Nirol, chaotic male gridbug Librarian ----- ... ..: d%. $r$ I Z $ h #,# #Z# ------x---- |.... 15] You miss the zombieman. Unknown command ' '. You hit the zombieman. The zombieman fires a shotgun shell! You are hit by a shotgun shell! You hear the howling of the CwnAnnwn... [-14 -> 2] Warning: HP low! The prick rat throws a dart! The dart misses the hobbit king. The dart misses the zombieman. The dart misses the gisau. It is missed. The dart hits the zombieman. You hit the zombieman. The zombieman picks up a dart {0}. The zombieman swings his shotgun. The zombieman hits you! You die... Your inventory Weapons n - a cursed +1 orcish dagger {4} Armor a - an uncursed +0 robe (being worn) {16} m - an uncursed +0 mummy wrapping {2} Scrolls g - 5 blessed scrolls of blank paper {0} h - 3 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} Spellbooks d - a blessed spellbook of cure stun (0:0) {0} e - a blessed spellbook of blank paper (2:2) {0} Tools b - an uncursed pair of lenses (being worn) {0} c - an uncursed felt-tip marker (0:100) {0} Final attributes You have transgressed Your alignment was -33 Your max alignment was 11 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: keen memory You could not have this property intrinsically: contamination resistance Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 79% Potion drop chance was reduced to 89% Monster death drops spawned with only 97% chance The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: polearms (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 7932 Monster spawn increase reached its maximum at turn 97762 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2259156 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: mimic (freq bonus 1) The monster species that spawned more often: remembered soul (freq bonus 30) The monster species that spawned more often: undead artist (freq bonus 6) The monster species that spawned more often: high warp fungus (freq bonus 60) The monster species that spawned more often: thrush (freq bonus 10) The monster species that spawned more often: Demimaster Assassin (freq bonus 12) The monster species that spawned more often: midget (freq bonus 3) The monster species that spawned more often: sue warp patch (freq bonus 12) The monster species that spawned more often: Dr. Delilah (freq bonus 48) The monster species that spawned more often: small dog-man (freq bonus 14) The monster species that spawned more often: levitating roentgen (freq bonus 16) The monster species that spawned more often: faberge sphere (freq bonus 6) The monster species that spawned more often: Eihort, the Thing in the Labyrinth (freq bonus 4) The monster species that spawned more often: skeletal warrior (freq bonus 18) The monster species that spawned more often: Danielle's high-heeled sandal (freq bonus 8) The monster species that spawned more often: dark orc (freq bonus 30) The monster species that spawned more often: magic laser (freq bonus 14) The monster species that spawned more often: march prowar (freq bonus 4) The monster species that spawned more often: sun rabbit (freq bonus 14) The monster species that spawned more often: hill giant caster (freq bonus 24) The monster species that spawned more often: migmatite horror (freq bonus 12) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 2) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 1) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 1) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster trait that was more common: monsters that want quest artifacts (freq bonus 13) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 4) The monster species that never randomly spawned: Alrunes The monster species that never randomly spawned: gray ogre The monster species that never randomly spawned: Goblin Sub King The monster species that never randomly spawned: migo warrior The monster species that never randomly spawned: cool guy The monster species that never randomly spawned: Jauffre The monster species that never randomly spawned: totter flailing The monster species that never randomly spawned: rudder pictorially The monster species that never randomly spawned: Vilea's hugging boot The monster species that never randomly spawned: paleolithic mummy The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: resist random element (hot-cold) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: skeleton key (key) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: create monster (maple, freq bonus 8) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 4) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 681) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 6) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 32) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 24) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: illiteracy (illegible, freq bonus 6) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 87) The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)) The RNG hath decreed that this item was always generated cursed: elven leather helm (leather hat) The RNG hath decreed that this item was always generated cursed: geolysis (GICCC) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: fumbling (hallucinating) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was always generated cursed: plain dragon scales ((null)) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 5) Next attribute increase check would have come at turn 1107 Strength training was 44 Dexterity training was 19 Wisdom training was 0 Constitution training was 15 You were shock resistant You were poison resistant You were suffering from very slight contamination. (4) You were prevented from having keen memory (0) You were prevented from having stun resistance (0) You had 1239 points of nutrition remaining You aggravated monsters You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was H. P. Lovecraft The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (310) You are dead Spells known in the end Name Level Category Fail Memory a - cure stun 3 healing 0% 204% Techniques known in the end Name Level Status research 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons orcish dagger (crude dagger) Armor robe (yellow robe) Scrolls scroll of stinking cloud (HZLRC KSTSBD MPFNG) scroll of blank paper (unlabeled) scroll of healing (ABOR EFECTOR) scroll of mana (EDEVESH HANAGASH) scroll of phase door (THERESA FLAUSCHEBUESCHEL MAY) scroll of standard id (STILETTO HEELS SHOULD BE THE ELDER PRIESTS KRYPTONITE) scroll of cure (THE GEHENNOM FUN PATCH IS ACTUALLY THE GEHENNOM EVIL PATCH) Spellbooks spellbook of cure stun (unidentified) spellbook of blank paper (plain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 dimmer ants (1 created) 0 black ants (1 created) 0 large beetles (1 created) 0 drearmy ants (1 created) 0 cocks (2 created) 0 chicks (2 created) 0 turkey chicks (1 created) 0 Madeleine's calf-leather sandals (1 created) 0 large chickens (1 created) 0 cocktypi (1 created) 0 chickatrices (1 created) 0 undead cockatrices (1 created) 0 pyrolisks (2 created) 0 yora chicks (1 created) 0 pack jackals (3 created) 0 petty wild dogs (1 created) 0 floating eyes (1 created) 0 gloomy spheres (1 created) 0 large flaming spheres (1 created) a kitten 0 gobhoblins (1 created) 0 hobbit veterans (1 created) 0 hobbits (1 created) a camo dwarf 0 gisaus (1 created) 0 hobbit kings (1 created) 0 homunculi (1 created) 0 force imps (1 created) 0 mud kobolds (1 created) 0 large kobolds (1 created) 0 annoying leprechauns (1 created) 0 mimics (1 created) 0 mountain nymphs (1 created) 0 classical otyughs (1 created) 0 goblins (1 created) 9 mega goblins (10 created) 0 hobgoblins (1 created) 0 orcs (1 created) 0 goblin shamans (1 created) 0 Uruk-hai (1 created) a pack rat 0 black rats (1 created) 0 prick rats (1 created) 0 pseudo rats (1 created) 0 stalactoids (1 created) 0 spiders (1 created) 0 clock forest spiders (1 created) 0 fog clouds (1 created) 0 tearmaggots (1 created) 0 dung worms (1 created) 3 grid bugs (4 created) 0 contaminated bugs (1 created) 0 echidnas (1 created) 0 damaged arcadian avengers (1 created) 0 bats (2 created) 0 vultures (1 created) 0 giant bats (1 created) 0 undead swarm bats (1 created) 0 giant lightning bats (1 created) 0 baby yellow dragons (1 created) 0 old yellow dragons (1 created) 0 lichens (1 created) 0 porter lichens (1 created) 0 spore lichens (1 created) 0 passivity lichens (1 created) 0 fast lichens (1 created) 0 yellow molds (1 created) 0 yellow growths (1 created) 0 mean growths (1 created) 0 golden mushrooms (1 created) 0 red stalks (1 created) 0 red colonies (1 created) 0 sparkling patches (1 created) a shrieker 0 violet fungi (1 created) 0 spike growths (1 created) 0 spike fungi (1 created) 0 blue-red patches (1 created) 0 gomi workers (1 created) 0 runoff molds (1 created) 0 runoff growths (2 created) 0 runoff patches (1 created) 0 runoff stalks (2 created) 0 topaz stalks (4 created) 0 wooden stalks (1 created) 0 gnome lords (1 created) 0 giant children (1 created) 0 stone giants (1 created) 0 flame giants (1 created) 0 minotaurs (1 created) 0 stun monsters (1 created) a Keystone Officer (3 created) a Detective Sergeant (2 created) 0 rock lobsters (1 created) a mummy 0 shrunken heads (1 created) 0 black naga hatchlings (1 created) 0 undead naga hatchlings (1 created) 0 swamp naga hatchlings (1 created) 0 minor ogres (1 created) 0 great ogre mages (1 created) 0 viso shifters (2 created) 0 snakemen (1 created) 0 trolls (1 created) 0 flying trolls (1 created) 0 raticlaws (1 created) 0 vampiroids (1 created) 0 vampire lords (1 created) 0 wights (1 created) a grid xorn 0 jungle apes (1 created) 0 kobold zombies (1 created) 0 drow zombies (1 created) a zombieman (4 created) 0 human adventurers (1 created) 0 humans (1 created) 0 muggers (1 created) 0 werespiders (1 created) 0 pain nurses (1 created) 0 shadows (1 created) 0 tortoises (1 created) 0 giant clams (1 created) 0 piranhas (1 created) 0 giant eels (3 created) 0 electric eels (1 created) 0 jugglers (1 created) 0 saddleback tortoises (1 created) 0 krakens (1 created) 0 ichthyosaurs (1 created) a gecko (3 created) a demitwen 0 giant black frogs (1 created) 0 hidden lizards (1 created) 0 squirrels (1 created) 0 bad eggs (1 created) 0 radioactive willows (1 created) 0 weepinbells (1 created) 0 piles of silver coins (1 created) 0 novice dark walls (2 created) 0 small turrets (1 created) 0 crude turrets (1 created) 0 arrow turrets (1 created) 0 disintegration troves (1 created) 0 health troves (2 created) 180 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 14 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (5 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (20 of 160) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (25 of 160) searching [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (26 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (22 of 160) Goodbye Nirol the Librarian... You died in The Dungeons of Doom on dungeon level 12 with 13551 points, and 1 piece of gold, after 181 moves. Killer: a monster (zombieman) You were level 4 with a maximum of 46 hit points when you died. You reached the 35th place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 336783 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by being consumed by the contamination. 198 [198] 3 227829 Bluescreen-Sco-Vor-Fem-Neu died in The Dungeons of Doom on level 16. Killed by genocidal confusion. - [174] 33 16054 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (invisible beriah sephirah). - [106] 34 14424 ziratha-Ele-Dev-Fem-Cha turned to stone in The Dungeons of Doom on level 4. Petrified by a coming into contact with a petrifying object. 115 [115] *35 13551 Nirol-Lib-Grd-Mal-Cha died in The Dungeons of Doom on level 12 [max 62]. Killed by a monster (zombieman). - [46] 36 12976 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (lost soul). - [107] 37 12241 Bluescreen-For-Dvp-Fem-Neu died in The Dungeons of Doom on level 2 [max 39]. Killed by a bullet. - [36]