Nirol, chaotic male asura Elementalist ----- --------- |<..--- ------...%...-- ------- --------------- |.....---|.............| |.....| |.............| --..|....|.---------|..|# |.._..| --..-...-.----.|# .--.....--- ---.# |.....| ------ ---- |.......-.| +...## ........| -.-- ---|--- |....| |..---|..|. ....,# -.|..%.| -...--###,|.|####|..|.| ---+-.....-|-- ...|## ----..| ........#...,,,#|..|.|-----......--..... ....| |$.| ......-#-.-###,#--|....||.......-|..--- ---. -..-- --. ..... . #-.##|%|..||...{....|--- . |..-- ..-.-|.|..|--....... . |...| ....|.|------....- -.----...| -.....--..|...|.. |.......-- -.............-- |.------- ..........--.. |.|...| ...`...... - . (( |.|...| . ....... - - |.--|------- ( ......- .......|....| ( -...--- .hhB.{.....-.| ( ..gF....|..|.| --- -------------- [Nirol the Air Current Lover] St7 Dx17 Co8 In8 Wi12 Ch7 ElmAsuMalCha Min:7 $1 HP0(77) Pw101(110) AC3 MC0 Xp9/3018 Wt332/1330 T4453 Latest messages The duergar lord hits you! [-5 -> 14] Warning: HP low! You fail to cast the spell correctly. The wouwou beggar misses. Your panic digging technique is ready to be used! You hit the duergar lord! The wouwou beggar hits you! [-2 -> 13] Warning: HP low! The felwing shrieks. The felwing stings you! [-4 -> 9] Warning: HP low! The duergar lord hits you! You hear the howling of the CwnAnnwn... [-4 -> 5] Warning: HP low! The duergar lord hits you! You die... Your inventory Amulets P - a ! cursed amulet of change {0} Weapons # - a blessed +1 dagger {4} # - an uncursed +0 knife {2} # - the cursed -1 spear named Moonrend {12} q - a blessed very burnt rotted +3 fire stick (weapon in hands) {16} r - an uncursed +0 axe {24} t - a blessed +1 BFG {75} w - 3 uncursed +0 daggers {12} y - an uncursed +0 scimitar {16} F - a cursed +3 flail {7} O - an uncursed rusty +0 razor whip {20} Armor # - an uncursed +0 pair of gnomish boots {4} # - an uncursed +0 pair of iron shoes {20} g - the uncursed +0 robe of permanence named The Maidens Cursed Touch {16} s - an uncursed +0 dwarvish cloak {4} x - the cursed fireproof +0 pair of high boots named Absurd-Heeled Tileset (being worn) {8} C - an uncursed +0 pair of gauntlets {4} D - a blessed +0 venom shield {20} Comestibles u - 11 uncursed slime molds {0} z - 2 uncursed sprigs of wolfsbane {0} A - 4 uncursed oranges {0} G - an uncursed tin of dwarven child meat {0} H - 3 uncursed apples {0} M - an uncursed tin of growing claw hulk meat {0} U - 6 uncursed lemons {0} V - 2 uncursed tripe rations {0} Z - an uncursed fortune cookie {0} Scrolls # - an uncursed scroll of magic mapping {0} j - 2 uncursed scrolls of teleportation {0} k - a cursed finalized scroll of teleportation {0} l - 5 uncursed scrolls of healing {0} m - 7 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} p - an uncursed scroll of cure {0} Spellbooks a - a blessed finalized spellbook of water bolt (4:2) {0} b - a blessed finalized spellbook of wind (0:0) {0} c - a cursed spellbook of elemental beam (0:4) {0} d - a blessed spellbook of geolysis (0:3) {0} X - an uncursed spellbook of mimicry (0:1) {0} Potions h - an uncursed burnt diluted potion of healing {0} i - 2 blessed finalized potions of levitation {0} B - a cursed finalized potion of healing {0} Y - a cursed finalized potion of levitation {0} Rings E - a cursed -1 ring of gain wisdom {0} T - an uncursed ring of searching (on right hand) {0} Wands e - a blessed wand of lightning (0:0) {0} o - an uncursed wand of polymorph (6:0) {0} N - an uncursed wand of enlightenment (0:0) {0} R - an uncursed wand of cancellation (0:0) {0} W - a cursed wand of detect monsters (0:20) {0} Tools # - an uncursed charger {0} v - 2 uncursed +0 torch (710)'s {40} I - an uncursed +0 unicorn horn {8} J - an uncursed towel {0} L - an uncursed +0 fishing pole {12} S - an uncursed blindfold {0} Gems # - 6 uncursed +0 worthless pieces of cyan glass {6} # - an uncursed +0 cyan stone {1} # - an uncursed +0 worthless piece of pink glass {1} Final attributes You were piously aligned Your alignment was 31 Your max alignment was 31 You carried 0 sins You could not have this property extrinsically: freezopathy You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 193 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 47% chance Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 95% Implant drop chance was reduced to 83% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 51% Armor drop chance was reduced to 92% Tool drop chance was reduced to 81% Food drop chance was reduced to 96% Monster death drops spawned with only 94% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: riding The following skill was limited to expert proficiency: searching The following skill became untrainable after a while: attack spells (turn 17098) The following skill couldn't be trained before a certain turn number is reached: saber (turn 34403) Number of artifacts generated was 3 Number of fake artifacts generated was 16 Monster spawn increase started at turn 45556 Monster spawn increase reached its maximum at turn 135465 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 567681 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: shabby malfunctioning (freq bonus 10) The monster species that spawned more often: guardian o' the forest (freq bonus 6) The monster species that spawned more often: water hulk (freq bonus 6) The monster species that spawned more often: rainbow ogre (freq bonus 6) The monster species that spawned more often: ivory coast star (freq bonus 8) The monster species that spawned more often: white shark (freq bonus 6) The monster species that spawned more often: tetanized thrall (freq bonus 7) The monster species that spawned more often: anthrazite sentai (freq bonus 30) The monster species that spawned more often: undead amazon (freq bonus 3) The monster species that spawned more often: sociability fragment (freq bonus 7) The monster species that spawned more often: steel wolf (freq bonus 4) The monster species that spawned more often: elder stone dragon (freq bonus 12) The monster species that spawned more often: phase growth (freq bonus 4) The monster species that spawned more often: banana fishbones (freq bonus 12) The monster species that spawned more often: golden dragom (freq bonus 3) The monster species that spawned more often: dark gray wort (freq bonus 8) The monster species that spawned more often: Illurien of the Myriad Glimpses (freq bonus 10) The monster species that spawned more often: shimmering force patch (freq bonus 9) The monster species that spawned more often: dutush (freq bonus 6) The monster species that spawned more often: cryptically mutilated dab (freq bonus 12) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster trait that was more common: monsters that count as minion (freq bonus 1) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 2) The monster trait that was more common: monsters that have trample attacks (freq bonus 12) The monster trait that was more common: monsters that count as lord (freq bonus 12) The monster trait that was more common: monsters whose attacks stun you (freq bonus 4) The monster trait that was more common: monsters of medium size (freq bonus 1) The monster trait that was more common: monsters that wait for you to come (freq bonus 4) The monster species that never randomly spawned: human warrior The monster species that never randomly spawned: mortally crossing anathematize The monster species that never randomly spawned: rabid chicken The monster species that never randomly spawned: gigalila The monster species that never randomly spawned: meshera delta The monster species that never randomly spawned: eldritch mind flayer The monster species that never randomly spawned: ram mumak The monster species that never randomly spawned: hidden patch The monster species that never randomly spawned: Princess Tsunade, the Medical Ninja The monster species that never randomly spawned: full refuge The monster class that always generated with extra speed: pile of coins The RNG hath decreed that this item was never generated: styx (submarine) The RNG hath decreed that this item was never generated: chest (wooden container) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: elvis shoes (velvet pumps) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: boots of interruption (velcro sandals) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: topaz (yellowish brown) The RNG hath decreed that this item was never generated: identify curd helmet (speechpipe helmet) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 15) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 16) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: boiler kaboom (watered, freq bonus 20) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 4) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 10) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: windmill blade (giant throwing star, freq bonus 3) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 4) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 2) The RNG hath decreed that this item was generated more often: elm street stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 4) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 11) The RNG hath decreed that this item was always generated cursed: barrier shield ((null)) The RNG hath decreed that this item was always generated cursed: cloak of awakening (frade mantle) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: soft chastity belt ((null)) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: cloak of transformation (black cloak) The RNG hath decreed that this item was always generated cursed: debugging (terminal) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: cloak of transformation (black cloak) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this trap was always invisible: sand trap The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 1) Trap randomization happened for 1 in 577 traps Next attribute increase check would have come at turn 5430 Strength training was 19 Dexterity training was 18 Wisdom training was 17 Constitution training was 3 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having freezopathy (0) You had automatic searching You had infravision You had 1258 points of nutrition remaining You aggravated monsters Your sight was improved You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amon Ra, Hersifon and Mor Havoc Your deity was Mor Havoc The version you were playing was: Unix SlashEMExtended Version 2.5.0 (0d023abc) - last build Thu May 2 23:12:40 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - water bolt 6 elemental 98% 460% b - wind 2 elemental 0% 81% c - elemental beam 5 elemental 95% 360% d - geolysis 6 elemental 98% 460% e - mimicry 2 occult 0% 93% Techniques known in the end Name Level Status elemental fist 9X LIMIT(0) sigil of control 9X LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) ward against ice 5X LIMIT(0) disarm 3 O LIMIT(0) reinforce memory 2X LIMIT(0) Discoveries Artifacts Absurd-Heeled Tileset [unaligned high boots] Amulets amulet of change (tether) Weapons orcish spear (crude spear) dark elven dagger (black runed dagger) scimitar (curved sword) Armor robe of permanence (orange robe) high boots (jackboots) orcish helm (iron skull cap) gnomish boots (little black boots) iron shoes (hard shoes) dwarvish cloak (hooded cloak) gauntlets (old gloves) venom shield (dark green shield) Scrolls scroll of teleportation (MKMNFST) scroll of enchant weapon (FIREWALL STUNT IS MORE POWERE WHEN TIRED) scroll of healing (DOGO FUTSF) scroll of mana (ULULATING WAGGISH) scroll of phase door (FLOCKEY SAPHALT) scroll of standard id (NAE TROOSERS) scroll of cure (SWAGLAB) * scroll of extra healing (SIPHRI BRISKYLMA AROUAZAR) * scroll of greater mana restoration (DECKARD CAIN SHOULD BE DEAD IN DIABLO 3 BECAUSE OF OLD AGE) scroll called claustrophobic (SPIRITUAL PROMOTION) scroll called enchant armor? (YASDORIAN COLLECTS ALL THE TROPHIES) scroll of food detection (SO LIEBER FLAUSCHIGER REGEN) scroll called help (YNORI ERUP) scroll of paving (PLAY THE VIOLIN DULY THE OPINION) scroll of amnesia (COOOOOOOOO WARD) scroll of stinking cloud (ON 22 06 2018 THE AMY BOUGHT 8 PAIRS OF HEELS FOR 20 EURO TOTAL) scroll called read (A MONSTER WITH DATA DELETE ATTACKS WAS SPAWNED ON THIS LEVEL) scroll of magic mapping (9H) Spellbooks spellbook of water bolt (god-given) spellbook of wind (gehenna) spellbook of elemental beam (chartreuse) spellbook of geolysis (perpetual) spellbook of mimicry (nonexistant) Potions potion of healing (pseudo-violet) potion of levitation (orange) potion of blindness (gray) potion of oil (cyan) potion of polymorph (illuminated) potion of object detection (blue) potion called water (clear) potion called rotten (turquoise) potion of enlightenment (cacao) potion of paralysis (alcoholic) Rings ring of gain wisdom (chinese) ring of searching (deep) Wands wand of lightning (fuzzy) wand of polymorph (mercury) wand of enlightenment (old-testamentarian) wand of detect monsters (ray-shooting) wand of cancellation (beryllium) Gems worthless piece of cyan glass (cyan) cyan stone (teal) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 5 to 7 Level 7: <- You are here Vanquished creatures a gokiburi a random effect butterfly 0 dimmer ants (1 created) a blot a phasing acid blob 0 crites (1 created) 0 checkals (1 created) a touch spore (2 created) a gas spore a triton 0 jaguars (1 created) a gobhoblin a hobbit veteran 2 wimps a dwarf 0 dufflepuds (1 created) 0 group dwarves (1 created) a dwarf thief (2 created) 0 mutant humans (1 created) a large hobbit a gondolindrim a brain eater a hobbit brigand thief 0 petty hobbit brigand thieves (1 created) 0 duergar lords (1 created) 0 dwarf lord stonebreakers (1 created) a dwarven master thief an evasive homunculus a dretch 0 striped jellies (1 created) a kobold an enraged shaman a baby mimic a mynock 0 mini mimics (1 created) a tuski mimic (2 created) 0 petit mimics (1 created) a mimic (2 created) 0 permamimics (1 created) 0 normal mimics (3 created) 0 normal permamimics (1 created) a small mimic 0 small healing mimics (1 created) 0 small flying mimics (1 created) 0 tree nymphs (1 created) 0 special water nymphs (1 created) 0 goblins (1 created) a fry 0 bigger goblins (1 created) an iron piercer a small predator a lamb (2 created) 0 roffs (1 created) a scarlet river hog an evasive sewer rat a rabbit 4 giant rats a woodchuck 2 hole spiders 0 large spiders (1 created) a piercoid a starter lurker 0 crawling worm masses (1 created) an armored larva 0 grid bugs (3 created) a bugger error a petty wallaroo a lame angel a dim angel a huge brown bat 0 felwings (1 created) 0 baby white dragons (1 created) 0 baby yellow dragons (1 created) a mining site dragon (2 created) a crawling elemental a space a whirlwind a lichen (0 created) 5 wouwou beggars (0 created) 0 yellow fungi (1 created) 2 yellow spores (1 created) a yellow colony an orange mold an orange patch a golden patch a green growth a pale mold 0 pale patches (1 created) 0 memo fungi (1 created) a sub-gnome a stroke gnome a clockwork dood a gnome a san gnome a gnome thief (2 created) a pat gnome an intermediate gnome 0 feel gnomes (1 created) 6 gnome lords (7 created) 2 gnome watchers 3 gnome friendloaders a gnomish brigand thief a gnomish wizard (2 created) a gnome cleric an angsty gnome (2 created) a cowardly lady a gnome bitch (2 created) 0 berer gnomes (1 created) 2 deep gnome diggers an inscribed gnome (2 created) an armor gnome a low grab kop 2 creep mummies a mummy a drow mummy a nepto a low ooze a putit a vampiroid a dumb wight a grid xorn 0 black bear cubs (1 created) an aaerr (2 created) a kobold zombie 2 gnome zombies (3 created) a gecko zombie 2 orc zombies a null zombie 2 zombies a spit golem a credit golem 0 aluminium golems (1 created) 0 maylems (1 created) a human thief 0 drunk jet guys (1 created) 0 shopkeepers (13 created) 0 aligned priests (1 created) 0 watchmen (8 created) 0 watch captains (3 created) an eh ghost 0 bus (1 created) a baby boo a super mario boo a demonoid a flying rogue 0 marto fish (1 created) 0 redfish (1 created) a newt a nuut a gecko a clear mewlip a pile of pennies a novice roll wall 3 novice dark walls a lau wall (3 created) a mini rub monster a hand of the dead 0 fragrance dispensers (1 created) 0 flying fish (1 created) a winged fish a jumping jellyfish a hopping eel a disintegration trove a stun trove an unihorn trove 0 The Jens his girlfriend ises named Tanja (1 created) 225 creatures born. 143 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 2 times You eaten meat 1 time You have communicated with the gods 27 times You never prayed to the gods You hit with a wielded weapon 357 times You killed 140 monsters You read items or engraved 36 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Expert) (60 of 160) general combat [Basic] (max Expert) (35 of 160) body armor [Basic] (max Expert) (42 of 160) devices [Basic] (max Master) (48 of 160) spirituality [Basic] (max Expert) (39 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (22 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (2 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Master) (373 of 540) polearms [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (2 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Wizard) (26 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Nirol the Elementalist... You died in The Gnomish Mines on dungeon level 7 with 12463 points, and 1 piece of gold, after 4453 moves. Killer: a monster (duergar lord) You were level 9 with a maximum of 77 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 58506 krumch-Mon-Vam-Fem-Cha died in The Dungeons of Doom on level 8 [max 10]. Killed by a monster (thick farting girl), while helplessly knocked out. - [119] 3 45204 Nirol-Cyb-Ind-Mal-Cha was poisoned in Space Base on level 51. Poisoned by a grunthack zombie. 113 [117] 8 12860 Winter-Sma-Red-Mal-Cha quit in Space Base on level 50. 83 [83] 9 12649 krumch-Ast-Clk-Mal-Law quit in Space Base on level 49. 40 [40] *10 12463 Nirol-Elm-Asu-Mal-Cha died in The Gnomish Mines on level 7. Killed by a monster (duergar lord). - [77] 11 10759 Andy-Mon-Hem-Mal-Neu quit in The Gnomish Mines on level 5. 77 [77] 12 9678 krumch-Ast-Lol-Fem-Cha died in Space Base on level 19 [max 20]. Killed by a monster (superjedi). - [110]