=/(*`0_\|]  p - pickup_burden [stressed]  q - pickup_types [all]  r - pokedex [8191]  s - runmode [run]  t - scores [3 top/0 around]  u - sortloot [none]  v - suppress_alert [(none)]  w - travelplus [0]  x - autopickup exceptions (0 currently set) (3 of 3)K=d +L=dt Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - - broken tile or slab h - + spellbook i - ! potion j - = ring k - / wand l - ( useful item (pick-axe, key, lamp...) m - * gem or rock n - ` boulder or statue o - 0 iron ball p - _ iron chain q - \ bed r - | strange coin(end) N=d+N=d+P=dȍ+P=d+Q=dR+Q=d +R=d9+S=d+T=dT=d Skeff the Rhymer St:11 Dx:13 Co:13 In:11 Wi:10 Ch:20 Chaotic Dlvl:1 $:0 HP: 13(13)  Pw: 11(11)  Br:1 AC:9 DR:2 Exp:1 T:1  13(13)  Pw: 11(11)  Br:1 AC:9 DR:2 Exp:1 T:1---...$.f.|...@|....|-.--#V=d 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:2-....@<.-V=df-...@..-V=d' 13(13)  Pw: 11(11)  Br:2 AC:9 DR:2 Exp:1 T:2The kitten picks up a yellow gem. 13(13)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:3.fW=di9k--|..@|. W=d:?39 gold pieces.f.W=d; 39 13(13)  Pw: 11(11)  Br:3 AC:9 DR:2 Exp:1 T:3The kitten drops a yellow gem. 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:4Z=db Z=dEc Autopickup: OFF. 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:4[=do9 [=d9Autopickup: ON, for $"?+!=/| objects. 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:4\=d-f@\=d]DYou displaced your kitten. .\=dYou see here a yellow gem. 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:5f.]=dw 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:6.@*f. ]=dD? 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:7- #@.f. + -]=d 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:8# @..f   -]=d  13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:9## @.* f ]=d  13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:10  @.    f  ^=d~p 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:10^=dj 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:11+##@ #  <^=d  13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:12#@#  f=dy 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:13#@# =dS 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:14#@#=d @  13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:15@#=de  13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:16@#=dx 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:17@#=dXkThe door opens. 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:18------|).$..-|....|..|=dH5 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:19-@#.|.......----.=d  13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:20@-|.--=d& 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:21@.-=d;@.=d3 gold pieces.42 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:22=dj 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:23@.=dȦ@.=dYou see here a boomerang. 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:24=dZk 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:25)@=dD; 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:26.@#=dT- 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:27.@##=d  13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:28 .@=d 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:29    .@###=d: 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:30   #@=d  13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:31   . .@###=d9 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:32  #@##+=d 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:33#@##=d 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:34#@=d  13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:35#@=dEThe door resists! 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:36=d=dThe door resists! 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:37=d}=d The door opens. 13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:38|$................-------=d#-@-..d.|...||...||.||..-=d   13(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:38The fox bites! 12(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:39[HP-1=12]=dݕ_--|---+@.|=dY45 gold pieces.=d87 12(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:39The fox bites! 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:40[HP-1=11]=d7X-You miss the fox.=dX#You miss the fox.=dY"You hit the fox!=dX\ 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:40The fox misses. 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:41=dـ OYou hit the fox!You miss the fox.=d@ #You miss the fox.=dx  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:41The fox bites!=d  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:41The fox is suddenly very cold!=da You kill the fox! 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:42.[HP-3=8]=dV  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:43#f@.=d 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:44#@.=dmThe door resists! 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:45[HP+1=9]=dj=dlThe door resists! 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:46=d; =dދ The door resists! 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:47=dY=dThe door opens. 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:48##-=d5 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:49##@.  =d| 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:50@-f    =dč p 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:50=d##@#f ......=ds 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:51You hear someone counting money. 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:51=d]  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:52#@#... f   =dd  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:53@#    =dT n 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:54  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:55  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:55@##f=d 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:56f##=d_  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:57#f=d  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:58f##=dë  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:59#f=de 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:60#f=d[ 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:61f#=dB 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:62f#=d 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:63#f=d 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:64#f=dc$ 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:65f#=dL 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:66f#=d"` 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:67#f=d 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:68+#f=d{This door is locked. 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:68=dHk=dkThis door is locked. 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:68=dF# =d k=di=dߋc=dƜk=d2 'In what direction? =dZ =d7 WHAMMM!!! 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:69f#=d # =d҅k=dLi=d^ c=dR k=dd'In what direction? =d{=d>EAs you kick the door, it crashes open! 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:70-----+---|.......>..f#|........|......|....|..|=ḍ 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:71-@f#x|....................--------=dl @f#|.|.|..|--- 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:71The grid bug bites!=d@m ! 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:71You get zapped! 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:71The kitten bites the grid bug!=dm The grid bug is killed! 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:72.[HP-2=7]=d! 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:73@f.=dȠ  7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:74@>.f=d~;  7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:75@..f=d*  7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:76@..f=d` 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:77@.f.=d 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:78@.f..=d  7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:79#.@f.=dm 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:80#@.f    =d  7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:81##@.      =d< 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:82@##    =dV7p 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:82=d\3  7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:83#@f      =d0A  7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:84----..........f@.š=dĩ 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:85---.. ..  #f@š=dW  7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:86-----............|....-@-f#š=d 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:87--------....|.`..----------|$.........||..................@........k..||---------.--.....|#f------Ú=d~J 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:88----- .....|...@  . .....#---Ú=dDE 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:89.@. .fĚ=d` 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:90 .@.f ... Ě=d*a[HP+1=8]Ě=dӡ 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:91.@.f. .Ě=dd  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:92.@.f. ..Ě=d  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:93 .@.. f. Ś=d4 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:94.@.f..Ś=d 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:95@..fŚ=d 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:96 @.f.#. Ś=dDw @.Ś=d_y 5 gold pieces.92 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:97.fƚ=db @. ..ƚ=dYou see here a statue of a jackal. 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:98f.ǚ=dz  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:99.....`@f...... Ț=d0 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:100..k ...........##@f..... |Ț=d$  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:101   . #@.f..Ț=d!  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:102 . k@#f...ɚ=d)_ 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:103  @#f.....|ɚ=dW 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:104  . .@#f.k.....$..|..---ɚ=d&J 2 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:105  - @#f#.|.............-----ɚ=d  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:106 @.f##k.|.|.|.--ʚ=d 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:107 @.f#ʚ=d  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:108 ..  @.fʚ=d  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:109.@f.ʚ=d%  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:110..@f.˚=d$ 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:111@..f˚=d 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:112@..f.˚=d @.˚=d} 4 gold pieces.6 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:113f.̚=d޸ 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:114..@f.̚=dltYou stop. Your kitten is in the way! 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:115.f̚=d 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:116.@..f̚=dm  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:117.@f.͚=d 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:118..@.f͚=d  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:119f..@#͚=d  . f .@d.......---͚=d  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:119The jackal misses. 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:120.fΚ=dr     . f@.. ..--Κ=d 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:120The jackal misses the kitten. 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:121Κ=d0You miss the jackal.Κ=dAXYou touch the jackal!The jackal is covered in frost!Κ=dYou kill the jackal! 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:122.f#dϚ=d 0You miss the jackal.Ϛ=d &You miss the jackal.Ϛ=dq CYou hit the jackal!.fϚ=d9  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:122The jackal misses the kitten. 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:123К=d<^0You miss the jackal.К=dM`You kill the jackal! 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:124f.њ=dP 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:125    .f##-@-.................|---------њ=d q 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:125Қ=d] 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:126   .# --------f----- |......@...| |.....| |..--Қ=dj  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:127   .f@Ӛ=d$ 0@fӚ=d# You displaced your kitten. 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:128.....fؚ=d w 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:128ٚ=dq 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:128ٚ=d ; 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:129...@ .  f  .ٚ=d V 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:130......... @f .  .   ښ=d3q 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:130ښ=dF% 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:131.....................@f. . ښ=dME  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:132.........@.#   ښ=d~  8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:133@.fۚ=d# 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:134@.f..ۚ=dpq 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:134ۚ=d6 q 8(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:134ۚ=dۑ 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:135@.f.[HP+1=9]ܚ=d 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:136.......@k#......................f..ܚ=drm  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:137.f@.  ܚ=dĥYou kill the kobold! 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:138f).ݚ=d .........@    ݚ=d You see here a small iron club. 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:139.fޚ=dq' 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:140......... .f)@    ޚ=d}N  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:141.....f#@  ޚ=d  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:142....)#f@ ߚ=d 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:143... .#f@ ߚ=deP 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:144f.@ ߚ=dd 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:145#f.@ ߚ=d5  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:146 f...@ ߚ=d  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:147.f.@ =dN 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:148.f..@=d  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:149 .....f@ .. .......=d+c ..f.@. =d  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:150You hear the footsteps of a guard on patrol. 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:150=d `  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:151 .f.@. =dmO 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:152. ...@.f .=d 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:153 f.@.. =dOq 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:154f ...@. ....#=d5  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:155. . f@. . -=dI  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:156 f. ..@.   =dUo> 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:157|.......f@.................. ........  ......=d  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:158-f..@  |.-=d# 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:159.f.@  =dry  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:160..f.@  .=d  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:161.f.@ . =du> 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:162...@ f  =d! 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:163@.....f=d 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:164@.f.. ....=d 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:165@...f... =dl  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:166@.f......=dH  9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:167@...f... =dD 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:168 @.f ..  =d 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:169 @.. f  =d, ( 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:170... @ ......... .x..........=d 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:171.  .........@......  =d! q 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:171=dIq 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:171=d 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:172 ...@.=di 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:173        . @ #=da q 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:173=d2 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:174 f   .@=dH 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:175. f #@=d5 The door resists! 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:176..f=d 0=d2The door resists! 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:177.f=d`;=d>The door resists! 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:178.f=dO =d: The door opens. 9(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:179f#|........................=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:180  .#f@........................[HP+1=10]=dk 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:181f#|...@..=d!  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:182   ##f.@=dƼ  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:183f|.@=dA  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:184#@.=d  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:185#f@>=dV 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:186|.@=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:187f|@>=d-Y  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:188#.@=d9f>@=d  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:189You hear the footsteps of a guard on patrol. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:189=ds  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:190f..@=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:191|f.@=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:192.f.@.=d  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:193.f@.=d  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:194@...f=dWr 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:194=d m  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:195f.=d6| 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:196f..=db ---------|.......||.......| ||........ |....|.......| |...$.....#..@.....| |.~~~|f......| |-|-------#Skeff the Rhymer St:11 Dx:13 Co:13 In:11 Wi:10 Ch:20 Chaotic Dlvl:2 $:96 HP: 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:196=dg ".f=dg  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:197You hear the chime of a cash register. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:197=d-  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:198.d@<~f.=d7M  | ...dd@f..~~---=dsM 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:199You hear someone counting money. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:199=dRYou hit the jackal!You miss the jackal.=dIYou miss the jackal..f=d. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:199The jackal misses. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:200d.f.=d -f@=d/ You displaced your kitten...    10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:200The kitten bites the jackal!=dY The jackal is killed! 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:201.#=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:202..f=d  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:203  ...@.<f.=d/v 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:204---- {.. ... . d@.f.. .~~~---=d_4What do you want to use or apply? [$ag or ?*] =d/  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 51% b - Meditative Healing 1 4 # 51% c - Lethargy 2 5 87% d - Friendship 3 6 100%(end) =d +=d What you produce is quite far from music... 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:205.<f=d%...... .... ... .d#@f ...=d:& 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:206You hear someone cursing shoplifters. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:206=dG 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:207..  .d.@< f=dey #d.@f. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:207The kitten bites the jackal!=dP|The jackal is killed! 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:208%=drJ.f@<.=d=u 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:208The kitten eats a jackal corpse. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:209=d`"@f=d?You displaced your kitten. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:210  ....=dp 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:211 .. ... . @.. =d6F 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:212----..(. ... .| @#.| ~..-.-=d{4 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:213--.||  @. |-=drA  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:214 @. =dU  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:215 @. =d# 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:216 @.f. ..........---=d @.      =d24 gold pieces.120 HP: 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:217f.=dF 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:218@..f ........=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:219@.f#      =d@.=dYou see here a chest. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:220f.. =daAWhat do you want to use or apply? [$ag or ?*] #=d[#=dNever mind. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:220$=d# $=dloot$=dG=There is a chest here, loot it? [ynq] (q) %=dߠ y%=d)Hmmm, it seems to be locked. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:220=dR4f@=dfYou displaced your kitten. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:221f(=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:222..f.@=dP  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:223.f....@.........=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:224. f..  @ #=d: 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:225.f.@[HP+1=11]=d/ = 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:226. .f@##.............--=d { 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:227    . f@# .... .. ..|--=d[ 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:228. .. . .  ..###f-@-..d......|........|.o......||.......-------=d ?  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:229       #-----.------|.>.@d.....||...||.o=drHYou miss the jackal.You miss the jackal.=ds&You miss the jackal.=ds 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:229The jackal bites!=dut# 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:229The jackal is suddenly very cold! 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:230[HP-1=10]=dnVYou miss the jackal.You miss the jackal.=dS[You miss the jackal.fo.=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:230The jackal bites the kitten! 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:231=da0You miss the jackal.=da&You miss the jackal.=d>bYou hit the jackal! 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:231The kitten bites the jackal!=dcGThe jackal is killed!.f=d"d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:231The kitten eats a jackal corpse. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:232=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:233@.o.=dE 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:234@.=dE  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:235@..o=dZ 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:236.@=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:237@.o.=d  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:238@.=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:239>@o.=d00 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:240.@f.=d  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:241o.@..f=dX 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:242................@ > ..  f. =d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:243       #@. f  .     =d?F  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:244@f#.     =do 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:245.....................f@###     =dg 9 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:246... .. .. . .  ##@f=d  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:247      f##@=dm 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:248#f#@=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:249@#f#=d8 (f@=d You displaced your kitten. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:250f#=dW 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:251..........#@f=dH  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:252....@#f=dCJ 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:253.....................@f#.=dP 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:254..@....|# =d=  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:255............@..=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:256 @ < f=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:257.@.f#=d  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:258.@.f...|=d 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:259#f.@.<=dѶ 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:260..f.@. =dp  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:261f@..# #  =df 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:262  ..f@ .  #=d޳U 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:263 .. . .f @    #=d@  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:264   ##@#=d_ Z 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:265  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:266##f###@####... ....... ?..- ...|----- 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:266=di   10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:267  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:267#f=dF 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:268###f-@-|..|%..|..|...|...---=dQ  10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:269f#-.----@...|. -=d;)2.@+=d-You see here a food ration. 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:270#.[HP+1=11]=d=dh - a food ration {20}. 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:271f=dpC 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:272...f@#o+=d6|  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:273..f@o =dߊ .@=d] i - a scroll labeled KIRJE {5}. 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:274f..=d  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:275.f.@# o=d  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:276f...@#=d}: 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:277 .f@#o|=d; 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:278  # #f-@ =dw# k 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:279---.|.|.|.|.|. #  .f#@#o =d, 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:280      -#f@# =dJ5.....# @ ## =d:* 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:280You see a door open. 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:281#f|=dT  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:282##@f##=d C 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:283  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:284  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:285  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:286  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:287----|...$|....|.....:....-@-f## # ###=d 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:288||..@f---+.#=d )@f..=d  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:288The newt just misses! 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:289=d&OYou miss the newt.You miss the newt.=dt(You miss the newt. 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:290f..=dA =dYou miss the newt.=dRYou touch the newt!The newt is covered in frost!=dYou kill the newt! 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:291f..=d(@.=dP 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:291The kitten picks up 37 gold pieces..f=d+ 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:291The kitten drops 37 gold pieces. 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:292$f=d)@.=d!37 gold pieces.57 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:293f.=dl  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:294...@f=d  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:295f..@=df 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:296f...@=d![  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:297.f .@=d 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:298   . . f.@=d  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:299   .f#@=d  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:300 .#f@=d1 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:301 #f......@....=ds 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:302 f # @=d  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:303#f#@=dS 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:304     ##...f......@o...=d  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:305 #f@o# ....|---=d  11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:306 f#@#  .. ---=dcB 11(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:307  #f##o -@-....|...--=dr##--|--|.@|=d-A beartrap closes on your foot!=dThe cold-iron beartrap sears your flesh!2  9(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:308[HP-2=9]=d@6=dl9You are caught in a beartrap. 9(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:309f=d=d] 9(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:309The kitten bites it! 9(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:310#=d =d You are caught in a beartrap. 9(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:311f=d 9(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:312f=dN0 9(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:313#=d 9(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:314#f^@=d2  10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:315|f.@[HP+1=10]=d{# =dk k=dFPi=dc=dk=dKFYour right leg is in no shape for kicking.--More--$=d' x 10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:315%=d^  10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:316f&=d5 10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:317^f&=dk'..f&=dV 10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:318You hear the splashing of a naiad. 10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:318&=dB 10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:319f.'=dz 10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:320^f'=d  10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:321.f(=d 10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:322f..(=dz  10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:323^f)=d^ 10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:324.f.)=dJ  10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:325f.*=d9 10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:326f.*=dk ~ 10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:327^*=d  10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:328^f+=d6 10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:329.f+=d>%f..+=dK 3  10(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:330Your leg feels somewhat better. 10(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:330-=d# .=dYk.=di.=d i c/=dk/=d4'In what direction? /=dX/=dgOuch! That hurts! 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:331^f[HP-3=7]1=d.@Specify unknown object by cursor? [ynq] (q) 3=duq 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:3315=dVw 7(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:3316=d # 7=dk8=dti8=dc8=dFk8=d 'In what direction? 9=d 9=dC%EOuch! That hurts!.f.9=d%&(2  5(13)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:332You hear someone counting money. 5(13)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:332[HP-2=5];=d# <=d1pray<=dt ray<=d ay<=dy==d%E<Are you sure you want to pray? [yn] (n) >=d 8yYou begin praying to Dionysus.>=d *You are surrounded by a shimmering light. 5(13)  Pw: 11(11)  Br:4 AC:15 DR:2 Exp:1 T:333 Invl  5(13)  Pw: 11(11)  Br:4 AC:15 DR:2 Exp:1 T:334 Invl ^.f 5(13)  Pw: 11(11)  Br:4 AC:15 DR:2 Exp:1 T:335 Invl You finish your prayer.You feel that Dionysus is pleased.>=d You feel much better. 15(15)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:335[HP+10=15]Z=d 15(15)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:336..f@[=dT @f[=d You displaced your kitten. 15(15)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:337f.\=d 15(15)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:338.@f.]=d  15(15)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:339@..f]=dJ =@f^..]=d 3  15(15)  Pw: 11(11)  Br:4 AC:10 DR:2 Exp:1 T:340Your leg feels somewhat better. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:340]=d!}]=d"AThe door resists!.f]=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:341You hear someone counting money. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:341^=d[^=d^The door opens. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:342|f.^=d:  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:343@f ._=dS 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:344.........@%...| f  _=dh 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:345 #@ f... .._=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:346 #@ |   .. _=d  #@# ...  Things that are here: a goblin corpse a small skull cap a small bone crude dagger--More--a=d7a=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:347fa=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:348##f%@#  b=d_b 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:349#f#@#b=d' 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:350%#f@#b=dl . 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:351---..|.........####f@#b=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:352     f##@#c=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:353#f@#c=d^  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:354-............@ #f#d=dw- 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:355----... ... .. . @f#d=dZr 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:355e=dC7W 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:356----|.....|.....|.............|....-@-f##e=dK; 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:357||..|....@.|------.---#fk=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:358  . @f#k=d (f@k=d eYou displaced your kitten. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:359          .fl=dM$ 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:360 . . . ..f#@l=d)T 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:361     #f......@l=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:362#f#@#m=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:363#f#@#m=do 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:364##f@#m=dl 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:365#f@#m=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:366f#@#m=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:367#f#@#n=de 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:368##f@#n=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:369#f@#n=d5 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:370f#@#n=dSH  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:371#f#@#n=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:372##f@#o=dm 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:373#f@#o=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:374f#@#o=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:375#f#@#o=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:376##f@#p=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:377#f@#p=d{o 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:378f#@#p=dr 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:379#f#@#p=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:380##f@p=d@ 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:381-.###f@q=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:382#f##@q=d0 .@fq=dYou displaced your kitten. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:383# f#r=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:384#-.@##r=dH 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:385###-----@.....|#.?...|fo{.-----r=dII  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:386-f@#|.#...---s=dw 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:387#f@o|.-s=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:388..@.ft=dYo@t=d'You displaced the goblin.t=d.j - an unlabeled scroll {5}.t=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:388The kitten bites the goblin! 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:389o.v=d@. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:389The kitten bites the goblin!v=dThe goblin is killed! 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:390%.fv=dp @. Things that are here: a goblin corpse a small skull cap a small bone crude dagger--More--x=d^P7x=dZS 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:391f.x=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:392@%..fy=dP/ ##@. f  . y=dg/  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:393You hear bubbling water. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:393z=dM 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:394@##  z=dou 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:395#@#z=d%v  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:396f@#{=da 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:397#f@#{=dv 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:398f#@#{=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:399#f#@#{=d@  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:400##f@#{=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:401###f@=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:402#f#@##=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:403#f#@##=d<  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:404#f@=dZ  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:405#f@.=dt 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:406..f.....#....@=d% 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:407f # @ #=d[  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:408f@# =dBM.@f=dRPYou displaced your kitten. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:409#f=d   15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:410@f##=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:411#@f#=dl 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:412#@##=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:413#@#f=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:414#@f##=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:415@f#=d7 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:416---@@#f=dG( 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:417---@.[[[|#)[[|f[|#|=d -#@|@.)[[[[[[[|[[|---"Hello, Skeff! Welcome to Iskenderun's used armor dealership!"=d "Feel free to browse my wares, or chat with me about other services!" 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:418f##c=d}  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:419#f@||.|.|.[---d=d In what direction? e=dna q 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:419e=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:420#ff=dy 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:421f-g=ddIn what direction? g=d1g=dThe door closes. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:422#+h=dt.@h=dwYou see here a pair of walking shoes (4 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:423..@i=d$[@i=dYou see here an elven mithril-coat (120 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:424@)j=dQ[@j=dTYou see here a splint mail (45 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:425.@k=d%@[k=dYou see here an elven mithril-coat (120 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:426m=d[@m=dYou see here a splint mail (45 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:427n=d+[@n=dYou see here an elven mithril-coat (120 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:428@.p=d @[p=dYou see here a pair of mud boots (5 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:429q=d%@[q=d.You see here 11 darts (11 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:430.@s=dd(+)@s=d)You see here 8 crossbow bolts (8 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:431@.t=db $)@t=d!You see here an ornamental cope (30 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:432.@v=dF [@v=d You see here a ring mail (50 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:433w=d+[@w=dYou see here a splint mail (40 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:434@)x=ds%@[x=d3uYou see here a leather cloak (20 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:435@.y=dN%@[y=dO You see here a scale mail (22 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:436z=d +[@z=d You see here a ring mail (50 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:437{=d-= $[@{=d? You see here a chain mail (37 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:438|=d; $[@|=df> You see here a plate mail (300 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:439}=d ,[@}=d$You see here a crude ring mail (40 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:440~=dC&@[~=djYou see here a chain mail (37 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:441=dr&@[=dtYou see here a pair of walking shoes (4 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:442=dӦ/@[=dʩYou see here a ring mail (50 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:443=d8 .@[=d[: You see here a scale mail (22 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:444=d2$[@=dzYou see here a leather cloak (20 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:445=dL $[@=dO You see here a splint mail (40 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:446.@=d#.@[=d(You see here a ring mail (50 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:447=dg%@[=d3You see here an ornamental cope (30 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:448=d^OThe list price of the ornamental cope is 30 zorkmids.=djak - an ornamental cope (unpaid, 30 zorkmids) {10}. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:449@.=d @.=dYou see here 8 crossbow bolts (8 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:450=d.@)=dYou see here 11 darts (11 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:451=d_-$)@=d0You see here a pair of mud boots (5 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:452=d$[@=dYou see here an elven mithril-coat (120 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:453=d.)@[=dQYou see here a splint mail (45 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:454.@=dJ%@[=dLYou see here an elven mithril-coat (120 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:455@)=d @[=dYou see here a pair of walking shoes (4 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:456=dKAn ornamental cope {10} for 30 zorkmids. Pay? [yn] (n) =db y=d 2 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:456You bought an ornamental cope {10} for 30 gold pieces. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:456=dS"Thank you for shopping in Iskenderun's used armor dealership!" 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:457@.=dN$$[@=d(You see here an elven mithril-coat (120 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:458.@=dlSThe list price of the elven mithril-coat is 120 zorkmids.=del - an elven mithril-coat (unpaid, 120 zorkmids) {20}. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:459@.=dOAn elven mithril-coat {20} for 120 zorkmids. Pay? [yn] (n) =d) y=d) !7 HP: 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:459You bought an elven mithril-coat {20} for 120 gold pieces. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:459=d, "Thank you for shopping in Iskenderun's used armor dealership!" 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:460.@=dL @.=dOYou see here a pair of walking shoes (4 zorkmids). 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:461..@=dO 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:462@[@)=dY The door resists! 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:463=d* =dThe door opens. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:464f-=d  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:465#@.f   =di 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:466@-f #  =d-What do you want to drop? [$a-l or ?*] =d0 =dL0 Never mind. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:466=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:467#f=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:468#@ @f#=dg -What do you want to drop? [$a-l or ?*] =d X =d|[ You drop an elven mithril-coat {20}. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:469#f=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:470@.@.f##=dV 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:471.[[@f=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:472[f=dz  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:473f#=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:474f#=dp{ 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:475[f=d- E# @)=d1 You see here an elven mithril-coat. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:476@f#=d =d/l - an elven mithril-coat {20}. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:477#f=dw :What do you want to drop? [$a-l or ?*] =dz Armor b - an uncursed +1 leather cloak (being worn) {15} c - a blessed +0 pair of high boots (being worn) {20} k - an ornamental cope {10} l - an elven mithril-coat {20} Comestibles d - 3 uncursed apples {6} e - 4 uncursed oranges {8} h - a food ration {20} Scrolls i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} Potions f - 6 uncursed potions of booze {120} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3}(end) =de+=de0=de=dgYou drop an ornamental cope {10}. 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:478#f=dg 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:479@..[f#=deS 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:480[f=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:481f#=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:482f#=d5  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:483[f=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:484[f=d 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:485f#=dAm 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:486f#=dW  15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:487[f=d T 15(15)  Pw: 11(11)  Br:4 AC:9 DR:2 Exp:1 T:488[f=dYou are now wearing an ornamental cope. 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:498#f=d Inventory: 237/827 weight (12/52 slots) Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} Comestibles d - 3 uncursed apples {6} e - 4 uncursed oranges {8} h - a food ration {20} Scrolls i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} Potions f - 6 uncursed potions of booze {120} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3}(end) =d =dX r  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:498=d<  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:499 #@#f=d> 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:500#@f#=d'f@=d_You displaced your kitten. 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:501f#=dR 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:502##f@=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:503#f@=d0 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:504f#@=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:505#f#@=dM3  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:506#f@=dm 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:507#f@.=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:508..f.....#....@=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:509...#.f@#=dz  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:510#@-=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:511@.f=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:512@.f-#=dR  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:513@..f=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:514@.f.-=d@. Things that are here: a goblin corpse a small skull cap a small bone crude dagger--More--=dx7=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:515f.=d)D  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:516@%f..=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:517@.f.  =d+ 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:518#@f#.% ..=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:519#@##f.  =dq 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:520#@##f . .. =d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:521#@#.  =dL  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:522#@#=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:523@#f=dN 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:524@#f##=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:525@#f#=d<q 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:525=d.  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:526#f=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:527+f#=dj 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:528f#=d* 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:529#f=dڡ 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:530#f=d= 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:531f#=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:532##f=dtf 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:533f#=dZ 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:534#f=d1 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:535f#=d This door is locked. 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:535=d# =dpk k=dii=dmc=dCk=d^&In what direction? =d=dWHAMMM!!! 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:536f#=dAWhat do you want to use or apply? [$ag or ?*] =dOv Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3}(end) =dq>=dqNever mind. 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:536=d7 # =dk=di=de c=d k=dT&In what direction? =dX=dpWHAMMM!!! 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:537#f=dnU # =dYk=di=dQc=dk=d &In what direction? =d@=dDBWHAMMM!!! 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:538#f=d # =dޗ k=d)i=dRvc=d k=d&In what direction? =df%=d6'WHAMMM!!! 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:539f#=d# =dA{k=d8 i=d c=d k=d'=d  =d/kick': unknown extended command. 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:539=d͐ =d$ This door is locked. 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:539=dKSw 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:539=d 2Specify unknown object by cursor? [ynq] (q) =df uq 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:539=dw 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:539=d۪q 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:539=d# =dk=d\i=dpsc=ddKk=da &In what direction? =d==d?WHAMMM!!! 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:540f#=d# =d k=dwi=d̏c=dk=dd&In what direction? =d=dө2As you kick the door, it crashes open! 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:541---------..........|..o...*#|.....f-+----=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:542-@f.|#...#---=do  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:543o@.#.|-=dx 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:544@..f=d-/ 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:545o.@f.=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:546@...f=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:547o.@.f.=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:548@.f.=d_#.@.fo.=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:549You hear the chime of a cash register. 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:549=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:550#@...f=d\  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:551@...fo=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:552@.f.# .## =d~ 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:553@#f.  =dq 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:553=d:h  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:554# @  # #=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:555#@=d,  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:556@##=dK 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:557#@........=dQ 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:558....................#.........@.............=db 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:559.@=dDp  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:560@.=d> 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:561@.=d5 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:562  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:563  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:564  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:565  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:566  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:567@....... 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:567=dG   15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:568  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:568=dc> 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:569.@=d\ 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:570.@=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:571.@=dN  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:572.@=d } 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:573  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:574@... 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:574=d*  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:575  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:575=d)h 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:576  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:577  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:578  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:579  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:579@.....f..#=df  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:580.@f..=dP 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:581..@f=d7 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:582..@f.=db 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:583..f@=di  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:584.f..@=d, 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:585. f . @=dP 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:586       .   f@=d7  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:587 . . . f.#@=dq  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:588   ...f#......@=dG 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:589     #[@#=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:590@f#=d7  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:591@f#=d`@#.... Things that are here: a small skull cap a small bone crude dagger--More--=ds ,=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:592f#=dw 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:593.@f#.  ..=d.}  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:594.@#f#.o.... .=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:595.@#f[.| o .. =dB  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:596......@##f.. ..=dOMU 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:597     .....@#f#.  =d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:598........@###.=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:599.@-=dd @.4  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:600You feel tough!=d=e  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:600You must be leading a healthy life-style. 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:600=d*  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:601@.=dn 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:602@.=d, 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:603@.=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:604@.=d6y  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:605 ##@.=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:606#   @. =dW 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:607........#@.=dD 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:608..@=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:609..@ 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:609=dۉ7  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:610  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:611  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:612  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:613  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:613...@f###=d_ 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:614@.-f=dH  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:615@.f.=da  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:616@..f=d? 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:617@.f.=dޜ 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:618@.f..=dc 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:619 @.f.=dA 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:620   @.f. =de  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:621  @ # . =d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:622@#  =d:%@#=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:623You hear someone cursing shoplifters. 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:623=d\* 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:624@#f=dNs 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:625@#f#=d 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:626#@f##=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:627@f#.............=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:628@##f     =dj 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:629@#f#=d  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:630........@f##=d+ 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:631......:......@.d.....f......#......=do  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:632.d:@..f#.=dI 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:633.d@f.=dS4What do you want to use or apply? [$ag or ?*] =d[ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 51% b - Meditative Healing 1 4 # 51% c - Lethargy 2 5 87% d - Friendship 3 6 100%(end) =dT +=d OWhat you produce is quite far from music...d.=d;  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:633The newt misses.f.=dz  15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:633The kitten misses the jackal.=d The jackal bites the kitten! 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:634=dM ,You miss the newt.=dN #You miss the newt.=dN You hit the newt! 15(15)  Pw: 11(11)  Br:4 AC:5 DR:1 Exp:1 T:634The jackal bites the kitten!The kitten bites the jackal!=dP 7The jackal is killed!%=d"Q  18(15)  Pw: 19(11)  Br:4 AC:5 DR:1 Exp:2 T:635Welcome to experience level 2. 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:635--More--=d [HP+3=18]=d0 =dYou kill the newt! 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:636f..=d *@.=dw You see here a jackal corpse. 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:637f.=dmDThere is a jackal corpse here; eat it? [ynq] (n) =dv y=d# This jackal corpse tastes terrible! 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:638  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:639  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:640  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:641  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:642  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:643  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:644  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:645  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:646  18(18)  Pw: [=d` 24;27H19(21)  Br:4 AC:5 DR:1 Exp:2 T:647.......f...=d| You finish eating the jackal corpse. 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:648f..=d 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:649..f@=dc 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:650.f.@.=dA  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:651.....f.......@.=d 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:652. f < @=do  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:653.f . @.=d* 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:654    < . f@ =dL% 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:655 ... .... ... ... ...|@f=d  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:656      f##@=dS 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:657      #@f.......o.........=dv 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:658................f##@.................................=dȐ  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:659       #f..@........o=d 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:660.@.=dk 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:661@..o=d`  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:662@.f.=dl E----- |...+ |..f| |..@| -----Skeff the Rhymer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:3 $:7 HP: 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:662=dv  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:663f.=dv  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:664..f@<=d 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:665@.f=d The door opens. 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:666-#..f=d 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:667###.@f<=d 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:668.f@  =d 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:669.@  -f...=dl 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:670--------.....`.|.........|f@..........|#.........| #---------   =d<  18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:671---...|%#f@|.-=dN 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:672-|f#.@-=d -@f=d] 2You displaced your kitten..=d You see here a food ration. 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:673f.=d =dh - a food ration {40}. 18(18)  Pw: 19(21)  Br:4 AC:5 DR:1 Exp:2 T:674f.=d9 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:675f..@=d6" 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:676.f..@=d  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:677.f.@=d}q 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:677=dbW 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:678..f@#=d 4 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:679  .f @#d......-----=dmI^ 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:680       f .@d...=dDWHYou miss the jackal.You miss the jackal.=d'\You kill the jackal! 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:681.f%=d )    #@....-- Things that are here: a jackal corpse a yellowish brown gem--More--=d,=d} 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:682.=d<= 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:683  %-@-....|....||.....|..|--=d 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:684  .f---.---|.@.|=drL 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:685#f.@=dV 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:686%.f.@=de 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:687    .f.@=d 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:688f...@#=di^  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:689.f.@=d  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:690#.#.f@=d 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:691#  .f@ =dr 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:691=dO  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:692#  @ f# .=d 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:693#@f . =d΂ 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:694@#f=d4 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:695###@#f#=d' 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:696#@f##=dl 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:697#@f#=d>  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:698#@##=d* 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:699@#f=d\ 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:700--#..##@#f#=d: 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:701--d..@#f#=d 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:702d #@df##=d= l-@.(.#...|.|=d  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:702The jackal misses.=d The fox misses. 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:703f#=dAWhat do you want to use or apply? [$ag or ?*] =d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 49% b - Meditative Healing 1 4 # 49% c - Lethargy 2 5 86% d - Friendship 3 6 100%(end) =dh+=diYou play the "Lullaby" song... 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:703The jackal sleeps.=d4 The fox sleeps.=dsThe kitten bites the jackal! 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:703The kitten bites the jackal!=d[RThe jackal is killed! 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:704  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:705#fThe kitten bites the fox!--More--=dI The fox is killed! 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:706f%=dFK )You finish the song.=d~K The housecat bites it! 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:707=db# @  =d0*You see here a jackal corpse.=d% 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:707The housecat bites it! 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:708=d DThere is a jackal corpse here; eat it? [ynq] (n) =d@ y=dMThis jackal corpse tastes terrible! 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:709  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:710  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:711  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:712  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:713  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:714  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:715  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:716  18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:717  18(18)  Pw: [=dMh24;27H20(21)  Br:4 AC:5 DR:1 Exp:2 T:718#.#f=dNYou finish eating the jackal corpse. 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:719f#=d-I w 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:719=dq 18(18)  Pw: 20(21)  Br:4 AC:5 DR:1 Exp:2 T:719=dp 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:720-@..#f#|%..............|----=dQ|  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:721#.@#||.|.--=d~4  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:722f.@=d|< 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:723.f.@#=dK{'.@#=d|You see here a box. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:724..f=d& 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:725f@#.  =dO  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:726(f@#    =d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:727  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:728.f##@###   18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:728=dL   18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:729  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:730  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:731  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:732  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:733  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:734  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:735#######f##@### 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:735=d   18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:736  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:737  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:738  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:739  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:740  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:741  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:742 ########f#@##...#......------- 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:742=dhG  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:743  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:744  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:744#---------#.........#f.....(...[|@.........|## ......#-----=d9  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:745---...#|.#@f|.=dc 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:746-|f@#-=d< 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:747..@=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:748.f.@=dB  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:749.f.@=di 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:750.f.@=d? 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:751f...@=d !@.=d You see here an effigy. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:752.f=d'  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:753f@.=d:.@=dG;0 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:753The housecat picks up an effigy. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:754..f=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:755.@f.=d.@=d'You see here a plate mail.=d~' 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:755The housecat drops an effigy. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:756f( =dr`@.[f  =dGu 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:756The housecat picks up an effigy. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:757.f =d4w 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:757!=dW 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:758f.!=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:759f[!=d # 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:759The housecat drops an effigy. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:760f[!=dJ  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:761(f!=dx  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:762f[!=dʹ  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:763f[!=d$  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:764(f!=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:765f[!=dW~  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:766(f!=d| 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:767f[!=dq 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:768"=dD *.@."=dF You see here a plate mail. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:769f.#=dmS[@###=d% 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:769The housecat picks up an effigy. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:770.f$=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:771 [.@#=dB 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:772   .@#=dK1 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:773 .... .. . f#@#=dr # 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:774    .f#@##=dĭ The housecat drops an effigy. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:775f##@#=dV The housecat picks up an effigy. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:776  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:777##f##@# 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:777=d݌   18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:778  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:779  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:780  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:780####f###@####.#.. .......-----=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:781##@#| . |. --=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:782f#-@-..........--=d8  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:783#f-------@......|#........|--=d%.@=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:783The housecat drops an effigy. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:784f.=d8(.@ 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:784=db  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:785f.@=deThe housecat drops an effigy. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:786  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:787  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:788  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:789  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:790  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:791  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:791#.(..f..@.#.=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:792##@  f.  =dCj 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:793#@. f  =d_(  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:794#@...........=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:795......@.......=dJ 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:796#.f@#=dI  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:797# #f@ =dI  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:798#  @ .f .=dN. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:799#@# f =dk  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:800#@#f#=dI 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:801#@#f#=d7  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:802#@f##=dV 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:803#@f#=d+ 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:804@f#=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:805----....>@#f=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:806 |@..|#`.|f---#=dr 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:806=dV 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:807|.#@f|.#-=dw 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:808-.@#-=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:809f@>#=d@f=dYou displaced your housecat. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:810 .f =dE =dG You stop. Your housecat is in the way! 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:811.#=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:812.#f @ =dE] 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:813 .f@=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:814f#@=d`A  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:815##@=dl  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:816f#@=d( 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:817##f#@=d̏ 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:818#f#@=d{o 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:819#f#@....=d r 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:819=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:820#f........#........@......=d!  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:821#@.=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:822@.=dJ  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:823@.f=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:824@.f.=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:825@.f.=d+ 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:826.@..f=dZ 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:827@.f.=dgZ"@.=d~]You see here an effigy. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:828f.=dp 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:829(.@.f=dgW 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:830@.f.=d.  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:831 @.f. =dS 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:832@ # . =d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:833@#  =d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:834#@#=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:835#@#=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:836#@#=d F 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:837  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:838  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:839  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:840  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:840`@#####f=d With great effort you move the boulder. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:841`@##f=dN+ 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:842`@#f#=dŢ 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:843`@#f#=d9P 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:844`@#f##=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:845`@#f#=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:846`@#f#=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:847`@#f##=d} 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:848`@#f###=d You try to move the boulder, but in vain. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:848=dT 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:849+####@=d; 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:850@#=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:851@#=d 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:852@#=dzThe door opens. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:853------....|.......|=d ------...............|.:.|-@-#=dK  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:853The gecko just misses! 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:854=dJ 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:855----.....|......|........|..........@------------|-=dâCB#@.=d  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:855The gecko misses. 18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:856.B=d]+@B.=dr]  18(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:856The bat bites! 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:856The bat is suddenly very cold!=d_You kill the bat! 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:857.[HP-2=16]=d!@.=d  16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:857The gecko misses. 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:858f=d'TYou hit the gecko!You touch the gecko!=du0The gecko is covered in frost!=dYou kill the gecko! 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:859%f#=d, (.@=d1 You see here 2 food rations. 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:860|f=d,f =dh h - 2 food rations {80}. 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:861#f=dz: 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:862.@#=d!  16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:863    .@f#=dEH(f@=dJYou displaced your housecat. 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:864    f |=dl  16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:865... ... .. ..|f@=d? 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:866    #f@=d 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:867#f@=dr 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:867=dU  16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:868@f#=d  16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:869#@#=d? 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:870f#@B=dz 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:871##f@B##=dc  16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:872#f@B##=d` 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:873#f@B##=d 4What do you want to use or apply? [$ag or ?*] =d?  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 49% b - Meditative Healing 1 4 # 49% c - Lethargy 2 5 86% d - Friendship 3 6 100%(end) =d +=d =dD You play the "Lullaby" song... 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:873=dz tThe bat sleeps. 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:874  16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:875  16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:876#f=d You finish the song. 16(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:877#f=dE  17(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:878#f@[HP+1=17]=d 17(18)  Pw: 21(21)  Br:4 AC:5 DR:1 Exp:2 T:879#f@=d[You hit the bat!You touch the bat!The bat is covered in frost!You kill the bat!#=dmJLyrist  21(18)  Pw: 29(21)  Br:4 AC:5 DR:1 Exp:3 T:879Welcome to experience level 3. 21(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:880f#[HP+4=21]=d? 21(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:881#f#@=d0J  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:882#f#@[HP+1=22]=dhWhere do you want to travel to?(For instructions type a ?)=dx=dxr 22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:882=d?#@ 22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:882=d|  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:883  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:884  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:885  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:886  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:887  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:888  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:889########f..@......................... 22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:889=da  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:890  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:891  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:892#.f..@=dBnThe housecat picks up an effigy. 22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:893  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:894  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:895  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:896.....f.@ 22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:896=d/  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:897  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:898  22(22)  Pw: 29(30)  Br:4 AC:5 DR:1 Exp:3 T:899  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:900  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:901  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:902  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:903@#f## # .  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:903=d72f#=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:903The housecat drops an effigy. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:904  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:905...@##f#=d&The housecat picks up an effigy. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:906  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:907  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:908f@..#..###=d4=d5n,>n,,- ,,,| ,,f| ,,@| ,,,- ,,,,n,, ,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,, ,,,,,, ,,,,,, ,,,,,, ,,,,,, ,,,e,,,Skeff the Lyrist St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:4 $:7 HP: 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:908=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:909,f=dp 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:909=dK ,f@,,,,.,?...---|-|||-, 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:909The yuki-onna drinks an emerald potion!=d1 The yuki-onna looks full of energy. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:910<f=dI 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:911,,,,n,,------ ,,------------}}}}}}}}}}.-....|f@,.,,,,,F,.,,,,,,,,,,..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|,,,,,,,.,,,,,,,,,,..}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.|.................}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}|-,,,,,,,,F,,,,.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}-,------,..}}}}}}}}}}}}}}}}}}}}}}}}}}}}},,,,,,,,#|}}}}}}}}}}}}}}}}}}}}}}}}}}},,#}}}}}}}}}}}}}}}}}}}}}}},,,[=dI&32m#}}}}}}}}}}}}}}}}},,,,,#}}}}}}}}}}}},,#,}}}}}},,,,,,,},,,,#,,,,#,=dY],,,||,|}}}}}}}}}}}}|,,,}}}}}}}}}}}}}}},@,,,,,,,,,,,,,,,,,=d_ 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:911The housecat drops an effigy. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:912(f=d`/ ---,|,#.|,,|}}}}}},,,,,,# ,(|,,}}}}}}}}}}}}},,#.,,|}}}}}}}}},,}}},@,,, ,,,,,,,,,,,,,,,,,,,, ,,,, ,,,, ,,,,,=d2 m - a scroll labeled HLY HLS {5}. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:913,,f=d7 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:914,, , ,,,,,,,, ,, ,,,@f,,,,,,..,,,,,,,,,,,,,,,,,,,,,,,=dK 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:915,,, ,,, ,,,,@,,f.,,,},,,,,,,,}##}}}}}}}},,}}}},,,,,,,,,,,,,=d; p 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:915=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:916--..., ,,,@,f,,.,,.|,,.||},--},},,}},,}} ,,,}} ,,,,, ,,,=d= 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:917....,@,,,   ,,,.,,,,, ,,,,,,,,,,   ,,,,, ,,,,,,,,,,  .f ,,,,,,,,,, ,, ,,,,,,,,,,,,,,,,,,,,,,,,-,,,,,,,,,,,,,,,,,,, ,,,,,,,, ,,, ,=dK^ 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:918@|,,,,,,,f,,, ,,,,,.  ,,,,,,,,, ,,,,, ,,,, ,,,, ,,, ,,,, , ,,,, ,,,,,,,,,,,,,=dz <@.,,=dn~ You see here a lock pick. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:919f.=dt =d n - a lock pick {4}. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:920f.=dUX 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:921.@|f,,=dR 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:922.@f,.,,,,,,,, ,,,,,..... ,,,,,,,,, ,,,,,..,,,, ,,,,.,,, ,,,,., ,,,, ,,,,,,,,,,,,,=d[ 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:923   ,|,,,..... ,,,,f@,,F,,.,,,,,,,,,,... ,n,,,.,,,,,,,,,,................,,,,,F,,,,.,,..,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,, ,,, ,=db 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:924,,,,,,. ,,,,,,,,,.,,, ,,,,.f@,,,,,,.,,,,,,,, ,,, ,,,,,,,,,,,, ,,,,,,,, ,,,=dh Y 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:925,,,,, .,}}},,,,,,}} , },,.,f.@,,,, ,,,,,,  ,,  ,,,,,,,,,,,,=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:973, . -.@f,,-|,,,,,,,, =d8 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:974,,  ,, ,,,,,,,,e,,,,,,,,n,,@f ,,,,,,,,---, =dg& 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:975, ,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,@f, =dr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:976,,,, ,,,,,f,,@,.--,, =d H 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:977,,,,..(,f...@--,,,,,, =dJ  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:978,,,,  ,, ,, ,,,,, ,.,@.f =d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:979,,,,    , , ,,,  ,,, ,,, ,,,,@f..,,,, =dJ ,,,,,,,,,,,,,,,,,,,    ,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,@,,, ,,,,. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,, =d You see here a candle. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:980f-=dC=d;Er - a candle {2}. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:981f.=dR =d You stop. Your housecat is in the way! 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:982f.=d.f@=dWYou displaced your housecat. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:983.f ,,,,,,,=d5 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:984,,,,,,,,,,,,,,,,,,,....,,,,,,,,,,,,,,,,,,,..,,,,,,,,,,.,,,..,,,,.f@.....,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,=d%?   22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:985,,,,.....,.,..,,,.....,,,n,,,.,,,f,..@,,,,=d   22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:986,,,,..,,.,,..,,,,,.n.,. f-@=dyf  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:987,,,.,,n .f.@,,=dU7!  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:988,.n @ -.f,,,,,=d+ - 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:989,,,@.fn .,,,=d3 n 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:990,.,,,,,,,,,,,,,,,,,,n@ ,,,,,,,,fn,.,=dGrs 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:991,,....@ ,,,,,,,,,,,,,,,,,,,,,f ,,,,,,,,,.n,=d:= 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:992,,,,,,,,,,,,,,,,,,,.,. ..@,f,,n.,,,,,,,,=d+  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:993,,.,,,,.. @ .,f.,n,,,,,,,,,,=dxV  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:994,n,,,,,,,,,,.,,,,,.,,,....,,@,f .,,,n.,,,=d#`R 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:995,,,,,, ,n. ,,,,,. ,n,,,,.,,,, ,,,,,,.........,,,,,,,,@f,,.n,=dd 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:996,,,, ,,,n@,f,,,,,.n,,,,=dp 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:997,,,,, ,,n@f..,,,,,,n,n,,,,,,=di  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:998,,,.,,,,n@f,,, ,,,,,,,.n=dZ 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:999,,,,---,@.|,.-@f ,,,,, ,,,,,,, ,,,,,,,,,.| ,,,,,, ,,,,,,, ,,,,,, ,,,,,,  ,,,,,,,,,,,,,,,,n,=dr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1000 (@.f,,,,, ,,,,,,,,,,n,=d! 9 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1001,,.@f.,  ,, ,, ,,,,  ,,, ,,, ,,,,, ,,,,  ,,,,,,,,,,,,,,,=dE 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1002,,,,,,,@f.   =dǚ @. ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,=d You see here an iron hook. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1003f.-=dv 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1004.f@.,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,=d;`  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1005,,,,,,,.@....=d<,, -@,...,,.,,..,,,,......,,,.,,,.,,,,,..,,,,........,,,,,,,,,n,,,,,=dK 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1005The housecat picks up an iron hook. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1006..fn,=d!  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1007. -f@,,,,,.....,,,,,,,,,,n,=dT } 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1008  .f ,,,,,.,,n,,,,.,,,,,,,,@ ,n,,,,.,,,,,,,.,,,,,, ,,,,,,............. ,,,,,,,,,,,,,,,,n=d'v,,,,,,@. ,=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1008The housecat drops an iron hook.,nn,=d* 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1008The housecat picks up an iron hook. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1009.f=d@g 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1010,,, , @,.,fn,,n=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1011, @,fn..,,,,, ,,,n=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1012,,,,,,,,,,,,,,,,,n@,f.,,,, ,,,=d },,,,,,,,,,,,,,,,@,,, e,,,,, ,,,,=d S 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1012The housecat drops an iron hook. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1013,f(n=deU 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1014,,,,,,,@,f,,n,,,,,,,,,,,,,,,, ,,,, ,,,,,,,,,,,,,=dz! 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1015,@,f,,n,, ,,,,, ,, ,,, ,,,,,,,,,,,,=dU X 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1016,,,,,,,,,@,f,,n,, , n, ,,,,,,,,,=dQ m 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1017,,,,,,,,,,,,,@,f,n.,e, ,,,,,,,,,,,,,,=d1 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1018....,,@,f,n.,,,,,,,, ,,,,=ds  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1019...,,,,,..,,,,,,, .,,,, ,,,,n,,,@f,,, ,,,,,,,,,,,,,,,,,,,=dC 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1020,,,,,,,,,,,,,,,,, .,,, ,,.,,, ,n,,.,@f ,,, ,,,,,,,,,,,,,,,,,,,,,,,, =d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1021,,,, ., n. ,,. ,,,, ,,,,,, ..@f,, ,,,,,,,,,,,,,,,,,,,,,,,, =do 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1022,,   ,, , ,,n   ,,,,,  ,, ,  ,,f,,,, @,,,,,,,,,,,,!=dU9 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1023,,,,,,,,,,,,..,,,,,.,,,,,,..,,, ,, ,,,,  f,,,,,@,,,,,,"=d 6What do you want to use or apply? [$agnr or ?*] #=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 48% b - Meditative Healing 1 4 # 48% c - Lethargy 2 5 85% d - Friendship 3 6 100%(end) #=d+#=diYou play the "Lullaby" song... 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1023#=dThe floating eye sleeps. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1024  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1025  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1026,,,,f#=dYou finish the song. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1027,f$=d_5You hit the floating eye!$=dagYou miss the floating eye.You smile at the floating eye engagingly.$=dlYou are mesmerized by the floating eye! 22(22)  Pw: 30(30)  Br:4 AC:11 DR:1 Exp:3 T:1028  22(22)  Pw: 30(30)  Br:4 AC:11 DR:1 Exp:3 T:1029  22(22)  Pw: 30(30)  Br:4 AC:11 DR:1 Exp:3 T:1030  22(22)  Pw: 30(30)  Br:4 AC:11 DR:1 Exp:3 T:1031,f, 22(22)  Pw: 30(30)  Br:4 AC:11 DR:1 Exp:3 T:1031The housecat bites the floating eye!--More--&=dB1The housecat hits the floating eye!&=dTC'The housecat freezes!&=dD 22(22)  Pw: 30(30)  Br:4 AC:11 DR:1 Exp:3 T:1032You can move again. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1032(=dvbYou hit the floating eye!You touch the floating eye!(=d7The floating eye is covered in frost!(=dYou kill the floating eye! 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1033%(=d ,,,,,,,,,,  ,,@n,,,,,,,,,,,,,There is grass here.(=dYou see here a floating eye corpse. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1034)=d1 KThere is a floating eye corpse here; eat it? [ynq] (n) )=d$ y)=d|This floating eye corpse tastes terrible! 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1035  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1036  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1037You finish eating the floating eye corpse.)=d]You feel a strange mental acuity. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1038+=dQ. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1039.,,,,,,,,,,...,@,,,,,,,,,,,,,,,,=dފ  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1040,,,,,,,,,,,, ,,,,, ,,,,,, ,,.,,.,,,,.......,,,@,,,,,,,-=dXy 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1041,,,,,,,,,,,,..,,,,,.,,,,,,..,, ,, ,,,,  ,,,,@,,,,,,-=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1042 ,,,,,,,,,,  ,,@n,,,,,,,,,,,,,-=dҰ  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1043,,,,,,,, ,@,,,,,,,,, ,,,,,,, ,,,,,, ,,,, ,,,.=d6 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1044,,,,.,,,,,,,,f,,,,, ,,,,,,,,@,,,,.,, ,,,,,,,,,,,,,,,,,,,.=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1045,,,,,, ,,,,,,, ,,, ,,,,,,,,,,,,,,,, ,,@f,,,,,,,,,,,,,,.=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1046,,,,,,,,,@f.=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1047,.,, ,,,,@f,.=d  %  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1048,,,,,,,,@f,,,/=dY  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1049,,,,,,,,,,,,,,,,#@f,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,/=d   22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1050,, , ,.,,,,,,,,,,,,@f,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,/=dհc  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1051,,, ,,, ,, ,,,,,,,,,,, . ,,f@,,,,,,0=d\  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1052,,, ,,,,,,, ,,, ,,n@,f,0=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1053,,,,,,,, ,,,,, ,,,, ,,,,,,, ,,,,,,,,,,,,@,,f0=d@ h 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1054,, ,,,,,,,,,@,f,0=dq c 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1055,,,,,,,,,,,@,,f1=d6  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1056n,,,,,,,,,,,,,,,n,,,,,,,,,,,.@,,f1=d2 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1057,,,,,,,,,,,,,,,,@,,,,,,,,,,,,,f,,1=d%  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1058,,,@,,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,f,1=d% $ 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1059...,@,,,,,,,,,,,,2=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1060,,, ,,,,,,@,,,,,,,,,,,,,,,,,,2=d3A 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1061,,,,,,,.@,,,,,,,,,2=dy w 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1062,,,,,,,.,,,,,,,,,,,...@,,,,,3=d4 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1063,,,,,,,,,,,,.....,,,,..,,,,,,,,,,.n.@.................,,,,,,,.,,,,,,,,,,,,,,3=dD$ s 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1064,,,,,,,,,n@.,,,,,,,..,,,,,,,,,,,4=d,,,@,,,,,,,,,,,,,,,There is grass here.4=d You see here an effigy. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1065n.5=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1066@  ( ,,,,,,, ,,,,,,,,,,(  ,,,, ,,,,,,,,,,   ,,,,,,, ,, ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,5=d4 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1067@,,, ,,, ,,,,,,,,,6=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1068,@,,.,,,.......,,,,,,,,,6=dZT 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1069,..... @.,,,,,,,.,,,,,,,,,n..,,,,.,,,,,,,,,,...............,,,,,,,.,,,..,,,,,,,,,,,,,,,,,,,,,,,,,,,,7=d p 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1070,, ,, @,,, ,,,,,,,,,,,,,,,,7=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1071,,,,,,,,n ,@,,,,,,, ,,,,,,,,,,,,,,7=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1072,,,,,,,,  n, ,,,,   ,  @,,,, ,,,,,,,,f,,,,8=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1073,,,,,,,,,,,,,,,,, ,,,,,,,,,, ,,, ,,,,,,  ,@f,,,,,,,8=dl 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1074,,,,,, ,@,,f,,,,,,,,,,,,8=d W 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1075,,,,,, @,,f,,,,,,,,,,,,8=d" 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1076,,,,,,,,,,,,,,,,,.,,,,,,,,n,.,,,.,,,,,,.... @,,,,,,,,9=dU  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1077,,,,,,,,,,,,,,,,, ,,,,,,,,,, ,,, ,,,,,,  ,@f,,,,,,9=dm 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1078,,,,,,,,,,,,,,,,,.,,,,,,,,,,.,,,.,,,,,,.... @,,f,,,,,,9=d} 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1079,,,,,,,,,,,,,,,,, ,,,,,,,,,, ,,, ,,,,,,  ,@,,,,,,,9=d͋  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1080,,,,,,,,,,,,,,,,,.,,,,,,,,,,.,,,.,,,,,,.... @,f,,,,,,9=d 3 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1081,,,,,,,,,,,,,,,,, ,,,,,,,,,, ,,, ,,,,,,  ,@f,,,,,,,,9=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1082,,,,,,,,,,,,,,,,,.,,,,,,,,,,.,,,.,,,,,,.... @,f,,,,,,,:=d$ 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1083,,,,,,,,,,,,,,,,, ,,,,,,,,,, ,,, ,,,,,,  ,@f,,,,,,,:=dj 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1084,,,,,,,,,,,,,,,,,.,,,,,,,,,,.,,,.,,,,,,.... @f ,,,,,,,,,:=d& 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1085,,,,,,,,,,,,,,,,, ,,,,,,,,,, ,,, ,,,,,,  ,, @f,,,,,,:=d~  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1086,,,,,,,,,,,,,,,,,.,,,,,,,,,,.,,,.,,,,,,.... @f ,,,,,,,,;=dB 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1087,,,,,,,,......f,,,,... @,............... ,,,,,n.,,,,,,,,,,,,;=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1088,,,,,,,, @, ,f,,,,,,,n,.,,,,,,,,,,,,,,;=d8e 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1089,, @,f,n,,.,,,,,,,,,,;=du  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1090,@   ,,f,,,,,,, ,,,,,,,,,,  ,, ,,,,,,,,,,   , ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,<=d[*@,, ,,,,,, ,,,,,,,,,,,,,,, ,,,,,,,,,,,,,,,,,,<=dh]0 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1090The housecat picks up an effigy. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1091f,<=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1092@,f,,,  ==d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1093f@,,,,,,, ,,==dB ,@,,,,,,,,,,,,,,,,,,,,==dY  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1093The housecat drops an effigy. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1094(f>=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1095@,,,,,,,,,f,,,?=dW 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1096f,,@=d }--------..|.........||$..f||i..@|------Skeff the Lyrist St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:5 $:7 HP: 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1096@=dn  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1097f.B=dG.f.@<B=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1097The homunculus misses the housecat. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1098C=d)CWhat do you want to use or apply? [$agnr or ?*] C=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 48% b - Meditative Healing 1 4 # 48% c - Lethargy 2 5 85% d - Friendship 3 6 100%(end) C=d{ +C=d| You play the "Lullaby" song... 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1098The housecat bites the homunculus!The housecat hits the homunculus!C=d The homunculus is destroyed! 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1099  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1100  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1101.f.C=dQ 6You finish the song.--More--G=d The housecat picks up a golden potion. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1102f..H=d:#@.H=d1 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1102The housecat drops a golden potion. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1103!fI=d 0#@.I=d 61 gold pieces.68 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1104f.I=d&-f@I=d)You displaced your housecat. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1105.f.J=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1129 Hungry f@..Q=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1130 Hungry #@.fQ=d3  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1131 Hungry @f.Q=d"  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1131 Hungry R=d4 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1131 Hungry R=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1132 Hungry @.f.R=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1133 Hungry ##@f .  R=dw ` 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1134 Hungry @#. .        S=dD 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1135 Hungry f@#... .    T=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1136 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1137 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1138 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1139 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1140 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1141 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1141 Hungry #@f########    =d;64H U=d@E 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1141 Hungry U=dwb f@U=df You displaced your housecat. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1142 Hungry ..|#fU=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1143 Hungry -------........... @f#V=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1143 Hungry V=dT 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1144 Hungry ----|....||......|..........-@-##fV=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1145 Hungry |||..@..|----|----f#W=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1146 Hungry  . @#fW=d- / 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1147 Hungry         |@Y=d"TXWhere do you want to travel to?(For instructions type a ?)Y=d Z=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1147 Hungry Z=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1148 Hungry     f##@ 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1148 Hungry Z=d7 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1149 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1150 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1151 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1152 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1153 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1154 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1155 Hungry ########.@.................................Z=d.......................... 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1155 Hungry Z=dO.Z=d{G 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1155 Hungry Suddenly, the housecat disappears out of sight. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1156 Hungry ^Z=dThat door is closed. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1156 Hungry \=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1157 Hungry .@]=d8L 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1158 Hungry .@]=d" 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1159 Hungry .@]=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1160 Hungry .@^=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1161 Hungry    .@_=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1162 Hungry      @._=db  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1163 Hungry ....................#@`=d+ 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1164 Hungry ....@.`=d) 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1165 Hungry  @.`=dtq  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1166 Hungry     @.  a=d7 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1167 Hungry   @ #   a=d- 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1168 Hungry @#a=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1169 Hungry @#a=dyJ  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1170 Hungry @#a=d\O 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1171 Hungry @#b=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1172 Hungry @#b=dy 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1173 Hungry @#b=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1174 Hungry @#b=d -What do you want to eat? [dehoq or ?*] c=d} Comestibles d - 3 uncursed apples {6} e - 4 uncursed oranges {8} h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20}(end) d=dӆh+d=dCore dumped. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1175 Hungry e=d :What do you want to eat? [dehoq or ?*] e=dK e=dM Core dumped. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1175  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1176f=dl 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1177@#f=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1178@#g=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1179.@#g=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1180...@....#.......g=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1181.@h=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1182-...@h=d>  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1183 @.i=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1184 @.i=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1185-...@.i=dV  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1186 @.i=dl  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1187  @.  j=dW`r 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1187j=d6* 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1188----|......@ |......# |..... -----..j=dL r 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1188k=dظ 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1189-@#.|.....-- k=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1190@..| |- l=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1191.@  #l=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1192.@l=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1193  .@#l=d>d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1194   |@l=d r 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1194m=dH 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1195  @#n=d9wr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1195n=d8r 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1196o=dVr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1197o=dGr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1198o=dqr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1199o=dr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1200o=d{r 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1201o=dnXr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1202o=d&r 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1203o=dr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1204o=d2r 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1205o=dr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1206o=d8mr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1207o=d` r 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1208p=dr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1209p=dr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1210p=dCr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1211p=d_r 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1212p=dkg} 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1213###p=dr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1214p=dr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1215p=d"Rr 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1216p=d[r 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1217p=dq r 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1218p=d r 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1219p=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1220You are beginning to feel hungry. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1220 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1220 Hungry p=daY  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1221 Hungry p=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1222 Hungry q=d\ 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1223 Hungry  #@#q=d% 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1224 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1225 Hungry ###@### 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1225 Hungry r=dGE 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1226 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1227 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1228 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1229 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1229 Hungry F@###...|.|.--s=dd 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1230 Hungry #-@-|..............-----.-s=dB  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1231 Hungry -.--------@...$..|....|..|---s=d) 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1232 Hungry .@t=dN 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1233 Hungry .@t=dd 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1234 Hungry #.@t=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1235 Hungry .@t=dp 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1236 Hungry .@#u=dw, 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1237 Hungry .@u=dg "@.u=d 131 gold pieces.199 HP: 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1238 Hungry v=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1239 Hungry .@w=d%-What do you want to eat? [dehoq or ?*] w=d^i Comestibles d - an uncursed apple {2} e - 4 uncursed oranges {8} h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20}(end) y=dFdi+y=dfCore dumped. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1239  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1240y=do  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1241.@z=d*' 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1242  . @####.......---z=dE 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1243      -----.|.....#@#|.. ..--z=ds 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1243z=dl 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1244 . . #-@-.>.....|-...$|-----{=dP 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1245   -----.--|...@||.{=d& 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1246.@|=d.@|=d59 gold pieces.258 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1247}=d] 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1248  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1249  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1250  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1251  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1252  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1253   ##@....... 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1253}=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1254  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1255##@.~=d1 s 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1255~=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1256#  @-=d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1257#  @ # =d4 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1258#@#.=d. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1259#@# =d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1260#.##@# =dJ  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1261-...@..>.|#.....|...----=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1262@.|.|--=d(7  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1263.@=dx 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1264>#@=d8 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1265#@.=dbm  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1266@.=dC  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1267## # @. =d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1268  @# =dX 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1269@ #  =dj '@#=d9  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1270You are beginning to feel hungry. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1270 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1270 Hungry =d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1271 Hungry =d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1272 Hungry =d{ 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1273 Hungry =dQ 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1274 Hungry =d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1275 Hungry =dB  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1276 Hungry =d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1277 Hungry =d" 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1278 Hungry =d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1279 Hungry =dW  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1280 Hungry =d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1281 Hungry =d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1282 Hungry =d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1283 Hungry =d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1284 Hungry =d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1285 Hungry =d 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1286 Hungry =d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1287 Hungry =d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1288 Hungry =dW, 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1289 Hungry +=d  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1290 Hungry =d The door opens. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1291 Hungry ||..+*l.-|.$---=d8  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1292 Hungry ---|..|......|@#%|-=d;e 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1293 Hungry --.|.+|@--=d 6What do you want to use or apply? [$agnr or ?*] =d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 48% b - Meditative Healing 1 4 # 48% c - Lethargy 2 5 85% d - Friendship 3 6 100%(end) =d+=d =d*You play the "Lullaby" song... 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1293 Hungry =dThe leprechaun sleeps. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1294 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1295 Hungry  22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1296 Hungry =dYou finish the song. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1297 Hungry =d~^You hit the leprechaun!You touch the leprechaun!=dM~5The leprechaun is covered in frost!=dӀYou smile at the leprechaun seductively. 22(22)  Pw: 30(30)  Br:4 AC:5 DR:1 Exp:3 T:1298 Hungry =d AYou kill the leprechaun!$=d G 26(22)  Pw: 37(30)  Br:4 AC:5 DR:1 Exp:4 T:1298 Hungry Welcome to experience level 4. 26(26)  Pw: 37(39)  Br:4 AC:5 DR:1 Exp:4 T:1299 Hungry [HP+4=26]=d!@.=d80 gold pieces.33 26(26)  Pw: 37(39)  Br:4 AC:5 DR:1 Exp:4 T:1300 Hungry =d(.@=d !121 gold pieces.459 26(26)  Pw: 37(39)  Br:4 AC:5 DR:1 Exp:4 T:1301 Hungry =d .@=d You see here 2 food rations. 26(26)  Pw: 37(39)  Br:4 AC:5 DR:1 Exp:4 T:1302 Hungry =d 26(26)  Pw: 37(39)  Br:4 AC:5 DR:1 Exp:4 T:1303 Hungry @%=d  26(26)  Pw: 37(39)  Br:4 AC:5 DR:1 Exp:4 T:1304 Hungry @.=dE.@=dNYou see here a green gem. 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1305 Hungry =d =d$ w - a green gem {1}.=d  26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1305 Hungry  26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1306 Hungry =d=dɐThe door resists! 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1307 Hungry =d=dvThe door resists! 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1308 Hungry =d=dThe door opens. 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1309 Hungry ##-=d  26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1310 Hungry   @.=dO  26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1311 Hungry   ## # @- =d] 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1312 Hungry  @# =dT  26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1313 Hungry ##@ # =d 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1314 Hungry ##@#=d)e 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1315 Hungry ##@#=d  26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1316 Hungry ##@#=dy'  26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1317 Hungry ##@#=d` 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1318 Hungry #@#=d5` 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1319 Hungry ##@#=d0{ 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1319 Hungry =dV  26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1319 Hungry =dr 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1320 Hungry @#=d@ 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1321 Hungry --@-@#=d127 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1322 Hungry ----|%(]%.@|]==@#|?.|=d -@#.|*%./!%?|+%?!|%)=----"Hello, Skeff! Welcome to Aklavik's general store!"=d "Feel free to browse my wares, or chat with me about other services!" 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1323 Hungry =d=CWhat do you want to use or apply? [$agnr or ?*] =d=dNever mind. 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1323 Hungry =dRQ 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1324 Hungry @@-?|.|.|!.|---=d.@=dYou see here a scroll labeled JUYED AWK YACC (150 zorkmids). 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1325 Hungry %.@=d<?@I=d7 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1325 Hungry It misses. 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1326 Hungry @.=dn S=d ZWait! There's a garter snake hiding under a scroll labeled DESREVER TSEPMET!=d l 26(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1326 Hungry The garter snake bites! 24(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1327 Hungry @?[HP-2=24]=dA =d Unknown command ' '. 24(26)  Pw: 38(39)  Br:4 AC:5 DR:1 Exp:4 T:1327 Hungry =dwYou miss the garter snake.You touch the garter snake!The garter snake is covered in frost!=dYou kill the garter snake! 24(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1328 Hungry .@?=d8 &.@=d; You see here a scroll labeled DESREVER TSEPMET (10 zorkmids). 24(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1329 Hungry @?=dzm_The list price of the scroll labeled DESREVER TSEPMET is 10 zorkmids.=dlpx - a scroll labeled DESREVER TSEPMET (unpaid, 10 zorkmids) {5}. 24(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1330 Hungry =dM Inventory: 403/827 weight (21/52 slots) Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} Comestibles e - 4 uncursed oranges {8} h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20} Scrolls i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} m - a scroll labeled HLY HLS {5} x - a scroll labeled DESREVER TSEPMET (unpaid, 10 zorkmids) {5} Potions f - 6 uncursed potions of booze {120} p - a pink potion {20} s - a golden potion {20} t - a clear potion {20} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3}=d n - a lock pick {4} r - a candle {2} Gems w - a green gem {1}(end) =dI=dnSkeff the Lyrist St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:5 $:459 HP: 24(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1330 Hungry  24(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1330 Hungry =d^.@=daYou see here a scroll of enchant armor (40 zorkmids). 24(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1331 Hungry =d03@?=d6You see here a sky blue potion (75 zorkmids). 24(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1332 Hungry @.=dx/@!=d>{You see here a scroll labeled DESREVER TSEPMET (10 zorkmids). 24(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1333 Hungry =d._The list price of the scroll labeled DESREVER TSEPMET is 10 zorkmids.=dy - a scroll labeled DESREVER TSEPMET (unpaid, 10 zorkmids) {5}. 24(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1334 Hungry =dGX&.@=d5[You see here a sky blue potion (75 zorkmids). 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1335 Hungry [HP+1=25]=d  +!@=d You see here a pear (7 zorkmids). 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1336 Hungry =db0%@=dBYou see here 13 poisoned silver arrows (26 zorkmids). 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1337 Hungry =dv)@)=dDYou see here a scroll of enchant armor (40 zorkmids). 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1338 Hungry =dc0?@=dYou see here a potion of booze (25 zorkmids). 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1339 Hungry %@=d9/@!=d;;You see here a sky blue potion (100 zorkmids).=d|<- 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1340 Hungry You hear someone counting money. 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1340 Hungry =d/@!=dYou see here an egg (9 zorkmids). 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1341 Hungry =dv 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1342 Hungry @%=d@.=dYou see here a ruby ring named Narya (13333 zorkmids). 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1343 Hungry =d5.@==d8You see here a leash (10 zorkmids). 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1344 Hungry .@=d\/ %@(=dS2 You see here a food ration (45 zorkmids). 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1345 Hungry =d $%@=d You see here a leash (10 zorkmids). 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1346 Hungry =dRm=dmWait! That's a small mimic! 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1347 Hungry =d} CWhat do you want to use or apply? [$agnr or ?*] =dx  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 46% b - Meditative Healing 1 4 # 46% c - Lethargy 2 5 84% d - Friendship 3 6 100%(end) =dL+=d}NYou play the "Lullaby" song... 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1347 Hungry The small mimic sleeps.=dQThe small mimic sleeps. 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1348 Hungry The small mimic moves while sleeping.=dWZThe small mimic moves while sleeping. 25(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1349 Hungry  26(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1350 Hungry [HP+1=26]--More--=d" You finish the song. 26(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1351 Hungry =d3You miss the small mimic.=d*You miss the small mimic.=duYou hit the small mimic! 26(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1352 Hungry =dozYou hit the small mimic!The blunt force is ineffective against the small mimic.=dp*You miss the small mimic.=dtYou hit the small mimic! 26(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1353 Hungry =d+]You hit the small mimic!You touch the small mimic!=d|5The small mimic is covered in frost!=dYou hit the small mimic! 26(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1354 Hungry =d ]You hit the small mimic!You touch the small mimic!=dH 5The small mimic is covered in frost!=dc You hit the small mimic! 26(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1355 Hungry =dx ]You hit the small mimic!You touch the small mimic!=d 5The small mimic is covered in frost!=d You hit the small mimic! 26(26)  Pw: 39(39)  Br:4 AC:5 DR:1 Exp:4 T:1356 Hungry =d ]You hit the small mimic!You touch the small mimic!=d 5The small mimic is covered in frost!=d You kill the small mimic!% 30(26)  Pw: 47(39)  Br:4 AC:5 DR:1 Exp:5 T:1356 Hungry Welcome to experience level 5.=d: You feel awake! 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1357 Hungry [HP+3=29]=dH =d Unknown command ' '. 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1357 Hungry =dkv $(@=dx You see here a small mimic corpse (5 zorkmids). 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1358 Hungry @?=d$%@=d7You see here a tripe ration (15 zorkmids).=d0  29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1359 Hungry You are beginning to feel weak. 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1359 Weak  29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1359 Weak =d_4 .Itemized billing? [yn] (n) =dn n=d4 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1359 Weak You bought a scroll labeled DESREVER TSEPMET {5} for 10 gold pieces.3 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1359 Weak You bought a scroll labeled DESREVER TSEPMET {5} for 10 gold pieces.--More--=dx c"Thank you for shopping in Aklavik's general store!".@=dQ 9 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1360 Weak You hear the footsteps of a guard on patrol. 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1360 Weak =d  29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1361 Weak %@=dB,What do you want to eat? [ehoq or ?*] =d_ Comestibles e - 4 uncursed oranges {8} h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20}(end) =dV+=d-This orange is delicious!=d1  29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1361 Weak You only feel hungry now. 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1361 Hungry  29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1362 Hungry =dj9What do you want to eat? [ehoq or ?*] =d&=dm)This orange is delicious! 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1362  29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1363=dgW @.=dZ You see here a tripe ration (7 zorkmids). 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1364@.=ddi+%@=dmYou see here a steel ring (75 zorkmids). 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1365=d%@==d9You see here a ruby ring named Narya (13333 zorkmids). 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1366=dM XThe list price of the ruby ring named Narya is 13333 zorkmids.=d! B - a ruby ring named Narya (unpaid, 13333 zorkmids) {3}. 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1367=d>;What do you want to read? [ijmxy or ?*] =d Scrolls i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} m - a scroll labeled HLY HLS {5} x - a scroll labeled DESREVER TSEPMET {5} y - a scroll labeled DESREVER TSEPMET {5}(end) =d +As you read the scroll, it disappears.=di -This is an identify scroll.--More--=dQ  What would you like to identify first?  Armor ('[') k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} Comestibles ('%') h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20} Scrolls ('?') i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} m - a scroll labeled HLY HLS {5} y - a scroll of identify {5} Potions ('!') p - a pink potion {20} s - a golden potion {20} t - a clear potion {20} Rings ('=') B - a ruby ring named Narya (unpaid, 13333 zorkmids) {3} Tools ('(') n - a lock pick {4} r - a candle {2} Gems ('*') w - a green gem {1}(end) =df +=d=dH1Skeff the Lyrist St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:5 $:439 HP: 29(29)  Pw: 47(48)  Br:4 AC:5 DR:1 Exp:5 T:1367s - a blessed potion of full healing {20}.=dBr 29(29)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1368=d:What do you want to read? [ijmy or ?*] =dT Scrolls i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} m - a scroll labeled HLY HLS {5} y - a scroll of identify {5}(end) =d?7+As you read the scroll, it disappears.=dW8-This is an identify scroll.--More--=dY~ What would you like to identify first?  Armor ('[') k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} Comestibles ('%') h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20} Scrolls ('?') i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} m - a scroll labeled HLY HLS {5} Potions ('!') p - a pink potion {20} t - a clear potion {20} Rings ('=') B - a ruby ring named Narya (unpaid, 13333 zorkmids) {3} Tools ('(') n - a lock pick {4} r - a candle {2} Gems ('*') w - a green gem {1}(end) =d +=d"q=dr! Skeff the Lyrist St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:5 $:439 HP: 29(29)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1368B - the cursed Narya (unpaid, 13333 zorkmids) {3}.=dur 29(29)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1369 =d'?What do you want to drop? [$a-ce-twB or ?*]  =dl =d;You drop the cursed Narya (unpaid, 13333 zorkmids) {3}. 29(29)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1370!=d} Inventory: 393/827 weight (20/52 slots) Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} Comestibles e - 2 uncursed oranges {4} h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20} Scrolls i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} m - a scroll labeled HLY HLS {5} Potions f - 6 uncursed potions of booze {120} p - a pink potion {20} s - a blessed potion of full healing {20} t - a clear potion {20} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2}[26;13!=d}F4H Gems w - a green gem {1}(end) %=d9%=d9:Skeff the Lyrist St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:5 $:439 HP: 29(29)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1370  29(29)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1370%=dc .What do you want to drink? [fpst or ?*] &=dE Potions f - 6 uncursed potions of booze {120} p - a pink potion {20} s - a blessed potion of full healing {20} t - a clear potion {20}(end) )=dV+)=d%)=dfYou feel completely healed. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1371[HP+8=37]4=d$=@4=dYou see here a steel ring (75 zorkmids). 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:13725=dJ+=@5=dMYou see here a food ration (22 zorkmids). 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:13736=do 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1374.@@%7=d"  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1375@@?.8=dq< 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1376.@   8=d( 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1377%.-@   8=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1378@#@ 8=d7t  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1379 #@:=d7XWhere do you want to travel to?(For instructions type a ?):=d :=dr 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1379:=d#@ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1379;=dЭ  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1380  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1381  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1382  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1383  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1384  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1385  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1386#######..@.... 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1386;=dp  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1387  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1388  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1389  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1390  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1391  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1392  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1393    #- -# @ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1393;=ddg  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1394.#..@.......;=dLk 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1395You hear someone counting money. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1395  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1396  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1397  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1398  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1399.....@#..;=d~;=dX----|..Mk|@...|....|...---Skeff the Lyrist St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:6 $:439 HP: 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1399;=dp  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1400==d# ---------------------------------| ||%(%% -#| .#| .#| ||]==? |#| |#. |#| || *% |#| || |#| ||/!% |#-------|-| <|#-----|-----|+%?! |#############------##|%)=! |#-------.---------####-------==d$ ###| || |###| +| |################| |#| |#-+-.--------#| |------#-------.----#| |##- -##|.....###########| ^ || %|#|..@.|#------.---#| |-----##.....|#| > |##. ||....|###| |#[==d$ xm| |------#- |#. |----------------------Skeff the Lyrist St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:5 $:439 HP: 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1400==d() p  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1401>=d\  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1402>@?=d-s 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1402?=dAs 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1402@=d% 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1403@.@=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1404@#o. @=dI  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1405##@ .#  A=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1406###@#     A=d*R 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1407#@#A=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1408###@#A=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1409@#B=d/s 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1409B=dv s 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1409C=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1410#@C=d| 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1411##@C=dv)  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1412#@#C=dw  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1413#@#D=d@ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1414#@#D=d5C 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1415#@#D=du 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1416#@#D=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1417@#E=dS 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1418#@E=dR#@E=dS 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1419You are beginning to feel hungry. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1419 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1419 Hungry E=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1420 Hungry #@E=d|  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1421 Hungry #@E=dٞ  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1422 Hungry #@F=dn 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1423 Hungry #@F=df  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1424 Hungry @#G=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1425 Hungry ##@#G=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1426 Hungry ##@#G=d[  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1427 Hungry ##@#G=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1428 Hungry ##@#H=d.L 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1429 Hungry @#H=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1430 Hungry @#I=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1431 Hungry I=d' 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1432 Hungry J=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1433 Hungry J=d{ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1434 Hungry J=dr  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1435 Hungry K=d7 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1436 Hungry #@K=dF  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1437 Hungry #@K=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1438 Hungry #@K=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1439 Hungry #@L=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1440 Hungry #@L=dE 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1441 Hungry #@L=d(  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1442 Hungry #@L=dD 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1443 Hungry #@M=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1444 Hungry #@.........M=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1445 Hungry #...@#.   M=dJ  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1446 Hungry  # @ M=dg 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1447 Hungry  #@.N=di, 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1448 Hungry #@.N=dl  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1449 Hungry ....#.......@......O=d(, 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1450 Hungry ....#@O=d? 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1451 Hungry -@O=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1452 Hungry .@O=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1453 Hungry .@O=d< 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1454 Hungry .@.P=d!  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1455 Hungry .....@P=dC& 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1456 Hungry    .@P=dU  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1457 Hungry @.Q=dA,What do you want to eat? [ehoq or ?*] Q=dM  Comestibles e - 2 uncursed oranges {4} h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20}(end) R=d ^+R=d This orange is delicious! 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1457  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1458T=dמT=dg#----.-#......|@$..||....+---+--Skeff the Lyrist St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:6 $:439 HP: 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1458T=dp  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1459U=d<@U=d177 gold pieces.616 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1460V=dQ| 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1461#@.V=dN,#@.V=dP  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1461You hear some noises in the distance. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1462W=d, 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1463#@.   W=d+ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1464#@#.. X=dL 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1465  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1466  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1467  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1468  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1469  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1470##@#######    37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1470Y=d?s  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1471  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1472  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1473  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1474  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1475  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1476  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1477  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1477---+-----@#.........|#.....y.######..|##=ds(m---###Z=d r 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1477[=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1478# @  [=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1479.####@##[=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1480#@#[=dpO  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1481||..|......|...>......#|.{...........@-----------\=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1482------..............@#\=dE  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1483------..............|@#-]=d_ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1484--.|$|@.]=d6 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1485@.|##]=d=L  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1486@.^=d@b=dqy3.@#b=dz 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1499You are beginning to feel hungry. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1499 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1499 Hungry b=dh  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1500 Hungry     . @#b=dʫ ` 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1501 Hungry          .@##c=d/ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1502 Hungry  .... .... .. .. @#d=di!. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1503 Hungry      .###@+d=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1504 Hungry   #@#d=d=  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1505 Hungry @#e=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1506 Hungry @#e=dԁ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1507 Hungry @#e=dThe door resists! 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1508 Hungry f=df=dKThe door opens. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1509 Hungry |.......-----f=dv} # 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1510 Hungry #-@-...............|------f=d#  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1511 Hungry ----------|-- |........@| |...... |.... ----g=d0 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1512 Hungry @ .  h=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1512 Hungry i=db 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1512 Hungry i=dG  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1513 Hungry |........@..........i=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1514 Hungry .@`j=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1515 Hungry .@j=d' 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1516 Hungry .@j=d You try to move the boulder, but in vain. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1516 Hungry s=d`M s=dM You try to move the boulder, but in vain. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1516 Hungry t=d? 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1517 Hungry @.t=dO  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1518 Hungry @.u=dxm 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1519 Hungry @.u=dR 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1520 Hungry @ .  u=d'  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1521 Hungry @|      u=d־  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1522 Hungry #@... ... v=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1523 Hungry #@   v=dG 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1524 Hungry #@v=ds 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1525 Hungry ..#@v=d> 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1526 Hungry ................ @#w=d3 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1527 Hungry ................................@#w=d_ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1528 Hungry ......@....w=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1529 Hungry @.x=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1530 Hungry @.x=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1531 Hungry @.z=df------|....+|....||@...||.$..+|....||.....------Skeff the Lyrist St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:7 $:785 HP: 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1531 Hungry z=d|n 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1532 Hungry {=dx<@{=d 11 gold pieces.{=dA 96 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1532 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1533 Hungry {=d,w 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1534 Hungry @.|=dKS 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1535 Hungry @.|=d[@.|=d_ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1535 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1536 Hungry ~=d͛The door resists! 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1537 Hungry ~=df ~=dThe door resists! 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1538 Hungry =dy =dThe door opens. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1539 Hungry -##=d t.@###   =d~ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1539 Hungry =d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1539 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1540 Hungry =dJ7 -@   ##  =dT<  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1540 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1541 Hungry =d% 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1542 Hungry  # @#=dW '.#@=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1542 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1543 Hungry =dH 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1543 Hungry =dPF  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1544 Hungry  #@#=dD` 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1545 Hungry #@=d= 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1545 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1546 Hungry =dd 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1547 Hungry =d_ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1548 Hungry @#=dD-  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1549 Hungry =d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1550 Hungry +=d, 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1551 Hungry =d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1552 Hungry ..@#=dnv.The door opens. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1553 Hungry -------...$..|-.......|......|..... u..|---=d{ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1554 Hungry -.|.#@|.... ....---+=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1555 Hungry - -@||.--=d|&  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1556 Hungry .@u=d_ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1557 Hungry .@u =df 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1558 Hungry @.u.=dk6What do you want to use or apply? [$agnr or ?*] =d,  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 45% b - Meditative Healing 1 4 # 45% c - Lethargy 2 5 83% d - Friendship 3 6 100%(end) =d^ +=d JYou play the "Lullaby" song... 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1558 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1559 Hungry u..=d !The pony sleeps.=d< Kaablamm! You hear an explosion in the distance! 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1560 Hungry =dThe pony moves while sleeping. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1561 Hungry =dl You finish the song. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1562 Hungry =d] =dbThe pony staggers from your powerful strike! 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1563 Hungry $u=d4.@=d&<253 gold pieces.1049 HP: 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1564 Hungry =d OYou hit the pony!You touch the pony!=d .The pony is covered in frost!=d2 You kill the pony! 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1565 Hungry %=dz.@ Things that are here: a pony corpse a banded mail--More--=d,=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1566 Hungry =d_l 5There is a pony corpse here; eat it? [ynq] (n) =d y=da'This pony corpse tastes terrible!=d2 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1566 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1567 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1568 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1569 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1570 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1571 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1572 Hungry  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1573 Hungry  37(37) [24;25=d_fH Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1574  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1575  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1576  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1577  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1578  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1579  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1580  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1581  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1582  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1583  [24;1=dQhK9H37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1584=dw  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1585  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1586  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1587  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1588  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1589  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1589=dYou finish eating the pony corpse. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1590=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1591[@=dd 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1592.@#=dk  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1593.@#=dVX 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1594 .@.........$..---------=du) 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1595   .@ # #. -=d~  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1596   #@   #=d8~ 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1597  ------------ #....:....... @...........| ........|---#=d/  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1598-.|..#@:|..=d4 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1599..........-..@-=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1600    .@:.=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1601.@=d EYou hit the gecko!You miss the gecko.=dڠ %You miss the gecko.=d:  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1601The gecko bites! 36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1602[HP-1=36]=dB?TYou hit the gecko!You touch the gecko!=d?0The gecko is covered in frost!=dFYou miss the gecko. 36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1603=dJ%TYou miss the gecko.You miss the gecko.=do)%You miss the gecko.=d(* 36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1603The gecko bites!=d.$ 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1603The gecko is suddenly very cold! 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1604[HP-1=35]=d9 /You miss the gecko.=dЪ %You miss the gecko.=dί You miss the gecko. 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1605=d_ =dy !You miss the gecko.=d You kill the gecko! 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1606.=d: 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1607.@=d` 36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1608.@[HP+1=36]=ds 36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1609.@=dL .@=deN 13 gold pieces.62 36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1610=d1 36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1611@.=dE  36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1612@.=d9 s 36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1612=dz 36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1613.@=d 36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1614.@#=dQ 36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1615  36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1616..@##=d  36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1617.@#  =d#@#   36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1617=d  36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1618  36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1619  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1620##@##  =dg[HP+1=37] 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1621  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1622  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1623  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1624#####@###  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1624=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1625  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1626  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1627  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1628  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1629  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1630  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1631####@ #######  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1631=d   37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1632  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1633  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1634  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1635  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1636  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1637  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1638------.... |.=. +#.. ##@##### 37(37)  Pw: 48(48)  B=d r:4 AC:5 DR:1 Exp:5 T:1638=dR| ^  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1639  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1640-..|...@.....|#|......|-------=dz  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1641-+@.-=d2.@=dj6D - a ring of fire resistance {3}. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1642=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1643.@=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1644.@=d<  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1645.@=d: 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1646.@=dR3The door opens. 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1647-#=d 37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1648.@#B =d` ~ -@ B ##=d  37(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1648The crow bites!=d  36(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1648The crow hits!=d  35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1648The crow is suddenly very cold! 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1649[HP-2=35]=d}NYou hit the crow!You miss the crow.=d5You hit the crow! 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1649The crow misses.=dҞThe crow misses. 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1650B=dLCWhat do you want to use or apply? [$agnr or ?*] =d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 45% b - Meditative Healing 1 4 # 45% c - Lethargy 2 5 83% d - Friendship 3 6 100%(end) =ds+=dBYou play the "Lullaby" song... 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1650The crow caws and croaks in opposition to your song!The crow caws and croaks in opposition to your song!The crow sleeps.=dThe crow sleeps. 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1651--More--=dThe crow moves while sleeping. 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1652  35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1653=dYou finish the song. 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1654=d}You hit the crow!You touch the crow!The crow is covered in frost!=dO$You hit the crow! 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1655=d̞ OYou hit the crow!You touch the crow!=d .The crow is covered in frost!=d You hit the crow! 35(37)  Pw: 48(48)  Br:4 AC:5 DR:1 Exp:5 T:1656=d~OYou hit the crow!You touch the crow!=d~^The crow is covered in frost!You kill the crow!#=d4Sonneeer  40(37)  Pw: 55(48)  Br:4 AC:5 DR:1 Exp:6 T:1656Welcome to experience level 6. 40(42)  Pw: 55(57)  Br:4 AC:5 DR:1 Exp:6 T:1657[HP+5=40]=dؚ  40(42)  Pw: 55(57)  Br:4 AC:5 DR:1 Exp:6 T:1658 . # @ =dGpYou hit the crow!You touch the crow!The crow is covered in frost!=d8You hit the crow! 40(42)  Pw: 55(57)  Br:4 AC:5 DR:1 Exp:6 T:1659=d }You hit the crow!You touch the crow!The crow is covered in frost!=d You kill the crow! 40(42)  Pw: 55(57)  Br:4 AC:5 DR:1 Exp:6 T:1660#=dk 40(42)  Pw: 55(57)  Br:4 AC:5 DR:1 Exp:6 T:1661  #@###..*..---=db 40(42)  Pw: 55(57)  Br:4 AC:5 DR:1 Exp:6 T:1662#@.)|=d6 40(42)  Pw: 55(57)  Br:4 AC:5 DR:1 Exp:6 T:1663#@=dʲ 40(42)  Pw: 55(57)  Br:4 AC:5 DR:1 Exp:6 T:1664|#..|@|=d  41(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1665---..|..|.>.|.#@|.|[HP+1=41]=d72L 41(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1666--|.|$|.@|-.r|.|.|..|..|..|----=d 41(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1667.@r.     =dp:.@  =duYou see here a sling. 41(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1668r=d# 41(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1669@)r...........-=d+ 41(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1670@.r.B . . . . .=d 3@. =d 46 gold pieces.108 41(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1671r.B.=dU.@B..=d, 41(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1671The sewer rat bites! 40(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1671The sewer rat is suddenly very cold!=dYou kill the sewer rat! 40(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1672.B.[HP-1=40]=d .@B.. 40(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1672The crow bites!=d  38(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1672The crow misses.=d The crow is suddenly very cold! 38(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1673[HP-2=38]=d' NYou hit the crow!You miss the crow.=d You miss the crow. 38(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1673The crow bites!=d  37(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1673The crow misses. 37(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1674[HP-1=37]=do CWhat do you want to use or apply? [$agnr or ?*] =d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 43% b - Meditative Healing 1 4 # 43% c - Lethargy 2 5 82% d - Friendship 3 6 100%(end) =d+=dYou play the "Lullaby" song... 37(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1674The crow caws and croaks in opposition to your song!You stop playing the wooden flute.=d 37(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1674The crow misses.=d"The crow misses.=d- 37(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1674The crow misses.--More--=d? The crow hits!=d8  34(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1674The crow is suddenly very cold! 34(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1675[HP-3=34]=d@ =dYou kill the crow! 34(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1676% =d8.@. =dp You see here a crow corpse. 35(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1677[HP+1=35]#=dBThere is a crow corpse here; eat it? [ynq] (n) #=d y#=dIUYou eat crow! 35(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1678  35(42)  Pw: 56(57)  Br:4 AC:5 DR:1 Exp:6 T:1679  35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1680#=dYou finish eating the crow corpse. 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1681$=d 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1682.@     $=dyN :.@  $=dyQ You see here a sling. 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1683'=d 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1684)@...'=d  35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1685.@ ..............-(=d\ 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1686  .@..............(.|.B.....+.B.^..------(=d  35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1687      .--------.|B..BB..@ B.....|...B|..B...*=dL^ 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1688........... @ .. B .. .[HP+1=36]*=dD^ C 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1689...@.        +=d@.    You see here 9 rocks.A trap door in the ceiling opens and a rock falls!+=d+=d3#The rock hits you! 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1690[HP-4=32]-=d 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1691@* .=ddZ  32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1692@..B.  . . /=dbq 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1693@.BB... 1=dќ 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1694BB..2=d --------------+......@.....||............|..........@..+--+-----------Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:8 $:1108 HP: 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:16942=d o  32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:16957=do You don't have anything to zap. 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:16958=dN Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) 9=d9=dor 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1695:=d You don't have anything to zap. 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1695;=dʋ x 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1695<=d7You don't know any spells right now. 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1695==dx 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1695==d: Inventory: 381/827 weight (20/52 slots) Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} Comestibles e - an uncursed orange {2} h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20} Scrolls i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} m - a scroll labeled HLY HLS {5} Potions f - 6 uncursed potions of booze {120} p - a pink potion {20} t - a clear potion {20} Rings D - a ring of fire resistance {3} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle==dюQ {2} Gems w - a green gem {1}(end) A=d n A=do Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:8 $:1108 HP: 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1695  32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1695D=d 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1696@.F=d" 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1697@.G=d+ +What do you want to throw? [$ or ?*] H=dW Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} Comestibles e - an uncursed orange {2} h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20} Scrolls i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} m - a scroll labeled HLY HLS {5} Potions f - 6 uncursed potions of booze {120} p - a pink potion {20} t - a clear potion {20} Rings D - a ring of fire resistance {3} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} Gems w - a green H=dwXgem {1}(end) L=d +L=d Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:8 $:1108 HP: 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1697L=d In what direction? M=d!M=dOThe vial crashes on the Green-elf's head and breaks into shards.M=dThe potion of booze evaporates. 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1698.@O=d1You miss the Green-elf.O=d(You miss the Green-elf.O=d7You smile at the Green-elf engagingly.O=d'>You steal: E - a blue and green shield {30}.O=d? 32(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1698The Green-elf swings her runed broadsword!--More--Q=d#The Green-elf misses. 33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1699[HP+1=33]R=df0You hit the Green-elf!R=df(You miss the Green-elf.R=df7You smile at the Green-elf engagingly.R=dLhYou steal: F - a runed broadsword {20}. 33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1700@.T=dYYou miss the Green-elf.You miss the Green-elf.T=dYou pretend to be friendly to the Green-elf. 33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1701.@U=d7 1You miss the Green-elf.U=db \You touch the Green-elf!The Green-elf is covered in frost!U=d eYou smile at the Green-elf engagingly.You steal: G - a runed dagger {3}.U=dA  33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1701  33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1702@.W=dsYYou miss the Green-elf.You miss the Green-elf.W=d-wYou pretend to be friendly to the Green-elf. 33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1703.@X=d/1You miss the Green-elf.X=d/(You miss the Green-elf.X=d07You smile at the Green-elf engagingly.X=d2You steal: H - a runed helm {10}. 33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1704.@Y=dL&<@Y=dEO 33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1704The Green-elf misses. 33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1705Y=d+YYou miss the Green-elf.You miss the Green-elf.Y=d,=You pretend to be friendly to the Green-elf.Y=d0 33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1705The Green-elf misses. 33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1706[=dLYYou miss the Green-elf.You miss the Green-elf.[=d;You pretend to be friendly to the Green-elf. 33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1707.@\=d71You miss the Green-elf.\=d(You miss the Green-elf.\=d7You smile at the Green-elf engagingly.\=dYou steal: I - a faded pall {10}. 33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1708@.]=dѶ1You miss the Green-elf.]=d)(You miss the Green-elf.]=dӻYou smile at the Green-elf engagingly. 33(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1709.@^=d 34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1710@.@.[HP+1=34]_=dYYou hit the Green-elf!You touch the Green-elf!_=d߇3The Green-elf is covered in frost!_=d؍You kill the Green-elf! 34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1711%`=d(@.`=dYou see here a Green-elf corpse. 34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1712c=da  34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1713%@d=d A 34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1714.@d=d~ 34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1715@.e=d @. 34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1715e=dff a  34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1716  34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1717  34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1718  34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1719  34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1720#+####@....g=d  34(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1721  #@ . g=dx 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1722@#.[HP+1=35]g=d7 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1723@#.g=ds  35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1724@# g=dThis door is locked. 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1724h=d` h=dThis door is locked. 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1724h=dq h=d This door is locked. 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1724i=du DWhat do you want to use or apply? [$agnrG or ?*] j=d? Weapons G - a runed dagger {3} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2}(end) l=dq+In what direction? l=d± !Unlock it? [yn] (n) m=d(Hy 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1725  35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1726  35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1727  35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1728m=drKYou succeed in picking the lock. 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1729n=d&In what direction? n=dn=dThe door resists! 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1730n=d6 n=dThe door opens. 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1731-----|..........-|....|..|o=dg% 35(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1732-.|@#.|.......--...|..|....|.|o=d8 U 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1733-@-|.|.|..-.......d....|....|.....-------[HP+1=36]p=d 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1734.@d..p=d|g  36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1735.@d..p=dU8 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1736.@d..q=dkYp.@k.....--q=d] 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1736The coyote just misses! 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1737q=d~UYou hit the coyote!You miss the coyote.q=dYou hit the coyote! 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1737The winged kobold breathes sleep gas!|q=dKThe blast of sleep gas hits the coyote.|q=dBThe blast of sleep gas hits you.0q=d[ #q=d#: @q=d@ #q=dK 0q=d #q=dȝ *q=dz@--More--s=d You don't feel sleepy.| 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1737s=d- |s=d% |s=dY |s=dW|s=d-|t=dt=dThe blast of sleep gas bounces! 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1738-.....dv=d/You hit the coyote!v=dXYou touch the coyote!The coyote is covered in frost!v=dYou kill the coyote! 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1739.v=d$ .@....|..|.|.|| 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1739The winged kobold swings his small club!v=d The winged kobold misses. 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1740w=d/w=dSYou are beginning to feel hungry. 36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1740 Hungry You hit the winged kobold!You miss the winged kobold.You smile at the winged kobold seductively.--More--x=d @You steal: J - a scroll labeled HACKEM MUCHE {5}.x=d  36(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1740 Hungry The winged kobold swings his small club!The winged kobold hits!x=d! S 29(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1740 Hungry The winged kobold is suddenly very cold! 29(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1741 Hungry [HP-7=29]{=d{=dUnknown command ' '. 29(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1741 Hungry |=d 7You miss the winged kobold.|=d -You miss the winged kobold.|=d =You smile at the winged kobold seductively.|=d You steal: K - a small club {5}. 29(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1742 Hungry }=d7You miss the winged kobold.}=dfYou touch the winged kobold!The winged kobold is covered in frost!}=d>You smile at the winged kobold seductively.}=dIB 29(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1742 Hungry The winged kobold hits! 25(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1743 Hungry [HP-4=25]=dœ6You hit the winged kobold!=djYou kill the winged kobold! 26(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1744 Hungry .[HP+1=26]=dS 26(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1745 Hungry .---@..=dE/ 26(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1746 Hungry      .@=d- 26(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1747 Hungry        .@#=d  26(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1748 Hungry   .@#=d\Count: 50=d =db 26(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1749 Hungry  26(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1750 Hungry  26(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1751 Hungry  26(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1752 Hungry  26(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1753 Hungry  26(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1754 Hungry  27(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1755 Hungry =d>[HP+1=27] 27(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1756 Hungry  27(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1757 Hungry  27(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1758 Hungry  27(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1759 Hungry  27(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1760 Hungry  27(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1761 Hungry  27(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1762 Hungry  27(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1763 Hungry  [24;19=d(JH27(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1764 Hungry  27(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1765 Hungry  27(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1766 Hungry  28(42)  Pw: 57(57)  Br:4 AC:5 DR:1 Exp:6 T:1767 Hungry =d 22(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1949 Satiated The large dog misses. 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1950 Satiated [HP+1=23]=daYYou hit the large dog!You touch the large dog!=da3The large dog is covered in frost!=d:fYou kill the large dog! 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1951 Satiated #=d}  23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1952 Satiated |##$.|@...|#..|--=dYd  23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1953 Satiated ---..|...|.#@|.-.=d?# 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1954 Satiated --|.|.@-#=dq@...|.|..---=d~169 gold pieces.277 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1955 Satiated =d!  23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1956 Satiated .@=di\ 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1957 Satiated .@#=db 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1958 Satiated .@##.-=d 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1959 Satiated   .@#.=dի  24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1960 Satiated   #@..-[HP+1=24]=da:V 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1961 Satiated   #-@-#...#.f..........|----=d%? 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1962 Satiated   .-----@..`>|#.f..|.|=dl 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1963 Satiated ..@. . =da  24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1964 Satiated ..@.    =dOH 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1965 Satiated    . .@#    =d 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1966 Satiated    #@#.f.=d$<  24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1967 Satiated #@. . ......=de  24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1967 Satiated =dr 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1968 Satiated #@....=dT^( 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1969 Satiated #@.....f.....-..=d  25(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1970 Satiated ..@f.[HP+1=25]=d 25(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1971 Satiated f.@..=d .@=dy You see here a statue of a fog cloud. 25(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1972 Satiated .f=d  25(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1973 Satiated f`@.=dCyCount: 50=do =d  25(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1974 Satiated  25(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1975 Satiated  25(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1976 Satiated  25(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1977 Satiated  25(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1978 Satiated  25(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1979 Satiated  26(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1980 Satiated #.f.=d [HP+1=26] 26(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1981 Satiated  26(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1982 Satiated  26(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1983 Satiated  26(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1984 Satiated  26(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1985 Satiated  26(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1986 Satiated  26(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1987 Satiated  26(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1988 Satiated  [24;19=dά H26(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1989 Satiated  27(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1990 Satiated ..... -..=d< [HP+1=27] 27(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1991 Satiated  27(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1992 Satiated  27(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1993 Satiated  27(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1994 Satiated  27(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1995 Satiated  27(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1996 Satiated  27(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1997 Satiated  27(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1998 Satiated  [2=dE 4;19H27(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:1999 Satiated  28(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2000 Satiated .. -....f=d^ [HP+1=28] 28(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2001 Satiated  28(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2002 Satiated  28(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2003 Satiated  28(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2004 Satiated  28(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2005 Satiated  28(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2006 Satiated  28(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2007 Satiated  28(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2008 Satiated  [2=dN 4;19H28(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2009 Satiated  29(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2010 Satiated ....f..=d< [HP+1=29] 29(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2011 Satiated  29(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2012 Satiated  29(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2013 Satiated  29(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2014 Satiated  29(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2015 Satiated  29(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2016 Satiated  29(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2017 Satiated  29(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2018 Satiated  [2=d 44;19H29(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2019 Satiated  30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2020 Satiated ......f...=d [HP+1=30] 30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2021 Satiated  30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2022 Satiated  30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2023 Satiated f...=d6Count: 50=d=dl 30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2024 Satiated  30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2025 Satiated  30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2026 Satiated  30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2027 Satiated  30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2028 Satiated  30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2029 Satiated  31(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2030 Satiated ...f=d [HP+1=31] 31(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2031 Satiated  31(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2032 Satiated  31(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2033 Satiated  31(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2034 Satiated  31(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2035 Satiated  31(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2036 Satiated  31(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2037 Satiated  31(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2038 Satiated  [24;19=d$H31(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2039 Satiated  32(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2040 Satiated ........f=d}[HP+1=32] 32(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2041 Satiated  32(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2042 Satiated  32(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2043 Satiated  32(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2044 Satiated  32(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2045 Satiated  32(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2046 Satiated  32(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2047 Satiated  32(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2048 Satiated  [2=dG4;19H32(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2049 Satiated  33(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2050 Satiated ..f.`......=d'[HP+1=33] 33(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2051 Satiated  33(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2052 Satiated  33(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2053 Satiated  33(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2054 Satiated  33(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2055 Satiated  33(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2056 Satiated  33(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2057 Satiated ..`...f....=dX!J 33(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2058 Satiated You hear someone counting money. 33(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2058 Satiated  33(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2059 Satiated  34(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2060 Satiated .f.=d*[HP+1=34] 34(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2061 Satiated  34(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2062 Satiated  34(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2063 Satiated  34(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2064 Satiated  34(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2065 Satiated  34(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2066 Satiated  34(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2067 Satiated  34(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2068 Satiated  [2=d),'4;19H34(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2069 Satiated  35(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2070 Satiated ........=d/[HP+1=35] 35(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2071 Satiated  35(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2072 Satiated  35(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2073 Satiated =d)Count: 50=dq =d b 35(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2074 Satiated  35(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2075 Satiated  35(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2076 Satiated  35(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2077 Satiated  35(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2078 Satiated  35(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2079 Satiated  36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2080 Satiated =d,& [HP+1=36] 36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2081 Satiated  36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2082 Satiated  36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2083 Satiated  36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2084 Satiated  36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2085 Satiated  36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2086 Satiated  36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2087 Satiated  36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2088 Satiated  [24;19=d( H36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2089 Satiated  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2090 Satiated =d9 [HP+1=37] 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2091 Satiated  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2092 Satiated  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2093 Satiated  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2094 Satiated  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2095 Satiated  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2096 Satiated  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2097 Satiated  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2098 Satiated  [2=d; 4;19H37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2099 Satiated  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2100 Satiated =d]= [HP+1=38] 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2101 Satiated f=dKK Kaablamm! You hear an explosion in the distance! 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2102 Satiated  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2103 Satiated  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2104 Satiated  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2105 Satiated  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2106 Satiated  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2107 Satiated  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2108 Satiated  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2109 [=dL 24;66HSatiated  39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2110 Satiated # -=dS [HP+1=39] 39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2111 Satiated  39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2112 Satiated  39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2113 Satiated =d#^  39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2114 Satiated You hear birds singing! 39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2114 Satiated  39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2115 Satiated  39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2116 Satiated  39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2117 Satiated  39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2118 Satiated  39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2119 Satiated  40(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2120 Satiated [16;56=d>^ H =dc [HP+1=40] 40(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2121 Satiated  40(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2122 Satiated  40(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2123 Satiated =d-=d8-----------+.........||..%.....@||.........||.........|-----------Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:1277 HP: 40(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2123 Satiated =dL 40(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2124 Satiated =dy 40(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2125 Satiated @<=dd 40(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2126 Satiated @.=dJ  40(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2127 Satiated @.=dP  40(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2128 Satiated @.=d  40(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2129 Satiated @.=d@.=dYou see here a food ration. 41(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2130 Satiated [HP+1=41]=d=dh - a food ration {80}. 41(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2131 Satiated =d 41(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2132 Satiated @.=d; 41(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2133 Satiated @.=doThe door opens. 41(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2134 Satiated ##-=d" 41(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2135 Satiated @. =d  41(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2136 Satiated @-# ##  =dM 41(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2137 Satiated @#   =dI  41(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2138 Satiated # @ # #=d^ 41(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2139 Satiated #@##=d 42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2140 Satiated #@#[HP+1=42]=d 42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2141 Satiated #|....y######@-=d  42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2141 Satiated =dp 42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2142 Satiated ey##@#=d 42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2143 Satiated ..y@#=d  42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2144 Satiated o##y#@=dhYou don't have anything to zap. 42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2144 Satiated =dg( 42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2144 Satiated =d{ Inventory: 444/827 weight (26/52 slots) Weapons F - a runed broadsword {20} G - a runed dagger {3} K - a small club {5} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} E - a blue and green shield {30} H - a runed helm {10} I - a faded pall {10} Comestibles h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20} Scrolls i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} m - a scroll labeled HLY HLS {5} J - a scroll labeled HACKEM MUCHE {5} Potions f - 5 uncursed potions of booze {100} p - a pink potion {20} t - a =d|Tclear potion {20} Rings D - a ring of fire resistance {3} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} Gems w - a green gem {1}(end) =dG +=dZSkeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:1277 HP: 42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2144 Satiated  Do what with the elven mithril-coat?  d - Drop this item I - Describe this item t - Throw this item T - Unequip this equipment w - Hold this item in your hands(end) =dc=d 42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2144 Satiated =dp  42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2144 Satiated =d8? 42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2145 Satiated .#y#@=dĭ 42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2146 Satiated @ ##=dm  42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2147 Satiated @#=d  42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2148 Satiated @#=d 42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2149 Satiated @.........#.................=dP~ 42(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2149 Satiated =dl 43(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2150 Satiated #@........[HP+1=43]=dA  43(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2151 Satiated -@.=dca 43(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2152 Satiated .@=d  43(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2153 Satiated .@=dRI 43(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2154 Satiated .@=d$.@=d 43(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2154 Satiated You hear a door open. 43(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2155 Satiated =de?  43(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2156 Satiated .@=d! 43(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2157 Satiated .@=dIl 43(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2158 Satiated .@=d{ 43(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2159 Satiated .@=d  43(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2159 Satiated =d Count: 40=dm 44(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2160 Satiated =d5[HP+1=44] 44(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2161 Satiated  44(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2162 Satiated  44(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2163 Satiated  44(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2164 Satiated  44(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2165 Satiated  44(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2166 Satiated  44(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2167 Satiated ##-y=dПYou stop waiting. 44(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2168 Satiated .y=dۥ 44(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2169 Satiated .y=d?  45(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2170 Satiated .y[HP+1=45]=dC 45(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2171 Satiated y.=d  45(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2172 Satiated ..y=d 45(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2173 Satiated .y=d$  45(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2174 Satiated y.=d  45(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2175 Satiated .y=d<@ 45(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2175 Satiated The yellow light explodes!=dSYou are blinded by a blast of light! 45(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2176 Satiated  Blind x:d oo o  @@ oooooooc=d 45(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2177 Satiated  Blind x d oo  o @ o oo o oo o  =dÀ 45(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2178 Satiated  Blind d  x :o  oo @ oo o o  oo oc =d  45(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2179 Satiated  Blind  d xo o o @ oo  oo oo o =d: 46(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2180 Satiated  Blind d x  : oo  o @ o.o o oo oo c[HP+1=46]=da Count: 50=d"=dqH 46(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2181 Satiated  Blind  46(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2182 Satiated  Blind  46(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2183 Satiated  Blind  46(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2184 Satiated  Blind  46(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2185 Satiated  Blind  46(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2186 Satiated  Blind  46(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2187 Satiated  Blin=dTZd  46(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2188 Satiated  Blind  46(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2189 Satiated  Blind  47(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2190 Satiated  Blind     x    d :      o  o  @ o   o.####o oo o o  oc     =dZ}[HP+1=47] 47(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2191 Satiated  Blind  47(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2192 Satiated  Blind  47(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2193 Satiated  Blind  47(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2194 Satiated  Blind  47(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2195 Satiated  Blind  47(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2196 Satiated  Blind  47(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2197 Satiated [24;74=dGH Blind  47(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2198 Satiated  Blind  47(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2199 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2200 Satiated  Blind x     :   o    doo  @ o o      ##o###   o  o  oo  c=dF[HP+1=48] 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2201 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2202 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2203 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2204 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2205 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2206 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2207 Satiated [2=d4;74H Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2208 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2209 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2210 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2211 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2212 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2213 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2214 Satiated [24;=db74H Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2215 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2216 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2217 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2218 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2219 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2220 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2221 Satiated [24;74=d(H Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2222 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2223 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2224 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2225 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2226 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2227 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2228 Satiated  =d&48 Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2229 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2230 Satiated  Blind   x       o   o o @ d  : o  o    .#oo####      o o  o c   =du)Count: 50=d6X=d~ 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2231 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2232 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2233 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2234 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2235 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2236 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2237 Satiated  Blin=dįd  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2238 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2239 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2240 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2241 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2242 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2243 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2244 Satiated  Blind =dP 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2245 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2246 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2247 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2248 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2249 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2250 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2251 Satiated  Blind [=dA 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2252 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2253 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2254 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2255 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2256 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2257 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2258 Satiated  Blind =d"[24;1H 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2259 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2260 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2261 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2262 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2263 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2264 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2265 Satiated  Blind [2=doG4;1H 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2266 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2267 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2268 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2269 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2270 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2271 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2272 Satiated  Blind [24;=dX1H 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2273 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2274 Satiated  Blind  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2275 Satiated  Blind     x   :      o   oo   #@    ###d   o   o   .o#o########     o o o  o  [=dbX%31mc  =dY 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2276 Satiated  Blind You can see again.    .................@.........  #......... ##     =d[ 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2276 Satiated You stop waiting. 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2276 Satiated =d0  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2277 Satiated @<=dZ  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2278 Satiated @.=d 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2279 Satiated @.=d7 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2280 Satiated @.=d) 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2281 Satiated @.=dJ  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2282 Satiated @.=d  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2283 Satiated @.=dA 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2284 Satiated @.=dR 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2285 Satiated @. =d$  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2286 Satiated @-   =dB  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2287 Satiated @#   =dF  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2287 Satiated =d7# @  o 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2287 Satiated The Uruk-hai shoots a crossbow bolt!)=dz )#=d(O #)#=d/ =d4 It misses. 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2288 Satiated @o#=d9 =d9 Unknown command ' '. 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2288 Satiated =d _)@ 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2288 Satiated The Uruk-hai wields a crude short sword! 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2289 Satiated =dd EWhat do you want to use or apply? [$agnrG or ?*] =d4}  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) =dGV+=dZ9What you produce is quite far from music...=d[ 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2289 Satiated The Uruk-hai thrusts her crude short sword!The Uruk-hai hits!The Uruk-hai's cold-iron crude short sword sears your flesh! 36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2289 Satiated --More--=dKt The Uruk-hai is suddenly very cold! 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2290 Satiated [HP-11=37]=d=d$You miss the Uruk-hai.=dYou kill the Uruk-hai! 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2291 Satiated [=d-#@=dVThere are several objects here. 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2292 Satiated =dz" Pick up what?  Weapons (')') a - a crude short sword b - a crossbow c - 12 crossbow bolts Armor ('[') d - a skull cap e - a leather coarse mantelet(end) =d%+=d {=d_  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2292 Satiated =dK 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2293 Satiated [...#oo#@=d^ 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2294 Satiated o#@#=d  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2295 Satiated #oo#@#=d2 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2296 Satiated #o@#=d*7What do you want to use or apply? [$agnrG or ?*] =d\  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) =dG +=d You play the "Lullaby" song... 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2296 Satiated The goblin shouts down your song!The Uruk-hai shouts down your song!=d+ The Uruk-hai sleeps. 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2297 Satiated #oThe goblin shouts down your song!=d -The goblin sleeps. 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2298 Satiated  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2299 Satiated --More--=d You finish the song. 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2300 Satiated e[HP+1=38]=d 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2301 Satiated .@#=d1' You hit the Uruk-hai!You touch the Uruk-hai!The Uruk-hai is covered in frost!=d' 8You smile at the Uruk-hai seductively.=d/ You steal: M - a bone white-handed shield {15}. 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2302 Satiated e=dm(ZYou hit the Uruk-hai!You touch the Uruk-hai!=d(3The Uruk-hai is covered in frost!=dN*8You smile at the Uruk-hai seductively.=d0You steal: N - a crude short sword {30}. 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2303 Satiated .=dE 1You hit the Uruk-hai!=d, You kill the Uruk-hai! 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2304 Satiated e%=d&@#=dYou see here an Uruk-hai corpse. 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2305 Satiated .e=d VYou hit the goblin!You touch the goblin!=d  1The goblin is covered in frost!=dA You smile at the goblin engagingly. 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2306 Satiated .=d@ 0You miss the goblin.=d &You miss the goblin.=d& You kill the goblin! 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2307 Satiated %=d &@%=d You see here a goblin corpse. 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2308 Satiated =d %@=dL You see here an Uruk-hai corpse. 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2309 Satiated =d%ZYou have much trouble lifting an Uruk-hai corpse. Continue? [ynq] (q) =d2q 39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2310 Satiated [HP+1=39]=dA&@%=dzFYou see here a goblin corpse. 39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2311 Satiated e=daS 39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2312 Satiated |||{@{..e@%=d- 39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2313 Satiated --.`.e@#.=d 7What do you want to use or apply? [$agnrG or ?*] =d" Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) =d+=dWhat you produce is quite far from music... 39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2314 Satiated o.eo=d$ 39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2315 Satiated  {o#e@ =d7 .#@=dYou see here a goblin corpse. 39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2316 Satiated o#e=d %@=d You see here an Uruk-hai corpse..o#e 39(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2316 Satiated The flaming sphere explodes!=d You duck some of the blast. 30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2317 Satiated %[HP-9=30]=d$ &@%=d You see here a goblin corpse. 30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2318 Satiated .o=d;@@%=d 30(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2318 Satiated The Uruk-hai shoots a crossbow bolt!)=d.)=d}#)=dOu#)=dGT.The crossbow bolt hits you!=dUThe Uruk-hai's cold-iron crossbow bolt sears your flesh! 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2319 Satiated o@[HP-7=23]=dw` 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2320 Satiated ...o@).[HP+1=24]=du EWhat do you want to use or apply? [$agnrG or ?*] =d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) =d+=d=EWhat you produce is quite far from music...o=dX 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2320 Satiated The Uruk-hai thrusts his crude short sword!=dThe Uruk-hai misses. 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2321 Satiated =dEWhat do you want to use or apply? [$agnrG or ?*] =d_3  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) =d&+=d(@What you produce is quite far from music....=d) 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2321 Satiated The Uruk-hai thrusts his crude short sword!The Uruk-hai hits!The Uruk-hai's cold-iron crude short sword sears your flesh! 13(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2321 Satiated --More--=d%The Uruk-hai is suddenly very cold! 13(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2322 Satiated [HP-11=13]=dx # =dpray=d`.ray=d ay=d5 y=d+<Are you sure you want to pray? [yn] (n) =dr;8yYou begin praying to Dionysus.=d&>;You are surrounded by a shimmering light.=dFn 13(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2322 Satiated  Invl The Uruk-hai starts to attack you, but pulls back. 13(48)  Pw: 66(66)  Br:4 AC:11 DR:1 Exp:7 T:2323 Satiated  Invl =d4 13(48)  Pw: 66(66)  Br:4 AC:11 DR:1 Exp:7 T:2323 Satiated  Invl The Uruk-hai starts to attack you, but pulls back. 13(48)  Pw: 66(66)  Br:4 AC:11 DR:1 Exp:7 T:2324 Satiated  Invl oo 13(48)  Pw: 66(66)  Br:4 AC:11 DR:1 Exp:7 T:2324 Satiated  Invl --More--=dQ(7The Uruk-hai starts to attack you, but pulls back. 13(48)  Pw: 66(66)  Br:4 AC:11 DR:1 Exp:7 T:2325 Satiated  Invl You finish your prayer.You feel that Dionysus is well-pleased.=d(You feel much better. 48(48)  Pw: 66(66)  Br:4 AC:11 DR:1 Exp:7 T:2325 Satiated The Uruk-hai turns to flee!--More--=da)The Uruk-hai turns to flee!=dThe Uruk-hai turns to flee! 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2325 Satiated [HP+35=48]=d%4 1You hit the Uruk-hai!=d|4 (You miss the Uruk-hai.=d6 8You smile at the Uruk-hai seductively.=d: You steal: p - a pink potion {40}. 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2326 Satiated o`.o# =d  48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2327 Satiated -{oo..@#... =dVs----.>....-......|@#o|.....o.o..-------- 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2327 Satiated The Uruk-hai zaps herself with a curved wand!` =d/wSuddenly you cannot see the Uruk-hai. 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2328 Satiated .o.o.=d EWhat do you want to use or apply? [$agnrG or ?*] =d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) =d[+=d_What you produce is quite far from music... 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2329 Satiated .o.o.oo=d{ EWhat do you want to use or apply? [$agnrG or ?*] =d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) =des+=duWhat you produce is quite far from music... 48(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2329 Satiated The Uruk-hai shoots a crossbow bolt!=d7v)=dE).=d).=d0The crossbow bolt hits you!=d(The Uruk-hai's cold-iron crossbow bolt sears your flesh! 36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2330 Satiated @.oo..--More--=dT [HP-12=36]=dXA      )@    36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2330 Satiated =d² 36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2331 Satiated .=d3 36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2332 Satiated o=d: 36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2333 Satiated oo=d\ 36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2334 Satiated o.=d  36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2335 Satiated o.=d$ o..........@#.o......o..There is a doorway here.=d You see here 2 crossbow bolts. 36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2336 Satiated .o..oo=dX  Inventory: 509/827 weight (28/52 slots) Weapons F - a runed broadsword {20} G - a runed dagger {3} K - a small club {5} N - a crude short sword {30} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} E - a blue and green shield {30} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} Comestibles h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20} Scrolls i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} m - a scroll labeled HLY HLS {5} J - a scroll labeled HACKEM MUCHE {5} Potions=d  f - 5 uncursed potions of booze {100} p - 2 pink potions {40} t - a clear potion {20} Rings D - a ring of fire resistance {3} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} Gems w - a green gem {1}(end) #=dF #=dXG Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:1277 HP: 36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2336 Satiated  36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2336 Satiated $=d6~d 36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2337 Satiated      o` )@ o  &=dI In what direction? (=d This doorway has no door. 36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2337 Satiated )=d@  36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2338 Satiated .ooo+=dm 36(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2339 Satiated o.o.+=dc 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2340 Satiated .o.[HP+1=37]-=d 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2341 Satiated oo..=d 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2342 Satiated .o./=d ~ 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2342 Satiated /=d 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2343 Satiated o`0=dW.....o.....@#.........o.There is a doorway here.0=d0You see here 3 crossbow bolts.0=d 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2343 Satiated The Uruk-hai shoots a crossbow bolt!)0=d).0=d).0=d͝0=dRIt misses. 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2344 Satiated o.o.@o.2=dEWhat do you want to use or apply? [$agnrG or ?*] 2=da Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) 2=dP +2=du What you produce is quite far from music... 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2345 Satiated .oo.o.3=d+ EWhat do you want to use or apply? [$agnrG or ?*] 4=dC Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) 4=dp+4=d4=d._You play the "Lullaby" song... 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2345 Satiated  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2346 Satiated  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2347 Satiated  37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2348 Satiated ....o..o4=d6 You finish the song. 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2349 Satiated o..o5=d =--- .`|o|-.|.| )@.`||`..`|-----5=d: 37(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2349 Satiated The Uruk-hai shoots a crossbow bolt!)5=d ).5=d" 5=d7 It misses. 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2350 Satiated oo..@o.[HP+1=38]7=de EWhat do you want to use or apply? [$agnrG or ?*] 8=dr( Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) 8=dk<+8=drG`You play the "Lullaby" song... 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2350 Satiated  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2351 Satiated  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2352 Satiated  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2353 Satiated >..o.o...8=dsJYou finish the song. 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2354 Satiated o.`9=dy  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2355 Satiated    @) `o9=d+  38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2356 Satiated @. o.:=d&o 6 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2357 Satiated     |----. o.....@..o.<=dV8 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2358 Satiated       -o@.o.==d/!7What do you want to use or apply? [$agnrG or ?*] ==d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) ==d< +==d What you produce is quite far from music... 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2359 Satiated .oo.>=d g EWhat do you want to use or apply? [$agnrG or ?*] >=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) ?=d+?=d9What you produce is quite far from music...?=d 38(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2359 Satiated The Uruk-hai shoots a crossbow bolt!)?=d$.)?=d`)?=dm.The crossbow bolt hits you!?=d̪ The Uruk-hai's cold-iron crossbow bolt sears your flesh! 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2360 Satiated @`o--More--@=d[HP-19=19]A=d >. @.A=d 8You see here a statue of a plains centaur.A=d W 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2360 Satiated The Uruk-hai wields a crude short sword! 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2361 Satiated o.D=dg Inventory: 509/827 weight (28/52 slots) Weapons F - a runed broadsword {20} G - a runed dagger {3} K - a small club {5} N - a crude short sword {30} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} E - a blue and green shield {30} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} Comestibles h - 4 food rations {80} o - a tripe ration {10} q - 2 C-rations {20} Scrolls i - a scroll labeled KIRJE {5} j - an unlabeled scroll {5} m - a scroll labeled HLY HLS {5} J - a scroll labeled HACKEM MUCHE {5} PotionsD=dVh f - 5 uncursed potions of booze {100} p - 2 pink potions {40} t - a clear potion {20} Rings D - a ring of fire resistance {3} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} Gems w - a green gem {1}(end) E=dE=d Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:1277 HP: 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2361 Satiated  19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2361 Satiated F=dk 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2362 Satiated |....@`oG=d7' 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2363 Satiated -.|.|.|.....o..o@..H=dO) 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2364 Satiated ----`.......o`.|o.@.I=dQ 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2365 Satiated -.o.p-o@.J=d77What do you want to use or apply? [$agnrG or ?*] J=d#  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) K=d| +K=d What you produce is quite far from music... 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2366 Satiated .o.oL=d EWhat do you want to use or apply? [$agnrG or ?*] M=d; Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) M=dTJ+M=dL9What you produce is quite far from music...M=dPG 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2366 Satiated The Uruk-hai wields a crossbow! 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2367 Satiated `oN=d EWhat do you want to use or apply? [$agnrG or ?*] N=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) O=da+O=ddNWhat you produce is quite far from music...#pO=d5e 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2367 Satiated The Uruk-hai shoots a crossbow bolt!)O=dP@.)O=d.)O=dO=dIt misses. 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2368 Satiated o.@.oR=dd  )@ 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2368 Satiated The Uruk-hai shoots a crossbow bolt!)R=d `)R=dۄ .)R=df .)R=d? R=dD It misses. 19(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2369 Satiated .o@.oT=dK|. 20(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2370 Satiated    o `)@.o[HP+1=20]U=d  20(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2371 Satiated       .@.oU=d 7What do you want to use or apply? [$agnrG or ?*] V=d| Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) V=dO+V=dWhat you produce is quite far from music... 20(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2372 Satiated .oW=dr  20(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2373 Satiated .....o....@..oX=d5 20(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2374 Satiated       -p.@.o[=d 20(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2375 Satiated o.\=d 20(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2376 Satiated .o^=d 20(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2377 Satiated o`_=d 20(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2378 Satiated .`=dI>  20(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2379 Satiated a=d3 21(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2380 Satiated .p[HP+1=21]b=d*l..........@.b=d, 21(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2380 Satiated You hear a door open. 21(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2381 Satiated c=d  21(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2382 Satiated .......`o...@c=d  21(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2383 Satiated o. @.e=dj 21(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2384 Satiated .o. #@.f=dU 21(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2385 Satiated   .  o #@.f=dC) 21(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2386 Satiated        @-)f=dm@  21(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2387 Satiated ### @# g=dS 21(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2388 Satiated  @# g=d8  21(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2389 Satiated ##@#    h=d 22(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2390 Satiated ##@#[HP+1=22]h=di 22(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2391 Satiated ##@#h=d  22(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2392 Satiated `##@#i=d= 22(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2393 Satiated ####@#i=d  22(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2394 Satiated ##@#j=dJ 22(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2395 Satiated ##.#o@#j=d܊i 22(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2396 Satiated |# ||.. |.o......... o-...@# -----------|..#--m=d" 22(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2397 Satiated ## @    # m=du'  22(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2398 Satiated @o##o=d|You hit the Uruk-hai!You touch the Uruk-hai!The Uruk-hai is covered in frost!o=dYou smile at the Uruk-hai engagingly. 22(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2399 Satiated #t=d' 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2400 Satiated @#[HP+1=23]u=dQ 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2401 Satiated #@u=dV  23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2402 Satiated ..# o....d.... ...@o..v=dnJ O 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2403 Satiated ---.....>.| .o.xo@#o .|.-w=d 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2404 Satiated --.||   . @-x=d(i7 |....o.....xo@o#. 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2404 Satiated The Uruk-captain shoots a crossbow bolt!x=di)x=d A-)x=d.)x=d.)x=dx=d1It misses. 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2405 Satiated  @x=d 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2406 Satiated  @  ^ )#ox=d 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2407 Satiated @.o y=d +--.---|....||..;.||@...||....+|....||....|------Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:10 $:1277 HP: 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2407 Satiated y=d*  23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2408 Satiated {=d$ 7What do you want to use or apply? [$agnrG or ?*] {=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 42% b - Meditative Healing 1 4 # 42% c - Lethargy 2 5 81% d - Friendship 3 6 100%(end) |=dm_+|=d`You play the "Lullaby" song... 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2408 Satiated |=d7b8The giant eel sleeps. 23(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2409 Satiated  24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2410 Satiated [HP+1=24]|=dwcThe giant eel moves while sleeping. 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2411 Satiated |=dcYou finish the song. 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2412 Satiated ~=d 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2413 Satiated <@~=dZS LYou miss the giant eel.You miss the giant eel.~=dT You hit the giant eel! 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2414 Satiated =dyYYou miss the giant eel.You miss the giant eel.=dYou miss the giant eel. 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2415 Satiated =dM XYou hit the giant eel!You miss the giant eel.=dڍ You hit the giant eel! 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2416 Satiated =dx YYou miss the giant eel.You miss the giant eel.=d͙ You hit the giant eel! 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2417 Satiated =dɂ =d MYou miss the giant eel.You touch the giant eel!=d 3The giant eel is covered in frost!=d You hit the giant eel! 24(48)  Pw: 66(66)  Br:4 AC:5 DR:1 Exp:7 T:2418 Satiated =d =d(4You kill the giant eel!%=dE 28(48)  Pw: 74(66)  Br:4 AC:5 DR:1 Exp:8 T:2418 Satiated Welcome to experience level 8. 28(52)  Pw: 75(76)  Br:4 AC:5 DR:1 Exp:8 T:2419 Satiated [HP+4=28]=d/ 8#@.=d0 You see here a giant eel corpse. 28(52)  Pw: 75(76)  Br:4 AC:5 DR:1 Exp:8 T:2420 Satiated =dGThere is a giant eel corpse here; eat it? [ynq] (n) =d0y 29(52)  Pw: 75(76)  Br:4 AC:5 DR:1 Exp:8 T:2421 Satiated =dE5[HP+1=29] 29(52)  Pw: 75(76)  Br:4 AC:5 DR:1 Exp:8 T:2422 Satiated  29(52)  Pw: 75(76)  Br:4 AC:5 DR:1 Exp:8 T:2423 Satiated  29(52)  Pw: 75(76)  Br:4 AC:5 DR:1 Exp:8 T:2424 Satiated  29(52)  Pw: 75(76)  Br:4 AC:5 DR:1 Exp:8 T:2425 Satiated  29(52)  Pw: 75(76)  Br:4 AC:5 DR:1 Exp:8 T:2426 Satiated  29(52)  Pw: 75(76)  Br:4 AC:5 DR:1 Exp:8 T:2427 Satiated  29(52)  Pw: 75(76)  Br:4 AC:5 DR:1 Exp:8 T:2428 Satiated  29(52)  Pw: 75(76)  Br:4 AC:5 DR:1 Exp:8 T:2429 Satiated  [24;19=d5dH30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2430 Satiated =d6[HP+1=30] 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2431 Satiated  30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2432 Satiated You finish eating the giant eel corpse. 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2433 Satiated =d"  30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2434 Satiated @.=d  30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2435 Satiated ##@.=d 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2436 Satiated @.    =d 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2437 Satiated #@.     =dThis door is locked. 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2437 Satiated =d7~DWhat do you want to use or apply? [$agnrG or ?*] =d0 In what direction? =d<!Unlock it? [yn] (n) =dry 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2438 Satiated  31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2439 Satiated =d[HP+1=31] 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2440 Satiated =dYou succeed in picking the lock. 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2441 Satiated =d8&In what direction? =d=dThe door opens. 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2442 Satiated ------........|..$......=.|=d U 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2443 Satiated ||||.||.-..!|-@-#....=d  31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2443 Satiated =dD/- 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2444 Satiated .#|@--|-     =d L#.@...=d O - a cloudy potion {20}. 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2445 Satiated =dC@#..=dP - a tiger eye ring {3}. 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2446 Satiated =dK  31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2447 Satiated .#@.   =dۊ@.=d113 gold pieces.390 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2448 Satiated [HP+1=32]=dz+  32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2449 Satiated .@#=d 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2450 Satiated ###.@# =d  32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2451 Satiated  # @ . # =d @ 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2452 Satiated ...@..####    =dk  32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2453 Satiated #@ =dO 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2454 Satiated  # @##=d 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2455 Satiated .#@#.=dW  32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2456 Satiated  #@# =d  33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2457 Satiated #@#[HP+1=33]=dme #@# 33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2457 Satiated =drG  33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2458 Satiated  33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2459 Satiated  33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2460 Satiated  33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2461 Satiated  33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2462 Satiated  33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2463 Satiated  33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2464 Satiated #######@### 33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2464 =dH Satiated =d?! ' 33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2465 Satiated  34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2466 Satiated #@#=dM+ '[HP+1=34] 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2467 Satiated  34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2468 Satiated  34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2469 Satiated  34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2470 Satiated  34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2471 Satiated ######@### 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2471 Satiated =dB) 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2472 Satiated  34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2473 Satiated  34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2474 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2475 Satiated ###@####=d[HP+1=35] 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2476 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2477 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2478 Satiated #####@##..#...#--- 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2478 Satiated =dW 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2479 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2480 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2481 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2482 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2483 Satiated  36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2484 Satiated -----# .# $ |# .#-#@###=dS[HP+1=36] 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2485 Satiated ##@## 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2485 Satiated =dl 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2486 Satiated  36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2487 Satiated  36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2488 Satiated  36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2488 Satiated ......##@###=d 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2489 Satiated -|...#..#@#=dƞ 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2490 Satiated ||.@..`...|-.|=d A@.  =dչ 145 gold pieces.535 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2491 Satiated =d 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2492 Satiated .@....=d  37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2493 Satiated .@#[HP+1=37]=de 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2494 Satiated #.@###=do 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2495 Satiated   .@#.....---=db 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2496 Satiated   #@#    =dat  37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2497 Satiated  #@#=d  37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2498 Satiated  #@#=d 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2499 Satiated .#@##.|=d" 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2500 Satiated .#@#.##...-|=d 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2501 Satiated ##.#@.  =dX  38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2502 Satiated #---....#@.#..---=d [HP+1=38]=d  38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2503 Satiated ---...|.#@|....-=d% 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2504 Satiated -|.@|.-..|..|.|).|----=d$  38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2505 Satiated  .@.=dY 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2506 Satiated .@.=dnf 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2507 Satiated . @...-=dJ 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2508 Satiated      .@$.|.|..|=d3    --.+@.#=dN3 * 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2509 Satiated You hear someone counting money. 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2509 Satiated =di 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2510 Satiated     . .@.=d^    @.=d49 gold pieces.84 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2511 Satiated [HP+1=39]=d  39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2512 Satiated ..@=d;  39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2513 Satiated ....@#..#...--=dT 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2514 Satiated   .@........ -----=d0 ....... @ =dn You see here a pruning hook. 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2515 Satiated =d % 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2516 Satiated      @...)........=dT 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2517 Satiated   ##@.  .=d&* 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2518 Satiated  #   @.   =d 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2518 Satiated =d^ ~ 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2519 Satiated ...------..|........|.........# ..........@ |....... -=dƤ 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2519 Satiated =d. 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2520 Satiated   --- ....|.@#.|[HP+1=40]=dg  40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2521 Satiated - | .@.-=dj 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2522 Satiated .. .@=d. 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2523 Satiated ....   .@ =dШ < 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2524 Satiated .  @.. #.. .=d..........|...{.|------=dH 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2580 Satiated  39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2581 Satiated =d\ ##@ # #. ....--=d  39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2581 Satiated  39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2582 Satiated =dm|P 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2583 Satiated #@   #. ..  --[HP+1=40]=d 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2583 Satiated =d  #------------ @.........||......|$.......=d  40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2583 Satiated  40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2584 Satiated =d<.@|.--=d 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2584 Satiated You hear a door open. 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2585 Satiated =d &.@=d 193 gold pieces.=d 923 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2585 Satiated  40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2586 Satiated =d @.=d_# 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2586 Satiated  40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2587 Satiated =dG 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2588 Satiated  @  .   =d)  40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2589 Satiated .@#....=dZ 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2590 Satiated @ #  =d 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2591 Satiated .....@....#.  =du *@#..)).....o... 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2591 Satiated The Uruk-hai shoots a crossbow bolt!)=do.=du )=d^).=d8=dIt misses. 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2592 Satiated @o.[HP+1=41]=dX@)o...=d/ 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2592 Satiated The Uruk-hai picks up a crossbow bolt. 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2593 Satiated =d &.@=d>  41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2593 Satiated The Uruk-hai swings her crossbow!=d The Uruk-hai misses. 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2594 Satiated =d6WYou hit the Uruk-hai!You touch the Uruk-hai!=dw2The Uruk-hai is covered in frost!=d<You pretend to be friendly to the Uruk-hai.=d? 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2594 Satiated The Uruk-hai swings her crossbow!--More--=dxRThe Uruk-hai hits! 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2595 Satiated [HP-1=40]=d؄VYou hit the Uruk-hai!You miss the Uruk-hai.=du<You pretend to be friendly to the Uruk-hai.=db 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2595 Satiated The Uruk-hai swings her crossbow!The Uruk-hai hits! 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2595 Satiated --More--=d=i0The Uruk-hai is suddenly very cold!=dm4You kill the Uruk-hai!%=dnG 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2596 Satiated You hear someone counting money. 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2596 Satiated [HP-6=34]=d 4.....@=dǭ There are several objects here. 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2597 Satiated =dI GThere is an Uruk-hai corpse here; eat it? [ynq] (n) =d y=d7This Uruk-hai corpse tastes terrible! 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2598 Satiated  34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2599 Satiated  34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2600 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2601 Satiated =dS[HP+1=35] 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2602 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2603 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2604 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2605 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2606 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2607 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2608 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2609 Satiated =dYou hear a distant squeak. 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2610 Satiated =d6[HP+1=36] 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2611 Satiated  36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2612 Satiated  36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2613 Satiated  36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2614 Satiated  36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2615 Satiated  36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2616 Satiated  36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2617 Satiated  36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2618 Satiated  [2=dW6h4;19H37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2619 Satiated =d8[HP+1=37] 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2620 Satiated =d:You finish eating the Uruk-hai corpse. 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2621 Satiated =dc Pick up what?  Weapons (')') a - a crossbow b - 7 crossbow bolts Armor ('[') c - a bone skull cap d - a pair of hard shoes e - a white-handed shield Comestibles ('%') f - a pancake(end) =d\+=dY+=d%a=d}a(S - a crossbow {50}.=deT - 7 crossbow bolts {7}. 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2622 Satiated =ds  Pick up what?  Armor ('[') a - a bone skull cap b - a pair of hard shoes c - a white-handed shield Comestibles ('%') d - a pancake(end) =d4 +=do=d=d[U - a pancake {2}. 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2623 Satiated =d  37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2624 Satiated  [@=dm 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2625 Satiated .@..o=dk 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2626 Satiated . @o ...........=d You miss the Uruk-hai.You touch the Uruk-hai!The Uruk-hai is covered in frost!=d^ =You pretend to be friendly to the Uruk-hai.=d # 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2626 Satiated The Uruk-hai misses. 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2627 Satiated =dk EWhat do you want to use or apply? [$agnrG or ?*] =d| Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) =d+=d9What you produce is quite far from music...=dF; 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2627 Satiated The Uruk-hai hits! 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2628 Satiated [HP-7=30]=d=dMYou miss the Uruk-hai.You touch the Uruk-hai!=djThe Uruk-hai is covered in frost!You smile at the Uruk-hai engagingly.=dYou steal: V - a pruning hook {80}. 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2628 Satiated --More--=dw"The Uruk-hai misses.=dmx" 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2628 Satiated The Uruk-hai misses. 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2629 Satiated =d? FWhat do you want to use or apply? [$agnrGV or ?*] =dj  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) =d+=d9What you produce is quite far from music...=dv " 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2629 Satiated The Uruk-hai misses. 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2630 Satiated =d3FWhat do you want to use or apply? [$agnrGV or ?*] =d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) =dr +=d You play the "Lullaby" song... 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2630 Satiated The Uruk-hai shouts down your song!=d- 4You stop playing the wooden flute.=dh  30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2630 Satiated The Uruk-hai hits!=dݜ N 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2630 Satiated The Uruk-hai is suddenly very cold! 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2631 Satiated [HP-4=26]=d5 1You hit the Uruk-hai!=d5 \You touch the Uruk-hai!The Uruk-hai is covered in frost!=d6 =You pretend to be friendly to the Uruk-hai.=d7  26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2631 Satiated The Uruk-hai hits!=d7  24(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2631 Satiated --More--=d1The Uruk-hai is suddenly very cold!=dYou kill the Uruk-hai! 24(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2632 Satiated [[HP-2=24]=d%j      .@....=dj You see here a white-handed shield. 24(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2633 Satiated =diQ=dBRW - a white-handed shield {50}. 24(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2634 Satiated =d 24(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2635 Satiated      .. o-@=dր  24(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2636 Satiated    # .@=d8  24(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2636 Satiated =dV 25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2637 Satiated ....@....[HP+1=25]=d:  25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2638 Satiated     .@....=de% , 25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2639 Satiated  ................. ........@ .... =dBv 25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2640 Satiated    .....@#.=dt 25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2641 Satiated   .@.=d&  25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2642 Satiated   @.=dh  25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2643 Satiated @.=dx 25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2644 Satiated @.=d 25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2645 Satiated .@.=dY 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2646 Satiated @.[HP+1=26]=d  26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2647 Satiated @.=d 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2648 Satiated @.=d}V 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2649 Satiated #@.=dD 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2650 Satiated #@.=dX  26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2651 Satiated ###@.=d  26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2652 Satiated ##  @. =dU-( 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2653 Satiated ## @ # . =dT ! 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2654 Satiated #####@#  =d6F 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2655 Satiated #-+---|....-##@|#  [HP+1=27]=d 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2655 Satiated =d  27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2656 Satiated #@#=dr^ 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2657 Satiated #@#=d5k 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2658 Satiated #@#=dsl 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2659 Satiated @#.-=dt  27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2660 Satiated @#.=d 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2661 Satiated @#..=dy`[ 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2662 Satiated -@#.|.)...........$..:........%..<-----------=d@+ 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2663 Satiated @-| .| .| ..| ---=d}q  28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2664 Satiated .@......:|...-[HP+1=28]=d@ Z.@.......|..=dY You see here a sling. 28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2665 Satiated =d  28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2666 Satiated --------)|.....@:.=d.@=d243 gold pieces.2166 28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2667 Satiated =d  28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2668 Satiated |.:@.=d 28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2669 Satiated @.=dHYou miss the lizard.You miss the lizard.=d,You miss the lizard. 28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2669 Satiated The lizard bites!=dwK 25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2669 Satiated The lizard is suddenly very cold! 25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2670 Satiated [HP-3=25]=d UYou hit the lizard!You miss the lizard.=dY You hit the lizard! 25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2671 Satiated =decVYou hit the lizard!You touch the lizard!=de1The lizard is covered in frost!=de%You hit the lizard!=dZi  25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2671 Satiated The lizard misses. 25(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2672 Satiated =d0You miss the lizard.=d&You miss the lizard.=drYou kill the lizard! 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2673 Satiated %[HP+1=26]=dR # @.=dOYou see here a lizard corpse. 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2674 Satiated =dv =dS X - a lizard corpse {10}. 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2675 Satiated =d* 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2676 Satiated  .@-=dQ  26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2677 Satiated . @=d   26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2678 Satiated .@.=d{UI  .@.=dXYou see here a fortune cookie. 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2679 Satiated =di 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2680 Satiated .. %@=dP+ .@=d& +  26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2681 Satiated You hear water falling on coins. 26(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2681 Satiated =db 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2682 Satiated .@.[HP+1=27]=dO  .@.=dYou see here a fortune cookie. 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2683 Satiated =dB@=dCY - a fortune cookie {1}. 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2684 Satiated =dhp  27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2685 Satiated .. .@=d7  27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2686 Satiated  .@=dW  27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2687 Satiated .  .@=d--------------|.|@...---....||.|-.((.......||.||..((|.....||.||....|.....||.|------.----||.||......||.------......||.............||..-----......|------------Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:2166 HP: 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2687 Satiated =d 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2688 Satiated =d 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2689 Satiated >@  =d 27(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2690 Satiated .@ =d 28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2691 Satiated @...[HP+1=28]=d~ 28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2692 Satiated .@..=dX  28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2693 Satiated  .@=d'  28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2694 Satiated .@=d f  28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2695 Satiated @.=d  28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2696 Satiated ..@. =d5 28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2697 Satiated @.  =d 28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2698 Satiated .@ =dpWith great effort you move the massive stone crate. 28(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2699 Satiated .@(.=dȔ 29(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2700 Satiated .@(  [HP+1=29]=d  29(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2701 Satiated .@(=dz 29(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2702 Satiated  .@(=d 29(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2703 Satiated  .@(=dB 29(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2704 Satiated    .@=dTl  29(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2705 Satiated ./..@  =do  29(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2706 Satiated ... .@    =d 29(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2707 Satiated  . .@   =dq  29(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2708 Satiated @..=d^@.=d_Z - a crystal wand {7}. 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2709 Satiated [HP+1=30]=d! =dkThere is nothing here to pick up. 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2709 Satiated  =d_ IWhat do you want to write with? [- wDFGKNPSTVZ or ?*]  =d%4CYou write in the dust with a crystal wand {7}.--More-- =d9What do you want to write in the dust here?  =d. =d  30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2710 Satiated  =d|  30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2711 Satiated .@ =d̑  30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2712 Satiated .@   =d_ 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2713 Satiated @..=d3 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2714 Satiated .. ....@....=dz 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2715 Satiated   ..@    =d  30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2716 Satiated  @.......=de 30(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2717 Satiated   @. . .....=d  31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2718 Satiated .. @..u[HP+1=31]=dö 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2719 Satiated     .@=d  31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2720 Satiated  .@=d>  31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2721 Satiated ..@=d%8 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2722 Satiated  .@=d 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2723 Satiated .@ =dA#  =d_ e =dj nhance!=dА Pick a skill to advance: (7 slots available)  Fighting Skills a - bare handed combat [Basic / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn !=d [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) "=ds+"=dyt Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:2166 HP: 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2723 Satiated You are now more skilled in bare handed combat. 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2723 Satiated "=d( 8You miss the Lokoban Pinata."=dK hYou touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!"=d You hit the Lokoban Pinata! 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2724 Satiated #=d>8You miss the Lokoban Pinata.#=df.You miss the Lokoban Pinata.#=dYou hit the Lokoban Pinata! 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2725 Satiated #=dYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!#=dAYou hit the Lokoban Pinata! 31(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2726 Satiated #=d<You miss the Lokoban Pinata.You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!#=d)=You miss the Lokoban Pinata. 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2727 Satiated [HP+1=32]#=deYou hit the Lokoban Pinata!You miss the Lokoban Pinata.#=dIYou miss the Lokoban Pinata. 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2728 Satiated #=dsgYou miss the Lokoban Pinata.You touch the Lokoban Pinata!#=ds9The Lokoban Pinata is covered in frost!#=d"tYou hit the Lokoban Pinata! 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2729 Satiated #=d# fYou miss the Lokoban Pinata.You miss the Lokoban Pinata.#=d9$ You hit the Lokoban Pinata! 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2730 Satiated #=d fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#=dϽ 9The Lokoban Pinata is covered in frost!#=dJ You miss the Lokoban Pinata. 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2731 Satiated #=d eYou hit the Lokoban Pinata!You miss the Lokoban Pinata.#=d You hit the Lokoban Pinata! 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2732 Satiated #=d+ fYou miss the Lokoban Pinata.You miss the Lokoban Pinata.#=d You hit the Lokoban Pinata! 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2733 Satiated #=dN gYou miss the Lokoban Pinata.You touch the Lokoban Pinata!#=dh 9The Lokoban Pinata is covered in frost!#=dԭ You hit the Lokoban Pinata! 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2734 Satiated #=dY eYou hit the Lokoban Pinata!You miss the Lokoban Pinata.#=d,Z You hit the Lokoban Pinata! 32(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2735 Satiated #=d gYou miss the Lokoban Pinata.You touch the Lokoban Pinata!#=d 9The Lokoban Pinata is covered in frost!#=dn You hit the Lokoban Pinata! 33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2736 Satiated [HP+1=33]#=d eYou hit the Lokoban Pinata!You miss the Lokoban Pinata.#=d You hit the Lokoban Pinata! 33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2737 Satiated #=dLfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!#=dֹ9The Lokoban Pinata is covered in frost!#=dRYou hit the Lokoban Pinata! 33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2738 Satiated You miss the Lokoban Pinata.You touch the Lokoban Pinata!#=di9The Lokoban Pinata is covered in frost!#=dҺYou hit the Lokoban Pinata! 33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2739 Satiated $=d gYou miss the Lokoban Pinata.You touch the Lokoban Pinata!$=d& 9The Lokoban Pinata is covered in frost!$=d You hit the Lokoban Pinata! 33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2740 Satiated $=djfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!$=d9The Lokoban Pinata is covered in frost!$=dYou miss the Lokoban Pinata. 33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2741 Satiated $=d=fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!$=d=9The Lokoban Pinata is covered in frost!$=d1>You hit the Lokoban Pinata! 33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2742 Satiated $=dfYou miss the Lokoban Pinata.You miss the Lokoban Pinata.$=d}You hit the Lokoban Pinata! 33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2743 Satiated $=d"fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!$=d>9The Lokoban Pinata is covered in frost!$=dYou hit the Lokoban Pinata! 33(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2744 Satiated $=dQGeYou hit the Lokoban Pinata!You miss the Lokoban Pinata.$=dGYou miss the Lokoban Pinata. 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2745 Satiated [HP+1=34]$=dYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!$=dcYou miss the Lokoban Pinata. 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2746 Satiated $=d _You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!$=d_You miss the Lokoban Pinata. 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2747 Satiated $=dYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!$=d You hit the Lokoban Pinata! 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2748 Satiated $=dgYou miss the Lokoban Pinata.You touch the Lokoban Pinata!$=d9The Lokoban Pinata is covered in frost!$=d"You hit the Lokoban Pinata! 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2749 Satiated $=d.eYou hit the Lokoban Pinata!You miss the Lokoban Pinata.$=d:/You hit the Lokoban Pinata! 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2750 Satiated $=deYou hit the Lokoban Pinata!You miss the Lokoban Pinata.$=d|You miss the Lokoban Pinata. 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2751 Satiated $=dfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!$=dț9The Lokoban Pinata is covered in frost!$=d:You hit the Lokoban Pinata! 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2752 Satiated $=d| You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!$=d You hit the Lokoban Pinata! 34(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2753 Satiated $=d|You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!$=dYou miss the Lokoban Pinata. 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2754 Satiated [HP+1=35]$=dk_ You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!$=d_ You hit the Lokoban Pinata! 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2755 Satiated $=d You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!$=d6 You hit the Lokoban Pinata! 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2756 Satiated $=d$ fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!$=d@ 9The Lokoban Pinata is covered in frost!$=d You hit the Lokoban Pinata! 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2757 Satiated $=d5 You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!$=d}6 You miss the Lokoban Pinata. 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2758 Satiated $=d gYou miss the Lokoban Pinata.You touch the Lokoban Pinata!$=d 9The Lokoban Pinata is covered in frost!$=d3 You hit the Lokoban Pinata! 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2759 Satiated $=d gYou miss the Lokoban Pinata.You touch the Lokoban Pinata!$=d܌ 9The Lokoban Pinata is covered in frost!$=d You hit the Lokoban Pinata! 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2760 Satiated $=dX fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!$=du 9The Lokoban Pinata is covered in frost!$=d You miss the Lokoban Pinata. 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2761 Satiated $=d[ eYou hit the Lokoban Pinata!You miss the Lokoban Pinata.$=d You hit the Lokoban Pinata! 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2762 Satiated %=d# &=dSe&=dl nhance&=dz1  Current skills: (6 slots available)  Fighting Skills bare handed combat [Skilled / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills[22;14&=d1 5H enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) '=d3'=d Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:2166 HP: 35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2762 Satiated  35(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2762 Satiated '=dp You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!'=dq You hit the Lokoban Pinata! 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2763 Satiated [HP+1=36](=d,fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!(=dY9The Lokoban Pinata is covered in frost!(=d!You hit the Lokoban Pinata! 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2764 Satiated (=dYou hit the Lokoban Pinata!You miss the Lokoban Pinata.You feel more confident in your fighting skills.(=dYou hit the Lokoban Pinata! 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2765 Satiated (=dmfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!(=d9The Lokoban Pinata is covered in frost!(=dFYou hit the Lokoban Pinata! 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2766 Satiated (=dgYou miss the Lokoban Pinata.You touch the Lokoban Pinata!(=d9The Lokoban Pinata is covered in frost!(=dbYou hit the Lokoban Pinata! 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2767 Satiated (=dPe7You hit the Lokoban Pinata!(=df.You miss the Lokoban Pinata.(=dgYou hit the Lokoban Pinata! 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2768 Satiated (=dfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!(=d9The Lokoban Pinata is covered in frost!(=dYou hit the Lokoban Pinata! 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2769 Satiated (=dSYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!(=d"You miss the Lokoban Pinata. 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2770 Satiated (=dU. fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!(=d. 9The Lokoban Pinata is covered in frost!(=dF/ You miss the Lokoban Pinata. 36(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2771 Satiated (=d You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!(=df You hit the Lokoban Pinata! 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2772 Satiated [HP+1=37](=d> eYou hit the Lokoban Pinata!You miss the Lokoban Pinata.(=d You hit the Lokoban Pinata! 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2773 Satiated (=do4 eYou hit the Lokoban Pinata!You miss the Lokoban Pinata.(=d-5 You hit the Lokoban Pinata! 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2774 Satiated (=d۱ eYou hit the Lokoban Pinata!You miss the Lokoban Pinata.(=d You hit the Lokoban Pinata! 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2775 Satiated (=d~M fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!(=dM 9The Lokoban Pinata is covered in frost!(=dbN You hit the Lokoban Pinata! 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2776 Satiated (=d fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!(=d 9The Lokoban Pinata is covered in frost!(=d You miss the Lokoban Pinata. 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2777 Satiated (=dއ fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!(=d* 9The Lokoban Pinata is covered in frost!(=d You miss the Lokoban Pinata. 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2778 Satiated (=d0fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!(=d09The Lokoban Pinata is covered in frost!(=d1You hit the Lokoban Pinata! 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2779 Satiated (=dfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!(=d9The Lokoban Pinata is covered in frost!(=dYou hit the Lokoban Pinata! 37(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2780 Satiated )=dfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!)=d9The Lokoban Pinata is covered in frost!)=dYou hit the Lokoban Pinata! 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2781 Satiated [HP+1=38])=dYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!)=dYou miss the Lokoban Pinata. 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2782 Satiated )=d_fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!)=d_9The Lokoban Pinata is covered in frost!)=d`You hit the Lokoban Pinata! 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2783 Satiated )=deYou hit the Lokoban Pinata!You miss the Lokoban Pinata.)=dYou hit the Lokoban Pinata! 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2784 Satiated )=dcfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!)=d9The Lokoban Pinata is covered in frost!)=d^You hit the Lokoban Pinata! 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2785 Satiated )=d(bgYou miss the Lokoban Pinata.You touch the Lokoban Pinata!)=d[b9The Lokoban Pinata is covered in frost!)=dVcYou hit the Lokoban Pinata! 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2786 Satiated )=dYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!)=dYou miss the Lokoban Pinata. 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2787 Satiated )=dHvfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!)=dvv9The Lokoban Pinata is covered in frost!)=dGwYou hit the Lokoban Pinata! 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2788 Satiated )=dD:fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!)=dv:9The Lokoban Pinata is covered in frost!)=d\;You hit the Lokoban Pinata! 38(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2789 Satiated )=d)=dF)You hit the Lokoban Pinata!)=db/You touch the Lokoban Pinata!)=d}9The Lokoban Pinata is covered in frost!)=dYou hit the Lokoban Pinata! 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2790 Satiated [HP+1=39])=dV)=dWYYou miss the Lokoban Pinata.You touch the Lokoban Pinata!)=dW9The Lokoban Pinata is covered in frost!)=dXYou hit the Lokoban Pinata! 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2791 Satiated )=deYou hit the Lokoban Pinata!You miss the Lokoban Pinata.)=dYou hit the Lokoban Pinata! 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2792 Satiated )=dfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!)=dS9The Lokoban Pinata is covered in frost!)=d)You hit the Lokoban Pinata! 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2793 Satiated )=d*eYou hit the Lokoban Pinata!You miss the Lokoban Pinata.)=dg+You hit the Lokoban Pinata! 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2794 Satiated )=dfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!)=d9The Lokoban Pinata is covered in frost!)=dYou miss the Lokoban Pinata. 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2795 Satiated )=dhk fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!)=dk 9The Lokoban Pinata is covered in frost!)=d*m You hit the Lokoban Pinata! 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2796 Satiated )=dG* eYou hit the Lokoban Pinata!You miss the Lokoban Pinata.)=d8+ You hit the Lokoban Pinata! 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2797 Satiated )=d; fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!)=dm 9The Lokoban Pinata is covered in frost!)=d, You hit the Lokoban Pinata! 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2798 Satiated )=dJ You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!)=dK You miss the Lokoban Pinata. 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2799 Satiated [HP+1=40])=d#> gYou miss the Lokoban Pinata.You touch the Lokoban Pinata!)=dY> 9The Lokoban Pinata is covered in frost!)=d>? You hit the Lokoban Pinata! 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2800 Satiated )=d fYou miss the Lokoban Pinata.You miss the Lokoban Pinata.)=d You hit the Lokoban Pinata! 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2801 Satiated *=da`# *=de+=d nhance+=dN  Pick a skill to advance: (6 slots available)  Fighting Skills a - bare handed combat [Skilled / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn hor+=d6O n [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) ,=dI+,=d  Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:2166 HP: 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2801 Satiated ,=dwYou are now most skilled in bare handed combat. 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2801 Satiated -=deYou hit the Lokoban Pinata!You miss the Lokoban Pinata.-=dYou hit the Lokoban Pinata! 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2802 Satiated -=dH7You hit the Lokoban Pinata!-=dHhYou touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!-=dVJYou hit the Lokoban Pinata! 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2803 Satiated -=deYou hit the Lokoban Pinata!You miss the Lokoban Pinata.-=dYou hit the Lokoban Pinata! 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2804 Satiated .=dEfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!.=dF9The Lokoban Pinata is covered in frost!.=d!GYou hit the Lokoban Pinata! 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2805 Satiated .=d-You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!.=dgYou miss the Lokoban Pinata. 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2806 Satiated .=d~You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!.=dYou miss the Lokoban Pinata. 40(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2807 Satiated .=dYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!.=dKYou hit the Lokoban Pinata! 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2808 Satiated [HP+1=41].=duYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!.=dYou miss the Lokoban Pinata. 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2809 Satiated .=dfYou miss the Lokoban Pinata.You miss the Lokoban Pinata..=dYou hit the Lokoban Pinata! 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2810 Satiated .=dTeYou hit the Lokoban Pinata!You miss the Lokoban Pinata..=d{You hit the Lokoban Pinata! 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2811 Satiated .=dfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!.=d9The Lokoban Pinata is covered in frost!.=dYou hit the Lokoban Pinata! 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2812 Satiated .=d_:eYou hit the Lokoban Pinata!You miss the Lokoban Pinata..=d;You hit the Lokoban Pinata! 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2813 Satiated .=dfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!.=d9The Lokoban Pinata is covered in frost!.=dYou hit the Lokoban Pinata! 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2814 Satiated .=d3t.=dptWYou hit the Lokoban Pinata!You miss the Lokoban Pinata..=duYou hit the Lokoban Pinata! 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2815 Satiated .=dILYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!.=dMYou miss the Lokoban Pinata. 41(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2816 Satiated .=dAeYou hit the Lokoban Pinata!You miss the Lokoban Pinata..=dYou hit the Lokoban Pinata! 42(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2817 Satiated [HP+1=42].=dHeYou hit the Lokoban Pinata!You miss the Lokoban Pinata..=dIYou miss the Lokoban Pinata. 42(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2818 Satiated .=dfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!.=dP9The Lokoban Pinata is covered in frost!.=dhYou hit the Lokoban Pinata! 42(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2819 Satiated .=d fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!.=dс 9The Lokoban Pinata is covered in frost!.=dς You hit the Lokoban Pinata! 42(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2820 Satiated .=du# You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!.=d$ You hit the Lokoban Pinata! 42(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2821 Satiated .=d You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!.=d You miss the Lokoban Pinata. 42(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2822 Satiated .=ds You miss the Lokoban Pinata.You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!.=dt You miss the Lokoban Pinata. 42(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2823 Satiated .=dj! You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!.=d! You hit the Lokoban Pinata! 42(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2824 Satiated .=dN fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!.=d 9The Lokoban Pinata is covered in frost!.=d You hit the Lokoban Pinata! 42(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2825 Satiated .=d) You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!.=dT You miss the Lokoban Pinata. 43(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2826 Satiated [HP+1=43].=d< You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!.=d{ You miss the Lokoban Pinata. 43(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2827 Satiated .=d.=dYYou miss the Lokoban Pinata.You touch the Lokoban Pinata!.=d89The Lokoban Pinata is covered in frost!.=dmYou hit the Lokoban Pinata! 43(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2828 Satiated .=deYou hit the Lokoban Pinata!You miss the Lokoban Pinata..=dCYou hit the Lokoban Pinata! 43(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2829  43(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2829/=deYou hit the Lokoban Pinata!You miss the Lokoban Pinata./=dYou miss the Lokoban Pinata. 43(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2830/=deYou hit the Lokoban Pinata!You miss the Lokoban Pinata./=dYou hit the Lokoban Pinata! 43(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2831/=d^fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!/=d9The Lokoban Pinata is covered in frost!/=dYou hit the Lokoban Pinata! 43(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2832/=dMYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!/=d OYou hit the Lokoban Pinata! 43(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2833/=d:fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!/=ds9The Lokoban Pinata is covered in frost!/=dYou hit the Lokoban Pinata! 43(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2834/=dOeYou hit the Lokoban Pinata!You miss the Lokoban Pinata./=drYou hit the Lokoban Pinata! 44(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2835[HP+1=44]/=dT:eYou hit the Lokoban Pinata!You miss the Lokoban Pinata./=dZ;You hit the Lokoban Pinata! 44(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2836/=d$fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!/=da9The Lokoban Pinata is covered in frost!/=daYou hit the Lokoban Pinata! 44(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2837/=dxeYou hit the Lokoban Pinata!You miss the Lokoban Pinata./=dzYou hit the Lokoban Pinata! 44(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2838/=d:fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!/=d:9The Lokoban Pinata is covered in frost!/=d;You hit the Lokoban Pinata! 44(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2839/=d[eYou hit the Lokoban Pinata!You miss the Lokoban Pinata./=dZYou hit the Lokoban Pinata! 44(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2840/=dIfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!/=dJ9The Lokoban Pinata is covered in frost!/=dKYou hit the Lokoban Pinata! 44(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2841/=dfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!/=dF9The Lokoban Pinata is covered in frost!/=dIYou hit the Lokoban Pinata! 44(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2842/=dfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!/=d49The Lokoban Pinata is covered in frost!/=dVYou hit the Lokoban Pinata! 44(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2843/=d " eYou hit the Lokoban Pinata!You miss the Lokoban Pinata./=d%# You hit the Lokoban Pinata! 45(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2844[HP+1=45]/=d You hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!/=d You hit the Lokoban Pinata! 45(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2845/=dax eYou hit the Lokoban Pinata!You miss the Lokoban Pinata./=dy You hit the Lokoban Pinata! 45(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2846/=d eYou hit the Lokoban Pinata!You miss the Lokoban Pinata./=d You hit the Lokoban Pinata! 45(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2847/=d fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!/=d 9The Lokoban Pinata is covered in frost!/=d You hit the Lokoban Pinata! 45(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2848/=dt> eYou hit the Lokoban Pinata!You miss the Lokoban Pinata./=dn? You miss the Lokoban Pinata. 45(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2849/=d8 fYou hit the Lokoban Pinata!You touch the Lokoban Pinata!/=du 9The Lokoban Pinata is covered in frost!/=d You miss the Lokoban Pinata. 45(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2850/=dWy eYou hit the Lokoban Pinata!You miss the Lokoban Pinata./=d}z You hit the Lokoban Pinata! 45(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2851/=dfYou hit the Lokoban Pinata!You touch the Lokoban Pinata!/=d9The Lokoban Pinata is covered in frost!/=dYou miss the Lokoban Pinata. 45(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2852/=dYou hit the Lokoban Pinata!You touch the Lokoban Pinata!The Lokoban Pinata is covered in frost!/=dϻYou destroy the Lokoban Pinata!$$(%%!%%.%$%%%--More--2=d; The pinata explodes, scattering goodies everywhere! 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2853[HP+1=46]3=dF  46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2854  $@4=d= @ .You have a little trouble lifting d - a potion of booze {20}.You have a little trouble lifting e - a bronze ring {3}.4=dG 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2854 Burdened Your movements are slowed slightly because of your load. 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2856 Burdened 6=dwS @. 6=dzx Things that are here: a bag a tripe ration a food ration a candy bar--More--7=dw B7=d  46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2857 Burdened 8=d  Pick up what?  Comestibles ('%') a - a tripe ration b - a food ration c - a candy bar Tools ('(') d - a bag(end) 8=dBE,++++8=d o8=dV PYou have a little trouble lifting o - a tripe ration {20}.8=dz LYou have a little trouble lifting h - a food ration {100}.8=d YYou have a little trouble lifting s - a candy bar {2}.--More--9=dX You have a little trouble lifting u - a bag {16}. 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2858 Burdened :=d^# ;=dya;=dW djust;=djust<=dCWhat do you want to adjust? [a-uwD-KM-Z or ?*] ==d  Weapons  F - a runed broadsword {20}  G - a runed dagger {3}  K - a small club {5}  N - a crude short sword {30}  S - a crossbow {50}  T - 7 crossbow bolts {7}  V - a pruning hook {80}  Armor  b - an uncursed +1 leather cloak {15}  c - a blessed +0 pair of high boots (being worn) {20}  k - a +0 ornamental cope (being worn) {10}  l - a +0 elven mithril-coat (being worn) {20}  E - a blue and green shield {30}  H - a runed helm {10}  I - a faded pall {10}  M - a bone white-handed shield {15}  R - a white-handed shield {50}  W - a white-handed shield {50}  Comestibles  h - 5 food rations {100}  o - 2 tripe rations {20}  q - 2 C-rations {20}  s - a candy bar {2}  U - a pancake {2}  X - a lizard corpse {10}  Y - a fortune cookie {1}  Scrolls  i - a scroll labeled KIRJE {5}  j - an ==dV unlabeled scroll {5}  m - a scroll labeled HLY HLS {5}  J - a scroll labeled HACKEM MUCHE {5}  Potions  d - a potion of booze {20}  f - 5 uncursed potions of booze {100}  p - 2 pink potions {40}  t - a clear potion {20}  O - a potion of invisibility {20}  Q - a sky blue potion {20}  Rings  e - a bronze ring {3}  D - a ring of fire resistance {3}  P - a tiger eye ring {3} (1 of 2)>=dw # Wands  Z - a crystal wand {7}  Tools  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3}  n - a lock pick {4}  r - a candle {2}  u - a bag {16}  Gems  w - a green gem {1} (2 of 2)@=d(4 +--------------|.|> --- ||.|- ( ||.|| (((| ||.|| | ||.|------ ----||.||.$.$.@||.------..%%..|| ...%%$.%$||..-----..%%%.|------------Skeff the Sonneteer St:11 Dx:13 Co:14 In:1@=d41 Wi:10 Ch:20 Chaotic Dlvl:9 $:2166 HP: 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2858 Burdened Adjust letter to what [uvx-zA-CL]? A=d4A=d.5Moving: x - a bag {16}. 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2858 Burdened B=d.HWhat do you want to use or apply? [$agnrxGVZ or ?*] B=d w Your bag is empty. Do what?  i - Put something into the bag(end) E=d@+E=d  Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) F=d +G=dG=dVK Put in what?  Comestibles ('%') h - 5 food rations {100} o - 2 tripe rations {20} q - 2 C-rations {20} s - a candy bar {2} U - a pancake {2} X - a lizard corpse {10} Y - a fortune cookie {1}(end) H=dMI+++++++J=dl- -K=d K=d K=d|  46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2858You put 5 food rations into the bag. 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2858 Burdened You put 2 tripe rations into the bag. 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2858 Burdened You put 2 C-rations into the bag. 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2858You put a candy bar into the bag. 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2858K=d You put a pancake into the bag. 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2858--More--L=dYou put a fortune cookie into the bag. 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2858L=d  46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2858Your movements are now unencumbered. 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2859L=d` L=d` Unknown command ' '. 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2859N=d 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2860@. O=d01@.64 gold pieces.O=d0230 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2860 Burdened You have a little trouble lifting d - a potion of booze {40}.--More--P=d Things that are here: a cram ration a tripe ration a food ration--More--Q=dԭ ?Q=dl ] 46(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2860 Burdened Your movements are slowed slightly because of your load. 47(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2862 Burdened [HP+1=47]R=d Pick up what?  Comestibles ('%') a - a cram ration b - a tripe ration c - a food ration(end) S=df&#+++S=dOXS=diOOYou have a little trouble lifting y - a cram ration {15}.S=dOLYou have a little trouble lifting z - a tripe ration {10}.S=dPYou have a little trouble lifting A - a food ration {20}. 47(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2863 Burdened T=dw 47(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2864 Burdened ..@.T=d...@. You have a little trouble lifting 3 gold pieces.T=d3 47(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2864 Burdened --More--U=d' Things that are here: a food ration a slime mold a tripe ration a pear--More--V=dp=BV=d> 47(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2866 Burdened V=d Pick up what?  Comestibles ('%') a - a food ration b - a slime mold c - a tripe ration d - a pear(end) V=dl ,++++W=dcW=dOYou have a little trouble lifting A - a food ration {40}.W=dIYou have a little trouble lifting B - a slime mold {5}.W=d%]You have a little trouble lifting z - a tripe ration {20}.--More--W=d You have a little trouble lifting C - a pear {2}. 47(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2867 Burdened Y=dFb  .@...Y=dXYou see here an egg. 47(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2868 Burdened Z=d   %@.You have a little trouble lifting L - a clay ring {3}.Z=d You see here a food ration. 47(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2870 Burdened \=d \=d8 You have a little trouble lifting A - a food ration {60}. 48(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2871 Burdened [HP+1=48]]=d½...@ Things that are here: a food ration a tin a tin a food ration--More--^=d#B^=d$ 48(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2872 Burdened ^=d  Pick up what?  Comestibles ('%') a - a food ration b - a tin c - a tin d - a food ration(end) _=d,++++_=d c_=d _=d GYou have a little trouble lifting A - a food ration {80}._=dƿ CYou have a little trouble lifting U - a tin {10}._=d TYou have a little trouble lifting Y - a tin {10}.--More--`=dYou have a little trouble lifting A - a food ration {100}. 48(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2874 Burdened a=d+`.@You have a little trouble lifting 244 gold pieces.a=d,477 48(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2874 Burdened You have a little trouble lifting h - a wand of make invisible {7}.--More--c=djR  Things that are here: a food ration a food ration a candy bar--More--e=d7e=dd 48(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2875 Burdened e=d; Pick up what?  Comestibles ('%') a - a food ration b - a food ration c - a candy bar(end) e=d; #+++f=d#Xf=dR#PYou have a little trouble lifting A - a food ration {120}.f=d{#LYou have a little trouble lifting A - a food ration {140}.f=d$You have a little trouble lifting o - a candy bar {2}. 48(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2876 Burdened g=dro 48(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2878 Burdened @.g=d 48(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2879 Burdened .@.g=dQLp..@.You have a little trouble lifting 6 gold pieces.g=dL83 48(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2879 Burdened --More--h=d i Things that are here: a pancake a candy bar--More--i=d ,i=d̺  49(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2880 Burdened [HP+1=49]i=d  Pick up what?  Comestibles ('%') a - a pancake b - a candy bar(end) j=d+++j=d> Mj=d> JYou have a little trouble lifting q - a pancake {2}.j=d@ You have a little trouble lifting o - a candy bar {4}. 49(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2882 Burdened k=d @. Things that are here: a slime mold a pear--More--l=d,l=d. 49(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2883 Burdened m=dH Pick up what?  Comestibles ('%') a - a slime mold b - a pear(end) m=dV ++n=d9Mn=dNYou have a little trouble lifting B - a slime mold {10}.n=dG!You have a little trouble lifting C - a pear {4}. 49(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2884 Burdened o=d-.@.o=doYou see here a slime mold. 49(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2886 Burdened o=d o=d You have a little trouble lifting B - a slime mold {15}. 49(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2887 Burdened p=dƐ 49(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2888 Burdened   .@q=df..@You have a little trouble lifting d - a potion of booze {60}.You have a little trouble lifting s - a jeweled wand {7}.--More--s=d* Things that are here: an egg a clove of garlic a fortune cookie a food ration--More--t=dBt=d  50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2890 Burdened [HP+1=50]u=d, Pick up what?  Comestibles ('%') a - an egg b - a clove of garlic c - a fortune cookie d - a food ration(end) w=d{+w=dE+w=d9) +x=dcx=dRYou have a little trouble lifting u - a clove of garlic {1}.x=d]You have a little trouble lifting v - a fortune cookie {1}.--More--y=dYou have a little trouble lifting A - a food ration {160}. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2891 Burdened z=dsL  .%@Your knapsack cannot accommodate any more items.--More--{=d Things that are here: a food ration a food ration a balsa wand--More--|=d%7|=do 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened }=di<What do you want to use or apply? [$aghnrsxGVZ or ?*] }=d,  Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) }=d~< V+}=dB=  Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =di+=dk=d Put in what?  Comestibles ('%') o - 2 candy bars {4} q - a pancake {2} u - a clove of garlic {1} v - a fortune cookie {1} y - a cram ration {15} z - 2 tripe rations {20} A - 8 food rations {160} B - 3 slime molds {15} C - 2 pears {4} U - a tin {10} X - a lizard corpse {10} Y - a tin {10}(end) =dN{++++++++++++=d}-=d =d =d Y 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened You put 2 candy bars into the bag. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened You put a pancake into the bag. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened You put a clove of garlic into the bag. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened You put a fortune cookie into the bag. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened --More--=ddYou put a cram ration into the bag. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened You put 2 tripe rations into the bag. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened =dYou put 8 food rations into the bag. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened =dYou put 3 slime molds into the bag. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened --More--=d TYou put 2 pears into the bag. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened You put a tin into the bag. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened =d %You put a tin into the bag. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2892 Burdened  50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2894 Burdened =drJ=dJUnknown command ' '. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2894 Burdened =d 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2894 Burdened =dC) Pick up what?  Comestibles ('%') a - a food ration b - a food ration Wands ('/') c - a balsa wand(end) =d\\#+++=dc=deOYou have a little trouble lifting y - a food ration {20}.=dKYou have a little trouble lifting y - a food ration {40}.=dYou have a little trouble lifting z - a balsa wand {7}. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2895 Burdened =dԔ ..@You have a little trouble lifting A - an engraved clay ring {3}.--More--=d- Things that are here: a tripe ration a food ration a tripe ration a food ration--More--=dU B=ds  50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2896 Burdened =dk Pick up what?  Comestibles ('%') a - a tripe ration b - a food ration c - a tripe ration d - a food ration(end) =dwN,++++=d(` c=dj` =dWa You have a little trouble lifting B - a tripe ration {10}.You have a little trouble lifting y - a food ration {60}.You have a little trouble lifting B - a tripe ration {20}.--More--=d You have a little trouble lifting y - a food ration {80}. 51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2898 Burdened [HP+1=51]=dO  51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2899 Burdened ..@.=d 51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2900 Burdened ..@.=dMX 51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2902 Burdened @.=d 51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2903 Burdened .@.=dg  51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2904 Burdened  . ..@.=d 51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2906 Burdened       @. =dF 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2907 Burdened   @. [HP+1=52]=dy 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2908 Burdened @.?=dM 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2910 Burdened  @.= =dys  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2911 Burdened  @. =dy . @ You have a little trouble lifting C - a copper ring {3}.=dYou have a little trouble lifting U - a scroll labeled DAIYEN FOOELS {5}. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2912 Burdened =d -.@.=d You have a little trouble lifting Y - a scroll labeled DAIYEN FOOELS {5}. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2914 Burdened =d]># =dgname=dH<ame=dme=de=d<8" What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries f - Call an item on the floor a certain type (end) =d x+=d >What do you want to name? [a-npr-tw-zA-Z or ?*] =dJWhat do you want to name this scroll labeled DAIYEN FOOELS? =dE=d a=d`pr=d`t=dh=dq  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2914 Burdened =d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2915 Burdened @.........=d+ b 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2916 Burdened  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2918 Burdened  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2919 Burdened @....   52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2919 Burdened =dl 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2920 Burdened  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2922 Burdened  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2923 Burdened  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2924 Burdened  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2924 Burdened @...=d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2926 Burdened .@=d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2927 Burdened .@=d9 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2928 Burdened .@=dTz 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2930 Burdened .@=dVJ 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2931 Burdened .@.=d2  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2932 Burdened .@..=d9  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2934 Burdened .@..........=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2935 Burdened . @=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2936 Burdened      .@=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2936 Burdened =dX 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2938 Burdened    ..@............=dm 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2939 Burdened ..@ .=d@ 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2940 Burdened .@ =d![ 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2942 Burdened .....@.=d5  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2943 Burdened ...........@.=d^ 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2944 Burdened  . @ .=dN 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2946 Burdened . @. =dJ  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2947 Burdened ...........@. =d]R* 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2948 Burdened  @...      =dK 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2950 Burdened  .. @.  =d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2951 Burdened ......@ .   =d.n  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2952 Burdened . @..     =d{E 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2954 Burdened .@. . =d With great effort you move the massive stone crate. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2955 Burdened  .@ ..( =dr 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2956 Burdened .@..... ..=dp  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2958 Burdened @.  =d With great effort you move the massive stone crate. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2959 Burdened .@..(=d, 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2960 Burdened @. =d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2962 Burdened @...=d With great effort you move the massive stone crate. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2963 Burdened .@(=d&7 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2964 Burdened @.=dL 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2966 Burdened @. =d CWhat do you want to use or apply? [$aeghnrsxzACDGLPVZ or ?*] =d Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) =dxV+=dy  Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =d9 +=d%=d Put in what?  Comestibles ('%') y - 4 food rations {80} B - 2 tripe rations {20} X - a lizard corpse {10}(end) =d#+++=d -=d*X=dq*=d+- 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2966 Burdened You put 4 food rations into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2966 Burdened =d,.You put 2 tripe rations into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2966 Burdened  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2967 Burdened =d# PWhat do you want to use or apply? [$aeghnrsxzACDGLPVZ or ?*] =dz Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) =dV+=dS Take out what?  Comestibles ('%') a - a tin b - a tin c - 2 pears d - 3 slime molds e - a cram ration f - a clove of garlic g - 2 fortune cookies h - 2 pancakes i - 3 candy bars j - 2 C-rations k - 6 tripe rations l - 17 food rations(end) =do +=du=d=d(You have a little trouble removing o - 6 tripe rations {60}. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2968 Burdened =d wDWhat do you want to drop? [$a-pr-twxzAC-Z or ?*] =dJ=dLYou drop 6 tripe rations {60}. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened =d, Inventory: 1040/827 weight (46/52 slots)  Weapons  F - a runed broadsword {20}  G - a runed dagger {3}  K - a small club {5}  N - a crude short sword {30}  S - a crossbow {50}  T - 7 crossbow bolts {7}  V - a pruning hook {80}  Armor  b - an uncursed +1 leather cloak {15}  c - a blessed +0 pair of high boots (being worn) {20}  k - a +0 ornamental cope (being worn) {10}  l - a +0 elven mithril-coat (being worn) {20}  E - a blue and green shield {30}  H - a runed helm {10}  I - a faded pall {10}  M - a bone white-handed shield {15}  R - a white-handed shield {50}  W - a white-handed shield {50}  Comestibles  X - a lizard corpse {10}  Scrolls  i - a scroll labeled KIRJE {5}  j - an unlabeled scroll {5}  m - a scroll labeled HLY HLS {5}  J - a scroll labeled HACKEM MUCHE {5}  U - =dGa scroll labeled DAIYEN FOOELS {5}  Y - a scroll labeled DAIYEN FOOELS named Earth {5}  Potions  d - 3 potions of booze {60}  f - 5 uncursed potions of booze {100}  p - 2 pink potions {40}  t - a clear potion {20}  O - a potion of invisibility {20}  Q - a sky blue potion {20}  Rings  e - a bronze ring {3}  A - an engraved clay ring {3}  C - a copper ring {3}  D - a ring of fire resistance {3}  L - a clay ring {3}  P - a tiger eye ring {3} (1 of 2)=dSkeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:2483 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened --------------| |>..@--- || |-..... ( || ||....| || ||.(((| || |------ ----|| || || ------ % || || ----- %[3=dmQ4m |------------=d9CWhat do you want to use or apply? [$aeghnrsxzACDGLPVZ or ?*] =d Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) =d*' V+=d'  Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Rings ('=') i - Wands ('/') j - Tools ('(') k - Gems ('*') B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =d'+=d5H =dK  Put in what?   Coins ('$')  q - 2483 gold pieces  Weapons (')')  F - a runed broadsword {20}  G - a runed dagger {3}  K - a small club {5}  N - a crude short sword {30}  S - a crossbow {50}  T - 7 crossbow bolts {7}  V - a pruning hook {80}  Armor ('[')  b - an uncursed +1 leather cloak {15}  c - a blessed +0 pair of high boots (being worn) {20}  k - a +0 ornamental cope (being worn) {10}  l - a +0 elven mithril-coat (being worn) {20}  E - a blue and green shield {30}  H - a runed helm {10}  I - a faded pall {10}  M - a bone white-handed shield {15}  R - a white-handed shield {50}  W - a white-handed shield {50}  Comestibles ('%')  X - a lizard corpse {10}  Scrolls ('?')  i - a scroll labeled KIRJE {5}  j - an unlabeled scroll {5}  m - a scroll labeled HLY HLS {5} [30;1=dL "H J - a scroll labeled HACKEM MUCHE {5}  U - a scroll labeled DAIYEN FOOELS {5}  Y - a scroll labeled DAIYEN FOOELS named Earth {5}  Potions ('!')  d - 3 potions of booze {60}  f - 5 uncursed potions of booze {100}  p - 2 pink potions {40}  t - a clear potion {20}  O - a potion of invisibility {20}  Q - a sky blue potion {20}  Rings ('=')  e - a bronze ring {3}  A - an engraved clay ring {3}  C - a copper ring {3} (1 of 2)=df+=dv8++++++=ds 8++++++=dӄ D - a ring of fire resistance {3}  L - a clay ring {3}  P - a tiger eye ring {3}  Wands ('/')  h - a wand of make invisible {7}  s - a jeweled wand {7}  z - a balsa wand {7}  Z - a crystal wand {7}  Tools ('(')  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3}  n - a lock pick {4}  r - a candle {2}  x - a bag {229}  Gems ('*')  w - a green gem {1} (2 of 2)=d&+++=da--------------| |>..@--- || |-..... ( || ||....| || ||.(((| || |------ ----|| || || ------ % || || ----- % |------------=dSkeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:0 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened You put 2483 gold pieces into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened =dYou put a scroll labeled KIRJE into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened =dYou put an unlabeled scroll into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened You put a scroll labeled HLY HLS into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened --More--=d~You put a scroll labeled HACKEM MUCHE into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened You put a scroll labeled DAIYEN FOOELS into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened =dYou put a scroll labeled DAIYEN FOOELS named Earth into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened --More--=dDYou put 3 potions of booze into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened You put 5 uncursed potions of booze into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened You put 2 pink potions into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened You put a clear potion into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened --More--=dSoYou put a potion of invisibility into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened You put a sky blue potion into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened =d}You put a bronze ring into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened You put an engraved clay ring into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened --More--=d/lYou put a copper ring into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened You put a ring of fire resistance into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened =dTYou put a clay ring into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened =d0You put a tiger eye ring into the bag. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2970 Burdened  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2971 Burdened =d5l =dll Unknown command ' '. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2971 Burdened =d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2971 Burdened =d%, 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2971 Burdened =da Inventory: 874/827 weight (28/52 slots) Weapons F - a runed broadsword {20} G - a runed dagger {3} K - a small club {5} N - a crude short sword {30} S - a crossbow {50} T - 7 crossbow bolts {7} V - a pruning hook {80} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} E - a blue and green shield {30} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} R - a white-handed shield {50} W - a white-handed shield {50} Comestibles X - a lizard corpse {10} Wands h - a wand of make invisible {7} s - a jeweled wand {7} z - a =daIbalsa wand {7} Z - a crystal wand {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {396} Gems w - a green gem {1}(end) =dSkeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:0 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2971 Burdened  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2971 Burdened =d Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Wands ('/') f - Tools ('(') g - Gems ('*') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =d+=d@ =d  What would you like to drop?  Weapons (')') F - a runed broadsword {20} G - a runed dagger {3} K - a small club {5} N - a crude short sword {30} S - a crossbow {50} T - 7 crossbow bolts {7} V - a pruning hook {80} Armor ('[') b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} E - a blue and green shield {30} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} R - a white-handed shield {50} W - a white-handed shield {50} Comestibles ('%') X - a lizard corpse {10} Wands ('/') h - a wand of make invisible {7} s - a jeweled wand=d n {7} z - a balsa wand {7} Z - a crystal wand {7} Tools ('(') a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {396} Gems ('*') w - a green gem {1}(end) =d+=d +=d+=d' +=dT+=d#h+=d +=dw-=dU +=d7+=da=dSkeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:0 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2971 Burdened You drop a runed broadsword {20}.You drop a small club {5}.You drop a crossbow {50}.You drop 7 crossbow bolts {7}.You drop a pruning hook {80}.--More--=d:You drop a blue and green shield {30}.You drop a white-handed shield {50}.You drop a white-handed shield {50}.=d\  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2971Your movements are now unencumbered. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2972=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2973[@.......=d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2974.@.  ...=d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2975 ...@  ......=dS_  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2976   ... @....=d`} 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2977......@...  =d&b 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2978... .@    =dD  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2979 . .@   =du 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2980.@ =d`B 8What do you want to write with? [- hswzGNZ or ?*] =d^ Weapons G - a runed dagger {3} N - a crude short sword {30} Wands h - a wand of make invisible {7} s - a jeweled wand {7} z - a balsa wand {7} Z - a crystal wand {7} Gems w - a green gem {1}(end) =d06 +=d6 DYou write in the dust with a jeweled wand {7}.--More--=d,:What do you want to write in the dust here? =d .=dy 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2981=dE8What do you want to write with? [- hswzGNZ or ?*] =d ^ Weapons G - a runed dagger {3} N - a crude short sword {30} Wands h - a wand of make invisible {7} s - a jeweled wand {7} z - a balsa wand {7} Z - a crystal wand {7} Gems w - a green gem {1}(end) =d+ =dEDo you want to add to the current engraving? [ynq] (y)  =dSyYou add to the writing in the dust with a balsa wand {7}.--More-- =d̥ GWhat do you want to add to the writing in the dust here? =d.=d =dw The bugs on the floor speed up! 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2982=dZ4FWhat do you want to write with? [- hswzGNZ or ?*] =d" i Weapons G - a runed dagger {3} N - a crude short sword {30} Wands h - a wand of make invisible {7} s - a jeweled wand {7} z - a wand of speed monster {7} Z - a crystal wand {7} Gems w - a green gem {1}(end) =d+=d/zThe engraving on the floor vanishes!You write in the dust with a crystal wand {7}.--More--=dS:What do you want to write in the dust here? =d) .=d@3y 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2983=dO # =dFname=d|ame=dKZme=dنe=d" What do you wish to do?  a - Name a monster b - Name an individual item c - Name all items of a certain type d - View discoveries f - Call an item on the floor a certain type (end) =dL+=d=What do you want to name? [a-cghklnrswxzG-IMNXZ or ?*] =d  Weapons G - a runed dagger {3} N - a crude short sword {30} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} Comestibles X - a lizard corpse {10} Wands h - a wand of make invisible {7} s - a jeweled wand {7} z - a wand of speed monster {7} Z - a crystal wand {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {396} Gems w - a green gem {1}(end) =d  + =d ?Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:0 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2983What do you want to name this crystal wand? %=dt%=d&e%=dS l%=d2 e'=d_'=d?o)=d;I_)=d i)=d n*=dͱv*=d0i*=dRs*=dJG y 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2983+=d Inventory: 582/827 weight (20/52 slots) Weapons G - a runed dagger {3} N - a crude short sword {30} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} Comestibles X - a lizard corpse {10} Wands h - a wand of make invisible {7} s - a jeweled wand {7} z - a wand of speed monster {7} Z - a crystal wand named tele_o_invis {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {396} Gems[2+=d:27;134H w - a green gem {1}(end) 6=d6 6=d- Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:0 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2983  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:29837=d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2984@..7=d5  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2985.. ....@....8=dn 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2986  .@.....8=d` 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2987   @.   ...8=d( . 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2988.....@ .....      9=d, 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2989@. .. 9=d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2990@.  ;=d? 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2991@.;=d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2992@.<=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2993@.... ==d^)------| .#####| |###########################------#-------#| .#####| .##| )####------------| |####. |##| |##. || -###| .########. ` [)|###| > || |#----.-###| |#. |---|--##########. || { |[34==dY+m#######| -------------------.---###--- |############| |-+----###- |##-------.-----| || ...-##########-.-----.----#| .####| ||< |#| ...|##| |#| |#| || +-------|--..).|###| |#. |###|* || ||.............|#. .[3==d+^4m#| |#. || |............ || |-----| |------|......... |------------| ||......@----------------------------- Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:10 $:0 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2993==df5p  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2994?=d!  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2995...@....<@=dO 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2996 @.@=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2997   @.@=de  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2998#  @.@=d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:2999#@  .   A=d1 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3000###@|       A=do 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3001---..........|#####@#   A=d)uE 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3002-- .. ..  ###@#  A=dY  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3003    @# B=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3004.............#@   B=dA 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3005-----.... .. ..  #@B=d| ------|....................r......r..-@-#B=dF|  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3005The enormous rat misses.r.B=d|  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3006You hear someone counting money. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3006C=d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3007|.|......||.....@....|------|--+---C=dIt @.C=d{t 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3007The enormous rat bites!C=dFv? 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3007The enormous rat is suddenly very cold! 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3008.r[HP-2=50]D=d D=dYou kill the enormous rat! 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3009.r%E=d{^You hit the enormous rat!You miss the enormous rat.E=d+You miss the enormous rat.E=do 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3009The enormous rat misses. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3010E=dA E=d RYou miss the enormous rat.You miss the enormous rat.E=d? You miss the enormous rat. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3011F=d _You hit the enormous rat!You touch the enormous rat!F=d 6The enormous rat is covered in frost!F=dl +You miss the enormous rat.F=d  50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3011The enormous rat bites!F=d { 49(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3011--More--H=dff 4The enormous rat is suddenly very cold!H=dh You kill the enormous rat! 49(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3012.[HP-1=49]J=d$ 49(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3013@.K=dPA.@K=dCYou see here an enormous rat corpse. 49(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3014P=dLThere is an enormous rat corpse here; eat it? [ynq] (n) P=dp- yP=d0 This enormous rat corpse tastes terrible! 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3015P=d%6 &[HP+1=50] 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3016  50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3017  50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3018  50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3019  50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3020P=di7 You finish eating the enormous rat corpse. 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3021R=d 50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3022.@R=dZ  50(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3023    . @R=d ? 51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3024        |@[HP+1=51]S=d. 51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3025 . . .#@T=d) 51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3026  ..#@......T=da 51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3027     #@...T=d 51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3028#@........................T=d  51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3029|.....@........T=d  51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3030......@U=d" 51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3031...@U=d 51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3032. . @V=dmW--------------| |@..[--- || |-......( || ||....| ... || || (((| || |------ ----|| || || ------ % || || ----- % |------------Skeff the Sonneteer St:11 Dx:13 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:0 HP: V=d4XQ51(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3032V=d+_  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3033[HP+1=52]W=dPHWhat do you want to use or apply? [aghnrsxzGZ or ?*] X=dLP Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) X=d+X=dX=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3033  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3034  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3035  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3036X=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3037X=d@HWhat do you want to use or apply? [aghnrsxzGZ or ?*] X=dv  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) X=d +X=d What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3038X=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] X=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) X=dk +X=d What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3039X=d4D HWhat do you want to use or apply? [aghnrsxzGZ or ?*] X=d7  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) X=d +X=d< You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3039  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3040  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3041  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3042X=d~ You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3043X=dCHWhat do you want to use or apply? [aghnrsxzGZ or ?*] X=dS Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Y=d-+Y=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3043  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3044  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3045  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3046Y=dBYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3047Y=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] Y=dis Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Y=d+Y=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3047  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3048  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3049  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3050Y=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3051Y=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] Y=dC$ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Y=d+Y=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3051  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3052  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3053  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3054Y=dUYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3055Y=dgaHWhat do you want to use or apply? [aghnrsxzGZ or ?*] Y=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Y=d+Y=dFYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3055  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3056  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3057  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3058Y=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3059Y=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] Y=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Y=dg+Y=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3059  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3060  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3061  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3062Y=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3063Y=dfHWhat do you want to use or apply? [aghnrsxzGZ or ?*] Y=dy Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Y=dV +Y=d6X You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3063  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3064  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3065  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3066Y=diX You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3067Y=dE HWhat do you want to use or apply? [aghnrsxzGZ or ?*] Y=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Y=d- +Y=d/ You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3067  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3068  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3069  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3070Y=d/ You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3071Y=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] Y=dԄ  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Y=d; +Y=dn< What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3072Y=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] Y=dN Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Y=dF+Y=dWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3073Z=dCHWhat do you want to use or apply? [aghnrsxzGZ or ?*] Z=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Z=d+Z=dWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3074Z=dD$HWhat do you want to use or apply? [aghnrsxzGZ or ?*] Z=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Z=dY+Z=d[You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3074  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3075  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3076  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3077Z=d[You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3078Z=dzHWhat do you want to use or apply? [aghnrsxzGZ or ?*] Z=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Z=dd+Z=dfYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3078  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3079  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3080  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3081Z=dfYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3082Z=d{HWhat do you want to use or apply? [aghnrsxzGZ or ?*] Z=d} Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Z=dz+Z=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3082  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3083  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3084  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3085Z=dV You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3086Z=dmHWhat do you want to use or apply? [aghnrsxzGZ or ?*] Z=d$Y Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Z=dA+Z=dZ=dWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3087Z=d] HWhat do you want to use or apply? [aghnrsxzGZ or ?*] Z=d,  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Z=d> +Z=d What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3088Z=dr HWhat do you want to use or apply? [aghnrsxzGZ or ?*] Z=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Z=d +Z=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3088  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3089  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3090  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3091Z=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3092Z=dJ HWhat do you want to use or apply? [aghnrsxzGZ or ?*] Z=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) Z=d+Z=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3092  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3093  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3094  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3095Z=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3096Z=d'HWhat do you want to use or apply? [aghnrsxzGZ or ?*] [=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) [=dF+What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3097[=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] [=d[ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) [=d +[=daYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3097  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3098  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3099  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3100[=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3101[=d5HWhat do you want to use or apply? [aghnrsxzGZ or ?*] [=d. Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) [=ds+[=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3101  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3102  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3103  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3104[=d'You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3105[=d@HWhat do you want to use or apply? [aghnrsxzGZ or ?*] [=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) [=dJ+[=d[=dWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3106[=dKHWhat do you want to use or apply? [aghnrsxzGZ or ?*] [=dF Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) [=d+[=d7You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3106  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3107  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3108  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3109[=dzYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3110[=dl. HWhat do you want to use or apply? [aghnrsxzGZ or ?*] [=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) [=dd +[=deg You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3110  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3111  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3112  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3113[=dg You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3114[=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] [=dԧ  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) [=dC +[=dD What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3115[=d/ HWhat do you want to use or apply? [aghnrsxzGZ or ?*] [=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) [=d$l+[=d$7[=d%What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3116[=dmHWhat do you want to use or apply? [aghnrsxzGZ or ?*] \=dC# Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) \=dU+\=d8What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3117\=d5HWhat do you want to use or apply? [aghnrsxzGZ or ?*] \=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) \=d+\=dIYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3117  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3118  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3119  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3120\=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3121\=d5HWhat do you want to use or apply? [aghnrsxzGZ or ?*] \=dI Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) \=d^g+\=dhWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3122\=dnHWhat do you want to use or apply? [aghnrsxzGZ or ?*] \=d( Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) \=du+\=dnxYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3122  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3123  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3124  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3125\=dxYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3126\=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] \=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) \=d+\=d!You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3126  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3127  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3128  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3129\=dz!You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3130\=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] \=d|f  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) \=d +\=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3130  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3131  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3132  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3133\=dT You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3134\=dv HWhat do you want to use or apply? [aghnrsxzGZ or ?*] \=dP5  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) \=d +\=d What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3135\=d~ HWhat do you want to use or apply? [aghnrsxzGZ or ?*] \=d8  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) \=d +\=dX What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3136\=d%NHWhat do you want to use or apply? [aghnrsxzGZ or ?*] \=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ]=dr+]=dr]=d!uYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3136  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3137  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3138  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3139]=dVuYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3140]=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] ]=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ]=dL+]=dMWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3141]=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] ]=dd Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ]=d+]=dWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3142]=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] ]=d~I Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ]=d +]=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3142  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3143  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3144  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3145]=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3146]=dGHWhat do you want to use or apply? [aghnrsxzGZ or ?*] ]=d$ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ]=d+]=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3146  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3147  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3148  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3149]=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3150]=d(UHWhat do you want to use or apply? [aghnrsxzGZ or ?*] ]=d= Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ]=d. +]=d= You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3150  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3151  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3152  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3153]=dq You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3154]=d4 HWhat do you want to use or apply? [aghnrsxzGZ or ?*] ]=du  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ]=dk +]=dm You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3154  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3155  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3156  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3157]=d n You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3158]=dJ HWhat do you want to use or apply? [aghnrsxzGZ or ?*] ]=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ]=d7S +]=dzU You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3158  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3159  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3160  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3161]=dU You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3162]=d~ HWhat do you want to use or apply? [aghnrsxzGZ or ?*] ]=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ]=d,+]=d,What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3163^=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] ^=dZ! Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ^=dt+^=d^=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3163  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3164  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3165  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3166^=dfYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3167^=dZHWhat do you want to use or apply? [aghnrsxzGZ or ?*] ^=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ^=d+^=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3167  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3168  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3169  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3170^=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3171^=d8;HWhat do you want to use or apply? [aghnrsxzGZ or ?*] ^=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ^=d {+^=d{What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3172^=d$HWhat do you want to use or apply? [aghnrsxzGZ or ?*] ^=dm Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ^=dT+^=dDUWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3173^=dWHWhat do you want to use or apply? [aghnrsxzGZ or ?*] ^=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ^=d* a+^=d* B^=d+ What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3174^=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] ^=d;  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ^=d +^=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3174  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3175  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3176  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3177^=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3178^=d` HWhat do you want to use or apply? [aghnrsxzGZ or ?*] ^=d_  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ^=d} +^=d ^=dZ You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3178  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3179  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3180  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3181^=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3182^=dٲ HWhat do you want to use or apply? [aghnrsxzGZ or ?*] ^=d3 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) ^=d+^=d^=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3182  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3183  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3184  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3185^=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3186_=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] _=dݺ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) _=dS+You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3186  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3187  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3188  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3189You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3190_=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] _=d6 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) _=d.+_=d0You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3190  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3191  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3192  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3193_=d1You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3194_=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] _=ds Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) _=d+_=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3194  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3195  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3196  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3197_=dxYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3198_=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] _=dK Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) _=d+_=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3198  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3199  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3200  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3201_=dFYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3202_=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] _=dU' Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 40% b - Meditative Healing 1 4 # 40% c - Lethargy 2 5 80% d - Friendship 3 6 100%(end) _=d+_=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3202  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3203  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3204  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3205You finish the song._=d2  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3206You feel strong!_=d1 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3206You must have been exercising.You feel agile!_=d4  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3206You must have been working on your reflexes. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3206_=dv[ HWhat do you want to use or apply? [aghnrsxzGZ or ?*] _=ds  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) _=d +_=dA _=d ^You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3206  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3207  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3208  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3209You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3210_=d6 HWhat do you want to use or apply? [aghnrsxzGZ or ?*] _=d$  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) _=d~ +_=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3210  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3211  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3212  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3213_=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3214_=dL HWhat do you want to use or apply? [aghnrsxzGZ or ?*] _=dg  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) _=dr+_=dFWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3215_=df$HWhat do you want to use or apply? [aghnrsxzGZ or ?*] `=d> Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) `=d+`=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3215  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3216  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3217  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3218`=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3219`=d;HWhat do you want to use or apply? [aghnrsxzGZ or ?*] `=dEW Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) a=d͸ +a=d& What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3220b=dO # c=dMec=dJ! nhancec=d w  Current skills: (4 slots available)  (Skill flagged by "#" cannot be enhanced any further.)  Fighting Skills # bare handed combat [Expert / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled] c=dw F dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] musicalize spell [Basic / Expert](end) e=d_ e=d tSkeff the Sonneteer St:12 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:0 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3220  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3220f=d> ;What do you want to use or apply? [aghnrsxzGZ or ?*] g=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) g=d]+g=d^What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3221g=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] g=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) g=dD>+g=dD?What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3222g=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] g=db{ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) g=dT +g=d{ You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3222  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3223  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3224  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3225g=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3226g=d] HWhat do you want to use or apply? [aghnrsxzGZ or ?*] g=dS  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) g=d +g=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3226  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3227  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3228  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3229g=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3230g=d- HWhat do you want to use or apply? [aghnrsxzGZ or ?*] g=de.  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) g=d +g=d g=d What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3231g=db HWhat do you want to use or apply? [aghnrsxzGZ or ?*] g=d) Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) g=d+g=d*What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3232h=dd(HWhat do you want to use or apply? [aghnrsxzGZ or ?*] h=dʢ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) h=d<+h=dK<h=d>You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3232  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3233  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3234  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3235h=d?You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3236h=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] h=d(v Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) h=dI+h=dPWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3237h=d,HWhat do you want to use or apply? [aghnrsxzGZ or ?*] h=dnu Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) h=da+h=d4You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3237  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3238  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3239  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3240h=dxYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3241h=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] h=d= Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) h=d+h=dIYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3241  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3242  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3243  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3244h=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3245h=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] h=dg  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) h=d+h=d˱What you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3246h=dH HWhat do you want to use or apply? [aghnrsxzGZ or ?*] h=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) h=d +h=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3246  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3247  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3248  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3249You feel more confident in your spell casting skills.h=d: You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3250h=dh HWhat do you want to use or apply? [aghnrsxzGZ or ?*] h=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) h=dqd +h=dcg You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3250  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3251  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3252  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3253h=dg You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3254h=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] h=dߜ  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) h=dK+h=d_NYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3254  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3255  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3256  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3257h=d OYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3258h=dkHWhat do you want to use or apply? [aghnrsxzGZ or ?*] i=d= Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) i=d+i=dWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3259i=dovHWhat do you want to use or apply? [aghnrsxzGZ or ?*] i=dt Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) i=d+i=dWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3260i=dOHWhat do you want to use or apply? [aghnrsxzGZ or ?*] i=db Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) i=d+i=d-You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3260  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3261  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3262  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3263i=doYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3264i=d*HWhat do you want to use or apply? [aghnrsxzGZ or ?*] i=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) i=d@+i=dWhat you produce is quite far from music... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3265i=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] i=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 34% b - Meditative Healing 1 4 # 34% c - Lethargy 2 5 76% d - Friendship 3 6 96%(end) k=dЁk=d&r 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3265l=dF,# l=d0R el=d]k nhancem=d Pick a skill to advance: (4 slots available)  (Skill flagged by "#" cannot be enhanced any further.)  Fighting Skills # bare handed combat [Expert / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled]=diO133H dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] a - musicalize spell [Basic / Expert](end) n=dCt +n=dt Skeff the Sonneteer St:12 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:0 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3265n=dYuYou are now more skilled in musicalize spell. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3265p=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] p=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) p=dFS +p=dDV You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3265  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3266  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3267  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3268p=dV You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3269p=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] p=dn}  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) p=d_) +p=d, You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3269  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3270  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3271  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3272p=dr. You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3273p=dt HWhat do you want to use or apply? [aghnrsxzGZ or ?*] p=da[  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) p=d) +p=d7You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3273  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3274  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3275  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3276p=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3277p=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] p=d< Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) q=dй+q=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3277  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3278  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3279  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3280q=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3281q=dEHWhat do you want to use or apply? [aghnrsxzGZ or ?*] q=d% Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) q=dn+q=dpYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3281  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3282  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3283  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3284q=dqYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3285q=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] q=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) q=dL+q=dOOYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3285  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3286  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3287  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3288q=dOYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3289q=d9HWhat do you want to use or apply? [aghnrsxzGZ or ?*] q=d6 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) q=d!+q=d~$You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3289  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3290  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3291  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3292q=d$You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3293q=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] q=di Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) q=dw+q=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3293  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3294  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3295  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3296q=dv You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3297q=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] q=dsE  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) q=d +q=do You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3297  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3298  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3299  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3300q=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3301q=d~ HWhat do you want to use or apply? [aghnrsxzGZ or ?*] q=d(  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) q=d +q=d q=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3301  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3302  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3303  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3304q=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3305q=d Q HWhat do you want to use or apply? [aghnrsxzGZ or ?*] q=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) q=dэ +q=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3305  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3306  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3307  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3308q=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3309q=dP)HWhat do you want to use or apply? [aghnrsxzGZ or ?*] q=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) r=d0+r=d2You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3309  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3310  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3311  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3312r=d;3You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3313r=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] r=dXk Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) r=d+r=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3313  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3314  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3315  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3316r=dL You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3317r=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] r=dNG Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) r=d+r=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3317  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3318  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3319  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3320r=d@You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3321r=dwHWhat do you want to use or apply? [aghnrsxzGZ or ?*] r=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) r=d{+r=dr=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3321  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3322  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3323  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3324r=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3325r=dRHWhat do you want to use or apply? [aghnrsxzGZ or ?*] r=dw Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) r=dz+r=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3325  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3326  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3327  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3328r=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3329r=dXBHWhat do you want to use or apply? [aghnrsxzGZ or ?*] r=de Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) r=dts +r=dv You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3329  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3330  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3331  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3332r=d:v You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3333r=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] r=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) r=dL +r=dN You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3333  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3334  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3335  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3336r=dN You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3337r=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] r=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) r=dM +r=dP You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3337  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3338  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3339  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3340r=d>P You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3341r=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] r=d& Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) r=d6+r=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3341  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3342  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3343  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3344r=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3345s=djHWhat do you want to use or apply? [aghnrsxzGZ or ?*] s=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) s=d+s=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3345  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3346  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3347  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3348s=d!You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3349s=dQNHWhat do you want to use or apply? [aghnrsxzGZ or ?*] s=d" Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) s=d?~+s=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3349  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3350  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3351  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3352s=d,You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3353s=d9HWhat do you want to use or apply? [aghnrsxzGZ or ?*] s=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) s=d<[+s=d^You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3353  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3354  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3355  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3356s=d^You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3357s=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] s=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) s=dA+s=dFYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3357  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3358  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3359  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3360s=dGYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3361s=d<HWhat do you want to use or apply? [aghnrsxzGZ or ?*] s=dL Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) s=d +s=dA You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3361  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3362  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3363  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3364s=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3365s=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] s=dAf  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) s=dP +s=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3365  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3366  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3367  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3368s=d= You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3369s=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] s=d!  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) s=d +s=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3369  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3370  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3371  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3372s=d/ You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3373s=dCa HWhat do you want to use or apply? [aghnrsxzGZ or ?*] s=du  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) s=d+s=d9You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3373  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3374  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3375  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3376s=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3377t=dTHWhat do you want to use or apply? [aghnrsxzGZ or ?*] t=dG Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) t=d&h+t=djYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3377  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3378  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3379  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3380t=djYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3381t=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] t=d* Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) t=d5<+t=d>You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3381  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3382  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3383  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3384t=d?You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3385t=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] t=dfy Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) t=d8+t=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3385  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3386  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3387  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3388t=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3389t=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] t=dP Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) t=d+t=dt=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3389  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3390  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3391  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3392t=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3393t=d9HWhat do you want to use or apply? [aghnrsxzGZ or ?*] t=d(U Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) t=d++t=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3393  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3394  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3395  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3396t=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3397t=dt HWhat do you want to use or apply? [aghnrsxzGZ or ?*] t=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) t=d +t=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3397  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3398  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3399  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3400t=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3401t=dF HWhat do you want to use or apply? [aghnrsxzGZ or ?*] t=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) t=d/ +t=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3401  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3402  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3403  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3404t=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3405t=d6 HWhat do you want to use or apply? [aghnrsxzGZ or ?*] t=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) t=dn+t=d,qYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3405  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3406  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3407  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3408t=dmqYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3409t=d~HWhat do you want to use or apply? [aghnrsxzGZ or ?*] u=dg| Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) u=d2+u=d/5You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3409  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3410  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3411  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3412u=dq5You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3413u=d]HWhat do you want to use or apply? [aghnrsxzGZ or ?*] u=d> Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) u=dK*+u=dru=du=d,You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3413  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3414  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3415  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3416u=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3417u=dwHWhat do you want to use or apply? [aghnrsxzGZ or ?*] u=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) u=d+u=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3417  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3418  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3419  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3420u=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3421u=dKHWhat do you want to use or apply? [aghnrsxzGZ or ?*] u=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) u=d+u=ddYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3421  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3422  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3423  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3424u=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3425u=d5HWhat do you want to use or apply? [aghnrsxzGZ or ?*] u=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) u=d\l+u=d oYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3425  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3426  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3427  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3428u=d`oYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3429u=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] u=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) u=dC +u=dG You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3429  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3430  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3431  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3432u=dH You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3433u=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] u=dd  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) u=d+ +u=d. You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3433  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3434  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3435  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3436u=d. You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3437u=d, HWhat do you want to use or apply? [aghnrsxzGZ or ?*] u=dW  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) u=ds +u=d. You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3437  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3438  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3439  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3440u=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3441u=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] v=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) v=d+v=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3441  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3442  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3443  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3444v=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3445v=d4HWhat do you want to use or apply? [aghnrsxzGZ or ?*] v=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) v=dr+v=d'uYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3445  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3446  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3447  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3448v=duYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3449v=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] v=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) v=dC+v=dCv=dFYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3449  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3450  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3451  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3452v=dFYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3453v=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] v=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) v=d(+v=dk+You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3453  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3454  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3455  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3456v=d+You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3457v=d!HWhat do you want to use or apply? [aghnrsxzGZ or ?*] v=d^ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) v=d +v=du You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3457  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3458  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3459  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3460v=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3461v=dRHWhat do you want to use or apply? [aghnrsxzGZ or ?*] v=d_  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) v=d +v=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3461  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3462  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3463  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3464v=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3465v=d} HWhat do you want to use or apply? [aghnrsxzGZ or ?*] v=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) v=dø +You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3465  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3466  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3467  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3468You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3469v=dV HWhat do you want to use or apply? [aghnrsxzGZ or ?*] v=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) v=d +v=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3469  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3470  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3471  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3472v=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3473v=d(HWhat do you want to use or apply? [aghnrsxzGZ or ?*] v=dW Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) w=d*+w=d-You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3473  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3474  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3475  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3476w=d-You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3477w=dhHWhat do you want to use or apply? [aghnrsxzGZ or ?*] w=dj Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) w=d+w=djYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3477  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3478  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3479  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3480w=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3481w=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] w=dL Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) w=d[+w=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3481  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3482  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3483  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3484w=d1You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3485w=dpHWhat do you want to use or apply? [aghnrsxzGZ or ?*] w=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) w=dK+w=dQw=d"w=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3485  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3486  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3487  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3488w=dTYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3489w=dWHWhat do you want to use or apply? [aghnrsxzGZ or ?*] w=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) w=d~+w=d6You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3489  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3490  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3491  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3492w=d{You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3493w=d2;HWhat do you want to use or apply? [aghnrsxzGZ or ?*] w=d* Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) w=d +w=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3493  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3494  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3495  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3496w=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3497w=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] w=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) w=dQ +w=dT You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3497  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3498  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3499  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3500w=d;T You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3501w=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] w=d͌  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) w=d+ +w=d- You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3501  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3502  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3503  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3504w=dp. You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3505w=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] w=d,i Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) w=dt+w=dv You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3505  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3506  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3507  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3508w=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3509x=dgHWhat do you want to use or apply? [aghnrsxzGZ or ?*] x=d]+ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) x=d+x=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3509  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3510  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3511  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3512x=d`You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3513x=d#SHWhat do you want to use or apply? [aghnrsxzGZ or ?*] x=d6 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) x=dԌ+x=dx=dDx=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3513  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3514  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3515  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3516x=d.You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3517x=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] x=d, Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) x=dBX+x=dw^You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3517  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3518  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3519  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3520x=d$_You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3521x=d|HWhat do you want to use or apply? [aghnrsxzGZ or ?*] x=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) x=dg8+x=d:You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3521  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3522  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3523  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3524x=d%;You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3525x=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] x=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3581  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3582  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3583  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3584z=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3585z=d&HWhat do you want to use or apply? [aghnrsxzGZ or ?*] z=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) z=dt^+z=d``You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3585  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3586  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3587  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3588z=d`You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3589z=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] z=dɜ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) z=d E+z=dREz=dHYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3589  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3590  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3591  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3592z=deHYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3593z=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] z=d$  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) z=d +z=ds You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3593  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3594  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3595  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3596z=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3597z=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] z=dT  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) z=d +z=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3597  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3598  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3599  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3600z=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3601z=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] z=dM6  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) z=d5 a+z=ds ;z=d z=d# You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3601  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3602  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3603  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3604z=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3605z=dGHWhat do you want to use or apply? [aghnrsxzGZ or ?*] z=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) {=d\+{=d_You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3605  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3606  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3607  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3608{=daYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3609{=d-HWhat do you want to use or apply? [aghnrsxzGZ or ?*] {=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) {=d>+{=dAYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3609  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3610  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3611  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3612{=d:BYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3613{=d6HWhat do you want to use or apply? [aghnrsxzGZ or ?*] {=dA~ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) {=d9+{=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3613  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3614  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3615  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3616{=d^You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3617{=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] {=d[ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) {=d+{=d5You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3617  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3618  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3619  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3620{=dxYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3621{=dەHWhat do you want to use or apply? [aghnrsxzGZ or ?*] {=d2 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) {=d+{=d{=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3621  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3622  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3623  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3624{=dGYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3625{=d yHWhat do you want to use or apply? [aghnrsxzGZ or ?*] {=dx8  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) {=dM +{=d {=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3625  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3626  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3627  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3628{=d1 You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3629{=d[W HWhat do you want to use or apply? [aghnrsxzGZ or ?*] {=dA  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) {=d +{=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3629  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3630  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3631  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3632{=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3633{=d( HWhat do you want to use or apply? [aghnrsxzGZ or ?*] {=dU  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) {=dr +{=dx You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3633  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3634  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3635  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3636{=d2y You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3637{=d/ HWhat do you want to use or apply? [aghnrsxzGZ or ?*] {=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) {=d>+{=d+@You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3637  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3638  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3639  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3640{=d@You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3641|=d4HWhat do you want to use or apply? [aghnrsxzGZ or ?*] |=ddc Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) |=d+|=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3641  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3642  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3643  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3644|=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3645|=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] |=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) |=d+|=d̿You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3645  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3646  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3647  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3648|=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3649|=dwHWhat do you want to use or apply? [aghnrsxzGZ or ?*] |=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) |=dǕ+|=dʗYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3649  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3650  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3651  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3652|=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3653|=d+HWhat do you want to use or apply? [aghnrsxzGZ or ?*] |=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) |=dYe+|=dwgYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3653  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3654  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3655  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3656|=dgYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3657|=dgHWhat do you want to use or apply? [aghnrsxzGZ or ?*] |=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) |=dP +|=d S You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3657  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3658  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3659  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3660|=d@S You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3661|=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] |=dЃ  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) |=d[= +|=d? You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3661  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3662  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3663  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3664|=d? You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3665|=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] |=d_  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) |=dO +|=d R You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3665  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3666  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3667  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3668|=d?R You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3669|=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] |=d#6 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) |=dd+|=dpYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3669  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3670  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3671  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3672|=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3673}=dMHWhat do you want to use or apply? [aghnrsxzGZ or ?*] }=da Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) }=dv+}=dxYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3673  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3674  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3675  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3676}=dxYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3677}=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] }=dH Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) }=dK+}=dNYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3677  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3678  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3679  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3680}=dNYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3681}=dCHWhat do you want to use or apply? [aghnrsxzGZ or ?*] }=dD Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) }=dm#+}=d%You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3681  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3682  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3683  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3684}=d7&You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3685}=diHWhat do you want to use or apply? [aghnrsxzGZ or ?*] }=dFl Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) }=d?+}=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3685  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3686  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3687  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3688}=d4You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3689}=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] }=d9 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) }=d@+}=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3689  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3690  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3691  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3692}=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3693}=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] }=dH  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) }=d +}=dO You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3693  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3694  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3695  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3696}=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3697}=dg` HWhat do you want to use or apply? [aghnrsxzGZ or ?*] }=d3  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) }=d͹ +}=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3697  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3698  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3699  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3700}=d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3701}=dV HWhat do you want to use or apply? [aghnrsxzGZ or ?*] }=dI  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) }=d+}=d6You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3701  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3702  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3703  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3704}=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3705}=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] ~=d" Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) ~=d_+~=dbYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3705  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3706  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3707  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3708~=dxcYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3709~=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] ~=dx Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) ~=d+~=dAYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3709  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3710  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3711  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3712~=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3713~=d6HWhat do you want to use or apply? [aghnrsxzGZ or ?*] ~=dN Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) ~=d+~=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3713  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3714  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3715  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3716~=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3717~=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] ~=dQ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) ~=d+~=doYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3717  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3718  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3719  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3720~=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3721~=dtaHWhat do you want to use or apply? [aghnrsxzGZ or ?*] ~=d4 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) ~=d +~=dyYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3721  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3722  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3723  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3724~=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3725~=dJ HWhat do you want to use or apply? [aghnrsxzGZ or ?*] ~=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) ~=d +You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3725  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3726  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3727  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3728You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3729~=d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] ~=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) ~=d0^ +~=daa You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3729  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3730  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3731  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3732~=da You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3733~=dX HWhat do you want to use or apply? [aghnrsxzGZ or ?*] ~=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) ~=d2+~=d\5You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3733  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3734  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3735  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3736~=d5You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3737~=dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] =d, Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) =d++=dXYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3737  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3738  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3739  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3740=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3741=dwHWhat do you want to use or apply? [aghnrsxzGZ or ?*] =d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) =d+=dYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3741  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3742  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3743  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3744=d$You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3745=dJHWhat do you want to use or apply? [aghnrsxzGZ or ?*] =d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) =d1+=de=dXYou play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3745  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3746  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3747  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3748=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3749=d#HWhat do you want to use or apply? [aghnrsxzGZ or ?*] =d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) =d/{+=d|You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3749  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3750 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3751You are beginning to feel hungry.=d&}+You stop playing the wooden flute. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3751 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3751 Hungry =d:HWhat do you want to use or apply? [aghnrsxzGZ or ?*] =dT Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) =d2+=d4You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3751 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3752 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3753 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3754 Hungry =d5You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3755 Hungry =dHWhat do you want to use or apply? [aghnrsxzGZ or ?*] =d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) =d +=d You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3755 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3756 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3757 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3758 Hungry =d8 You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3759 Hungry =dE HWhat do you want to use or apply? [aghnrsxzGZ or ?*] =dN  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) =d +=dM You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3759 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3760 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3761 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3762 Hungry =d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3763 Hungry =d HWhat do you want to use or apply? [aghnrsxzGZ or ?*] =d*  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) =d +=dR You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3763 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3764 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3765 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3766 Hungry =d You finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3767 Hungry =d# =d7He=dx nhance=dP Current skills: (2 slots available)  (Skill flagged by "*" may be enhanced when you're more experienced.) (Skill flagged by "#" cannot be enhanced any further.)  Fighting Skills # bare handed combat [Expert / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / =dSkilled] crossbow [Unskilled / Skilled] dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] * musicalize spell [Skilled / Expert](end) =dmh=dliSkeff the Sonneteer St:12 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:0 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3767 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3767 Hungry =d Inventory: 582/827 weight (20/52 slots) Weapons G - a runed dagger {3} N - a crude short sword {30} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} Comestibles X - a lizard corpse {10} Wands h - a wand of make invisible {7} s - a jeweled wand {7} z - a wand of speed monster {7} Z - a crystal wand named tele_o_invis {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {396} Gems[2=d27;134H w - a green gem {1}(end) =dw=dwSkeff the Sonneteer St:12 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:0 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3767 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3767 Hungry =d;What do you want to use or apply? [aghnrsxzGZ or ?*] =d%` Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) =d? V+=dN@ y Take out what type of objects?  a - All types b - Coins ('$') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Rings ('=') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =d$C =dC  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3767 Hungry =d2b In what direction? =d. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3767 Hungry =dsh 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3767 Hungry =dY;What do you want to use or apply? [aghnrsxzGZ or ?*] =dq  Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) =d V+=de y Take out what type of objects?  a - All types b - Coins ('$') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Rings ('=') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =d8+=da =dc  Take out what?  Comestibles ('%') a - a tin b - a tin c - 2 pears d - 3 slime molds e - a cram ration f - a clove of garlic g - 2 fortune cookies h - 2 pancakes[12;166H i - 3 candy bars j - 2 C-rations k - 17 food rations(end) =d+=d =dU =d"Y - a tin {10}. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3768 Hungry =d 7What do you want to eat? [XY or ?*] =d=dIt is not so easy to open this tin. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3769 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3770 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3771 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3772 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3773 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3774 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3775 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3776 Hungry =d± 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3777 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3778 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3779 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3780 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3781 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3782 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3783 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3784 Hungry  52(52)  Pw: =d[24;27H76(76)  Br:4 AC:5 DR:1 Exp:8 T:3785 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3786 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3787 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3788 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3789 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3790 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3791 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3792 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:=dv3793 Hungry You succeed in opening the tin.It smells like rothes.--More--=dU)Eat it? [yn] (n) =d y=d“ You consume pickled rothe. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3794 Hungry =d+HWhat do you want to use or apply? [aghnrsxzGZ or ?*] =dc Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) =d,V+=dy Take out what type of objects?  a - All types b - Coins ('$') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Rings ('=') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =d,\+=d@ =dJB | Take out what?  Comestibles ('%') a - a tin b - 2 pears c - 3 slime molds d - a cram ration e - a clove of garlic f - 2 fortune cookies g - 2 pancakes h - 3 candy bars i - 2 C-rations j - 17 food rations(end) =d+=d(b =dvb =dc U - a tin {10}. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3795 Hungry =d- 7What do you want to eat? [UX or ?*] =d:.0You don't have that object.--More--=de1What do you want to eat? [UX or ?*] =d==dICIt is not so easy to open this tin. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3796 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3797 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3798 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3799 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3800 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3801 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3802 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3803 Hungry =deH 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3804 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3805 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3806 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3807 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3808 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3809 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3810 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3811 Hungry  52(52)  Pw: =dqI[24;27H76(76)  Br:4 AC:5 DR:1 Exp:8 T:3812 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3813 Hungry  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3814 Hungry You succeed in opening the tin.It smells like ochre jellies.--More--=dEat it? [yn] (n) =d y=d You consume candied ochre jelly. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3814  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3815=d  Inventory: 572/827 weight (20/52 slots) Weapons G - a runed dagger {3} N - a crude short sword {30} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} Comestibles X - a lizard corpse {10} Wands h - a wand of make invisible {7} s - a jeweled wand {7} z - a wand of speed monster {7} Z - a crystal wand named tele_o_invis {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {386} Gems=dG 8 w - a green gem {1}(end) =d i =di Skeff the Sonneteer St:12 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:0 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3815  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3815=d ------| .#####| |###########################------#-------#| .###----------------##| .##| )####------------| |##| .##. |##| |##. || -##| |#| .########. ` [)|###| > || |. |#----.-###| |#. |---|--|=d4 [34m |##########. || { |###--.-----|---+---####| -------------------.---##########--- |############| |#####-+----###- |##-------.-----| |#| ...-##########-.-----.----#| .####| ||< |#| ...|##| |#| |#| || +--=d _-----|--..).|###| |#. |###|* || ||.............|#. .#| |#. || |............ || |-----| |------|......... |------------| ||......@----------------------------- Skeff the Sonneteer St:12 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:10 $:0 HP: 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3815=d p  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3816=d$<  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3817 ...@<=d@!=What do you want to drop? [a-cghklnrswxzG-IMNXZ or ?*] =d#Q=dSYou drop a crude short sword {30}. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3818=d^V  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3819 @...)=d1ZWhere do you want to travel to?(For instructions type a ?)=dNJ =dOGs 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3819=dZF 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3820  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3821  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3822.......@ .. . .  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3822=d4  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3823@.    =d06A board beneath you squeaks loudly. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3824=d[  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3825@^ =dV 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3826.@...=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3827.@. . . ..=d8v 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3828-@       =d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3829#@  =d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3830#@=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3831#@ =dh 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3832#@=d s 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3832=d3s 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3833#@=dX 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3834@ #=ds 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3834=dm 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3835###@#=ddJ 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3836@#=dTs 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3836=dF* 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3837#@=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3838#@=d@  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3839##....@=d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3840##@=d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3841@ #=d# 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3842#@.............=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3843#@ . . .. =d,s 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3843=d~s 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3843=d9  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3844#@................=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3845.@................=d! 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3846.@=dhd  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3847.@=d  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3848.@=dT 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3849.@=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3850#.@=d' 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3851.@=di 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3852@ .  =d8 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3853##@.        =dI 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3854@######......    =d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3855##@  =d+  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3856#o###@=dDp 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3857##@ ..=dRYWhere do you want to travel to?(For instructions type a ?)=d6 =d; s 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3857=dM< o@#    52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3857=d   52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3858  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3858o#=dV ;What do you want to use or apply? [aghnrsxzGZ or ?*] =d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 48% d - Friendship 3 6 68%(end) =d+=d=d,You play the "Lullaby" song... 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3858The Uruk-hai shouts down your song!=daThe Uruk-hai sleeps. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3859  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3860  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3861=dYou finish the song. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3862=d ZYou hit the Uruk-hai!You touch the Uruk-hai!=d 3The Uruk-hai is covered in frost!=d 8You smile at the Uruk-hai seductively.=d You steal: t - 6 crossbow bolts {6}. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3863=dZYou hit the Uruk-hai!You touch the Uruk-hai!=d3The Uruk-hai is covered in frost!=d18You smile at the Uruk-hai seductively.=ddYou steal: u - a crossbow {50}. 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3864=d7G=dYHYou kill the Uruk-hai! 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3865#=d 52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3866...@o.....#=dt: 6...#@=d:  52(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3866The Uruk-hai hits!=d; & 45(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3866The Uruk-hai is suddenly very cold! 45(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3867[HP-7=45]=dYYou hit the Uruk-hai!You miss the Uruk-hai.=d[mYou pretend to be friendly to the Uruk-hai. 45(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3867The Uruk-hai hits! 39(52)  Pw: 76(76)  Br:4 AC:5 DR:1 Exp:8 T:3867The Uruk-hai is suddenly very cold!=dYou kill the Uruk-hai!% 45(52)  Pw: 84(76)  Br:4 AC:5 DR:1 Exp:9 T:3867--More--=dϯ,Welcome to experience level 9.=dYou feel more confident in your skills. 45(57)  Pw: 84(85)  Br:4 AC:5 DR:1 Exp:9 T:3868=d5 # =dĵe=dT nhance=d Pick a skill to advance: (3 slots available)  (Skill flagged by "#" cannot be enhanced any further.)  Fighting Skills # bare handed combat [Expert / Expert] beast mastery [Basic / Expert] Weapon Skills dagger [Basic / Skilled] knife [Unskilled / Basic] short sword [Unskilled / Basic] scimitar [Unskilled / Basic] saber [Unskilled / Skilled] club [Unskilled / Skilled] flail [Unskilled / Basic] quarterstaff [Unskilled / Skilled] polearms [Unskilled / Basic] spear [Unskilled / Skilled] sling [Unskilled / Skilled] crossbow [Unskilled / Skilled][21;=d|Q133H dart [Basic / Expert] unicorn horn [Unskilled / Basic] Spellcasting Skills enchantment spells [Unskilled / Expert] escape spells [Unskilled / Basic] a - musicalize spell [Skilled / Expert](end) =d +=dn Skeff the Sonneteer St:12 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:10 $:0 HP: 45(57)  Pw: 84(85)  Br:4 AC:5 DR:1 Exp:9 T:3868You are now most skilled in musicalize spell. 45(57)  Pw: 84(85)  Br:4 AC:5 DR:1 Exp:9 T:3868=d...........#@..v - a scroll labeled HLY HLS {5}.There is a doorway here.=dThere are several more objects here. 45(57)  Pw: 84(85)  Br:4 AC:5 DR:1 Exp:9 T:3869=d n 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3870..%@........[HP+1=46]=d^ 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3871.@. .    =dp 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3872.@    =d{ 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3873.@=d] 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3874@..=dm& 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3875.o..@.=d$  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3876@ .=d  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3877@....=d 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3878.@   =dz^.@  There is a doorway here.=dYou see here a crossbow bolt. 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3879[HP+1=47]=dG  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3880)@     =d @#.............There is a doorway here.=dI You see here a crossbow bolt. 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3881=d} 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3882)@     =dh.  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3883#@ ... ..................=dRr 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3883=d7S 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3884#@  . ...=d|  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3885 # @........ ....  =d 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3886#@........=dX+.@.=dY 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3887You are beginning to feel hungry. 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3887 Hungry  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3887 Hungry [HP+1=48]=d 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3888 Hungry .@=d 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3889 Hungry .@=d: 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3890 Hungry .@=dk  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3891 Hungry .@=d 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3892 Hungry .@=dG;What do you want to use or apply? [aghnrsxzGZ or ?*] =dn  Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) =dV+=d y Take out what type of objects?  a - All types b - Coins ('$') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Rings ('=') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =d+=dm=dVf Take out what?  Comestibles ('%') a - 2 pears b - 3 slime molds c - a cram ration d - a clove of garlic e - 2 fortune cookies f - 2 pancakes g - 3 candy bars h - 2 C-rations i - 17 food rations(end) =d+=dR =d =d) y - 3 candy bars {6}. 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3893 Hungry =d)7What do you want to eat? [yX or ?*] =d?=dAThis candy bar is delicious! 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3893  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3894=d=d_-----|...||...||.@.|#.....#|...|---.-Skeff the Sonneteer St:12 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:11 $:0 HP: 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3894=dk  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3895[HP+1=49]=dx 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3896<@#=dx r 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3896=dr 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3896=d:r 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3896=d  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3897@.=d  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3898@<#=dc4 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3899 -.###.@###=d  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3900   @. ##=dj 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3901--------|.$......@ |......# |...|=d+ 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3902@#..... ...|.--=d 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3903-@#.| ... ......>...------[HP+1=50]=d^  50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3904@.|.|.|--=d  50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3905@.=d 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3906@.=d 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3907@.=do} 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3908@.=dh  50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3909@.=d# @.=dP 13 gold pieces.13 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3910=d^  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3911.@[HP+1=51]=d4 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3912.@=d? 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3913.@=d 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3914.@=dx  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3915.@=d  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3916.@=dh 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3917.@  =d 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3918.@ ... ..   =dr 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3919#@   .  =dP  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3920 #. @.  [HP+1=52]=d5P 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3921..# @ #=dd  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3922. #@##=dJ 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3923    #@###=dD  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3924#@###=dJ 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3925##@###=dD  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3926#@#=d 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3927#@#=d>  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3928#@#[HP+1=53]=dH  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3929  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3930  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3931  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3931@######=dRs 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3931=d! 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3932#@##=d 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3933@#=ds 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3934=drs 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3935=d  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3936[HP+1=54]=d|y 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3937=dY s 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3938=dUs 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3939=dZOs 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3940=d 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3941+=d$s 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3942=d"s 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3943=dC 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3944[HP+1=55]=dTy 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3945=dEs 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3946=dߕs 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3947=d7s 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3948=d s 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3949=drs 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3950=d s 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3951=d 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3952#@[HP+1=56]=db  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3953#@#`=d 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3954#@=d&  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3955#@###=d With great effort you move the boulder. 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3956#@`=dڈ  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3957#@#`=d 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3958#@=d2  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3959#@=d&With great effort you move the boulder. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3960####@`#--[HP+1=57]=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3961------#?*...|@....[.|------=d&  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3962.|.#@-=dR  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3963#--@=dn"@.=d6pB - a scroll of identify {5}. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3964=d!=.@23 gold pieces.=d!}36 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3964=d"You see here a green gem. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3965=ds& 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3966*@=d ".@=d#You see here a leather armor. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3967=do 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3968@[=dkD  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3969@.=dQH@.Something is written here in the dust.=dQYou read: "d ?erari?m" 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3970=d}! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3971@.=d*:  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3972@.=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3973 @-=dE&  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3974@  #  =de 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3975@#=ds 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3975=d4) 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3976@#=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3977@#=d You try to move the boulder, but in vain. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3977=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3978@#=dI[With great effort you move the boulder. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3979#@`=d=dYou try to move the boulder, but in vain. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3979=dF 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3980@# =d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3981@# =d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3982@# =d{  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3983@# =dyAs 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3983 =dd  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3984#@ =d@ 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3985@# =d' 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3986@# =d @# =dO  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3987You are beginning to feel hungry. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3987 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3987 Hungry  =d =dThe door opens. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3988 Hungry .................| =dq) 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3989 Hungry ...................@# =d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3990 Hungry ..@.| =d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3991 Hungry @. =d} 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3992 Hungry @> =d1_ 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3993 Hungry @. =dkk  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3994 Hungry @. =d *What do you want to eat? [yX or ?*] =d5=d :This candy bar is delicious! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3994  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3995=dy 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3996=dL s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3997=dUs 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3998=ds 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:3999=dXs 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4000=ds 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4001=dls 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4002=d4s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4003=ds 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4004=dDms 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4005=d&s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4006=dss 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4007=dIs 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4008=ds 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4009=ds 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4010=d#s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4011=d=  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4012@.=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4013@.=dor 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4014=d: r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4015=dO r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4016=dp r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4017=d5 r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4018=dJ r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4019=dT r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4020=d r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4021=dU r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4022=d(,r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4023=d r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4024=d* r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4025=dxr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4026=dA_r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4027=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4028=dOr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4029=d:r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4030=d`r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4031=dsr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4032=d|r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4033=dAr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4034=d.  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4035@.=dy\ 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4036@.=d r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4037=d@ r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4038=df r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4039=dE r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4040=d͟ r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4041=dv= r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4042=d r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4043=d r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4044=dLr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4045=djr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4046=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4047=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4048=dTr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4049=dAr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4050=d׹r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4051=d,Vr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4052=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4053=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4054=dX/r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4055=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4056=dNor 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4057=d r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4058=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4059=dcr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4060=d2r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4061=dI r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4062=dD, r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4063=dW r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4063=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4063=dWr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4064=d9 r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4065=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4066.@=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4067=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4068=d9 r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4069=dU r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4070=d r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4071=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4072=dT*r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4073=dmr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4074=d|)r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4075=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4076=dЀr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4077=dgr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4078=dήr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4079=dFr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4080=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4081=dO~r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4082=di 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4083.@=dR  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4084.@=d r 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4085=dr 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4086=d- 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4087You are beginning to feel hungry. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4087 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4087 Hungry =d^ 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4088 Hungry =dh 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4089 Hungry =d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4090 Hungry =d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4091 Hungry =d<  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4092 Hungry =d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4093 Hungry =dD  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4094 Hungry =d@  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4095 Hungry =d*What do you want to eat? [yX or ?*] =d3=dThis candy bar is delicious! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4095  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4096=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4097.@=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4098.@=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4099.@=d+ 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4100>@=d5  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4101 . @=d? 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4102          |@=dns 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4102=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4103.. . .  #@=dh 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4104     #@=d2d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4105@# =d^ 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4106@# =ds 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4107 =d05 s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4108 =db s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4109 =dg s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4110 =ds 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4111 =d]s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4112!=d s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4113!=dΗs 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4114!=dv3s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4115!=d6s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4116!=dx 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4117#@!=dd 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4118#@!=daS  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4119#@!=d4  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4120#@"=dn 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4121+"=dGs 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4122#=dJ) # $=dk$=di$=d-c$=d k$=dLC'In what direction? %=dD<%=dMCWHAMMM!!! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4123&=dV# &=dE k&=dZ{ i&=dc'=dsk'=d'In what direction? '=d '=d* WHAMMM!!! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4124(=d # )=d|Gk)=di)=dc)=d7hk)=d7 'In what direction? *=d»*=dǿWHAMMM!!! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4125+=dG# +=d k,=d8ei,=dc,=d k,=d; 'In what direction? -=dol_You kick the door.KABOOM!! The door was booby-trapped!-=do: 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4125You stagger... 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4126 Stun ..-[HP-3=54].=d  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4127 Stun w1=d+~w1=d, 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4128 Stun You feel a bit steadier now. 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:41283=d JWhat do you want to use or apply? [$aghnrsxzGZ or ?*] 3=dk  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 19% d - Friendship 3 6 39%(end) 4=d)+4=dp4=d҈You play the "Lullaby" song... 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:41284=dbThe long worm sleeps. 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4129  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4130  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:41314=dYou finish the song. 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4132[HP+1=55]5=d42You hit the long worm!5=d)You miss the long worm.5=dYou hit the long worm! 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:41335=d% \You hit the long worm!You touch the long worm!5=d~ 4The long worm is covered in frost!5=d, You hit the long worm! 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:41346=d\You hit the long worm!You touch the long worm!6=d]4The long worm is covered in frost!6=dYou hit the long worm! 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:41356=dLL\You hit the long worm!You touch the long worm!6=dL4The long worm is covered in frost!6=dRYou kill the long worm! 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4136.%7=d .....|#..@---D - a scroll labeled KIRJE {5}.--More--8=d! There is a doorway here.  Things that are here: a long worm corpse a worm tooth--More--:=dB:=dhs 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4137:=d :There is a long worm corpse here; eat it? [ynq] (n) :=d y:=d[This tastes spicy! 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4138  55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4139  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4140:=d[HP+1=56] 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4141  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4142  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4143  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4144E:=dYou stop eating the long worm corpse. 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4145<=du9 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4146..|.|..@%->=d<What do you want to use or apply? [$aghnrsxzGZ or ?*] >=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 19% d - Friendship 3 6 39%(end) >=d +>=d You play the "Lullaby" song... 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4146>=dk The water elemental sleeps. 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4147>=d &You hear some noises in the distance. 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4148  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4149[HP+1=57]>=d6 You finish the song. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4150@=d"> 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4151....@.-A=d*You hit the water elemental!You touch the water elemental!The water elemental is covered in frost!A=dYou miss the water elemental. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4152C=d9hYou hit the water elemental!You touch the water elemental!C=dj:The water elemental is covered in frost!C=dYou miss the water elemental. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4153D=d8You hit the water elemental!D=djYou touch the water elemental!The water elemental is covered in frost!D=dYou hit the water elemental! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4154F=dhYou hit the water elemental!You touch the water elemental!F=d:The water elemental is covered in frost!F=dYou miss the water elemental. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4155H=dH=d You hit the water elemental!You touch the water elemental!The water elemental is covered in frost!H=dn You kill the water elemental! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4156~I=d2[  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4157-.-.....@..J=d <  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4158#--.@. K=dt 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4159--@.   K=dq 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4160#-.@... . K=d0  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4161-.@. . . .K=dw  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4162-.@. . . . L=dQ  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4163-.@. . . . L=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4164-.@. | . . L=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4165#@.  | . L=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4166@. #  | M=dR 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4167.@..---M=dkG 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4168 .@.-M=dW 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4169  .@-M=di 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4170....@.-N=d: 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4171 ....@.N=d1 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4172 . ...@.N=dH ...@ . You fall into a pit!You land on a set of sharp iron spikes!N=d 9The cold-iron sears your flesh! 45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4173       [HP-12=45]O=d5O=d8You are still in a pit. 45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4174O=d߹y 45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4175P=dMs 45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4176P=d/s 45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4177P=ds 45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4178P=d s 45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4179P=d^ You crawl to the edge of the pit. 45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4180..............P=d 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4181@ ^  [HP+1=46]Q=d7 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4182@ .   Q=dR 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4183@. ##  Q=d  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4184@.   # R=d 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4185# @ #T=dB- 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4186 #@T=ds 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4186T=d x  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4187#@T=dr s 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4187U=d_| 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4188+U=d s 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4189U=d .The door opens. 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4190------ |..... |....... |.......?. |..........- -----------[HP+1=47]V=d, 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4191----........|@#-V=du 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4192--.||@-V=dΡ  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4193@.W=d-"@.W=dKE - a scroll labeled VELOX NEB {5}. 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4194X=d  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4195.@Y=d( 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4196.@Y=dw  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4197@.Z=dnr 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4198@.[HP+1=48]Z=d 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4199@.Z=d4  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4200@.Z=dW 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4201You hear the footsteps of a guard on patrol. 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4201[=dέy 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4202[=d"Ks 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4203[=ds 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4204[=ds 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4205[=d{`  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4206[HP+1=49][=d y 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4207[=d s 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4208[=dQ6 s 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4209[=dD s 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4210[=dp s 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4211\=d8 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4212@.\=d8s 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4213@.\=d  50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4214[HP+1=50]]=dVy 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4215]=ds 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4216]=ds 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4217]=dT)s 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4218]=ds 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4219]=de s 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4220]=d s 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4221]=d  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4222[HP+1=51]]=dJK y 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4223]=d+ s 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4224]=dƋ s 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4225]=d s 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4226]=dp s 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4227]=d[s 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4228]=d s 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4229^=dY 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4230[HP+1=52]^=dy 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4231^=d 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4232@.^=d" 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4233@.^=d j r 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4234_=dir 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4235_=d~r 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4236_=dxr 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4237_=dr 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4238_=d\ 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4239[HP+1=53]_=dx 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4240_=dr 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4241_=dmU r 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4242_=d r 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4243_=dʌ r 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4244_=dG r 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4245_=d$ r 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4246_=da  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4247[HP+1=54]_=d x 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4248_=d r 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4249_=d+r 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4250_=dr 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4251`=dS$r 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4252`=dr 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4253`=df 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4254You hear someone counting money. 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4254`=d 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4255@.[HP+1=55]`=d 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4256@.`=d  55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4257@.a=d 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4258You are beginning to feel hungry. 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4258 Hungry  55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4258 Hungry a=d  55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4259 Hungry a=de  55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4260 Hungry a=dI  55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4261 Hungry a=d͞  55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4262 Hungry a=dE<  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4263 Hungry [HP+1=56]a=d  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4264 Hungry a=dsu 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4265 Hungry a=d. 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4266 Hungry b=do 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4267 Hungry b=d 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4268 Hungry b=d 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4269 Hungry b=dG 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4270 Hungry b=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4271 Hungry [HP+1=57]b=dA 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4272 Hungry b=d' 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4273 Hungry b=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4274 Hungry b=da 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4275 Hungry b=d, 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4276 Hungry b=dO 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4277 Hungry b=d7 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4278 Hungry b=d) 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4279 Hungry b=dWt 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4280 Hungry b=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4281 Hungry b=dI  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4282 Hungry b=dX  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4283 Hungry b=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4284 Hungry b=dۑ  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4285 Hungry b=d;  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4286 Hungry b=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4287 Hungry c=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4288 Hungry @.c=d\ 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4288 Hungry c=dJ 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4289 Hungry .@c=d<  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4290 Hungry .@c=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4291 Hungry d=dY 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4292 Hungry d=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4293 Hungry d=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4294 Hungry d=d?R  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4295 Hungry d=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4296 Hungry d=dw  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4297 Hungry d=d=  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4298 Hungry Td=da  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4299 Hungry T#d=d&L  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4300 Hungry T-d=dz  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4301 Hungry T.d=di  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4302 Hungry T.d=ds( 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4303 Hungry T.d=d+ 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4304 Hungry T.e=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4305 Hungry T.e=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4306 Hungry T.e=d_ 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4307 Hungry T.f=d<What do you want to use or apply? [$aghnrsxzGZ or ?*] f=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 19% d - Friendship 3 6 39%(end) f=dR+f=dmTYou play the "Lullaby" song... 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4307 Hungry f=d]The troll sleeps. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4308 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4309 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4310 Hungry f=d_You finish the song. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4311 Hungry g=d, 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4312 Hungry .@g=d sYou hit the troll!You touch the troll!The troll is covered in frost!g=dN 4You smile at the troll seductively.g=d# You steal: F - a large vulgar polearm {160}. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4313 Hungry j=d; QYou hit the troll!You touch the troll!j=d /The troll is covered in frost!j=d You pretend to be friendly to the troll. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4314 Hungry l=d$ QYou hit the troll!You touch the troll!l=d /The troll is covered in frost!l=d You kill the troll! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4315 Hungry %m=d.@m=db 7You see here a troll corpse.Tm=dG + 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4316 Hungry The troll rises from the dead! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4316 Hungry o=d JWhat do you want to use or apply? [$aghnrsxzFGZ or ?*] o=d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 19% d - Friendship 3 6 39%(end) p=d+p=dxYou play the "Lullaby" song... 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4316 Hungry p=dzThe troll sleeps. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4317 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4318 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4319 Hungry p=dYou finish the song. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4320 Hungry q=dԣQYou hit the troll!You touch the troll!q=d/The troll is covered in frost!q=dYou smile at the troll seductively. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4321 Hungry r=d QYou hit the troll!You touch the troll!r=dB /The troll is covered in frost!r=d You smile at the troll seductively. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4322 Hungry s=dΟ QYou hit the troll!You touch the troll!s=d /The troll is covered in frost!s=dt You kill the troll! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4323 Hungry %t=d&&.@t=d'You see here a troll corpse. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4324 Hungry u=dCThere is a troll corpse here; eat it? [ynq] (n) u=d yu=dӮThis troll corpse tastes terrible! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4325 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4326 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4327 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4328 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4329 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4330 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4331 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4332  u=d57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4333  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4334  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4335  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4336  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4337Tu=dU 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4338The bite-covered troll rises from the dead! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4338You stop eating the troll corpse. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4338  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4338w=dvPYou hit the troll!You miss the troll.w=dwYou pretend to be friendly to the troll. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4338The troll just misses!The troll hits!w=dy 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4338The troll bites! 42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4339[HP-15=42]x=dAJWhat do you want to use or apply? [$aghnrsxzFGZ or ?*] x=dt1  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 19% d - Friendship 3 6 39%(end) y=d^+y=d'You play the "Lullaby" song... 42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4339The troll is too hurt to listen closely to your song.y=d9]The troll sleeps. 42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4340  42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4341  42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4342y=dLYou finish the song. 42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4343z=d{QYou hit the troll!You touch the troll!z=d/The troll is covered in frost!z=dYou smile at the troll seductively. 42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4344{=dJ QYou hit the troll!You touch the troll!{=dw /The troll is covered in frost!{=d You kill the troll! 43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4345%[HP+1=43]|=d @.|=d You see here a troll corpse. 43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4346}=dqCThere is a troll corpse here; eat it? [ynq] (n) }=dmM y}=dY This troll corpse tastes terrible! 43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4347  43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4348  43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4349  43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4350  43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4351  43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4352  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4353}=d7Y[HP+1=44]}=d1ekYou hear crashing rock. 44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4354  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4355  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4356  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4357  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4358  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4359  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4360  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4361}=ds[HP+1=45] 45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4362  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4363  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4364  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4365  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4366  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4367  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4368  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4369  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4370}=d~~[HP+1=46] 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4371  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4372  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4373  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4374  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4375  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4376  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4377}=d:You finish eating the troll corpse. 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4378[HP+1=47]=d 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4379.@=dQ  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4380.@=d  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4381.@=dv 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4382.@=d 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4383.@=d 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4384.@=d\L  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4385.@=d=u  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4386 .@[HP+1=48]=dby 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4386=dQs 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4386=dH s 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4386=dP* 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4387   -@=d  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4388   @ #=d&{ 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4389@# =d s 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4389=dX0 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4390.#@=d  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4391#@=dQ 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4392@..#.....=d  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4393.@....=d1 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4394.@....[HP+1=49]=d 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4395.@... .=duG 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4396.@.. . .=d? 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4397 .@. . . .=dq  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4398 .@. .. .=d` 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4399 .. @....=d 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4400  . @.)=du 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4401   . @=d 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4402    .@[HP+1=50]=d     .@There is a doorway here.=d You see here a worm tooth. 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4403=d: 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4404  @ )=dƭh.....#.@There is a doorway here.=d{You see here a worm tooth. 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4405=d I=d]LJ - a worm tooth {20}. 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4406=d 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4407  @ .=dy 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4408@# =d@n 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4409@#=dr 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4410@#[HP+1=51]=d } 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4411@#=dk` 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4412*.............@#=d6p 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4413     @#=dm  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4414#@=d  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4415#@=d=h 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4416#@=dj 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4417#@##=d!  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4418#@#=d7[ 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4419##@###[HP+1=52]=d  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4420##@###=d!  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4421##@#=d  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4422#@=d 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4423#@##=d 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4424#@#=dzz  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4425#@#=d2'[###@#=d,6You hear crashing rock. 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4426  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4427##@#=d;7V[HP+1=53] 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4428  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4429  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4430  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4431#####@### 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4431=d\  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4432  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4433  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4434  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4435###@=d[HP+1=54] 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4435=dB 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4436--+---###..aaaa|=d\ s 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4437=d s 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4438=ds 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4439=d4s 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4440=ds 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4441=dUs 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4442=dU 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4443[HP+1=55]=dT  55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4444#@#=dq 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4445#@#=d!7 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4446#@#=d  55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4447#@#=dH  55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4448#@#=d\ 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4449#@#=d% 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4450#@#=d 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4451#@#[HP+1=56]=d~  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4452#@#=d 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4453#@#=dڅ 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4454#@#=d 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4455###@####=d  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4456#@#|=d0}  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4457###@# %% #=d"  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4458@#=ds 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4458=d  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4459##@#=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4460@#[HP+1=57]=dX 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4461@#=dߜ s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4461=dFMs 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4462=dH s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4463=dn s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4464=dBs 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4465=ds 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4466=d-:s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4467=ds 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4468=ds 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4469=d)s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4470=ds 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4471=d)[s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4472=dhs 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4473=dis 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4474=dU0s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4475=dH 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4476eee~~w=di 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4476The long worm just misses! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4477=d 3You miss the long worm.=d ^You touch the long worm!The long worm is covered in frost!=dt (You hit the long worm!=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4477The long worm misses. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4478=d>3You miss the long worm.=d^You touch the long worm!The long worm is covered in frost!=d)You miss the long worm.=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4478The long worm misses. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4479=d \You miss the long worm.You miss the long worm.=d )You miss the long worm.=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4479The long worm misses. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4480=d|2You hit the long worm!=d)You miss the long worm.=d6(You hit the long worm!=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4480The long worm misses. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4481=d \You hit the long worm!You touch the long worm!=dϩ 4The long worm is covered in frost!=d (You hit the long worm!=dA  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4481The long worm bites!=d;  41(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4481The long worm is suddenly very cold! 41(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4482--More--=d5[HP-16=41]=d_\You hit the long worm!You touch the long worm!=d`4The long worm is covered in frost!=daJYou hit the long worm!  e=de 41(57)  Pw: 85(85)  Br:4 AC:7 DR:-1 Exp:9 T:4482The long worm misses. 41(57)  Pw: 85(85)  Br:4 AC:6 DR:0 Exp:9 T:4483=d!n3You miss the long worm.=d{n^You touch the long worm!The long worm is covered in frost!=dp(You hit the long worm!=dp 41(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4483The long worm bites!=dt 27(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4483The long worm is suddenly very cold! 28(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4484--More--=dS8[HP-13=28]=d3You miss the long worm.=d9You kill the long worm! 28(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4485..%=d]e.@#. Things that are here: a long worm corpse a worm tooth--More--=d)X ,=d[ s 28(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4486=d  28(57)  Pw: 85(85)  Br:4 AC:15 DR:-9 Exp:9 T:4487  e %@ =d:  28(57)  Pw: 85(85)  Br:4 AC:14 DR:-8 Exp:9 T:4488 #@=d_s 28(57)  Pw: 85(85)  Br:4 AC:14 DR:-8 Exp:9 T:4488=d 28(57)  Pw: 85(85)  Br:4 AC:13 DR:-7 Exp:9 T:4489 # @=dW  28(57)  Pw: 85(85)  Br:4 AC:12 DR:-6 Exp:9 T:4490#@=dn 28(57)  Pw: 85(85)  Br:4 AC:11 DR:-5 Exp:9 T:4491#@=dܺ 29(57)  Pw: 85(85)  Br:4 AC:10 DR:-4 Exp:9 T:4492#@#a%aaaa##[HP+1=29]=d  y 29(57)  Pw: 85(85)  Br:4 AC:10 DR:-4 Exp:9 T:4492=dd: 29(57)  Pw: 85(85)  Br:4 AC:9 DR:-3 Exp:9 T:4493@#.a%a.%=dT 29(57)  Pw: 85(85)  Br:4 AC:8 DR:-2 Exp:9 T:4494@#a.a%=d  29(57)  Pw: 85(85)  Br:4 AC:7 DR:-1 Exp:9 T:4495@#aa.%=d 29(57)  Pw: 85(85)  Br:4 AC:6 DR:0 Exp:9 T:4496@#a#.=du 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4497@#a##=d; 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4498@#a#=do 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4499@a#a=d  30(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4500@a#a#[HP+1=30]=d!4You miss the killer bee.=d<"`You touch the killer bee!The killer bee is covered in frost!=d$HYou miss the killer bee.a#=d$ 30(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4500The killer bee stings!=dk'3 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4500The killer bee is suddenly very cold!a 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4500--More--=d~The killer bee misses. 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4501[HP-1=29]=d LWhat do you want to use or apply? [$aghnrsxzFGJZ or ?*] =d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 19% d - Friendship 3 6 39%(end) =d+=d=d3You play the "Lullaby" song... 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4501The killer bee sleeps.The killer bee sleeps.The killer bee is too hurt to listen closely to your song.=d The killer bee sleeps. 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4502  29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4503--More--=dU The killer bee moves while sleeping. 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4504The killer bee moves while sleeping.=dv You finish the song. 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4505=d ^You hit the killer bee!You touch the killer bee!=d 5The killer bee is covered in frost!=d| You kill the killer bee! 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4506%=d %#@=d0 You see here a killer bee corpse. 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4507=d\]You hit the killer bee!You miss the killer bee.=dv^You hit the killer bee! 29(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4508=du]You hit the killer bee!You miss the killer bee.=d&xYou miss the killer bee. 30(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4509[HP+1=30]=d ^You hit the killer bee!You touch the killer bee!=d 5The killer bee is covered in frost!=d You kill the killer bee! 30(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4510#=dIn  30(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4511%@=dT%You hit the killer bee!=d*You miss the killer bee.=dzYou miss the killer bee. 30(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4512=dؽ ^You hit the killer bee!You touch the killer bee!=d 5The killer bee is covered in frost!=dw You hit the killer bee! 30(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4513=d =dm You kill the killer bee! 30(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4514#=d&@#=d+You see here a killer bee corpse. 30(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4515=dw  30(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4516@%=d 31(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4517@#[HP+1=31]=d = 31(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4518@#=dߺ8 31(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4519  31(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4520  31(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4521  31(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4522@##### 31(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4522=dZ  31(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4523  31(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4524  32(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4525@##=dJG[HP+1=32] 32(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4526  32(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4527  32(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4528  32(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4529@##### 32(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4529=d   32(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4530  32(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4531  32(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4532  33(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4533@###=d[HP+1=33] 33(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4534  33(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4535  33(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4536@####   33(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4536=dYz  33(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4537  33(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4538  33(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4539  33(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4540@####=dz 34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4541You hear a low buzzing. 34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4541=d[HP+1=34] 34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4542  34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4543.*h*. ..... ..... ... ....@### 34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4543=dec  34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4544  34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4545**..h.................@#=d y 34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4545=d8  34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4546*.h....@.|=dK  34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4547*@..=dR ##|#-.----|}}.......}}-#..@..||}}|.B.{||........Skeff the Sonneteer St:12 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:12 $:36 HP: 34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4547=d[ =d~\  34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4548You hear seagulls. 34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4548=dV/You hit the warbat!=d1W&You miss the warbat.=dX%You hit the warbat!=d[] 34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4548The warbat misses. 34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4549=d /You hit the warbat!=d &You miss the warbat.=d %You hit the warbat!=d  34(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4549The warbat misses. 35(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4550[HP+1=35]=d/You hit the warbat!=dL&You miss the warbat.=d%You hit the warbat!=d. 35(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4550The warbat misses.=d 35(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4550The warbat bites! 26(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4551[HP-9=26]=dUYou hit the warbat!You miss the warbat.=d~&You miss the warbat.=d 26(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4551The warbat misses. 26(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4552=di1UYou hit the warbat!You miss the warbat.=d3&You miss the warbat.=dI6 26(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4552The warbat misses.=d$8 26(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4552The warbat misses. 26(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4553=d 0You miss the warbat.=dM &You miss the warbat.=d %You hit the warbat!=d  26(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4553The warbat misses. 26(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4554=dWhat do you want to use or apply? [$aghnrsxzFGJZ or ?*] =d-  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 19% d - Friendship 3 6 39%(end) =d +=d You play the "Lullaby" song... 42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4731 Hungry =dL The dwarf lord sleeps. 42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4732 Hungry  42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4733 Hungry  42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4734 Hungry =d\ You finish the song. 42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4735 Hungry =d  42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4736 Hungry ***.@>.=d+ You hit the dwarf lord!You touch the dwarf lord!The dwarf lord is covered in frost!=dr IYou smile at the dwarf lord seductively.--More--=d@PYou steal the dwarf lord's rocks and drop it to the floor. 42(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4737 Hungry =djE 1You hit the dwarf lord!=dE *You touch the dwarf lord!=dE 4The dwarf lord is covered in frost!=dL You kill the dwarf lord! 43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4738 Hungry %[HP+1=43]=d]..*.@*30 gold pieces.=d6 43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4738 Hungry K - a potion of booze {20}.=dӽThere are several more objects here. 43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4739 Hungry =d@ Pick up what?  Weapons (')') a - a broad short sword b - a broad pick Armor ('[') c - a hooded cloak d - a hard hat Comestibles ('%') e - a dwarf lord corpse(end) =d =d  43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4739 Hungry =d ;There is a dwarf lord corpse here; eat it? [ynq] (n) =d y=dThis dwarf lord corpse tastes terrible! 43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4740  43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4741  43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4742  43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4743  43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4744  43(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4745  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4746=d:][HP+1=44] 44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4747  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4748  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4749  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4750  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4751  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4752  44(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4753  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4754=dU[HP+1=45] 45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4755  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4756  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4756=d,You finish eating the dwarf lord corpse. 45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4757=dCount: 40=dX 45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4758  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4759  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4760  45(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4761  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4762=d[HP+1=46] 46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4763  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4764  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4765  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4766  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4767  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4768  46(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4769=d 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4770You hear the footsteps of a guard on patrol. 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4770=d[HP+1=47] 47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4771  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4772  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4773  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4774  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4775  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4776  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4777  47(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4778  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4779=d][HP+1=48] 48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4780  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4781  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4782  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4783  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4784  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4785  48(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4786  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4787=d][HP+1=49] 49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4788  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4789  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4790  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4791  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4792  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4793  49(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4794  50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4795=du[HP+1=50] 50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4796  50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4797"=dDCount: 40"=d1  50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4798  50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4799  50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4800  50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4801  50(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4802  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4803"=dxA Y[HP+1=51] 51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4804  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4805  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4806  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4807  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4808  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4809  51(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4810  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4811"=dZ [HP+1=52] 52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4812  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4813  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4814  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4815  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4816  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4817  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4818  52(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4819  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4820 i   *#[8;"=dr[ 31H"=dm z[HP+1=53] 53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4821  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4822  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4823  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4824  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4825  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4826  53(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4827  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4828   *"=d~ ][HP+1=54] 54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4829  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4830  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4831  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4832  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4833  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4834  54(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4835  55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4836"=d [HP+1=55] 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4837#=dG L  [@#=d9 You see here 453 rocks. 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4838#=d 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4839 *@$=dBs 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4839$=dKE  55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4840>@%=di 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4841 . @%=d? 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4842          |@%=d|A 55(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4843.. .. ... .. #@%=d ]  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4844     #@[HP+1=56]%=d  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4845#@&=d 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4846#@&=dc 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4847#@&=d 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4848#@&=d  56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4849#@'=dys 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4849'=d 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4850#@'=dߗ 56(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4851#@'=dI 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4852#@..a[HP+1=57]'=d0  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4853#@'=d s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4853'=dc  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4854#@(=do# 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4855#@(=d_ 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4856#@(=do  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4857#@(=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4858#@)=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4859#@)=d] 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4860#@)=d= 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4861#@)=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4862#@)=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4863#@*=d1 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4864#@*=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4865#@*=d1 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4866#@*=do  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4867#@*=dN  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4868#@#+=d~ 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4869#@+=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4870#@+=d`9  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4871#@+=d6  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4872#@+=dA 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4873#@,=dlM 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4874#@,=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4875#@,=d*  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4876#@,=d  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4877#@-=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4878#@a-=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4879#@aa%#-=dn 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4880#@a%.a.=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4881#@a%%a%a||.=d(>What do you want to use or apply? [$aghnrsxzFGJZ or ?*] /=dE& Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 19% d - Friendship 3 6 39%(end) /=dX+/=dYou play the "Lullaby" song... 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4881/=dnThe killer bee sleeps.The killer bee sleeps.The killer bee sleeps.The killer bee sleeps.The killer bee sleeps./=dThe killer bee sleeps. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4882--More--0=dN The killer bee moves while sleeping. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4883  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:48840=dN You finish the song. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:48851=d@$-#@|a.aaaaaaaaaa|aaa|----1=d&You enter a giant beehive! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:48862=diB ^You hit the killer bee!You touch the killer bee!2=dB 5The killer bee is covered in frost!2=dE You miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:48873=d*]You hit the killer bee!You miss the killer bee.3=d .You miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:48886=dQ 6=dbX You kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4889%7=d 3You hit the killer bee!7=dZ *You miss the killer bee.7=d You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:48909=d;^You hit the killer bee!You touch the killer bee!9=d;5The killer bee is covered in frost!9=d>You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4891:=d^You hit the killer bee!You touch the killer bee!:=dU5The killer bee is covered in frost!:=dYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4892.;=d .@|.|.+.a---;=d2 You see here a killer bee corpse. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4893>=dHN%@.>=d You see here a honeycomb. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4894A=d܄ LWhat do you want to use or apply? [$aghnrsxzFGJZ or ?*] B=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 19% d - Friendship 3 6 39%(end) B=d+B=dYou play the "Lullaby" song... 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4894The killer bee sleeps.The killer bee sleeps.The killer bee sleeps.B=d̽The killer bee moves while sleeping. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4895The killer bee moves while sleeping.--More--V=d hThe killer bee moves while sleeping.The killer bee moves while sleeping.V=d] The killer bee moves while sleeping. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4896The killer bee moves while sleeping.--More--W=dC 2The killer bee moves while sleeping.W=d& The killer bee moves while sleeping. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4897The queen bee moves while sleeping.W=d You finish the song. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4898Z=d& ^You hit the killer bee!You touch the killer bee!Z=d1' 5The killer bee is covered in frost!Z=dD+ You miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4899\=d0 ^You hit the killer bee!You touch the killer bee!\=d 5The killer bee is covered in frost!\=d6 You miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4900]=dG]=daKYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4901.^=d^You miss the killer bee.You miss the killer bee.^=dYou miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4902_=d4You miss the killer bee._=dk`You touch the killer bee!The killer bee is covered in frost!_=dYou miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4903`=d5h The killer bee flutters from your powerful strike!You touch the killer bee!The killer bee is covered in frost!`=dZn You miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4904c=dQ^You hit the killer bee!You touch the killer bee!c=dQ5The killer bee is covered in frost!c=dWYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4905%d=d^You miss the killer bee.You miss the killer bee.d=dYou miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4906e=dcNThe killer bee flutters from your powerful strike!e=d"d`You touch the killer bee!The killer bee is covered in frost!e=dgYou miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4907f=d6]You hit the killer bee!You miss the killer bee.f=d/;You miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4908g=dƶ3You hit the killer bee!g=d߶*You miss the killer bee.g=dYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4909%h=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4910%@h=d You hit the killer bee!You touch the killer bee!The killer bee is covered in frost!h=dQ You miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4911j=d|^You miss the killer bee.You miss the killer bee.j=d~You miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4912k=drR 4You miss the killer bee.k=dR *You miss the killer bee.k=d=T You kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4913%m=dDO ).@m=dQ You see here a honeycomb. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4914n=d 4You miss the killer bee.n=d *You miss the killer bee.n=d You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4915p=d1=]You hit the killer bee!You miss the killer bee.p=d?You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4916r=d]You hit the killer bee!You miss the killer bee.r=dYou hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4917s=d ^You hit the killer bee!You touch the killer bee!s=d 5The killer bee is covered in frost!s=d You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4918w=dLw=dZYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4919.x=d]You hit the killer bee!You miss the killer bee.x=dOYou hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4920y=dz4You miss the killer bee.y=d9{`You touch the killer bee!The killer bee is covered in frost!y=d@~You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4921|=dc ]You hit the killer bee!You miss the killer bee.|=dN" You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4922~=d~=dOYou hit the killer bee!You miss the killer bee.~=dYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4923%=d1 ]You hit the killer bee!You miss the killer bee.=dt You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4924=do^You hit the killer bee!You touch the killer bee!=d5The killer bee is covered in frost!=drYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4925.=dG %@ Things that are here: a honeycomb a lump of royal jelly--More--=d ,=dw s 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4926=dܦPYou hit the killer bee!You touch the killer bee!=d 5The killer bee is covered in frost!=dYou hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4927=d5 ]You hit the killer bee!You miss the killer bee.=d9 You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4928=d^You hit the killer bee!You touch the killer bee!=dգ5The killer bee is covered in frost!=dYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4929%=dH4You miss the killer bee.=d`You touch the killer bee!The killer bee is covered in frost!=dYou hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4930=dt]You hit the killer bee!You miss the killer bee.=d_You miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4931aa.=dLWhat do you want to use or apply? [$aghnrsxzFGJZ or ?*] =d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 19% d - Friendship 3 6 39%(end) =d"{+=d[|You play the "Lullaby" song... 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4931The killer bee sleeps.The killer bee sleeps.The killer bee sleeps.The killer bee moves while sleeping.The killer bee moves while sleeping.--More--=dU mThe killer bee moves while sleeping. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4932  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4933  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4934=d lThe killer bee moves while sleeping.The killer bee moves while sleeping.=d You finish the song. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4935=dI24You miss the killer bee.=d2`You touch the killer bee!The killer bee is covered in frost!=d6You miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4936=d ]You hit the killer bee!You miss the killer bee.=d You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4937=d,]You hit the killer bee!You miss the killer bee.=dYou hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4938=dP ^You hit the killer bee!You touch the killer bee!=dP 5The killer bee is covered in frost!=dV You kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4939%=dГ ]You hit the killer bee!You miss the killer bee.=dܗ You miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4940=dW ]You hit the killer bee!You miss the killer bee.=dY You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4941=d3You hit the killer bee!=d*You miss the killer bee.=d6You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4942=dYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4943%=dI%You miss the queen bee.You touch the queen bee!The queen bee is covered in frost!You miss the queen bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4944=d=dOYou miss the queen bee.You touch the queen bee!=d4The queen bee is covered in frost!=dYou hit the queen bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4945=d=dOYou miss the queen bee.You touch the queen bee!=d4The queen bee is covered in frost!=dYou miss the queen bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4946=d8=dIYou hit the queen bee!You touch the queen bee!The queen bee is covered in frost!=dYou hit the queen bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4947=d׿ \You miss the queen bee.You miss the queen bee.=d You miss the queen bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4948=dr3=d3%You miss the queen bee.=d3)You miss the queen bee.=dy4You hit the queen bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4949=dI[ =d^[ You hit the queen bee!You touch the queen bee!The queen bee is covered in frost!=dg\ You hit the queen bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4950=dJ=dKYou kill the queen bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4951%=d1%@=dYou see here a honeycomb. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4952=d=d'OYou hit the killer bee!You miss the killer bee.=dYou hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4953=d. =dE You hit the killer bee!You touch the killer bee!The killer bee is covered in frost!=d You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4954=dk =diYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4955%=dXQ=doQYou hit the killer bee!You touch the killer bee!The killer bee is covered in frost!=dRRYou miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4956=d=dYou hit the killer bee!You touch the killer bee!The killer bee is covered in frost!=dYou miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4957=d=dYou hit the killer bee!You touch the killer bee!The killer bee is covered in frost!=dYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4958%=d]You hit the killer bee!You miss the killer bee.=dYou hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4959=d_=dsOYou hit the killer bee!You miss the killer bee.=dYou hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4960=d[=dS[PYou hit the killer bee!You touch the killer bee!=d][5The killer bee is covered in frost!=d)\You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4961=d=dYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4962%=dp=dYou hit the killer bee!You touch the killer bee!The killer bee is covered in frost!=deYou miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4963=d9v=dvYou are beginning to feel hungry. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4963 Hungry =dvTYou hit the killer bee!You touch the killer bee!=dv5The killer bee is covered in frost!=dxwYou miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4964 Hungry =dZLWhat do you want to use or apply? [$aghnrsxzFGJZ or ?*] =d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 19% d - Friendship 3 6 39%(end) =d#+=d#=d%You play the "Lullaby" song... 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4964 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4965 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4966 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4967 Hungry =d4&You finish the song. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4968 Hungry =dLWhat do you want to use or apply? [$aghnrsxzFGJZ or ?*] =d- Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 19% d - Friendship 3 6 39%(end) =dw +=d0w =dx You play the "Lullaby" song... 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4968 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4969 Hungry  57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4970 Hungry =dy The killer bee moves while sleeping. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4971 Hungry =d.z You finish the song. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4972 Hungry =d=dYou kill the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4973 Hungry %=d)%@=do Things that are here: a honeycomb a lump of royal jelly--More--=dQ,=d 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4974 Hungry =dx PYou hit the killer bee!You touch the killer bee!=d 5The killer bee is covered in frost!=d You hit the killer bee! 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4975 Hungry =d\w=dswOYou hit the killer bee!You miss the killer bee.=dRxYou miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4976 Hungry =dK]=da]QYou miss the killer bee.You touch the killer bee!=dj]5The killer bee is covered in frost!=d^^You miss the killer bee. 57(57)  Pw: 85(85)  Br:4 AC:5 DR:1 Exp:9 T:4977 Hungry =d =d You hit the killer bee!You touch the killer bee!The killer bee is covered in frost!=d <You kill the killer bee!%=d( Jgleur  60(57)  Pw: 92(85)  Br:4 AC:5 DR:1 Exp:10 T:4977 Hungry Welcome to experience level 10.=d You feel stealthy! 60(60)  Pw: 92(94)  Br:4 AC:5 DR:1 Exp:10 T:4978 Hungry =d [HP+3=60]=dn AThere is a honeycomb here; eat it? [ynq] (n) =dh> InThere is a lump of royal jelly here; eat it? [ynq] (n) =d y=d This lump of royal jelly is delicious! 60(60)  Pw: 92(94)  Br:4 AC:5 DR:1 Exp:10 T:4978 3  60(60)  Pw: 92(94)  Br:4 AC:5 DR:1 Exp:10 T:4979=dB 1%@=dC You see here 2 lumps of royal jelly. 60(60)  Pw: 92(94)  Br:4 AC:5 DR:1 Exp:10 T:4980=d^Q ]You hit the killer bee!You miss the killer bee.=dR You miss the killer bee. 60(60)  Pw: 92(94)  Br:4 AC:5 DR:1 Exp:10 T:4981=d =dҩ You hit the killer bee!You touch the killer bee!The killer bee is covered in frost!=dŪ You kill the killer bee! 60(60)  Pw: 92(94)  Br:4 AC:5 DR:1 Exp:10 T:4982.=dL  60(60)  Pw: 92(94)  Br:4 AC:5 DR:1 Exp:10 T:4983%@=d|PYou hit the killer bee!You touch the killer bee!=d|5The killer bee is covered in frost!=dv}You miss the killer bee. 60(60)  Pw: 92(94)  Br:4 AC:5 DR:1 Exp:10 T:4984=d=d/QYou miss the killer bee.You touch the killer bee!=d75The killer bee is covered in frost!=dYou miss the killer bee. 60(60)  Pw: 92(94)  Br:4 AC:5 DR:1 Exp:10 T:4985=d9 4You miss the killer bee.=dQ *You miss the killer bee.=d You miss the killer bee. 60(60)  Pw: 93(94)  Br:4 AC:5 DR:1 Exp:10 T:4986=d=dOYou hit the killer bee!You miss the killer bee.=dYou kill the killer bee! 60(60)  Pw: 93(94)  Br:4 AC:5 DR:1 Exp:10 T:4987%=d{*@.=d{ Things that are here: a food ration a honeycomb 2 lumps of royal jelly--More--=df7=dTt 60(60)  Pw: 93(94)  Br:4 AC:5 DR:1 Exp:10 T:4988=d  Pick up what?  Comestibles ('%') a - a food ration b - a honeycomb c - 2 lumps of royal jelly(end) =d+=dPmX=dm=dmGYou have a little trouble lifting L - a food ration {20}.=dunH 60(60)  Pw: 93(94)  Br:4 AC:5 DR:1 Exp:10 T:4988 Burdened Your movements are slowed slightly because of your load. 60(60)  Pw: 93(94)  Br:4 AC:5 DR:1 Exp:10 T:4989 Burdened =d/ =dF OYou hit the killer bee!You miss the killer bee.=d You miss the killer bee. 60(60)  Pw: 93(94)  Br:4 AC:5 DR:1 Exp:10 T:4991 Burdened =dqw=dwQYou miss the killer bee.You touch the killer bee!=dw5The killer bee is covered in frost!=dxYou hit the killer bee! 60(60)  Pw: 93(94)  Br:4 AC:5 DR:1 Exp:10 T:4992 Burdened =d=d[You kill the killer bee! 60(60)  Pw: 93(94)  Br:4 AC:5 DR:1 Exp:10 T:4993 Burdened %=d&*@%=d&o Things that are here: a honeycomb a lump of royal jelly--More--=d ,=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:4995 Burdened =d1] Pick up what?  Comestibles ('%') a - a honeycomb b - a lump of royal jelly(end) =dE+=d +=dAM=dMYou have a little trouble lifting N - a honeycomb {10}.=dVYou have a little trouble lifting O - a lump of royal jelly {2}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:4996 Burdened =d|).@=d|p Things that are here: a honeycomb 2 lumps of royal jelly--More--=d7x ,=dy  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:4997 Burdened =dJ Pick up what?  Comestibles ('%') a - a honeycomb b - 2 lumps of royal jelly(end) =dL++=d M=d =d EYou have a little trouble lifting N - a honeycomb {20}.=dH You have a little trouble lifting O - 2 lumps of royal jelly {6}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:4999 Burdened =dF#@.=dYou see here a honeycomb. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5000 Burdened =d5=dG6You have a little trouble lifting N - a honeycomb {30}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5001 Burdened =dY ).@=dZ  Things that are here: a killer bee corpse a honeycomb a lump of royal jelly--More--=d: 7=d <  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5003 Burdened =dS  Pick up what?  Comestibles ('%') a - a killer bee corpse b - a honeycomb c - a lump of royal jelly(end) =dI +=d +=d&X=d'MYou have a little trouble lifting N - a honeycomb {40}.=d'You have a little trouble lifting O - a lump of royal jelly {8}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5004 Burdened =d)%@=do Things that are here: a honeycomb a lump of royal jelly--More--=dq,=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5005 Burdened =d Pick up what?  Comestibles ('%') a - a honeycomb b - a lump of royal jelly(end) =d"++=d( M=da =dk EYou have a little trouble lifting N - a honeycomb {50}.=d You have a little trouble lifting O - a lump of royal jelly {10}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5007 Burdened =d=Q ).@=d+R You see here 2 lumps of royal jelly. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5008 Burdened =du=dOYou have a little trouble lifting O - 2 lumps of royal jelly {14}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5009 Burdened =d_4@.=d Things that are here: a killer bee corpse a killer bee corpse a lump of royal jelly--More--=dk7=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5011 Burdened =dW  Pick up what?  Comestibles ('%') a - a killer bee corpse b - a killer bee corpse c - a lump of royal jelly(end) =ds +=dx-=d/+=d[X=d7\=d]You have a little trouble lifting O - a lump of royal jelly {16}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5012 Burdened =dl*@%=dmYou see here a honeycomb. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5013 Burdened =d>=dYou have a little trouble lifting N - a honeycomb {60}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5015 Burdened =d2*@.=dYou see here a honeycomb. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5016 Burdened =d=dYou have a little trouble lifting N - a honeycomb {70}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5017 Burdened =d *@.=d o Things that are here: a honeycomb a lump of royal jelly--More--=d2,=d64 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5019 Burdened =d  Pick up what?  Comestibles ('%') a - a honeycomb b - a lump of royal jelly(end) =dٓ++=d M=d =d EYou have a little trouble lifting N - a honeycomb {80}.=d You have a little trouble lifting O - a lump of royal jelly {18}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5020 Burdened =dJ 4@.=d You see here a killer bee corpse. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5021 Burdened =dA)%@=dBYou see here a honeycomb. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5023 Burdened =d =dщ You have a little trouble lifting N - a honeycomb {90}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5024 Burdened =d?).@=dao Things that are here: a honeycomb a lump of royal jelly--More--=d,=dІ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5025 Burdened =d Pick up what?  Comestibles ('%') a - a honeycomb b - a lump of royal jelly(end) =dw++=d"M=dfNYou have a little trouble lifting N - a honeycomb {100}.=dYou have a little trouble lifting O - a lump of royal jelly {20}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5027 Burdened =d,`3@.=daYou see here a honeycomb. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5028 Burdened =d=dYou have a little trouble lifting N - a honeycomb {110}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5029 Burdened =d*@.=d^You see here a honeycomb. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5031 Burdened =d=dYou have a little trouble lifting N - a honeycomb {120}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5032 Burdened =d0< 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5033 Burdened @.=dc@.=dnYou see here a honeycomb. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5035 Burdened =d=d You have a little trouble lifting N - a honeycomb {130}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5036 Burdened =dw3@.=dEYou see here a honeycomb. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5037 Burdened  =dl =dZnYou have a little trouble lifting N - a honeycomb {140}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5039 Burdened  =dj*@. =dkYou see here a honeycomb. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5040 Burdened  =dB*@% =dECYou see here a killer bee corpse. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5041 Burdened  =d)%@ =dYou see here a honeycomb. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5043 Burdened  =d =dYou have a little trouble lifting N - a honeycomb {150}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5044 Burdened  =dFkLWhat do you want to use or apply? [$aghnrsxzFGJZ or ?*]  =d Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) =d ( V+ =dE(  Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Wands ('/') i - Tools ('(') j - Gems ('*') B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =dȠ+=d=d=d Put in what?  Comestibles ('%') L - a food ration {20} N - 15 honeycombs {150} O - 10 lumps of royal jelly {20} X - a lizard corpse {10}(end) =d ,++++=dAO-=df c=d| =d / 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5044 Burdened You put a food ration into the bag. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5044 Burdened =d You put 15 honeycombs into the bag. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5044 Burdened =d 9You put 10 lumps of royal jelly into the bag. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5044 Burdened  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5045 Burdened =d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5047 Burdened .@=dM The door opens. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5048 Burdened #|=d? 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5049 Burdened @.=d[  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5051 Burdened @|      =d- 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5052 Burdened #@.......=dԺ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5053 Burdened |@=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5055 Burdened @. =doX@. =dYYou see here a killer bee corpse. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5056 Burdened  =d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5057 Burdened @%    =d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5059 Burdened @.        =dht  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5060 Burdened @#  !=dY 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5061 Burdened @# !=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5063 Burdened e@# !=d4JYou hit the monoton!You touch the monoton!!=dJnThe monoton is covered in frost!You pretend to be friendly to the monoton.!=di5You are mesmerized by the monoton!!=d$ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5064 Burdened You can move again. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5064 Burdened "=dc "=d Unknown command ' '. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5064 Burdened #=d#=d#You miss the monoton.#=d"(You touch the monoton!#=dR2The monoton is covered in frost!#=d.You smile at the monoton engagingly. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5065 Burdened #=dB #=dU IYou hit the monoton!You miss the monoton.#=d You kill the monoton! 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5067 Burdened #&=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5068 Burdened @# '=d.  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5069 Burdened @#'=d3 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5071 Burdened @#(=de 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5072 Burdened @#(=d1 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5073 Burdened @#(=d3N 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5075 Burdened @#(=d5T  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5076 Burdened @#(=da_ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5077 Burdened @#)=d; 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5079 Burdened @#)=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5080 Burdened @#)=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5081 Burdened @#)=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5083 Burdened @#)=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5084 Burdened @#*=d~ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5085 Burdened @#*=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5087 Burdened @#*=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5088 Burdened @#*=d @#*=d/ , 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5089 Burdened You hear someone counting money. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5089 Burdened -=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5091 Burdened @#.=d$d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5092 Burdened @#.=dL 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5093 Burdened @#.=dJ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5095 Burdened @#.=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5095 Burdened /=dP 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5096 Burdened @# /=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5097 Burdened ##@#0=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5099 Burdened i#@#0=d* 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5099 Burdened 1=dw 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5100 Burdened i#@#1=dH  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5101 Burdened ..i#@#1=d~  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5103 Burdened ..... . .#i@#2=dzG@i2=dxHYou displaced the quasit. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5104 Burdened      #i2=d] 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5105 Burdened @#i#3=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5107 Burdened #@###i3=d&O  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5108 Burdened ..........@##3=dR 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5108 Burdened 4=d# 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5109 Burdened *....@#4=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5111 Burdened .@.5=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5112 Burdened  .....@.##5=dPyv  . .@ I5=dy 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5112 Burdened It misses.5=dzIt hits! 55(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5113 Burdened [HP-5=55]6=d 6=d6You hit it!You touch it!6=d6(It is covered in frost!6=dnYou miss it.6=d 55(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5113 Burdened It misses.6=d>It misses.6=dr 55(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5114 Burdened It just misses!6=dIt hits! 49(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5115 Burdened [HP-6=49]8=d 8=d5You hit it!You miss it.8=dYou kill it! 49(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5116 Burdened %9=d^^.... . # @You have a little trouble lifting Q - a scroll labeled NR 9 {5}.9=d,_You see here a stalker corpse. 49(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5117 Burdened :=d}  49(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5119 Burdened      %@;=d$1 49(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5119 Burdened <=d 49(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5120 Burdened ==dk 49(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5121 Burdened ==d 50(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5123 Burdened [HP+1=50]==d  50(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5124 Burdened +==d  50(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5125 Burdened >=dThe door opens. 50(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5127 Burdened ---..e.e>=dt  50(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5128 Burdened --#@.|....?=d  50(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5129 Burdened --@..|.|?.?=df 51(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5131 Burdened -.@....[HP+1=51]?=d/  51(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5132 Burdened -.@....@=d% 51(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5133 Burdened .@..---@=dՌ 51(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5135 Burdened   .e e@.--@=d -  51(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5136 Burdened   @.  -A=dr1o  . @ A=d'2You have a little trouble lifting R - a scroll labeled PRIRUTSENIE {5}. 51(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5137 Burdened B=dZ 52(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5139 Burdened ....@...[HP+1=52]B=d  52(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5140 Burdened ...@..B=d; 52(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5141 Burdened  ...@..-C=d . . .@. .-C=d 52(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5143 Burdened You are beginning to feel hungry. 52(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5143 Hungry  Burdened  52(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5143 Hungry  Burdened C=d.@G 52(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5144 Hungry  Burdened - . . .@. .-D=dm@ 53(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5145 Hungry  Burdened . . .@. . [HP+1=53]D=dR ` 53(60)  Pw: 94(94)  Br:4 AC:12 DR:-6 Exp:10 T:5147 Hungry  Burdened . .   .@. ee. D=dd 53(60)  Pw: 94(94)  Br:4 AC:11 DR:-5 Exp:10 T:5148 Hungry  Burdened .  @.  E=dx 53(60)  Pw: 94(94)  Br:4 AC:10 DR:-4 Exp:10 T:5149 Hungry  Burdened   @.  E=d|H)What do you want to eat? [X or ?*] F=d 'X - a lizard corpse {10}.--More--G=dG=d Never mind. 53(60)  Pw: 94(94)  Br:4 AC:10 DR:-4 Exp:10 T:5149 Hungry  Burdened G=dLWhat do you want to use or apply? [$aghnrsxzFGJZ or ?*] H=d Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) H=dV+H=dy Take out what type of objects?  a - All types b - Coins ('$') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Rings ('=') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) J=dU+J=dpJ=d Take out what?  Comestibles ('%') a - 10 lumps of royal jelly b - 15 honeycombs c - 2 pears d - 3 slime molds e - a cram ration f - a clove of garlic g - 2 fortune cookies h - 2 pancakes i - 2 C-rations j - 18 food rations(end) M=d#M=d M=dJ M=d You have a little trouble removing O - 2 lumps of royal jelly {4}. 53(60)  Pw: 94(94)  Br:4 AC:9 DR:-3 Exp:10 T:5151 Hungry  Burdened N=dI8What do you want to eat? [OX or ?*] Q=dK:Q=d#;SThis lump of royal jelly is delicious! 53(60)  Pw: 94(94)  Br:4 AC:9 DR:-3 Exp:10 T:5151 Burdened 4  60(60)  Pw: 94(94)  Br:4 AC:8 DR:-2 Exp:10 T:5152 Burdened [HP+7=60]T=d , 60(60)  Pw: 94(94)  Br:4 AC:7 DR:-1 Exp:10 T:5153 Burdened @ .  T=d  60(60)  Pw: 94(94)  Br:4 AC:6 DR:0 Exp:10 T:5155 Burdened @.  U=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5156 Burdened @.    U=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5157 Burdened @-    U=d .......@#    U=d You see here a stalker corpse. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5159 Burdened V=dɷ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5160 Burdened .........@...%V=d&  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5161 Burdened . @.W=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5163 Burdened * @.X=dk 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5164 Burdened * *@.X=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5165 Burdened ** @.c=dD 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5167 Burdened *****......@......c=dq  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5168 Burdened **@#...c=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5169 Burdened **@#... ....d=dO  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5171 Burdened **@#............d=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5172 Burdened **@. ..d=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5173 Burdened *@.d=d[  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5175 Burdened *.  @ d=d4 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5176 Burdened   .@e=d9 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5177 Burdened  .@e=dw 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5179 Burdened .@g=d'You fall down the stairs.--More--h=dKH4##|#-.----|}}.......}}-#..@..||}}|...{||#.....||... ---h=dhHSkeff the Jongleur St:14 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:12 $:66 HP: 58(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5179 Burdened h=dzL 58(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5180 Burdened [HP-2=58]i=d{ 58(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5181 Burdened <@ .j=d& 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5183 Burdened  .@.|-[HP+1=59]j=d o  59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5184 Burdened  .}}}}}}}}}}}.@--------+----k=dF 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5185 Burdened .@.k=d2J  59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5187 Burdened .......@. k=d%J 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5188 Burdened #@ <   l=dk 0 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5189 Burdened --------+---|}}}}}}}}}}}.#@.   l=dS 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5191 Burdened #@# l=dLS[HP+1=60]m=d$ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5192 Burdened #@# m=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5193 Burdened #@#m=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5195 Burdened ###@#n=dj 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5196 Burdened #@#.n=d\  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5197 Burdened @# o=d. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5199 Burdened ###@#o=d/ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5200 Burdened @#o=d<  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5201 Burdened ###@p=d5 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5203 Burdened ##@#p=dg 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5204 Burdened ##@#p=dR##@#p=d0 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5205 Burdened You hear someone cursing shoplifters. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5205 Burdened p=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5207 Burdened #@#q=dJ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5208 Burdened #@#q=dH 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5208 Burdened q=dOF  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5209 Burdened -.>@#q=d< 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5211 Burdened -@.#.r=dJ= 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5212 Burdened --#@.|....-r=d,  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5213 Burdened -.@..|.--r=d4 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5215 Burdened ->@||..s=dO 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5216 Burdened .@|-s=db 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5217 Burdened .@ -s=d[  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5219 Burdened .@.#s=dg  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5220 Burdened .@#t=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5221 Burdened .@##t=d.7  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5223 Burdened    .@u=dl 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5224 Burdened  #@###u=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5225 Burdened  #@u=dx9  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5225 Burdened v=dT+ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5227 Burdened @##v=di 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5228 Burdened #@##v=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5229 Burdened #@v=d7#  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5231 Burdened #@w=d0 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5232 Burdened #@w=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5233 Burdened @#w=dx %@#w=dp $ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5234 Burdened You hear an angry drone. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5235 Burdened w=d]  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5236 Burdened @#x=d< 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5237 Burdened @#x=dz|  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5239 Burdened #@y=de 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5240 Burdened .@#y=dI 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5241 Burdened ...@#y=dԯ  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5241 Burdened y=dL 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5243 Burdened .......@#z=dQ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5244 Burdened @.z=d7  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5245 Burdened @.z=d$ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5247 Burdened @ .  {=du  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5248 Burdened .@...}=d='You fall down the stairs.--More--=d X#-.--- |...| |.@.| |....# -----=d#X Skeff the Jongleur St:14 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:13 $:66 HP: 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5248 Burdened =d\ 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5249 Burdened [HP-1=59]=dh 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5251 Burdened |@<[HP+1=60]=dU$  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5252 Burdened |#|#||@. =d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5253 Burdened |#@.   =d] 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5255 Burdened |#@# =dƪ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5256 Burdened |#+@# =db  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5257 Burdened |#@#=d" 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5259 Burdened |#@#=dҔ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5260 Burdened |#@#=dT  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5261 Burdened |#@#=dص  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5263 Burdened |#@#=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5264 Burdened -.@#=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5265 Burdened |.@#=dV 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5267 Burdened |..@#=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5268 Burdened |..... |@-#=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5269 Burdened ---.| @| .-- =d"  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5271 Burdened -. @.=dq: 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5272 Burdened - @.=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5273 Burdened .@=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5275 Burdened .@=d@  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5276 Burdened  .@=dh 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5277 Burdened    .@=dj 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5279 Burdened  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5280 Burdened  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5281 Burdened  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5283 Burdened  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5284 Burdened  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5285 Burdened   #######@ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5285 Bur=d)jdened =d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5287 Burdened  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5288 Burdened  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5289 Burdened ###@..=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5290 Burdened You hear the chime of a cash register. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5291 Burdened  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5292 Burdened #@.....=dmY 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5293 Burdened .@.=d} 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5295 Burdened .@=d׹  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5296 Burdened <@#--=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5297 Burdened  .@#--=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5299 Burdened     .@#-=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5300 Burdened  #@#-=d!  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5301 Burdened  #@#-=dv  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5303 Burdened #@#-=dKc  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5304 Burdened -#@#-=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5305 Burdened #@#-=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5307 Burdened #@#-=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5308 Burdened #@#-=df  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5309 Burdened #@#-=d~<  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5311 Burdened #@#-=d$X  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5312 Burdened #@#-=d@  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5313 Burdened #@#-=d#  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5315 Burdened #@#-=d:S  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5316 Burdened #@#-=dZV  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5317 Burdened #@#-=d֍  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5319 Burdened #@#-=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5320 Burdened #@#-=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5321 Burdened #@#-=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5323 Burdened #@#-=d9  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5324 Burdened #@#-=dK:  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5325 Burdened #@#-=dq9#@#-=d8  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5327 Burdened You hear the tones of courtly conversation. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5327 Burdened =dK 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5328 Burdened #@#-=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5329 Burdened #@#-=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5331 Burdened #@#-=d|  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5332 Burdened #@#-=d:  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5333 Burdened #@#-=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5335 Burdened #@#-=dJ  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5336 Burdened #@#-=dߎ  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5337 Burdened +#@#-=d7  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5339 Burdened +#@#-=du  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5340 Burdened #@#-=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5341 Burdened #@#-=dy6 9#@#-=d6   60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5343 Burdened You are beginning to feel hungry. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5343 Hungry  Burdened  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5343 Hungry  Burdened =dT=dVThe door resists! 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5344 Hungry  Burdened =d 8What do you want to eat? [OX or ?*] =dn6  Comestibles O - a lump of royal jelly {2} X - a lizard corpse {10}(end) =d@+=d+Blecch! Rotten food!=dThe world spins and goes dark. 60(60)  Pw: 94(94)  Br:4 AC:11 DR:1 Exp:10 T:5345 Hungry  Burdened  60(60)  Pw: 94(94)  Br:4 AC:11 DR:1 Exp:10 T:5347 Hungry  Burdened  60(60)  Pw: 94(94)  Br:4 AC:11 DR:1 Exp:10 T:5348 Hungry  Burdened  60(60)  Pw: 94(94)  Br:4 AC:11 DR:1 Exp:10 T:5349 Hungry  Burdened =d_  60(60)  Pw: 94(94)  Br:4 AC:11 DR:1 Exp:10 T:5350 Hungry  Burdened You are conscious again. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5351 Hungry  Burdened =d8What do you want to eat? [OX or ?*] =do Comestibles O - a partly eaten lump of royal jelly {2} X - a lizard corpse {10}(end) =d @+=d+ =d'You resume your meal. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5351 Burdened 5  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5352 Burdened =dS=dCThe door opens. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5353 Burdened ++-.|=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5355 Burdened --}.}}@-#=d   60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5356 Burdened ##-}@}--|--=d>What do you want to use or apply? [$aghnrsxzFGJZ or ?*] =d !In what direction? =d3"Unlock it? [yn] (n) =dY y 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5357 Burdened =dZ You succeed in picking the lock. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5359 Burdened =d=d%The door resists! 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5360 Burdened =d=dThe door opens. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5361 Burdened ++..-.|=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5363 Burdened ##--...#@.=dA ( 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5364 Burdened ###---#@.-| =dz 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5365 Burdened #####@. =d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5367 Burdened ##+@#.  =d4  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5368 Burdened ##@# =d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5369 Burdened ##@# =dL  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5371 Burdened ##@# =d:>What do you want to use or apply? [$aghnrsxzFGJZ or ?*] =d  Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) =dV+=d  Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Wands ('/') i - Tools ('(') j - Gems ('*') B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =dc+=d2 =dC =d  Put in what?  Coins ('$') T - 66 gold pieces Weapons (')') t - 6 crossbow bolts {6} u - a crossbow {50} F - a large vulgar polearm {160} G - a runed dagger {3} J - a worm tooth {20} Armor ('[') b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} Comestibles ('%') X - a lizard corpse {10} Scrolls ('?') v - a scroll labeled HLY HLS {5} B - a scroll of identify {5} D - a scroll labeled KIRJE {5} E - a scroll labeled VELOX NEB {5} Q - a scroll labeled NR 9 {5}[=d gK R - a scroll labeled PRIRUTSENIE {5} Potions ('!') K - a potion of booze {20} Wands ('/') h - a wand of make invisible {7} s - a jeweled wand {7} z - a wand of speed monster {7} Z - a crystal wand named tele_o_invis {7} Tools ('(') a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {476} Gems ('*') w - a green gem {1}(end) =dB2 +=d, =d, `=d- Skeff the Jongleur St:15 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:13 $:66 HP: 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5371 Burdened =d. 0  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5371 Burdened You put 66 gold pieces into the bag. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5371 Burdened  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5372 Burdened =d~=d~@The door opens. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5373 Burdened ----@//|-.[[/|//[|----=d-|.#@|.-"Hello, Skeff! Welcome to Beinn a Ghlo's quality apparel and accessories!"=dJ"Feel free to browse my wares, or chat with me about other services!" 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5375 Burdened =d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5376 Burdened -@/-@-=d[.@=d'^You see here a cloth pair of riding gloves (2 zorkmids). 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5377 Burdened @.=d m=dM Wait! That's a small mimic! 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5379 Burdened .@.=d=dDUnknown command ' '. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5379 Burdened =dr 4You hit the small mimic!=d tThe blunt force is ineffective against the small mimic.You miss the small mimic.=dN You miss the small mimic. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5380 Burdened @.=d =d 'You miss the small mimic.=d +You miss the small mimic.=dݲ *You hit the small mimic!=d{ h 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5380 Burdened The small mimic hits! 55(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5381 Burdened @/.[HP-5=55]=d[l=dplYou hit the small mimic!You touch the small mimic!The small mimic is covered in frost!=dnYou miss the small mimic. 55(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5383 Burdened .@=di=dQYou hit the small mimic!You miss the small mimic.=dNYou miss the small mimic. 55(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5384 Burdened .@=d=dվ'You miss the small mimic.=dݾ,You touch the small mimic!=d 6The small mimic is covered in frost!=d!QYou kill the small mimic!..@=doS 56(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5385 Burdened You hear the chime of a cash register. 56(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5385 Burdened [HP+1=56]=dU -[@=dU #There is a sink here.=dX You see here a crystal wand (100 zorkmids). 56(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5387 Burdened @%=dj )/@=d You see here a pair of riding gloves (5 zorkmids). 56(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5388 Burdened =do1@[=drYou see here a faded pall (40 zorkmids). 56(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5389 Burdened @%=dQ&@[=dTYou see here a cloth pair of riding gloves (2 zorkmids). 56(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5391 Burdened .@%=du 56(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5392 Burdened @[=d 57(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5393 Burdened @.[HP+1=57]=d 57(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5395 Burdened  @- =d 57(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5396 Burdened @#=d3 1The door opens. 57(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5397 Burdened ----|)`@|))).-|)))----=d%-.|@#.|-"Hello, Skeff! Welcome to Jonzac's antique weapons outlet!"=d"Feel free to browse my wares, or chat with me about other services!" 57(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5399 Burdened =dG 58(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5400 Burdened -)@@--[HP+1=58]=dD 9. @=dF You see here an iron monk's staff (8 zorkmids). 58(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5401 Burdened @).=d&@)=dcYou see here a crossbow (20 zorkmids). 58(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5403 Burdened .@=d4{@@@)=d|You see here a single-edged polearm (4 zorkmids). 58(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5404 Burdened =dP(0@)=d+You see here a war hammer (2 zorkmids). 58(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5405 Burdened ..@=dr%)@=dCuYou see here a vulgar polearm (5 zorkmids). 58(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5407 Burdened @)=d&b%)@=dcYou see here a pronged polearm (3 zorkmids). 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5408 Burdened .@[HP+1=59]=d;E@) =d*You see here 10 silver arrows (20 zorkmids). 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5409 Burdened .)@=d ;)@.=dd You see here a vulgar polearm (5 zorkmids). 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5411 Burdened =dH1@)=dYou see here a hilted polearm (8 zorkmids). 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5412 Burdened  =dcLWhat do you want to drop? [a-cghklnr-xzBD-KMQRXZ or ?*]  =d Weapons t - 6 crossbow bolts {6} u - a crossbow {50} F - a large vulgar polearm {160} G - a runed dagger {3} J - a worm tooth {20} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} Comestibles X - a lizard corpse {10} Scrolls v - a scroll labeled HLY HLS {5} B - a scroll of identify {5} D - a scroll labeled KIRJE {5} E - a scroll labeled VELOX NEB {5} Q - a scroll labeled NR 9 {5} R - a scroll labeled PRIRUTSENIE {5} Potions K - a potion of booze {20} Wa =dnds h - a wand of make invisible {7} s - a jeweled wand {7} z - a wand of speed monster {7} Z - a crystal wand named tele_o_invis {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {476} Gems w - a green gem {1}(end) =d@ +=dW H=d Skeff the Jongleur St:15 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:13 $:0 HP: 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5412 Burdened =d 4You drop a large vulgar polearm {160}.--More--=d ^Jonzac offers 5 gold pieces for your large vulgar polearm. Sell it? [ynaq] (y) =d y=di5 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5412A large partisan; you sold it for 5 gold pieces.=d2 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5412Your movements are now unencumbered. 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5413=dM OWhat do you want to drop? [$a-cghklnr-xzBDEG-KMQRXZ or ?*] =df Weapons t - 6 crossbow bolts {6} u - a crossbow {50} G - a runed dagger {3} J - a worm tooth {20} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} Comestibles X - a lizard corpse {10} Scrolls v - a scroll labeled HLY HLS {5} B - a scroll of identify {5} D - a scroll labeled KIRJE {5} E - a scroll labeled VELOX NEB {5} Q - a scroll labeled NR 9 {5} R - a scroll labeled PRIRUTSENIE {5} Potions K - a potion of booze {20} Wands h - a wand of make invisib=dle {7} s - a jeweled wand {7} z - a wand of speed monster {7} Z - a crystal wand named tele_o_invis {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {476} Gems w - a green gem {1}(end) =d ; +=d8; H=d; Skeff the Jongleur St:15 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:13 $:5 HP: 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5413You drop 6 crossbow bolts {6}.--More--=dZJonzac offers 6 gold pieces for your crossbow bolts. Sell them? [ynaq] (y) =dt y=ddv11 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5413You sold 6 crossbow bolts for 6 gold pieces. 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5414=d QWhat do you want to drop? [$a-cghklnrsu-xzBDEG-KMQRXZ or ?*] =d Weapons u - a crossbow {50} G - a runed dagger {3} J - a worm tooth {20} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} Comestibles X - a lizard corpse {10} Scrolls v - a scroll labeled HLY HLS {5} B - a scroll of identify {5} D - a scroll labeled KIRJE {5} E - a scroll labeled VELOX NEB {5} Q - a scroll labeled NR 9 {5} R - a scroll labeled PRIRUTSENIE {5} Potions K - a potion of booze {20} Wands h - a wand of make invisible {7} s - a jeweled wand=d~ {7} z - a wand of speed monster {7} Z - a crystal wand named tele_o_invis {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {476} Gems w - a green gem {1}(end) =dm+=dnH=dPnSkeff the Jongleur St:15 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:13 $:11 HP: 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5414=d[n'You drop a crossbow {50}.--More--=d(eSJonzac offers 20 gold pieces for your crossbow. Sell it? [ynaq] (y) =d y=du3 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5414You sold a crossbow for 20 gold pieces. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5415=d[HP+1=60]=d۸QWhat do you want to drop? [$a-cghklnrsv-xzBDEG-KMQRXZ or ?*] =d Weapons G - a runed dagger {3} J - a worm tooth {20} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} H - a runed helm {10} I - a faded pall {10} M - a bone white-handed shield {15} Comestibles X - a lizard corpse {10} Scrolls v - a scroll labeled HLY HLS {5} B - a scroll of identify {5} D - a scroll labeled KIRJE {5} E - a scroll labeled VELOX NEB {5} Q - a scroll labeled NR 9 {5} R - a scroll labeled PRIRUTSENIE {5} Potions K - a potion of booze {20} Wands h - a wand of make invisible {7} s - a jeweled wand {7} z - a wand of s=d^peed monster {7} Z - a crystal wand named tele_o_invis {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {476} Gems w - a green gem {1}(end) #=d4+#=dNH#=dzSkeff the Jongleur St:15 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:13 $:31 HP: 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5415#=d7You drop a bone white-handed shield {15}.--More--$=dbJonzac offers 6 gold pieces for your bone white-handed shield. Sell it? [ynaq] (y) $=d y$=da%7 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5415A bone Uruk-hai shield; you sold it for 6 gold pieces. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5416%=d` PWhat do you want to drop? [$a-cghklnrsv-xzBDEG-KQRXZ or ?*] &=d; Weapons G - a runed dagger {3} J - a worm tooth {20} Armor b - an uncursed +1 leather cloak {15} c - a blessed +0 pair of high boots (being worn) {20} k - a +0 ornamental cope (being worn) {10} l - a +0 elven mithril-coat (being worn) {20} H - a runed helm {10} I - a faded pall {10} Comestibles X - a lizard corpse {10} Scrolls v - a scroll labeled HLY HLS {5} B - a scroll of identify {5} D - a scroll labeled KIRJE {5} E - a scroll labeled VELOX NEB {5} Q - a scroll labeled NR 9 {5} R - a scroll labeled PRIRUTSENIE {5} Potions K - a potion of booze {20} Wands h - a wand of make invisible {7} s - a jeweled wand {7} z - a wand of speed monster {7} Z - a crystal wand &=d;.named tele_o_invis {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {476} Gems w - a green gem {1}(end) 2=d2=dnSkeff the Jongleur St:15 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:13 $:37 HP: 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:54162=d=Never mind. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:54164=dX  Things that are here: a bone Uruk-hai shield (7 zorkmids) a crossbow (20 zorkmids) 6 crossbow bolts (6 zorkmids) a large partisan (5 zorkmids) a hilted polearm (8 zorkmids)--More--6=dM6=dt 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:54167=d?#[@7=dYou see here a partisan (5 zorkmids). 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:54178=d%)@8=dpYou see here a pronged polearm (3 zorkmids). 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5418@.8=d 8=dK You stop. Jonzac is in the way! 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5419@)9=d9=dAUnknown command ' '. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:54199=d: 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5420@). @:=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5421)@@..:=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5422.@:=dW  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5423 ).-@ ;=d7  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5424@#@<=d0.#@."Hello, Skeff! Welcome again to Beinn a Ghlo's quality apparel and accessories!"<=d"Feel free to browse my wares, or chat with me about other services!" 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5425>=dRi 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5426@/-@B=d7  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5427@.B=dL 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5428 @- C=dm 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5429@#D=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5430.@@#@..E=dj  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5431    #@..F=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5432##@.F=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5433#@..G=dX( 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5434.@.H=d"b 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5435. @.H=dB  |@H=do 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5436You are beginning to feel hungry. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5436 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5436 Hungry I=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5437 Hungry  .@I=dy  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5438 Hungry   |@I=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5439 Hungry @#J=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5440 Hungry  @#J=d.  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5441 Hungry @#J=dL  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5442 Hungry @#J=dˈ  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5443 Hungry @#L=d8)What do you want to eat? [X or ?*] L=d'X - a lizard corpse {10}.--More--M=dM=dNever mind. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5443 Hungry N=dZKWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] O=d Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) O=d@V+O=d@y Take out what type of objects?  a - All types b - Coins ('$') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Rings ('=') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Q=d+Q=d;Q=d< Take out what?  Comestibles ('%') a - 8 lumps of royal jelly b - 15 honeycombs c - 2 pears d - 3 slime molds e - a cram ration f - a clove of garlic g - 2 fortune cookies h - 2 pancakes i - 2 C-rations j - 18 food rations(end) T=d#U=dU=d U=d-U=dO - 2 lumps of royal jelly {4}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5444 Hungry V=d8What do you want to eat? [OX or ?*] X=dX/ X=d)1 Blecch! Rotten food! 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5444 6  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5445[=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5446@##[=dm  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5446[=dx  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5447  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5448  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5449  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5450  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5451  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5452  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5453@#######  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5453[=dk]  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5454  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5455@##[=daA  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5456You hear a sceptre pounded in judgment. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5456  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5457  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5458  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5459  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5460@#####  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5460[=dCx  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5461  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5462  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5463  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5464  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5465  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5466  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5467@#######  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5467[=d ,  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5468  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5469  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5470  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5471  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5472  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5473  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5474.......@######k=dM k=d NUnknown command ' '. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5474k=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5475.@.k=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5476@.l=d` C------#.@...|#|....|#|... |###---.--#################--------+---##|}}}}}}}}}}}.#########|# -.----|}} }}-#. < ||}}| {||}}}}}}}}}}}.#. |--------+---| |-----l=d` Skeff the Jongleur St:16 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:12 $:37 HP: 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5476l=dd p  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5477n=dY 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5478>@.o=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5479.@o=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5480.@o=dW  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5481    .@p=dO 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5482 #@p=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5483 #@p=dc  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5484#@p=d# 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5485#@q=dT 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5486#@q=dw 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5487#@q=dKr t 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5487r=dt 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5488r=dFw t 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5489r=dt 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5490s=dut 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5491s=dDt 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5492s=d' t 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5493s=d@ t 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5494t=d- 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5495+t=dt 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5496t=df6t 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5497t=dS2This door is locked. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5497v=drKWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] v=d' !In what direction? w=d» w=d You see no door there. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5497x=d'In what direction? x=dx=dThis door is locked. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5497z=dv KWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] z=dOd!In what direction? z=d"Unlock it? [yn] (n) |=dF,y 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5498  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5499  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5500  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5501|=d-.You succeed in picking the lock.|=d- 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5502You hear someone cursing shoplifters. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5502|=d8'In what direction? |=d |=dThe door opens. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5503|...}=dVP 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5504#@......}=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5505|.......@....}=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5506@.. ~=d ***********-********* |.*.--*-******* *..........###* < ||........|*#. .#|...[....|###| |%--------....*....|##---.-##-  ....@....|###|  .%##-..--|----##########|  #########| ###########---------#---|---#####################################.% ~=d [33m| --------------------.---######| | | |#. |######| % | | |###| |########. %| | |#| ^ |###-.------| % | | -#| ~ .`##`| * |+ | ------------------------#- [ |--~=d #-------------~=d Skeff the Jongleur St:16 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:11 $:37 HP: 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5506~=dc q  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5507=d YWhere do you want to travel to?(For instructions type a ?)=d` =d% t 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5507=d'  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5508  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5509.....@..> 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5509=d   60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5510  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5511  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5512  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5513  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5514  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5515  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5516...###*@. ...  ...     60(60)  Pw: 94(94)  =d Br:4 AC:5 DR:1 Exp:10 T:5516=dn   60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5517  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5518.@ =d------| .#####| |###########################------#-------#| .###----------------##| .##| )####------------| |##| .##. |##| |##...........|| -##| |#| .########. ` |###|.....@....|| |. |#----.-###| |#...........|---|--| |=dT[34m############% ||........{.|###--.-----|---+---########| -------------------.---##############--- |############| |#####-+----#########- |##-------.-----| |#| -##########-.-----.----#| .####| ||< |#| ^ |##| |#| |#| || +-=d------|-- ) |###| |#. |###|* || || |#. .#| |#. || |. || |-----| |------| |------------| || )<-----------------------------=dSkeff the Jongleur St:16 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:10 $:37 HP: 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5518=dp  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5519=d~ XWhere do you want to travel to?(For instructions type a ?)=d2 =d s 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5519=d @ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5520  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5521  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5522  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5523@....> 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5523=dt   60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5524  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5525  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5526  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5527  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5528  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5529  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5530.....)####....@. ....  ..... [.....  .=d l 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5530=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5531  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5532  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5533  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5534  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5535.....@.`..       =dC{ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5536You are beginning to feel hungry. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5536 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5536 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5537 Hungry   @#.  =dP 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5537 Hungry =d_( 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5538 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5539 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5540 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5541 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5542 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5543 Hungry . @  o######     ....=d(The Uruk-hai misses. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5544 Hungry =d*B JWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] =d4 Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) =d++=dB=dYou play the "Lullaby" song... 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5544 Hungry The Uruk-hai shouts down your song!=d#The Uruk-hai sleeps. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5545 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5546 Hungry =d]The Uruk-hai moves while sleeping. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5547 Hungry =dYou finish the song. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5548 Hungry =dWYou hit the Uruk-hai!You touch the Uruk-hai!=d2The Uruk-hai is covered in frost!=d7You smile at the Uruk-hai seductively.=d`You steal: V - an Uruk-hai shield {50}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5549 Hungry =d\ =dt|You hit the Uruk-hai!You touch the Uruk-hai!The Uruk-hai is covered in frost!=dYou kill the Uruk-hai! 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5550 Hungry [=dX.......#...@....    There is a doorway here.=d5You see here a skull cap. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5551 Hungry =d4n 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5552 Hungry @[=d} 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5553 Hungry @.=dN[ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5554 Hungry @.=d( 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5555 Hungry @.=d, 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5556 Hungry @.  =d~ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5557 Hungry @ .  =d6n 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5558 Hungry @#  =d?  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5559 Hungry @#....=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5560 Hungry @#  =d6 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5561 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5562 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5563 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5564 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5565 Hungry @###### 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5565 Hungry =dN 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5566 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5567 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5568 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5569 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5570 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5571 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5572 Hungry @#######=dN 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5572 Hungry =d+ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5573 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5574 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5575 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5576 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5577 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5578 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5579 Hungry .@#######.=d+ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5579 Hungry =dB 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5580 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5581 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5582 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5582 Hungry  @## #=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5583 Hungry ..#....@..=dj... .. # @....##.#...=d+ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5584 Hungry You hear someone counting money. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5584 Hungry =d|Z 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5585 Hungry   . ...#...@. .. ......#=d " 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5586 Hungry ..........@#. # .=d;F 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5587 Hungry ..@-...=dP  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5588 Hungry .@   =dv 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5588 Hungry =dÊ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5589 Hungry .@.......=d$ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5590 Hungry     |@    =d U 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5591 Hungry      .@# ................=dC 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5591 Hungry =d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5592 Hungry ....#@.....=d;  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5593 Hungry       .@=di{ 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5594 Hungry ......@=dn 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5595 Hungry     .@=dU-----....| ||..@|##### | |...|# | ^ .-..).####------------- -----------|...|#`.`  > `|------------.---#####|  |##- |o#| ----- |)| <|###| | { | |###| |#| `|{ {.` |[| |###. || [=dq=m)##)%%######-----------#| ----- |###- )) ` ||` `|-------------=d{Skeff the Jongleur St:16 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:37 HP: 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5595 Hungry =dI 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5596 Hungry o =dFXWhere do you want to travel to?(For instructions type a ?)=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5596 Hungry =dd>@ doo.=d7 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5596 Hungry The Uruk-hai hits! 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5597 Hungry [HP-1=59]=dJWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] =dX  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) =d;U +=dKU =dU You play the "Lullaby" song... 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5597 Hungry The Uruk-hai shouts down your song!The Uruk-hai shouts down your song!=dU (The little dog sleeps.=dPV PThe Uruk-hai sleeps.o.--More--=dHThe Uruk-hai picks up a crossbow bolt. 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5598 Hungry The Uruk-hai shouts down your song!=dIThe Uruk-hai sleeps. 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5599 Hungry  59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5600 Hungry =dJYou finish the song. 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5601 Hungry =dP =dP |You hit the Uruk-hai!You touch the Uruk-hai!The Uruk-hai is covered in frost!=dQ You smile at the Uruk-hai engagingly. 59(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5602 Hungry =dLg =dFh You kill the Uruk-hai! 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5603 Hungry .[HP+1=60]=d =dJYou hit the Uruk-hai!You touch the Uruk-hai!=d2The Uruk-hai is covered in frost!=d7You smile at the Uruk-hai seductively.=dYou steal: W - a crossbow bolt {1}. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5604 Hungry =d =d |You hit the Uruk-hai!You touch the Uruk-hai!The Uruk-hai is covered in frost!=d You kill the Uruk-hai! 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5605 Hungry [=dO\.. .........o@=dx Things that are here: a coarse mantelet a crude short sword a pair of hard shoes a bone Uruk-hai shield--More--=d4] B=d(^  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5606 Hungry =d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5607 Hungry .o#@[#=d$  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5608 Hungry .o @.=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5609 Hungry  .o.o#@.=d4  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5610 Hungry   . .o @- =d6Pick an object.=d=d8Q d a dog or other canine (little dog, a small snouted animal) [seen: normal vision, infravision] Accessing Pokedex entry for little dog...   Base statistics of this monster type: Base level = 2. Difficulty = 3. AC = 6. DR = 0. MR = 0. Alignment 5. Fast (18).  Normal generation, with frequency 1. No resistances. Corpse conveys no resistances. Weight = 280. Nutrition = 100. Movement: moves normally.  Thinking: animal minded, eats meat, domestic.  Body: can't manipulate objects, handless, infravisible, animaloid.  Vision: scent, normal vision.  Mechanics: tracks you, valid polymorph form.  Race: mundane animal.  Attacks: 1d6 bite - physical; --More--=dG&=d]& =d& 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5610 Hungry =d'  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5611 Hungry .... .o.#@.=d'  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5612 Hungry . .-@=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5613 Hungry  .@=dZ/  .@=dZ Things that are here: a coarse mantelet a crude short sword a pair of hard shoes a bone Uruk-hai shield--More--=dB=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5614 Hungry =dx 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5615 Hungry    [@=d0  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5616 Hungry    .@ =d{  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5617 Hungry     ## # @=d  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5618 Hungry #@:=d 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5619 Hungry #@#=dT  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5620 Hungry #@#=d3pYou hit the newt!You touch the newt!The newt is covered in frost!=dYou kill the newt! 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5621 Hungry %=dVY###@#=dyYou see here a newt corpse. 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5622 Hungry =d)BThere is a newt corpse here; eat it? [ynq] (n) =dW y=dտ This newt corpse tastes terrible! 60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5623 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5624 Hungry  60(60)  Pw: 94(94)  Br:4 AC:5 DR:1 Exp:10 T:5625 Hungry You finish eating the newt corpse.=d $ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5625 Hungry You feel a mild buzz. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5626 Hungry =d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5627 Hungry #.#@=dc  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5628 Hungry ## #@###=d#@=dz" 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5628 Hungry You hear crashing rock. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5629 Hungry =dWd  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5630 Hungry @..o.....#....`.....=de * 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5631 Hungry #@..o...........=d1 ) 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5632 Hungry .@o. ....o.... .p=dsUIYou hit the Uruk-hai!You miss the Uruk-hai.=dU6You smile at the Uruk-hai engagingly.=dQV1You steal: Y - a crossbow {50}.=dV 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5632 Hungry The Uruk-hai wields a crude short sword!--More--=dThe Uruk-hai wields a crossbow! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5633 Hungry =dVb =dmb |You hit the Uruk-hai!You touch the Uruk-hai!The Uruk-hai is covered in frost!=dZc QYou pretend to be friendly to the Uruk-hai.p.=dpc  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5633 Hungry The Uruk-hai thrusts her crude short sword!--More--=d/ OThe Uruk-hai misses.The Uruk-hai shoots a crossbow bolt!=d/ )=d> ).=d ).=de ).=d ).=dvc =dwd It misses. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5634 Hungry @o.=d =d|You hit the Uruk-hai!You touch the Uruk-hai!The Uruk-hai is covered in frost!=d2You kill the Uruk-hai!%=d3 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5634 Hungry You hear crashing rock.The Uruk-hai shoots a crossbow bolt!)=dι).=d).=d8Z).=d05 --More--=d9 HIt misses.@o.=d): You hear a chugging sound. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5635 Hungry =d J  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5635 Hungry =dVB)@=dB Things that are here: an Uruk-hai corpse a cloth pair of walking shoes a crude short sword--More--=dL 7=dN  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5636 Hungry o.=d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5637 Hungry %@o. =duo.@.    =d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5637 Hungry The Uruk-hai picks up a cloth pair of walking shoes.=dThe Uruk-hai puts on a cloth pair of walking shoes. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5638 Hungry =dF.  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5639 Hungry .@      =de@...........=dl3 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5639 Hungry The Uruk-hai wields a crude short sword! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5640 Hungry =dc`@....p...=d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5640 Hungry The Uruk-hai thrusts his crude short sword!The Uruk-hai hits!=dSThe Uruk-hai's cold-iron crude short sword sears your flesh! 44(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5641 Hungry [HP-16=44]=d| =dIYou hit the Uruk-hai!You miss the Uruk-hai.=d7You smile at the Uruk-hai seductively.=dcCYou steal: d - a cloth pair of walking shoes {6}.=dl 44(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5641 Hungry The Uruk-hai drinks a pink potion!=du--More--=dKe%The Uruk-hai looks much better.=dRf 44(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5642 Hungry =d8 =dN#You miss the Uruk-hai.=d|'You miss the Uruk-hai.=d7You smile at the Uruk-hai seductively.=dLYou steal the Uruk-hai's crossbow and drop it to the floor.=d 44(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5642 Hungry You hear crashing rock.--More--=d 8The Uruk-hai thrusts his crude short sword!=d pThe Uruk-hai hits!The Uruk-hai's cold-iron crude short sword sears your flesh!=dP  29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5642 Hungry The Uruk-hai is suddenly very cold!=d  29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5643 Hungry [HP-15=29]=dV =d45  29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5643 Hungry You are beginning to feel weak. 29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5643 Weak =d&You hit the Uruk-hai!=d(You touch the Uruk-hai!=d2The Uruk-hai is covered in frost!=doYou kill the Uruk-hai! 29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5644 Weak [=d7What do you want to eat? [OX or ?*] =dN  Comestibles O - a lump of royal jelly {2} X - a lizard corpse {10}(end) =dd@+=d%d=de,This lump of royal jelly is delicious!6  29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5644  34(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5645[HP+5=34]=d))JWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] =dQ Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) =d V+=d y Take out what type of objects?  a - All types b - Coins ('$') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Rings ('=') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =dV+=d=d> Take out what?  Comestibles ('%') a - 6 lumps of royal jelly b - 15 honeycombs c - 2 pears d - 3 slime molds e - a cram ration f - a clove of garlic g - 2 fortune cookies h - 2 pancakes i - 2 C-rations j - 18 food rations(end) =d#=d =d] =dǍ O - 2 lumps of royal jelly {4}. 34(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5646.p=d 34(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5647)@    =dk  35(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5648.@      [HP+1=35]=d B.@ .=d You see here a statue of a plains centaur. 35(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5649=d0 35(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5650`@ .=d e.@...........=dB 35(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5651You hear a strange wind. 35(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5651=d  35(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5652  .@.......=d 35(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5653  .@@.{..=dx .@  I..=d 35(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5653It hits!=dIts cold-iron crude short sword sears your flesh! 20(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5654[HP-15=20]=d 21(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5655   ..@#....[HP+1=21]=dRr H 21(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5656      .@#   =d 21(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5657 #@#  =d3D 21(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5658 #@ =d"  21(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5659 #@=dot  21(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5660#@=d) 21(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5661#@=d 21(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5662#@=d#0 22(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5663d#@[HP+1=22]=d  22(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5664.#d#@}=d= =What do you want to use or apply? [$aghnrsxzGJZ or ?*] ~=d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) ~=d+~=d~=dYou play the "Lullaby" song... 22(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5664~=d =You hear something shouting down your song!~=d>fThe little dog sleeps. 22(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5665  22(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5666  22(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5667~=dYou finish the song. 22(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5668=dj 22(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5669##@=d 23(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5670#@  ##[HP+1=23]=d.  23(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5671@#=d- 23(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5672@#=d  23(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5673@.........#.................=d  23(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5674#@........=d^  23(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5675-@.=d In what direction? =dWU=dIVThe door closes. 23(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5676+=dܳJWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] =dC Weapons G - a runed dagger {3} J - a worm tooth {20} Wands h - a wand of make invisible {7} s - a jeweled wand {7} z - a wand of speed monster {7} Z - a crystal wand named tele_o_invis {7} Tools a - an uncursed wooden flute {5} g - an uncursed tin whistle {3} n - a lock pick {4} r - a candle {2} x - a bag {472}(end) =ds+=d0s =dt=duYour candle's flame burns brightly! 23(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5677=d =d؛The door opens. 24(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5678-[HP+1=24]=dޭ &In what direction? =db =dc The door closes. 24(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5679+=dwJWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] =d In what direction? =d Lock it? [yn] (n) =dwy 24(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5680=dbYou hear crashing rock. 24(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5681  24(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5682  24(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5683=dlYou succeed in locking the door. 24(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5684=dmCount: 50=d =d s 25(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5685=d T[HP+1=25] 25(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5686  25(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5687  25(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5688=d7 You hear a door open. 25(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5689  25(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5690  25(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5691  25(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5692=dp  26(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5693You hear bubbling water. 26(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5693=d [HP+1=26] 26(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5694  26(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5695  26(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5696  26(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5697  26(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5698  26(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5699  27(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5700=d e[HP+1=27] 27(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5701  27(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5702  27(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5703  27(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5704  27(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5705  27(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5706  27(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5707  28(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5708=d [HP+1=28] 28(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5709  28(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5710  28(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5711  28(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5712  28(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5713  28(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5714  29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5715=d e[HP+1=29] 29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5716  29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5717  29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5718  29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5719  29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5720  29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5721  29(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5722  30(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5723=d [HP+1=30] 30(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5724  30(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5725  30(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5726  30(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5727  30(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5728  30(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5729  31(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5730=d9 [HP+1=31] 31(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5731  31(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5732  31(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5733  31(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5734=dFCount: 50=dyl=dn 31(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5735  31(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5736F=doYou stop waiting. 31(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5737=dj,JWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] =dw  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) =dS7 +=dc7 =d7 You play the "Lullaby" song... 31(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5737=d8 The migo worker sleeps. 32(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5738=dS; [HP+1=32] 32(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5739  32(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5740=d*< You finish the song. 32(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5741*=d/ =dQYou hit the migo worker!You touch the migo worker!The migo worker is covered in frost!The frost doesn't seem to chill the migo worker!0=d#=dXQ @=d$- #=d 0=d #=d *=d F--More--=d 5You smile at the migo worker engagingly.=d LYou steal the migo worker's rocks and drop it to the floor.=d  32(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5742You are beginning to feel hungry. 32(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5742 Hungry  32(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5742 Hungry =dM =dMYou hit the migo worker!You touch the migo worker!The migo worker is covered in frost!The frost doesn't seem to chill the migo worker!0=d#=d@=d#=d%0=dr#=d7 *=dV F--More--=d. 5You smile at the migo worker engagingly.=d. /You steal: e - a red gem {1}.=dW0 : 32(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5742 Hungry You hear crashing rock. 32(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5743 Hungry F=d7 =d7You hit the migo worker!You touch the migo worker!The migo worker is covered in frost!The frost doesn't seem to chill the migo worker!0=d#=dx@=dR #=d 0=ds #=d7 *=d; F--More--=dΩ 5You smile at the migo worker engagingly.=d< You steal: f - a yellow gem {1}. 32(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5744 Hungry F*=d3JWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] =d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) =dp? +=d? =d? You play the "Lullaby" song... 32(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5744 Hungry =d@ The migo worker sleeps. 33(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5745 Hungry [HP+1=33]=dKB 0The migo worker moves while sleeping. 33(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5746 Hungry  33(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5747 Hungry =dC You finish the song. 33(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5748 Hungry =d =d- You hit the migo worker!You touch the migo worker!The migo worker is covered in frost!The frost doesn't seem to chill the migo worker!0=d#=d#@=d#=d:0=dv#=d^*=d+F--More--=d|##### | | |#* | ^ .####- [.######-------------* -----------| |#`###.` > `|----------*-.---########|)[) ` |##$*.......F*###| ----- |#|........@|#####| | { | |###|.........|#| `|{ {.[37=dzgm` |#|.........|###. | { | I .###########-----------#| ----- |###- ` ||` `|-------------Skeff the Jongleur St:16 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:37 HP: 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5889=dq  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5890=dIn=What do you want to use or apply? [$aghnrsxzGJZ or ?*] =dM:  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) =d+=d2=d~You play the "Lullaby" song... 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5890=dgThe migo worker sleeps. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5891  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5892  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5893=duYou finish the song. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5894=d =d You hit the migo worker!You touch the migo worker!The migo worker is covered in frost!The frost doesn't seem to chill the migo worker!0=dV #=d@=d73#=d!0=d#=d*=dv(F--More--=dB96You smile at the migo worker engagingly.=d:You steal: j - a dark potion {20}. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5895=d =d You hit the migo worker!You touch the migo worker!The migo worker is covered in frost!The frost doesn't seem to chill the migo worker!0=dT#=d& @=d #=d 0=dX #=dW6 *=d(F--More--=dl6You smile at the migo worker engagingly.=dmYou steal: m - a blue gem {1}. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5896=d =d QYou hit the migo worker!You miss the migo worker.=d :You smile at the migo worker engagingly.=d You steal the migo worker's potion of full healing and drop it to the floor. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5897=d=dRYou have a little trouble lifting o - a potion of full healing {20}.=dqH 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5897 Burdened Your movements are slowed slightly because of your load. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5898 Burdened =dK=dKYou hit the migo worker!You touch the migo worker!The migo worker is covered in frost!=dKVThe frost doesn't seem to chill the migo worker!0=d#=di@=du#=d?0=dc#=d7 *=df (F--More--=d) 6You smile at the migo worker engagingly.=d You steal: p - 320 rocks {320}. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5900 Burdened =d+=dmYou kill the migo worker! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5901 Burdened $=di@<You have a little trouble lifting 113 gold pieces.=d150 HP: 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5901 Burdened --More--=dMk Things that are here: a red gem 3 gray stones--More--=dߊ,=d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5902 Burdened =de 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5904 Burdened @*=d3 Drop what type of items?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Wands ('/') i - Tools ('(') j - Gems ('*') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) =d +=d=d=d What would you like to drop?   Coins ('$')  q - 150 gold pieces  Weapons (')')  G - a runed dagger {3}  J - a worm tooth {20}  W - a crossbow bolt {1}  Y - a crossbow {50}  Armor ('[')  b - an uncursed +1 leather cloak {15}  c - a blessed +0 pair of high boots (being worn) {20}  d - a cloth pair of walking shoes {6}  k - a +0 ornamental cope (being worn) {10}  l - a +0 elven mithril-coat (being worn) {20}  H - a runed helm {10}  I - a faded pall {10}  V - an Uruk-hai shield {50}  Comestibles ('%')  O - a lump of royal jelly {2}  X - a lizard corpse {10}  Scrolls ('?')  v - a scroll labeled HLY HLS {5}  B - a scroll of identify {5}  D - a scroll labeled KIRJE {5}  E - a scroll labeled VELOX NEB {5}  Q - a scroll labeled NR 9 {5}  R - a scroll labeled PRIRUTSENIE {5}  =dPotions ('!')  j - a dark potion {20}  o - a potion of full healing {20}  K - a potion of booze {20}  Wands ('/')  h - a wand of make invisible {7}  s - a jeweled wand {7}  z - a wand of speed monster {7}  Z - a crystal wand named tele_o_invis {7}  Tools ('(')  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3}  n - a lock pick {4}  r - a partly used candle (lit) {2}  x - a bag {472} (1 of 2)=dq+=d) Gems ('*')  e - a red gem {1}  f - a yellow gem {1}  m - a blue gem {1}  p - 320 rocks {320}  w - a green gem {1} (2 of 2)=dڡ  +=d' -----. | || >|##### | | |#* | ^ .####- [.######-------------* -----------| |#`###.` > `|----------*-.---########|)[) ` |##$*......@**###| ----- |#|........<|#####| | { | |###|.........|#| `|{ {.` =dE |#|.........|###. | { | I .###########-----------#| ----- |###- ` ||` `|-------------=d{ Skeff the Jongleur St:16 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:150 HP: 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5904 Burdened You drop an Uruk-hai shield {50}.=d *You drop 320 rocks {320}.=d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5904Your movements are now unencumbered. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5905>d;e  Inventory: 787/827 weight (35/52 slots)  Weapons  G - a runed dagger {3}  J - a worm tooth {20}  W - a crossbow bolt {1}  Y - a crossbow {50}  Armor  b - an uncursed +1 leather cloak {15}  c - a blessed +0 pair of high boots (being worn) {20}  d - a cloth pair of walking shoes {6}  k - a +0 ornamental cope (being worn) {10}  l - a +0 elven mithril-coat (being worn) {20}  H - a runed helm {10}  I - a faded pall {10}  Comestibles  O - a lump of royal jelly {2}  X - a lizard corpse {10}  Scrolls  v - a scroll labeled HLY HLS {5}  B - a scroll of identify {5}  D - a scroll labeled KIRJE {5}  E - a scroll labeled VELOX NEB {5}  Q - a scroll labeled NR 9 {5}  R - a scroll labeled PRIRUTSENIE {5}  Potions  j - a dark potion {20}  o - a potion of full healing {20}  K - a potion>dae  of booze {20}  Wands  h - a wand of make invisible {7}  s - a jeweled wand {7}  z - a wand of speed monster {7}  Z - a crystal wand named tele_o_invis {7}  Tools  a - an uncursed wooden flute {5}  g - an uncursed tin whistle {3}  n - a lock pick {4}  r - a partly used candle (lit) {2}  x - a bag {472}  Gems  e - a red gem {1}  f - a yellow gem {1}  m - a blue gem {1} (1 of 2)>dUSkeff the Jongleur St:16 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:9 $:150 HP: 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5905-----. | || >|##### | | |#* | ^ .####- [.######-------------* -----------| |#`###.` > `|----------*-.---########|)[) ` |##$*......@**###| ----- |#|........<|#####| |>dr[[m { | |###|.........|#| `|{ {.` |#|.........|###. | { | I .###########-----------#| ----- |###- ` ||` `|------------->d *@>d݀ e Things that are here: a red gem 3 gray stones--More-->dy ,>d s 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5906>d @*>d-j Things that are here: 320 rocks an Uruk-hai shield--More-->dG ,>d s 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5907>d} 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5908@*>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5909@.>d1 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5910@.>d[o  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5911@.>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5912@.>d]@.>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5913You hear a strange wind. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5913>d @.>dYou see here 390 rocks. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5914 >dV@* 80 gold pieces. >d23 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5914--More--!>dC There is a broken door here.  Things that are here: a violet gem an orange gem an orange gem--More--">dpM">ds 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5915">d&` 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5916@*   #>d F#@........#>d5  There is a broken door here.  Things that are here: a violet gem an orange gem an orange gem--More--$>dM$>ds 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5917$>d Pick up what?  Gems ('*') a - a violet gem b - an orange gem c - an orange gem(end) %>dTE #+++&>dX&>dڈ)t - a violet gem {1}.&>d'u - an orange gem {1}.&>dy - an orange gem {1}. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5918&>d JWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] '>d Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) '>d V+'>dʶ  Put in what type of objects?  a - All types b - Coins ('$') c - Weapons (')') d - Armor ('[') e - Comestibles ('%') f - Scrolls ('?') g - Potions ('!') h - Wands ('/') i - Tools ('(') j - Gems ('*') B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) )>d+)>d )>d )>d 4 Put in what?  Gems ('*') e - a red gem {1} f - a yellow gem {1} m - a blue gem {1} t - a violet gem {1} u - an orange gem {1} w - a green gem {1} y - an orange gem {1}(end) +>dI++++++++>d[ +>d +>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5918You put a red gem into the bag. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5918+>d You put a yellow gem into the bag. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5918+>d You put a blue gem into the bag. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5918+>d You put a violet gem into the bag. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5918+>d> You put an orange gem into the bag. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5918--More--,>d6You put a green gem into the bag. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5918,>d'8You put an orange gem into the bag. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5918  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5919d.>dӣ .>d%You miss the little dog..>d*You touch the little dog!.>d4The little dog is covered in frost!.>dV)You miss the little dog..>dN 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5919The little dog misses. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5920/>d\)JWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] />d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) />dD +/>dW />d You play the "Lullaby" song... 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5920/>d eThe little dog sleeps. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5921  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5922  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5923/>du! You finish the song. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:59241>d{ 1>dYou hit the little dog!You touch the little dog!The little dog is covered in frost!1>dYou kill the little dog! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5925#2>d< 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5926@.   2>dk 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5927# @   2>dU  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5928#@2>do 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5929#@##3>dq 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5930#..@3>dWG@#3>dG 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5931You are beginning to feel hungry. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5931 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5931 Hungry 4>d7 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5932 Hungry @#4>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5933 Hungry @#4>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5934 Hungry @#4>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5935 Hungry @#5>dȩ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5936 Hungry @#5>d2 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5937 Hungry ....*@@#5>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5938 Hungry ..*. @#.5>dd  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5939 Hungry . .@#...6>d*...........I@#...........6>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5939 Hungry It hits!6>dIts cold-iron crude short sword sears your flesh! 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5940 Hungry 6>d[HP-4=56]?>d KWhat do you want to use or apply? [$aghnrsxzGJZ or ?*] ?>dLV Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) @>d+@>d@>dYou play the "Lullaby" song... 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5940 Hungry You hear something shouting down your song!@>dThe Oracle sleeps. 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5941 Hungry  56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5942 Hungry  56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5943 Hungry @>dYou finish the song. 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5944 Hungry B>dkDB>dDaYou hit it!You touch it!It is covered in frost!B>dD-You smile at it engagingly.B>dEYou steal: C - 2 silver stones {2}. 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5945 Hungry D>d0D>d8You hit it!You touch it!D>d)It is covered in frost!D>dYou kill it! 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5946 Hungry )F>d0"...@. F - a wand of make invisible {7}.--More--G>d{ Things that are here: a crude short sword a bone Uruk-hai shield 282 rocks--More--H>d7H>d  56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5947 Hungry I>dx#You attack thin air. 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5948 Hungry .[HP+1=57]J>d 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5949 Hungry    )@.J>d F 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5950 Hungry       .@   J>d_  57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5951 Hungry  . #@  K>d 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5952 Hungry    .#@ K>d4 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5953 Hungry    #@K>d 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5954 Hungry #@K>di  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5955 Hungry #@[HP+1=58]L>d] 58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5956 Hungry #@L>dt 58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5957 Hungry #@L>dYi 58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5958 Hungry #@L>dZl  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5959 Hungry #@M>d' 58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5960 Hungry @ #M>dj'@#M>dk$ 58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5961 Hungry You hear bubbling water. 58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5961 Hungry M>d  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5962 Hungry @#M>d 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5963 Hungry @......#.................[HP+1=59]N>d5 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5964 Hungry #@........N>d? '.@.N>d" You see here 390 rocks. 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5965 Hungry N>dk  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5966 Hungry *@N>d 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5967 Hungry .@O>dj 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5968 Hungry .@O>d 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5969 Hungry .@O>dP  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5970 Hungry .@O>ds [HP+1=60]O>d.  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5971 Hungry .@P>d* 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5972 Hungry .@P>d.( 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5973 Hungry .@R>d*What do you want to eat? [OX or ?*] S>d{ Comestibles O - a lump of royal jelly {2} X - a lizard corpse {10}(end) V>dB@+V>dBV>dC This lump of royal jelly is delicious! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5973  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5974X>dX>d--------------------------| || |#+ <% |#| |. -####| |###| || |#. +###. || |--+-----------##| || |###--.---- |#####| ----#######| .#########-.--.----. |#--.----#>dKm#####......`@|| |##. |####|.......|| || -#########|.......|| || * |#--------.......|| |-------##-,,{{,,|------------------#,,,,|#|#X>dYSkeff the Jongleur St:16 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:8 $:230 HP: 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5974X>dOq  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5975Z>dB 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5976>@\>dkYWhere do you want to travel to?(For instructions type a ?)\>d ]>d8t 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5976]>d̺ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5977  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5978@.        ]>dٺl 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5978]>dt  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5979  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5980  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5981  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5982  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5983  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5984  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5985#   #. @ .###      [3]>d~4m  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5985]>dn]>d}v 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5986You hear birds singing! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5986  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5987  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5988  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5989  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5990  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5991  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5992########.....]>dv[m@### 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5992]>dtR  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5993  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5994  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5995  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5996  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5997  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5998  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5999##...f..@-######.... 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:5999]>d,  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6000f@...]>d2  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6001Your candle is getting short. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6001  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6002  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6003  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6004  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6005  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6006#f#@#.     60(60)  Pw: 95(95) ]>d2  Br:4 AC:5 DR:1 Exp:10 T:6006]>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6007  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6007#fb>dz 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6007c>d15 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6008#f#@...........c>d2F 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6009#f#@...c>dj 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6010#f.@d>dP 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6011@#. d>d/ t 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6011d>dĬ  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6012###@.    e>dGS 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6013#@# .   e>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6014#@#  e>d-X  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6015#@#e>d* s 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6015f>d\^ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6016-...G|@#f>dG.... @#f>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6016The gnome king shoots a small crossbow bolt!)f>d|)f>d`f>daIt misses. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6017.G@f>d@x f>dy _The gnome king staggers from your powerful strike!G|f>dy  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6018You hear crickets chirping! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6018h>d* KWhat do you want to use or apply? [$aghnrsxzFGJZ or ?*] h>d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) i>d+i>d…i>dYou play the "Lullaby" song... 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6018The gnome king is too hurt to listen closely to your song.i>d?The gnome king sleeps. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6019i>dC The gnome king moves while sleeping. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6020  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6021i>dYou finish the song. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6022k>d1 k>d{Unknown command ' '. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6022l>d. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6023..........@)l>dvYou kill the gnome king! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6024)m>d]..........@........|m>du Things that are here: a small crossbow 7 small crossbow bolts--More--n>dՆ,n>d s 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6025o>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6026@)o>dJ  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6027.@o>de  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6028.@p>dX 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6029.@p>d{  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6030@.q>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6031<@q>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6032.@r>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6033@.r>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6034@.r>d @.r>d  u Things that are here: a small crossbow 7 small crossbow bolts--More--t>dZ,t>d[s 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6035t>d Pick up what?  Weapons (')') a - a small crossbow b - 7 small crossbow bolts(end) t>dÐ ++u>d!vMu>dVvu>d`v'L - a small crossbow {25}.u>dwM - 7 small crossbow bolts {7}. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6036u>dM 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6037@.v>dq 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6038.@v>d) 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6039.@v>d`  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6040.@w>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6041@.x>d$A--------+ |-----| -#|...|#. |#|...|---------------###| |#|.@.|| -#| [ |#--------###|...|| |##- |####..B)||< |##| |--------------#|*B.|| +##| .##| .###############|.---| |#| |#. |---------.|| .#----->d?A33m+---#| || .|------#--------------. ..|.#| ..|| ( . || . |+ ^ .. |------------x>dtASkeff the Jongleur St:16 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:7 $:230 HP: 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6041x>dCD  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6042BB.{>dI>What do you want to use or apply? [$aghnrsxzFGJZ or ?*] {>dQ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) {>d>+{>dL{>d!You play the "Lullaby" song... 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6042The crow caws and croaks in opposition to your song!The crow caws and croaks in opposition to your song!{>d"The crow sleeps.{>dpThe crow sleeps. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6043  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6044  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6045--More--}>d You finish the song. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6046~>d# ~>d#BYou hit the crow!You touch the crow!~>d#.The crow is covered in frost!~>dK%You hit the crow! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6047>d >d You hit the crow!>d You kill the crow! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6048*>d I>@ .>d3 You see here a violet gem. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6049>d >d3BYou hit the crow!You touch the crow!>d<.The crow is covered in frost!>daYou hit the crow! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6050>d| >d}You kill the crow! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6051%>d)?*@     >dR@You see here a crow corpse. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6052>d p@%........>d You see here a violet gem. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6053B.>d >dN - a violet gem {1}. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6054B.>dG .@       >de You see here a sling. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6055B.>d >dEYou miss the crow.>dO$You touch the crow!>d.The crow is covered in frost!>d"You hit the crow!>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6055The crow misses.The crow hits!>d 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6055The crow is suddenly very cold!>dYou kill the crow! 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6056.--More-->dX [HP-1=59]>d 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6057)@...>d 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6058.@ ..............>d9  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6059  .@...........................>dka 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6060      .......B.B@.........[HP+1=60]>dR .You miss the crow.>dS $You miss the crow.>d^S 4You hit the crow!B>dS  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6060The crow bites!>dS  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6060The crow hits!>dT  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6060The crow is suddenly very cold!B.B.>d!T  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6060The crow bites!>dT  57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6060The crow misses..BB>dT | 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6061--More-->ds Your candle's flame flickers low! 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6061[HP-3=57]>dE........... @ BB. .  >d 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6061The crow misses.The crow hits!>d 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6061The crow is suddenly very cold!>dRYou kill the crow! 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6062.B[HP-1=56]>dII 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6063...@B        >d >What do you want to use or apply? [$aghnrsxzFGJZ or ?*] >d~ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) >dP+>d`>dYou play the "Lullaby" song... 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6063The crow caws and croaks in opposition to your song!>d`The crow sleeps. 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6064  56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6065  56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6066>d\You finish the song. 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6067>d >d DYou hit the crow!You touch the crow!>d /The crow is covered in frost!>d You hit the crow! 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6068[HP+1=57]>d >d` You kill the crow! 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6069%>df'Count: 30>dV? 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6070  57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6071  57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6072  57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6073  57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6074  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6075>dh@[HP+1=58]>dt@ 58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6076Your candle is consumed!>dkClIts flame dies. 58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6076  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6077  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6078  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6079  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6080  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6081  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6082  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6083>dF[HP+1=59] 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6084  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6085  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6086  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6087  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6088  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6089  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6090>dJ[HP+1=60] 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6091  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6092  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6093  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6094  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6095  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6096  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6097  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6098  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6099>dR   .@...........................>dS You see here a crow corpse. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6100>d J 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6101      .%.......B@.........>dDYou hit the crow!You touch the crow!>d/The crow is covered in frost!>d%You kill the crow! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6102%B>d C  @.>d You see here a crow corpse. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6103B B>dS 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6104.BB.>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6105.BB>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6106..BB>dk .BB>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6106The crow bites!>d  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6106The crow misses.>d The crow is suddenly very cold! 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6107.B[HP-1=59]>dBKWhat do you want to use or apply? [$aghnsxzFGJZ or ?*] >dG' Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) >d+G+>dFG>dG4You play the "Lullaby" song... 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6107The crow caws and croaks in opposition to your song!The crow caws and croaks in opposition to your song!--More-->dIdThe crow is too hurt to listen closely to your song.The crow sleeps.>dJThe crow sleeps. 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6108  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6109>dWKThe crow moves while sleeping. 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6110>dKYou finish the song. 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6111>d\)>d)Unknown command ' '. 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6111>dK >dV!The crow flutters from your powerful strike! 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6112.B>d>dsYou hit the crow!You touch the crow!The crow is covered in frost!>dYou kill the crow! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6113.[HP+1=60]>dxr  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6114.%@>d׉=What do you want to use or apply? [$aghnsxzFGJZ or ?*] >d Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) >d +>d >d You play the "Lullaby" song... 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6114  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6115>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6116You are beginning to feel hungry.>d. .You stop playing the wooden flute. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6116 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6116 Hungry >db KWhat do you want to use or apply? [$aghnsxzFGJZ or ?*] >dc$ Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) >d+>d>d3You play the "Lullaby" song... 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6116 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6117 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6118 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6119 Hungry >dYou finish the song. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6120 Hungry >dV >d Unknown command ' '. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6120 Hungry >d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6121 Hungry .@>dD#DYou hit the crow!You touch the crow!>d[#/The crow is covered in frost!>d#You kill the crow! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6122 Hungry .>d\ (.@>d\ You see here a box. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6123 Hungry >d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6124 Hungry (@>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6125 Hungry @.>d< 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6126 Hungry @.>dٷ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6127 Hungry .@>d@  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6128 Hungry @.>db.The door opens. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6129 Hungry -----------|..........|...........-|..d.......+........--------->dx5 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6130 Hungry    -.d@..d.|...--->d    |  @-|->d$ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6130 Hungry The warg bites!>dW 53(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6130 Hungry The warg is suddenly very cold! 53(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6131 Hungry .d[HP-7=53]>d'6>d@6EYou miss the warg.You touch the warg!>dH6/The warg is covered in frost!>dK7You kill the warg! 53(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6132 Hungry .d%>dT 53(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6133 Hungry      .d@.>d, 53(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6134 Hungry .d>d 54(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6135 Hungry .d[HP+1=54]>dKWhat do you want to use or apply? [$aghnsxzFGJZ or ?*] >dW Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) >d +>d >dd 9What you produce is quite far from music...>d : 54(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6135 Hungry The warg bites! 47(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6136 Hungry [HP-7=47]>dKWhat do you want to use or apply? [$aghnsxzFGJZ or ?*] >d  Play which song with the wooden flute?  (songs marked with # have a bonus with this instrument)   Song Level Turns Fail x - improvise n - a sequence of notes a - Lullaby 1 4 # 0% b - Meditative Healing 1 4 # 0% c - Lethargy 2 5 18% d - Friendship 3 6 38%(end) >d\+>dp>dYou play the "Friendship" song... 47(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6136 Hungry --More-->dAm !In what direction? >d> 47(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6137 Hungry  47(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6138 Hungry  47(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6139 Hungry  47(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6140 Hungry  47(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6141 Hungry dThe warg seems to like your song.>d?You finish the song. 47(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6142 Hungry >d"&@d>ddYou displaced your warg.  .d>d G 47(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6142 Hungry The warg eats a warg corpse. 48(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6143 Hungry [HP+1=48]>d"I  48(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6144 Hungry   @.>d  48(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6145 Hungry  @.>d} 48(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6146 Hungry ........ @>d 48(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6147 Hungry ......   .@>d  48(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6147 Hungry >d^  48(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6148 Hungry   .@.>d(d  48(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6149 Hungry   ..@.>d^  49(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6150 Hungry   .@.[HP+1=49]>dk  49(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6151 Hungry @.>dThis door is locked. 49(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6151 Hungry >d67What do you want to eat? [X or ?*] >d) 'X - a lizard corpse {10}.--More-->dV >d Never mind. 49(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6151 Hungry >dh)KWhat do you want to use or apply? [$aghnsxzFGJZ or ?*] >d  Do what?  o - Take something out of the bag i - Put something into the bag b - Both of the above(end) >d V+>dM  Take out what type of objects?  a - All types b - Coins ('$') c - Comestibles ('%') d - Scrolls ('?') e - Potions ('!') f - Rings ('=') g - Gems ('*') A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) >dPX+>d+>d Take out what?  Comestibles ('%') a - 4 lumps of royal jelly b - 15 honeycombs c - 2 pears d - 3 slime molds e - a cram ration f - a clove of garlic g - 2 fortune cookies h - 2 pancakes i - 2 C-rations j - 18 food rations(end) >d +>d >d' >d[>dfPYou have a little trouble removing O - 4 lumps of royal jelly {8}.>d"  49(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6151 Hungry  Burdened Your movements are slowed slightly because of your load. 49(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6152 Hungry  Burdened >dM8What do you want to eat? [OX or ?*] >dK>d\Blecch! Rotten food! 49(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6152>dYour movements are now unencumbered. 52(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6153[HP+3=52] >d$Count: 40 >dV  52(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6154  52(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6155  52(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6156  52(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6157  53(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6158 >d\ [HP+1=53] 53(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6159  53(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6160  53(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6161  53(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6162  53(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6163  53(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6164  54(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6165.d.... >dF [HP+1=54] 54(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6166  54(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6167  54(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6168  54(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6169  54(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6170  54(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6171  54(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6172  55(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6173d..... >d $[HP+1=55] 55(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6174  55(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6175  55(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6176  55(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6177  55(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6178  55(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6179  56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6180.....d >df [HP+1=56] 56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6181  56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6182  56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6183  56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6184  56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6185  56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6186  56(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6187  57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6188.....d. >d] N[HP+1=57] 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6189  57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6190  57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6191  57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6192  57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6193d....>d<KWhat do you want to use or apply? [$aghnsxzFGJZ or ?*] >d !In what direction? >d"Unlock it? [yn] (n) >d y 57(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6194.d>dD You succeed in picking the lock. 58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6195.d[HP+1=58]>d8 'In what direction? >dǁ>drThe door resists! 58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6196.d>d$B>dBThe door opens. 58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6197##-d.>d  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6198  ###@.d.>d  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6199# #  @-d.>dU\  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6200 ##    @ ####.d >dk  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6201@#d..>dut 58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6201>d  58(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6202###@ >d  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6203#@#[HP+1=59]>dR 59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6204#@#>dD[  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6205#@#>d!`  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6206  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6207  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6208  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6209###@#######d  59(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6209>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6210d#>dL:[HP+1=60] 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6211  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6212###@####d#>dS  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6213You are beginning to feel hungry. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6213 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6213 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6214 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6215 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6216 Hungry ###@####d###  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6216 Hungry >d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6217 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6218 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6219 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6220 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6221 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6222 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6223 Hungry ###@#######d#####>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6223 Hungry >d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6224 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6225 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6226 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6227 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6228 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6229 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6230 Hungry --.*.|#...#..(#..@#[34>dm############# 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6230 Hungry >d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6231 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6232 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6233 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6234 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6235 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6236 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6237 Hungry   .##@###  ##>d$ ##  |# +# |----- 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6237 Hungry >dT= 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6238 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6239 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6240 Hungry  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6240 Hungry ........@##>d1 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6241 Hungry    #@>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6242 Hungry .#@>d0  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6243 Hungry  #@ >dU@ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6244 Hungry #@ >dB 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6244 Hungry  >d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6245 Hungry !>do 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6246 Hungry d#......!>dR 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6247 Hungry #!>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6248 Hungry d!>d~ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6249 Hungry #!>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6250 Hungry d!>d4 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6251 Hungry d#!>dQ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6252 Hungry d#!>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6253 Hungry #!>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6254 Hungry !>d( 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6255 Hungry !>dp 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6256 Hungry !>dj 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6257 Hungry ">dz 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6258 Hungry d">dY %@d">d You displaced your warg. 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6259 Hungry #d . #>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6260 Hungry .....@d#  $>dJ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6261 Hungry   @#d#$>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6262 Hungry .....@#d#$>d# 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6263 Hungry ..@#d#%>d(D 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6264 Hungry ...........@#d#%>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6265 Hungry ....@.#%>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6266 Hungry @.d%>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6267 Hungry @.d#&>du 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6268 Hungry @.d.&>dН 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6269 Hungry @.d.&>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6270 Hungry @..d(>dS9-----------------+-----|............|##. ||.............#### .##|............|#### ||...@........|##---|.{...........##############----.--------.--|---#. .####|< |######| + -----------|------+-- | | | .` | | ---------------(>d)SSkeff the Jongleur St:16 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:6 $:230 HP: 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6270 Hungry (>dU 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6271 Hungry *>d.--------+ |-----| -#| |#. |#| |---------------###| |#| > ||....-#| [ |#--------###| ||....|##- |####. %)||@...|##| |--------------#|* ||....+##| .##| .###############| ---|...d|#| |#. |-----.----%||.....[*>d~{34m##-----+----#| || % |------##### * |#--------------. |## .#| |### ( |------------| ( |#. +###| | |# |##| - ^ |#-----###| |-----------##############################- |-------------*>dSkeff the Jongleur St:16 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:7 $:230 HP: 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6271 Hungry *>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6272 Hungry d.0>dThese stairs don't go down! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6272 Hungry 1>d1>dcA-----------------+-----|............|##. ||.............#### .##|............|#### ||...@........|##---|.{.d.........##############----.--------.--|---#. .####|< |######| + -----------|------+-- | | | .` | | ---------------1>d|Skeff the Jongleur St:16 Dx:14 Co:14 In:11 Wi:10 Ch:20 Chaotic Dlvl:6 $:230 HP: 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6272 Hungry 1>dС 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6273 Hungry .d2>d&  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6274 Hungry >@.d3>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6275 Hungry .@d.4>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6276 Hungry d@.4>d%]  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6277 Hungry d..@4>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6278 Hungry .d.@5>d,  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6279 Hungry d@..5>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6280 Hungry @.d.6>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6281 Hungry d.@.6>d~ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6282 Hungry .d.@ 6>dK!  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6283 Hungry  .d.@   6>d  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6284 Hungry  .d#@   7>dڒ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6285 Hungry  .d#@   7>d|' 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6285 Hungry 7>d 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6286 Hungry   #d# @ 8>d8t  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6287 Hungry #@#8>d'+ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6288 Hungry @.....y..#.......d.....---9>dH 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6289 Hungry -#@y.|.#...---9>d{ 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6290 Hungry d.@y.|-9>d 9#d.@y.9>d)  60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6290 Hungry The yellow light explodes!9>d0 ?You are blinded by a blast of light! 60(60)  Pw: 95(95)  Br:4 AC:5 DR:1 Exp:10 T:6291 Hungry  Blind  @   f