BSOD2, chaotic male bretonian Psyker #, --------- , |.......|,## ----.------ -....<..|,,,,+t$al$$$$$| |.......|,#,#|$.@$$$F$$| |........,#,,-.&$7($$$$| |......--# ##----------- -------- [BSOD2 the Odd Ball] St4 Dx12 Co4 In14 Wi10 Ch3 PsyBreMalCha S544 Spa:10 $94 HP0(9) Pw35(35) AC7 Xp1/0 Wt19/640 T13 Latest messages Your healer uniform deflects the horned creature's attack. 47 buckazoids. The grant bites you! [-1 -> 8] The boom light explodes! You get blasted! [-4 -> 4] # Tries to tame adjacent evilvariant monsters (use the pokedex to look for the 'Origin: Evil variant' bit). They can try to resist via monster magic resistance though. Use this technique? [yn] (n) You try to tame evil monsters! the horned creature cannot be tamed by this method! the grant cannot be tamed by this method! the newborn rub monster cannot be tamed by this method! The newborn rub monster misses. The grant misses. The horned creature hits you! [-2 -> 2] The grant bites you! You die... Your inventory Weapons e - an uncursed +1 hand blaster (weapon in hand) {12} f - 50 uncursed +0 blaster bolts (in quiver) {1} Armor g - an uncursed +1 healer uniform (being worn) {6} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks a - an uncursed spellbook of psybeam (0:1) {0} b - an uncursed greased spellbook of cure blindness (0:2) {0} c - an uncursed spellbook of extra healing (0:3) {0} d - an uncursed spellbook of jumping (0:1) {0} Potions h - an uncursed finalized potion of healing {0} i - an uncursed finalized potion of cure insanity {0} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: half physical damage You could not have the double effect of this property: teleport control Scroll identification only worked 100 times out of 125 Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 19 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 163 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 99% chance Wand drop chance was reduced to 85% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 97% Shop item generation was reduced to 96% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: gun control The following skill was limited to basic proficiency: chaos spells The following skill was limited to expert proficiency: long sword The following skill became untrainable after a while: two-handed weapons (turn 44807) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 25294) The following skill became harder to train at higher skill levels: techniques Items were more likely to be generated cursed by 3% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 146686 Monster spawn increase reached its maximum at turn 275927 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 459030 The monster class that cannot be genocided was apelike creature The monster species that spawned more often: pedestrianism response (freq bonus 8) The monster species that spawned more often: Cosmos (freq bonus 12) The monster species that spawned more often: star drake (freq bonus 4) The monster species that spawned more often: bleeding beam (freq bonus 2) The monster species that spawned more often: lethe sphere (freq bonus 4) The monster species that spawned more often: labyrinth trapper (freq bonus 15) The monster species that spawned more often: draugr deathlord (freq bonus 6) The monster species that spawned more often: striped zebra (freq bonus 4) The monster species that spawned more often: pile of discolored coins (freq bonus 6) The monster species that spawned more often: fighter ant (freq bonus 6) The monster species that spawned more often: magpie (freq bonus 48) The monster species that spawned more often: ill warp patch (freq bonus 6) The monster species that spawned more often: liar poison fungus (freq bonus 4) The monster species that spawned more often: orc warrior (freq bonus 6) The monster species that spawned more often: royal assassin (freq bonus 6) The monster species that spawned more often: turbojet splendider (freq bonus 10) The monster species that spawned more often: religious badass (freq bonus 9) The monster species that spawned more often: hepburn dong (freq bonus 12) The monster species that spawned more often: wyvern (freq bonus 6) The monster species that spawned more often: dire sheep (freq bonus 24) The monster trait that was more common: monsters that have no hands (freq bonus 4) The monster trait that was more common: monsters that have trample attacks (freq bonus 8) The monster trait that was more common: monsters that count as major demon (freq bonus 2) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 1) The monster species that never randomly spawned: +1 sl wall The monster species that never randomly spawned: thermosphere slog The monster species that never randomly spawned: invocation breathe sclera The monster species that never randomly spawned: chaos warlord The monster species that never randomly spawned: silver dragom The monster species that never randomly spawned: invocation breathe sclera The monster species that never randomly spawned: breakfasted complexion The monster species that never randomly spawned: Eihort, the Thing in the Labyrinth The monster species that never randomly spawned: sensei medium wall The monster species that never randomly spawned: porter yellow light The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: hugging boot ((null)) The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 20) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 28) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 330) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 9) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 17) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 69) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 9) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 8) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 10) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 2) The RNG hath decreed that this item was generated more often: rhythmic star ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 3) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 81) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 34) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was always generated cursed: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was always generated cursed: fallout stone (gray) The RNG hath decreed that this item was always generated cursed: nano hammer ((null)) The RNG hath decreed that this trap was always invisible: single disenchant trap The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 4) Trap randomization happened for 1 in 280 traps Traps were spawned invisible 1 times in 93 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 1013 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 2 Your sanity was 0 You were fire resistant You were cold resistant You were shock resistant You had not decided on your sexuality yet You saw invisible You had 1488 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Bill Rizer, Lance Bean and Haggle Man Your deity was Haggle Man The version you were playing was: Unix SlashEMExtended Version 2.6.8 (871b39a6) - last build Fri Nov 6 12:06:01 2020. You could not have safely prayed (1253) You are dead Spells known in the end Name Level Category Fail Memory a - psybeam 6 + body 98% 500% b - cure blindness 2 + healing 0% 100% c - extra healing 3 + healing 3% 200% d - jumping 1 + body 1% 100% Techniques known in the end Name Level Status zap em 1X LIMIT(2482) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor healer uniform (clean white clothes) Scrolls scroll of healing (SUDDENLY THE DUNGEON COLLAPSES) scroll of mana (MAYBE S-WAVE BECAUSE HIT) scroll of phase door (TOO FEKKING GOOD) scroll of standard id (PROKLINJATI SVOJ ZIVOT) scroll of cure (HAEHAEHAEHAEHAEHAEHAE HAEHAEHAE HAEHAE) scroll of heal other (GOOD IS ALLOW AFTER TO HAVE THE TRAY ONLY USE IT) * scroll of extra healing (MUH SOGGY KNEE) * scroll of greater mana restoration (IF YOU WIN ANGBAND THE GAME PROMPTS YOU TO COMMIT SUICIDE) Spellbooks spellbook of psybeam (irritating) spellbook of cure blindness (generous) spellbook of extra healing (mossy) spellbook of jumping (obsidian-studded) Potions potion of healing (sauce) potion of cure insanity (illegal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 10: <- You are here Vanquished creatures 0 grants (1 created) 0 minses (1 created) 0 lemures (1 created) 0 newtechauns (1 created) 0 fast mimickers (1 created) 0 noob stonebiters (1 created) 0 fub crawlers (1 created) 0 grabhappy plants (1 created) a boom light 0 vulnerato lichens (1 created) 0 sicklichens (1 created) 0 spore lichens (1 created) The quadrennial sodden ratchet (0 times) 0 Gheystone Kops (1 created) 0 cardboard golems (1 created) 0 shopkeepers (1 created) 0 horned creatures (1 created) 0 newborn rub monsters (1 created) 0 biem turrets (1 created) 19 creatures born. 1 creature vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 7 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new breton 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (21 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) firearms [Basic] (max Expert) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye BSOD2 the Psyker... You died in Space Base on dungeon level 10 with 535 points, and 94 pieces of gold, after 13 moves. Killer: a monster (grant) You were level 1 with a maximum of 9 hit points when you died. You reached the 128th place on the top 10000 list. No Points Name Hp [max] 1 411437 ziratha-Poi-Dev-Fem-Cha died in Grund's Stronghold on level 13. Killed by a monster (rogue). - [159] 2 307101 Provinzkay-Kur-Cha-Fem-Cha died in The Dungeons of Doom on level 34. Killed by a blast of disintegration. - [117] 3 291869 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 91]. Killed by a monster (gigantic wraith). - [194] 4 212247 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 8 [max 12]. Killed by a monster (thick farting girl). - [139] 5 171960 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 11. HµÉ. 90 [185] 6 171769 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Drowned in a pool of water by a galoshes gal. 118 [167] 7 171001 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 11 [max 13]. Killed by a monster (invisible Ruggo the Gnome King). - [150] 8 170666 Socket-Ama-Vgo-Mal-Neu died in Neutral Quest on level 42. Killed by a monster (master intrinsic eating mimic). - [119] 9 152008 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 8. Killed by a monster (blue jelly). - [149] 10 149371 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 12. Killed by a monster (gnomelin). - [130] 126 586 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (hallucinogen-distorted eastern mystic fox). - [53] 127 560 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (river moccasin). - [45] *128 535 BSOD2-Psy-Bre-Mal-Cha died in Space Base on level 10. Killed by a monster (grant). - [9] 129 526 BSOD2-Aci-Bul-Mal-Cha died in The Dungeons of Doom on level 1. Killed by an arrow. - [32] 130 479 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 45 [48] 137 357 BSOD2-Sym-Imp-Mal-Neu died in The Dungeons of Doom on level 2. Fell into a pit. - [23]