fUY[?1049hThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net fUq WShall I pick a character's race, role, gender and alignment for you? [ynq] fUTsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) fU+Choosing Gender Pick the gender of your human Samurai  m - male f - female * - Random q - Quit(end) fU[X+fUm--(B|(B--(B|...|(B.(B@(B..|(B|.(Bd(B$(B|(B-----(BfUmHookshot the Hatamoto St:13 Dx:16 Co:18 In:9 Wi:9 Ch:7 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:15(15) Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:2 Xp:1/0 T:1 It is written in the Book of Amaterasu Omikami:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your goddess Amaterasu Omikami seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Hatamoto, have been heralded from birth as the instrument of Amaterasu Omikami. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake ofU,nCf us all: Go bravely with Amaterasu Omikami! --More--fUW fUp\--(B|(B--(B|...|(B.(B@(B..|(B|.(Bd(B$(B|(B-----(BfU]Hookshot the Hatamoto St:13 Dx:16 Co:18 In:9 Wi:9 Ch:7 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:15(15) Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:2 Xp:1/0 T:1 Konnichi wa Hookshot, welcome to SlashEM! You are a lawful male human Samurai.fU Z 15(15)  Pw:2(2) AC:2 Xp:1/0 T:1 fU e - a blessed rustproof +0 splint mail (being worn). 15(15)  Pw:2(2) AC:2 Xp:1/0 T:1 fU 7(For instructions type a ?)fU? Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--fUQ' NfU/Unknown direction: '6' (aborted).fU cDone. 15(15)  Pw:2(2) AC:2 Xp:1/0 T:1 fU* Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) fU 15(15)  Pw:2(2) AC:2 Xp:1/0 T:1 fU  Set what options?   Booleans (selecting will toggle value):(B  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)fUQ a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)fU3  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):(B  name [Hookshot]  role [Samurai]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)fU a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)fUL +fU= Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) fU+[?1l>Hookshot the Hatamoto St:13 Dx:16 Co:18 In:9 Wi:9 Ch:7 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:15(15) Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:2 Xp:1/0 T:1 --(B|(B--(B|...|(B.(B@(B..|(B|.(Bd(B$(B|(B-----(BfUx Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) fUaD 15(15)  Pw:2(2) AC:2 Xp:1/0 T:1 fUDe - a blessed rustproof +0 splint mail (being worn). 15(15)  Pw:2(2) AC:2 Xp:1/0 T:1 fUUEl 15(15)  Pw:2(2) AC:2 Xp:1/0 T:2 <@(BfUE Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) fU 15(15)  Pw:2(2) AC:2 Xp:1/0 T:2 fU" 15(15)  Pw:2(2) AC:2 Xp:1/0 T:3 @(B.(B.(Bd(BfU_ y 15(15)  Pw:2(2) AC:2 Xp:1/0 T:3 .(B@(BfU'fU(KYou displaced Hachi.d(B@(BfU2(zYou see here 70 gold pieces. 15(15)  Pw:2(2) AC:2 Xp:1/0 T:4 fUofUfp70 gold pieces.70 70 15(15)  Pw:2(2) AC:2 Xp:1/0 T:5 d(B.(BfUl  15(15)  Pw:2(2) AC:2 Xp:1/0 T:6 ..(Bd(B@(B.(BfU~ 15(15)  Pw:2(2) AC:2 Xp:1/0 T:7 .(B@(B.(BfU 15(15)  Pw:2(2) AC:2 Xp:1/0 T:7 #(B#(B@<(BfU   15(15)  Pw:2(2) AC:2 Xp:1/0 T:8 d(B@(B.(BfU%T 15(15)  Pw:2(2) AC:2 Xp:1/0 T:8 fUo2What do you want to use or apply? [f or ?*] fU+fU+eNever mind. 15(15)  Pw:2(2) AC:2 Xp:1/0 T:8 fUfCfUC# fUA adjustfUl b fUx Z 15(15)  Pw:2(2) AC:2 Xp:1/0 T:8 fU2 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) fUY+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the plfUatform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--fU'O Hookshot the Hatamoto St:13 Dx:16 Co:18 In:9 Wi:9 Ch:7 Lawful S:70 Dlvl:1 $:70 HP: Dlvl:1 $:70 HP:15(15) Dlvl:1 $:70 HP:15(15) Pw:2(2) AC:2 Xp:1/0 T:8 --(B|(B--(Bd(B#(B|...|(B@(B.(B<(B..|(B|...|(B-----(BfU]O e - a blessed rustproof +0 splint mail (being worn). 15(15)  Pw:2(2) AC:2 Xp:1/0 T:8 Unknown command 'B'. 15(15)  Pw:2(2) AC:2 Xp:1/0 T:8 fU Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) fU5+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the plfUzatform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) --More--fUQO options set options / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call fUFR name an individual monster (ex. baptize your dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects --More--+fUPCe eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an acc+fUC5essory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor --More--8fU x exchange swap weapon slots X spells list the spells you know z zap zap a wand Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # 8fUP prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) --More--EfUM-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" optionEfU7C is on, these additional variants are available: --More--NfU n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) K kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--TfU^ Hookshot the Hatamoto St:13 Dx:16 Co:18 In:9 Wi:9 Ch:7 Lawful S:70 Dlvl:1 $:70 HP: Dlvl:1 $:70 HP:15(15) Dlvl:1 $:70 HP:15(15) Pw:2(2) AC:2 Xp:1/0 T:8 --(B|(B--(Bd(B#(B|...|(B@(B.(B<(B..|(B|...|(B-----(BVfUC 15(15)  Pw:2(2) AC:2 Xp:1/0 T:9 #(B@(B#(BVfU$ 15(15)  Pw:2(2) AC:2 Xp:1/0 T:9 d(B#(B@(B#(BWfUh T 15(15)  Pw:2(2) AC:2 Xp:1/0 T:9 WfU6WfU|You displaced Hachi. 15(15)  Pw:2(2) AC:2 Xp:1/0 T:10 ##(B@(Bd(BXfU3 15(15)  Pw:2(2) AC:2 Xp:1/0 T:11 #(B#(B@(B#(B#(BXfU  15(15)  Pw:2(2) AC:2 Xp:1/0 T:12 #(B@(B#(BXfU)0 U 15(15)  Pw:2(2) AC:2 Xp:1/0 T:12 YfUwU 15(15)  Pw:2(2) AC:2 Xp:1/0 T:12 YfUo 15(15)  Pw:2(2) AC:2 Xp:1/0 T:13 #(B@(B#(BYfU'O 15(15)  Pw:2(2) AC:2 Xp:1/0 T:13 #(B@(B#(BYfUb  15(15)  Pw:2(2) AC:2 Xp:1/0 T:14 ###(B@(B#(BYfUN  15(15)  Pw:2(2) AC:2 Xp:1/0 T:15 #(B@(B#(BYfU$I#(B@(B#(BYfU6% 15(15)  Pw:2(2) AC:2 Xp:1/0 T:15 You hear some noises in the distance. 15(15)  Pw:2(2) AC:2 Xp:1/0 T:16 ZfU  15(15)  Pw:2(2) AC:2 Xp:1/0 T:17 #(B#(B@(B[fU( 15(15)  Pw:2(2) AC:2 Xp:1/0 T:17 @(B#(B[fU  15(15)  Pw:2(2) AC:2 Xp:1/0 T:18 @(B#(B\fU/VT 15(15)  Pw:2(2) AC:2 Xp:1/0 T:19 \fUT 15(15)  Pw:2(2) AC:2 Xp:1/0 T:19 \fU ` 15(15)  Pw:2(2) AC:2 Xp:1/0 T:20 +(B\fUii T 15(15)  Pw:2(2) AC:2 Xp:1/0 T:21 ]fU#T 15(15)  Pw:2(2) AC:2 Xp:1/0 T:21 ]fU? &In what direction? [47896321><] ]fU ]fUR (The door opens. 15(15)  Pw:2(2) AC:2 Xp:1/0 T:22 ------------(B|...........(B|.............(B.........(B{(B.....(B-(B---------------(B^fUo 15(15)  Pw:2(2) AC:2 Xp:1/0 T:23 ---(B |(B...(B |.(B.|(B@(B#(B-(B^fUO  15(15)  Pw:2(2) AC:2 Xp:1/0 T:23 -(B|(B.(B@(B-(B^fU  15(15)  Pw:2(2) AC:2 Xp:1/0 T:24 .(B@(B.(B_fU 15(15)  Pw:2(2) AC:2 Xp:1/0 T:25 .(B@(B.(B_fUJ 15(15)  Pw:2(2) AC:2 Xp:1/0 T:26 .(B@(B.(B_fU_r 15(15)  Pw:2(2) AC:2 Xp:1/0 T:26 @(B.(B_fUGgr 15(15)  Pw:2(2) AC:2 Xp:1/0 T:27 @(B.(B_fU= r 15(15)  Pw:2(2) AC:2 Xp:1/0 T:28 @(B{(B`fUr 15(15)  Pw:2(2) AC:2 Xp:1/0 T:28 @(B.(B`fUr 15(15)  Pw:2(2) AC:2 Xp:1/0 T:29 @(B.(B`fU_ .@(B.....(B`fU+` You are momentarily blinded by a flash of light! 15(15)  Pw:2(2) AC:2 Xp:1/0 T:33 Blind@(B.(BbfU! bfU!~You feel an unseen monster! 15(15)  Pw:2(2) AC:2 Xp:1/0 T:34 BlindIbfU` 15(15)  Pw:2(2) AC:2 Xp:1/0 T:35 BlindcfU* {You feel an unseen monster! 15(15)  Pw:2(2) AC:2 Xp:1/0 T:35 BlinddfU ` 15(15)  Pw:2(2) AC:2 Xp:1/0 T:35 BlindefUDZ 15(15)  Pw:2(2) AC:2 Xp:1/0 T:36 BlindefU Z 15(15)  Pw:2(2) AC:2 Xp:1/0 T:37 BlindffU&Z 15(15)  Pw:2(2) AC:2 Xp:1/0 T:38 BlindffU Z 15(15)  Pw:2(2) AC:2 Xp:1/0 T:38 BlindffUD Z 15(15)  Pw:2(2) AC:2 Xp:1/0 T:39 BlindgfUZ 15(15)  Pw:2(2) AC:2 Xp:1/0 T:40 BlindgfUoZ 15(15)  Pw:2(2) AC:2 Xp:1/0 T:41 BlindgfU \ Z 15(15)  Pw:2(2) AC:2 Xp:1/0 T:42 BlindgfU %Z 15(15)  Pw:2(2) AC:2 Xp:1/0 T:43 BlindhfUuZ 15(15)  Pw:2(2) AC:2 Xp:1/0 T:43 BlindhfUZ 15(15)  Pw:2(2) AC:2 Xp:1/0 T:44 BlindhfU 15(15)  Pw:2(2) AC:2 Xp:1/0 T:44 BlindIt touches you! 15(15)  Pw:2(2) AC:2 Xp:1/0 T:44 Blind HeldhfUYou can see again. 15(15)  Pw:2(2) AC:2 Xp:1/0 T:45 HeldF(BhfUHV _ 15(15)  Pw:2(2) AC:2 Xp:1/0 T:45 HeldifU8hxYou just miss the lichen. 15(15)  Pw:2(2) AC:2 Xp:1/0 T:46 HeldjfUm jfUnYou kill the lichen!86  15(15)  Pw:2(2) AC:2 Xp:1/4 T:47 .(BjfU  15(15)  Pw:2(2) AC:2 Xp:1/4 T:48 d(B.(B^(B@(BkfU  15(15)  Pw:2(2) AC:2 Xp:1/4 T:48 d(B.(B@(B.(BlfUr 15(15)  Pw:2(2) AC:2 Xp:1/4 T:49 @(B.(BlfU<  15(15)  Pw:2(2) AC:2 Xp:1/4 T:50 .(B#(B..(B#(B@(Bd(B#(BmfU 15(15)  Pw:2(2) AC:2 Xp:1/4 T:50 #(Bd(B@(B.(B.(B#(BmfU*  15(15)  Pw:2(2) AC:2 Xp:1/4 T:51 #(B#(B@(B.(B#(BnfUzT --(B.(B#(B@(B#######(B |.(B.(Bd(B |(BnfUTM 15(15)  Pw:2(2) AC:2 Xp:1/4 T:56 nfU  15(15)  Pw:2(2) AC:2 Xp:1/4 T:58 --(B..(B@(B##(B..(B.(B.(B|(BnfU " 15(15)  Pw:2(2) AC:2 Xp:1/4 T:59 -(B.|(B@(B#(B.|(B...(B...(B |.(B((B.(B -.--(BofU 15(15)  Pw:2(2) AC:2 Xp:1/4 T:60 -(B.(B@(B+(B.|(B.|(B--(BofUyv 15(15)  Pw:2(2) AC:2 Xp:1/4 T:61 .(B@(BofUw 15(15)  Pw:2(2) AC:2 Xp:1/4 T:61 .(B@(BofU $.(B@(BofU oThere is a grave here.Something is engraved here on the headstone.--More--pfUL !Use "r." to read it.pfU rYou see here a bell. 15(15)  Pw:2(2) AC:2 Xp:1/4 T:62 rfUN rfUN)What do you want to read? [* or .] sfUp sfU HSomething is engraved here on the headstone.--More--tfUyYou read: "Saved by the bell!". 15(15)  Pw:2(2) AC:2 Xp:1/4 T:62 ufU ufUeg - a bell. 15(15)  Pw:2(2) AC:2 Xp:1/4 T:63 vfU: 15(15)  Pw:2(2) AC:2 Xp:1/4 T:63 |(B@(B##(BvfU?.(B@(B#(BvfUׇM 15(15)  Pw:2(2) AC:2 Xp:1/4 T:63 vfUK "  15(15)  Pw:2(2) AC:2 Xp:1/4 T:67 #(B#(B##(B@(B#(B.(B..(B...(B....(B----(BwfUQ8 15(15)  Pw:2(2) AC:2 Xp:1/4 T:67 #(B-(B@(B-(B..(B$(B...(B{(B.(B|(B |.....(B ------(BwfU  15(15)  Pw:2(2) AC:2 Xp:1/4 T:68 ----(B.(B---(B |..(B@(B.|(B |(BwfU* y 15(15)  Pw:2(2) AC:2 Xp:1/4 T:69 .(B@(BxfU--@(B.(BxfU6.wYou see here 29 gold pieces. 15(15)  Pw:2(2) AC:2 Xp:1/4 T:70 yfUC(yfU(29 gold pieces.115 99 15(15)  Pw:2(2) AC:2 Xp:1/4 T:71 yfU 15(15)  Pw:2(2) AC:2 Xp:1/4 T:71 .(B@(ByfU r 15(15)  Pw:2(2) AC:2 Xp:1/4 T:72 @(B.(ByfU r 15(15)  Pw:2(2) AC:2 Xp:1/4 T:73 @(B.(BzfUձx 15(15)  Pw:2(2) AC:2 Xp:1/4 T:73 {(B@(BzfU q 15(15)  Pw:2(2) AC:2 Xp:1/4 T:74 .(B@(BzfU s 15(15)  Pw:2(2) AC:2 Xp:1/4 T:76 ..(B@(B{fUH 15(15)  Pw:2(2) AC:2 Xp:1/4 T:77 #(B.(B@(B#(B{fUd1>#(B.(B@(B{fU1M 15(15)  Pw:2(2) AC:2 Xp:1/4 T:77 {fU[#(B@(B#(B#(B{fU1M 15(15)  Pw:2(2) AC:2 Xp:1/4 T:77 {fUe@(B#(B#(B#(B#(B###(B#(B###(B#(B#(B{fUM 15(15)  Pw:2(2) AC:2 Xp:1/4 T:84 {fUQ} }  15(15)  Pw:2(2) AC:2 Xp:1/4 T:86 @(B#(B|fU  15(15)  Pw:2(2) AC:2 Xp:1/4 T:86 #(B@(B#(B}fUTr 15(15)  Pw:2(2) AC:2 Xp:1/4 T:87 #(B@(B#(B}fU% 15(15)  Pw:2(2) AC:2 Xp:1/4 T:88 #(B@(B#(B}fU9s 15(15)  Pw:2(2) AC:2 Xp:1/4 T:88 #(B@(B#(B}fUO 15(15)  Pw:2(2) AC:2 Xp:1/4 T:89 #(B@(B#(B}fU  15(15)  Pw:2(2) AC:2 Xp:1/4 T:90 #(B@(B#(B}fUe  15(15)  Pw:2(2) AC:2 Xp:1/4 T:90 #(B@(B#(B}fUQ 15(15)  Pw:2(2) AC:2 Xp:1/4 T:91 #(B@(B#(B~fUܰ 15(15)  Pw:2(2) AC:2 Xp:1/4 T:92 #(B@(B#(B~fU}v 15(15)  Pw:2(2) AC:2 Xp:1/4 T:93 @(B#(B~fUu 15(15)  Pw:2(2) AC:2 Xp:1/4 T:93 #(B@(B~fU u 15(15)  Pw:2(2) AC:2 Xp:1/4 T:94 #(B@(B~fU u 15(15)  Pw:2(2) AC:2 Xp:1/4 T:95 #(B@(B~fU&u 15(15)  Pw:2(2) AC:2 Xp:1/4 T:95 #(B@(BfUu 15(15)  Pw:2(2) AC:2 Xp:1/4 T:96 #(B@(BfU'u 15(15)  Pw:2(2) AC:2 Xp:1/4 T:97 #(B@(BfUgNu 15(15)  Pw:2(2) AC:2 Xp:1/4 T:97 #(B@(BfU@ u 15(15)  Pw:2(2) AC:2 Xp:1/4 T:98 #(B@(BfU- u 15(15)  Pw:2(2) AC:2 Xp:1/4 T:99 #(B@(BfU> 15(15)  Pw:2(2) AC:2 Xp:1/4 T:100 #(Bd(B#(B@(BfU"e 15(15)  Pw:2(2) AC:2 Xp:1/4 T:100 .(Bd(B@(B#(BfUP S#(B######(B@(B#(BfU N 15(15)  Pw:2(2) AC:2 Xp:1/4 T:105 fU :#(B@(B#(BfUQ N 15(15)  Pw:2(2) AC:2 Xp:1/4 T:105 fUf{ 1#########(B@(BfU{ N 15(15)  Pw:2(2) AC:2 Xp:1/4 T:112 fU?---(B|.|(B..|(B..|(B.(B##(B#(B#########(B@(B#(B#(B##(BfU@N 15(15)  Pw:2(2) AC:2 Xp:1/4 T:119 fU  15(15)  Pw:2(2) AC:2 Xp:1/4 T:120 .(B#(B@(BfUn V 15(15)  Pw:2(2) AC:2 Xp:1/4 T:120 fUZS 15(15)  Pw:2(2) AC:2 Xp:1/4 T:121 x(B@(B#(BfUcYou kill the grid bug!9  15(15)  Pw:2(2) AC:2 Xp:1/5 T:122 #(BfU  15(15)  Pw:2(2) AC:2 Xp:1/5 T:123 @(B#(BfUS 15(15)  Pw:2(2) AC:2 Xp:1/5 T:123 --(B|(B$(B|.(B.(B-(B@(B-(B#(BfU  15(15)  Pw:2(2) AC:2 Xp:1/5 T:124 |(B@(B--(B.(BfU } 15(15)  Pw:2(2) AC:2 Xp:1/5 T:125 @(B.(BfUv*@(B.(BfU)You see here 16 gold pieces.fU 15(15)  Pw:2(2) AC:2 Xp:1/5 T:125 You hear some noises in the distance.fUJ fU|16 gold pieces.35 115 HP: 15(15)  Pw:2(2) AC:2 Xp:1/5 T:126 fU$ *.(B@(BfUS 9Something is engraved here on the headstone.fUv sUse "r." to read it. 15(15)  Pw:2(2) AC:2 Xp:1/5 T:127 fU5  15(15)  Pw:2(2) AC:2 Xp:1/5 T:128 |(B@(BfUE,@(B.(BfUtSomething is engraved here on the headstone.Use "r." to read it. 15(15)  Pw:2(2) AC:2 Xp:1/5 T:128 fU fU)What do you want to read? [* or .] fU9 fUl HSomething is engraved here on the headstone.--More--fURvYou read: "Made in Taiwan". 15(15)  Pw:2(2) AC:2 Xp:1/5 T:128 fU(  15(15)  Pw:2(2) AC:2 Xp:1/5 T:129 |(B@(BfU y 15(15)  Pw:2(2) AC:2 Xp:1/5 T:130 .(B@(BfUy 15(15)  Pw:2(2) AC:2 Xp:1/5 T:130 .(B@(BfU_y 15(15)  Pw:2(2) AC:2 Xp:1/5 T:131 .(B@(BfU~ 15(15)  Pw:2(2) AC:2 Xp:1/5 T:132 #(B@(BfUh  15(15)  Pw:2(2) AC:2 Xp:1/5 T:133 #(B@(B#(BfU H#(B@(B#(BfUBN 15(15)  Pw:2(2) AC:2 Xp:1/5 T:133 fUI#(B@(B#(BfUN 15(15)  Pw:2(2) AC:2 Xp:1/5 T:133 fUɝ  15(15)  Pw:2(2) AC:2 Xp:1/5 T:136 @(B#(B#(BfU U 15(15)  Pw:2(2) AC:2 Xp:1/5 T:136 fUU 15(15)  Pw:2(2) AC:2 Xp:1/5 T:137 fU]MU 15(15)  Pw:2(2) AC:2 Xp:1/5 T:138 fUi 15(15)  Pw:2(2) AC:2 Xp:1/5 T:139 d(BfUNi 15(15)  Pw:2(2) AC:2 Xp:1/5 T:139 #(BfUJa a 15(15)  Pw:2(2) AC:2 Xp:1/5 T:140 +(BfU U 15(15)  Pw:2(2) AC:2 Xp:1/5 T:141 fUS 15(15)  Pw:2(2) AC:2 Xp:1/5 T:142 #(B@(B#(BfUf 15(15)  Pw:2(2) AC:2 Xp:1/5 T:143 #(B@(B#(BfUz  15(15)  Pw:2(2) AC:2 Xp:1/5 T:143 #(B@(B#(BfUO } 15(15)  Pw:2(2) AC:2 Xp:1/5 T:144 #(B@(BfUWb 15(15)  Pw:2(2) AC:2 Xp:1/5 T:145 #(B@(B#(BfUV 15(15)  Pw:2(2) AC:2 Xp:1/5 T:145 fU'N 15(15)  Pw:2(2) AC:2 Xp:1/5 T:145 #(B@(B###(BfUn  15(15)  Pw:2(2) AC:2 Xp:1/5 T:146 #(B@(B#(Bd(BfUV 15(15)  Pw:2(2) AC:2 Xp:1/5 T:146 fUE fU You displaced Hachi. 15(15)  Pw:2(2) AC:2 Xp:1/5 T:147 #(B@(B###(BfU 15(15)  Pw:2(2) AC:2 Xp:1/5 T:148 #(B@(B#(B###(BfU 15(15)  Pw:2(2) AC:2 Xp:1/5 T:149 #(B@(B###(B.(BfU/ V 15(15)  Pw:2(2) AC:2 Xp:1/5 T:149 fUMk 15(15)  Pw:2(2) AC:2 Xp:1/5 T:149 #(B-(B----(Bd@(B...(BF(B..(B........|(B##(B....|(B--------(B..|(B---(BfU9 15(15)  Pw:2(2) AC:2 Xp:1/5 T:150 -(B|(B##(B@(B|.(B...(B---(BfUc / 15(15)  Pw:2(2) AC:2 Xp:1/5 T:151 --(B.|(B..(B.(B..(B.(B.(B.(B@(B+(B-(BfUt 15(15)  Pw:2(2) AC:2 Xp:1/5 T:151 .(Bd@(BfU^s 15(15)  Pw:2(2) AC:2 Xp:1/5 T:152 .(B@(BfUYou kill the lichen!51  15(15)  Pw:2(2) AC:2 Xp:1/9 T:153 .(Bd(B%(BfUk+.(B@(BfUkYou see here a lichen corpse. 15(15)  Pw:2(2) AC:2 Xp:1/9 T:154 ..(Bd(BfUfUh - a lichen corpse. 15(15)  Pw:2(2) AC:2 Xp:1/9 T:154 d(B.(BfUBz 15(15)  Pw:2(2) AC:2 Xp:1/9 T:155 @(B.(BfU  15(15)  Pw:2(2) AC:2 Xp:1/9 T:156 -(B.(B|(B.(B##(B@(B...(Bd(BfU= 15(15)  Pw:2(2) AC:2 Xp:1/9 T:158 ---(B|..(B..(B..(B#(B@(Bd(B##(B.(B.(B.(BfUˠ 15(15)  Pw:2(2) AC:2 Xp:1/9 T:159 |(B|(B.(B|.(B.(B-(B@(B-(B#(B#(BfUd 15(15)  Pw:2(2) AC:2 Xp:1/9 T:160 @(B|(B-(B.(B--(BfU^m 15(15)  Pw:2(2) AC:2 Xp:1/9 T:161 @(B.(Bd(BfUz  15(15)  Pw:2(2) AC:2 Xp:1/9 T:161 .(B@(B.(Bd(B.(BfU r 15(15)  Pw:2(2) AC:2 Xp:1/9 T:162 .(B@(BfU2 15(15)  Pw:2(2) AC:2 Xp:1/9 T:163 #(Bd(B.(B@(B#(B.(B#(BfUt 15(15)  Pw:2(2) AC:2 Xp:1/9 T:164 ..(Bd@(BfUg# fUKStfUu ifU nfUkfUP" efU rfU fUI |tinker: unknown extended command. 15(15)  Pw:2(2) AC:2 Xp:1/9 T:164 fUw Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 30 +0 ya (in quiver) Armor(B e - a blessed rustproof +0 splint mail (being worn) Comestibles(B h - a lichen corpse Tools(B f - an uncursed blindfold g - a bell(end) fUF----------------(B|.|.(B+(B#(B..........|(B|...|(B#(B------..........|(B|...|(B#(B|....|....(B{(B.....(B-(B#(B---.-(B#(B|....|(B#(B-----------(B#(B##(B#(B|....(Bd@(B######################(B|....|(B#(B#(B#(B##(B--.---(B#(B###(B##(B#(B##(B#(B#(B####(BfUYGq[m##(B 15(15)  Pw:2(2) AC:2 Xp:1/9 T:164 fUU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:164 fUʦU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:164 fU*  15(15)  Pw:2(2) AC:2 Xp:1/9 T:164 #(B@(B.(Bd(BfU####(B@(B#(B#(B#(B#(BfUN 15(15)  Pw:2(2) AC:2 Xp:1/9 T:168 fUkh)##(B@(BfUhYou hear the footsteps of a guard on patrol. 15(15)  Pw:2(2) AC:2 Xp:1/9 T:170 fU[ 15(15)  Pw:2(2) AC:2 Xp:1/9 T:170 fUeMU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:171 fU] U 15(15)  Pw:2(2) AC:2 Xp:1/9 T:172 fU U 15(15)  Pw:2(2) AC:2 Xp:1/9 T:173 fUʠU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:174 fUU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:174 fUcU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:175 fU3U 15(15)  Pw:2(2) AC:2 Xp:1/9 T:176 fUU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:177 fUu5 U 15(15)  Pw:2(2) AC:2 Xp:1/9 T:178 fUU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:178 fUAU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:179 fUFU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:180 fUc 15(15)  Pw:2(2) AC:2 Xp:1/9 T:180 +(BfUZ U 15(15)  Pw:2(2) AC:2 Xp:1/9 T:181 fU U 15(15)  Pw:2(2) AC:2 Xp:1/9 T:182 fU U 15(15)  Pw:2(2) AC:2 Xp:1/9 T:183 fUb&In what direction? [47896321><] fUVfUThe door opens. 15(15)  Pw:2(2) AC:2 Xp:1/9 T:184 ----(B...|(B-(B....|(B...|(B----(BfUE 15(15)  Pw:2(2) AC:2 Xp:1/9 T:184 -(B|.(B#(B@(B|(B%(B-(BfU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:185 -(B-(B@(B-(BfUc_s 15(15)  Pw:2(2) AC:2 Xp:1/9 T:186 @(B.(BfU.ls 15(15)  Pw:2(2) AC:2 Xp:1/9 T:187 @(B-(BfU v 15(15)  Pw:2(2) AC:2 Xp:1/9 T:187 #(B@(BfUr 15(15)  Pw:2(2) AC:2 Xp:1/9 T:188 -(B@(BfU$.(B@(BfUˢoYou see here 2 tins. 15(15)  Pw:2(2) AC:2 Xp:1/9 T:189 fUL fULi - 2 tins. 15(15)  Pw:2(2) AC:2 Xp:1/9 T:189 -(Bd(BfU3[ 15(15)  Pw:2(2) AC:2 Xp:1/9 T:189 fU` fU` You displaced Hachi. 15(15)  Pw:2(2) AC:2 Xp:1/9 T:190 @(Bd(BfU  15(15)  Pw:2(2) AC:2 Xp:1/9 T:191 @d(B.(BfU^ 15(15)  Pw:2(2) AC:2 Xp:1/9 T:191 @(B-(B.(Bd(BfU& 15(15)  Pw:2(2) AC:2 Xp:1/9 T:192 @(B#(B.(BfU@N@(B#####(B-(B..(BfUAN 15(15)  Pw:2(2) AC:2 Xp:1/9 T:196 fU  15(15)  Pw:2(2) AC:2 Xp:1/9 T:198 #(B#(B@(BfU2(#(B@(BfU%3{ 15(15)  Pw:2(2) AC:2 Xp:1/9 T:199 You hear someone counting money.fUׄ 15(15)  Pw:2(2) AC:2 Xp:1/9 T:200 #(B@(B##(BfU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:200 #(B@(B#(BfUYV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:200 fU V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:200 fU3V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:200 fUDGV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:200 fUq  15(15)  Pw:2(2) AC:2 Xp:1/9 T:201 #(B@(B#(B#(BfUUMc##(B#(B#(B@(B#(BfUMN 15(15)  Pw:2(2) AC:2 Xp:1/9 T:203 fUv  15(15)  Pw:2(2) AC:2 Xp:1/9 T:205 #(Bd@(B+(BfUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:205 fUT f 15(15)  Pw:2(2) AC:2 Xp:1/9 T:206 #(BfUf 15(15)  Pw:2(2) AC:2 Xp:1/9 T:206 d(BfUiV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:207 fU[f 15(15)  Pw:2(2) AC:2 Xp:1/9 T:208 d(B#(BfUCf 15(15)  Pw:2(2) AC:2 Xp:1/9 T:209 #(BfUff 15(15)  Pw:2(2) AC:2 Xp:1/9 T:210 d(BfU  15(15)  Pw:2(2) AC:2 Xp:1/9 T:210 #(Bd(B@(BfU&In what direction? [47896321><] fULfU;MThe door opens. 15(15)  Pw:2(2) AC:2 Xp:1/9 T:211 --------(B-(B$(B......|(B......(BfU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:212 #(B-(Bd@(B|(B>(BfUE.#(B-(B@(BfUEYou see here 85 gold pieces. 15(15)  Pw:2(2) AC:2 Xp:1/9 T:213 d(BfUfU`85 gold pieces.236 200 15(15)  Pw:2(2) AC:2 Xp:1/9 T:213 -(BfUL 15(15)  Pw:2(2) AC:2 Xp:1/9 T:214 .(B@(B-(BfUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:215 fUv V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:215 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:216 fUn 15(15)  Pw:2(2) AC:2 Xp:1/9 T:217 d(BfU@M 15(15)  Pw:2(2) AC:2 Xp:1/9 T:218 -(B.(Bd(BfUC =-----------(B+(B.........|(B|.........|(B|.........|(B|.........|(B|..(Bd(B......|(B|.(B@(B........(B-----------(BfU D Hookshot the Hatamoto St:13 Dx:16 Co:18 In:9 Wi:9 Ch:7 Lawful S:286 Dlvl:2 $:200 HP: Dlvl:2 $:200 HP:15(15) Dlvl:2 $:200 HP:15(15) Pw:2(2) AC:2 Xp:1/9 T:218 fUG   15(15)  Pw:2(2) AC:2 Xp:1/9 T:219 d(B.(BfU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:219 .(B.(Bd(B@(B<(BfUBs 15(15)  Pw:2(2) AC:2 Xp:1/9 T:220 .(B@(BfUd 15(15)  Pw:2(2) AC:2 Xp:1/9 T:221 d(B.(B.(B@(BfUu3 15(15)  Pw:2(2) AC:2 Xp:1/9 T:222 .(B.(Bd(B.(B@(BfU! I.(Bd(B....(B@(BfU! N 15(15)  Pw:2(2) AC:2 Xp:1/9 T:224 fU I.(Bd(B.(B@(BfU N 15(15)  Pw:2(2) AC:2 Xp:1/9 T:224 fUn  15(15)  Pw:2(2) AC:2 Xp:1/9 T:226 .(B.(Bd(B.(B@(BfUW 15(15)  Pw:2(2) AC:2 Xp:1/9 T:227 #(B.(Bd(B.(B@(B#(B#(BfU]rI....(B######(B@(B#(BfUrN 15(15)  Pw:2(2) AC:2 Xp:1/9 T:231 fU6J  15(15)  Pw:2(2) AC:2 Xp:1/9 T:236 ---------(B........|(B..........|(B#(B@(B.............(B#(B-(B+(B----------(B####(BfU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:237 ---(B...(B|.(B#(B@(B-(BfU@  15(15)  Pw:2(2) AC:2 Xp:1/9 T:238 -(B|(B.(B@(BfU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:238 #(B@(B.(BfUs 15(15)  Pw:2(2) AC:2 Xp:1/9 T:239 .(B@(BfU. s 15(15)  Pw:2(2) AC:2 Xp:1/9 T:240 .(B@(BfU\xs 15(15)  Pw:2(2) AC:2 Xp:1/9 T:240 .(B@(BfU $........(B@(BfUIN 15(15)  Pw:2(2) AC:2 Xp:1/9 T:245 fU S  15(15)  Pw:2(2) AC:2 Xp:1/9 T:246 fU 15(15)  Pw:2(2) AC:2 Xp:1/9 T:246 .(B@(B#(B#(BfUf 15(15)  Pw:2(2) AC:2 Xp:1/9 T:250 .(B#(B#(B#(B#(B@(BfU(V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:251 fUbV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:252 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:253 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:253 fUY V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:254 fUv V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:255 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:256 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:257 fUN^V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:258 fUZV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:258 fU@ V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:259 fU V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:260 fU_V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:260 fU1V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:261 fU8V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:262 fUکV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:262 fU V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:263 fUC( V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:264 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:264 fU:DV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:265 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:266 fUEV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:266 fU V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:267 fUR( V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:268 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:268 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:269 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:270 fUģV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:270 fUs V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:271 fUv@V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:272 fU+V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:272 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:273 fUbV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:274 fU0 V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:275 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:276 fU5 V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:276 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:277 fUBS V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:278 fU؄ V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:279 fUVuV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:280 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:280 fU,|V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:281 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:282 fUrV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:283 fU4 V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:283 fU V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:284 fU:V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:285 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:285 fU4V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:286 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:287 fUQV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:288 fU V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:289 fUf V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:290 fU|vV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:291 fU$V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:291 fUiV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:292 fUgFV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:293 fU V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:293 fUF V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:294 fUvV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:295 fU%V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:295 fUwV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:296 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:297 fUx V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:297 fUq V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:298 fU7n 15(15)  Pw:2(2) AC:2 Xp:1/9 T:299 d(BfUn 15(15)  Pw:2(2) AC:2 Xp:1/9 T:300 #(BfUvV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:301 fUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:301 fU$ V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:302 fUMV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:303 fU#V 15(15)  Pw:2(2) AC:2 Xp:1/9 T:304 fUq 15(15)  Pw:2(2) AC:2 Xp:1/9 T:305 @(B#(BfU  15(15)  Pw:2(2) AC:2 Xp:1/9 T:305 @(B#(BfUzS  15(15)  Pw:2(2) AC:2 Xp:1/9 T:306 @(B#(BfUՅ  15(15)  Pw:2(2) AC:2 Xp:1/9 T:307 @(B#(BfUV 15(15)  Pw:2(2) AC:2 Xp:1/9 T:307 fU 3 15(15)  Pw:2(2) AC:2 Xp:1/9 T:308 .(Bd(B.(B@(B#(BfUV @(B.(BfU N 15(15)  Pw:2(2) AC:2 Xp:1/9 T:308 fU; =d(B@(B.(BfUv N 15(15)  Pw:2(2) AC:2 Xp:1/9 T:308 fU m..(Bd(B....(B@(B........(BfU[ N 15(15)  Pw:2(2) AC:2 Xp:1/9 T:315 fUJ   15(15)  Pw:2(2) AC:2 Xp:1/9 T:316 ..(Bd(BfU˟&In what direction? [47896321><] fUfUThe door opens. 15(15)  Pw:2(2) AC:2 Xp:1/9 T:316 d(B.(B|(BfU-@  15(15)  Pw:2(2) AC:2 Xp:1/9 T:317 .(B@(Br(B#(BfUM $You hit the giant rat!fUM H 15(15)  Pw:2(2) AC:2 Xp:1/9 T:317 The giant rat bites! 14(15)(B  Pw:2(2) AC:2 Xp:1/9 T:317  14(15)(B  Pw:2(2) AC:2 Xp:1/9 T:318 d(B..(BfU&g 14(15)(B  Pw:2(2) AC:2 Xp:1/9 T:318 fU 6You miss the giant rat.r(BfU  14(15)(B  Pw:2(2) AC:2 Xp:1/9 T:318 The giant rat misses.d(B.(BfUfUYou kill the giant rat!318  14(15)(B  Pw:2(2) AC:2 Xp:1/17 T:319 #(BfUjO|(B@(B#(BfUnj 14(15)(B  Pw:2(2) AC:2 Xp:1/17 T:319 Your splint mail blocks the giant rat's attack. 14(15)(B  Pw:2(2) AC:2 Xp:1/17 T:320 ..(BfU8 fU You hit the giant rat. 14(15)(B  Pw:2(2) AC:2 Xp:1/17 T:320 d(BfU-fUZ~You hit the giant rat. 14(15)(B  Pw:2(2) AC:2 Xp:1/17 T:321 fUKLfULYou hit the giant rat. 14(15)(B  Pw:2(2) AC:2 Xp:1/17 T:321 --More--fUHYour splint mail deflects the giant rat's attack. 14(15)(B  Pw:2(2) AC:2 Xp:1/17 T:322 .(Bd(BfUVpfUpYou kill the giant rat!50  14(15)(B  Pw:2(2) AC:2 Xp:1/25 T:323 .(Bd(B#(BfU  14(15)(B  Pw:2(2) AC:2 Xp:1/25 T:324 |(B#(B@(Bd(BfUn You stop. Hachi is in the way! 14(15)(B  Pw:2(2) AC:2 Xp:1/25 T:324 #(BfU #(B#(B###(B#(B#(B@(Bd(B..(B.....(B......(B------(BfUg Z 14(15)(B  Pw:2(2) AC:2 Xp:1/25 T:329 fU  15(15)  Pw:2(2) AC:2 Xp:1/25 T:330  15(15)  Pw:2(2) AC:2 Xp:1/25 T:330 .(B.(Bd(BfU] 15(15)  Pw:2(2) AC:2 Xp:1/25 T:331 #(B-(B@(B-(B|.(B.(B|(B.(Bd(B.(B|(B.|(B-(B--(BfU 15(15)  Pw:2(2) AC:2 Xp:1/25 T:331 -(B.(B-----(B@(B.(B...(B+(Bd(B.(B.|(BfU"t 15(15)  Pw:2(2) AC:2 Xp:1/25 T:332 .(B@(BfU1 15(15)  Pw:2(2) AC:2 Xp:1/25 T:333 .(B@(Bd(B.(BfU 15(15)  Pw:2(2) AC:2 Xp:1/25 T:333 .(B.(B@(B.(Bd(BfUt 15(15)  Pw:2(2) AC:2 Xp:1/25 T:334 .(B@(BfUT& 15(15)  Pw:2(2) AC:2 Xp:1/25 T:335 d(B.(B@(B.(BfUMx qThat door is closed. 15(15)  Pw:2(2) AC:2 Xp:1/25 T:335 fU*- fUT- &In what direction? [47896321><] fU4 fU The door opens. 15(15)  Pw:2(2) AC:2 Xp:1/25 T:336 ..(Bd(B-(B....|(B.|(B--(BfU  15(15)  Pw:2(2) AC:2 Xp:1/25 T:336 .(Bd@(B#(B#(BfUdl  15(15)  Pw:2(2) AC:2 Xp:1/25 T:337 -(B@(B#(B#(B.(B-(BfUsw#(B+(B.(B-(B####(B@(B####(B.(B-(BfUwiYou hear some noises.You hear some noises in the distance.--More--fU1rYou hear some noises. 15(15)  Pw:2(2) AC:2 Xp:1/25 T:340 fUj+(B-(B+(B-(B$(B..|(B#(B|...|(B@(B|(BfU/k 15(15)  Pw:2(2) AC:2 Xp:1/25 T:340 You hear some noises in the distance.fU 15(15)  Pw:2(2) AC:2 Xp:1/25 T:341 -(B@(B.(B-(BfUt 15(15)  Pw:2(2) AC:2 Xp:1/25 T:342 .(B@(BfU -@(B.(BfU yYou see here 47 gold pieces. 15(15)  Pw:2(2) AC:2 Xp:1/25 T:343 fUjfU47 gold pieces.97 47 15(15)  Pw:2(2) AC:2 Xp:1/25 T:343 fUWfUWqThat door is closed. 15(15)  Pw:2(2) AC:2 Xp:1/25 T:343 fUifU&In what direction? [47896321><] fU! fU! nThe door resists! 15(15)  Pw:2(2) AC:2 Xp:1/25 T:344 fUrfU&In what direction? [47896321><] fUnbfUbnThe door resists! 15(15)  Pw:2(2) AC:2 Xp:1/25 T:345 fU fUc qThat door is closed. 15(15)  Pw:2(2) AC:2 Xp:1/25 T:345 fUx~fU~&In what direction? [47896321><] fUfUnThe door resists! 15(15)  Pw:2(2) AC:2 Xp:1/25 T:346 fUfU&In what direction? [47896321><] fUZfUThe door opens. 15(15)  Pw:2(2) AC:2 Xp:1/25 T:346 |(BfU$ 15(15)  Pw:2(2) AC:2 Xp:1/25 T:347 #(B@(B.(BfU 15(15)  Pw:2(2) AC:2 Xp:1/25 T:348 @(B|(BfUq1 15(15)  Pw:2(2) AC:2 Xp:1/25 T:349 #(B@(BfU÷| 15(15)  Pw:2(2) AC:2 Xp:1/25 T:350 |(B@(BfU t 15(15)  Pw:2(2) AC:2 Xp:1/25 T:350 .(B@(BfUG t 15(15)  Pw:2(2) AC:2 Xp:1/25 T:351 .(B@(BfUJ&In what direction? [47896321><] fUfUtnThe door resists! 15(15)  Pw:2(2) AC:2 Xp:1/25 T:352 fU fU &In what direction? [47896321><] fU8F fUF nThe door resists! 15(15)  Pw:2(2) AC:2 Xp:1/25 T:352 fU? fU? &In what direction? [47896321><] fU fU1 The door opens. 15(15)  Pw:2(2) AC:2 Xp:1/25 T:353 -(B.(B.(B.(B.(B|(BfUC 15(15)  Pw:2(2) AC:2 Xp:1/25 T:354 #(B@(B.(BfUv 15(15)  Pw:2(2) AC:2 Xp:1/25 T:354 #(B@(B|(BfUK #(B@(B#(B#(B#(B#(BfU O 15(15)  Pw:2(2) AC:2 Xp:1/25 T:357 fU(| K#(B@(B#(BfU]| O 15(15)  Pw:2(2) AC:2 Xp:1/25 T:357 fUL@ +  15(15)  Pw:2(2) AC:2 Xp:1/25 T:359 -(B-(B$(B.(B.(B.(B@(B#(B#(B|(B.(BfUl5 15(15)  Pw:2(2) AC:2 Xp:1/25 T:360 -(B-(B.(B|(B|(B|(B..(B.|(B-(B@(B-(B#(BfU 15(15)  Pw:2(2) AC:2 Xp:1/25 T:361 @(B-(B.(B-(BfU!} 15(15)  Pw:2(2) AC:2 Xp:1/25 T:362 @(B.(BfUԭ*@(B.(BfUxYou see here 45 gold pieces. 15(15)  Pw:2(2) AC:2 Xp:1/25 T:362 fU fUV45 gold pieces.442 92 15(15)  Pw:2(2) AC:2 Xp:1/25 T:363 fUz 15(15)  Pw:2(2) AC:2 Xp:1/25 T:364 @(B.(BfUpV 15(15)  Pw:2(2) AC:2 Xp:1/25 T:364 fU V 15(15)  Pw:2(2) AC:2 Xp:1/25 T:364 fUz 15(15)  Pw:2(2) AC:2 Xp:1/25 T:364 .(B@(BfU 15(15)  Pw:2(2) AC:2 Xp:1/25 T:365 .(B#(B@(BfUQ#(B@(B#######(B..(BfUO 15(15)  Pw:2(2) AC:2 Xp:1/25 T:371 fUb9#(B@(B#(BfUO 15(15)  Pw:2(2) AC:2 Xp:1/25 T:371 fUyLF#(B@(B#########(BfULO 15(15)  Pw:2(2) AC:2 Xp:1/25 T:378 fUF#(B@(B#########(BfU O 15(15)  Pw:2(2) AC:2 Xp:1/25 T:385 fU   15(15)  Pw:2(2) AC:2 Xp:1/25 T:392 ####(B#(B#(B#(Bd(B@(BfU 15(15)  Pw:2(2) AC:2 Xp:1/25 T:392 #(Bd(B@(BfU 15(15)  Pw:2(2) AC:2 Xp:1/25 T:393 #(B.(B@(B##(BfUX  15(15)  Pw:2(2) AC:2 Xp:1/25 T:394 d(B@(BfUW 15(15)  Pw:2(2) AC:2 Xp:1/25 T:394 fU 15(15)  Pw:2(2) AC:2 Xp:1/25 T:394 #(B#(B@d(BfU&W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:394 fUF#(B@(B#######(BfUO 15(15)  Pw:2(2) AC:2 Xp:1/25 T:399 fUC@:#(B@(B#(BfU}@O 15(15)  Pw:2(2) AC:2 Xp:1/25 T:399 fUG#(B@(B########(BfUO 15(15)  Pw:2(2) AC:2 Xp:1/25 T:406 fU~  15(15)  Pw:2(2) AC:2 Xp:1/25 T:409 @(B###(BfU? W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:410 fUS W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:410 fUpW 15(15)  Pw:2(2) AC:2 Xp:1/25 T:411 fUW 15(15)  Pw:2(2) AC:2 Xp:1/25 T:412 fUBW 15(15)  Pw:2(2) AC:2 Xp:1/25 T:412 fUW 15(15)  Pw:2(2) AC:2 Xp:1/25 T:413 fU 15(15)  Pw:2(2) AC:2 Xp:1/25 T:413  15(15)  Pw:2(2) AC:2 Xp:1/25 T:414 fU W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:414 fUd- W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:415 fU0W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:416 fU$W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:416 fU,W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:417 fUdW 15(15)  Pw:2(2) AC:2 Xp:1/25 T:418 fUI W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:419 fU W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:420 fUxW 15(15)  Pw:2(2) AC:2 Xp:1/25 T:420 fU%eW 15(15)  Pw:2(2) AC:2 Xp:1/25 T:421 fUW 15(15)  Pw:2(2) AC:2 Xp:1/25 T:422 fUi 15(15)  Pw:2(2) AC:2 Xp:1/25 T:423 d(BfU։i 15(15)  Pw:2(2) AC:2 Xp:1/25 T:424 #(BfU W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:425 fUL W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:426 fU8W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:427 fUW 15(15)  Pw:2(2) AC:2 Xp:1/25 T:427 fUdW 15(15)  Pw:2(2) AC:2 Xp:1/25 T:428 fUm W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:429 fUj' W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:430 fU37W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:430 fUGW 15(15)  Pw:2(2) AC:2 Xp:1/25 T:431 fU7W 15(15)  Pw:2(2) AC:2 Xp:1/25 T:432 fU`^ $####(B@(BfU^ O 15(15)  Pw:2(2) AC:2 Xp:1/25 T:434 fU" )#(B@(BfUE" O 15(15)  Pw:2(2) AC:2 Xp:1/25 T:434 fUQ {  15(15)  Pw:2(2) AC:2 Xp:1/25 T:439 #####(B@d(BfUpfUpYou displaced Hachi. 15(15)  Pw:2(2) AC:2 Xp:1/25 T:440 #(B@(BfU^~ 15(15)  Pw:2(2) AC:2 Xp:1/25 T:441 #(B@(BfU !#(B@(BfU} O 15(15)  Pw:2(2) AC:2 Xp:1/25 T:441 fUY  15(15)  Pw:2(2) AC:2 Xp:1/25 T:445 Z(B#####(B@(BfUpYou destroy the kobold zombie!6  15(15)  Pw:2(2) AC:2 Xp:1/26 T:446 #(BfU=P 15(15)  Pw:2(2) AC:2 Xp:1/26 T:447 @(B#(BfU, 15(15)  Pw:2(2) AC:2 Xp:1/26 T:448 @(B#(BfU u 15(15)  Pw:2(2) AC:2 Xp:1/26 T:449 @(B.(BfU b 15(15)  Pw:2(2) AC:2 Xp:1/26 T:453 @(B...(Bd(B...(BfUި 15(15)  Pw:2(2) AC:2 Xp:1/26 T:454 @(B.(BfU  15(15)  Pw:2(2) AC:2 Xp:1/26 T:455 @(B.(Bd(B.(BfUu5 15(15)  Pw:2(2) AC:2 Xp:1/26 T:455 @(B.(Bd(B.(B.(BfU} 15(15)  Pw:2(2) AC:2 Xp:1/26 T:456 @(B.(BfU 15(15)  Pw:2(2) AC:2 Xp:1/26 T:457 @(B.(B.(Bd(BfU`&In what direction? [47896321><] fUH:fU:The door resists! 15(15)  Pw:2(2) AC:2 Xp:1/26 T:458 .(B.(Bd(BfUPq fUq &In what direction? [47896321><] fUk fUk The door resists! 15(15)  Pw:2(2) AC:2 Xp:1/26 T:459 .(Bd(BfUl7 fU7&In what direction? [47896321><] fUJfUThe door opens. 15(15)  Pw:2(2) AC:2 Xp:1/26 T:460 |(B|..(B:(B.(B-(B..(Bd(B fUQu 15(15)  Pw:2(2) AC:2 Xp:1/26 T:461 r(B#(B@(B.(Bd(B.(B fU| 15(15)  Pw:2(2) AC:2 Xp:1/26 T:461 ..(B#(B@(B-(B.(B fUJ3F(B@(B##(B fUJO 15(15)  Pw:2(2) AC:2 Xp:1/26 T:462 fU v  15(15)  Pw:2(2) AC:2 Xp:1/26 T:463 r(B.(B fULYou hit the shrieker! 15(15)  Pw:2(2) AC:2 Xp:1/26 T:463 .(B fU  fU rYou miss the shrieker. 15(15)  Pw:2(2) AC:2 Xp:1/26 T:464  fUD  fU_DrYou miss the shrieker. 15(15)  Pw:2(2) AC:2 Xp:1/26 T:465  fU  fU: qYou hit the shrieker. 15(15)  Pw:2(2) AC:2 Xp:1/26 T:465  fU*  fU*rYou miss the shrieker. 15(15)  Pw:2(2) AC:2 Xp:1/26 T:466  fUe  fUe You miss the shrieker. 15(15)  Pw:2(2) AC:2 Xp:1/26 T:467 e(B fU  fU/You kill the shrieker!%(B fU514  24(24)  Pw:8(8) AC:2 Xp:2/43 T:467 Welcome to experience level 2. 24(24)  Pw:8(8) AC:2 Xp:2/43 T:468 :(Br(Bd(B.(BfUR ?#(B@(B#(BfUS You see here a shrieker corpse. 24(24)  Pw:8(8) AC:2 Xp:2/43 T:468 .(B-(BfU`  24(24)  Pw:8(8) AC:2 Xp:2/43 T:469 #(B@(B%(B.(B-(BfUn 24(24)  Pw:8(8) AC:2 Xp:2/43 T:470 |(B.(B.(B#(B@(B#(B.(B-(BfU  24(24)  Pw:8(8) AC:2 Xp:2/43 T:470  24(24)  Pw:8(8) AC:2 Xp:2/43 T:471 .(Br(B@(B#(B.(B-(BfU  24(24)  Pw:8(8) AC:2 Xp:2/43 T:471 r(B:(B#(B@(B#(BfU y 24(24)  Pw:8(8) AC:2 Xp:2/43 T:472 #(B@d(BfU!k fUdk 3You displaced Hachi.d@(BfUk You see here a shrieker corpse. 24(24)  Pw:8(8) AC:2 Xp:2/43 T:473 .(B#(BfUЖ fU +What do you want to eat? [hi or ?*,] fU fU )You don't have that object.--More--fU& fU9' +What do you want to eat? [hi or ?*,] fUxfUgNever mind. 24(24)  Pw:8(8) AC:2 Xp:2/43 T:473 fUE Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) fU-----(B....|(B|...|(B#######(B....|-(B--.--|(B#(B|(B#(B.(B#(B#(B 24(24)  Pw:8(8) AC:2 Xp:2/43 T:473 fUcj - a shrieker corpse. 24(24)  Pw:8(8) AC:2 Xp:2/43 T:474 .(BfU<> fU>+What do you want to eat? [hij or ?*] fUfU,This shrieker corpse tastes terrible! 24(24)  Pw:8(8) AC:2 Xp:2/43 T:474  24(24)  Pw:8(8) AC:2 Xp:2/43 T:475 e(B:(BfU--More--fU1You stop eating the shrieker corpse.fU< 24(24)  Pw:8(8) AC:2 Xp:2/43 T:475 You hear some noises.--More--fU You hear some noises in the distance. 24(24)  Pw:8(8) AC:2 Xp:2/43 T:476 fU fU+What do you want to eat? [hij or ?*] fU!fUG"You resume your meal.fUNYou finish eating the shrieker corpse.r(BfU^ 24(24)  Pw:8(8) AC:2 Xp:2/43 T:476 --More--fU2 "You hear some noises.fU ~ 24(24)  Pw:8(8) AC:2 Xp:2/43 T:477 @(B#(BfU 24(24)  Pw:8(8) AC:2 Xp:2/43 T:478 .(Bd(B#(B@(B#(BfU5  24(24)  Pw:8(8) AC:2 Xp:2/43 T:479 r(B.(B@(B#(BfUhM.(Br(B#(B@(BfU(i 24(24)  Pw:8(8) AC:2 Xp:2/43 T:479 Hachi misses the rabbit.Hachi misses the rabbit.fU} 24(24)  Pw:8(8) AC:2 Xp:2/43 T:480 #(B@(BfUj 24(24)  Pw:8(8) AC:2 Xp:2/43 T:481 .(B@(B#(BfU|E  24(24)  Pw:8(8) AC:2 Xp:2/43 T:482 r(B#(B@(B fU 24(24)  Pw:8(8) AC:2 Xp:2/43 T:482 .(B@(B#(B fUw 24(24)  Pw:8(8) AC:2 Xp:2/43 T:483 #(B@(B fU x 24(24)  Pw:8(8) AC:2 Xp:2/43 T:484 @(B#(B!fU* 24(24)  Pw:8(8) AC:2 Xp:2/43 T:485 d(B.(B#(B@(B!fU2x 24(24)  Pw:8(8) AC:2 Xp:2/43 T:485 @(B#(B!fUyw 24(24)  Pw:8(8) AC:2 Xp:2/43 T:486 #(B@(B!fU2 x 24(24)  Pw:8(8) AC:2 Xp:2/43 T:487 @(B#(B!fU2:(B#(B@(B!fU6s 24(24)  Pw:8(8) AC:2 Xp:2/43 T:487 Hachi misses the gecko.!fUn6Hachi bites the gecko.--More--"fUK rThe gecko bites Hachi. 24(24)  Pw:8(8) AC:2 Xp:2/43 T:488 #fU/@(B#(B#fUH 24(24)  Pw:8(8) AC:2 Xp:2/43 T:488 Hachi misses the gecko. 24(24)  Pw:8(8) AC:2 Xp:2/43 T:489 #fUBe(B@(B#(B#fU, 24(24)  Pw:8(8) AC:2 Xp:2/43 T:489 Your splint mail deflects the gecko's attack.Hachi misses the gecko.--More--$fU #Hachi bites the gecko.%fU^ %fU You kill the gecko!46  24(24)  Pw:8(8) AC:2 Xp:2/51 T:490 %(B&fU----(B`(B..(B.|(B@(B#(B.|(B.(B&fU/%There is a doorway here.&fUeYou see here a gecko corpse. 24(24)  Pw:8(8) AC:2 Xp:2/51 T:491 .(Be.(Bd(B'fU7 'fU7+What do you want to eat? [hi or ?*,] 'fU?> 'fUj> )You don't have that object.--More--(fUH(fUH+What do you want to eat? [hi or ?*,] )fU)fUXgNever mind. 24(24)  Pw:8(8) AC:2 Xp:2/51 T:491 )fUz )fU k - a gecko corpse. 24(24)  Pw:8(8) AC:2 Xp:2/51 T:492 d(B.(B.(B*fU*V *fUiV+What do you want to eat? [hik or ?*] *fUI *fU JThis gecko corpse tastes terrible! 24(24)  Pw:8(8) AC:2 Xp:2/51 T:493  24(24)  Pw:8(8) AC:2 Xp:2/51 T:494  24(24)  Pw:8(8) AC:2 Xp:2/51 T:495 ...(Be(Bd(B*fU2 --More--+fUn iYou finish eating the gecko corpse.d(B.(B.(B,fUA  24(24)  Pw:8(8) AC:2 Xp:2/51 T:496 -(B|(B@(B.(B-(B-fUF 24(24)  Pw:8(8) AC:2 Xp:2/51 T:497 @(B.(B.(Bd(B-fU ,@(B.(B-fU You see here a statue of a gecko. 24(24)  Pw:8(8) AC:2 Xp:2/51 T:497 d(B..(B.fU) 24(24)  Pw:8(8) AC:2 Xp:2/51 T:498 `(B@(B/fU7 24(24)  Pw:8(8) AC:2 Xp:2/51 T:498  24(24)  Pw:8(8) AC:2 Xp:2/51 T:499 d(B..(B@(B/fUj`(B.(B#(B@(B#(B/fU! 24(24)  Pw:8(8) AC:2 Xp:2/51 T:499 Hachi suddenly falls asleep! 24(24)  Pw:8(8) AC:2 Xp:2/51 T:500 d(B0fUt 24(24)  Pw:8(8) AC:2 Xp:2/51 T:500 .(B.(B#(B@(B0fU  24(24)  Pw:8(8) AC:2 Xp:2/51 T:501 @(Be(B#(B1fUt 24(24)  Pw:8(8) AC:2 Xp:2/51 T:502 ^(B.(B@d(B.(B1fU: 24(24)  Pw:8(8) AC:2 Xp:2/51 T:502 @(Be.(Bd(B.(B2fU z 24(24)  Pw:8(8) AC:2 Xp:2/51 T:503 .(B@(B3fUl 24(24)  Pw:8(8) AC:2 Xp:2/51 T:504 .(Bd(B..(B@(B3fU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:505 .(Bd(B@(B#(B4fUy 24(24)  Pw:8(8) AC:2 Xp:2/51 T:506 .(B.(B.(B@(B4fUu  24(24)  Pw:8(8) AC:2 Xp:2/51 T:507 .(Be(Bd(B@(B#(B5fU]  24(24)  Pw:8(8) AC:2 Xp:2/51 T:507 d(B.(B.(B@(B.(B5fU ~ 24(24)  Pw:8(8) AC:2 Xp:2/51 T:508 @(B.(B6fU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:509 .(Bd(B@(B.(B6fU  24(24)  Pw:8(8) AC:2 Xp:2/51 T:509 .(B.(B.(B@(Bd(B7fU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:510 .(B.(B@(B7fU V 24(24)  Pw:8(8) AC:2 Xp:2/51 T:510 7fU8 24(24)  Pw:8(8) AC:2 Xp:2/51 T:511 e.(B#(B@(B#(B#(B8fUD#(B@(B#(B8fUO 24(24)  Pw:8(8) AC:2 Xp:2/51 T:511 8fU   24(24)  Pw:8(8) AC:2 Xp:2/51 T:518 .(B.(B#(B#(B#(B#(B#(B#(B#(B#(B@(B..(B#(B...(B---(B9fU{  24(24)  Pw:8(8) AC:2 Xp:2/51 T:518 --------.-(B |.........|(B#(B |........(B@(B |......(B|(B -------(B9fU  24(24)  Pw:8(8) AC:2 Xp:2/51 T:519 -(B@(B.(B-(B9fU~ 24(24)  Pw:8(8) AC:2 Xp:2/51 T:520 @(B.(B:fUaW 24(24)  Pw:8(8) AC:2 Xp:2/51 T:520 :fUN 24(24)  Pw:8(8) AC:2 Xp:2/51 T:520 #(B@(B.(B:fUA #(B#(B@(B#(B#(B###(B#(B.(B:fU O 24(24)  Pw:8(8) AC:2 Xp:2/51 T:525 :fU)@(B#(B:fUO 24(24)  Pw:8(8) AC:2 Xp:2/51 T:525 ;fU)   24(24)  Pw:8(8) AC:2 Xp:2/51 T:531 |(B|.(B|.(B.(B#(B@(B#(B###(B#(B#(B;fU U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:531 ;fU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:532 --------(B ......|(B ....(B .(B+(B -(B@(B-(B#(B<fU^.|(B @(B..(B>(B|(B .(B-----(B <fU{A bear trap closes on your foot! 24(24)  Pw:8(8) AC:2 Xp:2/51 T:532 =fU =fUͺyYou are caught in a bear trap. 24(24)  Pw:8(8) AC:2 Xp:2/51 T:533 =fU*[ 24(24)  Pw:8(8) AC:2 Xp:2/51 T:534 =fU| U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:535 >fUNU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:536 >fU)U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:537 >fU5U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:537 >fU*U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:538 >fUz 24(24)  Pw:8(8) AC:2 Xp:2/51 T:539 @(B^(B>fU)iz 24(24)  Pw:8(8) AC:2 Xp:2/51 T:539 @(B.(B>fU#U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:539 >fUzU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:539 >fUWH U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:539 >fU U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:539 >fU U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:539 >fU' U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:539 >fU U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:539 >fUfU U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:539 >fUx U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:539 ?fUnx 24(24)  Pw:8(8) AC:2 Xp:2/51 T:540 .(B@(B?fUU#.(B@(B?fUVPThere is a fountain here. Use "q." to drink from it.--More--@fU^O|You see here an orange spellbook. 24(24)  Pw:8(8) AC:2 Xp:2/51 T:541 AfUA AfU sl - an orange spellbook. 24(24)  Pw:8(8) AC:2 Xp:2/51 T:541 BfU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:542 @(B{(BBfU\>*What do you want to read? [l or ?*] CfUCfUFThe words on the page seem to glow faintly.--More--DfUYYou begin to memorize the runes. 24(24)  Pw:8(8) AC:2 Xp:2/51 T:543  24(24)  Pw:8(8) AC:2 Xp:2/51 T:544  24(24)  Pw:8(8) AC:2 Xp:2/51 T:545  24(24)  Pw:8(8) AC:2 Xp:2/51 T:546  24(24)  Pw:8(8) AC:2 Xp:2/51 T:547 --More--DfUuD @You have keen knowledge of the spell.--More--EfU You learn the "extra healing" spell. 24(24)  Pw:8(8) AC:2 Xp:2/51 T:548 FfU0 Choose which spell to cast   Name Level Category Fail(B a - extra healing 3 healing 100%(end) GfU -----(B....|(B|...|-----------(B##############################(B....|(B 24(24)  Pw:8(8) AC:2 Xp:2/51 T:548 GfU x 24(24)  Pw:8(8) AC:2 Xp:2/51 T:549 .(B@(BHfU.What do you want to drop? [$a-il or ?*] HfU% HfU You drop a spellbook of extra healing. 24(24)  Pw:8(8) AC:2 Xp:2/51 T:550 IfU*| 24(24)  Pw:8(8) AC:2 Xp:2/51 T:550 +(B@(BJfUU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:551 JfU\U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:552 JfU U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:553 JfU9 U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:554 JfUU U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:554 JfU, U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:555 JfU1U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:556 KfUgNU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:557 KfUBU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:558 KfU$6U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:558 KfU)U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:559 KfUU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:560 KfUs U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:560 KfU" U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:561 KfUB~U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:562 LfU9U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:562 LfUU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:563 LfUnU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:564 LfUnU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:565 LfU6FU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:565 LfUu U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:566 LfUP U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:567 MfUU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:567 MfUU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:568 MfUZU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:569 MfU(BSfU.| 24(24)  Pw:8(8) AC:2 Xp:2/51 T:595 @(B.(BSfU} s 24(24)  Pw:8(8) AC:2 Xp:2/51 T:596 @(B.(BSfU s 24(24)  Pw:8(8) AC:2 Xp:2/51 T:597 @(B.(BSfU x 24(24)  Pw:8(8) AC:2 Xp:2/51 T:598 .(B@(BTfU(x 24(24)  Pw:8(8) AC:2 Xp:2/51 T:598 .(B@(BTfU x 24(24)  Pw:8(8) AC:2 Xp:2/51 T:599 .(B@(BTfU5#.(B@(BTfU 10 Ch:7 Lawful S:546  24(24)  Pw:8(8) AC:2 Xp:2/51 T:600 You feel wise! 24(24)  Pw:8(8) AC:2 Xp:2/51 T:600 You must have been very observant.TfU{  24(24)  Pw:8(8) AC:2 Xp:2/51 T:601 #(B@(BTfU ~ 24(24)  Pw:8(8) AC:2 Xp:2/51 T:601 #(B@(BVfUOYou feel wise! You must have been very observant. 24(24)  Pw:8(8) AC:2 Xp:2/51 T:601 VfU  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) YfUd -----(B....|(B|...|(B#######(B....|-(B--.--|(B#(B|(B#(B.(B#(B#(B 24(24)  Pw:8(8) AC:2 Xp:2/51 T:601 ZfU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:602 @(B#(BZfU$  24(24)  Pw:8(8) AC:2 Xp:2/51 T:603 @(B#(BZfU U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:603 [fU. 24(24)  Pw:8(8) AC:2 Xp:2/51 T:604 @(B#(B[fUX{ 24(24)  Pw:8(8) AC:2 Xp:2/51 T:604 @(B.(B[fU[z 24(24)  Pw:8(8) AC:2 Xp:2/51 T:605 @(B.(B[fUJ r 24(24)  Pw:8(8) AC:2 Xp:2/51 T:606 .(B@(B\fUz"r 24(24)  Pw:8(8) AC:2 Xp:2/51 T:606 .(B@(B\fUr 24(24)  Pw:8(8) AC:2 Xp:2/51 T:607 .(B@(B\fUx 24(24)  Pw:8(8) AC:2 Xp:2/51 T:608 .(B@(B]fUU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:609 ]fUO U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:609 ]fUt1 U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:610 ]fU U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:611 ]fUU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:612 ^fUnU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:612 ^fUqU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:613 ^fUtU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:614 ^fUU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:614 ^fU U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:615 ^fU> U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:616 ^fUU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:617 _fUU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:618 _fUU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:618 _fU@U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:619 _fUKIU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:620 _fU[ U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:620 _fUL U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:621 _fUD U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:622 `fUsU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:622 `fUfU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:623 `fU:U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:624 `fU/U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:625 afU 24(24)  Pw:8(8) AC:2 Xp:2/51 T:625 @(B>(BafU| 24(24)  Pw:8(8) AC:2 Xp:2/51 T:626 @(B.(BafUs 24(24)  Pw:8(8) AC:2 Xp:2/51 T:627 @(B.(BafUWbs 24(24)  Pw:8(8) AC:2 Xp:2/51 T:628 @(B.(BafU s 24(24)  Pw:8(8) AC:2 Xp:2/51 T:629 @(B.(BafUc U 24(24)  Pw:8(8) AC:2 Xp:2/51 T:629 bfUx 24(24)  Pw:8(8) AC:2 Xp:2/51 T:630 .(B@(BbfUx 24(24)  Pw:8(8) AC:2 Xp:2/51 T:630 .(B@(BbfUx 24(24)  Pw:8(8) AC:2 Xp:2/51 T:631 .(B@(BbfUAx 24(24)  Pw:8(8) AC:2 Xp:2/51 T:632 .(B@(BbfUb } 24(24)  Pw:8(8) AC:2 Xp:2/51 T:633 #(B@(BbfUD ~ 24(24)  Pw:8(8) AC:2 Xp:2/51 T:633 #(B@(BcfU(BvfUgs 24(24)  Pw:8(8) AC:2 Xp:2/60 T:698 @(B.(BvfU s 24(24)  Pw:8(8) AC:2 Xp:2/60 T:699 @(B.(BvfU= 24(24)  Pw:8(8) AC:2 Xp:2/60 T:700 @(B.(Bd(BwfU 24(24)  Pw:8(8) AC:2 Xp:2/60 T:701 @(B.(Bd(B.(BwfU[U 24(24)  Pw:8(8) AC:2 Xp:2/60 T:701 wfUM  24(24)  Pw:8(8) AC:2 Xp:2/60 T:701 @(B.(B^(B{(Bd(BxfUr 24(24)  Pw:8(8) AC:2 Xp:2/60 T:702 .(B@(BxfU{ 24(24)  Pw:8(8) AC:2 Xp:2/60 T:703 .(B@(B.(Bd(BxfU\  24(24)  Pw:8(8) AC:2 Xp:2/60 T:704 .(B@(B+(Bd(BxfUyxfUYou displaced Hachi. 24(24)  Pw:8(8) AC:2 Xp:2/60 T:704 .(Bd(B@(BzfUzfU-.---(B-(B+(B=(Bdd(B..(B-(B|(B@(B.=..|(B|.(Bd(B...|(B-.-----(BzfUHookshot the Hatamoto St:13 Dx:16 Co:18 In:9 Wi:10 Ch:7 Lawful S:632 Dlvl:3 $:292 HP: Dlvl:3 $:292 HP:24(24) Dlvl:3 $:292 HP:24(24) Pw:8(8) AC:2 Xp:2/60 T:704 zfUT  24(24)  Pw:8(8) AC:2 Xp:2/60 T:705 {fUu.(B..(Bdd(B@(B.(Bd(B{fU0t 24(24)  Pw:8(8) AC:2 Xp:2/60 T:705 Hachi bites the jackal.{fUVxThe jackal bites Hachi. 24(24)  Pw:8(8) AC:2 Xp:2/60 T:706 |fU N.(B@(B#(B|fUl 24(24)  Pw:8(8) AC:2 Xp:2/60 T:706 Hachi misses the jackal. 24(24)  Pw:8(8) AC:2 Xp:2/60 T:707 <(B.(Bdd(B}fU H..(B.(B@(B}fU  24(24)  Pw:8(8) AC:2 Xp:2/60 T:707 You hear some noises.d(Bd(Bd(B~fU~fUqYou miss the jackal. 24(24)  Pw:8(8) AC:2 Xp:2/60 T:708 fU0GfUiG"You miss the jackal.fUGy  24(24)  Pw:8(8) AC:2 Xp:2/60 T:708 Hachi bites the jackal.fUG;The jackal is killed!.(BfUG--More--fU,The jackal bites! 23(24)(B  Pw:8(8) AC:2 Xp:2/60 T:708  23(24)(B  Pw:8(8) AC:2 Xp:2/60 T:709 fUԧ fUf You kill the jackal!6  23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:709 .(B.(Bd(BfU6 fU6 You displaced Hachi.@(Bd(BThere is a doorway here.--More--fUYou see here a jackal corpse. 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:710 fU- 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:711 @(Bd(B#(BfU" 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:711 @d(B..(B%(BfU߇ fU 4You displaced Hachi.d@(BfU- You see here a silver ring. 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:712 fUBfUm - a silver ring. 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:713 d(B.(BfU5  23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:713 @(B.(Bd(B.(BfUj 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:714 .(B@(BfUP 24(24)  Pw:8(8) AC:2 Xp:2/61 T:715 @(B<(B.(Bd(BfU+  24(24)  Pw:8(8) AC:2 Xp:2/61 T:716 .(B@(Bd(B..(BfU/@(B<(BfUYou see here a clay ring. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:717 d(B.(BfUfUn - a clay ring. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:717 ..(Bd(BfU . 3.(B@(BfUn.  24(24)  Pw:8(8) AC:2 Xp:2/61 T:718 You hear the splashing of a naiad.fUv  24(24)  Pw:8(8) AC:2 Xp:2/61 T:719 <(B.(B@(Bd(BfU^ :.(B.(B@(BfU5_ &There is a doorway here.fUy_ You see here a jackal corpse. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:720 d(BfUM  24(24)  Pw:8(8) AC:2 Xp:2/61 T:721 d(B.(B@(B%(BfUa 24(24)  Pw:8(8) AC:2 Xp:2/61 T:722 ..(B@(Bd(B.(BfUg 24(24)  Pw:8(8) AC:2 Xp:2/61 T:723 @(Bd(B<(B.(BfU 24(24)  Pw:8(8) AC:2 Xp:2/61 T:724 ###(B@(B...(Bd(BfUܔ 24(24)  Pw:8(8) AC:2 Xp:2/61 T:724 0(B@(B#(B.(Bd(B.(BfUhW 24(24)  Pw:8(8) AC:2 Xp:2/61 T:724 fUmWith great effort you move the boulder. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:725 0(B@(B#(B#(B.(BfU# 24(24)  Pw:8(8) AC:2 Xp:2/61 T:726 #(B#(B#(B@(B#(BfU   24(24)  Pw:8(8) AC:2 Xp:2/61 T:727 ##(B#(B@(B#(BfUW 24(24)  Pw:8(8) AC:2 Xp:2/61 T:727 fUi  24(24)  Pw:8(8) AC:2 Xp:2/61 T:727 #(B#(B@(B#(B#(BfU  24(24)  Pw:8(8) AC:2 Xp:2/61 T:728 #(B@(B#(BfU! 24(24)  Pw:8(8) AC:2 Xp:2/61 T:729 #(B@(BfU|8  24(24)  Pw:8(8) AC:2 Xp:2/61 T:729 @(B#(BfU 24(24)  Pw:8(8) AC:2 Xp:2/61 T:730 ##(B#(B@(B#(BfUCW 24(24)  Pw:8(8) AC:2 Xp:2/61 T:730 fU"y 24(24)  Pw:8(8) AC:2 Xp:2/61 T:731 @(B#(BfUW 24(24)  Pw:8(8) AC:2 Xp:2/61 T:731 fUz> W 24(24)  Pw:8(8) AC:2 Xp:2/61 T:731 fU,"W 24(24)  Pw:8(8) AC:2 Xp:2/61 T:732 fU4UW 24(24)  Pw:8(8) AC:2 Xp:2/61 T:733 fUI 24(24)  Pw:8(8) AC:2 Xp:2/61 T:734 #(Bd(BfU71 i 24(24)  Pw:8(8) AC:2 Xp:2/61 T:734 #(BfU-c W 24(24)  Pw:8(8) AC:2 Xp:2/61 T:735 fUX W 24(24)  Pw:8(8) AC:2 Xp:2/61 T:736 fU W 24(24)  Pw:8(8) AC:2 Xp:2/61 T:737 fUW 24(24)  Pw:8(8) AC:2 Xp:2/61 T:738 fU.W 24(24)  Pw:8(8) AC:2 Xp:2/61 T:739 fU< 24(24)  Pw:8(8) AC:2 Xp:2/61 T:740 d(B#(BfU'+ fUu+ You displaced Hachi. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:740 ##(B@(B#(Bd(BfU? 24(24)  Pw:8(8) AC:2 Xp:2/61 T:741 --(B..(B..(B..(B.(B#(B#(B0(B@(B#(B#(BfU} 24(24)  Pw:8(8) AC:2 Xp:2/61 T:742 .(B##(B@(B#(BfU  24(24)  Pw:8(8) AC:2 Xp:2/61 T:742 --(B..(B.(B@(B#(BfU V 24(24)  Pw:8(8) AC:2 Xp:2/61 T:742 fUq 8 24(24)  Pw:8(8) AC:2 Xp:2/61 T:743 ----(B-(B....(B.(B..(B|(B.(B.|(B-(B@(B-(B#(BfUo 5 24(24)  Pw:8(8) AC:2 Xp:2/61 T:744 -----(B|..(B>(B.(B|......(B|........(B@(B-(B+(B--------(B.(B-(BfU ~ 24(24)  Pw:8(8) AC:2 Xp:2/61 T:745 @(B.(BfU <t 24(24)  Pw:8(8) AC:2 Xp:2/61 T:745 @(B.(BfU&t 24(24)  Pw:8(8) AC:2 Xp:2/61 T:746 @(B.(BfUd, | 24(24)  Pw:8(8) AC:2 Xp:2/61 T:747 @(B.(BfU< s 24(24)  Pw:8(8) AC:2 Xp:2/61 T:747 .(B@(BfUAs 24(24)  Pw:8(8) AC:2 Xp:2/61 T:748 .(B@(BfUs 24(24)  Pw:8(8) AC:2 Xp:2/61 T:749 .(B@(BfUcs 24(24)  Pw:8(8) AC:2 Xp:2/61 T:750 .(B@(BfUAJ  24(24)  Pw:8(8) AC:2 Xp:2/61 T:750 .(B@(B#(B#(BfU1.(B#(B#(B#(B#(B#(B#(B#(B#(B@(BfU1O 24(24)  Pw:8(8) AC:2 Xp:2/61 T:756 fUOfUYou hear someone counting money. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:758 ##(B@(B#(BfU| ] 24(24)  Pw:8(8) AC:2 Xp:2/61 T:758 fUqf 24(24)  Pw:8(8) AC:2 Xp:2/61 T:759 @(B#(BfUW 24(24)  Pw:8(8) AC:2 Xp:2/61 T:759 fU  24(24)  Pw:8(8) AC:2 Xp:2/61 T:760 #(B@(B#(BfU  24(24)  Pw:8(8) AC:2 Xp:2/61 T:760 #(B@(B#(Bd(BfU! x 24(24)  Pw:8(8) AC:2 Xp:2/61 T:761 #(B@(BfUJ[W 24(24)  Pw:8(8) AC:2 Xp:2/61 T:761 fU#+ fU+ You displaced Hachi. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:762 #(B#(B@(Bd(BfUn 24(24)  Pw:8(8) AC:2 Xp:2/61 T:763 d(B#(B@(BfU 24(24)  Pw:8(8) AC:2 Xp:2/61 T:764 #(B@(B#(BfU0  24(24)  Pw:8(8) AC:2 Xp:2/61 T:764 #(B@(Bd(BfU>  24(24)  Pw:8(8) AC:2 Xp:2/61 T:765 #(B#(B@(B#(BfU{ 24(24)  Pw:8(8) AC:2 Xp:2/61 T:766 ##(B@(Bd(B#(BfUc  24(24)  Pw:8(8) AC:2 Xp:2/61 T:766 #(B@(B#(Bd(B#(BfUU 24(24)  Pw:8(8) AC:2 Xp:2/61 T:767 ##(B@(B#(B#(B#(BfUܑ/ 24(24)  Pw:8(8) AC:2 Xp:2/61 T:768 .(B|(B.(B.(B.(B#(B#(B@(B#(Bd(B#(BfUb 24(24)  Pw:8(8) AC:2 Xp:2/61 T:769 -----(B..(B)(B..(B...(B..(B.(B@(Bd(B#(BfU2 V 24(24)  Pw:8(8) AC:2 Xp:2/61 T:769 fUڡ V 24(24)  Pw:8(8) AC:2 Xp:2/61 T:769 fUS 24(24)  Pw:8(8) AC:2 Xp:2/61 T:770 --(B--(B|.(B.|(B|..(B..|(B|..(B...(B!(B.(B.(B-(B@(B-(B#(B#(BfUn) 24(24)  Pw:8(8) AC:2 Xp:2/61 T:770 .(B@(B.|(B-(B-(B.(B---(BfU} 24(24)  Pw:8(8) AC:2 Xp:2/61 T:771 @(B.(BfU+ } 24(24)  Pw:8(8) AC:2 Xp:2/61 T:772 @(B.(BfUz 24(24)  Pw:8(8) AC:2 Xp:2/61 T:772 .(B@(BfU;$.(B@(BfU,<yYou see here a bubbly potion. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:773 fU fUpo - a bubbly potion. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:774 fU1  24(24)  Pw:8(8) AC:2 Xp:2/61 T:775 @(B.(BfUX | 24(24)  Pw:8(8) AC:2 Xp:2/61 T:776 @(B.(BfU,@(B.(BfUrYou see here an aklys. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:776 fU  24(24)  Pw:8(8) AC:2 Xp:2/61 T:777 )(B@(BfU  24(24)  Pw:8(8) AC:2 Xp:2/61 T:778 .(B@(Bd(BfU 24(24)  Pw:8(8) AC:2 Xp:2/61 T:779 .(B@(Bd(B.(BfU 24(24)  Pw:8(8) AC:2 Xp:2/61 T:779 d(B.(B.(B@(B#(B.(B#(BfUCbs 24(24)  Pw:8(8) AC:2 Xp:2/61 T:780 .(B@(BfU .(B#(B#(B#(B#(B#(B#(B@(B#(BfU O 24(24)  Pw:8(8) AC:2 Xp:2/61 T:784 fUdL#(B@(B#(BfUO 24(24)  Pw:8(8) AC:2 Xp:2/61 T:784 fUs:N  24(24)  Pw:8(8) AC:2 Xp:2/61 T:788 #(B#(B##(B#(B.(B@(B+(B.(B..(B...(B...(B---(BfU} W 24(24)  Pw:8(8) AC:2 Xp:2/61 T:788 fU+ 24(24)  Pw:8(8) AC:2 Xp:2/61 T:789 @(B#(BfU 24(24)  Pw:8(8) AC:2 Xp:2/61 T:790 @(B#(B#(B$(B.(B.(B.(B-(BfUT[ 24(24)  Pw:8(8) AC:2 Xp:2/61 T:791 #(B-(B@(B-(B.(B|.(B.(B|.(B.|(B|*.(B|(B---(B-(BfU  24(24)  Pw:8(8) AC:2 Xp:2/61 T:791 .(B-----(B@(B...|(B.(B+(BfU@(B.(BfUyYou see here 41 gold pieces. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:792 fU;+ fU+ 41 gold pieces.77 333 24(24)  Pw:8(8) AC:2 Xp:2/61 T:793 fU  24(24)  Pw:8(8) AC:2 Xp:2/61 T:793 .(B@(BfU9| 24(24)  Pw:8(8) AC:2 Xp:2/61 T:794 .(B@(BfU%.(B@(BfUD2You see here 2 rocks.--More--fURA trap door in the ceiling opens and a rock falls on your head! 19(24)(B  Pw:8(8) AC:2 Xp:2/61 T:795 fUH 19(24)(B  Pw:8(8) AC:2 Xp:2/61 T:795 @(B*(BfU 19(24)(B  Pw:8(8) AC:2 Xp:2/61 T:796 .(B@(BfU@c  19(24)(B  Pw:8(8) AC:2 Xp:2/61 T:797 .(B@(BfU 19(24)(B  Pw:8(8) AC:2 Xp:2/61 T:798 @(B.(BfU 19(24)(B  Pw:8(8) AC:2 Xp:2/61 T:798 .(B@(BfU" &In what direction? [47896321><] fUGfUThe door opens. 19(24)(B  Pw:8(8) AC:2 Xp:2/61 T:799 -(BfU^ 19(24)(B  Pw:8(8) AC:2 Xp:2/61 T:800 #(B.(B@(B#(BfU  19(24)(B  Pw:8(8) AC:2 Xp:2/61 T:800 -(B@(BfU 19(24)(B  Pw:8(8) AC:2 Xp:2/61 T:801 #(B@(B#(BfU 19(24)(B  Pw:8(8) AC:2 Xp:2/61 T:802 #(B@(B#(BfU  20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:803 #(B@(B#(B#(B#(B#(B#(BfUnZ 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:805 fUL##(B@(B#(BfUZ 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:805 fUwa fUDb You hear the splashing of a naiad. 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:810 @(B#(B###(B#(BfUSg 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:810 fU){a 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:810 fU a 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:811 fU6 a 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:812 fUUea 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:812 fUa 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:813 fUo 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:814 +(BfUa 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:815 fUyB a 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:816 fU&In what direction? [47896321><] fUZfUZxThe door resists! 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:816 fU1 fU]&In what direction? [47896321><] fUfUThe door opens. 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:817 |(B..|(B-(B$(B.(B!(B|(B----(BfUx  21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:818 ---(B..|(B..(B{(B|.(B#(B@(B-(BfUw_--(B|.(B|(B-(B@(BfUYou see here 64 gold pieces. 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:819 fUF fUF64 gold pieces.741 97 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:819 fU  21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:820 @(B.(BfUG~ 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:821 -(B@(BfUT~ 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:822 .(B@(BfU% .(B@(BfUW g Things that are here: a golden potion an orange gem--More--fUr---------(B-----|...(B)(B...|(B|...|(B 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:823 fU"  Pick up what?  Potions(B a - a golden potion Gems(B b - an orange gem(end) fUn +fU `+fU) --------(B-----...(B)(B...|(B|...|.......|(B|..(B{(B|........(B#(B|...|.......|(B#(B#(B-(B..(B@(B|.--.----(B#(B#(B-----(BfUn p - a golden potion.q - an orange gem. 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:823 fU  21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:824 @(B.(BfU  22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:825 @(B.(BfU 22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:826 {(B@(BfU 22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:827 .(B@(BfU  22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:827 @(B.(BfU  22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:828 @(B-(BfU q#(B#(B###(B#(B@(BfU9 You are beginning to feel hungry. 22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:832 Hungry #(B#(B@(BfUT c 22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:833 Hungry fUe 1#(B@(BfU*e c 22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:833 Hungry fUK) !  23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:836 Hungry  23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:836 Hungry #(B#(B#(B@(BfU)\  23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:837 Hungry #(B@(BfU 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:838 Hungry @(B#(BfU 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:839 Hungry @(B-(BfU 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:840 Hungry .(Bd(B@(B.(BfUm 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:841 Hungry .(B@(B.(Bd(BfU5: 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:841 Hungry .(B.(B@(B.(Bd(BfU 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:842 Hungry .(B@(BfU U @(B.(BfU;U fThere is a falling rock trap here.You see here 3 rocks.--More-- fUk A trap door in the ceiling opens and a rock falls on your head! 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:843 Hungry d(B.(B fUS" 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:843 Hungry d(B@(B..(B*(B fU 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:844 Hungry @(B.(B fU 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:845 Hungry @(B..(Bd(B fUW@(B.(B.(B.(B fUM 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:845 Hungry Hachi is hit by a rock! fUgHachi is killed! 20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:846 Hungry  fUߥ  20(24)(B  Pw:8(8) AC:2 Xp:2/61 T:846 Hungry @(B.(B fU" 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:847 Hungry @(B#(B fUh 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:848 Hungry @(B#(B fUr 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:849 Hungry @(B#(B fU:A 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:850 Hungry @(B#(B fU 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:851 Hungry @(B#(B fU  21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:852 Hungry @(B#(B fU/  21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:852 Hungry @(B#(BfU 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:853 Hungry .(B@(B#(BfU 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:854 Hungry @(B)(B#(BfUm 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:855 Hungry @(B.(BfU  21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:855 Hungry @(B.(BfU' 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:856 Hungry .(B@(BfUv.(B@(BfUYou see here an aklys. 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:857 Hungry fUt  21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:857 Hungry @(B)(BfU!~ 22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:858 Hungry @(B.(BfU *What do you want to eat? [hi or ?*] fU+9l Comestibles(B h - a lichen corpse i - 2 tins(end) fUG +--------(B-----.......|(B|...|.......|(B|..(B{(B|(BfUH It is not so easy to open this tin. 22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:859 Hungry  22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:860 Hungry  22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:861 Hungry  22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:862 Hungry  22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:863 Hungry  22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:864 Hungry  22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:865 Hungry  22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:866 Hungry  22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:867 Hungry  22(24)(B  Pw:8(8) AC:2 Xp:2/61 T:868 Hungry fUH Z[24;18H 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:869 Hungry  23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:870 Hungry  23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:871 Hungry You succeed in opening the tin.--More--fUQ&The smell is unfamiliar.--More--fUfU%Eat it? [yn] (n) fUH yfU+IYou consume stir fried food. 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:871 fU 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:872 @(B.(BfUц  23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:873 @(B.(BfU 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:873 .(B@(B#(BfUH 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:874 .(B@(BfU  23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:875 #(B@(BfUQ 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:875 #(B@(BfUl 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:876 #(B@(BfU 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:877 #(B@(BfUd 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:877 #(B@(BfU  23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:878 @(B#(BfU9 23(24)(B  Pw:8(8) AC:2 Xp:2/61 T:879 @(B#(BfU+ With great effort you move the boulder. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:880 0(B@(B#(BfU 24(24)  Pw:8(8) AC:2 Xp:2/61 T:881 @(B#(BfUx y 24(24)  Pw:8(8) AC:2 Xp:2/61 T:881 @(B#(BfU 24(24)  Pw:8(8) AC:2 Xp:2/61 T:882 @(B#(BfU% 24(24)  Pw:8(8) AC:2 Xp:2/61 T:883 @(B#(BfU4 24(24)  Pw:8(8) AC:2 Xp:2/61 T:884 @(B#(BfUH W 24(24)  Pw:8(8) AC:2 Xp:2/61 T:884 fU}y 24(24)  Pw:8(8) AC:2 Xp:2/61 T:884 @(B#(BfU  24(24)  Pw:8(8) AC:2 Xp:2/61 T:885 @(B#(BfU 24(24)  Pw:8(8) AC:2 Xp:2/61 T:886 @(B#(BfUV 24(24)  Pw:8(8) AC:2 Xp:2/61 T:886 fUyt  24(24)  Pw:8(8) AC:2 Xp:2/61 T:887 @(B#(BfU~ 24(24)  Pw:8(8) AC:2 Xp:2/61 T:888 @(B.(BfU_t 24(24)  Pw:8(8) AC:2 Xp:2/61 T:889 @(B.(BfUGt 24(24)  Pw:8(8) AC:2 Xp:2/61 T:889 @(B.(BfU t 24(24)  Pw:8(8) AC:2 Xp:2/61 T:890 @(B.(BfUht 24(24)  Pw:8(8) AC:2 Xp:2/61 T:891 @(B.(B fUt 24(24)  Pw:8(8) AC:2 Xp:2/61 T:892 @(B.(B fUr Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 30 +0 ya (in quiver) Armor(B e - a blessed rustproof +0 splint mail (being worn) Comestibles(B h - a lichen corpse i - a tin Potions(B o - a bubbly potion p - a golden potion Rings(B m - a silver ring n - a clay ring Tools(B f - an uncursed blindfold g - a bell Gems(B q - an orange gem(end) !fU0 --------------(B---------(B-----(B|..(B>(B..........(B#(B|.......|(B|...|(B|............|(B#(B|.......|(B|..(B{(B|(B|....(B@(B.......|(B#(B|........(B#(B|...|(B-(B+(B---------.--(B#(B|.....(B)(B.|(B#(B#(B-(B...|(B##(B#(B-.--.----(B#(B#(B-----(B#(B#(B##(B#(B#(B###(B[10;4!fU1 6H0(B##(B###(B#(B#(B###(B###(B#(B#(B###(B###(B#(B#(B###(B#(B#(B#(B##(B0(B######(B#(B#(B###(B-.---.-(B###(B#(B#(B+(B.....(B-(B#(B-.------(B#(B|(B<(B....|(B#(B+(B......|(B#(B|.....|(B|......(B-(B#[19;2!fUW1 6H(B-(B%(B-----(B|......|(B#(B|*.....|(B--------(B Hookshot the Hatamoto St:13 Dx:16 Co:18 In:9 Wi:10 Ch:7 Lawful S:741 Dlvl:3 $:397 HP: Dlvl:3 $:397 HP:24(24) Dlvl:3 $:397 HP:24(24) Pw:8(8) AC:2 Xp:2/61 T:892   24(24)  Pw:8(8) AC:2 Xp:2/61 T:892 "fUt 24(24)  Pw:8(8) AC:2 Xp:2/61 T:892 @(B.(B"fUKt 24(24)  Pw:8(8) AC:2 Xp:2/61 T:893 @(B.(B"fU̽t 24(24)  Pw:8(8) AC:2 Xp:2/61 T:894 @(B.(B"fU_t 24(24)  Pw:8(8) AC:2 Xp:2/61 T:894 @(B.(B#fU&In what direction? [47896321><] #fU#fU{The door opens. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:895 |(B$fUt: 24(24)  Pw:8(8) AC:2 Xp:2/61 T:896 .(B@(B##(B$fUE 24(24)  Pw:8(8) AC:2 Xp:2/61 T:897 |(B@(B#(B$fUn  24(24)  Pw:8(8) AC:2 Xp:2/61 T:900 #(B#(B#(B#(B#(B@(B.(B.(B...(B...(B..(B$(B..(B.....(B-----(B%fU/ 24(24)  Pw:8(8) AC:2 Xp:2/61 T:901 #(B-(B@(B-(B..(B..(B...(B...(B|...(B.....(B|..(B......(B+(B.(B>(B......|(B---(B-------(B%fUH - 24(24)  Pw:8(8) AC:2 Xp:2/61 T:902 ----(B.(B--------(B|..(B@(B......|(B|(B....|(B..|(B|(B%fU | 24(24)  Pw:8(8) AC:2 Xp:2/61 T:903 .(B@(B%fU| 24(24)  Pw:8(8) AC:2 Xp:2/61 T:904 .(B@(B&fU%.(B@(B&fU0yYou see here 67 gold pieces. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:904 &fU 24(24)  Pw:8(8) AC:2 Xp:2/61 T:905 $(B@(B&fU +@(B.(B&fU! yYou see here 67 gold pieces. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:906 'fUl'fUm67 gold pieces.808 464 24(24)  Pw:8(8) AC:2 Xp:2/61 T:906 'fUb 24(24)  Pw:8(8) AC:2 Xp:2/61 T:907 .(B@(B'fUd u 24(24)  Pw:8(8) AC:2 Xp:2/61 T:908 @(B.(B(fU)u 24(24)  Pw:8(8) AC:2 Xp:2/61 T:909 @(B.(B(fU,j 24(24)  Pw:8(8) AC:2 Xp:2/61 T:910 @>(B(fU `qThat door is closed. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:910 (fUP(fUP&In what direction? [47896321><] (fU (fUL nThe door resists! 24(24)  Pw:8(8) AC:2 Xp:2/61 T:910 )fUxq)fUq&In what direction? [47896321><] )fU)fU=xThe door opens. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:911 -(B)fU+ <#(B@(B.(B)fUP  24(24)  Pw:8(8) AC:2 Xp:2/61 T:912 You are beginning to feel hungry. 24(24)  Pw:8(8) AC:2 Xp:2/61 T:912 Hungry *fUX 24(24)  Pw:8(8) AC:2 Xp:2/61 T:913 Hungry #(B#(B@(B-(B*fU"O##(B@(B##(B*fU"You hear the chime of a cash register.#(B@(B#(B###(B#(B*fU"X 24(24)  Pw:8(8) AC:2 Xp:2/61 T:917 Hungry *fU#(B@(B#(B#(B#(B###(B#(B###(B*fUFX 24(24)  Pw:8(8) AC:2 Xp:2/61 T:924 Hungry *fU   24(24)  Pw:8(8) AC:2 Xp:2/61 T:925 Hungry ----(B....(B...(B..(B#(B@(B#(B+fUi 24(24)  Pw:8(8) AC:2 Xp:2/61 T:926 Hungry --(B-(B|.(B`(B|...(B|(B|.....(B@(B|.....(B/(B|(B#(B------.(B+fU; 24(24)  Pw:8(8) AC:2 Xp:2/61 T:927 Hungry -(B.(B@(B.(B-(B+fUQ5  24(24)  Pw:8(8) AC:2 Xp:2/61 T:928 Hungry @(B.(BZ(B,fUt 24(24)  Pw:8(8) AC:2 Xp:2/61 T:928 Hungry .(B@(B,fUV 24(24)  Pw:8(8) AC:2 Xp:2/61 T:929 Hungry .(B@(B,fU: $You hit the orc zombie!,fU[; E 24(24)  Pw:8(8) AC:2 Xp:2/61 T:929 Hungry The orc zombie claws you! 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:929 Hungry  21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:930 Hungry -fU -fU[You miss the orc zombie. 21(24)(B  Pw:8(8) AC:2 Xp:2/61 T:931 Hungry -fUs -fU t You destroy the orc zombie!76  21(24)(B  Pw:8(8) AC:2 Xp:2/78 T:931 Hungry %(B.fUM.(B@(B##(B.fUThere is a doorway here.You see here an orc corpse. 21(24)(B  Pw:8(8) AC:2 Xp:2/78 T:932 Hungry /fUd4@(B%(B/fUWeYou see here a bronze wand. 21(24)(B  Pw:8(8) AC:2 Xp:2/78 T:933 Hungry 0fU 0fUפr - a bronze wand. 21(24)(B  Pw:8(8) AC:2 Xp:2/78 T:933 Hungry 0fU 21(24)(B  Pw:8(8) AC:2 Xp:2/78 T:934 Hungry @(B.(B1fUw8What do you want to write with? [- a-dmnqr or ?*] 1fU1fU>6You write in the dust with your fingers.--More--1fUk 1fU 2What do you want to write in the dust here? 1fUOE2fUMl2fUK_b2fUze2fUr2fU e2fU t3fUA h4fU 4fU 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:935 Hungry You hear someone cursing shoplifters.4fU9 4fU :8What do you want to write with? [- a-dmnqr or ?*] 5fU Weapons(B a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 30 +0 ya (in quiver) Rings(B m - a silver ring n - a clay ring Wands(B r - a bronze wand Gems(B q - an orange gem(end) 8fU+--------------(B---------(B-----(B|..(B>(B..........(B#(B|.......|(B|...|(B|............|(B#(B|.......|(B|..(B{(B|(B|............|(B#(B|........(B#(B|...|(B-(B|(B---------.--(B#(B|.....(B)(B.|(B#(B#(B-(B...|(B##(B##(B#(B-.--.----(B#(B#(B-----(B#(B#(B#(B##(B#(B#(B8fU[30m###(B#(B0(B##(B###(B#(B#(B#(B###(B###(B#(B#(B#(B###(B###(B#(B#(B#(B###(B#(B#(B#(B-----.---------(B##(B0(B######(B#(B#(B8fU=Do you want to add to the current engraving? [ynq] (y) 9fU y9fU*DYou add to the writing in the dust with a bronze wand.--More--:fUQ2:fUw2?What do you want to add to the writing in the dust here? :fU E:fUN l;fUvb;fUe;fUn:r;fULe;fUk t;fU h<fU& <fU&The bugs on the floor speed up! 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:936 Hungry <fU_' Discoveries(B   Weapons(B  * katana (samurai sword)  * yumi (long bow)  * ya (bamboo arrow)  * orcish dagger (crude dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * dark elven short sword (black runed short sword)  * runesword (runed broadsword)  * elven broadsword (runed broadsword)  * tsurugi (long samurai sword)  * scimitar (curved sword)  * aklys (thonged club)  * quarterstaff (staff)  * partisan (vulgar polearm)  * naginata (single-edged polearm) (1 of 3)=fUHookshot the Hatamoto St:13 Dx:16 Co:18 In:9 Wi:10 Ch:7 Lawful S:876 Dlvl:3 $:464 HP: Dlvl:3 $:464 HP:22(24)(B Dlvl:3 $:464 HP:22(24) Pw:8(8) AC:2 Xp:2/78 T:936 Hungry --------------(B---------(B-----(B--------(B|..(B>(B..........(B#(B|.......|(B|...|(B|.....(B`(B.(B|............|(B#(B|.......|(B|..(B{(B|(B|......|(B|............|(B#(B|........(B#(B|...|(B|....(B@(B..(B#(B-(B|(B---------.--(B#(B|.....(B)(B.|(B#(B#(B-(B...|(B=fU|......|(B#(B##(B##(B#(B-.--.----(B#(B#(B-----(B------(B%(B-(B#(B#(B#(B#(B##(B#(B#(B###(B##(B#(B#(B0(B##(B###(B#(B#(B#(B#(B###(B###(B#(B#(B#(B#(B###(B###(B#(B#(B###(B#(B###(B#(B#(B[1=fUB3;75H#(B#(B-----.---------(B##(B0(B######(B#(B#(B###(B|.............|(B###(B-.---.-(B###(B#(B#(B|.............|(B#(B+(B.....(B-(B#(B-.------(B#(B###(B|.............|(B|(B<(B....|(B#(B+(B......|(B#(B#(B|.............|(B|.....|(B|......(B-(B#(B##(B-(B.(B>(B...........|(B-(B%(B-----(B|......|(B--------=fUvb-------(B#(B|*.....|(B--------(B>fUThe bugs on the floor speed up! 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:936 Hungry @fU  @fU )What do you want to zap? [r or ?*] BfUBfU&In what direction? [47896321><] CfU`j 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:936 Hungry DfU  DfU[ gSomething is written here in the dust.Use "r." to read it.--More--EfU- You see no objects here. 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:936 Hungry GfU 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:937 Hungry @(B.(BGfU"  22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:938 Hungry @(B.(BHfU  Weapons(B  a - a +0 katana (weapon in hand)  b - a +0 wakizashi (alternate weapon; not wielded)  c - a +0 yumi  d - 30 +0 ya (in quiver)  Armor(B  e - a blessed rustproof +0 splint mail (being worn)  Comestibles(B  h - a lichen corpse  i - a tin  Potions(B  o - a bubbly potion  p - a golden potion  Rings(B  m - a silver ring  n - a clay ring  Wands(B  r - a bronze wand  Tools(B  f - an uncursed blindfold  g - a bell  Gems(B  q - an orange gem (end) JfUHookshot the Hatamoto St:13 Dx:16 Co:18 In:9 Wi:10 Ch:7 Lawful S:876 Dlvl:3 $:464 HP: Dlvl:3 $:464 HP:22(24)(B Dlvl:3 $:464 HP:22(24) Pw:8(8) AC:2 Xp:2/78 T:938 Hungry --------------(B---------(B-----(B--------(B|..(B>(B..........(B#(B|.......|(B|...|(B|.....(B`(B.(B|............|(B#(B|.......|(B|..(B{(B|(B|......|(B|............|(B#(B|........(B#(B|...|(B|..(B@(B....(B#(B-(B|(B---------.--(B#(B|.....(B)(B.|(B#(B#(B-(B...|(BJfUJ|......|(B#(B##(B##(B#(B-.--.----(B#(B#(B-----(B------(B%(B-(B#(B#(B#(B#(B##(B#(B#(B###(B##(B#(B#(B0(B##(B###(B#(B#(B#(B#(B###(B###(B#(B#(B#(B#(B###(B###(B#(B#(B###(B#(B###(B#(B#(BfU3;75H#(B#(B-----.---------(B##(B0(B######(B#(B#(B###(B|.............|(B###(B-.---.-(B###(B#(B#(B|.............|(B#(B+(B.....(B-(B#(B-.------(B#(B###(B|.............|(B|(B<(B....|(B#(B+(B......|(B#(B#(B|.............|(B|.....|(B|......(B-(B#(B##(B-(B.(B>(B...........|(B-(B%(B-----(B|......|(B--------JfUb-------(B#(B|*.....|(B--------(BJfUaS )What do you want to zap? [r or ?*] KfUKfU&In what direction? [47896321><] LfUm cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--MfUB#--------------(B---------(B-----(B--------(B|..(B>(B..........(B#(B|.......|(B|...|(B|.....(B`(B.(B|............|(B#(B|.......|(B|..(B{(B|(B|......|(B|............|(B#(B|........(B#(B|...|(B|..(B@(B....(B#(B-(B|(B---------.--(B#(B|.....(B)(B.|(B#(B#(B-(B...|(B|......|(B#(B##(B##(B#(B-.--.----(B#(B#(B-----(B------MfU#(B%(B-(B#(B#(B#(B#(B##(B#(B#(B###(B##(B#(B#(B0(B##(B###(B#(B#(B#(B#(B###(B###(B#(B#(B#(B#(B###(B###(B#(B#(B###(B#(B###(B#(B#(B#(B#(B-----.---------(B##(B0(B######(B#(B#(B###(BMfU#[C|.............|(B###(B-.---.-(B###(B#(B#(B|.............|(B#(B+(B.....(B-(B#(B-.------(B#(B###(B|.............|(B|(B<(B....|(B#(B+(B......|(B#(B#(B|.............|(B|.....|(B|......(B-(B#(B##(B-(B.(B>(B...........|(B-(B%(B-----(B|......|(B---------------(B#(B|*.....|(B--------(BMfU#dHookshot the Hatamoto St:13 Dx:16 Co:18 In:9 Wi:10 Ch:7 Lawful S:876 Dlvl:3 $:464 HP: Dlvl:3 $:464 HP:22(24)(B Dlvl:3 $:464 HP:22(24) Pw:8(8) AC:2 Xp:2/78 T:938 Hungry The bronze wand glows and fades. 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:939 Hungry NfU NfU4 )What do you want to zap? [r or ?*] OfUOfU&In what direction? [47896321><] RfUj 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:940 Hungry TfU 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:940 Hungry .(B@(BTfU  22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:941 Hungry .(B@(BTfUls  22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:942 Hungry .(B@(BUfU+$.(B@(BUfUb%There is a doorway here.UfUtYou see here an orc corpse. 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:943 Hungry UfU  22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:943 Hungry %(B@(B#(BVfUp 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:944 Hungry @(B#(BVfUk 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:944 Hungry VfU k 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:944 Hungry VfU k 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:944 Hungry WfU 22(24)(B  Pw:8(8) AC:2 Xp:2/78 T:945 Hungry #(B@(B#(BWfUY @#(B@(B+(BWfUY Something is written here in the dust.Use "r." to read it. 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:946 Hungry XfUy XfUy That door is closed. 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:946 Hungry YfUYfU&In what direction? [47896321><] YfUDF YfUeF This door is locked. 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:946 Hungry ZfUiZfU(j&In what direction? [47896321><] ZfUCZfUlThis door is locked. 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:946 Hungry ZfU ZfU &In what direction? [47896321><] ZfU ZfU This door is locked. 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:946 Hungry [fUQ[fU&In what direction? [47896321><] [fUk [fU This door is locked. 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:946 Hungry \fU\fU&In what direction? [47896321><] \fU^\fU4As you kick the door, it crashes open!--More--]fU @(B.|(B[(B)(B|(B))(B|(B---(B]fU; D"Cad! You did 400 zorkmids worth of damage!" Pay? [yn] (n) afU2 yafU{3U4 64 HP: 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:946 Hungry Mollified, Guizengeard accepts your restitution. 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:947 Hungry .(B.(B@(BbfU4 #(B-(B@(B-(B..(B)))(B)))))(B-----(BbfU[4 "Irasshaimase, Hookshot! Welcome to Guizengeard's weapons outlet!" 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:948 Hungry dfUP] 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:949 Hungry --------(B.(B|......(B@@(B|(B))(B)(B)(B[(B|(B)(B[(B---(BdfUհ k 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:949 Hungry efUg+%.(B@(BefU+You see here a pair of jungle boots. 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:950 Hungry efU m(BefUV You find a small mimic. 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:951 Hungry ..(B@(BefU@,@(B[(BefUA@:You see here 8 shuriken.+(BefU^@! 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:951 Hungry Suddenly, the shop door reappears! 23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:952 Hungry @(B)(BffU S +)(B@(BffU>S 2You see here a pair of jungle boots.ffUS  23(24)(B  Pw:8(8) AC:2 Xp:2/78 T:952 Hungry The small mimic claws you! 13(24)(B  Pw:8(8) AC:2 Xp:2/78 T:952 Hungry  13(24)(B  Pw:8(8) AC:2 Xp:2/78 T:953 Hungry @(B)(BffU}ffUYou miss the small mimic. 13(24)(B  Pw:8(8) AC:2 Xp:2/78 T:953 Hungry @(B.(BgfUgfUiYou hit the small mimic. 13(24)(B  Pw:8(8) AC:2 Xp:2/78 T:954 Hungry gfU݄gfU"You just miss the small mimic. 13(24)(B  Pw:8(8) AC:2 Xp:2/78 T:955 Hungry ..(B@(BhfU5ChfUsCYou hit the small mimic! 13(24)(B  Pw:8(8) AC:2 Xp:2/78 T:956 Hungry @(B)(BhfUY hfUtY 'You miss the small mimic.hfUY z 13(24)(B  Pw:8(8) AC:2 Xp:2/78 T:956 Hungry The small mimic claws you! 4(24)(B  Pw:8(8) AC:2 Xp:2/78 T:956 Hungry  5(24)(B  Pw:8(8) AC:2 Xp:2/78 T:957 Hungry @(B)(BifUjifUjYou hit the small mimic! 5(24)(B  Pw:8(8) AC:2 Xp:2/78 T:957 Hungry @(B.(BifU ifU9 You hit the small mimic! 5(24)(B  Pw:8(8) AC:2 Xp:2/78 T:958 Hungry jfUWjfUYou miss the small mimic. 5(24)(B  Pw:8(8) AC:2 Xp:2/78 T:959 Hungry @(B.(BjfUG^ jfU}^ 8You kill the small mimic!.(BjfU^ DRonin 768  17(36)(B  Pw:10(10) AC:2 Xp:3/151 T:959 Hungry Welcome to experience level 3. 17(36)(B  Pw:10(10) AC:2 Xp:3/151 T:959 Hungry .(B@(BlfU~,@(B[(BlfUYou see here 8 shuriken. 17(36)(B  Pw:10(10) AC:2 Xp:3/151 T:960 Hungry lfUj,@(B)(BlfUAkYou see here 6 arrows. 17(36)(B  Pw:10(10) AC:2 Xp:3/151 T:961 Hungry lfUq,@(B)(BlfUYou see here 9 arrows. 17(36)(B  Pw:10(10) AC:2 Xp:3/151 T:962 Hungry mfUSc,@(B)(BmfUcYou see here a two-handed sword. 18(36)(B  Pw:10(10) AC:2 Xp:3/151 T:963 Hungry mfU ,@(B)(BmfUG You see here a club. 18(36)(B  Pw:10(10) AC:2 Xp:3/151 T:964 Hungry nfUR ,@(B)(BnfUR You see here 9 darts. 18(36)(B  Pw:10(10) AC:2 Xp:3/151 T:965 Hungry ofU,@(B)(BofU.You see here a nunchaku. 18(36)(B  Pw:10(10) AC:2 Xp:3/151 T:966 Hungry ofU8 3)(B@(BofU8 You see here a ninja-to. 18(36)(B  Pw:10(10) AC:2 Xp:3/151 T:966 Hungry pfUI6@(B)(BpfUXJYou see here a nunchaku. 18(36)(B  Pw:10(10) AC:2 Xp:3/151 T:967 Hungry pfU٨+)(B@(BpfU.You see here 9 darts. 18(36)(B  Pw:10(10) AC:2 Xp:3/151 T:968 Hungry pfUB 3)(B@(BpfU You see here a long sword. 18(36)(B  Pw:10(10) AC:2 Xp:3/151 T:969 Hungry qfUs+)(B@(BqfUYou see here a two-handed sword. 18(36)(B  Pw:10(10) AC:2 Xp:3/151 T:970 Hungry qfU8 +)(B@(BqfUB9 You see here a nunchaku. 18(36)(B  Pw:10(10) AC:2 Xp:3/151 T:971 Hungry rfU+)(B@(BrfUJYou see here 8 shuriken. 18(36)(B  Pw:10(10) AC:2 Xp:3/151 T:971 Hungry rfU8W+)(B@(BrfUWYou see here a two-handed sword. 19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:972 Hungry rfU +)(B@(BrfU0 You see here 10 darts. 19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:973 Hungry rfU  19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:973 Hungry .(B@(B)(B@(BsfUJ*Really attack Guizengeard? [yn] (n) sfUz vn 19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:973 Hungry tfU6@(B.(BtfUYou see here a battle-axe. 19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:974 Hungry tfU  19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:975 Hungry @(B.(B[(B@(BufUW%.(B@(BufUYou see here 8 shuriken. 19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:976 Hungry @(B)(BufU- ,@(B)(BufU You see here 6 arrows. 19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:977 Hungry vfUn,@(B)(BvfUYou see here 9 arrows. 19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:977 Hungry vfUx 19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:978 Hungry vfU-~ r 19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:979 Hungry vfUr 19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:979 Hungry wfUar 19(36)(B  Pw:10(10) AC:2 Xp:3/151 T:980 Hungry wfUwr 20(36)(B  Pw:10(10) AC:2 Xp:3/151 T:981 Hungry wfU> r 20(36)(B  Pw:10(10) AC:2 Xp:3/151 T:982 Hungry wfU~ %)(B@(BwfU You see here a two-handed sword. 20(36)(B  Pw:10(10) AC:2 Xp:3/151 T:982 Hungry xfU^,@(B)(BxfUYou see here a long sword. 20(36)(B  Pw:10(10) AC:2 Xp:3/151 T:983 Hungry xfU4Y x 20(36)(B  Pw:10(10) AC:2 Xp:3/151 T:984 Hungry yfUr 20(36)(B  Pw:10(10) AC:2 Xp:3/151 T:985 Hungry yfUN^ @(B)(ByfU^ You see here an orcish cloak. 20(36)(B  Pw:10(10) AC:2 Xp:3/151 T:986 Hungry zfU< 9@(B[(BzfU You see here a club. 20(36)(B  Pw:10(10) AC:2 Xp:3/151 T:987 Hungry {fU,@(B)(B{fUnYou see here 9 darts. 20(36)(B  Pw:10(10) AC:2 Xp:3/151 T:987 Hungry {fUһ ,@(B)(B{fU You see here a nunchaku. 20(36)(B  Pw:10(10) AC:2 Xp:3/151 T:988 Hungry |fU<3)(B@(B|fU=You see here a ninja-to. 20(36)(B  Pw:10(10) AC:2 Xp:3/151 T:989 Hungry |fU+)(B@(B|fUYou see here an orcish cloak. 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:990 Hungry |fU /[(B@(B|fU- You see here a long sword. 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:991 Hungry ~fU: ~fU:; Q"For you, honored sir; only 74 for this long sword."--More--fUБ s - a long sword (unpaid, 74 zorkmids). 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:991 Hungry fUv5@(B.(BfU:wYou see here a two-handed sword. 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:992 Hungry fU 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:993 Hungry @(B.(B)(B@(BfU %.(B@(BfU You see here 6 arrows. 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:993 Hungry @(B)(BfUC3)(B@(BfUDYou see here a two-handed sword. 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:994 Hungry fU 5@(B)(BfU0 You see here a pair of jungle boots. 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:995 Hungry fUV 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:996 Hungry [(B@(BfU- -@(B.(BfU- You see here a pair of jungle boots. 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:996 Hungry fU$M x 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:997 Hungry fUW\"For you, honored sir; only 120 for this pair of jungle boots."--More--fU t - a pair of jungle boots (unpaid, 120 zorkmids). 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:998 Hungry fU_fU1What do you want to wield? [- abcds or ?*] fURfUKR)You don't have that object.--More--fUfUޕ1What do you want to wield? [- abcds or ?*] fUʃ fU Never mind. 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:998 Hungry fUq Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) fUQ k----(B-----...|(B|...|...|(B|..(B{(B|....(B#(B|...|.(B)(B.|(B#(B#(B-(B...|----(B#(B#(B-----(B#(B###(B#(B#(B 21(36)(B  Pw:10(10) AC:2 Xp:3/151 T:998 Hungry fU*What do you want to wear? [t or ?*] fUCr 21(36)(B  Pw:10(10) AC:3 Xp:3/151 T:998 Hungry fUC 2  22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:999 Hungry You are beginning to feel weak. 22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:999 Weak fU+D 22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1000 Weak You finish your dressing maneuver.fU^ fU_ /What do you want to take off? [et or ?*] fUfU You can't. They are cursed. 22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1000 Weak fUifU+What do you want to read? [mn or ?*] fUBPi Rings(B m - a silver ring n - a clay ring(end) fUQ9 ------(B-----.....|(B|...|.....|(B|..(B{(B|(BfU|9 Never mind. 22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1000 Weak fUfUE*What do you want to eat? [hi or ?*] fUck Comestibles(B h - a lichen corpse i - a tin(end) fUb+--------(B-----.......|(B|...|.......|(B|..(B{(B|(BfUbIt is not so easy to open this tin. 22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1000 Weak  22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1001 Weak  22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1002 Weak  22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1003 Weak  22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1004 Weak  22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1005 Weak  22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1006 Weak  22(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1007 Weak  23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1008 Weak fUc@You succeed in opening the tin.--More--fU5#&The smell is unfamiliar.--More--fU> fU Eat it? [yn] (n) fUt yfUIt*You consume stir fried food.fUts3  23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1008 Weak You only feel hungry now. 23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1008 Hungry  23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1009 Hungry fUfUd)What do you want to eat? [h or ?*] fUQ"h - a lichen corpse.--More--fU fU3)What do you want to eat? [h or ?*] fUfU^QThis lichen corpse tastes terrible! 23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1010  23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1011  23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1011 fUy--More--fU\WYou finish eating the lichen corpse. 23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1012 fU fUܢ Unavailable command '^J'. 23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1012 fU+fURUnavailable command '^J'. 23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1012 fUafUkaUnavailable command '^J'. 23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1012 fU.*fUe*Unavailable command '^J'. 23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1012 fU( # fUprayfUfU.Are you sure you want to pray? [yn] (n) fUi yfUj DYou begin praying to Amaterasu Omikami.--More--fUKWYou are surrounded by a shimmering light. 23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1012  23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1013  23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1014 fU 23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1015 You finish your prayer.fU--More--fU >You feel that Amaterasu Omikami is well-pleased.fU_qfUq0What do you want to drop? [$a-gm-t or ?*] fUm Weapons(B  a - a +0 katana (weapon in hand)  b - a +0 wakizashi (alternate weapon; not wielded)  c - a +0 yumi  d - 30 +0 ya (in quiver)  s - a long sword (unpaid, 74 zorkmids)  Armor(B  e - a blessed rustproof +0 splint mail (being worn)  t - a cursed -2 pair of jungle boots (being worn) (unpaid, 120 zorkmids)  Potions(B  o - a bubbly potion  p - a golden potion  Rings(B  m - a silver ring  n - a clay ring  Wands(B  r - a bronze wand  Tools(B  f - an uncursed blindfold  g - a bell  Gems(B  q - an orange gem (end) fU--------------(B---------(B-----(B--------(B|..(B>(B..........(B#(B|.......|(B|...|(B|.....(B`(B.(B|............|(B#(B|.......|(B|..(B{(B|(B|......|(B|............|(B#(B|........(B#(B|...|(B|.......(B#(B-(B|(B---------.--(B#(B|.....(B)(B.|(B#(B#(B-(B...|(B|......|(B#(B##(B##(B#(B-.--.----(B#(B#(B-----(B------(B%(B-(fUB#(B#(B#(B#(B##(B#(B#(B###(B##(B#(B#(B0(B##(B###(B#(B#(B#(B#(B#(B###(B###(B#(B#(B#(B#(B#(B###(B###(B#(B#(B---------(B+(B-(B###(B#(B###(B#(B#(B#(B|........(B@(B|(B#(B-----.---------(B[1fUm##(B0(B######(B#(B#(B|(B))(B)(B))))(B@(B)(B|(B###(B|.............|(B###(B-.---.-(B###(B#(B|(B)(B[(B.(B)))))(B.|(B#(B|.............|(B#(B+(B.....(B-(B#(B-.------(B#(B-----------(B###(B|.............|(B|(B<(B....|(B#(B+(B......|(B#(B#(B|.............|(B|.....|(B|......(B-(B#(B##(B-(B.(BfU6[37m>(B...........|(B-(B%(B-----(B|......|(B---------------(B#(B|*.....|(B--------(BfUSKHookshot the Ronin St:13 Dx:16 Co:18 In:9 Wi:10 Ch:7 Lawful S:768 Dlvl:3 $:64 HP: Dlvl:3 $:64 HP:23(36)(B Dlvl:3 $:64 HP:23(36) Pw:10(10) AC:3 Xp:3/151 T:1015 Never mind. 23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1015 fUӴ,@(B.(BfU&You see here 8 shuriken. 23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1015 fU ,@(B)(BfUˢ You see here 6 arrows. 23(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1016 fU ,@(B)(BfU3 You see here 9 arrows. 24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1017 fU<,@(B)(BfUK=.You see here a two-handed sword.fUq= 24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1018 You trip over it.--More--fU FYou make a lot of noise! 24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1018  24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1018  24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1019 fUq 24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1020 )(B@(BfU+@(B.(BfU?You see here a club. 24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1020 fU 24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1021 @(B)(BfUUX  24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1022 .(B@(B.(B@(BfU 24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1022 .(B@(BfU.(B@(BfU3} 24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1023 You flounder.fUYou make a lot of noise! 24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1023  24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1024 @(B.(BfUn+.(B@(BfU| 24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1025 You stumble.fUFYou make a lot of noise! 24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1025  24(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1025  25(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1026 fU fU` *Really attack Guizengeard? [yn] (n) fU yfUiYou dishonorably attack the innocent!You miss Guizengeard.--More--fUFF %Guizengeard gets angry!fU~F  25(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1026 Guizengeard hits! 12(36)(B  Pw:10(10) AC:3 Xp:3/151 T:1026 fUF Guizengeard hits! 3(36)(B(B  Pw:10(10) AC:3 Xp:3/151 T:1026 --More--fUo Guizengeard hits!fUo v 0(36)(B(B  Pw:10(10) AC:3 Xp:3/151 T:1026 --More--fUYou die...fU5 0(36)(B(BfU fU,04 0  0(36)(B(B  Pw:10(10) AC:3 Xp:3/151 T:1026 Guizengeard takes all your possessions.--More--fU1 fUV1 ?Do you want to see what you had when you died? [ynq] (n) fUv nfUv 4Do you want to see your attributes? [ynq] (n) fU nfUç@Do you want an account of creatures vanquished? [ynq] (n) fU nfU 1Do you want to see your conduct? [ynq] (n) fUϥnfU. ----------  / \  / REST \  / IN \  / PEACE \  / \  | Hookshot |  | 0 Au |  | killed by Mr. |  | Guizengeard, the |  | shopkeeper |  | |  | 2015 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Sayonara Hookshot the Samurai... You died in The Dungeons of Doom on dungeon level 3 with 704 points, and 0 pieces of gold, after 1026 moves. You were level 3 with a maximum of 36 hit points when you died. --More--fUF --More--fU| [?1049l fU  fU Q No Points Name Hp [max] fU  1 75711944 bringerofd-Sam-Hum-Fem-Law ascended to demigoddess-hood. 1763 [1980] 2 35367696 Blaubart-Wiz-Dro-Fem-Cha ascended to demigoddess-hood. 641 [641] 3 29881754 bringerofd-Kni-Hum-Fem-Law (Form) ascended to demigoddess-hood. 813 [813] fUֺ  fU 1999 17715 Blaubart-Ran-Dro-Fem-Cha died in The Dungeons of Doom on level 10 [max 11]. Killed by a blast of frost. - [51] 2000 17711 AlexE-Wiz-Dop-Mal-Cha died in The Dungeons of Doom on level 8 [max 10]. Killed by a horse. - [41]  704 Hookshot-Sam-Hum-Mal-Law died in The Dungeons of Doom (B fU  on level 3. Killed by Mr. Guizengeard, the (B  shopkeeper. - [36](B