ÉTF¼ [?1049h)0This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net ÉT¬¾ VShall I pick a female character's race, role and alignment for you? [ynq] ÉT7_ \nChoosing Character's Role Pick a role for your female character  a - an Archeologist b - a Barbarian c - a Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard * - Random q - Quit(end) ÉT÷Â+Choosing Race Pick the race of your female Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) ÉT/ëx+ÉTê „(0lqqqqk(B (0x(B%(0~~~x(B (0x~~(Bf(0~x(B (0x~(B@(0~~x(B (0x~~~~x(B (0m~qaqj(B Lettuce the Footpad St:14 Dx:15 Co:12 In:12 Wi:9 Ch:9 Chaotic Dlvl:1 $:1563 HP: Dlvl:1 $:1563 HP:10(10) Dlvl:1 $:1563 HP:10(10) Pw:8(8) AC:6 Exp:1 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--ÉT‘e1Hello Lettuce, welcome to SlashEM! You are a chaotic female doppelganger Rogue.--More--ÉT‘¥  ÉT\¶Î@<There's some graffiti on the floor here.Use "r." to read it. 10(10)  Pw:8(8) AC:6 Exp:1 T:2 ÉTxºÙ@(0~(BYou see here a tripe ration. 10(10)  Pw:8(8) AC:6 Exp:1 T:3 f(0~(BÉT€è¦k - a tripe ration. 10(10)  Pw:8(8) AC:6 Exp:1 T:4 (0~(BfÉTÍg« 10(10)  Pw:8(8) AC:6 Exp:1 T:5 (0~(B(0~(B@fÉT$. ™ 10(10)  Pw:8(8) AC:6 Exp:1 T:6 (0~(B<@f(0~(BÉTùœ³ 10(10)  Pw:8(8) AC:6 Exp:1 T:7 (0~~(B@f(0~(B(0x(BÉT¬ÀIf(0~~(B@### 10(10)  Pw:8(8) AC:6 Exp:1 T:7 You hear a door open. 10(10)  Pw:8(8) AC:6 Exp:1 T:8 (0~(BfÉTÊcÊ 10(10)  Pw:8(8) AC:6 Exp:1 T:10 (0~(B(0a(B##@f#ÉTþP9 10(10)  Pw:8(8) AC:6 Exp:1 T:11 ##@f#d(0~(B(0x~(B(0x(B((0x~(B(0mq(BÉT?‰  10(10)  Pw:8(8) AC:6 Exp:1 T:13 ######@d(0~(B(0~(B(0q(BÉT/- S 10(10)  Pw:8(8) AC:6 Exp:1 T:13 ÉTÍ6You kill the jackal! 10(10)  Pw:8(8) AC:6 Exp:1 T:14 #ÉTyÄ 10(10)  Pw:8(8) AC:6 Exp:1 T:15 ##@#(0~(BÉT(è Õ 10(10)  Pw:8(8) AC:6 Exp:1 T:16 ##@(0~(B$(0q(BÉTïJ6 10(10)  Pw:8(8) AC:6 Exp:1 T:17 ##(0l(B@(0q(B(0~~(B(0~~~(B(0~~~~~(B(0~~~~~~(B(0qqqqqq(BÉTy.¹ Weapons a - a +0 short sword (weapon in hand) b - a +0 pistol (alternate weapon; not wielded) c - 32 +0 bullets (in quiver) Armor d - an uncursed +1 leather armor (being worn) Comestibles k - a tripe ration Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an uncursed blindfold(end) ÉT:\ 10(10)  Pw:8(8) AC:6 Exp:1 T:17 ÉTƒ; G 10(10)  Pw:8(8) AC:6 Exp:1 T:18 #(0~(B(0qqqqqq(B(0qk(B @(0~~~~~~~x(B(0~~~~~~(B(0~~~x(B(0~x(B(0qj(BÉTZ– 10(10)  Pw:8(8) AC:6 Exp:1 T:19 f(0~(B@ÉTÿàã(0~(B@You see here a large box. 10(10)  Pw:8(8) AC:6 Exp:1 T:20 (0~(B(0~(BfÉTÕ# ÉT¶lootÉTøÃAThere is a large box here, loot it? [ynq] (q) ÉTœ! €yHmmm, it seems to be locked. 10(10)  Pw:8(8) AC:6 Exp:1 T:20 ÉTJ²zUnknown command ' '. 10(10)  Pw:8(8) AC:6 Exp:1 T:20 ÉT_¥ # ÉTÏ/ Y 10(10)  Pw:8(8) AC:6 Exp:1 T:20 ÉT¡4What do you want to use or apply? [hij or ?*] ÉT}ý © Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an uncursed blindfold(end)  ÉT?¸q+In what direction? [hykulnjb><]  ÉT¹AThere is a large box here, pick its lock? [ynq] (q)  ÉTö* y 10(10)  Pw:8(8) AC:6 Exp:1 T:20 You succeed in picking the lock. 10(10)  Pw:8(8) AC:6 Exp:1 T:21 (0~(Bf!ÉT”# !ÉT¤6loot!ÉTæ?AThere is a large box here, loot it? [ynq] (q) !ÉT÷; EyYou carefully open the large box...--More--"ÉTˬ‡ The large box is empty. Do what?  i - Put something into the large box(end) #ÉTF… 10(10)  Pw:8(8) AC:6 Exp:1 T:21 #ÉT´ÏÊ 10(10)  Pw:8(8) AC:6 Exp:1 T:22 (0~(B ((0~(Bf@(0~(B#ÉTÄ(0~(B@You see here 49 gold pieces. 10(10)  Pw:8(8) AC:6 Exp:1 T:23 (0~(Bf#ÉTbÂ49 gold pieces.612 10(10)  Pw:8(8) AC:6 Exp:1 T:24 d(0~(Bf$ÉT?žÓ 10(10)  Pw:8(8) AC:6 Exp:1 T:25 (0~(Bd@(0~(Bf(0~(B$ÉT­(0~(B(0~(Bfd(0~~(B@(0~(BThe jackal just misses! 10(10)  Pw:8(8) AC:6 Exp:1 T:27 $ÉT¾t (0~(B@Punt bites the jackal.The jackal is killed!(0~(Bf(0~(B@ 10(10)  Pw:8(8) AC:6 Exp:1 T:28 $ÉTž8    10(10)  Pw:8(8) AC:6 Exp:1 T:31 (0~~~(B(0~(Bf@%ÉT(|Unknown command ' '. 10(10)  Pw:8(8) AC:6 Exp:1 T:31 %ÉTôÎ Z 10(10)  Pw:8(8) AC:6 Exp:1 T:31 &ÉT*TT 10(10)  Pw:8(8) AC:6 Exp:1 T:31 &ÉT؈ˆ 10(10)  Pw:8(8) AC:6 Exp:1 T:32 @f(0~~(B&ÉTóÖT 10(10)  Pw:8(8) AC:6 Exp:1 T:32 &ÉTéÚ T 10(10)  Pw:8(8) AC:6 Exp:1 T:32 &ÉT Y T 10(10)  Pw:8(8) AC:6 Exp:1 T:32 'ÉTÄñ°You displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:33 f@##'ÉT ì»(0~~(B###@## 10(10)  Pw:8(8) AC:6 Exp:1 T:35 'ÉT ²Ì###@#You hear some noises in the distance.######@# 10(10)  Pw:8(8) AC:6 Exp:1 T:42 'ÉT›v¦#@######## 10(10)  Pw:8(8) AC:6 Exp:1 T:49 'ÉTò:ñ####@##f#### 10(10)  Pw:8(8) AC:6 Exp:1 T:56 'ÉT„ÿù  10(10)  Pw:8(8) AC:6 Exp:1 T:63 #######@:# 10(10)  Pw:8(8) AC:6 Exp:1 T:63 (ÉT â HYou miss the newt. 10(10)  Pw:8(8) AC:6 Exp:1 T:63 The newt bites! 8(10)  Pw:8(8) AC:6 Exp:1 T:63  8(10)  Pw:8(8) AC:6 Exp:1 T:64 f)ÉTE‚You miss the newt. 8(10)  Pw:8(8) AC:6 Exp:1 T:65 )ÉT9þUYou just miss the newt. 8(10)  Pw:8(8) AC:6 Exp:1 T:65 The newt bites! 6(10)  Pw:8(8) AC:6 Exp:1 T:65  6(10)  Pw:8(8) AC:6 Exp:1 T:66 )ÉTy–You kill the newt! 6(10)  Pw:8(8) AC:6 Exp:1 T:67 #*ÉT/r Count: 33*ÉTrÅ ­  6(10)  Pw:8(8) AC:6 Exp:1 T:68  6(10)  Pw:8(8) AC:6 Exp:1 T:69  6(10)  Pw:8(8) AC:6 Exp:1 T:70  6(10)  Pw:8(8) AC:6 Exp:1 T:71  6(10)  Pw:8(8) AC:6 Exp:1 T:72  6(10)  Pw:8(8) AC:6 Exp:1 T:73  6(10)  Pw:8(8) AC:6 Exp:1 T:74  7(10)  Pw:8(8) AC:6 Exp:1 T:75  7(10)  Pw:8(8) AC:6 Exp:1 T:76  7(10)  Pw:8(8) AC:6 Exp:1 T:77  7(10)  Pw:8(8) AC:6 Exp:1 T:78  7(10)  Pw:8(8) AC:6 Exp:1 T:79  7(10)  Pw:8(8) AC:6 Exp:1 T:80  7(10)  Pw:8(8) AC:6 Exp:1 T:81  7(10)  Pw:8(8) AC:6 Exp:1 T:82  7(10)  Pw:8(8) AC:6 Exp:1 T:83  7(10)  Pw:8(8) AC:6 Exp:1 T:84  7(10)  Pw:8(8) AC:6 Exp:1 T:85  7(10)  Pw:8(8) AC:6 Exp:1 T:86  7(10)  Pw:8(8) AC:6 Exp:1 T:87  7(10)  Pw:8(8) AC:6 Exp:1 T:88  7(10)  Pw:8(8) AC:6 Exp:1 T:89  8(10)  Pw:8(8) AC:6 Exp:1 T:90  8(10)  Pw:8(8) AC:6 Exp:1 T:91  8(10)  Pw:8(8) AC:6 Exp:1 T:92  8(10)  Pw:8(8) AC:6 Exp:1 T:93  8(10)  Pw:8(8) AC:6 Exp:1 T:94  8(10)  Pw:8(8) AC:6 Exp:1 T:95  8(10)  Pw:8(8) AC:6 Exp:1 T:96  8(10)  Pw:8(8) AC:6 Exp:1 T:97  8(10)  Pw:8(8) AC:6 Exp:1 T:98  8(10)  Pw:8(8) AC:6 Exp:1 T:99  8(10)  Pw:8(8) AC:6 Exp:1 T:100 #+ÉTV¾ 9(10)  Pw:8(8) AC:6 Exp:1 T:105 ########@#+(0~(B 9(10)  Pw:8(8) AC:6 Exp:1 T:105 +ÉT4ƒM(0x(B(0x(B(0~(B(0~(B(0a(B###########@###### 9(10)  Pw:8(8) AC:6 Exp:1 T:112 +ÉT?H¦####@0######With great effort you move the boulder. 9(10)  Pw:8(8) AC:6 Exp:1 T:117 ##@0##(0~(B(0~~(B(0~~~(B(0qqq(B+ÉT´„ 9(10)  Pw:8(8) AC:6 Exp:1 T:118 ##@0##(0~(B(0~(B(0~(B(0q(B,ÉTNZ¡ 9(10)  Pw:8(8) AC:6 Exp:1 T:119 #@(0~(B,ÉT¸6 î 10(10)  Pw:8(8) AC:6 Exp:1 T:120 ####@(0~(B(0~~(B(0qq(B-ÉT¡Ç‰ 10(10)  Pw:8(8) AC:6 Exp:1 T:121 ###(0q(B@(0q(B(0x~(B(0~(B(0~(B(0~(B(0x(B(0~x(B(0m(B(0qj(B-ÉTný 10(10)  Pw:8(8) AC:6 Exp:1 T:122 ##(0l(B(0~(B(0qqqqk(B@(0~~~x(B`+-ÉTõ| 10(10)  Pw:8(8) AC:6 Exp:1 T:123 (0~(B@-ÉT8ô x 10(10)  Pw:8(8) AC:6 Exp:1 T:125 #@(0~~(B.ÉTÛ»Š#@#(0~(B 10(10)  Pw:8(8) AC:6 Exp:1 T:126 .ÉT¬€Æ  10(10)  Pw:8(8) AC:6 Exp:1 T:131 #@#########.ÉTUç»##@########## 10(10)  Pw:8(8) AC:6 Exp:1 T:133 .ÉTÕ«Å####@############ 10(10)  Pw:8(8) AC:6 Exp:1 T:140 .ÉTpp#@######## 10(10)  Pw:8(8) AC:6 Exp:1 T:147 .ÉT’5©#@########## 10(10)  Pw:8(8) AC:6 Exp:1 T:154 .ÉT+ûÐ#######@## 10(10)  Pw:8(8) AC:6 Exp:1 T:161 .ÉT¨¿#@######## 10(10)  Pw:8(8) AC:6 Exp:1 T:168 .ÉT„¬  10(10)  Pw:8(8) AC:6 Exp:1 T:175 #@f#######.ÉTZ U 10(10)  Pw:8(8) AC:6 Exp:1 T:175 /ÉTŠ»¢You displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:176 #@#f/ÉT»(À 10(10)  Pw:8(8) AC:6 Exp:1 T:177 ##f@##/ÉTÆC ÄYou displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:178 ##@f##/ÉTþë ƒ 10(10)  Pw:8(8) AC:6 Exp:1 T:179 @f#0ÉT‘ ­ 10(10)  Pw:8(8) AC:6 Exp:1 T:180 f@###0ÉTë— U 10(10)  Pw:8(8) AC:6 Exp:1 T:180 1ÉT`ª« 10(10)  Pw:8(8) AC:6 Exp:1 T:181 (0~(Bf@#1ÉTsŒ ’ 10(10)  Pw:8(8) AC:6 Exp:1 T:182 #f@#1ÉT/Ö º 10(10)  Pw:8(8) AC:6 Exp:1 T:183 ##f@##1ÉTYÿŠ 10(10)  Pw:8(8) AC:6 Exp:1 T:184 #f@#2ÉT[ÇŠ 10(10)  Pw:8(8) AC:6 Exp:1 T:185 #f@#2ÉTïÑŠ 10(10)  Pw:8(8) AC:6 Exp:1 T:186 #f@#2ÉT£ÞŠ 10(10)  Pw:8(8) AC:6 Exp:1 T:187 #f@#2ÉT7Çu 10(10)  Pw:8(8) AC:6 Exp:1 T:188 ##@#2ÉTOÑ u 10(10)  Pw:8(8) AC:6 Exp:1 T:189 ##@#2ÉT§Ü u 10(10)  Pw:8(8) AC:6 Exp:1 T:190 ##@#2ÉTœè u 10(10)  Pw:8(8) AC:6 Exp:1 T:191 ##@#3ÉTS°u 10(10)  Pw:8(8) AC:6 Exp:1 T:192 ##@#3ÉT˺u 10(10)  Pw:8(8) AC:6 Exp:1 T:193 ##@#3ÉTu 10(10)  Pw:8(8) AC:6 Exp:1 T:194 ##@#4ÉT&l‹ 10(10)  Pw:8(8) AC:6 Exp:1 T:195 ###@#4ÉTÖÊ  10(10)  Pw:8(8) AC:6 Exp:1 T:196 #@##4ÉTåóU 10(10)  Pw:8(8) AC:6 Exp:1 T:196 4ÉTX+ ­ 10(10)  Pw:8(8) AC:6 Exp:1 T:197 #@###4ÉTÑ­ 10(10)  Pw:8(8) AC:6 Exp:1 T:198 ##@##5ÉTùE– 10(10)  Pw:8(8) AC:6 Exp:1 T:199 @###5ÉTGŒ¢ 10(10)  Pw:8(8) AC:6 Exp:1 T:200 ##@###5ÉT’2 u 10(10)  Pw:8(8) AC:6 Exp:1 T:201 ##@#5ÉT « 10(10)  Pw:8(8) AC:6 Exp:1 T:202 f#@##6ÉTm¢###f#@+ 10(10)  Pw:8(8) AC:6 Exp:1 T:203 6ÉT2£#fThat door is closed. 10(10)  Pw:8(8) AC:6 Exp:1 T:204 6ÉTo\ 4In what direction? [hykulnjb><] 6ÉT;j¬The door opens. 10(10)  Pw:8(8) AC:6 Exp:1 T:205 f(0qqqqqqqqqqq(B(0qk(B#(0a~~~~(B$(0~~~~~~~~x(B(0~~~(Bo(0~~~~~~~~x(B(0~~~~~~~~~~x(B(0~~~~~~~~x(B(0qqqqqqqqj(B7ÉTˆ, 10(10)  Pw:8(8) AC:6 Exp:1 T:206 #(0l(B##@(0x~(B(0~(B(0~~~(Bo(0~~~~(B(0qqqq(B7ÉT,q Ó 10(10)  Pw:8(8) AC:6 Exp:1 T:207 #(0a(B@(0x(B(0x~(B(0mq(B8ÉTæ°© 10(10)  Pw:8(8) AC:6 Exp:1 T:208 (0~(B@o(0~(B8ÉTÝ5 Pick an object.8ÉTÃP9ÉTÈY9ÉT.¿9ÉT‰4 ‰o an orc (peaceful goblin) 10(10)  Pw:8(8) AC:6 Exp:1 T:208 :ÉT~×  10(10)  Pw:8(8) AC:6 Exp:1 T:209 f@(0~(B:ÉT¸ÙÁ 10(10)  Pw:8(8) AC:6 Exp:1 T:210 (0a~(Bf(0~(B@o(0~(B:ÉT@ß¿(0~(B@You see here 22 gold pieces. 10(10)  Pw:8(8) AC:6 Exp:1 T:211 (0~(Bf:ÉTÚo Ü22 gold pieces.34 10(10)  Pw:8(8) AC:6 Exp:1 T:212 (0~~(B(0~(Bfo;ÉTÏ-« 10(10)  Pw:8(8) AC:6 Exp:1 T:213 (0~(B@(0~(Bf;ÉTvÆ 10(10)  Pw:8(8) AC:6 Exp:1 T:214 f@o(0~~(B(0~(B;ÉT=½Š 10(10)  Pw:8(8) AC:6 Exp:1 T:215 (0~(Bf@;ÉT\ÈÁ 10(10)  Pw:8(8) AC:6 Exp:1 T:216 o(0~~(B@(0~(Bf;ÉT¥ò ¥ 10(10)  Pw:8(8) AC:6 Exp:1 T:217 (0~(B@(0~(Bf;ÉTY À 10(10)  Pw:8(8) AC:6 Exp:1 T:218 o(0~(B(0~(B@(0~~(Bf;ÉTÌ%• 10(10)  Pw:8(8) AC:6 Exp:1 T:219 f@(0~(B<ÉT®W&In what direction? [hykulnjb><] <ÉT‘ wThis door is locked. 10(10)  Pw:8(8) AC:6 Exp:1 T:219 =ÉTõ 4In what direction? [hykulnjb><] =ÉTpû –WHAMMM!!! 10(10)  Pw:8(8) AC:6 Exp:1 T:220 (0~(Bo>ÉTãÌ4In what direction? [hykulnjb><] >ÉT(H ·As you kick the door, it crashes open! 10(10)  Pw:8(8) AC:6 Exp:1 T:221 f(0~(B?ÉTUàYou displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:222 ###@f(0~(B?ÉTw½ 10(10)  Pw:8(8) AC:6 Exp:1 T:223 ##@f(0~(B?ÉTÒÁ (0x(B(0~(B##@##f###(0~(B 10(10)  Pw:8(8) AC:6 Exp:1 T:224 ?ÉTÝ… ƒ  10(10)  Pw:8(8) AC:6 Exp:1 T:225 f#@ÉTá R 10(10)  Pw:8(8) AC:6 Exp:1 T:226 (0lq(B+(0x~~(B(0x~~(B(0x~~(B+(0~~(B(0~(Bf@###@ÉTâ 0You displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:227 (0qq(B(0~~(B(0~(B(0~(B(0~(B@f#@ÉTv± n 10(10)  Pw:8(8) AC:6 Exp:1 T:228 (0k(B(0x(B(0~x(B(0~x(B(0~~x(B(0~~(B(0~~(B(0m(B@(0q(Bf##AÉTj¸Ú 10(10)  Pw:8(8) AC:6 Exp:1 T:229 @(0~(Bf(0q(B(0j(B#AÉTö¢ 10(10)  Pw:8(8) AC:6 Exp:1 T:230 @f(0~(B(0~(BAÉT’j ¬You displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:231 f(0~(B@AÉTAu › 10(10)  Pw:8(8) AC:6 Exp:1 T:232 (0~~(B(0~(B@fBÉT_† 10(10)  Pw:8(8) AC:6 Exp:1 T:233 (0~~(B@fBÉTñ!ÄYou displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:234 (0~(B@#f#BÉTj (0~(B#(0a(B###@### 10(10)  Pw:8(8) AC:6 Exp:1 T:238 BÉTEÉ ¦  10(10)  Pw:8(8) AC:6 Exp:1 T:241 ####@#BÉThL Å##############@#### 10(10)  Pw:8(8) AC:6 Exp:1 T:245 BÉT| Ê  10(10)  Pw:8(8) AC:6 Exp:1 T:249 #########@#BÉTÓÒU 10(10)  Pw:8(8) AC:6 Exp:1 T:249 CÉTê,  10(10)  Pw:8(8) AC:6 Exp:1 T:250 (0qqqqqk(B#@#(0~~~~(B$(0~x(B###DÉT±eø#@d#The fox bites! 8(10)  Pw:8(8) AC:6 Exp:1 T:250  8(10)  Pw:8(8) AC:6 Exp:1 T:251 DÉTwQ ÃYou kill the fox! 8(10)  Pw:8(8) AC:6 Exp:1 T:252 ##fEÉTÜpÝ 8(10)  Pw:8(8) AC:6 Exp:1 T:253 #f@###(0x(BEÉTô€® 8(10)  Pw:8(8) AC:6 Exp:1 T:254 ##@##fEÉTyt ¡ 9(10)  Pw:8(8) AC:6 Exp:1 T:255 d#####@###(0~~(BThe jackal bites! 8(10)  Pw:8(8) AC:6 Exp:1 T:257  8(10)  Pw:8(8) AC:6 Exp:1 T:258 FÉT¨r±You kill the jackal! 8(10)  Pw:8(8) AC:6 Exp:1 T:259 #fFÉT÷ñ Î 8(10)  Pw:8(8) AC:6 Exp:1 T:260 d@##f##GÉT±iYou hit the jackal. 8(10)  Pw:8(8) AC:6 Exp:1 T:260 The jackal bites! 7(10)  Pw:8(8) AC:6 Exp:1 T:260  7(10)  Pw:8(8) AC:6 Exp:1 T:261 f#GÉTJ< WYou miss the jackal. 7(10)  Pw:8(8) AC:6 Exp:1 T:261 The jackal bites! 5(10)  Pw:8(8) AC:6 Exp:1 T:261  5(10)  Pw:8(8) AC:6 Exp:1 T:262 HÉTµ9!You hit the jackal. 5(10)  Pw:8(8) AC:6 Exp:1 T:262 The jackal misses. 5(10)  Pw:8(8) AC:6 Exp:1 T:263 #fHÉT°x›You kill the jackal! 5(10)  Pw:8(8) AC:6 Exp:1 T:264 %IÉT‡X#@####You see here a jackal corpse. 5(10)  Pw:8(8) AC:6 Exp:1 T:265 fIÉTU8What do you want to eat? [k or ?*,] JÉT~ˆ} eat what?  Comestibles a - a jackal corpse(end) JÉTL.+This jackal corpse tastes terrible! 5(10)  Pw:8(8) AC:6 Exp:1 T:266  5(10)  Pw:8(8) AC:6 Exp:1 T:267  5(10)  Pw:8(8) AC:6 Exp:1 T:268  5(10)  Pw:8(8) AC:6 Exp:1 T:269  6(10)  Pw:8(8) AC:6 Exp:1 T:270  6(10)  Pw:8(8) AC:6 Exp:1 T:271  6(10)  Pw:8(8) AC:6 Exp:1 T:272 #--More--JÉT @‹You finish eating the jackal corpse. 6(10)  Pw:8(8) AC:6 Exp:1 T:273 KÉT„  Count: 33KÉTU÷ á  6(10)  Pw:8(8) AC:6 Exp:1 T:274  6(10)  Pw:8(8) AC:6 Exp:1 T:275  6(10)  Pw:8(8) AC:6 Exp:1 T:276  6(10)  Pw:8(8) AC:6 Exp:1 T:277  6(10)  Pw:8(8) AC:6 Exp:1 T:278  6(10)  Pw:8(8) AC:6 Exp:1 T:279  6(10)  Pw:8(8) AC:6 Exp:1 T:280  6(10)  Pw:8(8) AC:6 Exp:1 T:281  6(10)  Pw:8(8) AC:6 Exp:1 T:282  6(10)  Pw:8(8) AC:6 Exp:1 T:283  6(10)  Pw:8(8) AC:6 Exp:1 T:284  7(10)  Pw:8(8) AC:6 Exp:1 T:285  7(10)  Pw:8(8) AC:6 Exp:1 T:286  7(10)  Pw:8(8) AC:6 Exp:1 T:287  7(10)  Pw:8(8) AC:6 Exp:1 T:288  7(10)  Pw:8(8) AC:6 Exp:1 T:289  7(10)  Pw:8(8) AC:6 Exp:1 T:290  7(10)  Pw:8(8) AC:6 Exp:1 T:291  7(10)  Pw:8(8) AC:6 Exp:1 T:292  7(10)  Pw:8(8) AC:6 Exp:1 T:293  7(10)  Pw:8(8) AC:6 Exp:1 T:294  7(10)  Pw:8(8) AC:6 Exp:1 T:295  7(10)  Pw:8(8) AC:6 Exp:1 T:296  7(10)  Pw:8(8) AC:6 Exp:1 T:297  7(10)  Pw:8(8) AC:6 Exp:1 T:298  7(10)  Pw:8(8) AC:6 Exp:1 T:299  8(10)  Pw:8(8) AC:6 Exp:1 T:300  8(10)  Pw:8(8) AC:6 Exp:1 T:301  8(10)  Pw:8(8) AC:6 Exp:1 T:302  8(10)  Pw:8(8) AC:6 Exp:1 T:303  8(10)  Pw:8(8) AC:6 Exp:1 T:304  8(10)  Pw:8(8) AC:6 Exp:1 T:305  8(10)  Pw:8(8) AC:6 Exp:1 T:306 #LÉT¨ } 8(10)  Pw:8(8) AC:6 Exp:1 T:307 (0qqqq(B(0~~~~(B(0~~~~(B(0~~~(B(0~~(B(0~~(B(0~~(B(0~(B###@##LÉTµ 3 8(10)  Pw:8(8) AC:6 Exp:1 T:308 (0qqqk(B(0~~~x(B(0~~~(B(0~~(B(0~~(B(0~~(B@##MÉTE] 8(10)  Pw:8(8) AC:6 Exp:1 T:308 MÉTvx 8(10)  Pw:8(8) AC:6 Exp:1 T:309 (0lqqq(B(0x~~~(B(0~~~(B(0~~~(B(0~~(B(0~(B##@#MÉT¶W ¨ 8(10)  Pw:8(8) AC:6 Exp:1 T:310 (0x(B(0x(B(0~(B(0~~x(B(0x~(B(0~~(B(0x~(B(0~(B(0~~(B(0~(B(0q(B@(0q(B##MÉTŸý 2 8(10)  Pw:8(8) AC:6 Exp:1 T:311 (0~x(B(0~~~x(B(0x(B@(0~~~~~x(B(0mq(B(0~(B(0qqqqqqj(B###NÉTìŸ 8(10)  Pw:8(8) AC:6 Exp:1 T:312 (0~(B@###NÉTw6œ 8(10)  Pw:8(8) AC:6 Exp:1 T:313 (0~(B@#NÉT± ~ 8(10)  Pw:8(8) AC:6 Exp:1 T:314 #@##OÉTžží 9(10)  Pw:8(8) AC:6 Exp:1 T:315 ###@## 9(10)  Pw:8(8) AC:6 Exp:1 T:315 OÉTÖd±########@## 9(10)  Pw:8(8) AC:6 Exp:1 T:322 OÉTö(—  9(10)  Pw:8(8) AC:6 Exp:1 T:325 ####@OÉTåC] 9(10)  Pw:8(8) AC:6 Exp:1 T:325 PÉTCCount: 11PÉTÚ¦± 9(10)  Pw:8(8) AC:6 Exp:1 T:326  9(10)  Pw:8(8) AC:6 Exp:1 T:327  9(10)  Pw:8(8) AC:6 Exp:1 T:328  9(10)  Pw:8(8) AC:6 Exp:1 T:329  10(10)  Pw:8(8) AC:6 Exp:1 T:330 +PÉTPÿ &In what direction? [hykulnjb><] PÉTHêwThis door is locked. 10(10)  Pw:8(8) AC:6 Exp:1 T:330 QÉT 1}That door is closed. 10(10)  Pw:8(8) AC:6 Exp:1 T:330 QÉT'4In what direction? [hykulnjb><] RÉT¡%lWHAMMM!!! 10(10)  Pw:8(8) AC:6 Exp:1 T:331 RÉTLÔ 4In what direction? [hykulnjb><] SÉTýlWHAMMM!!! 10(10)  Pw:8(8) AC:6 Exp:1 T:332 SÉT‹T }That door is closed. 10(10)  Pw:8(8) AC:6 Exp:1 T:332 SÉTð9 }That door is closed. 10(10)  Pw:8(8) AC:6 Exp:1 T:332 TÉTw 4In what direction? [hykulnjb><] TÉTH lWHAMMM!!! 10(10)  Pw:8(8) AC:6 Exp:1 T:333 UÉT 4In what direction? [hykulnjb><] UÉT“Ì !As you kick the door, it crashes open! 10(10)  Pw:8(8) AC:6 Exp:1 T:334 f(0~(B(0~(B$(0~~x(B(0qqj(BVÉT… 10(10)  Pw:8(8) AC:6 Exp:1 T:335 ##f@(0~(B(0~~~(B(0x~~~(B(0mqqq(BVÉTšžÊ 10(10)  Pw:8(8) AC:6 Exp:1 T:336 ##(0l(B(0~(B@(0x(BVÉT  (0~(B@You see here 9 gold pieces. 10(10)  Pw:8(8) AC:6 Exp:1 T:337 WÉTÑ9 gold pieces.43 10(10)  Pw:8(8) AC:6 Exp:1 T:338 WÉTN©† 10(10)  Pw:8(8) AC:6 Exp:1 T:339 @(0~(BWÉTh^ ¼ 10(10)  Pw:8(8) AC:6 Exp:1 T:343 #@(0~~(Bf(0~~(B(0~(BWÉT-æ p#@(0~(B 10(10)  Pw:8(8) AC:6 Exp:1 T:343 WÉTªªì##@#######(0~~~~(B#f# 10(10)  Pw:8(8) AC:6 Exp:1 T:350 XÉTÿ-M@f#####With great effort you move the boulder. 10(10)  Pw:8(8) AC:6 Exp:1 T:354 0@###f#XÉT¡*¶ 10(10)  Pw:8(8) AC:6 Exp:1 T:355 0@f###XÉTåq ÃYou stop. Punt is in the way! 10(10)  Pw:8(8) AC:6 Exp:1 T:356 ##fYÉTðР 10(10)  Pw:8(8) AC:6 Exp:1 T:357 #@##(0~(BYÉTÈv¢ 10(10)  Pw:8(8) AC:6 Exp:1 T:358 ##@###YÉTìš 10(10)  Pw:8(8) AC:6 Exp:1 T:359 ##@##YÉT…Æ Œ 10(10)  Pw:8(8) AC:6 Exp:1 T:360 #@###ZÉTRë£ 10(10)  Pw:8(8) AC:6 Exp:1 T:361 #@####ZÉT‚‹ 10(10)  Pw:8(8) AC:6 Exp:1 T:362 @###ZÉT5 ÙWith great effort you move the boulder. 10(10)  Pw:8(8) AC:6 Exp:1 T:363 0@####ZÉTRa ² 10(10)  Pw:8(8) AC:6 Exp:1 T:364 0@####[ÉTDH¬ 10(10)  Pw:8(8) AC:6 Exp:1 T:365 0@####[ÉTÚR¬ 10(10)  Pw:8(8) AC:6 Exp:1 T:366 0@####[ÉTµ}¬ 10(10)  Pw:8(8) AC:6 Exp:1 T:367 0@####[ÉT”¦Â 10(10)  Pw:8(8) AC:6 Exp:1 T:368 #0@####[ÉTsï¬ 10(10)  Pw:8(8) AC:6 Exp:1 T:369 0@####[ÉTÅ7 ˜ 10(10)  Pw:8(8) AC:6 Exp:1 T:370 0@###[ÉT# PYou hear a monster behind the boulder.I--More--\ÉT¼ÎPerhaps that's why you cannot move it. 10(10)  Pw:8(8) AC:6 Exp:1 T:370 \ÉTùY [ 10(10)  Pw:8(8) AC:6 Exp:1 T:370 ]ÉTã`LYou hear a monster behind the boulder.--More--]ÉTþ Perhaps that's why you cannot move it. 10(10)  Pw:8(8) AC:6 Exp:1 T:370 ^ÉT5Z† 10(10)  Pw:8(8) AC:6 Exp:1 T:371 #@##^ÉTt.Ž 10(10)  Pw:8(8) AC:6 Exp:1 T:372 @###^ÉTܳ ïWith great effort you move the boulder. 10(10)  Pw:8(8) AC:6 Exp:1 T:373 ##0@###^ÉTÎ ´ 10(10)  Pw:8(8) AC:6 Exp:1 T:374 #0@###_ÉTL¸¶ 10(10)  Pw:8(8) AC:6 Exp:1 T:375 ###@###`ÉTSÞ 10(10)  Pw:8(8) AC:6 Exp:1 T:376 #@#####`ÉT4Ê— 10(10)  Pw:8(8) AC:6 Exp:1 T:377 @##`ÉT‹Q» 10(10)  Pw:8(8) AC:6 Exp:1 T:378 xx(0~(B@###`ÉTù˜ You miss the grid bug. 10(10)  Pw:8(8) AC:6 Exp:1 T:378 The grid bug misses. 10(10)  Pw:8(8) AC:6 Exp:1 T:379 x(0~(B`ÉT: ÒYou kill the grid bug! 10(10)  Pw:8(8) AC:6 Exp:1 T:380 x(0~(B(0~(Bf`ÉT@¡@(0~(B# 10(10)  Pw:8(8) AC:6 Exp:1 T:380 The grid bug bites!You get zapped! 9(10)  Pw:8(8) AC:6 Exp:1 T:380  9(10)  Pw:8(8) AC:6 Exp:1 T:381 faÉTâC lYou miss the grid bug. 9(10)  Pw:8(8) AC:6 Exp:1 T:381 The grid bug bites!You get zapped! 8(10)  Pw:8(8) AC:6 Exp:1 T:381 f(0~(B--More--bÉTìÕ|Punt misses the grid bug. 8(10)  Pw:8(8) AC:6 Exp:1 T:382 bÉT›J,You miss the grid bug. 8(10)  Pw:8(8) AC:6 Exp:1 T:382 The grid bug misses.Punt bites the grid bug. 8(10)  Pw:8(8) AC:6 Exp:1 T:383 bÉT¡ž ÍYou kill the grid bug! 8(10)  Pw:8(8) AC:6 Exp:1 T:384 (0~(B(0~~(BfcÉTD¾ 8(10)  Pw:8(8) AC:6 Exp:1 T:385 @f(0~(B(0~(BcÉTd¯Ç 8(10)  Pw:8(8) AC:6 Exp:1 T:386 f@(0~(B(0~(B(0~(BcÉTlU ªYou displaced Punt. 8(10)  Pw:8(8) AC:6 Exp:1 T:387 @f(0~(BdÉT²¼ž 8(10)  Pw:8(8) AC:6 Exp:1 T:388 f(0~(B@dÉTÜÝ&In what direction? [hykulnjb><] dÉT×çµThe door opens. 8(10)  Pw:8(8) AC:6 Exp:1 T:389 (0~(Bf(0a(BeÉTófÇ 9(10)  Pw:8(8) AC:6 Exp:1 T:390 f(0~(B(0~(B#@(0~(BeÉT+ ª(0~(B#@##(0a(B 9(10)  Pw:8(8) AC:6 Exp:1 T:392 eÉTãΤ#@########(0a~(B 9(10)  Pw:8(8) AC:6 Exp:1 T:399 eÉTê“ã0@#####With great effort you move the boulder. 10(10)  Pw:8(8) AC:6 Exp:1 T:405 0@##eÉT°3„ 10(10)  Pw:8(8) AC:6 Exp:1 T:406 0@##fÉT_M~ 10(10)  Pw:8(8) AC:6 Exp:1 T:407 0@##fÉTkv“ 10(10)  Pw:8(8) AC:6 Exp:1 T:408 #0@##fÉTྃYou try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:6 Exp:1 T:408 fÉT You try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:6 Exp:1 T:408 fÉTðYou try to move the boulder, but in vain. 10(10)  Pw:8(8) AC:6 Exp:1 T:408 gÉT+5 10(10)  Pw:8(8) AC:6 Exp:1 T:409 (0x(B(0x~~~(B##(0a~~~~(B>(0~~(B#@(0mqqqqqq(B##gÉT<–ï+@0######That door is closed. 10(10)  Pw:8(8) AC:6 Exp:1 T:411 hÉTμ ÕWith great effort you move the boulder. 10(10)  Pw:8(8) AC:6 Exp:1 T:412 #@0#iÉT9c š 10(10)  Pw:8(8) AC:6 Exp:1 T:413 @##iÉTµ$&In what direction? [hykulnjb><] jÉTsˆèThe door opens. 10(10)  Pw:8(8) AC:6 Exp:1 T:414 (0lqqqqq(B(0x~~~~~(B(0~~~~~~a(B(0~~(BjÉT—Ç 10(10)  Pw:8(8) AC:6 Exp:1 T:415 (0q(B(0~x(B@#(0~x(B#jÉT ² 10(10)  Pw:8(8) AC:6 Exp:1 T:416 (0k(B@(0a(B##kÉTؘ 10(10)  Pw:8(8) AC:6 Exp:1 T:417 (0~(B@(0j(BkÉT´1z 10(10)  Pw:8(8) AC:6 Exp:1 T:418 (0~(B@kÉT¬t 10(10)  Pw:8(8) AC:6 Exp:1 T:419 @(0~(BkÉT……Count: 11lÉT g  10(10)  Pw:8(8) AC:6 Exp:1 T:420  10(10)  Pw:8(8) AC:6 Exp:1 T:421  10(10)  Pw:8(8) AC:6 Exp:1 T:422  10(10)  Pw:8(8) AC:6 Exp:1 T:423  10(10)  Pw:8(8) AC:6 Exp:1 T:424  10(10)  Pw:8(8) AC:6 Exp:1 T:425  10(10)  Pw:8(8) AC:6 Exp:1 T:426  10(10)  Pw:8(8) AC:6 Exp:1 T:427  10(10)  Pw:8(8) AC:6 Exp:1 T:428  10(10)  Pw:8(8) AC:6 Exp:1 T:429  10(10)  Pw:8(8) AC:6 Exp:1 T:430 (0~a(B(0~(Bf(0~~(BmÉT®A(0lqqqqk(B+%(0~~~x(B(0x~~(Bf(0~~(B(0x~~(B@((0x(B(0x~~~~x(B(0m~qqqj(BLettuce the Footpad St:14 Dx:15 Co:12 In:12 Wi:9 Ch:9 Chaotic Dlvl:2 $:1643 HP: Dlvl:2 $:1643 HP:10(10) Dlvl:2 $:1643 HP:10(10) Pw:8(8) AC:6 Exp:1 T:430   10(10)  Pw:8(8) AC:6 Exp:1 T:431 (0~(BfmÉT6† 4@< 10(10)  Pw:8(8) AC:6 Exp:1 T:431 Punt picks up a looking glass. 10(10)  Pw:8(8) AC:6 Exp:1 T:432 (0~(Bf(0~(BnÉTÔGÞ@(0~(BYou see here a food ration. 10(10)  Pw:8(8) AC:6 Exp:1 T:433 <fnÉTBÄl - a food ration. 10(10)  Pw:8(8) AC:6 Exp:1 T:434 f(0~(B(0~(BnÉT¬ 3In what direction? [hykulnjb><] nÉTö8&The door opens.(0a(B 10(10)  Pw:8(8) AC:6 Exp:1 T:434 Punt drops a looking glass. 10(10)  Pw:8(8) AC:6 Exp:1 T:435 f(oÉT&7Ü 10(10)  Pw:8(8) AC:6 Exp:1 T:436 #@(0~(B(0~(B#(0~(BfoÉT  &#(0a~(B#(0~(B#<##@# 10(10)  Pw:8(8) AC:6 Exp:1 T:441 oÉT2f '#######(0lqqqqqq(B(0q(B+(0qqqqq(B##(0~~~~~~~~~~~~~~~~(B##(0x~~~~~~~~(B>(0~~~~~(B@+(0~~~~~~~~~~~~~~~(B#(0mqqqqqqqqqqqqqq(B 10(10)  Pw:8(8) AC:6 Exp:1 T:448 oÉTœ* ¤  10(10)  Pw:8(8) AC:6 Exp:1 T:450 ###f@pÉT4. ÈYou displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:451 (0x(Bf@#(0j(BpÉT+ ¹ 10(10)  Pw:8(8) AC:6 Exp:1 T:452 f#@(0~(B#qÉTì…(0~(B(0k(B(0~~(B(0~~(B@(0~(Bf(0~~(B 10(10)  Pw:8(8) AC:6 Exp:1 T:455 qÉT³K×f(0~(B(0~(B(0~(B@(0~~~~~~~~~(B 10(10)  Pw:8(8) AC:6 Exp:1 T:462 qÉTÚÝ(0~(Bf(0~(B@(0~~~(BThat door is closed. 10(10)  Pw:8(8) AC:6 Exp:1 T:465 qÉTÞÄ4In what direction? [hykulnjb><] rÉTaë½The door resists! 10(10)  Pw:8(8) AC:6 Exp:1 T:466 (0~(Bf(0~(BrÉTZD }That door is closed. 10(10)  Pw:8(8) AC:6 Exp:1 T:466 rÉTe¿4In what direction? [hykulnjb><] sÉTŒ…¤The door resists! 10(10)  Pw:8(8) AC:6 Exp:1 T:467 (0~(BfsÉTj 4In what direction? [hykulnjb><] sÉT´ ¼The door resists! 10(10)  Pw:8(8) AC:6 Exp:1 T:468 f(0~(B(0~(BtÉTõ˜4In what direction? [hykulnjb><] tÉTH'°The door opens. 10(10)  Pw:8(8) AC:6 Exp:1 T:469 f(0~(B(0a(BuÉTK±² 10(10)  Pw:8(8) AC:6 Exp:1 T:470 (0~(Bf#@(0~(BuÉT‘°s(0qq(B(0~~~(B###@##########(0~(B##(0a~(B 10(10)  Pw:8(8) AC:6 Exp:1 T:476 uÉTu‚  10(10)  Pw:8(8) AC:6 Exp:1 T:478 (0lqqqqqqqq(B#(0x~~~~~~~~(B@(0~~~~~~~~~~(B#(0x~~~~~~~(B###(0x~~~~~(B(0x~~~(B(0mqqq(BuÉTÆ+ 10(10)  Pw:8(8) AC:6 Exp:1 T:479 (0k(B@##(0~x(B#(0~~~(B(0~~~~(B(0~~~~~~(B(0qqqqqq(BvÉTÞÊ#@(0~~(B##(0x(B(0~x(B(0~x(B(0qj(BvÉT|àYou hear water falling on coins.@(0~~~(BYou feel charismatic!10 Chaotic  10(10)  Pw:8(8) AC:6 Exp:1 T:484 vÉT¸vÓ 10(10)  Pw:8(8) AC:6 Exp:1 T:489 @(0~~~(Bf^(0~~~~~(B(0~(BwÉT®Ú 10(10)  Pw:8(8) AC:6 Exp:1 T:490 #(0~(B(0~(B#@f(0~(BwÉTò” ˆ#@(0~(B 10(10)  Pw:8(8) AC:6 Exp:1 T:490 wÉTzY (0lqqqqqqq(B(0x~~~~(B$(0~~a(B@(0x~~~~~~(B#(0x~~~~(B#(0x~~(B#(0x(B########(0~(B(0~~(B(0~(B 10(10)  Pw:8(8) AC:6 Exp:1 T:497 wÉTÐ 1  10(10)  Pw:8(8) AC:6 Exp:1 T:499 (0k(B@#(0~x(B(0~~~(B(0~~~~(B(0~~(B>(0~~~(B(0m~qaqqq(BwÉTio@(0~~(Bf##(0x(B(0~x(B(0~x(B(0qj(BYou see here 76 gold pieces. 10(10)  Pw:8(8) AC:6 Exp:1 T:502 f(0~a(BxÉTË¥²76 gold pieces.719 10(10)  Pw:8(8) AC:6 Exp:1 T:503 (0~(BfyÉTá•À 10(10)  Pw:8(8) AC:6 Exp:1 T:504 (0~(Bf@(0~(B(0~(ByÉTL[ 10(10)  Pw:8(8) AC:6 Exp:1 T:505 (0~(Bf@yÉTÄ ¿ 10(10)  Pw:8(8) AC:6 Exp:1 T:506 (0~(B(0~(B(0~(B@fzÉTmc£ 10(10)  Pw:8(8) AC:6 Exp:1 T:507 (0~(B@(0~(BfzÉT‰¤¤You displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:508 (0~(B@fzÉTÇë² 10(10)  Pw:8(8) AC:6 Exp:1 T:509 f(0~(B@##zÉThÐ ± 10(10)  Pw:8(8) AC:6 Exp:1 T:510 >f@#{ÉȚU 10(10)  Pw:8(8) AC:6 Exp:1 T:510 {ÉTÂX) 10(10)  Pw:8(8) AC:6 Exp:1 T:511 (0a(Bf@(0~(B(0~(B(0~(B(0~(B(0~(B(0q(B{ÉT"m ‹#@# 10(10)  Pw:8(8) AC:6 Exp:1 T:511 {ÉT¡1 ì  10(10)  Pw:8(8) AC:6 Exp:1 T:516 ######(0q(B@(0q(B(0~~(B(0~(B+(0~~~~(B(0~x(B(0x~~~~~(B(0~x(B(0x~~~~~(B(0~x(B(0mqqqqq(B(0qj(B|ÉTH?û 10(10)  Pw:8(8) AC:6 Exp:1 T:517 #(0lqqq(B+(0~(B(0k(B(0x~~~(B@(0x~(B|ÉTY< | 10(10)  Pw:8(8) AC:6 Exp:1 T:518 (0~(B@}ÉTÖ€ 10(10)  Pw:8(8) AC:6 Exp:1 T:519 @(0~(B}ÉTò  10(10)  Pw:8(8) AC:6 Exp:1 T:520 f@(0~(B}ÉTM U 10(10)  Pw:8(8) AC:6 Exp:1 T:520 ~ÉT?ÆÒYou displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:521 #@(0~(Bf~ÉT® ú 10(10)  Pw:8(8) AC:6 Exp:1 T:525 #@####(0~(B(0~(BÉT~f 10(10)  Pw:8(8) AC:6 Exp:1 T:526 @#ÉT_Á— 10(10)  Pw:8(8) AC:6 Exp:1 T:527 @##ÉTÒ Ÿ 10(10)  Pw:8(8) AC:6 Exp:1 T:528 @f##€ÉT¶Æ(0lq(B(0lj(Bf(0mk(B (0x~~(B@(0x(B (0x(B*(0~lj(B (0mk~(B(0x(BLettuce the Footpad St:14 Dx:15 Co:12 In:12 Wi:9 Ch:10 Chaotic Dlvl:3 $:1719 HP: Dlvl:3 $:1719 HP:10(10) Dlvl:3 $:1719 HP:10(10) Pw:8(8) AC:6 Exp:1 T:528 €ÉT¹l€  10(10)  Pw:8(8) AC:6 Exp:1 T:529 (0~(BfÉT³½X 10(10)  Pw:8(8) AC:6 Exp:1 T:530 (0k(B(0~(B<*@f(0x(B(0~x(B(0x~x(B(0x~x(B(0x~(B(0mq(BÉT^Õ @(0~(BYou see here a green gem. 10(10)  Pw:8(8) AC:6 Exp:1 T:530  10(10)  Pw:8(8) AC:6 Exp:1 T:531 f(0~(B‚ÉTA´m - a green gem. 10(10)  Pw:8(8) AC:6 Exp:1 T:532 f<(0~(B‚ÉTI You displaced Punt. 10(10)  Pw:8(8) AC:6 Exp:1 T:532  10(10)  Pw:8(8) AC:6 Exp:1 T:533 @(0~(BfGƒÉTÞ¯BWhat do you want to write with? [- abcm or ?*] ƒÉTNìEYou write in the dust with a green gem.--More--ƒÉT 9What do you want to write in the dust here? „ÉT)E„ÉT¡Él„ÉT÷.b„ÉT†' e„ÉTë r…ÉTÜ e…ÉT Ót…ÉTÄ(h…ÉTòY¥ 10(10)  Pw:8(8) AC:6 Exp:1 T:534 f(0~(B(0~(B†ÉTw# †ÉT+ùname†ÉTœ¦ 8Name an individual object? [ynq] (q) †ÉTΞ 8nWhat do you want to call? [d-jm or ?*] ‡ÉT?Call a green gem: ˆÉT56sˆÉTéoˆÉTH9fˆÉT&Y tˆÉT3m  ˆÉTò/g‰ÉT±ôr‰ÉTö½n‰ÉT˜±Z 10(10)  Pw:8(8) AC:6 Exp:1 T:534 ŠÉTGð 10(10)  Pw:8(8) AC:6 Exp:1 T:534  10(10)  Pw:8(8) AC:6 Exp:1 T:535 (0~(Bf@(0~(BŠÉTÜŽ € 10(10)  Pw:8(8) AC:6 Exp:1 T:536 f(0~(BŠÉTÕ¶Í 10(10)  Pw:8(8) AC:6 Exp:1 T:536  10(10)  Pw:8(8) AC:6 Exp:1 T:537 (0~(Bf‹ÉT®Ø„ 10(10)  Pw:8(8) AC:6 Exp:1 T:538 (0~(Bf‹ÉTzÑ 10(10)  Pw:8(8) AC:6 Exp:1 T:538  10(10)  Pw:8(8) AC:6 Exp:1 T:539 (0~(Bf‹ÉT» ž 10(10)  Pw:8(8) AC:6 Exp:1 T:540 f(0~(B(0~(B‹ÉT…Ç Î 10(10)  Pw:8(8) AC:6 Exp:1 T:540  10(10)  Pw:8(8) AC:6 Exp:1 T:541 (0~(Bf‹ÉTBE— 10(10)  Pw:8(8) AC:6 Exp:1 T:542 f(0~(B(0~(BŒÉTÿ"Ñ 10(10)  Pw:8(8) AC:6 Exp:1 T:542  10(10)  Pw:8(8) AC:6 Exp:1 T:543 f(0~(BŒÉT#•€ 10(10)  Pw:8(8) AC:6 Exp:1 T:544 f(0~(BŒÉTš#Í 10(10)  Pw:8(8) AC:6 Exp:1 T:544  10(10)  Pw:8(8) AC:6 Exp:1 T:545 (0~(BfŒÉT9®„ 10(10)  Pw:8(8) AC:6 Exp:1 T:546 (0~(BfŒÉTÿƒ ž 10(10)  Pw:8(8) AC:6 Exp:1 T:546  10(10)  Pw:8(8) AC:6 Exp:1 T:547 ŒÉT?£— 10(10)  Pw:8(8) AC:6 Exp:1 T:548 f(0~(B(0~(BÉT;¹Ñ 10(10)  Pw:8(8) AC:6 Exp:1 T:548  10(10)  Pw:8(8) AC:6 Exp:1 T:549 f(0~(BÉTÚ^€ 10(10)  Pw:8(8) AC:6 Exp:1 T:550 f(0~(BÉTž 10(10)  Pw:8(8) AC:6 Exp:1 T:550  10(10)  Pw:8(8) AC:6 Exp:1 T:551 ÉTœÂƒ 10(10)  Pw:8(8) AC:6 Exp:1 T:552 (0~(BfÉTî| Î 10(10)  Pw:8(8) AC:6 Exp:1 T:552  10(10)  Pw:8(8) AC:6 Exp:1 T:553 (0~(BfÉT±‡ 10(10)  Pw:8(8) AC:6 Exp:1 T:554 (0~(BfŽÉT¡Ñ 10(10)  Pw:8(8) AC:6 Exp:1 T:554  10(10)  Pw:8(8) AC:6 Exp:1 T:555 f(0~(BŽÉTü” 10(10)  Pw:8(8) AC:6 Exp:1 T:556 (0~(B(0~(BfŽÉTYRÎ 10(10)  Pw:8(8) AC:6 Exp:1 T:556  10(10)  Pw:8(8) AC:6 Exp:1 T:557 f(0~(BÉTÛzCount: 11ÉT´’† 10(10)  Pw:8(8) AC:6 Exp:1 T:558  10(10)  Pw:8(8) AC:6 Exp:1 T:559  10(10)  Pw:8(8) AC:6 Exp:1 T:560  10(10)  Pw:8(8) AC:6 Exp:1 T:561  10(10)  Pw:8(8) AC:6 Exp:1 T:562  10(10)  Pw:8(8) AC:6 Exp:1 T:563  10(10)  Pw:8(8) AC:6 Exp:1 T:564  10(10)  Pw:8(8) AC:6 Exp:1 T:565  10(10)  Pw:8(8) AC:6 Exp:1 T:566  10(10)  Pw:8(8) AC:6 Exp:1 T:567  10(10)  Pw:8(8) AC:6 Exp:1 T:568 f(0~~(B(0~~(BÉT/öCount: 11ÉT!¤z 10(10)  Pw:8(8) AC:6 Exp:1 T:568  10(10)  Pw:8(8) AC:6 Exp:1 T:569  10(10)  Pw:8(8) AC:6 Exp:1 T:570  10(10)  Pw:8(8) AC:6 Exp:1 T:571  10(10)  Pw:8(8) AC:6 Exp:1 T:572 (0~(B(0~(Bf(0~(B(0~(BYou hear crashing rock. 10(10)  Pw:8(8) AC:6 Exp:1 T:573  10(10)  Pw:8(8) AC:6 Exp:1 T:574  10(10)  Pw:8(8) AC:6 Exp:1 T:575  10(10)  Pw:8(8) AC:6 Exp:1 T:576  10(10)  Pw:8(8) AC:6 Exp:1 T:577  10(10)  Pw:8(8) AC:6 Exp:1 T:578  10(10)  Pw:8(8) AC:6 Exp:1 T:579 (0~~(B(0~(Bf(0~(BÉTšH Count: 11ÉTL$¯ 10(10)  Pw:8(8) AC:6 Exp:1 T:580  10(10)  Pw:8(8) AC:6 Exp:1 T:581  10(10)  Pw:8(8) AC:6 Exp:1 T:582  10(10)  Pw:8(8) AC:6 Exp:1 T:583  10(10)  Pw:8(8) AC:6 Exp:1 T:584  10(10)  Pw:8(8) AC:6 Exp:1 T:585  10(10)  Pw:8(8) AC:6 Exp:1 T:586  10(10)  Pw:8(8) AC:6 Exp:1 T:587  10(10)  Pw:8(8) AC:6 Exp:1 T:588  10(10)  Pw:8(8) AC:6 Exp:1 T:589  10(10)  Pw:8(8) AC:6 Exp:1 T:590 (0~(B(0~(Bf(0~~(B(0~(B‘ÉTcÀCount: 11‘ÉT~o ù 10(10)  Pw:8(8) AC:6 Exp:1 T:590  10(10)  Pw:8(8) AC:6 Exp:1 T:591  10(10)  Pw:8(8) AC:6 Exp:1 T:592  10(10)  Pw:8(8) AC:6 Exp:1 T:593  10(10)  Pw:8(8) AC:6 Exp:1 T:594  10(10)  Pw:8(8) AC:6 Exp:1 T:595  10(10)  Pw:8(8) AC:6 Exp:1 T:596  10(10)  Pw:8(8) AC:6 Exp:1 T:597  10(10)  Pw:8(8) AC:6 Exp:1 T:598  10(10)  Pw:8(8) AC:6 Exp:1 T:599  10(10)  Pw:8(8) AC:6 Exp:1 T:600  10(10)  Pw:8(8) AC:6 Exp:1 T:601 (0~(B(0~(Bf(0~~(B(0~(B’ÉTÅH 10(10)  Pw:8(8) AC:6 Exp:1 T:602 (0~(Bf@’ÉT?ã ß 10(10)  Pw:8(8) AC:6 Exp:1 T:602  10(10)  Pw:8(8) AC:6 Exp:1 T:603 <f@’ÉTåÇ — 10(10)  Pw:8(8) AC:6 Exp:1 T:604 (0~(Bf@“ÉTRKá 10(10)  Pw:8(8) AC:6 Exp:1 T:604  10(10)  Pw:8(8) AC:6 Exp:1 T:605 (0~(Bf@“ÉT¬ 10(10)  Pw:8(8) AC:6 Exp:1 T:606 f(0~(B@(0~~(B(0k~m(B(0~(B(0~~(B(0qk(B“ÉTà 4 10(10)  Pw:8(8) AC:6 Exp:1 T:606  10(10)  Pw:8(8) AC:6 Exp:1 T:607 (0j(B(0l(B (0~(B>(0~x(B @(0l(B “ÉTðú / 10(10)  Pw:8(8) AC:6 Exp:1 T:608 (0~(B(0q(B(0~(B(0~(B(0~(B@(0~(B(0~(B(0~~(B(0qq(B”ÉT‹ 10(10)  Pw:8(8) AC:6 Exp:1 T:608  10(10)  Pw:8(8) AC:6 Exp:1 T:609 (0mq(B(0~~~(B(0~~(B(0~(B(0t(B(0~(B@(0j(B(0~(B(0l(B”ÉT€N” 10(10)  Pw:8(8) AC:6 Exp:1 T:610 @(0~(B(0qj(B”ÉTë D 10(10)  Pw:8(8) AC:6 Exp:1 T:610  10(10)  Pw:8(8) AC:6 Exp:1 T:611 (0mk(B(0~(B(0~(B(0~(B(0~(BG(0~(B@•ÉTõ3lYou hit the gnome! 10(10)  Pw:8(8) AC:6 Exp:1 T:612 •ÉT¯ ìYou kill the gnome! 10(10)  Pw:8(8) AC:6 Exp:1 T:612  10(10)  Pw:8(8) AC:6 Exp:1 T:613 G(0~(B–ÉT¾‘n 10(10)  Pw:8(8) AC:6 Exp:1 T:614 (0qk(B(0j~(B(0~~(B(0qq(B(0~(B(0~~(B(0k~(B(0~(B(0x(B(0~(B@>–ÉT¹Ž  You kill the gnome! 10(10)  Pw:8(8) AC:6 Exp:1 T:615 %f—ÉT×ð(0q(B(0mq(B(0~(B(0qqqq(B(0~(Bh(0~~~~(B%(0~~~~~(B(0~~(B@(0x(B(0~(B(0qj(B(0~(B Things that are here: a gnome corpse 3 daggers a food ration a thonged club--More--—ÉTnN  10(10)  Pw:8(8) AC:6 Exp:1 T:616 ˜ÉT«/+What do you want to eat? [kl or ?*,] ˜ÉT@ü˜ eat what?  Comestibles a - a gnome corpse b - a food ration(end) ˜ÉTü +This gnome corpse tastes terrible! 10(10)  Pw:8(8) AC:6 Exp:1 T:617  10(10)  Pw:8(8) AC:6 Exp:1 T:618  10(10)  Pw:8(8) AC:6 Exp:1 T:619  10(10)  Pw:8(8) AC:6 Exp:1 T:620  10(10)  Pw:8(8) AC:6 Exp:1 T:621  10(10)  Pw:8(8) AC:6 Exp:1 T:622  10(10)  Pw:8(8) AC:6 Exp:1 T:623  10(10)  Pw:8(8) AC:6 Exp:1 T:624  10(10)  Pw:8(8) AC:6 Exp:1 T:625  10(10)  Pw:8(8) AC:6 Exp:1 T:626  10(10)  Pw:8(8) AC:6 Exp:1 T:627  10(10)  Pw:8(8) AC:6 Exp:1 T:628  10(10)  Pw:8(8) AC:6 Exp:1 T:629 (0~(BG(0~~~~(B(0~~~~~(B(0~~(B(0~(B(0~(B--More--™ÉT9}You finish eating the gnome corpse. 10(10)  Pw:8(8) AC:6 Exp:1 T:630 ™ÉT4VÎ Pick up what?  Weapons a - 3 daggers b - a thonged club Comestibles c - a food ration(end) šÉT¢Æ +›ÉT|à +›ÉT¿Zn - 3 daggers.l - a food ration. 10(10)  Pw:8(8) AC:6 Exp:1 T:630  10(10)  Pw:8(8) AC:6 Exp:1 T:631 %GœÉT¢ë Z 10(10)  Pw:8(8) AC:6 Exp:1 T:631 ÉTºdÀ 10(10)  Pw:8(8) AC:6 Exp:1 T:632 ^(0~(B)@(0~(BžÉTK~z 10(10)  Pw:8(8) AC:6 Exp:1 T:633 (0~(B@ŸÉTÐCount: 11ŸÉT)!µ 10(10)  Pw:8(8) AC:6 Exp:1 T:634  10(10)  Pw:8(8) AC:6 Exp:1 T:635  10(10)  Pw:8(8) AC:6 Exp:1 T:636 GYou stop waiting. 10(10)  Pw:8(8) AC:6 Exp:1 T:636  10(10)  Pw:8(8) AC:6 Exp:1 T:637  ÉTØ´ Count: 11 ÉTÜÞ ÷ 10(10)  Pw:8(8) AC:6 Exp:1 T:638  10(10)  Pw:8(8) AC:6 Exp:1 T:639  10(10)  Pw:8(8) AC:6 Exp:1 T:640 G(0~(BhYou stop waiting. 10(10)  Pw:8(8) AC:6 Exp:1 T:640  10(10)  Pw:8(8) AC:6 Exp:1 T:641 G(0~(B¢ÉTý(<What do you want to ready? [- bcn or ?*] ¢ÉTú·¶ Weapons b - a +0 pistol (alternate weapon; not wielded) c - 32 +0 bullets (in quiver) n - 3 daggers(end) £ÉT¦F¿+n - 3 daggers (in quiver). 10(10)  Pw:8(8) AC:6 Exp:1 T:641 ¤ÉTç3In what direction? [hykulnjb><] ¤ÉTGJ2You throw 2 daggers.)¤ÉTzQ(0~(BThe 1st dagger hits the dwarf.)¤ÉTÒ0(0~(B--More--¥ÉT_³zThe 2nd dagger misses the dwarf. 10(10)  Pw:8(8) AC:6 Exp:1 T:642 ¦ÉTúß3In what direction? [hykulnjb><] ¦ÉT*)¦ÉT§î+(0~(BThe dagger hits the dwarf.(0~(BG)h 10(10)  Pw:8(8) AC:6 Exp:1 T:642 The gnome picks up a thonged club.G--More--§ÉTtÊwThe gnome picks up 3 daggers. 10(10)  Pw:8(8) AC:6 Exp:1 T:643 §ÉTª°  Weapons a - a +0 short sword (weapon in hand) b - a +0 pistol (alternate weapon; not wielded) c - 32 +0 bullets Armor d - an uncursed +1 leather armor (being worn) Comestibles k - a tripe ration l - 2 food rations Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack j - an uncursed blindfold Gems m - a gem called soft grn(end) ¨ÉTS‰ ù Lettuce the Footpad St:14 Dx:15 Co:12 In:12 Wi:9 Ch:10 Chaotic Dlvl:3 $:1719 HP: Dlvl:3 $:1719 HP:10(10) Dlvl:3 $:1719 HP:10(10) Pw:8(8) AC:6 Exp:1 T:643   10(10)  Pw:8(8) AC:6 Exp:1 T:643 ¨ÉT?# ©ÉT\e©ÉTÄO nhance©ÉT͵Š Current skills:   Fighting Skills  bare-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  short sword [Basic]  broadsword [Unskilled]  long sword [Unskilled]  two-handed sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Unskilled]  paddle [Unskilled]  mace [Unskilled]  morning star [Unskilled]  flail [Unskilled]  hammer [Unskilled]  polearms [Unskilled]  spear [Unskilled]  firearms [Basic] (1 of 2)ªÉTሠ“Lettuce the Footpad St:14 Dx:15 Co:12 In:12 Wi:9 Ch:10 Chaotic Dlvl:3 $:1719 HP: Dlvl:3 $:1719 HP:10(10) Dlvl:3 $:1719 HP:10(10) Pw:8(8) AC:6 Exp:1 T:643 (0lqk(B(0qk(B (0lj~mkqj~mk(B(0mq(B (0x~~(B<(0x~~~~mqqqqqqq(B(0~(B^(0~~~~(B (0x~~lj(B(0~~~~~~~(B%(0~~~~~(B (0mk~x(B(0k~~~~~~~(B (0x~x(B(0x(BGG(0~x(B (0x~tqj(Bh(0lqj(B (0x~x~(B@(0~x(B (0x~~~lqj(B (0mqk~m(B(0j~~(B(0~~~~(B(0lqk~~(B(0qq(B«ÉT"lYou hit the dwarf. 10(10)  Pw:8(8) AC:6 Exp:1 T:644 «ÉT_Í@You miss the dwarf. 10(10)  Pw:8(8) AC:6 Exp:1 T:644 The dwarf swings his broad pick.The dwarf hits! 0(10)  Pw:8(8) AC:6 Exp:1 T:644 --More--¬ÉTõÓYYou die... 0(10)--More--¬ÉT¸à FDo you want your possessions identified? [ynq] (n) ¬ÉT¦?nDo you want to see your attributes? [ynq] (n) ­ÉT\OKnDo you want an account of creatures vanquished? [ynq] (n) ­ÉT:<nDo you want to see your conduct? [ynq] (n) ­ÉTF&án ----------  / \  / REST \  / IN \  / PEACE \  / \  | Lettuce |  | 1719 Au |  | killed by a |  | dwarf |  | |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Lettuce the Rogue... You died in The Gnomish Mines on dungeon level 3 with 385 points, and 1719 pieces of gold, after 644 moves. You were level 1 with a maximum of 10 hit points when you died. --More--­ÉT%--More--